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Merge pull request #287 from thejohncotton/fix-typo-in-no-assets-module-configured-exception-message
Fix typo in no assets module configured exception message
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lib/scenic/assets/static.ex

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@@ -22,7 +22,7 @@ defmodule Scenic.Assets.Static do
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* __Assets Directory__: Typically `/assets` in your main app source directory. This is the
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folder that holds your raw asset files.
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* __Assets Module__: A module in your application that builds and holds the asset library.
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* __Assets Config__: Configuration scripts in your application that indicates where the
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* __Assets Config__: Configuration scripts in your application that indicates where the
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assets directory is and your assets module.
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#### Assets Directory
@@ -98,7 +98,7 @@ defmodule Scenic.Assets.Static do
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IMPORTANT NOTE: When you add a new asset to the assets directory, you may need to force this
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module to recompile for them to be usable. Adding or removing a return at the end should do
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module to recompile for them to be usable. Adding or removing a return at the end should do
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the trick. In the future, there will be a file system watcher (much like Phoenix has) that
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will do this automatically. Until then, it is pretty easy to do manually.
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@@ -306,7 +306,7 @@ defmodule Scenic.Assets.Static do
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_ ->
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raise """
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No assets module is configured.
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You need to create an assets modulein your application.
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You need to create an assets module in your application.
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Then connect it to Scenic with some config.
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Example assets module that includes an optional alias:

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