@@ -1402,7 +1402,7 @@ Notes:
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- `disablechecks` will disable checking for whether the passed in variable is
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already defined, which is useful when adding many new variables to the system.
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*Do not disable checks* unless you are sure the passed in variable is a new
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- variable, as this will potentially leave the system in an undefined state .
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+ variable, as this will potentially leave the system in an undefined unknown .
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"""
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function addspecies! (network:: ReactionSystem , s:: Symbolic ; disablechecks = false )
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reset_networkproperties! (network)
@@ -1434,7 +1434,7 @@ integer id of the species within the system.
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- `disablechecks` will disable checking for whether the passed in variable is
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already defined, which is useful when adding many new variables to the system.
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*Do not disable checks* unless you are sure the passed in variable is a new
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- variable, as this will potentially leave the system in an undefined state .
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+ variable, as this will potentially leave the system in an undefined unknown .
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"""
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function addspecies! (network:: ReactionSystem , s:: Num ; disablechecks = false )
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addspecies! (network, value (s), disablechecks = disablechecks)
@@ -1450,7 +1450,7 @@ id of the parameter within the system.
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- `disablechecks` will disable checking for whether the passed in variable is
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already defined, which is useful when adding many new variables to the system.
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*Do not disable checks* unless you are sure the passed in variable is a new
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- variable, as this will potentially leave the system in an undefined state .
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+ variable, as this will potentially leave the system in an undefined unknown .
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"""
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function addparam! (network:: ReactionSystem , p:: Symbolic ; disablechecks = false )
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reset_networkproperties! (network)
@@ -1479,7 +1479,7 @@ integer id of the parameter within the system.
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- `disablechecks` will disable checking for whether the passed in variable is
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already defined, which is useful when adding many new variables to the system.
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*Do not disable checks* unless you are sure the passed in variable is a new
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- variable, as this will potentially leave the system in an undefined state .
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+ variable, as this will potentially leave the system in an undefined unknown .
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"""
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function addparam! (network:: ReactionSystem , p:: Num ; disablechecks = false )
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addparam! (network, value (p); disablechecks = disablechecks)
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