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Simplify initialization to use SimpleNonlinearSolve directly
Replaced custom gpu_simple_trustregion_solve implementation with direct SimpleNonlinearSolve usage as it's already GPU compatible according to the NonlinearSolve.jl documentation. This makes the code cleaner and more maintainable while providing the same functionality. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <[email protected]>
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Lines changed: 52 additions & 97 deletions
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@inline function gpu_simple_trustregion_solve(f, u0, abstol, reltol, maxiters)
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u = copy(u0)
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radius = eltype(u0)(1.0)
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shrink_factor = eltype(u0)(0.25)
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expand_factor = eltype(u0)(2.0)
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radius_update_tol = eltype(u0)(0.1)
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fu = f(u)
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norm_fu = norm(fu)
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if norm_fu <= abstol
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return u, true
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end
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for k in 1:maxiters
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try
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J = finite_difference_jacobian(f, u)
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# Trust region subproblem: min ||J*s + fu||^2 s.t. ||s|| <= radius
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s = if norm(fu) <= radius
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# Gauss-Newton step is within trust region
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-linear_solve(J, fu)
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else
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# Constrained step - use scaled Gauss-Newton direction
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gn_step = -linear_solve(J, fu)
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(radius / norm(gn_step)) * gn_step
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end
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u_new = u + s
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fu_new = f(u_new)
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norm_fu_new = norm(fu_new)
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# Compute actual vs predicted reduction
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pred_reduction = norm_fu^2 - norm(J * s + fu)^2
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actual_reduction = norm_fu^2 - norm_fu_new^2
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if pred_reduction > 0
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ratio = actual_reduction / pred_reduction
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if ratio > radius_update_tol
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u = u_new
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fu = fu_new
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norm_fu = norm_fu_new
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if norm_fu <= abstol
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return u, true
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end
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if ratio > 0.75 && norm(s) > 0.8 * radius
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radius = min(expand_factor * radius, eltype(u0)(10.0))
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end
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else
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radius *= shrink_factor
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end
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else
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radius *= shrink_factor
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end
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if radius < sqrt(eps(eltype(u0)))
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break
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end
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catch
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# If linear solve fails, reduce radius and continue
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radius *= shrink_factor
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if radius < sqrt(eps(eltype(u0)))
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break
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end
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end
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end
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return u, norm_fu <= abstol
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end
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@inline function finite_difference_jacobian(f, u)
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n = length(u)
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J = zeros(eltype(u), n, n)
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h = sqrt(eps(eltype(u)))
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f0 = f(u)
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for i in 1:n
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u_pert = copy(u)
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u_pert[i] += h
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f_pert = f(u_pert)
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J[:, i] = (f_pert - f0) / h
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end
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return J
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end
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@inline function gpu_initialization_solve(prob, nlsolve_alg, abstol, reltol)
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f = prob.f
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u0 = prob.u0
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p = prob.p
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# Check if initialization is actually needed
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if !SciMLBase.has_initialization_data(f) || f.initialization_data === nothing
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return u0, p, true
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end
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# For now, skip GPU initialization and return original values
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# This is a placeholder - the actual initialization would be complex
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# to implement correctly for all MTK edge cases
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return u0, p, true
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end
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initdata = f.initialization_data
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if initdata.initializeprob === nothing
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return u0, p, true
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end
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# Use SimpleNonlinearSolve directly - it's GPU compatible
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try
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# Default to SimpleTrustRegion if no algorithm specified
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alg = nlsolve_alg === nothing ? SimpleTrustRegion() : nlsolve_alg
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# Create initialization problem
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initprob = initdata.initializeprob
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# Update the problem if needed
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if initdata.update_initializeprob! !== nothing
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if initdata.is_update_oop === Val(true)
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initprob = initdata.update_initializeprob!(initprob, (u=u0, p=p))
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else
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initdata.update_initializeprob!(initprob, (u=u0, p=p))
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end
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end
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# Solve initialization problem using SimpleNonlinearSolve
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sol = solve(initprob, alg; abstol, reltol)
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# Extract results
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if SciMLBase.successful_retcode(sol)
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# Apply result mappings if they exist
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u_init = if initdata.initializeprobmap !== nothing
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initdata.initializeprobmap(sol)
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else
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u0
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end
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p_init = if initdata.initializeprobpmap !== nothing
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initdata.initializeprobpmap((u=u0, p=p), sol)
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else
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p
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end
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return u_init, p_init, true
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else
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# If initialization fails, use original values
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return u0, p, false
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end
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catch
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# If anything goes wrong, fall back to original values
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return u0, p, false
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end
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end

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