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Change icon_name to type
icon_name is the wrong variable name here. The GUI does not only change the icon name based on the type. There will be several other properties that change with the type. The more general name type fits better here.
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src/systems/abstractsystem.jl

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@@ -1,7 +1,7 @@
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const SYSTEM_COUNT = Threads.Atomic{UInt}(0)
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struct GUIMetadata
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icon_name::String
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type::String
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layout::Any
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end
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