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| 1 | +<Project Sdk="Microsoft.NET.Sdk"> |
| 2 | + |
| 3 | + <Import Project="../common.props" /> |
| 4 | + |
| 5 | + <PropertyGroup> |
| 6 | + <ImplicitUsings>enable</ImplicitUsings> |
| 7 | + <Nullable>enable</Nullable> |
| 8 | + <RootNamespace>CinematicUnityExplorer.Adapters.NightRunners</RootNamespace> |
| 9 | + </PropertyGroup> |
| 10 | + |
| 11 | + |
| 12 | + <Choose> |
| 13 | + <When Condition="'$(IS_CI)'=='true'"> |
| 14 | + <ItemGroup> |
| 15 | + <Reference Include="Assembly-CSharp"> |
| 16 | + <HintPath>..\NR_INTEROP\Assembly-CSharp.dll</HintPath> |
| 17 | + </Reference> |
| 18 | + <Reference Include="Assembly-CSharp-firstpass"> |
| 19 | + <HintPath>..\NR_INTEROP\Assembly-CSharp-firstpass.dll</HintPath> |
| 20 | + </Reference> |
| 21 | + <Reference Include="Rewired_Core"> |
| 22 | + <HintPath>..\NR_INTEROP\Rewired_Core.dll</HintPath> |
| 23 | + </Reference> |
| 24 | + <Reference Include="Rewired_Windows"> |
| 25 | + <HintPath>..\NR_INTEROP\Rewired_Windows.dll</HintPath> |
| 26 | + </Reference> |
| 27 | + </ItemGroup> |
| 28 | + </When> |
| 29 | + <Otherwise> |
| 30 | + <ItemGroup Condition="'$(Configuration)'=='BIE_Cpp_CoreCLR' or '$(Configuration)'=='BIE_Unity_Cpp_CoreCLR'"> |
| 31 | + <Reference Include="Assembly-CSharp"> |
| 32 | + <HintPath>..\..\..\..\Games\NIGHT-RUNNERS PROLOGUE 1.139\BepInEx\interop\Assembly-CSharp.dll</HintPath> |
| 33 | + </Reference> |
| 34 | + <Reference Include="Assembly-CSharp-firstpass"> |
| 35 | + <HintPath>..\..\..\..\Games\NIGHT-RUNNERS PROLOGUE 1.139\BepInEx\interop\Assembly-CSharp-firstpass.dll</HintPath> |
| 36 | + </Reference> |
| 37 | + <Reference Include="Rewired_Core"> |
| 38 | + <HintPath>..\..\..\..\Games\NIGHT-RUNNERS PROLOGUE 1.139\BepInEx\interop\Rewired_Core.dll</HintPath> |
| 39 | + </Reference> |
| 40 | + <Reference Include="Rewired_Windows"> |
| 41 | + <HintPath>..\..\..\..\Games\NIGHT-RUNNERS PROLOGUE 1.139\BepInEx\interop\Rewired_Windows.dll</HintPath> |
| 42 | + </Reference> |
| 43 | + </ItemGroup> |
| 44 | + |
| 45 | + <ItemGroup Condition="'$(Configuration)'=='ML_Cpp_CoreCLR'"> |
| 46 | + <Reference Include="Assembly-CSharp"> |
| 47 | + <HintPath>..\..\..\..\Steam\steamapps\common\NIGHT-RUNNERS PROLOGUE\MelonLoader\Il2CppAssemblies\Assembly-CSharp.dll</HintPath> |
| 48 | + </Reference> |
| 49 | + <Reference Include="Assembly-CSharp-firstpass"> |
| 50 | + <HintPath>..\..\..\..\Steam\steamapps\common\NIGHT-RUNNERS PROLOGUE\MelonLoader\Il2CppAssemblies\Assembly-CSharp-firstpass.dll</HintPath> |
| 51 | + </Reference> |
| 52 | + <Reference Include="Rewired_Core"> |
| 53 | + <HintPath>..\..\..\..\Steam\steamapps\common\NIGHT-RUNNERS PROLOGUE\MelonLoader\Il2CppAssemblies\Il2CppRewired_Core.dll</HintPath> |
| 54 | + </Reference> |
| 55 | + <Reference Include="Rewired_Windows"> |
| 56 | + <HintPath>..\..\..\..\Steam\steamapps\common\NIGHT-RUNNERS PROLOGUE\MelonLoader\Il2CppAssemblies\Il2CppRewired_Windows.dll</HintPath> |
| 57 | + </Reference> |
| 58 | + </ItemGroup> |
| 59 | + </Otherwise> |
| 60 | + </Choose> |
| 61 | + |
| 62 | + <ItemDefinitionGroup> |
| 63 | + <Reference> |
| 64 | + <Private>False</Private> |
| 65 | + </Reference> |
| 66 | + </ItemDefinitionGroup> |
| 67 | +</Project> |
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