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README.md
@@ -14,3 +14,11 @@ In Erics project he did use a projected grid for the ocean mesh but the implemen
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Below is a image of the projected grid. You can see the mesh is projected from the camera and its shape matches the camera frustum.
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+List of water projects.
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+[Ceto](https://github.com/Scrawk/Ceto)\
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+[Phillips ocean.](https://github.com/Scrawk/Phillips-Ocean)\
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+[Brunetons Ocean.](https://github.com/Scrawk/Brunetons-Ocean)\
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+[Tiled-directional flow.](https://github.com/Scrawk/Tiled-Directional-Flow)\
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+[PBD Fluid sim.](https://github.com/Scrawk/PBD-Fluid-in-Unity)
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