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Hi Rob, I don't really know a guide to recommend. It's true that the project structure is a bit odd, especially for a Unity project. Pretty much nothing is done through the Unity editor, there's just a single UnityMain script in the DLS scene to basically kick everything off. Do you have the project up and running in Unity already? Feel free to ask any questions, I'm happy to answer. |
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So, instead of creating more and more issues, I figure it's time for me to put my money where my mouth is.
Let me preface by saying that I'm an experienced web-dev and I'm very comfortable writing code, using git, etc.
I've been doing some reading and I'm struggling to find a good "getting started" that doesn't assume you're starting from scratch, and from what I can tell this project has a particular structure that doesn't lend itself to what most "getting started" guides assume a project would be shaped like - I could be way off, mind you.
I don't want to waste anyone's time by asking them to hand-hold me, but I am wondering if anyone can recommend some guides (preferably in video medium) that both assumes a similar setup as DLS here, and doesn't assume that I'm a complete newb at computer science?
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