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DevTools.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.25420.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DevTools", "DevTools\DevTools.csproj", "{9280B8BA-6290-4FC8-A58F-BC24E43AA486}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{9280B8BA-6290-4FC8-A58F-BC24E43AA486}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{9280B8BA-6290-4FC8-A58F-BC24E43AA486}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{9280B8BA-6290-4FC8-A58F-BC24E43AA486}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{9280B8BA-6290-4FC8-A58F-BC24E43AA486}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal

DevTools/DevTools.csproj

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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{9280B8BA-6290-4FC8-A58F-BC24E43AA486}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>DevTools</RootNamespace>
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<AssemblyName>DevTools1.0.8</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\Desktop\2017\Servidores\SCP\SCPSL_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp_public">
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<HintPath>..\..\..\..\..\Desktop\2017\Servidores\SCP\_ExiledIgnire\Assembly-CSharp_public.dll</HintPath>
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</Reference>
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<Reference Include="EXILED, Version=1.0.0.0, Culture=neutral, processorArchitecture=AMD64">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\..\Desktop\2017\Servidores\SCP\_ExiledIgnire\EXILED\EXILED.dll</HintPath>
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</Reference>
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<Reference Include="EXILED_Events, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\..\Desktop\2017\Servidores\SCP\_ExiledIgnire\Plugins\EXILED_Events.dll</HintPath>
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</Reference>
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<Reference Include="EXILED_Idler, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\..\Desktop\2017\Servidores\SCP\_ExiledIgnire\Plugins\EXILED_Idler.dll</HintPath>
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</Reference>
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<Reference Include="EXILED_Permissions, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\..\Desktop\2017\Servidores\SCP\_ExiledIgnire\Plugins\EXILED_Permissions.dll</HintPath>
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</Reference>
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<Reference Include="Mirror, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\Desktop\2017\Servidores\SCP\SCPSL_Data\Managed\Mirror.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\Desktop\2017\Servidores\SCP\SCPSL_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\Desktop\2017\Servidores\SCP\SCPSL_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\..\Desktop\2017\Servidores\SCP\SCPSL_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="EventHandlers.cs" />
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<Compile Include="Extensions.cs" />
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<Compile Include="Plugin.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>

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