diff --git a/dist/index.js b/dist/index.js index 3ea0127..0b45d28 100644 --- a/dist/index.js +++ b/dist/index.js @@ -3192,283 +3192,6 @@ function copyFile(srcFile, destFile, force) { } //# sourceMappingURL=io.js.map -/***/ }), - -/***/ 9380: -/***/ ((module) => { - -"use strict"; - -module.exports = balanced; -function balanced(a, b, str) { - if (a instanceof RegExp) a = maybeMatch(a, str); - if (b instanceof RegExp) b = maybeMatch(b, str); - - var r = range(a, b, str); - - return r && { - start: r[0], - end: r[1], - pre: str.slice(0, r[0]), - body: str.slice(r[0] + a.length, r[1]), - post: str.slice(r[1] + b.length) - }; -} - -function maybeMatch(reg, str) { - var m = str.match(reg); - return m ? m[0] : null; -} - -balanced.range = range; -function range(a, b, str) { - var begs, beg, left, right, result; - var ai = str.indexOf(a); - var bi = str.indexOf(b, ai + 1); - var i = ai; - - if (ai >= 0 && bi > 0) { - begs = []; - left = str.length; - - while (i >= 0 && !result) { - if (i == ai) { - begs.push(i); - ai = str.indexOf(a, i + 1); - } else if (begs.length == 1) { - result = [ begs.pop(), bi ]; - } else { - beg = begs.pop(); - if (beg < left) { - left = beg; - right = bi; - } - - bi = str.indexOf(b, i + 1); - } - - i = ai < bi && ai >= 0 ? ai : bi; - } - - if (begs.length) { - result = [ left, right ]; - } - } - - return result; -} - - -/***/ }), - -/***/ 8497: -/***/ ((module, __unused_webpack_exports, __nccwpck_require__) => { - -var balanced = __nccwpck_require__(9380); - -module.exports = expandTop; - -var escSlash = '\0SLASH'+Math.random()+'\0'; -var escOpen = '\0OPEN'+Math.random()+'\0'; -var escClose = '\0CLOSE'+Math.random()+'\0'; -var escComma = '\0COMMA'+Math.random()+'\0'; -var escPeriod = '\0PERIOD'+Math.random()+'\0'; - -function numeric(str) { - return parseInt(str, 10) == str - ? parseInt(str, 10) - : str.charCodeAt(0); -} - -function escapeBraces(str) { - return str.split('\\\\').join(escSlash) - .split('\\{').join(escOpen) - .split('\\}').join(escClose) - .split('\\,').join(escComma) - .split('\\.').join(escPeriod); -} - -function unescapeBraces(str) { - return str.split(escSlash).join('\\') - .split(escOpen).join('{') - .split(escClose).join('}') - .split(escComma).join(',') - .split(escPeriod).join('.'); -} - - -// Basically just str.split(","), but handling cases -// where we have nested braced sections, which should be -// treated as individual members, like {a,{b,c},d} -function parseCommaParts(str) { - if (!str) - return ['']; - - var parts = []; - var m = balanced('{', '}', str); - - if (!m) - return str.split(','); - - var pre = m.pre; - var body = m.body; - var post = m.post; - var p = pre.split(','); - - p[p.length-1] += '{' + body + '}'; - var postParts = parseCommaParts(post); - if (post.length) { - p[p.length-1] += postParts.shift(); - p.push.apply(p, postParts); - } - - parts.push.apply(parts, p); - - return parts; -} - -function expandTop(str) { - if (!str) - return []; - - // I don't know why Bash 4.3 does this, but it does. - // Anything starting with {} will have the first two bytes preserved - // but *only* at the top level, so {},a}b will not expand to anything, - // but a{},b}c will be expanded to [a}c,abc]. - // One could argue that this is a bug in Bash, but since the goal of - // this module is to match Bash's rules, we escape a leading {} - if (str.substr(0, 2) === '{}') { - str = '\\{\\}' + str.substr(2); - } - - return expand(escapeBraces(str), true).map(unescapeBraces); -} - -function embrace(str) { - return '{' + str + '}'; -} -function isPadded(el) { - return /^-?0\d/.test(el); -} - -function lte(i, y) { - return i <= y; -} -function gte(i, y) { - return i >= y; -} - -function expand(str, isTop) { - var expansions = []; - - var m = balanced('{', '}', str); - if (!m) return [str]; - - // no need to expand pre, since it is guaranteed to be free of brace-sets - var pre = m.pre; - var post = m.post.length - ? expand(m.post, false) - : ['']; - - if (/\$$/.test(m.pre)) { - for (var k = 0; k < post.length; k++) { - var expansion = pre+ '{' + m.body + '}' + post[k]; - expansions.push(expansion); - } - } else { - var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body); - var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body); - var isSequence = isNumericSequence || isAlphaSequence; - var isOptions = m.body.indexOf(',') >= 0; - if (!isSequence && !isOptions) { - // {a},b} - if (m.post.match(/,.*\}/)) { - str = m.pre + '{' + m.body + escClose + m.post; - return expand(str); - } - return [str]; - } - - var n; - if (isSequence) { - n = m.body.split(/\.\./); - } else { - n = parseCommaParts(m.body); - if (n.length === 1) { - // x{{a,b}}y ==> x{a}y x{b}y - n = expand(n[0], false).map(embrace); - if (n.length === 1) { - return post.map(function(p) { - return m.pre + n[0] + p; - }); - } - } - } - - // at this point, n is the parts, and we know it's not a comma set - // with a single entry. - var N; - - if (isSequence) { - var x = numeric(n[0]); - var y = numeric(n[1]); - var width = Math.max(n[0].length, n[1].length) - var incr = n.length == 3 - ? Math.abs(numeric(n[2])) - : 1; - var test = lte; - var reverse = y < x; - if (reverse) { - incr *= -1; - test = gte; - } - var pad = n.some(isPadded); - - N = []; - - for (var i = x; test(i, y); i += incr) { - var c; - if (isAlphaSequence) { - c = String.fromCharCode(i); - if (c === '\\') - c = ''; - } else { - c = String(i); - if (pad) { - var need = width - c.length; - if (need > 0) { - var z = new Array(need + 1).join('0'); - if (i < 0) - c = '-' + z + c.slice(1); - else - c = z + c; - } - } - } - N.push(c); - } - } else { - N = []; - - for (var j = 0; j < n.length; j++) { - N.push.apply(N, expand(n[j], false)); - } - } - - for (var j = 0; j < N.length; j++) { - for (var k = 0; k < post.length; k++) { - var expansion = pre + N[j] + post[k]; - if (!isTop || isSequence || expansion) - expansions.push(expansion); - } - } - } - - return expansions; -} - - - /***/ }), /***/ 6705: @@ -7891,6 +7614,8 @@ async function getPathType(path) { async function getDirectoryFiles(inDirPath) { const dirents = await fs.readdir(inDirPath, { withFileTypes: true }); const files = await Promise.all(dirents.map((dirent) => { + // Check for possible path traversal attack and mitigate + if (dirent.name.includes('..')) throw new Error('Invalid file name'); const direntPath = path.resolve(inDirPath, dirent.name); return dirent.isDirectory() ? getDirectoryFiles(direntPath) : direntPath; })); @@ -7899,6 +7624,8 @@ async function getDirectoryFiles(inDirPath) { async function loadFile(inFilePath) { logger.debug(`Loading file: ${inFilePath}`); + // Check for possible path traversal attack and mitigate + if (inFilePath.includes('..')) throw new Error('Invalid file path'); const sarifText = await fs.readFile(inFilePath, 'utf-8'); const sarif = JSON.parse(sarifText); return sarif; @@ -8380,6 +8107,275 @@ module.exports = require("zlib"); /***/ }), +/***/ 516: +/***/ ((__unused_webpack_module, exports) => { + +"use strict"; + +Object.defineProperty(exports, "__esModule", ({ value: true })); +exports.range = exports.balanced = void 0; +const balanced = (a, b, str) => { + const ma = a instanceof RegExp ? maybeMatch(a, str) : a; + const mb = b instanceof RegExp ? maybeMatch(b, str) : b; + const r = ma !== null && mb != null && (0, exports.range)(ma, mb, str); + return (r && { + start: r[0], + end: r[1], + pre: str.slice(0, r[0]), + body: str.slice(r[0] + ma.length, r[1]), + post: str.slice(r[1] + mb.length), + }); +}; +exports.balanced = balanced; +const maybeMatch = (reg, str) => { + const m = str.match(reg); + return m ? m[0] : null; +}; +const range = (a, b, str) => { + let begs, beg, left, right = undefined, result; + let ai = str.indexOf(a); + let bi = str.indexOf(b, ai + 1); + let i = ai; + if (ai >= 0 && bi > 0) { + if (a === b) { + return [ai, bi]; + } + begs = []; + left = str.length; + while (i >= 0 && !result) { + if (i === ai) { + begs.push(i); + ai = str.indexOf(a, i + 1); + } + else if (begs.length === 1) { + const r = begs.pop(); + if (r !== undefined) + result = [r, bi]; + } + else { + beg = begs.pop(); + if (beg !== undefined && beg < left) { + left = beg; + right = bi; + } + bi = str.indexOf(b, i + 1); + } + i = ai < bi && ai >= 0 ? ai : bi; + } + if (begs.length && right !== undefined) { + result = [left, right]; + } + } + return result; +}; +exports.range = range; +//# sourceMappingURL=index.js.map + +/***/ }), + +/***/ 1215: +/***/ ((__unused_webpack_module, exports, __nccwpck_require__) => { + +"use strict"; + +Object.defineProperty(exports, "__esModule", ({ value: true })); +exports.expand = expand; +const balanced_match_1 = __nccwpck_require__(516); +const escSlash = '\0SLASH' + Math.random() + '\0'; +const escOpen = '\0OPEN' + Math.random() + '\0'; +const escClose = '\0CLOSE' + Math.random() + '\0'; +const escComma = '\0COMMA' + Math.random() + '\0'; +const escPeriod = '\0PERIOD' + Math.random() + '\0'; +const escSlashPattern = new RegExp(escSlash, 'g'); +const escOpenPattern = new RegExp(escOpen, 'g'); +const escClosePattern = new RegExp(escClose, 'g'); +const escCommaPattern = new RegExp(escComma, 'g'); +const escPeriodPattern = new RegExp(escPeriod, 'g'); +const slashPattern = /\\\\/g; +const openPattern = /\\{/g; +const closePattern = /\\}/g; +const commaPattern = /\\,/g; +const periodPattern = /\\./g; +function numeric(str) { + return !isNaN(str) ? parseInt(str, 10) : str.charCodeAt(0); +} +function escapeBraces(str) { + return str + .replace(slashPattern, escSlash) + .replace(openPattern, escOpen) + .replace(closePattern, escClose) + .replace(commaPattern, escComma) + .replace(periodPattern, escPeriod); +} +function unescapeBraces(str) { + return str + .replace(escSlashPattern, '\\') + .replace(escOpenPattern, '{') + .replace(escClosePattern, '}') + .replace(escCommaPattern, ',') + .replace(escPeriodPattern, '.'); +} +/** + * Basically just str.split(","), but handling cases + * where we have nested braced sections, which should be + * treated as individual members, like {a,{b,c},d} + */ +function parseCommaParts(str) { + if (!str) { + return ['']; + } + const parts = []; + const m = (0, balanced_match_1.balanced)('{', '}', str); + if (!m) { + return str.split(','); + } + const { pre, body, post } = m; + const p = pre.split(','); + p[p.length - 1] += '{' + body + '}'; + const postParts = parseCommaParts(post); + if (post.length) { + ; + p[p.length - 1] += postParts.shift(); + p.push.apply(p, postParts); + } + parts.push.apply(parts, p); + return parts; +} +function expand(str) { + if (!str) { + return []; + } + // I don't know why Bash 4.3 does this, but it does. + // Anything starting with {} will have the first two bytes preserved + // but *only* at the top level, so {},a}b will not expand to anything, + // but a{},b}c will be expanded to [a}c,abc]. + // One could argue that this is a bug in Bash, but since the goal of + // this module is to match Bash's rules, we escape a leading {} + if (str.slice(0, 2) === '{}') { + str = '\\{\\}' + str.slice(2); + } + return expand_(escapeBraces(str), true).map(unescapeBraces); +} +function embrace(str) { + return '{' + str + '}'; +} +function isPadded(el) { + return /^-?0\d/.test(el); +} +function lte(i, y) { + return i <= y; +} +function gte(i, y) { + return i >= y; +} +function expand_(str, isTop) { + /** @type {string[]} */ + const expansions = []; + const m = (0, balanced_match_1.balanced)('{', '}', str); + if (!m) + return [str]; + // no need to expand pre, since it is guaranteed to be free of brace-sets + const pre = m.pre; + const post = m.post.length ? expand_(m.post, false) : ['']; + if (/\$$/.test(m.pre)) { + for (let k = 0; k < post.length; k++) { + const expansion = pre + '{' + m.body + '}' + post[k]; + expansions.push(expansion); + } + } + else { + const isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body); + const isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body); + const isSequence = isNumericSequence || isAlphaSequence; + const isOptions = m.body.indexOf(',') >= 0; + if (!isSequence && !isOptions) { + // {a},b} + if (m.post.match(/,(?!,).*\}/)) { + str = m.pre + '{' + m.body + escClose + m.post; + return expand_(str); + } + return [str]; + } + let n; + if (isSequence) { + n = m.body.split(/\.\./); + } + else { + n = parseCommaParts(m.body); + if (n.length === 1 && n[0] !== undefined) { + // x{{a,b}}y ==> x{a}y x{b}y + n = expand_(n[0], false).map(embrace); + //XXX is this necessary? Can't seem to hit it in tests. + /* c8 ignore start */ + if (n.length === 1) { + return post.map(p => m.pre + n[0] + p); + } + /* c8 ignore stop */ + } + } + // at this point, n is the parts, and we know it's not a comma set + // with a single entry. + let N; + if (isSequence && n[0] !== undefined && n[1] !== undefined) { + const x = numeric(n[0]); + const y = numeric(n[1]); + const width = Math.max(n[0].length, n[1].length); + let incr = n.length === 3 && n[2] !== undefined ? Math.abs(numeric(n[2])) : 1; + let test = lte; + const reverse = y < x; + if (reverse) { + incr *= -1; + test = gte; + } + const pad = n.some(isPadded); + N = []; + for (let i = x; test(i, y); i += incr) { + let c; + if (isAlphaSequence) { + c = String.fromCharCode(i); + if (c === '\\') { + c = ''; + } + } + else { + c = String(i); + if (pad) { + const need = width - c.length; + if (need > 0) { + const z = new Array(need + 1).join('0'); + if (i < 0) { + c = '-' + z + c.slice(1); + } + else { + c = z + c; + } + } + } + } + N.push(c); + } + } + else { + N = []; + for (let j = 0; j < n.length; j++) { + N.push.apply(N, expand_(n[j], false)); + } + } + for (let j = 0; j < N.length; j++) { + for (let k = 0; k < post.length; k++) { + const expansion = pre + N[j] + post[k]; + if (!isTop || isSequence || expansion) { + expansions.push(expansion); + } + } + } + } + return expansions; +} +//# sourceMappingURL=index.js.map + +/***/ }), + /***/ 2981: /***/ ((__unused_webpack_module, exports, __nccwpck_require__) => { @@ -10606,16 +10602,13 @@ exports.escape = escape; /***/ }), /***/ 1409: -/***/ (function(__unused_webpack_module, exports, __nccwpck_require__) { +/***/ ((__unused_webpack_module, exports, __nccwpck_require__) => { "use strict"; -var __importDefault = (this && this.__importDefault) || function (mod) { - return (mod && mod.__esModule) ? mod : { "default": mod }; -}; Object.defineProperty(exports, "__esModule", ({ value: true })); exports.unescape = exports.escape = exports.AST = exports.Minimatch = exports.match = exports.makeRe = exports.braceExpand = exports.defaults = exports.filter = exports.GLOBSTAR = exports.sep = exports.minimatch = void 0; -const brace_expansion_1 = __importDefault(__nccwpck_require__(8497)); +const brace_expansion_1 = __nccwpck_require__(1215); const assert_valid_pattern_js_1 = __nccwpck_require__(8895); const ast_js_1 = __nccwpck_require__(3238); const escape_js_1 = __nccwpck_require__(6726); @@ -10768,7 +10761,7 @@ const braceExpand = (pattern, options = {}) => { // shortcut. no need to expand. return [pattern]; } - return (0, brace_expansion_1.default)(pattern); + return (0, brace_expansion_1.expand)(pattern); }; exports.braceExpand = braceExpand; exports.minimatch.braceExpand = exports.braceExpand; diff --git a/dist/index.js.map b/dist/index.js.map index f58be69..7e3437d 100644 --- a/dist/index.js.map +++ b/dist/index.js.map @@ -1 +1 @@ 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node-commonjs \"assert\"","../external node-commonjs \"child_process\"","../external node-commonjs \"crypto\"","../external node-commonjs \"events\"","../external node-commonjs \"fs\"","../external node-commonjs \"http\"","../external node-commonjs \"https\"","../external node-commonjs \"net\"","../external node-commonjs \"node:events\"","../external node-commonjs \"node:fs\"","../external node-commonjs \"node:fs/promises\"","../external node-commonjs \"node:path\"","../external node-commonjs \"node:stream\"","../external node-commonjs \"node:string_decoder\"","../external node-commonjs \"node:url\"","../external node-commonjs \"os\"","../external node-commonjs \"path\"","../external node-commonjs \"punycode\"","../external node-commonjs \"stream\"","../external node-commonjs \"string_decoder\"","../external node-commonjs \"timers\"","../external node-commonjs \"tls\"","../external node-commonjs \"url\"","../external node-commonjs \"util\"","../external node-commonjs 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strict\";\n\nconst fetch = require('node-fetch');\n\nconst API_URL_ORIGIN = 'https://integration-api.securecodewarrior.com';\nconst API_URL_PATH = '/api/v1/trial';\nconst PARTNER_ID = 'github-sarif-action';\n\nasync function getTrainingData(mappingListId, mappingKey, languageKey) {\n\n // create an list of values to populate into the Id param of the DI linking API\n let idValue = [PARTNER_ID];\n if (process.env.GITHUB_REPOSITORY) {\n const githubOwner = process.env.GITHUB_REPOSITORY.split('/')[0];\n idValue.push(githubOwner);\n }\n\n let url;\n if (languageKey) {\n url = `${API_URL_ORIGIN}${API_URL_PATH}?Id=${idValue.join(':')}&MappingList=${mappingListId}&MappingKey=${mappingKey}&LanguageKey=${languageKey}`;\n }\n else {\n url = `${API_URL_ORIGIN}${API_URL_PATH}?Id=${idValue.join(':')}&MappingList=${mappingListId}&MappingKey=${mappingKey}`;\n }\n\n return fetch(url)\n .then(function (response) {\n if (!response.ok) {\n throw new Error('Received error response', response);\n }\n return response.json();\n });\n}\n\nmodule.exports = {\n getTrainingData\n}\n","let logger = console.log;\n\nfunction setLogger(loggerFunction) {\n logger = loggerFunction;\n}\n\nfunction debug(message) {\n logger(message);\n}\n\nmodule.exports = {\n setLogger,\n debug\n}","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n var desc = Object.getOwnPropertyDescriptor(m, k);\n if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n desc = { enumerable: true, get: function() { return m[k]; } };\n }\n Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.issue = exports.issueCommand = void 0;\nconst os = __importStar(require(\"os\"));\nconst utils_1 = require(\"./utils\");\n/**\n * Commands\n *\n * Command Format:\n * ::name key=value,key=value::message\n *\n * Examples:\n * ::warning::This is the message\n * ::set-env name=MY_VAR::some value\n */\nfunction issueCommand(command, properties, message) {\n const cmd = new Command(command, properties, message);\n process.stdout.write(cmd.toString() + os.EOL);\n}\nexports.issueCommand = issueCommand;\nfunction issue(name, message = '') {\n issueCommand(name, {}, message);\n}\nexports.issue = issue;\nconst CMD_STRING = '::';\nclass Command {\n constructor(command, properties, message) {\n if (!command) {\n command = 'missing.command';\n }\n this.command = command;\n this.properties = properties;\n this.message = message;\n }\n toString() {\n let cmdStr = CMD_STRING + this.command;\n if (this.properties && Object.keys(this.properties).length > 0) {\n cmdStr += ' ';\n let first = true;\n for (const key in this.properties) {\n if (this.properties.hasOwnProperty(key)) {\n const val = this.properties[key];\n if (val) {\n if (first) {\n first = false;\n }\n else {\n cmdStr += ',';\n }\n cmdStr += `${key}=${escapeProperty(val)}`;\n }\n }\n }\n }\n cmdStr += `${CMD_STRING}${escapeData(this.message)}`;\n return cmdStr;\n }\n}\nfunction escapeData(s) {\n return (0, utils_1.toCommandValue)(s)\n .replace(/%/g, '%25')\n .replace(/\\r/g, '%0D')\n .replace(/\\n/g, '%0A');\n}\nfunction escapeProperty(s) {\n return (0, utils_1.toCommandValue)(s)\n .replace(/%/g, '%25')\n .replace(/\\r/g, '%0D')\n .replace(/\\n/g, '%0A')\n .replace(/:/g, '%3A')\n .replace(/,/g, '%2C');\n}\n//# sourceMappingURL=command.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n var desc = Object.getOwnPropertyDescriptor(m, k);\n if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n desc = { enumerable: true, get: function() { return m[k]; } };\n }\n Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.platform = exports.toPlatformPath = exports.toWin32Path = exports.toPosixPath = exports.markdownSummary = exports.summary = exports.getIDToken = exports.getState = exports.saveState = exports.group = exports.endGroup = exports.startGroup = exports.info = exports.notice = exports.warning = exports.error = exports.debug = exports.isDebug = exports.setFailed = exports.setCommandEcho = exports.setOutput = exports.getBooleanInput = exports.getMultilineInput = exports.getInput = exports.addPath = exports.setSecret = exports.exportVariable = exports.ExitCode = void 0;\nconst command_1 = require(\"./command\");\nconst file_command_1 = require(\"./file-command\");\nconst utils_1 = require(\"./utils\");\nconst os = __importStar(require(\"os\"));\nconst path = __importStar(require(\"path\"));\nconst oidc_utils_1 = require(\"./oidc-utils\");\n/**\n * The code to exit an action\n */\nvar ExitCode;\n(function (ExitCode) {\n /**\n * A code indicating that the action was successful\n */\n ExitCode[ExitCode[\"Success\"] = 0] = \"Success\";\n /**\n * A code indicating that the action was a failure\n */\n ExitCode[ExitCode[\"Failure\"] = 1] = \"Failure\";\n})(ExitCode || (exports.ExitCode = ExitCode = {}));\n//-----------------------------------------------------------------------\n// Variables\n//-----------------------------------------------------------------------\n/**\n * Sets env variable for this action and future actions in the job\n * @param name the name of the variable to set\n * @param val the value of the variable. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction exportVariable(name, val) {\n const convertedVal = (0, utils_1.toCommandValue)(val);\n process.env[name] = convertedVal;\n const filePath = process.env['GITHUB_ENV'] || '';\n if (filePath) {\n return (0, file_command_1.issueFileCommand)('ENV', (0, file_command_1.prepareKeyValueMessage)(name, val));\n }\n (0, command_1.issueCommand)('set-env', { name }, convertedVal);\n}\nexports.exportVariable = exportVariable;\n/**\n * Registers a secret which will get masked from logs\n * @param secret value of the secret\n */\nfunction setSecret(secret) {\n (0, command_1.issueCommand)('add-mask', {}, secret);\n}\nexports.setSecret = setSecret;\n/**\n * Prepends inputPath to the PATH (for this action and future actions)\n * @param inputPath\n */\nfunction addPath(inputPath) {\n const filePath = process.env['GITHUB_PATH'] || '';\n if (filePath) {\n (0, file_command_1.issueFileCommand)('PATH', inputPath);\n }\n else {\n (0, command_1.issueCommand)('add-path', {}, inputPath);\n }\n process.env['PATH'] = `${inputPath}${path.delimiter}${process.env['PATH']}`;\n}\nexports.addPath = addPath;\n/**\n * Gets the value of an input.\n * Unless trimWhitespace is set to false in InputOptions, the value is also trimmed.\n * Returns an empty string if the value is not defined.\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns string\n */\nfunction getInput(name, options) {\n const val = process.env[`INPUT_${name.replace(/ /g, '_').toUpperCase()}`] || '';\n if (options && options.required && !val) {\n throw new Error(`Input required and not supplied: ${name}`);\n }\n if (options && options.trimWhitespace === false) {\n return val;\n }\n return val.trim();\n}\nexports.getInput = getInput;\n/**\n * Gets the values of an multiline input. Each value is also trimmed.\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns string[]\n *\n */\nfunction getMultilineInput(name, options) {\n const inputs = getInput(name, options)\n .split('\\n')\n .filter(x => x !== '');\n if (options && options.trimWhitespace === false) {\n return inputs;\n }\n return inputs.map(input => input.trim());\n}\nexports.getMultilineInput = getMultilineInput;\n/**\n * Gets the input value of the boolean type in the YAML 1.2 \"core schema\" specification.\n * Support boolean input list: `true | True | TRUE | false | False | FALSE` .\n * The return value is also in boolean type.\n * ref: https://yaml.org/spec/1.2/spec.html#id2804923\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns boolean\n */\nfunction getBooleanInput(name, options) {\n const trueValue = ['true', 'True', 'TRUE'];\n const falseValue = ['false', 'False', 'FALSE'];\n const val = getInput(name, options);\n if (trueValue.includes(val))\n return true;\n if (falseValue.includes(val))\n return false;\n throw new TypeError(`Input does not meet YAML 1.2 \"Core Schema\" specification: ${name}\\n` +\n `Support boolean input list: \\`true | True | TRUE | false | False | FALSE\\``);\n}\nexports.getBooleanInput = getBooleanInput;\n/**\n * Sets the value of an output.\n *\n * @param name name of the output to set\n * @param value value to store. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction setOutput(name, value) {\n const filePath = process.env['GITHUB_OUTPUT'] || '';\n if (filePath) {\n return (0, file_command_1.issueFileCommand)('OUTPUT', (0, file_command_1.prepareKeyValueMessage)(name, value));\n }\n process.stdout.write(os.EOL);\n (0, command_1.issueCommand)('set-output', { name }, (0, utils_1.toCommandValue)(value));\n}\nexports.setOutput = setOutput;\n/**\n * Enables or disables the echoing of commands into stdout for the rest of the step.\n * Echoing is disabled by default if ACTIONS_STEP_DEBUG is not set.\n *\n */\nfunction setCommandEcho(enabled) {\n (0, command_1.issue)('echo', enabled ? 'on' : 'off');\n}\nexports.setCommandEcho = setCommandEcho;\n//-----------------------------------------------------------------------\n// Results\n//-----------------------------------------------------------------------\n/**\n * Sets the action status to failed.\n * When the action exits it will be with an exit code of 1\n * @param message add error issue message\n */\nfunction setFailed(message) {\n process.exitCode = ExitCode.Failure;\n error(message);\n}\nexports.setFailed = setFailed;\n//-----------------------------------------------------------------------\n// Logging Commands\n//-----------------------------------------------------------------------\n/**\n * Gets whether Actions Step Debug is on or not\n */\nfunction isDebug() {\n return process.env['RUNNER_DEBUG'] === '1';\n}\nexports.isDebug = isDebug;\n/**\n * Writes debug message to user log\n * @param message debug message\n */\nfunction debug(message) {\n (0, command_1.issueCommand)('debug', {}, message);\n}\nexports.debug = debug;\n/**\n * Adds an error issue\n * @param message error issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction error(message, properties = {}) {\n (0, command_1.issueCommand)('error', (0, utils_1.toCommandProperties)(properties), message instanceof Error ? message.toString() : message);\n}\nexports.error = error;\n/**\n * Adds a warning issue\n * @param message warning issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction warning(message, properties = {}) {\n (0, command_1.issueCommand)('warning', (0, utils_1.toCommandProperties)(properties), message instanceof Error ? message.toString() : message);\n}\nexports.warning = warning;\n/**\n * Adds a notice issue\n * @param message notice issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction notice(message, properties = {}) {\n (0, command_1.issueCommand)('notice', (0, utils_1.toCommandProperties)(properties), message instanceof Error ? message.toString() : message);\n}\nexports.notice = notice;\n/**\n * Writes info to log with console.log.\n * @param message info message\n */\nfunction info(message) {\n process.stdout.write(message + os.EOL);\n}\nexports.info = info;\n/**\n * Begin an output group.\n *\n * Output until the next `groupEnd` will be foldable in this group\n *\n * @param name The name of the output group\n */\nfunction startGroup(name) {\n (0, command_1.issue)('group', name);\n}\nexports.startGroup = startGroup;\n/**\n * End an output group.\n */\nfunction endGroup() {\n (0, command_1.issue)('endgroup');\n}\nexports.endGroup = endGroup;\n/**\n * Wrap an asynchronous function call in a group.\n *\n * Returns the same type as the function itself.\n *\n * @param name The name of the group\n * @param fn The function to wrap in the group\n */\nfunction group(name, fn) {\n return __awaiter(this, void 0, void 0, function* () {\n startGroup(name);\n let result;\n try {\n result = yield fn();\n }\n finally {\n endGroup();\n }\n return result;\n });\n}\nexports.group = group;\n//-----------------------------------------------------------------------\n// Wrapper action state\n//-----------------------------------------------------------------------\n/**\n * Saves state for current action, the state can only be retrieved by this action's post job execution.\n *\n * @param name name of the state to store\n * @param value value to store. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction saveState(name, value) {\n const filePath = process.env['GITHUB_STATE'] || '';\n if (filePath) {\n return (0, file_command_1.issueFileCommand)('STATE', (0, file_command_1.prepareKeyValueMessage)(name, value));\n }\n (0, command_1.issueCommand)('save-state', { name }, (0, utils_1.toCommandValue)(value));\n}\nexports.saveState = saveState;\n/**\n * Gets the value of an state set by this action's main execution.\n *\n * @param name name of the state to get\n * @returns string\n */\nfunction getState(name) {\n return process.env[`STATE_${name}`] || '';\n}\nexports.getState = getState;\nfunction getIDToken(aud) {\n return __awaiter(this, void 0, void 0, function* () {\n return yield oidc_utils_1.OidcClient.getIDToken(aud);\n });\n}\nexports.getIDToken = getIDToken;\n/**\n * Summary exports\n */\nvar summary_1 = require(\"./summary\");\nObject.defineProperty(exports, \"summary\", { enumerable: true, get: function () { return summary_1.summary; } });\n/**\n * @deprecated use core.summary\n */\nvar summary_2 = require(\"./summary\");\nObject.defineProperty(exports, \"markdownSummary\", { enumerable: true, get: function () { return summary_2.markdownSummary; } });\n/**\n * Path exports\n */\nvar path_utils_1 = require(\"./path-utils\");\nObject.defineProperty(exports, \"toPosixPath\", { enumerable: true, get: function () { return path_utils_1.toPosixPath; } });\nObject.defineProperty(exports, \"toWin32Path\", { enumerable: true, get: function () { return path_utils_1.toWin32Path; } });\nObject.defineProperty(exports, \"toPlatformPath\", { enumerable: true, get: function () { return path_utils_1.toPlatformPath; } });\n/**\n * Platform utilities exports\n */\nexports.platform = __importStar(require(\"./platform\"));\n//# sourceMappingURL=core.js.map","\"use strict\";\n// For internal use, subject to change.\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n var desc = Object.getOwnPropertyDescriptor(m, k);\n if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n desc = { enumerable: true, get: function() { return m[k]; } };\n }\n Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.prepareKeyValueMessage = exports.issueFileCommand = void 0;\n// We use any as a valid input type\n/* eslint-disable @typescript-eslint/no-explicit-any */\nconst crypto = __importStar(require(\"crypto\"));\nconst fs = __importStar(require(\"fs\"));\nconst os = __importStar(require(\"os\"));\nconst utils_1 = require(\"./utils\");\nfunction issueFileCommand(command, message) {\n const filePath = process.env[`GITHUB_${command}`];\n if (!filePath) {\n throw new Error(`Unable to find environment variable for file command ${command}`);\n }\n if (!fs.existsSync(filePath)) {\n throw new Error(`Missing file at path: ${filePath}`);\n }\n fs.appendFileSync(filePath, `${(0, utils_1.toCommandValue)(message)}${os.EOL}`, {\n encoding: 'utf8'\n });\n}\nexports.issueFileCommand = issueFileCommand;\nfunction prepareKeyValueMessage(key, value) {\n const delimiter = `ghadelimiter_${crypto.randomUUID()}`;\n const convertedValue = (0, utils_1.toCommandValue)(value);\n // These should realistically never happen, but just in case someone finds a\n // way to exploit uuid generation let's not allow keys or values that contain\n // the delimiter.\n if (key.includes(delimiter)) {\n throw new Error(`Unexpected input: name should not contain the delimiter \"${delimiter}\"`);\n }\n if (convertedValue.includes(delimiter)) {\n throw new Error(`Unexpected input: value should not contain the delimiter \"${delimiter}\"`);\n }\n return `${key}<<${delimiter}${os.EOL}${convertedValue}${os.EOL}${delimiter}`;\n}\nexports.prepareKeyValueMessage = prepareKeyValueMessage;\n//# sourceMappingURL=file-command.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.OidcClient = void 0;\nconst http_client_1 = require(\"@actions/http-client\");\nconst auth_1 = require(\"@actions/http-client/lib/auth\");\nconst core_1 = require(\"./core\");\nclass OidcClient {\n static createHttpClient(allowRetry = true, maxRetry = 10) {\n const requestOptions = {\n allowRetries: allowRetry,\n maxRetries: maxRetry\n };\n return new http_client_1.HttpClient('actions/oidc-client', [new auth_1.BearerCredentialHandler(OidcClient.getRequestToken())], requestOptions);\n }\n static getRequestToken() {\n const token = process.env['ACTIONS_ID_TOKEN_REQUEST_TOKEN'];\n if (!token) {\n throw new Error('Unable to get ACTIONS_ID_TOKEN_REQUEST_TOKEN env variable');\n }\n return token;\n }\n static getIDTokenUrl() {\n const runtimeUrl = process.env['ACTIONS_ID_TOKEN_REQUEST_URL'];\n if (!runtimeUrl) {\n throw new Error('Unable to get ACTIONS_ID_TOKEN_REQUEST_URL env variable');\n }\n return runtimeUrl;\n }\n static getCall(id_token_url) {\n var _a;\n return __awaiter(this, void 0, void 0, function* () {\n const httpclient = OidcClient.createHttpClient();\n const res = yield httpclient\n .getJson(id_token_url)\n .catch(error => {\n throw new Error(`Failed to get ID Token. \\n \n Error Code : ${error.statusCode}\\n \n Error Message: ${error.message}`);\n });\n const id_token = (_a = res.result) === null || _a === void 0 ? void 0 : _a.value;\n if (!id_token) {\n throw new Error('Response json body do not have ID Token field');\n }\n return id_token;\n });\n }\n static getIDToken(audience) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n // New ID Token is requested from action service\n let id_token_url = OidcClient.getIDTokenUrl();\n if (audience) {\n const encodedAudience = encodeURIComponent(audience);\n id_token_url = `${id_token_url}&audience=${encodedAudience}`;\n }\n (0, core_1.debug)(`ID token url is ${id_token_url}`);\n const id_token = yield OidcClient.getCall(id_token_url);\n (0, core_1.setSecret)(id_token);\n return id_token;\n }\n catch (error) {\n throw new Error(`Error message: ${error.message}`);\n }\n });\n }\n}\nexports.OidcClient = OidcClient;\n//# sourceMappingURL=oidc-utils.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n var desc = Object.getOwnPropertyDescriptor(m, k);\n if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n desc = { enumerable: true, get: function() { return m[k]; } };\n }\n Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.toPlatformPath = exports.toWin32Path = exports.toPosixPath = void 0;\nconst path = __importStar(require(\"path\"));\n/**\n * toPosixPath converts the given path to the posix form. On Windows, \\\\ will be\n * replaced with /.\n *\n * @param pth. Path to transform.\n * @return string Posix path.\n */\nfunction toPosixPath(pth) {\n return pth.replace(/[\\\\]/g, '/');\n}\nexports.toPosixPath = toPosixPath;\n/**\n * toWin32Path converts the given path to the win32 form. On Linux, / will be\n * replaced with \\\\.\n *\n * @param pth. Path to transform.\n * @return string Win32 path.\n */\nfunction toWin32Path(pth) {\n return pth.replace(/[/]/g, '\\\\');\n}\nexports.toWin32Path = toWin32Path;\n/**\n * toPlatformPath converts the given path to a platform-specific path. It does\n * this by replacing instances of / and \\ with the platform-specific path\n * separator.\n *\n * @param pth The path to platformize.\n * @return string The platform-specific path.\n */\nfunction toPlatformPath(pth) {\n return pth.replace(/[/\\\\]/g, path.sep);\n}\nexports.toPlatformPath = toPlatformPath;\n//# sourceMappingURL=path-utils.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n var desc = Object.getOwnPropertyDescriptor(m, k);\n if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n desc = { enumerable: true, get: function() { return m[k]; } };\n }\n Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nvar __importDefault = (this && this.__importDefault) || function (mod) {\n return (mod && mod.__esModule) ? mod : { \"default\": mod };\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getDetails = exports.isLinux = exports.isMacOS = exports.isWindows = exports.arch = exports.platform = void 0;\nconst os_1 = __importDefault(require(\"os\"));\nconst exec = __importStar(require(\"@actions/exec\"));\nconst getWindowsInfo = () => __awaiter(void 0, void 0, void 0, function* () {\n const { stdout: version } = yield exec.getExecOutput('powershell -command \"(Get-CimInstance -ClassName Win32_OperatingSystem).Version\"', undefined, {\n silent: true\n });\n const { stdout: name } = yield exec.getExecOutput('powershell -command \"(Get-CimInstance -ClassName Win32_OperatingSystem).Caption\"', undefined, {\n silent: true\n });\n return {\n name: name.trim(),\n version: version.trim()\n };\n});\nconst getMacOsInfo = () => __awaiter(void 0, void 0, void 0, function* () {\n var _a, _b, _c, _d;\n const { stdout } = yield exec.getExecOutput('sw_vers', undefined, {\n silent: true\n });\n const version = (_b = (_a = stdout.match(/ProductVersion:\\s*(.+)/)) === null || _a === void 0 ? void 0 : _a[1]) !== null && _b !== void 0 ? _b : '';\n const name = (_d = (_c = stdout.match(/ProductName:\\s*(.+)/)) === null || _c === void 0 ? void 0 : _c[1]) !== null && _d !== void 0 ? _d : '';\n return {\n name,\n version\n };\n});\nconst getLinuxInfo = () => __awaiter(void 0, void 0, void 0, function* () {\n const { stdout } = yield exec.getExecOutput('lsb_release', ['-i', '-r', '-s'], {\n silent: true\n });\n const [name, version] = stdout.trim().split('\\n');\n return {\n name,\n version\n };\n});\nexports.platform = os_1.default.platform();\nexports.arch = os_1.default.arch();\nexports.isWindows = exports.platform === 'win32';\nexports.isMacOS = exports.platform === 'darwin';\nexports.isLinux = exports.platform === 'linux';\nfunction getDetails() {\n return __awaiter(this, void 0, void 0, function* () {\n return Object.assign(Object.assign({}, (yield (exports.isWindows\n ? getWindowsInfo()\n : exports.isMacOS\n ? getMacOsInfo()\n : getLinuxInfo()))), { platform: exports.platform,\n arch: exports.arch,\n isWindows: exports.isWindows,\n isMacOS: exports.isMacOS,\n isLinux: exports.isLinux });\n });\n}\nexports.getDetails = getDetails;\n//# sourceMappingURL=platform.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.summary = exports.markdownSummary = exports.SUMMARY_DOCS_URL = exports.SUMMARY_ENV_VAR = void 0;\nconst os_1 = require(\"os\");\nconst fs_1 = require(\"fs\");\nconst { access, appendFile, writeFile } = fs_1.promises;\nexports.SUMMARY_ENV_VAR = 'GITHUB_STEP_SUMMARY';\nexports.SUMMARY_DOCS_URL = 'https://docs.github.com/actions/using-workflows/workflow-commands-for-github-actions#adding-a-job-summary';\nclass Summary {\n constructor() {\n this._buffer = '';\n }\n /**\n * Finds the summary file path from the environment, rejects if env var is not found or file does not exist\n * Also checks r/w permissions.\n *\n * @returns step summary file path\n */\n filePath() {\n return __awaiter(this, void 0, void 0, function* () {\n if (this._filePath) {\n return this._filePath;\n }\n const pathFromEnv = process.env[exports.SUMMARY_ENV_VAR];\n if (!pathFromEnv) {\n throw new Error(`Unable to find environment variable for $${exports.SUMMARY_ENV_VAR}. Check if your runtime environment supports job summaries.`);\n }\n try {\n yield access(pathFromEnv, fs_1.constants.R_OK | fs_1.constants.W_OK);\n }\n catch (_a) {\n throw new Error(`Unable to access summary file: '${pathFromEnv}'. Check if the file has correct read/write permissions.`);\n }\n this._filePath = pathFromEnv;\n return this._filePath;\n });\n }\n /**\n * Wraps content in an HTML tag, adding any HTML attributes\n *\n * @param {string} tag HTML tag to wrap\n * @param {string | null} content content within the tag\n * @param {[attribute: string]: string} attrs key-value list of HTML attributes to add\n *\n * @returns {string} content wrapped in HTML element\n */\n wrap(tag, content, attrs = {}) {\n const htmlAttrs = Object.entries(attrs)\n .map(([key, value]) => ` ${key}=\"${value}\"`)\n .join('');\n if (!content) {\n return `<${tag}${htmlAttrs}>`;\n }\n return `<${tag}${htmlAttrs}>${content}`;\n }\n /**\n * Writes text in the buffer to the summary buffer file and empties buffer. Will append by default.\n *\n * @param {SummaryWriteOptions} [options] (optional) options for write operation\n *\n * @returns {Promise} summary instance\n */\n write(options) {\n return __awaiter(this, void 0, void 0, function* () {\n const overwrite = !!(options === null || options === void 0 ? void 0 : options.overwrite);\n const filePath = yield this.filePath();\n const writeFunc = overwrite ? writeFile : appendFile;\n yield writeFunc(filePath, this._buffer, { encoding: 'utf8' });\n return this.emptyBuffer();\n });\n }\n /**\n * Clears the summary buffer and wipes the summary file\n *\n * @returns {Summary} summary instance\n */\n clear() {\n return __awaiter(this, void 0, void 0, function* () {\n return this.emptyBuffer().write({ overwrite: true });\n });\n }\n /**\n * Returns the current summary buffer as a string\n *\n * @returns {string} string of summary buffer\n */\n stringify() {\n return this._buffer;\n }\n /**\n * If the summary buffer is empty\n *\n * @returns {boolen} true if the buffer is empty\n */\n isEmptyBuffer() {\n return this._buffer.length === 0;\n }\n /**\n * Resets the summary buffer without writing to summary file\n *\n * @returns {Summary} summary instance\n */\n emptyBuffer() {\n this._buffer = '';\n return this;\n }\n /**\n * Adds raw text to the summary buffer\n *\n * @param {string} text content to add\n * @param {boolean} [addEOL=false] (optional) append an EOL to the raw text (default: false)\n *\n * @returns {Summary} summary instance\n */\n addRaw(text, addEOL = false) {\n this._buffer += text;\n return addEOL ? this.addEOL() : this;\n }\n /**\n * Adds the operating system-specific end-of-line marker to the buffer\n *\n * @returns {Summary} summary instance\n */\n addEOL() {\n return this.addRaw(os_1.EOL);\n }\n /**\n * Adds an HTML codeblock to the summary buffer\n *\n * @param {string} code content to render within fenced code block\n * @param {string} lang (optional) language to syntax highlight code\n *\n * @returns {Summary} summary instance\n */\n addCodeBlock(code, lang) {\n const attrs = Object.assign({}, (lang && { lang }));\n const element = this.wrap('pre', this.wrap('code', code), attrs);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML list to the summary buffer\n *\n * @param {string[]} items list of items to render\n * @param {boolean} [ordered=false] (optional) if the rendered list should be ordered or not (default: false)\n *\n * @returns {Summary} summary instance\n */\n addList(items, ordered = false) {\n const tag = ordered ? 'ol' : 'ul';\n const listItems = items.map(item => this.wrap('li', item)).join('');\n const element = this.wrap(tag, listItems);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML table to the summary buffer\n *\n * @param {SummaryTableCell[]} rows table rows\n *\n * @returns {Summary} summary instance\n */\n addTable(rows) {\n const tableBody = rows\n .map(row => {\n const cells = row\n .map(cell => {\n if (typeof cell === 'string') {\n return this.wrap('td', cell);\n }\n const { header, data, colspan, rowspan } = cell;\n const tag = header ? 'th' : 'td';\n const attrs = Object.assign(Object.assign({}, (colspan && { colspan })), (rowspan && { rowspan }));\n return this.wrap(tag, data, attrs);\n })\n .join('');\n return this.wrap('tr', cells);\n })\n .join('');\n const element = this.wrap('table', tableBody);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds a collapsable HTML details element to the summary buffer\n *\n * @param {string} label text for the closed state\n * @param {string} content collapsable content\n *\n * @returns {Summary} summary instance\n */\n addDetails(label, content) {\n const element = this.wrap('details', this.wrap('summary', label) + content);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML image tag to the summary buffer\n *\n * @param {string} src path to the image you to embed\n * @param {string} alt text description of the image\n * @param {SummaryImageOptions} options (optional) addition image attributes\n *\n * @returns {Summary} summary instance\n */\n addImage(src, alt, options) {\n const { width, height } = options || {};\n const attrs = Object.assign(Object.assign({}, (width && { width })), (height && { height }));\n const element = this.wrap('img', null, Object.assign({ src, alt }, attrs));\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML section heading element\n *\n * @param {string} text heading text\n * @param {number | string} [level=1] (optional) the heading level, default: 1\n *\n * @returns {Summary} summary instance\n */\n addHeading(text, level) {\n const tag = `h${level}`;\n const allowedTag = ['h1', 'h2', 'h3', 'h4', 'h5', 'h6'].includes(tag)\n ? tag\n : 'h1';\n const element = this.wrap(allowedTag, text);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML thematic break (
) to the summary buffer\n *\n * @returns {Summary} summary instance\n */\n addSeparator() {\n const element = this.wrap('hr', null);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML line break (
) to the summary buffer\n *\n * @returns {Summary} summary instance\n */\n addBreak() {\n const element = this.wrap('br', null);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML blockquote to the summary buffer\n *\n * @param {string} text quote text\n * @param {string} cite (optional) citation url\n *\n * @returns {Summary} summary instance\n */\n addQuote(text, cite) {\n const attrs = Object.assign({}, (cite && { cite }));\n const element = this.wrap('blockquote', text, attrs);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML anchor tag to the summary buffer\n *\n * @param {string} text link text/content\n * @param {string} href hyperlink\n *\n * @returns {Summary} summary instance\n */\n addLink(text, href) {\n const element = this.wrap('a', text, { href });\n return this.addRaw(element).addEOL();\n }\n}\nconst _summary = new Summary();\n/**\n * @deprecated use `core.summary`\n */\nexports.markdownSummary = _summary;\nexports.summary = _summary;\n//# sourceMappingURL=summary.js.map","\"use strict\";\n// We use any as a valid input type\n/* eslint-disable @typescript-eslint/no-explicit-any */\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.toCommandProperties = exports.toCommandValue = void 0;\n/**\n * Sanitizes an input into a string so it can be passed into issueCommand safely\n * @param input input to sanitize into a string\n */\nfunction toCommandValue(input) {\n if (input === null || input === undefined) {\n return '';\n }\n else if (typeof input === 'string' || input instanceof String) {\n return input;\n }\n return JSON.stringify(input);\n}\nexports.toCommandValue = toCommandValue;\n/**\n *\n * @param annotationProperties\n * @returns The command properties to send with the actual annotation command\n * See IssueCommandProperties: https://github.com/actions/runner/blob/main/src/Runner.Worker/ActionCommandManager.cs#L646\n */\nfunction toCommandProperties(annotationProperties) {\n if (!Object.keys(annotationProperties).length) {\n return {};\n }\n return {\n title: annotationProperties.title,\n file: annotationProperties.file,\n line: annotationProperties.startLine,\n endLine: annotationProperties.endLine,\n col: annotationProperties.startColumn,\n endColumn: annotationProperties.endColumn\n };\n}\nexports.toCommandProperties = toCommandProperties;\n//# sourceMappingURL=utils.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getExecOutput = exports.exec = void 0;\nconst string_decoder_1 = require(\"string_decoder\");\nconst tr = __importStar(require(\"./toolrunner\"));\n/**\n * Exec a command.\n * Output will be streamed to the live console.\n * Returns promise with return code\n *\n * @param commandLine command to execute (can include additional args). Must be correctly escaped.\n * @param args optional arguments for tool. Escaping is handled by the lib.\n * @param options optional exec options. See ExecOptions\n * @returns Promise exit code\n */\nfunction exec(commandLine, args, options) {\n return __awaiter(this, void 0, void 0, function* () {\n const commandArgs = tr.argStringToArray(commandLine);\n if (commandArgs.length === 0) {\n throw new Error(`Parameter 'commandLine' cannot be null or empty.`);\n }\n // Path to tool to execute should be first arg\n const toolPath = commandArgs[0];\n args = commandArgs.slice(1).concat(args || []);\n const runner = new tr.ToolRunner(toolPath, args, options);\n return runner.exec();\n });\n}\nexports.exec = exec;\n/**\n * Exec a command and get the output.\n * Output will be streamed to the live console.\n * Returns promise with the exit code and collected stdout and stderr\n *\n * @param commandLine command to execute (can include additional args). Must be correctly escaped.\n * @param args optional arguments for tool. Escaping is handled by the lib.\n * @param options optional exec options. See ExecOptions\n * @returns Promise exit code, stdout, and stderr\n */\nfunction getExecOutput(commandLine, args, options) {\n var _a, _b;\n return __awaiter(this, void 0, void 0, function* () {\n let stdout = '';\n let stderr = '';\n //Using string decoder covers the case where a mult-byte character is split\n const stdoutDecoder = new string_decoder_1.StringDecoder('utf8');\n const stderrDecoder = new string_decoder_1.StringDecoder('utf8');\n const originalStdoutListener = (_a = options === null || options === void 0 ? void 0 : options.listeners) === null || _a === void 0 ? void 0 : _a.stdout;\n const originalStdErrListener = (_b = options === null || options === void 0 ? void 0 : options.listeners) === null || _b === void 0 ? void 0 : _b.stderr;\n const stdErrListener = (data) => {\n stderr += stderrDecoder.write(data);\n if (originalStdErrListener) {\n originalStdErrListener(data);\n }\n };\n const stdOutListener = (data) => {\n stdout += stdoutDecoder.write(data);\n if (originalStdoutListener) {\n originalStdoutListener(data);\n }\n };\n const listeners = Object.assign(Object.assign({}, options === null || options === void 0 ? void 0 : options.listeners), { stdout: stdOutListener, stderr: stdErrListener });\n const exitCode = yield exec(commandLine, args, Object.assign(Object.assign({}, options), { listeners }));\n //flush any remaining characters\n stdout += stdoutDecoder.end();\n stderr += stderrDecoder.end();\n return {\n exitCode,\n stdout,\n stderr\n };\n });\n}\nexports.getExecOutput = getExecOutput;\n//# sourceMappingURL=exec.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.argStringToArray = exports.ToolRunner = void 0;\nconst os = __importStar(require(\"os\"));\nconst events = __importStar(require(\"events\"));\nconst child = __importStar(require(\"child_process\"));\nconst path = __importStar(require(\"path\"));\nconst io = __importStar(require(\"@actions/io\"));\nconst ioUtil = __importStar(require(\"@actions/io/lib/io-util\"));\nconst timers_1 = require(\"timers\");\n/* eslint-disable @typescript-eslint/unbound-method */\nconst IS_WINDOWS = process.platform === 'win32';\n/*\n * Class for running command line tools. Handles quoting and arg parsing in a platform agnostic way.\n */\nclass ToolRunner extends events.EventEmitter {\n constructor(toolPath, args, options) {\n super();\n if (!toolPath) {\n throw new Error(\"Parameter 'toolPath' cannot be null or empty.\");\n }\n this.toolPath = toolPath;\n this.args = args || [];\n this.options = options || {};\n }\n _debug(message) {\n if (this.options.listeners && this.options.listeners.debug) {\n this.options.listeners.debug(message);\n }\n }\n _getCommandString(options, noPrefix) {\n const toolPath = this._getSpawnFileName();\n const args = this._getSpawnArgs(options);\n let cmd = noPrefix ? '' : '[command]'; // omit prefix when piped to a second tool\n if (IS_WINDOWS) {\n // Windows + cmd file\n if (this._isCmdFile()) {\n cmd += toolPath;\n for (const a of args) {\n cmd += ` ${a}`;\n }\n }\n // Windows + verbatim\n else if (options.windowsVerbatimArguments) {\n cmd += `\"${toolPath}\"`;\n for (const a of args) {\n cmd += ` ${a}`;\n }\n }\n // Windows (regular)\n else {\n cmd += this._windowsQuoteCmdArg(toolPath);\n for (const a of args) {\n cmd += ` ${this._windowsQuoteCmdArg(a)}`;\n }\n }\n }\n else {\n // OSX/Linux - this can likely be improved with some form of quoting.\n // creating processes on Unix is fundamentally different than Windows.\n // on Unix, execvp() takes an arg array.\n cmd += toolPath;\n for (const a of args) {\n cmd += ` ${a}`;\n }\n }\n return cmd;\n }\n _processLineBuffer(data, strBuffer, onLine) {\n try {\n let s = strBuffer + data.toString();\n let n = s.indexOf(os.EOL);\n while (n > -1) {\n const line = s.substring(0, n);\n onLine(line);\n // the rest of the string ...\n s = s.substring(n + os.EOL.length);\n n = s.indexOf(os.EOL);\n }\n return s;\n }\n catch (err) {\n // streaming lines to console is best effort. Don't fail a build.\n this._debug(`error processing line. Failed with error ${err}`);\n return '';\n }\n }\n _getSpawnFileName() {\n if (IS_WINDOWS) {\n if (this._isCmdFile()) {\n return process.env['COMSPEC'] || 'cmd.exe';\n }\n }\n return this.toolPath;\n }\n _getSpawnArgs(options) {\n if (IS_WINDOWS) {\n if (this._isCmdFile()) {\n let argline = `/D /S /C \"${this._windowsQuoteCmdArg(this.toolPath)}`;\n for (const a of this.args) {\n argline += ' ';\n argline += options.windowsVerbatimArguments\n ? a\n : this._windowsQuoteCmdArg(a);\n }\n argline += '\"';\n return [argline];\n }\n }\n return this.args;\n }\n _endsWith(str, end) {\n return str.endsWith(end);\n }\n _isCmdFile() {\n const upperToolPath = this.toolPath.toUpperCase();\n return (this._endsWith(upperToolPath, '.CMD') ||\n this._endsWith(upperToolPath, '.BAT'));\n }\n _windowsQuoteCmdArg(arg) {\n // for .exe, apply the normal quoting rules that libuv applies\n if (!this._isCmdFile()) {\n return this._uvQuoteCmdArg(arg);\n }\n // otherwise apply quoting rules specific to the cmd.exe command line parser.\n // the libuv rules are generic and are not designed specifically for cmd.exe\n // command line parser.\n //\n // for a detailed description of the cmd.exe command line parser, refer to\n // http://stackoverflow.com/questions/4094699/how-does-the-windows-command-interpreter-cmd-exe-parse-scripts/7970912#7970912\n // need quotes for empty arg\n if (!arg) {\n return '\"\"';\n }\n // determine whether the arg needs to be quoted\n const cmdSpecialChars = [\n ' ',\n '\\t',\n '&',\n '(',\n ')',\n '[',\n ']',\n '{',\n '}',\n '^',\n '=',\n ';',\n '!',\n \"'\",\n '+',\n ',',\n '`',\n '~',\n '|',\n '<',\n '>',\n '\"'\n ];\n let needsQuotes = false;\n for (const char of arg) {\n if (cmdSpecialChars.some(x => x === char)) {\n needsQuotes = true;\n break;\n }\n }\n // short-circuit if quotes not needed\n if (!needsQuotes) {\n return arg;\n }\n // the following quoting rules are very similar to the rules that by libuv applies.\n //\n // 1) wrap the string in quotes\n //\n // 2) double-up quotes - i.e. \" => \"\"\n //\n // this is different from the libuv quoting rules. libuv replaces \" with \\\", which unfortunately\n // doesn't work well with a cmd.exe command line.\n //\n // note, replacing \" with \"\" also works well if the arg is passed to a downstream .NET console app.\n // for example, the command line:\n // foo.exe \"myarg:\"\"my val\"\"\"\n // is parsed by a .NET console app into an arg array:\n // [ \"myarg:\\\"my val\\\"\" ]\n // which is the same end result when applying libuv quoting rules. although the actual\n // command line from libuv quoting rules would look like:\n // foo.exe \"myarg:\\\"my val\\\"\"\n //\n // 3) double-up slashes that precede a quote,\n // e.g. hello \\world => \"hello \\world\"\n // hello\\\"world => \"hello\\\\\"\"world\"\n // hello\\\\\"world => \"hello\\\\\\\\\"\"world\"\n // hello world\\ => \"hello world\\\\\"\n //\n // technically this is not required for a cmd.exe command line, or the batch argument parser.\n // the reasons for including this as a .cmd quoting rule are:\n //\n // a) this is optimized for the scenario where the argument is passed from the .cmd file to an\n // external program. many programs (e.g. .NET console apps) rely on the slash-doubling rule.\n //\n // b) it's what we've been doing previously (by deferring to node default behavior) and we\n // haven't heard any complaints about that aspect.\n //\n // note, a weakness of the quoting rules chosen here, is that % is not escaped. in fact, % cannot be\n // escaped when used on the command line directly - even though within a .cmd file % can be escaped\n // by using %%.\n //\n // the saving grace is, on the command line, %var% is left as-is if var is not defined. this contrasts\n // the line parsing rules within a .cmd file, where if var is not defined it is replaced with nothing.\n //\n // one option that was explored was replacing % with ^% - i.e. %var% => ^%var^%. this hack would\n // often work, since it is unlikely that var^ would exist, and the ^ character is removed when the\n // variable is used. the problem, however, is that ^ is not removed when %* is used to pass the args\n // to an external program.\n //\n // an unexplored potential solution for the % escaping problem, is to create a wrapper .cmd file.\n // % can be escaped within a .cmd file.\n let reverse = '\"';\n let quoteHit = true;\n for (let i = arg.length; i > 0; i--) {\n // walk the string in reverse\n reverse += arg[i - 1];\n if (quoteHit && arg[i - 1] === '\\\\') {\n reverse += '\\\\'; // double the slash\n }\n else if (arg[i - 1] === '\"') {\n quoteHit = true;\n reverse += '\"'; // double the quote\n }\n else {\n quoteHit = false;\n }\n }\n reverse += '\"';\n return reverse\n .split('')\n .reverse()\n .join('');\n }\n _uvQuoteCmdArg(arg) {\n // Tool runner wraps child_process.spawn() and needs to apply the same quoting as\n // Node in certain cases where the undocumented spawn option windowsVerbatimArguments\n // is used.\n //\n // Since this function is a port of quote_cmd_arg from Node 4.x (technically, lib UV,\n // see https://github.com/nodejs/node/blob/v4.x/deps/uv/src/win/process.c for details),\n // pasting copyright notice from Node within this function:\n //\n // Copyright Joyent, Inc. and other Node contributors. All rights reserved.\n //\n // Permission is hereby granted, free of charge, to any person obtaining a copy\n // of this software and associated documentation files (the \"Software\"), to\n // deal in the Software without restriction, including without limitation the\n // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n // sell copies of the Software, and to permit persons to whom the Software is\n // furnished to do so, subject to the following conditions:\n //\n // The above copyright notice and this permission notice shall be included in\n // all copies or substantial portions of the Software.\n //\n // THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS\n // IN THE SOFTWARE.\n if (!arg) {\n // Need double quotation for empty argument\n return '\"\"';\n }\n if (!arg.includes(' ') && !arg.includes('\\t') && !arg.includes('\"')) {\n // No quotation needed\n return arg;\n }\n if (!arg.includes('\"') && !arg.includes('\\\\')) {\n // No embedded double quotes or backslashes, so I can just wrap\n // quote marks around the whole thing.\n return `\"${arg}\"`;\n }\n // Expected input/output:\n // input : hello\"world\n // output: \"hello\\\"world\"\n // input : hello\"\"world\n // output: \"hello\\\"\\\"world\"\n // input : hello\\world\n // output: hello\\world\n // input : hello\\\\world\n // output: hello\\\\world\n // input : hello\\\"world\n // output: \"hello\\\\\\\"world\"\n // input : hello\\\\\"world\n // output: \"hello\\\\\\\\\\\"world\"\n // input : hello world\\\n // output: \"hello world\\\\\" - note the comment in libuv actually reads \"hello world\\\"\n // but it appears the comment is wrong, it should be \"hello world\\\\\"\n let reverse = '\"';\n let quoteHit = true;\n for (let i = arg.length; i > 0; i--) {\n // walk the string in reverse\n reverse += arg[i - 1];\n if (quoteHit && arg[i - 1] === '\\\\') {\n reverse += '\\\\';\n }\n else if (arg[i - 1] === '\"') {\n quoteHit = true;\n reverse += '\\\\';\n }\n else {\n quoteHit = false;\n }\n }\n reverse += '\"';\n return reverse\n .split('')\n .reverse()\n .join('');\n }\n _cloneExecOptions(options) {\n options = options || {};\n const result = {\n cwd: options.cwd || process.cwd(),\n env: options.env || process.env,\n silent: options.silent || false,\n windowsVerbatimArguments: options.windowsVerbatimArguments || false,\n failOnStdErr: options.failOnStdErr || false,\n ignoreReturnCode: options.ignoreReturnCode || false,\n delay: options.delay || 10000\n };\n result.outStream = options.outStream || process.stdout;\n result.errStream = options.errStream || process.stderr;\n return result;\n }\n _getSpawnOptions(options, toolPath) {\n options = options || {};\n const result = {};\n result.cwd = options.cwd;\n result.env = options.env;\n result['windowsVerbatimArguments'] =\n options.windowsVerbatimArguments || this._isCmdFile();\n if (options.windowsVerbatimArguments) {\n result.argv0 = `\"${toolPath}\"`;\n }\n return result;\n }\n /**\n * Exec a tool.\n * Output will be streamed to the live console.\n * Returns promise with return code\n *\n * @param tool path to tool to exec\n * @param options optional exec options. See ExecOptions\n * @returns number\n */\n exec() {\n return __awaiter(this, void 0, void 0, function* () {\n // root the tool path if it is unrooted and contains relative pathing\n if (!ioUtil.isRooted(this.toolPath) &&\n (this.toolPath.includes('/') ||\n (IS_WINDOWS && this.toolPath.includes('\\\\')))) {\n // prefer options.cwd if it is specified, however options.cwd may also need to be rooted\n this.toolPath = path.resolve(process.cwd(), this.options.cwd || process.cwd(), this.toolPath);\n }\n // if the tool is only a file name, then resolve it from the PATH\n // otherwise verify it exists (add extension on Windows if necessary)\n this.toolPath = yield io.which(this.toolPath, true);\n return new Promise((resolve, reject) => __awaiter(this, void 0, void 0, function* () {\n this._debug(`exec tool: ${this.toolPath}`);\n this._debug('arguments:');\n for (const arg of this.args) {\n this._debug(` ${arg}`);\n }\n const optionsNonNull = this._cloneExecOptions(this.options);\n if (!optionsNonNull.silent && optionsNonNull.outStream) {\n optionsNonNull.outStream.write(this._getCommandString(optionsNonNull) + os.EOL);\n }\n const state = new ExecState(optionsNonNull, this.toolPath);\n state.on('debug', (message) => {\n this._debug(message);\n });\n if (this.options.cwd && !(yield ioUtil.exists(this.options.cwd))) {\n return reject(new Error(`The cwd: ${this.options.cwd} does not exist!`));\n }\n const fileName = this._getSpawnFileName();\n const cp = child.spawn(fileName, this._getSpawnArgs(optionsNonNull), this._getSpawnOptions(this.options, fileName));\n let stdbuffer = '';\n if (cp.stdout) {\n cp.stdout.on('data', (data) => {\n if (this.options.listeners && this.options.listeners.stdout) {\n this.options.listeners.stdout(data);\n }\n if (!optionsNonNull.silent && optionsNonNull.outStream) {\n optionsNonNull.outStream.write(data);\n }\n stdbuffer = this._processLineBuffer(data, stdbuffer, (line) => {\n if (this.options.listeners && this.options.listeners.stdline) {\n this.options.listeners.stdline(line);\n }\n });\n });\n }\n let errbuffer = '';\n if (cp.stderr) {\n cp.stderr.on('data', (data) => {\n state.processStderr = true;\n if (this.options.listeners && this.options.listeners.stderr) {\n this.options.listeners.stderr(data);\n }\n if (!optionsNonNull.silent &&\n optionsNonNull.errStream &&\n optionsNonNull.outStream) {\n const s = optionsNonNull.failOnStdErr\n ? optionsNonNull.errStream\n : optionsNonNull.outStream;\n s.write(data);\n }\n errbuffer = this._processLineBuffer(data, errbuffer, (line) => {\n if (this.options.listeners && this.options.listeners.errline) {\n this.options.listeners.errline(line);\n }\n });\n });\n }\n cp.on('error', (err) => {\n state.processError = err.message;\n state.processExited = true;\n state.processClosed = true;\n state.CheckComplete();\n });\n cp.on('exit', (code) => {\n state.processExitCode = code;\n state.processExited = true;\n this._debug(`Exit code ${code} received from tool '${this.toolPath}'`);\n state.CheckComplete();\n });\n cp.on('close', (code) => {\n state.processExitCode = code;\n state.processExited = true;\n state.processClosed = true;\n this._debug(`STDIO streams have closed for tool '${this.toolPath}'`);\n state.CheckComplete();\n });\n state.on('done', (error, exitCode) => {\n if (stdbuffer.length > 0) {\n this.emit('stdline', stdbuffer);\n }\n if (errbuffer.length > 0) {\n this.emit('errline', errbuffer);\n }\n cp.removeAllListeners();\n if (error) {\n reject(error);\n }\n else {\n resolve(exitCode);\n }\n });\n if (this.options.input) {\n if (!cp.stdin) {\n throw new Error('child process missing stdin');\n }\n cp.stdin.end(this.options.input);\n }\n }));\n });\n }\n}\nexports.ToolRunner = ToolRunner;\n/**\n * Convert an arg string to an array of args. Handles escaping\n *\n * @param argString string of arguments\n * @returns string[] array of arguments\n */\nfunction argStringToArray(argString) {\n const args = [];\n let inQuotes = false;\n let escaped = false;\n let arg = '';\n function append(c) {\n // we only escape double quotes.\n if (escaped && c !== '\"') {\n arg += '\\\\';\n }\n arg += c;\n escaped = false;\n }\n for (let i = 0; i < argString.length; i++) {\n const c = argString.charAt(i);\n if (c === '\"') {\n if (!escaped) {\n inQuotes = !inQuotes;\n }\n else {\n append(c);\n }\n continue;\n }\n if (c === '\\\\' && escaped) {\n append(c);\n continue;\n }\n if (c === '\\\\' && inQuotes) {\n escaped = true;\n continue;\n }\n if (c === ' ' && !inQuotes) {\n if (arg.length > 0) {\n args.push(arg);\n arg = '';\n }\n continue;\n }\n append(c);\n }\n if (arg.length > 0) {\n args.push(arg.trim());\n }\n return args;\n}\nexports.argStringToArray = argStringToArray;\nclass ExecState extends events.EventEmitter {\n constructor(options, toolPath) {\n super();\n this.processClosed = false; // tracks whether the process has exited and stdio is closed\n this.processError = '';\n this.processExitCode = 0;\n this.processExited = false; // tracks whether the process has exited\n this.processStderr = false; // tracks whether stderr was written to\n this.delay = 10000; // 10 seconds\n this.done = false;\n this.timeout = null;\n if (!toolPath) {\n throw new Error('toolPath must not be empty');\n }\n this.options = options;\n this.toolPath = toolPath;\n if (options.delay) {\n this.delay = options.delay;\n }\n }\n CheckComplete() {\n if (this.done) {\n return;\n }\n if (this.processClosed) {\n this._setResult();\n }\n else if (this.processExited) {\n this.timeout = timers_1.setTimeout(ExecState.HandleTimeout, this.delay, this);\n }\n }\n _debug(message) {\n this.emit('debug', message);\n }\n _setResult() {\n // determine whether there is an error\n let error;\n if (this.processExited) {\n if (this.processError) {\n error = new Error(`There was an error when attempting to execute the process '${this.toolPath}'. This may indicate the process failed to start. Error: ${this.processError}`);\n }\n else if (this.processExitCode !== 0 && !this.options.ignoreReturnCode) {\n error = new Error(`The process '${this.toolPath}' failed with exit code ${this.processExitCode}`);\n }\n else if (this.processStderr && this.options.failOnStdErr) {\n error = new Error(`The process '${this.toolPath}' failed because one or more lines were written to the STDERR stream`);\n }\n }\n // clear the timeout\n if (this.timeout) {\n clearTimeout(this.timeout);\n this.timeout = null;\n }\n this.done = true;\n this.emit('done', error, this.processExitCode);\n }\n static HandleTimeout(state) {\n if (state.done) {\n return;\n }\n if (!state.processClosed && state.processExited) {\n const message = `The STDIO streams did not close within ${state.delay /\n 1000} seconds of the exit event from process '${state.toolPath}'. This may indicate a child process inherited the STDIO streams and has not yet exited.`;\n state._debug(message);\n }\n state._setResult();\n }\n}\n//# sourceMappingURL=toolrunner.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.PersonalAccessTokenCredentialHandler = exports.BearerCredentialHandler = exports.BasicCredentialHandler = void 0;\nclass BasicCredentialHandler {\n constructor(username, password) {\n this.username = username;\n this.password = password;\n }\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Basic ${Buffer.from(`${this.username}:${this.password}`).toString('base64')}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.BasicCredentialHandler = BasicCredentialHandler;\nclass BearerCredentialHandler {\n constructor(token) {\n this.token = token;\n }\n // currently implements pre-authorization\n // TODO: support preAuth = false where it hooks on 401\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Bearer ${this.token}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.BearerCredentialHandler = BearerCredentialHandler;\nclass PersonalAccessTokenCredentialHandler {\n constructor(token) {\n this.token = token;\n }\n // currently implements pre-authorization\n // TODO: support preAuth = false where it hooks on 401\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Basic ${Buffer.from(`PAT:${this.token}`).toString('base64')}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.PersonalAccessTokenCredentialHandler = PersonalAccessTokenCredentialHandler;\n//# sourceMappingURL=auth.js.map","\"use strict\";\n/* eslint-disable @typescript-eslint/no-explicit-any */\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.HttpClient = exports.isHttps = exports.HttpClientResponse = exports.HttpClientError = exports.getProxyUrl = exports.MediaTypes = exports.Headers = exports.HttpCodes = void 0;\nconst http = __importStar(require(\"http\"));\nconst https = __importStar(require(\"https\"));\nconst pm = __importStar(require(\"./proxy\"));\nconst tunnel = __importStar(require(\"tunnel\"));\nvar HttpCodes;\n(function (HttpCodes) {\n HttpCodes[HttpCodes[\"OK\"] = 200] = \"OK\";\n HttpCodes[HttpCodes[\"MultipleChoices\"] = 300] = \"MultipleChoices\";\n HttpCodes[HttpCodes[\"MovedPermanently\"] = 301] = \"MovedPermanently\";\n HttpCodes[HttpCodes[\"ResourceMoved\"] = 302] = \"ResourceMoved\";\n HttpCodes[HttpCodes[\"SeeOther\"] = 303] = \"SeeOther\";\n HttpCodes[HttpCodes[\"NotModified\"] = 304] = \"NotModified\";\n HttpCodes[HttpCodes[\"UseProxy\"] = 305] = \"UseProxy\";\n HttpCodes[HttpCodes[\"SwitchProxy\"] = 306] = \"SwitchProxy\";\n HttpCodes[HttpCodes[\"TemporaryRedirect\"] = 307] = \"TemporaryRedirect\";\n HttpCodes[HttpCodes[\"PermanentRedirect\"] = 308] = \"PermanentRedirect\";\n HttpCodes[HttpCodes[\"BadRequest\"] = 400] = \"BadRequest\";\n HttpCodes[HttpCodes[\"Unauthorized\"] = 401] = \"Unauthorized\";\n HttpCodes[HttpCodes[\"PaymentRequired\"] = 402] = \"PaymentRequired\";\n HttpCodes[HttpCodes[\"Forbidden\"] = 403] = \"Forbidden\";\n HttpCodes[HttpCodes[\"NotFound\"] = 404] = \"NotFound\";\n HttpCodes[HttpCodes[\"MethodNotAllowed\"] = 405] = \"MethodNotAllowed\";\n HttpCodes[HttpCodes[\"NotAcceptable\"] = 406] = \"NotAcceptable\";\n HttpCodes[HttpCodes[\"ProxyAuthenticationRequired\"] = 407] = \"ProxyAuthenticationRequired\";\n HttpCodes[HttpCodes[\"RequestTimeout\"] = 408] = \"RequestTimeout\";\n HttpCodes[HttpCodes[\"Conflict\"] = 409] = \"Conflict\";\n HttpCodes[HttpCodes[\"Gone\"] = 410] = \"Gone\";\n HttpCodes[HttpCodes[\"TooManyRequests\"] = 429] = \"TooManyRequests\";\n HttpCodes[HttpCodes[\"InternalServerError\"] = 500] = \"InternalServerError\";\n HttpCodes[HttpCodes[\"NotImplemented\"] = 501] = \"NotImplemented\";\n HttpCodes[HttpCodes[\"BadGateway\"] = 502] = \"BadGateway\";\n HttpCodes[HttpCodes[\"ServiceUnavailable\"] = 503] = \"ServiceUnavailable\";\n HttpCodes[HttpCodes[\"GatewayTimeout\"] = 504] = \"GatewayTimeout\";\n})(HttpCodes = exports.HttpCodes || (exports.HttpCodes = {}));\nvar Headers;\n(function (Headers) {\n Headers[\"Accept\"] = \"accept\";\n Headers[\"ContentType\"] = \"content-type\";\n})(Headers = exports.Headers || (exports.Headers = {}));\nvar MediaTypes;\n(function (MediaTypes) {\n MediaTypes[\"ApplicationJson\"] = \"application/json\";\n})(MediaTypes = exports.MediaTypes || (exports.MediaTypes = {}));\n/**\n * Returns the proxy URL, depending upon the supplied url and proxy environment variables.\n * @param serverUrl The server URL where the request will be sent. For example, https://api.github.com\n */\nfunction getProxyUrl(serverUrl) {\n const proxyUrl = pm.getProxyUrl(new URL(serverUrl));\n return proxyUrl ? proxyUrl.href : '';\n}\nexports.getProxyUrl = getProxyUrl;\nconst HttpRedirectCodes = [\n HttpCodes.MovedPermanently,\n HttpCodes.ResourceMoved,\n HttpCodes.SeeOther,\n HttpCodes.TemporaryRedirect,\n HttpCodes.PermanentRedirect\n];\nconst HttpResponseRetryCodes = [\n HttpCodes.BadGateway,\n HttpCodes.ServiceUnavailable,\n HttpCodes.GatewayTimeout\n];\nconst RetryableHttpVerbs = ['OPTIONS', 'GET', 'DELETE', 'HEAD'];\nconst ExponentialBackoffCeiling = 10;\nconst ExponentialBackoffTimeSlice = 5;\nclass HttpClientError extends Error {\n constructor(message, statusCode) {\n super(message);\n this.name = 'HttpClientError';\n this.statusCode = statusCode;\n Object.setPrototypeOf(this, HttpClientError.prototype);\n }\n}\nexports.HttpClientError = HttpClientError;\nclass HttpClientResponse {\n constructor(message) {\n this.message = message;\n }\n readBody() {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve) => __awaiter(this, void 0, void 0, function* () {\n let output = Buffer.alloc(0);\n this.message.on('data', (chunk) => {\n output = Buffer.concat([output, chunk]);\n });\n this.message.on('end', () => {\n resolve(output.toString());\n });\n }));\n });\n }\n}\nexports.HttpClientResponse = HttpClientResponse;\nfunction isHttps(requestUrl) {\n const parsedUrl = new URL(requestUrl);\n return parsedUrl.protocol === 'https:';\n}\nexports.isHttps = isHttps;\nclass HttpClient {\n constructor(userAgent, handlers, requestOptions) {\n this._ignoreSslError = false;\n this._allowRedirects = true;\n this._allowRedirectDowngrade = false;\n this._maxRedirects = 50;\n this._allowRetries = false;\n this._maxRetries = 1;\n this._keepAlive = false;\n this._disposed = false;\n this.userAgent = userAgent;\n this.handlers = handlers || [];\n this.requestOptions = requestOptions;\n if (requestOptions) {\n if (requestOptions.ignoreSslError != null) {\n this._ignoreSslError = requestOptions.ignoreSslError;\n }\n this._socketTimeout = requestOptions.socketTimeout;\n if (requestOptions.allowRedirects != null) {\n this._allowRedirects = requestOptions.allowRedirects;\n }\n if (requestOptions.allowRedirectDowngrade != null) {\n this._allowRedirectDowngrade = requestOptions.allowRedirectDowngrade;\n }\n if (requestOptions.maxRedirects != null) {\n this._maxRedirects = Math.max(requestOptions.maxRedirects, 0);\n }\n if (requestOptions.keepAlive != null) {\n this._keepAlive = requestOptions.keepAlive;\n }\n if (requestOptions.allowRetries != null) {\n this._allowRetries = requestOptions.allowRetries;\n }\n if (requestOptions.maxRetries != null) {\n this._maxRetries = requestOptions.maxRetries;\n }\n }\n }\n options(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('OPTIONS', requestUrl, null, additionalHeaders || {});\n });\n }\n get(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('GET', requestUrl, null, additionalHeaders || {});\n });\n }\n del(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('DELETE', requestUrl, null, additionalHeaders || {});\n });\n }\n post(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('POST', requestUrl, data, additionalHeaders || {});\n });\n }\n patch(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('PATCH', requestUrl, data, additionalHeaders || {});\n });\n }\n put(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('PUT', requestUrl, data, additionalHeaders || {});\n });\n }\n head(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('HEAD', requestUrl, null, additionalHeaders || {});\n });\n }\n sendStream(verb, requestUrl, stream, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request(verb, requestUrl, stream, additionalHeaders);\n });\n }\n /**\n * Gets a typed object from an endpoint\n * Be aware that not found returns a null. Other errors (4xx, 5xx) reject the promise\n */\n getJson(requestUrl, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n const res = yield this.get(requestUrl, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n postJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.post(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n putJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.put(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n patchJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.patch(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n /**\n * Makes a raw http request.\n * All other methods such as get, post, patch, and request ultimately call this.\n * Prefer get, del, post and patch\n */\n request(verb, requestUrl, data, headers) {\n return __awaiter(this, void 0, void 0, function* () {\n if (this._disposed) {\n throw new Error('Client has already been disposed.');\n }\n const parsedUrl = new URL(requestUrl);\n let info = this._prepareRequest(verb, parsedUrl, headers);\n // Only perform retries on reads since writes may not be idempotent.\n const maxTries = this._allowRetries && RetryableHttpVerbs.includes(verb)\n ? this._maxRetries + 1\n : 1;\n let numTries = 0;\n let response;\n do {\n response = yield this.requestRaw(info, data);\n // Check if it's an authentication challenge\n if (response &&\n response.message &&\n response.message.statusCode === HttpCodes.Unauthorized) {\n let authenticationHandler;\n for (const handler of this.handlers) {\n if (handler.canHandleAuthentication(response)) {\n authenticationHandler = handler;\n break;\n }\n }\n if (authenticationHandler) {\n return authenticationHandler.handleAuthentication(this, info, data);\n }\n else {\n // We have received an unauthorized response but have no handlers to handle it.\n // Let the response return to the caller.\n return response;\n }\n }\n let redirectsRemaining = this._maxRedirects;\n while (response.message.statusCode &&\n HttpRedirectCodes.includes(response.message.statusCode) &&\n this._allowRedirects &&\n redirectsRemaining > 0) {\n const redirectUrl = response.message.headers['location'];\n if (!redirectUrl) {\n // if there's no location to redirect to, we won't\n break;\n }\n const parsedRedirectUrl = new URL(redirectUrl);\n if (parsedUrl.protocol === 'https:' &&\n parsedUrl.protocol !== parsedRedirectUrl.protocol &&\n !this._allowRedirectDowngrade) {\n throw new Error('Redirect from HTTPS to HTTP protocol. This downgrade is not allowed for security reasons. If you want to allow this behavior, set the allowRedirectDowngrade option to true.');\n }\n // we need to finish reading the response before reassigning response\n // which will leak the open socket.\n yield response.readBody();\n // strip authorization header if redirected to a different hostname\n if (parsedRedirectUrl.hostname !== parsedUrl.hostname) {\n for (const header in headers) {\n // header names are case insensitive\n if (header.toLowerCase() === 'authorization') {\n delete headers[header];\n }\n }\n }\n // let's make the request with the new redirectUrl\n info = this._prepareRequest(verb, parsedRedirectUrl, headers);\n response = yield this.requestRaw(info, data);\n redirectsRemaining--;\n }\n if (!response.message.statusCode ||\n !HttpResponseRetryCodes.includes(response.message.statusCode)) {\n // If not a retry code, return immediately instead of retrying\n return response;\n }\n numTries += 1;\n if (numTries < maxTries) {\n yield response.readBody();\n yield this._performExponentialBackoff(numTries);\n }\n } while (numTries < maxTries);\n return response;\n });\n }\n /**\n * Needs to be called if keepAlive is set to true in request options.\n */\n dispose() {\n if (this._agent) {\n this._agent.destroy();\n }\n this._disposed = true;\n }\n /**\n * Raw request.\n * @param info\n * @param data\n */\n requestRaw(info, data) {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => {\n function callbackForResult(err, res) {\n if (err) {\n reject(err);\n }\n else if (!res) {\n // If `err` is not passed, then `res` must be passed.\n reject(new Error('Unknown error'));\n }\n else {\n resolve(res);\n }\n }\n this.requestRawWithCallback(info, data, callbackForResult);\n });\n });\n }\n /**\n * Raw request with callback.\n * @param info\n * @param data\n * @param onResult\n */\n requestRawWithCallback(info, data, onResult) {\n if (typeof data === 'string') {\n if (!info.options.headers) {\n info.options.headers = {};\n }\n info.options.headers['Content-Length'] = Buffer.byteLength(data, 'utf8');\n }\n let callbackCalled = false;\n function handleResult(err, res) {\n if (!callbackCalled) {\n callbackCalled = true;\n onResult(err, res);\n }\n }\n const req = info.httpModule.request(info.options, (msg) => {\n const res = new HttpClientResponse(msg);\n handleResult(undefined, res);\n });\n let socket;\n req.on('socket', sock => {\n socket = sock;\n });\n // If we ever get disconnected, we want the socket to timeout eventually\n req.setTimeout(this._socketTimeout || 3 * 60000, () => {\n if (socket) {\n socket.end();\n }\n handleResult(new Error(`Request timeout: ${info.options.path}`));\n });\n req.on('error', function (err) {\n // err has statusCode property\n // res should have headers\n handleResult(err);\n });\n if (data && typeof data === 'string') {\n req.write(data, 'utf8');\n }\n if (data && typeof data !== 'string') {\n data.on('close', function () {\n req.end();\n });\n data.pipe(req);\n }\n else {\n req.end();\n }\n }\n /**\n * Gets an http agent. This function is useful when you need an http agent that handles\n * routing through a proxy server - depending upon the url and proxy environment variables.\n * @param serverUrl The server URL where the request will be sent. For example, https://api.github.com\n */\n getAgent(serverUrl) {\n const parsedUrl = new URL(serverUrl);\n return this._getAgent(parsedUrl);\n }\n _prepareRequest(method, requestUrl, headers) {\n const info = {};\n info.parsedUrl = requestUrl;\n const usingSsl = info.parsedUrl.protocol === 'https:';\n info.httpModule = usingSsl ? https : http;\n const defaultPort = usingSsl ? 443 : 80;\n info.options = {};\n info.options.host = info.parsedUrl.hostname;\n info.options.port = info.parsedUrl.port\n ? parseInt(info.parsedUrl.port)\n : defaultPort;\n info.options.path =\n (info.parsedUrl.pathname || '') + (info.parsedUrl.search || '');\n info.options.method = method;\n info.options.headers = this._mergeHeaders(headers);\n if (this.userAgent != null) {\n info.options.headers['user-agent'] = this.userAgent;\n }\n info.options.agent = this._getAgent(info.parsedUrl);\n // gives handlers an opportunity to participate\n if (this.handlers) {\n for (const handler of this.handlers) {\n handler.prepareRequest(info.options);\n }\n }\n return info;\n }\n _mergeHeaders(headers) {\n if (this.requestOptions && this.requestOptions.headers) {\n return Object.assign({}, lowercaseKeys(this.requestOptions.headers), lowercaseKeys(headers || {}));\n }\n return lowercaseKeys(headers || {});\n }\n _getExistingOrDefaultHeader(additionalHeaders, header, _default) {\n let clientHeader;\n if (this.requestOptions && this.requestOptions.headers) {\n clientHeader = lowercaseKeys(this.requestOptions.headers)[header];\n }\n return additionalHeaders[header] || clientHeader || _default;\n }\n _getAgent(parsedUrl) {\n let agent;\n const proxyUrl = pm.getProxyUrl(parsedUrl);\n const useProxy = proxyUrl && proxyUrl.hostname;\n if (this._keepAlive && useProxy) {\n agent = this._proxyAgent;\n }\n if (this._keepAlive && !useProxy) {\n agent = this._agent;\n }\n // if agent is already assigned use that agent.\n if (agent) {\n return agent;\n }\n const usingSsl = parsedUrl.protocol === 'https:';\n let maxSockets = 100;\n if (this.requestOptions) {\n maxSockets = this.requestOptions.maxSockets || http.globalAgent.maxSockets;\n }\n // This is `useProxy` again, but we need to check `proxyURl` directly for TypeScripts's flow analysis.\n if (proxyUrl && proxyUrl.hostname) {\n const agentOptions = {\n maxSockets,\n keepAlive: this._keepAlive,\n proxy: Object.assign(Object.assign({}, ((proxyUrl.username || proxyUrl.password) && {\n proxyAuth: `${proxyUrl.username}:${proxyUrl.password}`\n })), { host: proxyUrl.hostname, port: proxyUrl.port })\n };\n let tunnelAgent;\n const overHttps = proxyUrl.protocol === 'https:';\n if (usingSsl) {\n tunnelAgent = overHttps ? tunnel.httpsOverHttps : tunnel.httpsOverHttp;\n }\n else {\n tunnelAgent = overHttps ? tunnel.httpOverHttps : tunnel.httpOverHttp;\n }\n agent = tunnelAgent(agentOptions);\n this._proxyAgent = agent;\n }\n // if reusing agent across request and tunneling agent isn't assigned create a new agent\n if (this._keepAlive && !agent) {\n const options = { keepAlive: this._keepAlive, maxSockets };\n agent = usingSsl ? new https.Agent(options) : new http.Agent(options);\n this._agent = agent;\n }\n // if not using private agent and tunnel agent isn't setup then use global agent\n if (!agent) {\n agent = usingSsl ? https.globalAgent : http.globalAgent;\n }\n if (usingSsl && this._ignoreSslError) {\n // we don't want to set NODE_TLS_REJECT_UNAUTHORIZED=0 since that will affect request for entire process\n // http.RequestOptions doesn't expose a way to modify RequestOptions.agent.options\n // we have to cast it to any and change it directly\n agent.options = Object.assign(agent.options || {}, {\n rejectUnauthorized: false\n });\n }\n return agent;\n }\n _performExponentialBackoff(retryNumber) {\n return __awaiter(this, void 0, void 0, function* () {\n retryNumber = Math.min(ExponentialBackoffCeiling, retryNumber);\n const ms = ExponentialBackoffTimeSlice * Math.pow(2, retryNumber);\n return new Promise(resolve => setTimeout(() => resolve(), ms));\n });\n }\n _processResponse(res, options) {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => __awaiter(this, void 0, void 0, function* () {\n const statusCode = res.message.statusCode || 0;\n const response = {\n statusCode,\n result: null,\n headers: {}\n };\n // not found leads to null obj returned\n if (statusCode === HttpCodes.NotFound) {\n resolve(response);\n }\n // get the result from the body\n function dateTimeDeserializer(key, value) {\n if (typeof value === 'string') {\n const a = new Date(value);\n if (!isNaN(a.valueOf())) {\n return a;\n }\n }\n return value;\n }\n let obj;\n let contents;\n try {\n contents = yield res.readBody();\n if (contents && contents.length > 0) {\n if (options && options.deserializeDates) {\n obj = JSON.parse(contents, dateTimeDeserializer);\n }\n else {\n obj = JSON.parse(contents);\n }\n response.result = obj;\n }\n response.headers = res.message.headers;\n }\n catch (err) {\n // Invalid resource (contents not json); leaving result obj null\n }\n // note that 3xx redirects are handled by the http layer.\n if (statusCode > 299) {\n let msg;\n // if exception/error in body, attempt to get better error\n if (obj && obj.message) {\n msg = obj.message;\n }\n else if (contents && contents.length > 0) {\n // it may be the case that the exception is in the body message as string\n msg = contents;\n }\n else {\n msg = `Failed request: (${statusCode})`;\n }\n const err = new HttpClientError(msg, statusCode);\n err.result = response.result;\n reject(err);\n }\n else {\n resolve(response);\n }\n }));\n });\n }\n}\nexports.HttpClient = HttpClient;\nconst lowercaseKeys = (obj) => Object.keys(obj).reduce((c, k) => ((c[k.toLowerCase()] = obj[k]), c), {});\n//# sourceMappingURL=index.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.checkBypass = exports.getProxyUrl = void 0;\nfunction getProxyUrl(reqUrl) {\n const usingSsl = reqUrl.protocol === 'https:';\n if (checkBypass(reqUrl)) {\n return undefined;\n }\n const proxyVar = (() => {\n if (usingSsl) {\n return process.env['https_proxy'] || process.env['HTTPS_PROXY'];\n }\n else {\n return process.env['http_proxy'] || process.env['HTTP_PROXY'];\n }\n })();\n if (proxyVar) {\n return new URL(proxyVar);\n }\n else {\n return undefined;\n }\n}\nexports.getProxyUrl = getProxyUrl;\nfunction checkBypass(reqUrl) {\n if (!reqUrl.hostname) {\n return false;\n }\n const reqHost = reqUrl.hostname;\n if (isLoopbackAddress(reqHost)) {\n return true;\n }\n const noProxy = process.env['no_proxy'] || process.env['NO_PROXY'] || '';\n if (!noProxy) {\n return false;\n }\n // Determine the request port\n let reqPort;\n if (reqUrl.port) {\n reqPort = Number(reqUrl.port);\n }\n else if (reqUrl.protocol === 'http:') {\n reqPort = 80;\n }\n else if (reqUrl.protocol === 'https:') {\n reqPort = 443;\n }\n // Format the request hostname and hostname with port\n const upperReqHosts = [reqUrl.hostname.toUpperCase()];\n if (typeof reqPort === 'number') {\n upperReqHosts.push(`${upperReqHosts[0]}:${reqPort}`);\n }\n // Compare request host against noproxy\n for (const upperNoProxyItem of noProxy\n .split(',')\n .map(x => x.trim().toUpperCase())\n .filter(x => x)) {\n if (upperNoProxyItem === '*' ||\n upperReqHosts.some(x => x === upperNoProxyItem ||\n x.endsWith(`.${upperNoProxyItem}`) ||\n (upperNoProxyItem.startsWith('.') &&\n x.endsWith(`${upperNoProxyItem}`)))) {\n return true;\n }\n }\n return false;\n}\nexports.checkBypass = checkBypass;\nfunction isLoopbackAddress(host) {\n const hostLower = host.toLowerCase();\n return (hostLower === 'localhost' ||\n hostLower.startsWith('127.') ||\n hostLower.startsWith('[::1]') ||\n hostLower.startsWith('[0:0:0:0:0:0:0:1]'));\n}\n//# sourceMappingURL=proxy.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nvar _a;\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getCmdPath = exports.tryGetExecutablePath = exports.isRooted = exports.isDirectory = exports.exists = exports.READONLY = exports.UV_FS_O_EXLOCK = exports.IS_WINDOWS = exports.unlink = exports.symlink = exports.stat = exports.rmdir = exports.rm = exports.rename = exports.readlink = exports.readdir = exports.open = exports.mkdir = exports.lstat = exports.copyFile = exports.chmod = void 0;\nconst fs = __importStar(require(\"fs\"));\nconst path = __importStar(require(\"path\"));\n_a = fs.promises\n// export const {open} = 'fs'\n, exports.chmod = _a.chmod, exports.copyFile = _a.copyFile, exports.lstat = _a.lstat, exports.mkdir = _a.mkdir, exports.open = _a.open, exports.readdir = _a.readdir, exports.readlink = _a.readlink, exports.rename = _a.rename, exports.rm = _a.rm, exports.rmdir = _a.rmdir, exports.stat = _a.stat, exports.symlink = _a.symlink, exports.unlink = _a.unlink;\n// export const {open} = 'fs'\nexports.IS_WINDOWS = process.platform === 'win32';\n// See https://github.com/nodejs/node/blob/d0153aee367422d0858105abec186da4dff0a0c5/deps/uv/include/uv/win.h#L691\nexports.UV_FS_O_EXLOCK = 0x10000000;\nexports.READONLY = fs.constants.O_RDONLY;\nfunction exists(fsPath) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n yield exports.stat(fsPath);\n }\n catch (err) {\n if (err.code === 'ENOENT') {\n return false;\n }\n throw err;\n }\n return true;\n });\n}\nexports.exists = exists;\nfunction isDirectory(fsPath, useStat = false) {\n return __awaiter(this, void 0, void 0, function* () {\n const stats = useStat ? yield exports.stat(fsPath) : yield exports.lstat(fsPath);\n return stats.isDirectory();\n });\n}\nexports.isDirectory = isDirectory;\n/**\n * On OSX/Linux, true if path starts with '/'. On Windows, true for paths like:\n * \\, \\hello, \\\\hello\\share, C:, and C:\\hello (and corresponding alternate separator cases).\n */\nfunction isRooted(p) {\n p = normalizeSeparators(p);\n if (!p) {\n throw new Error('isRooted() parameter \"p\" cannot be empty');\n }\n if (exports.IS_WINDOWS) {\n return (p.startsWith('\\\\') || /^[A-Z]:/i.test(p) // e.g. \\ or \\hello or \\\\hello\n ); // e.g. C: or C:\\hello\n }\n return p.startsWith('/');\n}\nexports.isRooted = isRooted;\n/**\n * Best effort attempt to determine whether a file exists and is executable.\n * @param filePath file path to check\n * @param extensions additional file extensions to try\n * @return if file exists and is executable, returns the file path. otherwise empty string.\n */\nfunction tryGetExecutablePath(filePath, extensions) {\n return __awaiter(this, void 0, void 0, function* () {\n let stats = undefined;\n try {\n // test file exists\n stats = yield exports.stat(filePath);\n }\n catch (err) {\n if (err.code !== 'ENOENT') {\n // eslint-disable-next-line no-console\n console.log(`Unexpected error attempting to determine if executable file exists '${filePath}': ${err}`);\n }\n }\n if (stats && stats.isFile()) {\n if (exports.IS_WINDOWS) {\n // on Windows, test for valid extension\n const upperExt = path.extname(filePath).toUpperCase();\n if (extensions.some(validExt => validExt.toUpperCase() === upperExt)) {\n return filePath;\n }\n }\n else {\n if (isUnixExecutable(stats)) {\n return filePath;\n }\n }\n }\n // try each extension\n const originalFilePath = filePath;\n for (const extension of extensions) {\n filePath = originalFilePath + extension;\n stats = undefined;\n try {\n stats = yield exports.stat(filePath);\n }\n catch (err) {\n if (err.code !== 'ENOENT') {\n // eslint-disable-next-line no-console\n console.log(`Unexpected error attempting to determine if executable file exists '${filePath}': ${err}`);\n }\n }\n if (stats && stats.isFile()) {\n if (exports.IS_WINDOWS) {\n // preserve the case of the actual file (since an extension was appended)\n try {\n const directory = path.dirname(filePath);\n const upperName = path.basename(filePath).toUpperCase();\n for (const actualName of yield exports.readdir(directory)) {\n if (upperName === actualName.toUpperCase()) {\n filePath = path.join(directory, actualName);\n break;\n }\n }\n }\n catch (err) {\n // eslint-disable-next-line no-console\n console.log(`Unexpected error attempting to determine the actual case of the file '${filePath}': ${err}`);\n }\n return filePath;\n }\n else {\n if (isUnixExecutable(stats)) {\n return filePath;\n }\n }\n }\n }\n return '';\n });\n}\nexports.tryGetExecutablePath = tryGetExecutablePath;\nfunction normalizeSeparators(p) {\n p = p || '';\n if (exports.IS_WINDOWS) {\n // convert slashes on Windows\n p = p.replace(/\\//g, '\\\\');\n // remove redundant slashes\n return p.replace(/\\\\\\\\+/g, '\\\\');\n }\n // remove redundant slashes\n return p.replace(/\\/\\/+/g, '/');\n}\n// on Mac/Linux, test the execute bit\n// R W X R W X R W X\n// 256 128 64 32 16 8 4 2 1\nfunction isUnixExecutable(stats) {\n return ((stats.mode & 1) > 0 ||\n ((stats.mode & 8) > 0 && stats.gid === process.getgid()) ||\n ((stats.mode & 64) > 0 && stats.uid === process.getuid()));\n}\n// Get the path of cmd.exe in windows\nfunction getCmdPath() {\n var _a;\n return (_a = process.env['COMSPEC']) !== null && _a !== void 0 ? _a : `cmd.exe`;\n}\nexports.getCmdPath = getCmdPath;\n//# sourceMappingURL=io-util.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.findInPath = exports.which = exports.mkdirP = exports.rmRF = exports.mv = exports.cp = void 0;\nconst assert_1 = require(\"assert\");\nconst path = __importStar(require(\"path\"));\nconst ioUtil = __importStar(require(\"./io-util\"));\n/**\n * Copies a file or folder.\n * Based off of shelljs - https://github.com/shelljs/shelljs/blob/9237f66c52e5daa40458f94f9565e18e8132f5a6/src/cp.js\n *\n * @param source source path\n * @param dest destination path\n * @param options optional. See CopyOptions.\n */\nfunction cp(source, dest, options = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const { force, recursive, copySourceDirectory } = readCopyOptions(options);\n const destStat = (yield ioUtil.exists(dest)) ? yield ioUtil.stat(dest) : null;\n // Dest is an existing file, but not forcing\n if (destStat && destStat.isFile() && !force) {\n return;\n }\n // If dest is an existing directory, should copy inside.\n const newDest = destStat && destStat.isDirectory() && copySourceDirectory\n ? path.join(dest, path.basename(source))\n : dest;\n if (!(yield ioUtil.exists(source))) {\n throw new Error(`no such file or directory: ${source}`);\n }\n const sourceStat = yield ioUtil.stat(source);\n if (sourceStat.isDirectory()) {\n if (!recursive) {\n throw new Error(`Failed to copy. ${source} is a directory, but tried to copy without recursive flag.`);\n }\n else {\n yield cpDirRecursive(source, newDest, 0, force);\n }\n }\n else {\n if (path.relative(source, newDest) === '') {\n // a file cannot be copied to itself\n throw new Error(`'${newDest}' and '${source}' are the same file`);\n }\n yield copyFile(source, newDest, force);\n }\n });\n}\nexports.cp = cp;\n/**\n * Moves a path.\n *\n * @param source source path\n * @param dest destination path\n * @param options optional. See MoveOptions.\n */\nfunction mv(source, dest, options = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n if (yield ioUtil.exists(dest)) {\n let destExists = true;\n if (yield ioUtil.isDirectory(dest)) {\n // If dest is directory copy src into dest\n dest = path.join(dest, path.basename(source));\n destExists = yield ioUtil.exists(dest);\n }\n if (destExists) {\n if (options.force == null || options.force) {\n yield rmRF(dest);\n }\n else {\n throw new Error('Destination already exists');\n }\n }\n }\n yield mkdirP(path.dirname(dest));\n yield ioUtil.rename(source, dest);\n });\n}\nexports.mv = mv;\n/**\n * Remove a path recursively with force\n *\n * @param inputPath path to remove\n */\nfunction rmRF(inputPath) {\n return __awaiter(this, void 0, void 0, function* () {\n if (ioUtil.IS_WINDOWS) {\n // Check for invalid characters\n // https://docs.microsoft.com/en-us/windows/win32/fileio/naming-a-file\n if (/[*\"<>|]/.test(inputPath)) {\n throw new Error('File path must not contain `*`, `\"`, `<`, `>` or `|` on Windows');\n }\n }\n try {\n // note if path does not exist, error is silent\n yield ioUtil.rm(inputPath, {\n force: true,\n maxRetries: 3,\n recursive: true,\n retryDelay: 300\n });\n }\n catch (err) {\n throw new Error(`File was unable to be removed ${err}`);\n }\n });\n}\nexports.rmRF = rmRF;\n/**\n * Make a directory. Creates the full path with folders in between\n * Will throw if it fails\n *\n * @param fsPath path to create\n * @returns Promise\n */\nfunction mkdirP(fsPath) {\n return __awaiter(this, void 0, void 0, function* () {\n assert_1.ok(fsPath, 'a path argument must be provided');\n yield ioUtil.mkdir(fsPath, { recursive: true });\n });\n}\nexports.mkdirP = mkdirP;\n/**\n * Returns path of a tool had the tool actually been invoked. Resolves via paths.\n * If you check and the tool does not exist, it will throw.\n *\n * @param tool name of the tool\n * @param check whether to check if tool exists\n * @returns Promise path to tool\n */\nfunction which(tool, check) {\n return __awaiter(this, void 0, void 0, function* () {\n if (!tool) {\n throw new Error(\"parameter 'tool' is required\");\n }\n // recursive when check=true\n if (check) {\n const result = yield which(tool, false);\n if (!result) {\n if (ioUtil.IS_WINDOWS) {\n throw new Error(`Unable to locate executable file: ${tool}. Please verify either the file path exists or the file can be found within a directory specified by the PATH environment variable. Also verify the file has a valid extension for an executable file.`);\n }\n else {\n throw new Error(`Unable to locate executable file: ${tool}. Please verify either the file path exists or the file can be found within a directory specified by the PATH environment variable. Also check the file mode to verify the file is executable.`);\n }\n }\n return result;\n }\n const matches = yield findInPath(tool);\n if (matches && matches.length > 0) {\n return matches[0];\n }\n return '';\n });\n}\nexports.which = which;\n/**\n * Returns a list of all occurrences of the given tool on the system path.\n *\n * @returns Promise the paths of the tool\n */\nfunction findInPath(tool) {\n return __awaiter(this, void 0, void 0, function* () {\n if (!tool) {\n throw new Error(\"parameter 'tool' is required\");\n }\n // build the list of extensions to try\n const extensions = [];\n if (ioUtil.IS_WINDOWS && process.env['PATHEXT']) {\n for (const extension of process.env['PATHEXT'].split(path.delimiter)) {\n if (extension) {\n extensions.push(extension);\n }\n }\n }\n // if it's rooted, return it if exists. otherwise return empty.\n if (ioUtil.isRooted(tool)) {\n const filePath = yield ioUtil.tryGetExecutablePath(tool, extensions);\n if (filePath) {\n return [filePath];\n }\n return [];\n }\n // if any path separators, return empty\n if (tool.includes(path.sep)) {\n return [];\n }\n // build the list of directories\n //\n // Note, technically \"where\" checks the current directory on Windows. From a toolkit perspective,\n // it feels like we should not do this. Checking the current directory seems like more of a use\n // case of a shell, and the which() function exposed by the toolkit should strive for consistency\n // across platforms.\n const directories = [];\n if (process.env.PATH) {\n for (const p of process.env.PATH.split(path.delimiter)) {\n if (p) {\n directories.push(p);\n }\n }\n }\n // find all matches\n const matches = [];\n for (const directory of directories) {\n const filePath = yield ioUtil.tryGetExecutablePath(path.join(directory, tool), extensions);\n if (filePath) {\n matches.push(filePath);\n }\n }\n return matches;\n });\n}\nexports.findInPath = findInPath;\nfunction readCopyOptions(options) {\n const force = options.force == null ? true : options.force;\n const recursive = Boolean(options.recursive);\n const copySourceDirectory = options.copySourceDirectory == null\n ? true\n : Boolean(options.copySourceDirectory);\n return { force, recursive, copySourceDirectory };\n}\nfunction cpDirRecursive(sourceDir, destDir, currentDepth, force) {\n return __awaiter(this, void 0, void 0, function* () {\n // Ensure there is not a run away recursive copy\n if (currentDepth >= 255)\n return;\n currentDepth++;\n yield mkdirP(destDir);\n const files = yield ioUtil.readdir(sourceDir);\n for (const fileName of files) {\n const srcFile = `${sourceDir}/${fileName}`;\n const destFile = `${destDir}/${fileName}`;\n const srcFileStat = yield ioUtil.lstat(srcFile);\n if (srcFileStat.isDirectory()) {\n // Recurse\n yield cpDirRecursive(srcFile, destFile, currentDepth, force);\n }\n else {\n yield copyFile(srcFile, destFile, force);\n }\n }\n // Change the mode for the newly created directory\n yield ioUtil.chmod(destDir, (yield ioUtil.stat(sourceDir)).mode);\n });\n}\n// Buffered file copy\nfunction copyFile(srcFile, destFile, force) {\n return __awaiter(this, void 0, void 0, function* () {\n if ((yield ioUtil.lstat(srcFile)).isSymbolicLink()) {\n // unlink/re-link it\n try {\n yield ioUtil.lstat(destFile);\n yield ioUtil.unlink(destFile);\n }\n catch (e) {\n // Try to override file permission\n if (e.code === 'EPERM') {\n yield ioUtil.chmod(destFile, '0666');\n yield ioUtil.unlink(destFile);\n }\n // other errors = it doesn't exist, no work to do\n }\n // Copy over symlink\n const symlinkFull = yield ioUtil.readlink(srcFile);\n yield ioUtil.symlink(symlinkFull, destFile, ioUtil.IS_WINDOWS ? 'junction' : null);\n }\n else if (!(yield ioUtil.exists(destFile)) || force) {\n yield ioUtil.copyFile(srcFile, destFile);\n }\n });\n}\n//# sourceMappingURL=io.js.map","'use strict';\nmodule.exports = balanced;\nfunction balanced(a, b, str) {\n if (a instanceof RegExp) a = maybeMatch(a, str);\n if (b instanceof RegExp) b = maybeMatch(b, str);\n\n var r = range(a, b, str);\n\n return r && {\n start: r[0],\n end: r[1],\n pre: str.slice(0, r[0]),\n body: str.slice(r[0] + a.length, r[1]),\n post: str.slice(r[1] + b.length)\n };\n}\n\nfunction maybeMatch(reg, str) {\n var m = str.match(reg);\n return m ? m[0] : null;\n}\n\nbalanced.range = range;\nfunction range(a, b, str) {\n var begs, beg, left, right, result;\n var ai = str.indexOf(a);\n var bi = str.indexOf(b, ai + 1);\n var i = ai;\n\n if (ai >= 0 && bi > 0) {\n begs = [];\n left = str.length;\n\n while (i >= 0 && !result) {\n if (i == ai) {\n begs.push(i);\n ai = str.indexOf(a, i + 1);\n } else if (begs.length == 1) {\n result = [ begs.pop(), bi ];\n } else {\n beg = begs.pop();\n if (beg < left) {\n left = beg;\n right = bi;\n }\n\n bi = str.indexOf(b, i + 1);\n }\n\n i = ai < bi && ai >= 0 ? ai : bi;\n }\n\n if (begs.length) {\n result = [ left, right ];\n }\n }\n\n return result;\n}\n","var balanced = require('balanced-match');\n\nmodule.exports = expandTop;\n\nvar escSlash = '\\0SLASH'+Math.random()+'\\0';\nvar escOpen = '\\0OPEN'+Math.random()+'\\0';\nvar escClose = '\\0CLOSE'+Math.random()+'\\0';\nvar escComma = '\\0COMMA'+Math.random()+'\\0';\nvar escPeriod = '\\0PERIOD'+Math.random()+'\\0';\n\nfunction numeric(str) {\n return parseInt(str, 10) == str\n ? parseInt(str, 10)\n : str.charCodeAt(0);\n}\n\nfunction escapeBraces(str) {\n return str.split('\\\\\\\\').join(escSlash)\n .split('\\\\{').join(escOpen)\n .split('\\\\}').join(escClose)\n .split('\\\\,').join(escComma)\n .split('\\\\.').join(escPeriod);\n}\n\nfunction unescapeBraces(str) {\n return str.split(escSlash).join('\\\\')\n .split(escOpen).join('{')\n .split(escClose).join('}')\n .split(escComma).join(',')\n .split(escPeriod).join('.');\n}\n\n\n// Basically just str.split(\",\"), but handling cases\n// where we have nested braced sections, which should be\n// treated as individual members, like {a,{b,c},d}\nfunction parseCommaParts(str) {\n if (!str)\n return [''];\n\n var parts = [];\n var m = balanced('{', '}', str);\n\n if (!m)\n return str.split(',');\n\n var pre = m.pre;\n var body = m.body;\n var post = m.post;\n var p = pre.split(',');\n\n p[p.length-1] += '{' + body + '}';\n var postParts = parseCommaParts(post);\n if (post.length) {\n p[p.length-1] += postParts.shift();\n p.push.apply(p, postParts);\n }\n\n parts.push.apply(parts, p);\n\n return parts;\n}\n\nfunction expandTop(str) {\n if (!str)\n return [];\n\n // I don't know why Bash 4.3 does this, but it does.\n // Anything starting with {} will have the first two bytes preserved\n // but *only* at the top level, so {},a}b will not expand to anything,\n // but a{},b}c will be expanded to [a}c,abc].\n // One could argue that this is a bug in Bash, but since the goal of\n // this module is to match Bash's rules, we escape a leading {}\n if (str.substr(0, 2) === '{}') {\n str = '\\\\{\\\\}' + str.substr(2);\n }\n\n return expand(escapeBraces(str), true).map(unescapeBraces);\n}\n\nfunction embrace(str) {\n return '{' + str + '}';\n}\nfunction isPadded(el) {\n return /^-?0\\d/.test(el);\n}\n\nfunction lte(i, y) {\n return i <= y;\n}\nfunction gte(i, y) {\n return i >= y;\n}\n\nfunction expand(str, isTop) {\n var expansions = [];\n\n var m = balanced('{', '}', str);\n if (!m) return [str];\n\n // no need to expand pre, since it is guaranteed to be free of brace-sets\n var pre = m.pre;\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n\n if (/\\$$/.test(m.pre)) { \n for (var k = 0; k < post.length; k++) {\n var expansion = pre+ '{' + m.body + '}' + post[k];\n expansions.push(expansion);\n }\n } else {\n var isNumericSequence = /^-?\\d+\\.\\.-?\\d+(?:\\.\\.-?\\d+)?$/.test(m.body);\n var isAlphaSequence = /^[a-zA-Z]\\.\\.[a-zA-Z](?:\\.\\.-?\\d+)?$/.test(m.body);\n var isSequence = isNumericSequence || isAlphaSequence;\n var isOptions = m.body.indexOf(',') >= 0;\n if (!isSequence && !isOptions) {\n // {a},b}\n if (m.post.match(/,.*\\}/)) {\n str = m.pre + '{' + m.body + escClose + m.post;\n return expand(str);\n }\n return [str];\n }\n\n var n;\n if (isSequence) {\n n = m.body.split(/\\.\\./);\n } else {\n n = parseCommaParts(m.body);\n if (n.length === 1) {\n // x{{a,b}}y ==> x{a}y x{b}y\n n = expand(n[0], false).map(embrace);\n if (n.length === 1) {\n return post.map(function(p) {\n return m.pre + n[0] + p;\n });\n }\n }\n }\n\n // at this point, n is the parts, and we know it's not a comma set\n // with a single entry.\n var N;\n\n if (isSequence) {\n var x = numeric(n[0]);\n var y = numeric(n[1]);\n var width = Math.max(n[0].length, n[1].length)\n var incr = n.length == 3\n ? Math.abs(numeric(n[2]))\n : 1;\n var test = lte;\n var reverse = y < x;\n if (reverse) {\n incr *= -1;\n test = gte;\n }\n var pad = n.some(isPadded);\n\n N = [];\n\n for (var i = x; test(i, y); i += incr) {\n var c;\n if (isAlphaSequence) {\n c = String.fromCharCode(i);\n if (c === '\\\\')\n c = '';\n } else {\n c = String(i);\n if (pad) {\n var need = width - c.length;\n if (need > 0) {\n var z = new Array(need + 1).join('0');\n if (i < 0)\n c = '-' + z + c.slice(1);\n else\n c = z + c;\n }\n }\n }\n N.push(c);\n }\n } else {\n N = [];\n\n for (var j = 0; j < n.length; j++) {\n N.push.apply(N, expand(n[j], false));\n }\n }\n\n for (var j = 0; j < N.length; j++) {\n for (var k = 0; k < post.length; k++) {\n var expansion = pre + N[j] + post[k];\n if (!isTop || isSequence || expansion)\n expansions.push(expansion);\n }\n }\n }\n\n return expansions;\n}\n\n","'use strict';\n\nObject.defineProperty(exports, '__esModule', { value: true });\n\nfunction _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }\n\nvar Stream = _interopDefault(require('stream'));\nvar http = _interopDefault(require('http'));\nvar Url = _interopDefault(require('url'));\nvar whatwgUrl = _interopDefault(require('whatwg-url'));\nvar https = _interopDefault(require('https'));\nvar zlib = _interopDefault(require('zlib'));\n\n// Based on https://github.com/tmpvar/jsdom/blob/aa85b2abf07766ff7bf5c1f6daafb3726f2f2db5/lib/jsdom/living/blob.js\n\n// fix for \"Readable\" isn't a named export issue\nconst Readable = Stream.Readable;\n\nconst BUFFER = Symbol('buffer');\nconst TYPE = Symbol('type');\n\nclass Blob {\n\tconstructor() {\n\t\tthis[TYPE] = '';\n\n\t\tconst blobParts = arguments[0];\n\t\tconst options = arguments[1];\n\n\t\tconst buffers = [];\n\t\tlet size = 0;\n\n\t\tif (blobParts) {\n\t\t\tconst a = blobParts;\n\t\t\tconst length = Number(a.length);\n\t\t\tfor (let i = 0; i < length; i++) {\n\t\t\t\tconst element = a[i];\n\t\t\t\tlet buffer;\n\t\t\t\tif (element instanceof Buffer) {\n\t\t\t\t\tbuffer = element;\n\t\t\t\t} else if (ArrayBuffer.isView(element)) {\n\t\t\t\t\tbuffer = Buffer.from(element.buffer, element.byteOffset, element.byteLength);\n\t\t\t\t} else if (element instanceof ArrayBuffer) {\n\t\t\t\t\tbuffer = Buffer.from(element);\n\t\t\t\t} else if (element instanceof Blob) {\n\t\t\t\t\tbuffer = element[BUFFER];\n\t\t\t\t} else {\n\t\t\t\t\tbuffer = Buffer.from(typeof element === 'string' ? element : String(element));\n\t\t\t\t}\n\t\t\t\tsize += buffer.length;\n\t\t\t\tbuffers.push(buffer);\n\t\t\t}\n\t\t}\n\n\t\tthis[BUFFER] = Buffer.concat(buffers);\n\n\t\tlet type = options && options.type !== undefined && String(options.type).toLowerCase();\n\t\tif (type && !/[^\\u0020-\\u007E]/.test(type)) {\n\t\t\tthis[TYPE] = type;\n\t\t}\n\t}\n\tget size() {\n\t\treturn this[BUFFER].length;\n\t}\n\tget type() {\n\t\treturn this[TYPE];\n\t}\n\ttext() {\n\t\treturn Promise.resolve(this[BUFFER].toString());\n\t}\n\tarrayBuffer() {\n\t\tconst buf = this[BUFFER];\n\t\tconst ab = buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength);\n\t\treturn Promise.resolve(ab);\n\t}\n\tstream() {\n\t\tconst readable = new Readable();\n\t\treadable._read = function () {};\n\t\treadable.push(this[BUFFER]);\n\t\treadable.push(null);\n\t\treturn readable;\n\t}\n\ttoString() {\n\t\treturn '[object Blob]';\n\t}\n\tslice() {\n\t\tconst size = this.size;\n\n\t\tconst start = arguments[0];\n\t\tconst end = arguments[1];\n\t\tlet relativeStart, relativeEnd;\n\t\tif (start === undefined) {\n\t\t\trelativeStart = 0;\n\t\t} else if (start < 0) {\n\t\t\trelativeStart = Math.max(size + start, 0);\n\t\t} else {\n\t\t\trelativeStart = Math.min(start, size);\n\t\t}\n\t\tif (end === undefined) {\n\t\t\trelativeEnd = size;\n\t\t} else if (end < 0) {\n\t\t\trelativeEnd = Math.max(size + end, 0);\n\t\t} else {\n\t\t\trelativeEnd = Math.min(end, size);\n\t\t}\n\t\tconst span = Math.max(relativeEnd - relativeStart, 0);\n\n\t\tconst buffer = this[BUFFER];\n\t\tconst slicedBuffer = buffer.slice(relativeStart, relativeStart + span);\n\t\tconst blob = new Blob([], { type: arguments[2] });\n\t\tblob[BUFFER] = slicedBuffer;\n\t\treturn blob;\n\t}\n}\n\nObject.defineProperties(Blob.prototype, {\n\tsize: { enumerable: true },\n\ttype: { enumerable: true },\n\tslice: { enumerable: true }\n});\n\nObject.defineProperty(Blob.prototype, Symbol.toStringTag, {\n\tvalue: 'Blob',\n\twritable: false,\n\tenumerable: false,\n\tconfigurable: true\n});\n\n/**\n * fetch-error.js\n *\n * FetchError interface for operational errors\n */\n\n/**\n * Create FetchError instance\n *\n * @param String message Error message for human\n * @param String type Error type for machine\n * @param String systemError For Node.js system error\n * @return FetchError\n */\nfunction FetchError(message, type, systemError) {\n Error.call(this, message);\n\n this.message = message;\n this.type = type;\n\n // when err.type is `system`, err.code contains system error code\n if (systemError) {\n this.code = this.errno = systemError.code;\n }\n\n // hide custom error implementation details from end-users\n Error.captureStackTrace(this, this.constructor);\n}\n\nFetchError.prototype = Object.create(Error.prototype);\nFetchError.prototype.constructor = FetchError;\nFetchError.prototype.name = 'FetchError';\n\nlet convert;\ntry {\n\tconvert = require('encoding').convert;\n} catch (e) {}\n\nconst INTERNALS = Symbol('Body internals');\n\n// fix an issue where \"PassThrough\" isn't a named export for node <10\nconst PassThrough = Stream.PassThrough;\n\n/**\n * Body mixin\n *\n * Ref: https://fetch.spec.whatwg.org/#body\n *\n * @param Stream body Readable stream\n * @param Object opts Response options\n * @return Void\n */\nfunction Body(body) {\n\tvar _this = this;\n\n\tvar _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},\n\t _ref$size = _ref.size;\n\n\tlet size = _ref$size === undefined ? 0 : _ref$size;\n\tvar _ref$timeout = _ref.timeout;\n\tlet timeout = _ref$timeout === undefined ? 0 : _ref$timeout;\n\n\tif (body == null) {\n\t\t// body is undefined or null\n\t\tbody = null;\n\t} else if (isURLSearchParams(body)) {\n\t\t// body is a URLSearchParams\n\t\tbody = Buffer.from(body.toString());\n\t} else if (isBlob(body)) ; else if (Buffer.isBuffer(body)) ; else if (Object.prototype.toString.call(body) === '[object ArrayBuffer]') {\n\t\t// body is ArrayBuffer\n\t\tbody = Buffer.from(body);\n\t} else if (ArrayBuffer.isView(body)) {\n\t\t// body is ArrayBufferView\n\t\tbody = Buffer.from(body.buffer, body.byteOffset, body.byteLength);\n\t} else if (body instanceof Stream) ; else {\n\t\t// none of the above\n\t\t// coerce to string then buffer\n\t\tbody = Buffer.from(String(body));\n\t}\n\tthis[INTERNALS] = {\n\t\tbody,\n\t\tdisturbed: false,\n\t\terror: null\n\t};\n\tthis.size = size;\n\tthis.timeout = timeout;\n\n\tif (body instanceof Stream) {\n\t\tbody.on('error', function (err) {\n\t\t\tconst error = err.name === 'AbortError' ? err : new FetchError(`Invalid response body while trying to fetch ${_this.url}: ${err.message}`, 'system', err);\n\t\t\t_this[INTERNALS].error = error;\n\t\t});\n\t}\n}\n\nBody.prototype = {\n\tget body() {\n\t\treturn this[INTERNALS].body;\n\t},\n\n\tget bodyUsed() {\n\t\treturn this[INTERNALS].disturbed;\n\t},\n\n\t/**\n * Decode response as ArrayBuffer\n *\n * @return Promise\n */\n\tarrayBuffer() {\n\t\treturn consumeBody.call(this).then(function (buf) {\n\t\t\treturn buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength);\n\t\t});\n\t},\n\n\t/**\n * Return raw response as Blob\n *\n * @return Promise\n */\n\tblob() {\n\t\tlet ct = this.headers && this.headers.get('content-type') || '';\n\t\treturn consumeBody.call(this).then(function (buf) {\n\t\t\treturn Object.assign(\n\t\t\t// Prevent copying\n\t\t\tnew Blob([], {\n\t\t\t\ttype: ct.toLowerCase()\n\t\t\t}), {\n\t\t\t\t[BUFFER]: buf\n\t\t\t});\n\t\t});\n\t},\n\n\t/**\n * Decode response as json\n *\n * @return Promise\n */\n\tjson() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t},\n\n\t/**\n * Decode response as text\n *\n * @return Promise\n */\n\ttext() {\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\treturn buffer.toString();\n\t\t});\n\t},\n\n\t/**\n * Decode response as buffer (non-spec api)\n *\n * @return Promise\n */\n\tbuffer() {\n\t\treturn consumeBody.call(this);\n\t},\n\n\t/**\n * Decode response as text, while automatically detecting the encoding and\n * trying to decode to UTF-8 (non-spec api)\n *\n * @return Promise\n */\n\ttextConverted() {\n\t\tvar _this3 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\treturn convertBody(buffer, _this3.headers);\n\t\t});\n\t}\n};\n\n// In browsers, all properties are enumerable.\nObject.defineProperties(Body.prototype, {\n\tbody: { enumerable: true },\n\tbodyUsed: { enumerable: true },\n\tarrayBuffer: { enumerable: true },\n\tblob: { enumerable: true },\n\tjson: { enumerable: true },\n\ttext: { enumerable: true }\n});\n\nBody.mixIn = function (proto) {\n\tfor (const name of Object.getOwnPropertyNames(Body.prototype)) {\n\t\t// istanbul ignore else: future proof\n\t\tif (!(name in proto)) {\n\t\t\tconst desc = Object.getOwnPropertyDescriptor(Body.prototype, name);\n\t\t\tObject.defineProperty(proto, name, desc);\n\t\t}\n\t}\n};\n\n/**\n * Consume and convert an entire Body to a Buffer.\n *\n * Ref: https://fetch.spec.whatwg.org/#concept-body-consume-body\n *\n * @return Promise\n */\nfunction consumeBody() {\n\tvar _this4 = this;\n\n\tif (this[INTERNALS].disturbed) {\n\t\treturn Body.Promise.reject(new TypeError(`body used already for: ${this.url}`));\n\t}\n\n\tthis[INTERNALS].disturbed = true;\n\n\tif (this[INTERNALS].error) {\n\t\treturn Body.Promise.reject(this[INTERNALS].error);\n\t}\n\n\tlet body = this.body;\n\n\t// body is null\n\tif (body === null) {\n\t\treturn Body.Promise.resolve(Buffer.alloc(0));\n\t}\n\n\t// body is blob\n\tif (isBlob(body)) {\n\t\tbody = body.stream();\n\t}\n\n\t// body is buffer\n\tif (Buffer.isBuffer(body)) {\n\t\treturn Body.Promise.resolve(body);\n\t}\n\n\t// istanbul ignore if: should never happen\n\tif (!(body instanceof Stream)) {\n\t\treturn Body.Promise.resolve(Buffer.alloc(0));\n\t}\n\n\t// body is stream\n\t// get ready to actually consume the body\n\tlet accum = [];\n\tlet accumBytes = 0;\n\tlet abort = false;\n\n\treturn new Body.Promise(function (resolve, reject) {\n\t\tlet resTimeout;\n\n\t\t// allow timeout on slow response body\n\t\tif (_this4.timeout) {\n\t\t\tresTimeout = setTimeout(function () {\n\t\t\t\tabort = true;\n\t\t\t\treject(new FetchError(`Response timeout while trying to fetch ${_this4.url} (over ${_this4.timeout}ms)`, 'body-timeout'));\n\t\t\t}, _this4.timeout);\n\t\t}\n\n\t\t// handle stream errors\n\t\tbody.on('error', function (err) {\n\t\t\tif (err.name === 'AbortError') {\n\t\t\t\t// if the request was aborted, reject with this Error\n\t\t\t\tabort = true;\n\t\t\t\treject(err);\n\t\t\t} else {\n\t\t\t\t// other errors, such as incorrect content-encoding\n\t\t\t\treject(new FetchError(`Invalid response body while trying to fetch ${_this4.url}: ${err.message}`, 'system', err));\n\t\t\t}\n\t\t});\n\n\t\tbody.on('data', function (chunk) {\n\t\t\tif (abort || chunk === null) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (_this4.size && accumBytes + chunk.length > _this4.size) {\n\t\t\t\tabort = true;\n\t\t\t\treject(new FetchError(`content size at ${_this4.url} over limit: ${_this4.size}`, 'max-size'));\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\taccumBytes += chunk.length;\n\t\t\taccum.push(chunk);\n\t\t});\n\n\t\tbody.on('end', function () {\n\t\t\tif (abort) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tclearTimeout(resTimeout);\n\n\t\t\ttry {\n\t\t\t\tresolve(Buffer.concat(accum, accumBytes));\n\t\t\t} catch (err) {\n\t\t\t\t// handle streams that have accumulated too much data (issue #414)\n\t\t\t\treject(new FetchError(`Could not create Buffer from response body for ${_this4.url}: ${err.message}`, 'system', err));\n\t\t\t}\n\t\t});\n\t});\n}\n\n/**\n * Detect buffer encoding and convert to target encoding\n * ref: http://www.w3.org/TR/2011/WD-html5-20110113/parsing.html#determining-the-character-encoding\n *\n * @param Buffer buffer Incoming buffer\n * @param String encoding Target encoding\n * @return String\n */\nfunction convertBody(buffer, headers) {\n\tif (typeof convert !== 'function') {\n\t\tthrow new Error('The package `encoding` must be installed to use the textConverted() function');\n\t}\n\n\tconst ct = headers.get('content-type');\n\tlet charset = 'utf-8';\n\tlet res, str;\n\n\t// header\n\tif (ct) {\n\t\tres = /charset=([^;]*)/i.exec(ct);\n\t}\n\n\t// no charset in content type, peek at response body for at most 1024 bytes\n\tstr = buffer.slice(0, 1024).toString();\n\n\t// html5\n\tif (!res && str) {\n\t\tres = / 0 && arguments[0] !== undefined ? arguments[0] : undefined;\n\n\t\tthis[MAP] = Object.create(null);\n\n\t\tif (init instanceof Headers) {\n\t\t\tconst rawHeaders = init.raw();\n\t\t\tconst headerNames = Object.keys(rawHeaders);\n\n\t\t\tfor (const headerName of headerNames) {\n\t\t\t\tfor (const value of rawHeaders[headerName]) {\n\t\t\t\t\tthis.append(headerName, value);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn;\n\t\t}\n\n\t\t// We don't worry about converting prop to ByteString here as append()\n\t\t// will handle it.\n\t\tif (init == null) ; else if (typeof init === 'object') {\n\t\t\tconst method = init[Symbol.iterator];\n\t\t\tif (method != null) {\n\t\t\t\tif (typeof method !== 'function') {\n\t\t\t\t\tthrow new TypeError('Header pairs must be iterable');\n\t\t\t\t}\n\n\t\t\t\t// sequence>\n\t\t\t\t// Note: per spec we have to first exhaust the lists then process them\n\t\t\t\tconst pairs = [];\n\t\t\t\tfor (const pair of init) {\n\t\t\t\t\tif (typeof pair !== 'object' || typeof pair[Symbol.iterator] !== 'function') {\n\t\t\t\t\t\tthrow new TypeError('Each header pair must be iterable');\n\t\t\t\t\t}\n\t\t\t\t\tpairs.push(Array.from(pair));\n\t\t\t\t}\n\n\t\t\t\tfor (const pair of pairs) {\n\t\t\t\t\tif (pair.length !== 2) {\n\t\t\t\t\t\tthrow new TypeError('Each header pair must be a name/value tuple');\n\t\t\t\t\t}\n\t\t\t\t\tthis.append(pair[0], pair[1]);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// record\n\t\t\t\tfor (const key of Object.keys(init)) {\n\t\t\t\t\tconst value = init[key];\n\t\t\t\t\tthis.append(key, value);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tthrow new TypeError('Provided initializer must be an object');\n\t\t}\n\t}\n\n\t/**\n * Return combined header value given name\n *\n * @param String name Header name\n * @return Mixed\n */\n\tget(name) {\n\t\tname = `${name}`;\n\t\tvalidateName(name);\n\t\tconst key = find(this[MAP], name);\n\t\tif (key === undefined) {\n\t\t\treturn null;\n\t\t}\n\n\t\treturn this[MAP][key].join(', ');\n\t}\n\n\t/**\n * Iterate over all headers\n *\n * @param Function callback Executed for each item with parameters (value, name, thisArg)\n * @param Boolean thisArg `this` context for callback function\n * @return Void\n */\n\tforEach(callback) {\n\t\tlet thisArg = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : undefined;\n\n\t\tlet pairs = getHeaders(this);\n\t\tlet i = 0;\n\t\twhile (i < pairs.length) {\n\t\t\tvar _pairs$i = pairs[i];\n\t\t\tconst name = _pairs$i[0],\n\t\t\t value = _pairs$i[1];\n\n\t\t\tcallback.call(thisArg, value, name, this);\n\t\t\tpairs = getHeaders(this);\n\t\t\ti++;\n\t\t}\n\t}\n\n\t/**\n * Overwrite header values given name\n *\n * @param String name Header name\n * @param String value Header value\n * @return Void\n */\n\tset(name, value) {\n\t\tname = `${name}`;\n\t\tvalue = `${value}`;\n\t\tvalidateName(name);\n\t\tvalidateValue(value);\n\t\tconst key = find(this[MAP], name);\n\t\tthis[MAP][key !== undefined ? key : name] = [value];\n\t}\n\n\t/**\n * Append a value onto existing header\n *\n * @param String name Header name\n * @param String value Header value\n * @return Void\n */\n\tappend(name, value) {\n\t\tname = `${name}`;\n\t\tvalue = `${value}`;\n\t\tvalidateName(name);\n\t\tvalidateValue(value);\n\t\tconst key = find(this[MAP], name);\n\t\tif (key !== undefined) {\n\t\t\tthis[MAP][key].push(value);\n\t\t} else {\n\t\t\tthis[MAP][name] = [value];\n\t\t}\n\t}\n\n\t/**\n * Check for header name existence\n *\n * @param String name Header name\n * @return Boolean\n */\n\thas(name) {\n\t\tname = `${name}`;\n\t\tvalidateName(name);\n\t\treturn find(this[MAP], name) !== undefined;\n\t}\n\n\t/**\n * Delete all header values given name\n *\n * @param String name Header name\n * @return Void\n */\n\tdelete(name) {\n\t\tname = `${name}`;\n\t\tvalidateName(name);\n\t\tconst key = find(this[MAP], name);\n\t\tif (key !== undefined) {\n\t\t\tdelete this[MAP][key];\n\t\t}\n\t}\n\n\t/**\n * Return raw headers (non-spec api)\n *\n * @return Object\n */\n\traw() {\n\t\treturn this[MAP];\n\t}\n\n\t/**\n * Get an iterator on keys.\n *\n * @return Iterator\n */\n\tkeys() {\n\t\treturn createHeadersIterator(this, 'key');\n\t}\n\n\t/**\n * Get an iterator on values.\n *\n * @return Iterator\n */\n\tvalues() {\n\t\treturn createHeadersIterator(this, 'value');\n\t}\n\n\t/**\n * Get an iterator on entries.\n *\n * This is the default iterator of the Headers object.\n *\n * @return Iterator\n */\n\t[Symbol.iterator]() {\n\t\treturn createHeadersIterator(this, 'key+value');\n\t}\n}\nHeaders.prototype.entries = Headers.prototype[Symbol.iterator];\n\nObject.defineProperty(Headers.prototype, Symbol.toStringTag, {\n\tvalue: 'Headers',\n\twritable: false,\n\tenumerable: false,\n\tconfigurable: true\n});\n\nObject.defineProperties(Headers.prototype, {\n\tget: { enumerable: true },\n\tforEach: { enumerable: true },\n\tset: { enumerable: true },\n\tappend: { enumerable: true },\n\thas: { enumerable: true },\n\tdelete: { enumerable: true },\n\tkeys: { enumerable: true },\n\tvalues: { enumerable: true },\n\tentries: { enumerable: true }\n});\n\nfunction getHeaders(headers) {\n\tlet kind = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'key+value';\n\n\tconst keys = Object.keys(headers[MAP]).sort();\n\treturn keys.map(kind === 'key' ? function (k) {\n\t\treturn k.toLowerCase();\n\t} : kind === 'value' ? function (k) {\n\t\treturn headers[MAP][k].join(', ');\n\t} : function (k) {\n\t\treturn [k.toLowerCase(), headers[MAP][k].join(', ')];\n\t});\n}\n\nconst INTERNAL = Symbol('internal');\n\nfunction createHeadersIterator(target, kind) {\n\tconst iterator = Object.create(HeadersIteratorPrototype);\n\titerator[INTERNAL] = {\n\t\ttarget,\n\t\tkind,\n\t\tindex: 0\n\t};\n\treturn iterator;\n}\n\nconst HeadersIteratorPrototype = Object.setPrototypeOf({\n\tnext() {\n\t\t// istanbul ignore if\n\t\tif (!this || Object.getPrototypeOf(this) !== HeadersIteratorPrototype) {\n\t\t\tthrow new TypeError('Value of `this` is not a HeadersIterator');\n\t\t}\n\n\t\tvar _INTERNAL = this[INTERNAL];\n\t\tconst target = _INTERNAL.target,\n\t\t kind = _INTERNAL.kind,\n\t\t index = _INTERNAL.index;\n\n\t\tconst values = getHeaders(target, kind);\n\t\tconst len = values.length;\n\t\tif (index >= len) {\n\t\t\treturn {\n\t\t\t\tvalue: undefined,\n\t\t\t\tdone: true\n\t\t\t};\n\t\t}\n\n\t\tthis[INTERNAL].index = index + 1;\n\n\t\treturn {\n\t\t\tvalue: values[index],\n\t\t\tdone: false\n\t\t};\n\t}\n}, Object.getPrototypeOf(Object.getPrototypeOf([][Symbol.iterator]())));\n\nObject.defineProperty(HeadersIteratorPrototype, Symbol.toStringTag, {\n\tvalue: 'HeadersIterator',\n\twritable: false,\n\tenumerable: false,\n\tconfigurable: true\n});\n\n/**\n * Export the Headers object in a form that Node.js can consume.\n *\n * @param Headers headers\n * @return Object\n */\nfunction exportNodeCompatibleHeaders(headers) {\n\tconst obj = Object.assign({ __proto__: null }, headers[MAP]);\n\n\t// http.request() only supports string as Host header. This hack makes\n\t// specifying custom Host header possible.\n\tconst hostHeaderKey = find(headers[MAP], 'Host');\n\tif (hostHeaderKey !== undefined) {\n\t\tobj[hostHeaderKey] = obj[hostHeaderKey][0];\n\t}\n\n\treturn obj;\n}\n\n/**\n * Create a Headers object from an object of headers, ignoring those that do\n * not conform to HTTP grammar productions.\n *\n * @param Object obj Object of headers\n * @return Headers\n */\nfunction createHeadersLenient(obj) {\n\tconst headers = new Headers();\n\tfor (const name of Object.keys(obj)) {\n\t\tif (invalidTokenRegex.test(name)) {\n\t\t\tcontinue;\n\t\t}\n\t\tif (Array.isArray(obj[name])) {\n\t\t\tfor (const val of obj[name]) {\n\t\t\t\tif (invalidHeaderCharRegex.test(val)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\tif (headers[MAP][name] === undefined) {\n\t\t\t\t\theaders[MAP][name] = [val];\n\t\t\t\t} else {\n\t\t\t\t\theaders[MAP][name].push(val);\n\t\t\t\t}\n\t\t\t}\n\t\t} else if (!invalidHeaderCharRegex.test(obj[name])) {\n\t\t\theaders[MAP][name] = [obj[name]];\n\t\t}\n\t}\n\treturn headers;\n}\n\nconst INTERNALS$1 = Symbol('Response internals');\n\n// fix an issue where \"STATUS_CODES\" aren't a named export for node <10\nconst STATUS_CODES = http.STATUS_CODES;\n\n/**\n * Response class\n *\n * @param Stream body Readable stream\n * @param Object opts Response options\n * @return Void\n */\nclass Response {\n\tconstructor() {\n\t\tlet body = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;\n\t\tlet opts = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n\t\tBody.call(this, body, opts);\n\n\t\tconst status = opts.status || 200;\n\t\tconst headers = new Headers(opts.headers);\n\n\t\tif (body != null && !headers.has('Content-Type')) {\n\t\t\tconst contentType = extractContentType(body);\n\t\t\tif (contentType) {\n\t\t\t\theaders.append('Content-Type', contentType);\n\t\t\t}\n\t\t}\n\n\t\tthis[INTERNALS$1] = {\n\t\t\turl: opts.url,\n\t\t\tstatus,\n\t\t\tstatusText: opts.statusText || STATUS_CODES[status],\n\t\t\theaders,\n\t\t\tcounter: opts.counter\n\t\t};\n\t}\n\n\tget url() {\n\t\treturn this[INTERNALS$1].url || '';\n\t}\n\n\tget status() {\n\t\treturn this[INTERNALS$1].status;\n\t}\n\n\t/**\n * Convenience property representing if the request ended normally\n */\n\tget ok() {\n\t\treturn this[INTERNALS$1].status >= 200 && this[INTERNALS$1].status < 300;\n\t}\n\n\tget redirected() {\n\t\treturn this[INTERNALS$1].counter > 0;\n\t}\n\n\tget statusText() {\n\t\treturn this[INTERNALS$1].statusText;\n\t}\n\n\tget headers() {\n\t\treturn this[INTERNALS$1].headers;\n\t}\n\n\t/**\n * Clone this response\n *\n * @return Response\n */\n\tclone() {\n\t\treturn new Response(clone(this), {\n\t\t\turl: this.url,\n\t\t\tstatus: this.status,\n\t\t\tstatusText: this.statusText,\n\t\t\theaders: this.headers,\n\t\t\tok: this.ok,\n\t\t\tredirected: this.redirected\n\t\t});\n\t}\n}\n\nBody.mixIn(Response.prototype);\n\nObject.defineProperties(Response.prototype, {\n\turl: { enumerable: true },\n\tstatus: { enumerable: true },\n\tok: { enumerable: true },\n\tredirected: { enumerable: true },\n\tstatusText: { enumerable: true },\n\theaders: { enumerable: true },\n\tclone: { enumerable: true }\n});\n\nObject.defineProperty(Response.prototype, Symbol.toStringTag, {\n\tvalue: 'Response',\n\twritable: false,\n\tenumerable: false,\n\tconfigurable: true\n});\n\nconst INTERNALS$2 = Symbol('Request internals');\nconst URL = Url.URL || whatwgUrl.URL;\n\n// fix an issue where \"format\", \"parse\" aren't a named export for node <10\nconst parse_url = Url.parse;\nconst format_url = Url.format;\n\n/**\n * Wrapper around `new URL` to handle arbitrary URLs\n *\n * @param {string} urlStr\n * @return {void}\n */\nfunction parseURL(urlStr) {\n\t/*\n \tCheck whether the URL is absolute or not\n \t\tScheme: https://tools.ietf.org/html/rfc3986#section-3.1\n \tAbsolute URL: https://tools.ietf.org/html/rfc3986#section-4.3\n */\n\tif (/^[a-zA-Z][a-zA-Z\\d+\\-.]*:/.exec(urlStr)) {\n\t\turlStr = new URL(urlStr).toString();\n\t}\n\n\t// Fallback to old implementation for arbitrary URLs\n\treturn parse_url(urlStr);\n}\n\nconst streamDestructionSupported = 'destroy' in Stream.Readable.prototype;\n\n/**\n * Check if a value is an instance of Request.\n *\n * @param Mixed input\n * @return Boolean\n */\nfunction isRequest(input) {\n\treturn typeof input === 'object' && typeof input[INTERNALS$2] === 'object';\n}\n\nfunction isAbortSignal(signal) {\n\tconst proto = signal && typeof signal === 'object' && Object.getPrototypeOf(signal);\n\treturn !!(proto && proto.constructor.name === 'AbortSignal');\n}\n\n/**\n * Request class\n *\n * @param Mixed input Url or Request instance\n * @param Object init Custom options\n * @return Void\n */\nclass Request {\n\tconstructor(input) {\n\t\tlet init = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n\t\tlet parsedURL;\n\n\t\t// normalize input\n\t\tif (!isRequest(input)) {\n\t\t\tif (input && input.href) {\n\t\t\t\t// in order to support Node.js' Url objects; though WHATWG's URL objects\n\t\t\t\t// will fall into this branch also (since their `toString()` will return\n\t\t\t\t// `href` property anyway)\n\t\t\t\tparsedURL = parseURL(input.href);\n\t\t\t} else {\n\t\t\t\t// coerce input to a string before attempting to parse\n\t\t\t\tparsedURL = parseURL(`${input}`);\n\t\t\t}\n\t\t\tinput = {};\n\t\t} else {\n\t\t\tparsedURL = parseURL(input.url);\n\t\t}\n\n\t\tlet method = init.method || input.method || 'GET';\n\t\tmethod = method.toUpperCase();\n\n\t\tif ((init.body != null || isRequest(input) && input.body !== null) && (method === 'GET' || method === 'HEAD')) {\n\t\t\tthrow new TypeError('Request with GET/HEAD method cannot have body');\n\t\t}\n\n\t\tlet inputBody = init.body != null ? init.body : isRequest(input) && input.body !== null ? clone(input) : null;\n\n\t\tBody.call(this, inputBody, {\n\t\t\ttimeout: init.timeout || input.timeout || 0,\n\t\t\tsize: init.size || input.size || 0\n\t\t});\n\n\t\tconst headers = new Headers(init.headers || input.headers || {});\n\n\t\tif (inputBody != null && !headers.has('Content-Type')) {\n\t\t\tconst contentType = extractContentType(inputBody);\n\t\t\tif (contentType) {\n\t\t\t\theaders.append('Content-Type', contentType);\n\t\t\t}\n\t\t}\n\n\t\tlet signal = isRequest(input) ? input.signal : null;\n\t\tif ('signal' in init) signal = init.signal;\n\n\t\tif (signal != null && !isAbortSignal(signal)) {\n\t\t\tthrow new TypeError('Expected signal to be an instanceof AbortSignal');\n\t\t}\n\n\t\tthis[INTERNALS$2] = {\n\t\t\tmethod,\n\t\t\tredirect: init.redirect || input.redirect || 'follow',\n\t\t\theaders,\n\t\t\tparsedURL,\n\t\t\tsignal\n\t\t};\n\n\t\t// node-fetch-only options\n\t\tthis.follow = init.follow !== undefined ? init.follow : input.follow !== undefined ? input.follow : 20;\n\t\tthis.compress = init.compress !== undefined ? init.compress : input.compress !== undefined ? input.compress : true;\n\t\tthis.counter = init.counter || input.counter || 0;\n\t\tthis.agent = init.agent || input.agent;\n\t}\n\n\tget method() {\n\t\treturn this[INTERNALS$2].method;\n\t}\n\n\tget url() {\n\t\treturn format_url(this[INTERNALS$2].parsedURL);\n\t}\n\n\tget headers() {\n\t\treturn this[INTERNALS$2].headers;\n\t}\n\n\tget redirect() {\n\t\treturn this[INTERNALS$2].redirect;\n\t}\n\n\tget signal() {\n\t\treturn this[INTERNALS$2].signal;\n\t}\n\n\t/**\n * Clone this request\n *\n * @return Request\n */\n\tclone() {\n\t\treturn new Request(this);\n\t}\n}\n\nBody.mixIn(Request.prototype);\n\nObject.defineProperty(Request.prototype, Symbol.toStringTag, {\n\tvalue: 'Request',\n\twritable: false,\n\tenumerable: false,\n\tconfigurable: true\n});\n\nObject.defineProperties(Request.prototype, {\n\tmethod: { enumerable: true },\n\turl: { enumerable: true },\n\theaders: { enumerable: true },\n\tredirect: { enumerable: true },\n\tclone: { enumerable: true },\n\tsignal: { enumerable: true }\n});\n\n/**\n * Convert a Request to Node.js http request options.\n *\n * @param Request A Request instance\n * @return Object The options object to be passed to http.request\n */\nfunction getNodeRequestOptions(request) {\n\tconst parsedURL = request[INTERNALS$2].parsedURL;\n\tconst headers = new Headers(request[INTERNALS$2].headers);\n\n\t// fetch step 1.3\n\tif (!headers.has('Accept')) {\n\t\theaders.set('Accept', '*/*');\n\t}\n\n\t// Basic fetch\n\tif (!parsedURL.protocol || !parsedURL.hostname) {\n\t\tthrow new TypeError('Only absolute URLs are supported');\n\t}\n\n\tif (!/^https?:$/.test(parsedURL.protocol)) {\n\t\tthrow new TypeError('Only HTTP(S) protocols are supported');\n\t}\n\n\tif (request.signal && request.body instanceof Stream.Readable && !streamDestructionSupported) {\n\t\tthrow new Error('Cancellation of streamed requests with AbortSignal is not supported in node < 8');\n\t}\n\n\t// HTTP-network-or-cache fetch steps 2.4-2.7\n\tlet contentLengthValue = null;\n\tif (request.body == null && /^(POST|PUT)$/i.test(request.method)) {\n\t\tcontentLengthValue = '0';\n\t}\n\tif (request.body != null) {\n\t\tconst totalBytes = getTotalBytes(request);\n\t\tif (typeof totalBytes === 'number') {\n\t\t\tcontentLengthValue = String(totalBytes);\n\t\t}\n\t}\n\tif (contentLengthValue) {\n\t\theaders.set('Content-Length', contentLengthValue);\n\t}\n\n\t// HTTP-network-or-cache fetch step 2.11\n\tif (!headers.has('User-Agent')) {\n\t\theaders.set('User-Agent', 'node-fetch/1.0 (+https://github.com/bitinn/node-fetch)');\n\t}\n\n\t// HTTP-network-or-cache fetch step 2.15\n\tif (request.compress && !headers.has('Accept-Encoding')) {\n\t\theaders.set('Accept-Encoding', 'gzip,deflate');\n\t}\n\n\tlet agent = request.agent;\n\tif (typeof agent === 'function') {\n\t\tagent = agent(parsedURL);\n\t}\n\n\t// HTTP-network fetch step 4.2\n\t// chunked encoding is handled by Node.js\n\n\treturn Object.assign({}, parsedURL, {\n\t\tmethod: request.method,\n\t\theaders: exportNodeCompatibleHeaders(headers),\n\t\tagent\n\t});\n}\n\n/**\n * abort-error.js\n *\n * AbortError interface for cancelled requests\n */\n\n/**\n * Create AbortError instance\n *\n * @param String message Error message for human\n * @return AbortError\n */\nfunction AbortError(message) {\n Error.call(this, message);\n\n this.type = 'aborted';\n this.message = message;\n\n // hide custom error implementation details from end-users\n Error.captureStackTrace(this, this.constructor);\n}\n\nAbortError.prototype = Object.create(Error.prototype);\nAbortError.prototype.constructor = AbortError;\nAbortError.prototype.name = 'AbortError';\n\nconst URL$1 = Url.URL || whatwgUrl.URL;\n\n// fix an issue where \"PassThrough\", \"resolve\" aren't a named export for node <10\nconst PassThrough$1 = Stream.PassThrough;\n\nconst isDomainOrSubdomain = function isDomainOrSubdomain(destination, original) {\n\tconst orig = new URL$1(original).hostname;\n\tconst dest = new URL$1(destination).hostname;\n\n\treturn orig === dest || orig[orig.length - dest.length - 1] === '.' && orig.endsWith(dest);\n};\n\n/**\n * isSameProtocol reports whether the two provided URLs use the same protocol.\n *\n * Both domains must already be in canonical form.\n * @param {string|URL} original\n * @param {string|URL} destination\n */\nconst isSameProtocol = function isSameProtocol(destination, original) {\n\tconst orig = new URL$1(original).protocol;\n\tconst dest = new URL$1(destination).protocol;\n\n\treturn orig === dest;\n};\n\n/**\n * Fetch function\n *\n * @param Mixed url Absolute url or Request instance\n * @param Object opts Fetch options\n * @return Promise\n */\nfunction fetch(url, opts) {\n\n\t// allow custom promise\n\tif (!fetch.Promise) {\n\t\tthrow new Error('native promise missing, set fetch.Promise to your favorite alternative');\n\t}\n\n\tBody.Promise = fetch.Promise;\n\n\t// wrap http.request into fetch\n\treturn new fetch.Promise(function (resolve, reject) {\n\t\t// build request object\n\t\tconst request = new Request(url, opts);\n\t\tconst options = getNodeRequestOptions(request);\n\n\t\tconst send = (options.protocol === 'https:' ? https : http).request;\n\t\tconst signal = request.signal;\n\n\t\tlet response = null;\n\n\t\tconst abort = function abort() {\n\t\t\tlet error = new AbortError('The user aborted a request.');\n\t\t\treject(error);\n\t\t\tif (request.body && request.body instanceof Stream.Readable) {\n\t\t\t\tdestroyStream(request.body, error);\n\t\t\t}\n\t\t\tif (!response || !response.body) return;\n\t\t\tresponse.body.emit('error', error);\n\t\t};\n\n\t\tif (signal && signal.aborted) {\n\t\t\tabort();\n\t\t\treturn;\n\t\t}\n\n\t\tconst abortAndFinalize = function abortAndFinalize() {\n\t\t\tabort();\n\t\t\tfinalize();\n\t\t};\n\n\t\t// send request\n\t\tconst req = send(options);\n\t\tlet reqTimeout;\n\n\t\tif (signal) {\n\t\t\tsignal.addEventListener('abort', abortAndFinalize);\n\t\t}\n\n\t\tfunction finalize() {\n\t\t\treq.abort();\n\t\t\tif (signal) signal.removeEventListener('abort', abortAndFinalize);\n\t\t\tclearTimeout(reqTimeout);\n\t\t}\n\n\t\tif (request.timeout) {\n\t\t\treq.once('socket', function (socket) {\n\t\t\t\treqTimeout = setTimeout(function () {\n\t\t\t\t\treject(new FetchError(`network timeout at: ${request.url}`, 'request-timeout'));\n\t\t\t\t\tfinalize();\n\t\t\t\t}, request.timeout);\n\t\t\t});\n\t\t}\n\n\t\treq.on('error', function (err) {\n\t\t\treject(new FetchError(`request to ${request.url} failed, reason: ${err.message}`, 'system', err));\n\n\t\t\tif (response && response.body) {\n\t\t\t\tdestroyStream(response.body, err);\n\t\t\t}\n\n\t\t\tfinalize();\n\t\t});\n\n\t\tfixResponseChunkedTransferBadEnding(req, function (err) {\n\t\t\tif (signal && signal.aborted) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (response && response.body) {\n\t\t\t\tdestroyStream(response.body, err);\n\t\t\t}\n\t\t});\n\n\t\t/* c8 ignore next 18 */\n\t\tif (parseInt(process.version.substring(1)) < 14) {\n\t\t\t// Before Node.js 14, pipeline() does not fully support async iterators and does not always\n\t\t\t// properly handle when the socket close/end events are out of order.\n\t\t\treq.on('socket', function (s) {\n\t\t\t\ts.addListener('close', function (hadError) {\n\t\t\t\t\t// if a data listener is still present we didn't end cleanly\n\t\t\t\t\tconst hasDataListener = s.listenerCount('data') > 0;\n\n\t\t\t\t\t// if end happened before close but the socket didn't emit an error, do it now\n\t\t\t\t\tif (response && hasDataListener && !hadError && !(signal && signal.aborted)) {\n\t\t\t\t\t\tconst err = new Error('Premature close');\n\t\t\t\t\t\terr.code = 'ERR_STREAM_PREMATURE_CLOSE';\n\t\t\t\t\t\tresponse.body.emit('error', err);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t});\n\t\t}\n\n\t\treq.on('response', function (res) {\n\t\t\tclearTimeout(reqTimeout);\n\n\t\t\tconst headers = createHeadersLenient(res.headers);\n\n\t\t\t// HTTP fetch step 5\n\t\t\tif (fetch.isRedirect(res.statusCode)) {\n\t\t\t\t// HTTP fetch step 5.2\n\t\t\t\tconst location = headers.get('Location');\n\n\t\t\t\t// HTTP fetch step 5.3\n\t\t\t\tlet locationURL = null;\n\t\t\t\ttry {\n\t\t\t\t\tlocationURL = location === null ? null : new URL$1(location, request.url).toString();\n\t\t\t\t} catch (err) {\n\t\t\t\t\t// error here can only be invalid URL in Location: header\n\t\t\t\t\t// do not throw when options.redirect == manual\n\t\t\t\t\t// let the user extract the errorneous redirect URL\n\t\t\t\t\tif (request.redirect !== 'manual') {\n\t\t\t\t\t\treject(new FetchError(`uri requested responds with an invalid redirect URL: ${location}`, 'invalid-redirect'));\n\t\t\t\t\t\tfinalize();\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// HTTP fetch step 5.5\n\t\t\t\tswitch (request.redirect) {\n\t\t\t\t\tcase 'error':\n\t\t\t\t\t\treject(new FetchError(`uri requested responds with a redirect, redirect mode is set to error: ${request.url}`, 'no-redirect'));\n\t\t\t\t\t\tfinalize();\n\t\t\t\t\t\treturn;\n\t\t\t\t\tcase 'manual':\n\t\t\t\t\t\t// node-fetch-specific step: make manual redirect a bit easier to use by setting the Location header value to the resolved URL.\n\t\t\t\t\t\tif (locationURL !== null) {\n\t\t\t\t\t\t\t// handle corrupted header\n\t\t\t\t\t\t\ttry {\n\t\t\t\t\t\t\t\theaders.set('Location', locationURL);\n\t\t\t\t\t\t\t} catch (err) {\n\t\t\t\t\t\t\t\t// istanbul ignore next: nodejs server prevent invalid response headers, we can't test this through normal request\n\t\t\t\t\t\t\t\treject(err);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 'follow':\n\t\t\t\t\t\t// HTTP-redirect fetch step 2\n\t\t\t\t\t\tif (locationURL === null) {\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// HTTP-redirect fetch step 5\n\t\t\t\t\t\tif (request.counter >= request.follow) {\n\t\t\t\t\t\t\treject(new FetchError(`maximum redirect reached at: ${request.url}`, 'max-redirect'));\n\t\t\t\t\t\t\tfinalize();\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// HTTP-redirect fetch step 6 (counter increment)\n\t\t\t\t\t\t// Create a new Request object.\n\t\t\t\t\t\tconst requestOpts = {\n\t\t\t\t\t\t\theaders: new Headers(request.headers),\n\t\t\t\t\t\t\tfollow: request.follow,\n\t\t\t\t\t\t\tcounter: request.counter + 1,\n\t\t\t\t\t\t\tagent: request.agent,\n\t\t\t\t\t\t\tcompress: request.compress,\n\t\t\t\t\t\t\tmethod: request.method,\n\t\t\t\t\t\t\tbody: request.body,\n\t\t\t\t\t\t\tsignal: request.signal,\n\t\t\t\t\t\t\ttimeout: request.timeout,\n\t\t\t\t\t\t\tsize: request.size\n\t\t\t\t\t\t};\n\n\t\t\t\t\t\tif (!isDomainOrSubdomain(request.url, locationURL) || !isSameProtocol(request.url, locationURL)) {\n\t\t\t\t\t\t\tfor (const name of ['authorization', 'www-authenticate', 'cookie', 'cookie2']) {\n\t\t\t\t\t\t\t\trequestOpts.headers.delete(name);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// HTTP-redirect fetch step 9\n\t\t\t\t\t\tif (res.statusCode !== 303 && request.body && getTotalBytes(request) === null) {\n\t\t\t\t\t\t\treject(new FetchError('Cannot follow redirect with body being a readable stream', 'unsupported-redirect'));\n\t\t\t\t\t\t\tfinalize();\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// HTTP-redirect fetch step 11\n\t\t\t\t\t\tif (res.statusCode === 303 || (res.statusCode === 301 || res.statusCode === 302) && request.method === 'POST') {\n\t\t\t\t\t\t\trequestOpts.method = 'GET';\n\t\t\t\t\t\t\trequestOpts.body = undefined;\n\t\t\t\t\t\t\trequestOpts.headers.delete('content-length');\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// HTTP-redirect fetch step 15\n\t\t\t\t\t\tresolve(fetch(new Request(locationURL, requestOpts)));\n\t\t\t\t\t\tfinalize();\n\t\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// prepare response\n\t\t\tres.once('end', function () {\n\t\t\t\tif (signal) signal.removeEventListener('abort', abortAndFinalize);\n\t\t\t});\n\t\t\tlet body = res.pipe(new PassThrough$1());\n\n\t\t\tconst response_options = {\n\t\t\t\turl: request.url,\n\t\t\t\tstatus: res.statusCode,\n\t\t\t\tstatusText: res.statusMessage,\n\t\t\t\theaders: headers,\n\t\t\t\tsize: request.size,\n\t\t\t\ttimeout: request.timeout,\n\t\t\t\tcounter: request.counter\n\t\t\t};\n\n\t\t\t// HTTP-network fetch step 12.1.1.3\n\t\t\tconst codings = headers.get('Content-Encoding');\n\n\t\t\t// HTTP-network fetch step 12.1.1.4: handle content codings\n\n\t\t\t// in following scenarios we ignore compression support\n\t\t\t// 1. compression support is disabled\n\t\t\t// 2. HEAD request\n\t\t\t// 3. no Content-Encoding header\n\t\t\t// 4. no content response (204)\n\t\t\t// 5. content not modified response (304)\n\t\t\tif (!request.compress || request.method === 'HEAD' || codings === null || res.statusCode === 204 || res.statusCode === 304) {\n\t\t\t\tresponse = new Response(body, response_options);\n\t\t\t\tresolve(response);\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// For Node v6+\n\t\t\t// Be less strict when decoding compressed responses, since sometimes\n\t\t\t// servers send slightly invalid responses that are still accepted\n\t\t\t// by common browsers.\n\t\t\t// Always using Z_SYNC_FLUSH is what cURL does.\n\t\t\tconst zlibOptions = {\n\t\t\t\tflush: zlib.Z_SYNC_FLUSH,\n\t\t\t\tfinishFlush: zlib.Z_SYNC_FLUSH\n\t\t\t};\n\n\t\t\t// for gzip\n\t\t\tif (codings == 'gzip' || codings == 'x-gzip') {\n\t\t\t\tbody = body.pipe(zlib.createGunzip(zlibOptions));\n\t\t\t\tresponse = new Response(body, response_options);\n\t\t\t\tresolve(response);\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// for deflate\n\t\t\tif (codings == 'deflate' || codings == 'x-deflate') {\n\t\t\t\t// handle the infamous raw deflate response from old servers\n\t\t\t\t// a hack for old IIS and Apache servers\n\t\t\t\tconst raw = res.pipe(new PassThrough$1());\n\t\t\t\traw.once('data', function (chunk) {\n\t\t\t\t\t// see http://stackoverflow.com/questions/37519828\n\t\t\t\t\tif ((chunk[0] & 0x0F) === 0x08) {\n\t\t\t\t\t\tbody = body.pipe(zlib.createInflate());\n\t\t\t\t\t} else {\n\t\t\t\t\t\tbody = body.pipe(zlib.createInflateRaw());\n\t\t\t\t\t}\n\t\t\t\t\tresponse = new Response(body, response_options);\n\t\t\t\t\tresolve(response);\n\t\t\t\t});\n\t\t\t\traw.on('end', function () {\n\t\t\t\t\t// some old IIS servers return zero-length OK deflate responses, so 'data' is never emitted.\n\t\t\t\t\tif (!response) {\n\t\t\t\t\t\tresponse = new Response(body, response_options);\n\t\t\t\t\t\tresolve(response);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// for br\n\t\t\tif (codings == 'br' && typeof zlib.createBrotliDecompress === 'function') {\n\t\t\t\tbody = body.pipe(zlib.createBrotliDecompress());\n\t\t\t\tresponse = new Response(body, response_options);\n\t\t\t\tresolve(response);\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// otherwise, use response as-is\n\t\t\tresponse = new Response(body, response_options);\n\t\t\tresolve(response);\n\t\t});\n\n\t\twriteToStream(req, request);\n\t});\n}\nfunction fixResponseChunkedTransferBadEnding(request, errorCallback) {\n\tlet socket;\n\n\trequest.on('socket', function (s) {\n\t\tsocket = s;\n\t});\n\n\trequest.on('response', function (response) {\n\t\tconst headers = response.headers;\n\n\t\tif (headers['transfer-encoding'] === 'chunked' && !headers['content-length']) {\n\t\t\tresponse.once('close', function (hadError) {\n\t\t\t\t// tests for socket presence, as in some situations the\n\t\t\t\t// the 'socket' event is not triggered for the request\n\t\t\t\t// (happens in deno), avoids `TypeError`\n\t\t\t\t// if a data listener is still present we didn't end cleanly\n\t\t\t\tconst hasDataListener = socket && socket.listenerCount('data') > 0;\n\n\t\t\t\tif (hasDataListener && !hadError) {\n\t\t\t\t\tconst err = new Error('Premature close');\n\t\t\t\t\terr.code = 'ERR_STREAM_PREMATURE_CLOSE';\n\t\t\t\t\terrorCallback(err);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n}\n\nfunction destroyStream(stream, err) {\n\tif (stream.destroy) {\n\t\tstream.destroy(err);\n\t} else {\n\t\t// node < 8\n\t\tstream.emit('error', err);\n\t\tstream.end();\n\t}\n}\n\n/**\n * Redirect code matching\n *\n * @param Number code Status code\n * @return Boolean\n */\nfetch.isRedirect = function (code) {\n\treturn code === 301 || code === 302 || code === 303 || code === 307 || code === 308;\n};\n\n// expose Promise\nfetch.Promise = global.Promise;\n\nmodule.exports = exports = fetch;\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.default = exports;\nexports.Headers = Headers;\nexports.Request = Request;\nexports.Response = Response;\nexports.FetchError = FetchError;\nexports.AbortError = AbortError;\n","\"use strict\";\n\nvar punycode = require(\"punycode\");\nvar mappingTable = require(\"./lib/mappingTable.json\");\n\nvar PROCESSING_OPTIONS = {\n TRANSITIONAL: 0,\n NONTRANSITIONAL: 1\n};\n\nfunction normalize(str) { // fix bug in v8\n return str.split('\\u0000').map(function (s) { return s.normalize('NFC'); }).join('\\u0000');\n}\n\nfunction findStatus(val) {\n var start = 0;\n var end = mappingTable.length - 1;\n\n while (start <= end) {\n var mid = Math.floor((start + end) / 2);\n\n var target = mappingTable[mid];\n if (target[0][0] <= val && target[0][1] >= val) {\n return target;\n } else if (target[0][0] > val) {\n end = mid - 1;\n } else {\n start = mid + 1;\n }\n }\n\n return null;\n}\n\nvar regexAstralSymbols = /[\\uD800-\\uDBFF][\\uDC00-\\uDFFF]/g;\n\nfunction countSymbols(string) {\n return string\n // replace every surrogate pair with a BMP symbol\n .replace(regexAstralSymbols, '_')\n // then get the length\n .length;\n}\n\nfunction mapChars(domain_name, useSTD3, processing_option) {\n var hasError = false;\n var processed = \"\";\n\n var len = countSymbols(domain_name);\n for (var i = 0; i < len; ++i) {\n var codePoint = domain_name.codePointAt(i);\n var status = findStatus(codePoint);\n\n switch (status[1]) {\n case \"disallowed\":\n hasError = true;\n processed += String.fromCodePoint(codePoint);\n break;\n case \"ignored\":\n break;\n case \"mapped\":\n processed += String.fromCodePoint.apply(String, status[2]);\n break;\n case \"deviation\":\n if (processing_option === PROCESSING_OPTIONS.TRANSITIONAL) {\n processed += String.fromCodePoint.apply(String, status[2]);\n } else {\n processed += String.fromCodePoint(codePoint);\n }\n break;\n case \"valid\":\n processed += String.fromCodePoint(codePoint);\n break;\n case \"disallowed_STD3_mapped\":\n if (useSTD3) {\n hasError = true;\n processed += String.fromCodePoint(codePoint);\n } else {\n processed += String.fromCodePoint.apply(String, status[2]);\n }\n break;\n case \"disallowed_STD3_valid\":\n if (useSTD3) {\n hasError = true;\n }\n\n processed += String.fromCodePoint(codePoint);\n break;\n }\n }\n\n return {\n string: processed,\n error: hasError\n };\n}\n\nvar combiningMarksRegex = /[\\u0300-\\u036F\\u0483-\\u0489\\u0591-\\u05BD\\u05BF\\u05C1\\u05C2\\u05C4\\u05C5\\u05C7\\u0610-\\u061A\\u064B-\\u065F\\u0670\\u06D6-\\u06DC\\u06DF-\\u06E4\\u06E7\\u06E8\\u06EA-\\u06ED\\u0711\\u0730-\\u074A\\u07A6-\\u07B0\\u07EB-\\u07F3\\u0816-\\u0819\\u081B-\\u0823\\u0825-\\u0827\\u0829-\\u082D\\u0859-\\u085B\\u08E4-\\u0903\\u093A-\\u093C\\u093E-\\u094F\\u0951-\\u0957\\u0962\\u0963\\u0981-\\u0983\\u09BC\\u09BE-\\u09C4\\u09C7\\u09C8\\u09CB-\\u09CD\\u09D7\\u09E2\\u09E3\\u0A01-\\u0A03\\u0A3C\\u0A3E-\\u0A42\\u0A47\\u0A48\\u0A4B-\\u0A4D\\u0A51\\u0A70\\u0A71\\u0A75\\u0A81-\\u0A83\\u0ABC\\u0ABE-\\u0AC5\\u0AC7-\\u0AC9\\u0ACB-\\u0ACD\\u0AE2\\u0AE3\\u0B01-\\u0B03\\u0B3C\\u0B3E-\\u0B44\\u0B47\\u0B48\\u0B4B-\\u0B4D\\u0B56\\u0B57\\u0B62\\u0B63\\u0B82\\u0BBE-\\u0BC2\\u0BC6-\\u0BC8\\u0BCA-\\u0BCD\\u0BD7\\u0C00-\\u0C03\\u0C3E-\\u0C44\\u0C46-\\u0C48\\u0C4A-\\u0C4D\\u0C55\\u0C56\\u0C62\\u0C63\\u0C81-\\u0C83\\u0CBC\\u0CBE-\\u0CC4\\u0CC6-\\u0CC8\\u0CCA-\\u0CCD\\u0CD5\\u0CD6\\u0CE2\\u0CE3\\u0D01-\\u0D03\\u0D3E-\\u0D44\\u0D46-\\u0D48\\u0D4A-\\u0D4D\\u0D57\\u0D62\\u0D63\\u0D82\\u0D83\\u0DCA\\u0DCF-\\u0DD4\\u0DD6\\u0DD8-\\u0DDF\\u0DF2\\u0DF3\\u0E31\\u0E34-\\u0E3A\\u0E47-\\u0E4E\\u0EB1\\u0EB4-\\u0EB9\\u0EBB\\u0EBC\\u0EC8-\\u0ECD\\u0F18\\u0F19\\u0F35\\u0F37\\u0F39\\u0F3E\\u0F3F\\u0F71-\\u0F84\\u0F86\\u0F87\\u0F8D-\\u0F97\\u0F99-\\u0FBC\\u0FC6\\u102B-\\u103E\\u1056-\\u1059\\u105E-\\u1060\\u1062-\\u1064\\u1067-\\u106D\\u1071-\\u1074\\u1082-\\u108D\\u108F\\u109A-\\u109D\\u135D-\\u135F\\u1712-\\u1714\\u1732-\\u1734\\u1752\\u1753\\u1772\\u1773\\u17B4-\\u17D3\\u17DD\\u180B-\\u180D\\u18A9\\u1920-\\u192B\\u1930-\\u193B\\u19B0-\\u19C0\\u19C8\\u19C9\\u1A17-\\u1A1B\\u1A55-\\u1A5E\\u1A60-\\u1A7C\\u1A7F\\u1AB0-\\u1ABE\\u1B00-\\u1B04\\u1B34-\\u1B44\\u1B6B-\\u1B73\\u1B80-\\u1B82\\u1BA1-\\u1BAD\\u1BE6-\\u1BF3\\u1C24-\\u1C37\\u1CD0-\\u1CD2\\u1CD4-\\u1CE8\\u1CED\\u1CF2-\\u1CF4\\u1CF8\\u1CF9\\u1DC0-\\u1DF5\\u1DFC-\\u1DFF\\u20D0-\\u20F0\\u2CEF-\\u2CF1\\u2D7F\\u2DE0-\\u2DFF\\u302A-\\u302F\\u3099\\u309A\\uA66F-\\uA672\\uA674-\\uA67D\\uA69F\\uA6F0\\uA6F1\\uA802\\uA806\\uA80B\\uA823-\\uA827\\uA880\\uA881\\uA8B4-\\uA8C4\\uA8E0-\\uA8F1\\uA926-\\uA92D\\uA947-\\uA953\\uA980-\\uA983\\uA9B3-\\uA9C0\\uA9E5\\uAA29-\\uAA36\\uAA43\\uAA4C\\uAA4D\\uAA7B-\\uAA7D\\uAAB0\\uAAB2-\\uAAB4\\uAAB7\\uAAB8\\uAABE\\uAABF\\uAAC1\\uAAEB-\\uAAEF\\uAAF5\\uAAF6\\uABE3-\\uABEA\\uABEC\\uABED\\uFB1E\\uFE00-\\uFE0F\\uFE20-\\uFE2D]|\\uD800[\\uDDFD\\uDEE0\\uDF76-\\uDF7A]|\\uD802[\\uDE01-\\uDE03\\uDE05\\uDE06\\uDE0C-\\uDE0F\\uDE38-\\uDE3A\\uDE3F\\uDEE5\\uDEE6]|\\uD804[\\uDC00-\\uDC02\\uDC38-\\uDC46\\uDC7F-\\uDC82\\uDCB0-\\uDCBA\\uDD00-\\uDD02\\uDD27-\\uDD34\\uDD73\\uDD80-\\uDD82\\uDDB3-\\uDDC0\\uDE2C-\\uDE37\\uDEDF-\\uDEEA\\uDF01-\\uDF03\\uDF3C\\uDF3E-\\uDF44\\uDF47\\uDF48\\uDF4B-\\uDF4D\\uDF57\\uDF62\\uDF63\\uDF66-\\uDF6C\\uDF70-\\uDF74]|\\uD805[\\uDCB0-\\uDCC3\\uDDAF-\\uDDB5\\uDDB8-\\uDDC0\\uDE30-\\uDE40\\uDEAB-\\uDEB7]|\\uD81A[\\uDEF0-\\uDEF4\\uDF30-\\uDF36]|\\uD81B[\\uDF51-\\uDF7E\\uDF8F-\\uDF92]|\\uD82F[\\uDC9D\\uDC9E]|\\uD834[\\uDD65-\\uDD69\\uDD6D-\\uDD72\\uDD7B-\\uDD82\\uDD85-\\uDD8B\\uDDAA-\\uDDAD\\uDE42-\\uDE44]|\\uD83A[\\uDCD0-\\uDCD6]|\\uDB40[\\uDD00-\\uDDEF]/;\n\nfunction validateLabel(label, processing_option) {\n if (label.substr(0, 4) === \"xn--\") {\n label = punycode.toUnicode(label);\n processing_option = PROCESSING_OPTIONS.NONTRANSITIONAL;\n }\n\n var error = false;\n\n if (normalize(label) !== label ||\n (label[3] === \"-\" && label[4] === \"-\") ||\n label[0] === \"-\" || label[label.length - 1] === \"-\" ||\n label.indexOf(\".\") !== -1 ||\n label.search(combiningMarksRegex) === 0) {\n error = true;\n }\n\n var len = countSymbols(label);\n for (var i = 0; i < len; ++i) {\n var status = findStatus(label.codePointAt(i));\n if ((processing === PROCESSING_OPTIONS.TRANSITIONAL && status[1] !== \"valid\") ||\n (processing === PROCESSING_OPTIONS.NONTRANSITIONAL &&\n status[1] !== \"valid\" && status[1] !== \"deviation\")) {\n error = true;\n break;\n }\n }\n\n return {\n label: label,\n error: error\n };\n}\n\nfunction processing(domain_name, useSTD3, processing_option) {\n var result = mapChars(domain_name, useSTD3, processing_option);\n result.string = normalize(result.string);\n\n var labels = result.string.split(\".\");\n for (var i = 0; i < labels.length; ++i) {\n try {\n var validation = validateLabel(labels[i]);\n labels[i] = validation.label;\n result.error = result.error || validation.error;\n } catch(e) {\n result.error = true;\n }\n }\n\n return {\n string: labels.join(\".\"),\n error: result.error\n };\n}\n\nmodule.exports.toASCII = function(domain_name, useSTD3, processing_option, verifyDnsLength) {\n var result = processing(domain_name, useSTD3, processing_option);\n var labels = result.string.split(\".\");\n labels = labels.map(function(l) {\n try {\n return punycode.toASCII(l);\n } catch(e) {\n result.error = true;\n return l;\n }\n });\n\n if (verifyDnsLength) {\n var total = labels.slice(0, labels.length - 1).join(\".\").length;\n if (total.length > 253 || total.length === 0) {\n result.error = true;\n }\n\n for (var i=0; i < labels.length; ++i) {\n if (labels.length > 63 || labels.length === 0) {\n result.error = true;\n break;\n }\n }\n }\n\n if (result.error) return null;\n return labels.join(\".\");\n};\n\nmodule.exports.toUnicode = function(domain_name, useSTD3) {\n var result = processing(domain_name, useSTD3, PROCESSING_OPTIONS.NONTRANSITIONAL);\n\n return {\n domain: result.string,\n error: result.error\n };\n};\n\nmodule.exports.PROCESSING_OPTIONS = PROCESSING_OPTIONS;\n","module.exports = require('./lib/tunnel');\n","'use strict';\n\nvar net = require('net');\nvar tls = require('tls');\nvar http = require('http');\nvar https = require('https');\nvar events = require('events');\nvar assert = require('assert');\nvar util = require('util');\n\n\nexports.httpOverHttp = httpOverHttp;\nexports.httpsOverHttp = httpsOverHttp;\nexports.httpOverHttps = httpOverHttps;\nexports.httpsOverHttps = httpsOverHttps;\n\n\nfunction httpOverHttp(options) {\n var agent = new TunnelingAgent(options);\n agent.request = http.request;\n return agent;\n}\n\nfunction httpsOverHttp(options) {\n var agent = new TunnelingAgent(options);\n agent.request = http.request;\n agent.createSocket = createSecureSocket;\n agent.defaultPort = 443;\n return agent;\n}\n\nfunction httpOverHttps(options) {\n var agent = new TunnelingAgent(options);\n agent.request = https.request;\n return agent;\n}\n\nfunction httpsOverHttps(options) {\n var agent = new TunnelingAgent(options);\n agent.request = https.request;\n agent.createSocket = createSecureSocket;\n agent.defaultPort = 443;\n return agent;\n}\n\n\nfunction TunnelingAgent(options) {\n var self = this;\n self.options = options || {};\n self.proxyOptions = self.options.proxy || {};\n self.maxSockets = self.options.maxSockets || http.Agent.defaultMaxSockets;\n self.requests = [];\n self.sockets = [];\n\n self.on('free', function onFree(socket, host, port, localAddress) {\n var options = toOptions(host, port, localAddress);\n for (var i = 0, len = self.requests.length; i < len; ++i) {\n var pending = self.requests[i];\n if (pending.host === options.host && pending.port === options.port) {\n // Detect the request to connect same origin server,\n // reuse the connection.\n self.requests.splice(i, 1);\n pending.request.onSocket(socket);\n return;\n }\n }\n socket.destroy();\n self.removeSocket(socket);\n });\n}\nutil.inherits(TunnelingAgent, events.EventEmitter);\n\nTunnelingAgent.prototype.addRequest = function addRequest(req, host, port, localAddress) {\n var self = this;\n var options = mergeOptions({request: req}, self.options, toOptions(host, port, localAddress));\n\n if (self.sockets.length >= this.maxSockets) {\n // We are over limit so we'll add it to the queue.\n self.requests.push(options);\n return;\n }\n\n // If we are under maxSockets create a new one.\n self.createSocket(options, function(socket) {\n socket.on('free', onFree);\n socket.on('close', onCloseOrRemove);\n socket.on('agentRemove', onCloseOrRemove);\n req.onSocket(socket);\n\n function onFree() {\n self.emit('free', socket, options);\n }\n\n function onCloseOrRemove(err) {\n self.removeSocket(socket);\n socket.removeListener('free', onFree);\n socket.removeListener('close', onCloseOrRemove);\n socket.removeListener('agentRemove', onCloseOrRemove);\n }\n });\n};\n\nTunnelingAgent.prototype.createSocket = function createSocket(options, cb) {\n var self = this;\n var placeholder = {};\n self.sockets.push(placeholder);\n\n var connectOptions = mergeOptions({}, self.proxyOptions, {\n method: 'CONNECT',\n path: options.host + ':' + options.port,\n agent: false,\n headers: {\n host: options.host + ':' + options.port\n }\n });\n if (options.localAddress) {\n connectOptions.localAddress = options.localAddress;\n }\n if (connectOptions.proxyAuth) {\n connectOptions.headers = connectOptions.headers || {};\n connectOptions.headers['Proxy-Authorization'] = 'Basic ' +\n new Buffer(connectOptions.proxyAuth).toString('base64');\n }\n\n debug('making CONNECT request');\n var connectReq = self.request(connectOptions);\n connectReq.useChunkedEncodingByDefault = false; // for v0.6\n connectReq.once('response', onResponse); // for v0.6\n connectReq.once('upgrade', onUpgrade); // for v0.6\n connectReq.once('connect', onConnect); // for v0.7 or later\n connectReq.once('error', onError);\n connectReq.end();\n\n function onResponse(res) {\n // Very hacky. This is necessary to avoid http-parser leaks.\n res.upgrade = true;\n }\n\n function onUpgrade(res, socket, head) {\n // Hacky.\n process.nextTick(function() {\n onConnect(res, socket, head);\n });\n }\n\n function onConnect(res, socket, head) {\n connectReq.removeAllListeners();\n socket.removeAllListeners();\n\n if (res.statusCode !== 200) {\n debug('tunneling socket could not be established, statusCode=%d',\n res.statusCode);\n socket.destroy();\n var error = new Error('tunneling socket could not be established, ' +\n 'statusCode=' + res.statusCode);\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n return;\n }\n if (head.length > 0) {\n debug('got illegal response body from proxy');\n socket.destroy();\n var error = new Error('got illegal response body from proxy');\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n return;\n }\n debug('tunneling connection has established');\n self.sockets[self.sockets.indexOf(placeholder)] = socket;\n return cb(socket);\n }\n\n function onError(cause) {\n connectReq.removeAllListeners();\n\n debug('tunneling socket could not be established, cause=%s\\n',\n cause.message, cause.stack);\n var error = new Error('tunneling socket could not be established, ' +\n 'cause=' + cause.message);\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n }\n};\n\nTunnelingAgent.prototype.removeSocket = function removeSocket(socket) {\n var pos = this.sockets.indexOf(socket)\n if (pos === -1) {\n return;\n }\n this.sockets.splice(pos, 1);\n\n var pending = this.requests.shift();\n if (pending) {\n // If we have pending requests and a socket gets closed a new one\n // needs to be created to take over in the pool for the one that closed.\n this.createSocket(pending, function(socket) {\n pending.request.onSocket(socket);\n });\n }\n};\n\nfunction createSecureSocket(options, cb) {\n var self = this;\n TunnelingAgent.prototype.createSocket.call(self, options, function(socket) {\n var hostHeader = options.request.getHeader('host');\n var tlsOptions = mergeOptions({}, self.options, {\n socket: socket,\n servername: hostHeader ? hostHeader.replace(/:.*$/, '') : options.host\n });\n\n // 0 is dummy port for v0.6\n var secureSocket = tls.connect(0, tlsOptions);\n self.sockets[self.sockets.indexOf(socket)] = secureSocket;\n cb(secureSocket);\n });\n}\n\n\nfunction toOptions(host, port, localAddress) {\n if (typeof host === 'string') { // since v0.10\n return {\n host: host,\n port: port,\n localAddress: localAddress\n };\n }\n return host; // for v0.11 or later\n}\n\nfunction mergeOptions(target) {\n for (var i = 1, len = arguments.length; i < len; ++i) {\n var overrides = arguments[i];\n if (typeof overrides === 'object') {\n var keys = Object.keys(overrides);\n for (var j = 0, keyLen = keys.length; j < keyLen; ++j) {\n var k = keys[j];\n if (overrides[k] !== undefined) {\n target[k] = overrides[k];\n }\n }\n }\n }\n return target;\n}\n\n\nvar debug;\nif (process.env.NODE_DEBUG && /\\btunnel\\b/.test(process.env.NODE_DEBUG)) {\n debug = function() {\n var args = Array.prototype.slice.call(arguments);\n if (typeof args[0] === 'string') {\n args[0] = 'TUNNEL: ' + args[0];\n } else {\n args.unshift('TUNNEL:');\n }\n console.error.apply(console, args);\n }\n} else {\n debug = function() {};\n}\nexports.debug = debug; // for test\n","\"use strict\";\n\nvar conversions = {};\nmodule.exports = conversions;\n\nfunction sign(x) {\n return x < 0 ? -1 : 1;\n}\n\nfunction evenRound(x) {\n // Round x to the nearest integer, choosing the even integer if it lies halfway between two.\n if ((x % 1) === 0.5 && (x & 1) === 0) { // [even number].5; round down (i.e. floor)\n return Math.floor(x);\n } else {\n return Math.round(x);\n }\n}\n\nfunction createNumberConversion(bitLength, typeOpts) {\n if (!typeOpts.unsigned) {\n --bitLength;\n }\n const lowerBound = typeOpts.unsigned ? 0 : -Math.pow(2, bitLength);\n const upperBound = Math.pow(2, bitLength) - 1;\n\n const moduloVal = typeOpts.moduloBitLength ? Math.pow(2, typeOpts.moduloBitLength) : Math.pow(2, bitLength);\n const moduloBound = typeOpts.moduloBitLength ? Math.pow(2, typeOpts.moduloBitLength - 1) : Math.pow(2, bitLength - 1);\n\n return function(V, opts) {\n if (!opts) opts = {};\n\n let x = +V;\n\n if (opts.enforceRange) {\n if (!Number.isFinite(x)) {\n throw new TypeError(\"Argument is not a finite number\");\n }\n\n x = sign(x) * Math.floor(Math.abs(x));\n if (x < lowerBound || x > upperBound) {\n throw new TypeError(\"Argument is not in byte range\");\n }\n\n return x;\n }\n\n if (!isNaN(x) && opts.clamp) {\n x = evenRound(x);\n\n if (x < lowerBound) x = lowerBound;\n if (x > upperBound) x = upperBound;\n return x;\n }\n\n if (!Number.isFinite(x) || x === 0) {\n return 0;\n }\n\n x = sign(x) * Math.floor(Math.abs(x));\n x = x % moduloVal;\n\n if (!typeOpts.unsigned && x >= moduloBound) {\n return x - moduloVal;\n } else if (typeOpts.unsigned) {\n if (x < 0) {\n x += moduloVal;\n } else if (x === -0) { // don't return negative zero\n return 0;\n }\n }\n\n return x;\n }\n}\n\nconversions[\"void\"] = function () {\n return undefined;\n};\n\nconversions[\"boolean\"] = function (val) {\n return !!val;\n};\n\nconversions[\"byte\"] = createNumberConversion(8, { unsigned: false });\nconversions[\"octet\"] = createNumberConversion(8, { unsigned: true });\n\nconversions[\"short\"] = createNumberConversion(16, { unsigned: false });\nconversions[\"unsigned short\"] = createNumberConversion(16, { unsigned: true });\n\nconversions[\"long\"] = createNumberConversion(32, { unsigned: false });\nconversions[\"unsigned long\"] = createNumberConversion(32, { unsigned: true });\n\nconversions[\"long long\"] = createNumberConversion(32, { unsigned: false, moduloBitLength: 64 });\nconversions[\"unsigned long long\"] = createNumberConversion(32, { unsigned: true, moduloBitLength: 64 });\n\nconversions[\"double\"] = function (V) {\n const x = +V;\n\n if (!Number.isFinite(x)) {\n throw new TypeError(\"Argument is not a finite floating-point value\");\n }\n\n return x;\n};\n\nconversions[\"unrestricted double\"] = function (V) {\n const x = +V;\n\n if (isNaN(x)) {\n throw new TypeError(\"Argument is NaN\");\n }\n\n return x;\n};\n\n// not quite valid, but good enough for JS\nconversions[\"float\"] = conversions[\"double\"];\nconversions[\"unrestricted float\"] = conversions[\"unrestricted double\"];\n\nconversions[\"DOMString\"] = function (V, opts) {\n if (!opts) opts = {};\n\n if (opts.treatNullAsEmptyString && V === null) {\n return \"\";\n }\n\n return String(V);\n};\n\nconversions[\"ByteString\"] = function (V, opts) {\n const x = String(V);\n let c = undefined;\n for (let i = 0; (c = x.codePointAt(i)) !== undefined; ++i) {\n if (c > 255) {\n throw new TypeError(\"Argument is not a valid bytestring\");\n }\n }\n\n return x;\n};\n\nconversions[\"USVString\"] = function (V) {\n const S = String(V);\n const n = S.length;\n const U = [];\n for (let i = 0; i < n; ++i) {\n const c = S.charCodeAt(i);\n if (c < 0xD800 || c > 0xDFFF) {\n U.push(String.fromCodePoint(c));\n } else if (0xDC00 <= c && c <= 0xDFFF) {\n U.push(String.fromCodePoint(0xFFFD));\n } else {\n if (i === n - 1) {\n U.push(String.fromCodePoint(0xFFFD));\n } else {\n const d = S.charCodeAt(i + 1);\n if (0xDC00 <= d && d <= 0xDFFF) {\n const a = c & 0x3FF;\n const b = d & 0x3FF;\n U.push(String.fromCodePoint((2 << 15) + (2 << 9) * a + b));\n ++i;\n } else {\n U.push(String.fromCodePoint(0xFFFD));\n }\n }\n }\n }\n\n return U.join('');\n};\n\nconversions[\"Date\"] = function (V, opts) {\n if (!(V instanceof Date)) {\n throw new TypeError(\"Argument is not a Date object\");\n }\n if (isNaN(V)) {\n return undefined;\n }\n\n return V;\n};\n\nconversions[\"RegExp\"] = function (V, opts) {\n if (!(V instanceof RegExp)) {\n V = new RegExp(V);\n }\n\n return V;\n};\n","\"use strict\";\nconst usm = require(\"./url-state-machine\");\n\nexports.implementation = class URLImpl {\n constructor(constructorArgs) {\n const url = constructorArgs[0];\n const base = constructorArgs[1];\n\n let parsedBase = null;\n if (base !== undefined) {\n parsedBase = usm.basicURLParse(base);\n if (parsedBase === \"failure\") {\n throw new TypeError(\"Invalid base URL\");\n }\n }\n\n const parsedURL = usm.basicURLParse(url, { baseURL: parsedBase });\n if (parsedURL === \"failure\") {\n throw new TypeError(\"Invalid URL\");\n }\n\n this._url = parsedURL;\n\n // TODO: query stuff\n }\n\n get href() {\n return usm.serializeURL(this._url);\n }\n\n set href(v) {\n const parsedURL = usm.basicURLParse(v);\n if (parsedURL === \"failure\") {\n throw new TypeError(\"Invalid URL\");\n }\n\n this._url = parsedURL;\n }\n\n get origin() {\n return usm.serializeURLOrigin(this._url);\n }\n\n get protocol() {\n return this._url.scheme + \":\";\n }\n\n set protocol(v) {\n usm.basicURLParse(v + \":\", { url: this._url, stateOverride: \"scheme start\" });\n }\n\n get username() {\n return this._url.username;\n }\n\n set username(v) {\n if (usm.cannotHaveAUsernamePasswordPort(this._url)) {\n return;\n }\n\n usm.setTheUsername(this._url, v);\n }\n\n get password() {\n return this._url.password;\n }\n\n set password(v) {\n if (usm.cannotHaveAUsernamePasswordPort(this._url)) {\n return;\n }\n\n usm.setThePassword(this._url, v);\n }\n\n get host() {\n const url = this._url;\n\n if (url.host === null) {\n return \"\";\n }\n\n if (url.port === null) {\n return usm.serializeHost(url.host);\n }\n\n return usm.serializeHost(url.host) + \":\" + usm.serializeInteger(url.port);\n }\n\n set host(v) {\n if (this._url.cannotBeABaseURL) {\n return;\n }\n\n usm.basicURLParse(v, { url: this._url, stateOverride: \"host\" });\n }\n\n get hostname() {\n if (this._url.host === null) {\n return \"\";\n }\n\n return usm.serializeHost(this._url.host);\n }\n\n set hostname(v) {\n if (this._url.cannotBeABaseURL) {\n return;\n }\n\n usm.basicURLParse(v, { url: this._url, stateOverride: \"hostname\" });\n }\n\n get port() {\n if (this._url.port === null) {\n return \"\";\n }\n\n return usm.serializeInteger(this._url.port);\n }\n\n set port(v) {\n if (usm.cannotHaveAUsernamePasswordPort(this._url)) {\n return;\n }\n\n if (v === \"\") {\n this._url.port = null;\n } else {\n usm.basicURLParse(v, { url: this._url, stateOverride: \"port\" });\n }\n }\n\n get pathname() {\n if (this._url.cannotBeABaseURL) {\n return this._url.path[0];\n }\n\n if (this._url.path.length === 0) {\n return \"\";\n }\n\n return \"/\" + this._url.path.join(\"/\");\n }\n\n set pathname(v) {\n if (this._url.cannotBeABaseURL) {\n return;\n }\n\n this._url.path = [];\n usm.basicURLParse(v, { url: this._url, stateOverride: \"path start\" });\n }\n\n get search() {\n if (this._url.query === null || this._url.query === \"\") {\n return \"\";\n }\n\n return \"?\" + this._url.query;\n }\n\n set search(v) {\n // TODO: query stuff\n\n const url = this._url;\n\n if (v === \"\") {\n url.query = null;\n return;\n }\n\n const input = v[0] === \"?\" ? v.substring(1) : v;\n url.query = \"\";\n usm.basicURLParse(input, { url, stateOverride: \"query\" });\n }\n\n get hash() {\n if (this._url.fragment === null || this._url.fragment === \"\") {\n return \"\";\n }\n\n return \"#\" + this._url.fragment;\n }\n\n set hash(v) {\n if (v === \"\") {\n this._url.fragment = null;\n return;\n }\n\n const input = v[0] === \"#\" ? v.substring(1) : v;\n this._url.fragment = \"\";\n usm.basicURLParse(input, { url: this._url, stateOverride: \"fragment\" });\n }\n\n toJSON() {\n return this.href;\n }\n};\n","\"use strict\";\n\nconst conversions = require(\"webidl-conversions\");\nconst utils = require(\"./utils.js\");\nconst Impl = require(\".//URL-impl.js\");\n\nconst impl = utils.implSymbol;\n\nfunction URL(url) {\n if (!this || this[impl] || !(this instanceof URL)) {\n throw new TypeError(\"Failed to construct 'URL': Please use the 'new' operator, this DOM object constructor cannot be called as a function.\");\n }\n if (arguments.length < 1) {\n throw new TypeError(\"Failed to construct 'URL': 1 argument required, but only \" + arguments.length + \" present.\");\n }\n const args = [];\n for (let i = 0; i < arguments.length && i < 2; ++i) {\n args[i] = arguments[i];\n }\n args[0] = conversions[\"USVString\"](args[0]);\n if (args[1] !== undefined) {\n args[1] = conversions[\"USVString\"](args[1]);\n }\n\n module.exports.setup(this, args);\n}\n\nURL.prototype.toJSON = function toJSON() {\n if (!this || !module.exports.is(this)) {\n throw new TypeError(\"Illegal invocation\");\n }\n const args = [];\n for (let i = 0; i < arguments.length && i < 0; ++i) {\n args[i] = arguments[i];\n }\n return this[impl].toJSON.apply(this[impl], args);\n};\nObject.defineProperty(URL.prototype, \"href\", {\n get() {\n return this[impl].href;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].href = V;\n },\n enumerable: true,\n configurable: true\n});\n\nURL.prototype.toString = function () {\n if (!this || !module.exports.is(this)) {\n throw new TypeError(\"Illegal invocation\");\n }\n return this.href;\n};\n\nObject.defineProperty(URL.prototype, \"origin\", {\n get() {\n return this[impl].origin;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"protocol\", {\n get() {\n return this[impl].protocol;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].protocol = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"username\", {\n get() {\n return this[impl].username;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].username = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"password\", {\n get() {\n return this[impl].password;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].password = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"host\", {\n get() {\n return this[impl].host;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].host = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"hostname\", {\n get() {\n return this[impl].hostname;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].hostname = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"port\", {\n get() {\n return this[impl].port;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].port = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"pathname\", {\n get() {\n return this[impl].pathname;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].pathname = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"search\", {\n get() {\n return this[impl].search;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].search = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"hash\", {\n get() {\n return this[impl].hash;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].hash = V;\n },\n enumerable: true,\n configurable: true\n});\n\n\nmodule.exports = {\n is(obj) {\n return !!obj && obj[impl] instanceof Impl.implementation;\n },\n create(constructorArgs, privateData) {\n let obj = Object.create(URL.prototype);\n this.setup(obj, constructorArgs, privateData);\n return obj;\n },\n setup(obj, constructorArgs, privateData) {\n if (!privateData) privateData = {};\n privateData.wrapper = obj;\n\n obj[impl] = new Impl.implementation(constructorArgs, privateData);\n obj[impl][utils.wrapperSymbol] = obj;\n },\n interface: URL,\n expose: {\n Window: { URL: URL },\n Worker: { URL: URL }\n }\n};\n\n","\"use strict\";\n\nexports.URL = require(\"./URL\").interface;\nexports.serializeURL = require(\"./url-state-machine\").serializeURL;\nexports.serializeURLOrigin = require(\"./url-state-machine\").serializeURLOrigin;\nexports.basicURLParse = require(\"./url-state-machine\").basicURLParse;\nexports.setTheUsername = require(\"./url-state-machine\").setTheUsername;\nexports.setThePassword = require(\"./url-state-machine\").setThePassword;\nexports.serializeHost = require(\"./url-state-machine\").serializeHost;\nexports.serializeInteger = require(\"./url-state-machine\").serializeInteger;\nexports.parseURL = require(\"./url-state-machine\").parseURL;\n","\"use strict\";\r\nconst punycode = require(\"punycode\");\r\nconst tr46 = require(\"tr46\");\r\n\r\nconst specialSchemes = {\r\n ftp: 21,\r\n file: null,\r\n gopher: 70,\r\n http: 80,\r\n https: 443,\r\n ws: 80,\r\n wss: 443\r\n};\r\n\r\nconst failure = Symbol(\"failure\");\r\n\r\nfunction countSymbols(str) {\r\n return punycode.ucs2.decode(str).length;\r\n}\r\n\r\nfunction at(input, idx) {\r\n const c = input[idx];\r\n return isNaN(c) ? undefined : String.fromCodePoint(c);\r\n}\r\n\r\nfunction isASCIIDigit(c) {\r\n return c >= 0x30 && c <= 0x39;\r\n}\r\n\r\nfunction isASCIIAlpha(c) {\r\n return (c >= 0x41 && c <= 0x5A) || (c >= 0x61 && c <= 0x7A);\r\n}\r\n\r\nfunction isASCIIAlphanumeric(c) {\r\n return isASCIIAlpha(c) || isASCIIDigit(c);\r\n}\r\n\r\nfunction isASCIIHex(c) {\r\n return isASCIIDigit(c) || (c >= 0x41 && c <= 0x46) || (c >= 0x61 && c <= 0x66);\r\n}\r\n\r\nfunction isSingleDot(buffer) {\r\n return buffer === \".\" || buffer.toLowerCase() === \"%2e\";\r\n}\r\n\r\nfunction isDoubleDot(buffer) {\r\n buffer = buffer.toLowerCase();\r\n return buffer === \"..\" || buffer === \"%2e.\" || buffer === \".%2e\" || buffer === \"%2e%2e\";\r\n}\r\n\r\nfunction isWindowsDriveLetterCodePoints(cp1, cp2) {\r\n return isASCIIAlpha(cp1) && (cp2 === 58 || cp2 === 124);\r\n}\r\n\r\nfunction isWindowsDriveLetterString(string) {\r\n return string.length === 2 && isASCIIAlpha(string.codePointAt(0)) && (string[1] === \":\" || string[1] === \"|\");\r\n}\r\n\r\nfunction isNormalizedWindowsDriveLetterString(string) {\r\n return string.length === 2 && isASCIIAlpha(string.codePointAt(0)) && string[1] === \":\";\r\n}\r\n\r\nfunction containsForbiddenHostCodePoint(string) {\r\n return string.search(/\\u0000|\\u0009|\\u000A|\\u000D|\\u0020|#|%|\\/|:|\\?|@|\\[|\\\\|\\]/) !== -1;\r\n}\r\n\r\nfunction containsForbiddenHostCodePointExcludingPercent(string) {\r\n return string.search(/\\u0000|\\u0009|\\u000A|\\u000D|\\u0020|#|\\/|:|\\?|@|\\[|\\\\|\\]/) !== -1;\r\n}\r\n\r\nfunction isSpecialScheme(scheme) {\r\n return specialSchemes[scheme] !== undefined;\r\n}\r\n\r\nfunction isSpecial(url) {\r\n return isSpecialScheme(url.scheme);\r\n}\r\n\r\nfunction defaultPort(scheme) {\r\n return specialSchemes[scheme];\r\n}\r\n\r\nfunction percentEncode(c) {\r\n let hex = c.toString(16).toUpperCase();\r\n if (hex.length === 1) {\r\n hex = \"0\" + hex;\r\n }\r\n\r\n return \"%\" + hex;\r\n}\r\n\r\nfunction utf8PercentEncode(c) {\r\n const buf = new Buffer(c);\r\n\r\n let str = \"\";\r\n\r\n for (let i = 0; i < buf.length; ++i) {\r\n str += percentEncode(buf[i]);\r\n }\r\n\r\n return str;\r\n}\r\n\r\nfunction utf8PercentDecode(str) {\r\n const input = new Buffer(str);\r\n const output = [];\r\n for (let i = 0; i < input.length; ++i) {\r\n if (input[i] !== 37) {\r\n output.push(input[i]);\r\n } else if (input[i] === 37 && isASCIIHex(input[i + 1]) && isASCIIHex(input[i + 2])) {\r\n output.push(parseInt(input.slice(i + 1, i + 3).toString(), 16));\r\n i += 2;\r\n } else {\r\n output.push(input[i]);\r\n }\r\n }\r\n return new Buffer(output).toString();\r\n}\r\n\r\nfunction isC0ControlPercentEncode(c) {\r\n return c <= 0x1F || c > 0x7E;\r\n}\r\n\r\nconst extraPathPercentEncodeSet = new Set([32, 34, 35, 60, 62, 63, 96, 123, 125]);\r\nfunction isPathPercentEncode(c) {\r\n return isC0ControlPercentEncode(c) || extraPathPercentEncodeSet.has(c);\r\n}\r\n\r\nconst extraUserinfoPercentEncodeSet =\r\n new Set([47, 58, 59, 61, 64, 91, 92, 93, 94, 124]);\r\nfunction isUserinfoPercentEncode(c) {\r\n return isPathPercentEncode(c) || extraUserinfoPercentEncodeSet.has(c);\r\n}\r\n\r\nfunction percentEncodeChar(c, encodeSetPredicate) {\r\n const cStr = String.fromCodePoint(c);\r\n\r\n if (encodeSetPredicate(c)) {\r\n return utf8PercentEncode(cStr);\r\n }\r\n\r\n return cStr;\r\n}\r\n\r\nfunction parseIPv4Number(input) {\r\n let R = 10;\r\n\r\n if (input.length >= 2 && input.charAt(0) === \"0\" && input.charAt(1).toLowerCase() === \"x\") {\r\n input = input.substring(2);\r\n R = 16;\r\n } else if (input.length >= 2 && input.charAt(0) === \"0\") {\r\n input = input.substring(1);\r\n R = 8;\r\n }\r\n\r\n if (input === \"\") {\r\n return 0;\r\n }\r\n\r\n const regex = R === 10 ? /[^0-9]/ : (R === 16 ? /[^0-9A-Fa-f]/ : /[^0-7]/);\r\n if (regex.test(input)) {\r\n return failure;\r\n }\r\n\r\n return parseInt(input, R);\r\n}\r\n\r\nfunction parseIPv4(input) {\r\n const parts = input.split(\".\");\r\n if (parts[parts.length - 1] === \"\") {\r\n if (parts.length > 1) {\r\n parts.pop();\r\n }\r\n }\r\n\r\n if (parts.length > 4) {\r\n return input;\r\n }\r\n\r\n const numbers = [];\r\n for (const part of parts) {\r\n if (part === \"\") {\r\n return input;\r\n }\r\n const n = parseIPv4Number(part);\r\n if (n === failure) {\r\n return input;\r\n }\r\n\r\n numbers.push(n);\r\n }\r\n\r\n for (let i = 0; i < numbers.length - 1; ++i) {\r\n if (numbers[i] > 255) {\r\n return failure;\r\n }\r\n }\r\n if (numbers[numbers.length - 1] >= Math.pow(256, 5 - numbers.length)) {\r\n return failure;\r\n }\r\n\r\n let ipv4 = numbers.pop();\r\n let counter = 0;\r\n\r\n for (const n of numbers) {\r\n ipv4 += n * Math.pow(256, 3 - counter);\r\n ++counter;\r\n }\r\n\r\n return ipv4;\r\n}\r\n\r\nfunction serializeIPv4(address) {\r\n let output = \"\";\r\n let n = address;\r\n\r\n for (let i = 1; i <= 4; ++i) {\r\n output = String(n % 256) + output;\r\n if (i !== 4) {\r\n output = \".\" + output;\r\n }\r\n n = Math.floor(n / 256);\r\n }\r\n\r\n return output;\r\n}\r\n\r\nfunction parseIPv6(input) {\r\n const address = [0, 0, 0, 0, 0, 0, 0, 0];\r\n let pieceIndex = 0;\r\n let compress = null;\r\n let pointer = 0;\r\n\r\n input = punycode.ucs2.decode(input);\r\n\r\n if (input[pointer] === 58) {\r\n if (input[pointer + 1] !== 58) {\r\n return failure;\r\n }\r\n\r\n pointer += 2;\r\n ++pieceIndex;\r\n compress = pieceIndex;\r\n }\r\n\r\n while (pointer < input.length) {\r\n if (pieceIndex === 8) {\r\n return failure;\r\n }\r\n\r\n if (input[pointer] === 58) {\r\n if (compress !== null) {\r\n return failure;\r\n }\r\n ++pointer;\r\n ++pieceIndex;\r\n compress = pieceIndex;\r\n continue;\r\n }\r\n\r\n let value = 0;\r\n let length = 0;\r\n\r\n while (length < 4 && isASCIIHex(input[pointer])) {\r\n value = value * 0x10 + parseInt(at(input, pointer), 16);\r\n ++pointer;\r\n ++length;\r\n }\r\n\r\n if (input[pointer] === 46) {\r\n if (length === 0) {\r\n return failure;\r\n }\r\n\r\n pointer -= length;\r\n\r\n if (pieceIndex > 6) {\r\n return failure;\r\n }\r\n\r\n let numbersSeen = 0;\r\n\r\n while (input[pointer] !== undefined) {\r\n let ipv4Piece = null;\r\n\r\n if (numbersSeen > 0) {\r\n if (input[pointer] === 46 && numbersSeen < 4) {\r\n ++pointer;\r\n } else {\r\n return failure;\r\n }\r\n }\r\n\r\n if (!isASCIIDigit(input[pointer])) {\r\n return failure;\r\n }\r\n\r\n while (isASCIIDigit(input[pointer])) {\r\n const number = parseInt(at(input, pointer));\r\n if (ipv4Piece === null) {\r\n ipv4Piece = number;\r\n } else if (ipv4Piece === 0) {\r\n return failure;\r\n } else {\r\n ipv4Piece = ipv4Piece * 10 + number;\r\n }\r\n if (ipv4Piece > 255) {\r\n return failure;\r\n }\r\n ++pointer;\r\n }\r\n\r\n address[pieceIndex] = address[pieceIndex] * 0x100 + ipv4Piece;\r\n\r\n ++numbersSeen;\r\n\r\n if (numbersSeen === 2 || numbersSeen === 4) {\r\n ++pieceIndex;\r\n }\r\n }\r\n\r\n if (numbersSeen !== 4) {\r\n return failure;\r\n }\r\n\r\n break;\r\n } else if (input[pointer] === 58) {\r\n ++pointer;\r\n if (input[pointer] === undefined) {\r\n return failure;\r\n }\r\n } else if (input[pointer] !== undefined) {\r\n return failure;\r\n }\r\n\r\n address[pieceIndex] = value;\r\n ++pieceIndex;\r\n }\r\n\r\n if (compress !== null) {\r\n let swaps = pieceIndex - compress;\r\n pieceIndex = 7;\r\n while (pieceIndex !== 0 && swaps > 0) {\r\n const temp = address[compress + swaps - 1];\r\n address[compress + swaps - 1] = address[pieceIndex];\r\n address[pieceIndex] = temp;\r\n --pieceIndex;\r\n --swaps;\r\n }\r\n } else if (compress === null && pieceIndex !== 8) {\r\n return failure;\r\n }\r\n\r\n return address;\r\n}\r\n\r\nfunction serializeIPv6(address) {\r\n let output = \"\";\r\n const seqResult = findLongestZeroSequence(address);\r\n const compress = seqResult.idx;\r\n let ignore0 = false;\r\n\r\n for (let pieceIndex = 0; pieceIndex <= 7; ++pieceIndex) {\r\n if (ignore0 && address[pieceIndex] === 0) {\r\n continue;\r\n } else if (ignore0) {\r\n ignore0 = false;\r\n }\r\n\r\n if (compress === pieceIndex) {\r\n const separator = pieceIndex === 0 ? \"::\" : \":\";\r\n output += separator;\r\n ignore0 = true;\r\n continue;\r\n }\r\n\r\n output += address[pieceIndex].toString(16);\r\n\r\n if (pieceIndex !== 7) {\r\n output += \":\";\r\n }\r\n }\r\n\r\n return output;\r\n}\r\n\r\nfunction parseHost(input, isSpecialArg) {\r\n if (input[0] === \"[\") {\r\n if (input[input.length - 1] !== \"]\") {\r\n return failure;\r\n }\r\n\r\n return parseIPv6(input.substring(1, input.length - 1));\r\n }\r\n\r\n if (!isSpecialArg) {\r\n return parseOpaqueHost(input);\r\n }\r\n\r\n const domain = utf8PercentDecode(input);\r\n const asciiDomain = tr46.toASCII(domain, false, tr46.PROCESSING_OPTIONS.NONTRANSITIONAL, false);\r\n if (asciiDomain === null) {\r\n return failure;\r\n }\r\n\r\n if (containsForbiddenHostCodePoint(asciiDomain)) {\r\n return failure;\r\n }\r\n\r\n const ipv4Host = parseIPv4(asciiDomain);\r\n if (typeof ipv4Host === \"number\" || ipv4Host === failure) {\r\n return ipv4Host;\r\n }\r\n\r\n return asciiDomain;\r\n}\r\n\r\nfunction parseOpaqueHost(input) {\r\n if (containsForbiddenHostCodePointExcludingPercent(input)) {\r\n return failure;\r\n }\r\n\r\n let output = \"\";\r\n const decoded = punycode.ucs2.decode(input);\r\n for (let i = 0; i < decoded.length; ++i) {\r\n output += percentEncodeChar(decoded[i], isC0ControlPercentEncode);\r\n }\r\n return output;\r\n}\r\n\r\nfunction findLongestZeroSequence(arr) {\r\n let maxIdx = null;\r\n let maxLen = 1; // only find elements > 1\r\n let currStart = null;\r\n let currLen = 0;\r\n\r\n for (let i = 0; i < arr.length; ++i) {\r\n if (arr[i] !== 0) {\r\n if (currLen > maxLen) {\r\n maxIdx = currStart;\r\n maxLen = currLen;\r\n }\r\n\r\n currStart = null;\r\n currLen = 0;\r\n } else {\r\n if (currStart === null) {\r\n currStart = i;\r\n }\r\n ++currLen;\r\n }\r\n }\r\n\r\n // if trailing zeros\r\n if (currLen > maxLen) {\r\n maxIdx = currStart;\r\n maxLen = currLen;\r\n }\r\n\r\n return {\r\n idx: maxIdx,\r\n len: maxLen\r\n };\r\n}\r\n\r\nfunction serializeHost(host) {\r\n if (typeof host === \"number\") {\r\n return serializeIPv4(host);\r\n }\r\n\r\n // IPv6 serializer\r\n if (host instanceof Array) {\r\n return \"[\" + serializeIPv6(host) + \"]\";\r\n }\r\n\r\n return host;\r\n}\r\n\r\nfunction trimControlChars(url) {\r\n return url.replace(/^[\\u0000-\\u001F\\u0020]+|[\\u0000-\\u001F\\u0020]+$/g, \"\");\r\n}\r\n\r\nfunction trimTabAndNewline(url) {\r\n return url.replace(/\\u0009|\\u000A|\\u000D/g, \"\");\r\n}\r\n\r\nfunction shortenPath(url) {\r\n const path = url.path;\r\n if (path.length === 0) {\r\n return;\r\n }\r\n if (url.scheme === \"file\" && path.length === 1 && isNormalizedWindowsDriveLetter(path[0])) {\r\n return;\r\n }\r\n\r\n path.pop();\r\n}\r\n\r\nfunction includesCredentials(url) {\r\n return url.username !== \"\" || url.password !== \"\";\r\n}\r\n\r\nfunction cannotHaveAUsernamePasswordPort(url) {\r\n return url.host === null || url.host === \"\" || url.cannotBeABaseURL || url.scheme === \"file\";\r\n}\r\n\r\nfunction isNormalizedWindowsDriveLetter(string) {\r\n return /^[A-Za-z]:$/.test(string);\r\n}\r\n\r\nfunction URLStateMachine(input, base, encodingOverride, url, stateOverride) {\r\n this.pointer = 0;\r\n this.input = input;\r\n this.base = base || null;\r\n this.encodingOverride = encodingOverride || \"utf-8\";\r\n this.stateOverride = stateOverride;\r\n this.url = url;\r\n this.failure = false;\r\n this.parseError = false;\r\n\r\n if (!this.url) {\r\n this.url = {\r\n scheme: \"\",\r\n username: \"\",\r\n password: \"\",\r\n host: null,\r\n port: null,\r\n path: [],\r\n query: null,\r\n fragment: null,\r\n\r\n cannotBeABaseURL: false\r\n };\r\n\r\n const res = trimControlChars(this.input);\r\n if (res !== this.input) {\r\n this.parseError = true;\r\n }\r\n this.input = res;\r\n }\r\n\r\n const res = trimTabAndNewline(this.input);\r\n if (res !== this.input) {\r\n this.parseError = true;\r\n }\r\n this.input = res;\r\n\r\n this.state = stateOverride || \"scheme start\";\r\n\r\n this.buffer = \"\";\r\n this.atFlag = false;\r\n this.arrFlag = false;\r\n this.passwordTokenSeenFlag = false;\r\n\r\n this.input = punycode.ucs2.decode(this.input);\r\n\r\n for (; this.pointer <= this.input.length; ++this.pointer) {\r\n const c = this.input[this.pointer];\r\n const cStr = isNaN(c) ? undefined : String.fromCodePoint(c);\r\n\r\n // exec state machine\r\n const ret = this[\"parse \" + this.state](c, cStr);\r\n if (!ret) {\r\n break; // terminate algorithm\r\n } else if (ret === failure) {\r\n this.failure = true;\r\n break;\r\n }\r\n }\r\n}\r\n\r\nURLStateMachine.prototype[\"parse scheme start\"] = function parseSchemeStart(c, cStr) {\r\n if (isASCIIAlpha(c)) {\r\n this.buffer += cStr.toLowerCase();\r\n this.state = \"scheme\";\r\n } else if (!this.stateOverride) {\r\n this.state = \"no scheme\";\r\n --this.pointer;\r\n } else {\r\n this.parseError = true;\r\n return failure;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse scheme\"] = function parseScheme(c, cStr) {\r\n if (isASCIIAlphanumeric(c) || c === 43 || c === 45 || c === 46) {\r\n this.buffer += cStr.toLowerCase();\r\n } else if (c === 58) {\r\n if (this.stateOverride) {\r\n if (isSpecial(this.url) && !isSpecialScheme(this.buffer)) {\r\n return false;\r\n }\r\n\r\n if (!isSpecial(this.url) && isSpecialScheme(this.buffer)) {\r\n return false;\r\n }\r\n\r\n if ((includesCredentials(this.url) || this.url.port !== null) && this.buffer === \"file\") {\r\n return false;\r\n }\r\n\r\n if (this.url.scheme === \"file\" && (this.url.host === \"\" || this.url.host === null)) {\r\n return false;\r\n }\r\n }\r\n this.url.scheme = this.buffer;\r\n this.buffer = \"\";\r\n if (this.stateOverride) {\r\n return false;\r\n }\r\n if (this.url.scheme === \"file\") {\r\n if (this.input[this.pointer + 1] !== 47 || this.input[this.pointer + 2] !== 47) {\r\n this.parseError = true;\r\n }\r\n this.state = \"file\";\r\n } else if (isSpecial(this.url) && this.base !== null && this.base.scheme === this.url.scheme) {\r\n this.state = \"special relative or authority\";\r\n } else if (isSpecial(this.url)) {\r\n this.state = \"special authority slashes\";\r\n } else if (this.input[this.pointer + 1] === 47) {\r\n this.state = \"path or authority\";\r\n ++this.pointer;\r\n } else {\r\n this.url.cannotBeABaseURL = true;\r\n this.url.path.push(\"\");\r\n this.state = \"cannot-be-a-base-URL path\";\r\n }\r\n } else if (!this.stateOverride) {\r\n this.buffer = \"\";\r\n this.state = \"no scheme\";\r\n this.pointer = -1;\r\n } else {\r\n this.parseError = true;\r\n return failure;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse no scheme\"] = function parseNoScheme(c) {\r\n if (this.base === null || (this.base.cannotBeABaseURL && c !== 35)) {\r\n return failure;\r\n } else if (this.base.cannotBeABaseURL && c === 35) {\r\n this.url.scheme = this.base.scheme;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = this.base.query;\r\n this.url.fragment = \"\";\r\n this.url.cannotBeABaseURL = true;\r\n this.state = \"fragment\";\r\n } else if (this.base.scheme === \"file\") {\r\n this.state = \"file\";\r\n --this.pointer;\r\n } else {\r\n this.state = \"relative\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse special relative or authority\"] = function parseSpecialRelativeOrAuthority(c) {\r\n if (c === 47 && this.input[this.pointer + 1] === 47) {\r\n this.state = \"special authority ignore slashes\";\r\n ++this.pointer;\r\n } else {\r\n this.parseError = true;\r\n this.state = \"relative\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse path or authority\"] = function parsePathOrAuthority(c) {\r\n if (c === 47) {\r\n this.state = \"authority\";\r\n } else {\r\n this.state = \"path\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse relative\"] = function parseRelative(c) {\r\n this.url.scheme = this.base.scheme;\r\n if (isNaN(c)) {\r\n this.url.username = this.base.username;\r\n this.url.password = this.base.password;\r\n this.url.host = this.base.host;\r\n this.url.port = this.base.port;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = this.base.query;\r\n } else if (c === 47) {\r\n this.state = \"relative slash\";\r\n } else if (c === 63) {\r\n this.url.username = this.base.username;\r\n this.url.password = this.base.password;\r\n this.url.host = this.base.host;\r\n this.url.port = this.base.port;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = \"\";\r\n this.state = \"query\";\r\n } else if (c === 35) {\r\n this.url.username = this.base.username;\r\n this.url.password = this.base.password;\r\n this.url.host = this.base.host;\r\n this.url.port = this.base.port;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = this.base.query;\r\n this.url.fragment = \"\";\r\n this.state = \"fragment\";\r\n } else if (isSpecial(this.url) && c === 92) {\r\n this.parseError = true;\r\n this.state = \"relative slash\";\r\n } else {\r\n this.url.username = this.base.username;\r\n this.url.password = this.base.password;\r\n this.url.host = this.base.host;\r\n this.url.port = this.base.port;\r\n this.url.path = this.base.path.slice(0, this.base.path.length - 1);\r\n\r\n this.state = \"path\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse relative slash\"] = function parseRelativeSlash(c) {\r\n if (isSpecial(this.url) && (c === 47 || c === 92)) {\r\n if (c === 92) {\r\n this.parseError = true;\r\n }\r\n this.state = \"special authority ignore slashes\";\r\n } else if (c === 47) {\r\n this.state = \"authority\";\r\n } else {\r\n this.url.username = this.base.username;\r\n this.url.password = this.base.password;\r\n this.url.host = this.base.host;\r\n this.url.port = this.base.port;\r\n this.state = \"path\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse special authority slashes\"] = function parseSpecialAuthoritySlashes(c) {\r\n if (c === 47 && this.input[this.pointer + 1] === 47) {\r\n this.state = \"special authority ignore slashes\";\r\n ++this.pointer;\r\n } else {\r\n this.parseError = true;\r\n this.state = \"special authority ignore slashes\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse special authority ignore slashes\"] = function parseSpecialAuthorityIgnoreSlashes(c) {\r\n if (c !== 47 && c !== 92) {\r\n this.state = \"authority\";\r\n --this.pointer;\r\n } else {\r\n this.parseError = true;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse authority\"] = function parseAuthority(c, cStr) {\r\n if (c === 64) {\r\n this.parseError = true;\r\n if (this.atFlag) {\r\n this.buffer = \"%40\" + this.buffer;\r\n }\r\n this.atFlag = true;\r\n\r\n // careful, this is based on buffer and has its own pointer (this.pointer != pointer) and inner chars\r\n const len = countSymbols(this.buffer);\r\n for (let pointer = 0; pointer < len; ++pointer) {\r\n const codePoint = this.buffer.codePointAt(pointer);\r\n\r\n if (codePoint === 58 && !this.passwordTokenSeenFlag) {\r\n this.passwordTokenSeenFlag = true;\r\n continue;\r\n }\r\n const encodedCodePoints = percentEncodeChar(codePoint, isUserinfoPercentEncode);\r\n if (this.passwordTokenSeenFlag) {\r\n this.url.password += encodedCodePoints;\r\n } else {\r\n this.url.username += encodedCodePoints;\r\n }\r\n }\r\n this.buffer = \"\";\r\n } else if (isNaN(c) || c === 47 || c === 63 || c === 35 ||\r\n (isSpecial(this.url) && c === 92)) {\r\n if (this.atFlag && this.buffer === \"\") {\r\n this.parseError = true;\r\n return failure;\r\n }\r\n this.pointer -= countSymbols(this.buffer) + 1;\r\n this.buffer = \"\";\r\n this.state = \"host\";\r\n } else {\r\n this.buffer += cStr;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse hostname\"] =\r\nURLStateMachine.prototype[\"parse host\"] = function parseHostName(c, cStr) {\r\n if (this.stateOverride && this.url.scheme === \"file\") {\r\n --this.pointer;\r\n this.state = \"file host\";\r\n } else if (c === 58 && !this.arrFlag) {\r\n if (this.buffer === \"\") {\r\n this.parseError = true;\r\n return failure;\r\n }\r\n\r\n const host = parseHost(this.buffer, isSpecial(this.url));\r\n if (host === failure) {\r\n return failure;\r\n }\r\n\r\n this.url.host = host;\r\n this.buffer = \"\";\r\n this.state = \"port\";\r\n if (this.stateOverride === \"hostname\") {\r\n return false;\r\n }\r\n } else if (isNaN(c) || c === 47 || c === 63 || c === 35 ||\r\n (isSpecial(this.url) && c === 92)) {\r\n --this.pointer;\r\n if (isSpecial(this.url) && this.buffer === \"\") {\r\n this.parseError = true;\r\n return failure;\r\n } else if (this.stateOverride && this.buffer === \"\" &&\r\n (includesCredentials(this.url) || this.url.port !== null)) {\r\n this.parseError = true;\r\n return false;\r\n }\r\n\r\n const host = parseHost(this.buffer, isSpecial(this.url));\r\n if (host === failure) {\r\n return failure;\r\n }\r\n\r\n this.url.host = host;\r\n this.buffer = \"\";\r\n this.state = \"path start\";\r\n if (this.stateOverride) {\r\n return false;\r\n }\r\n } else {\r\n if (c === 91) {\r\n this.arrFlag = true;\r\n } else if (c === 93) {\r\n this.arrFlag = false;\r\n }\r\n this.buffer += cStr;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse port\"] = function parsePort(c, cStr) {\r\n if (isASCIIDigit(c)) {\r\n this.buffer += cStr;\r\n } else if (isNaN(c) || c === 47 || c === 63 || c === 35 ||\r\n (isSpecial(this.url) && c === 92) ||\r\n this.stateOverride) {\r\n if (this.buffer !== \"\") {\r\n const port = parseInt(this.buffer);\r\n if (port > Math.pow(2, 16) - 1) {\r\n this.parseError = true;\r\n return failure;\r\n }\r\n this.url.port = port === defaultPort(this.url.scheme) ? null : port;\r\n this.buffer = \"\";\r\n }\r\n if (this.stateOverride) {\r\n return false;\r\n }\r\n this.state = \"path start\";\r\n --this.pointer;\r\n } else {\r\n this.parseError = true;\r\n return failure;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nconst fileOtherwiseCodePoints = new Set([47, 92, 63, 35]);\r\n\r\nURLStateMachine.prototype[\"parse file\"] = function parseFile(c) {\r\n this.url.scheme = \"file\";\r\n\r\n if (c === 47 || c === 92) {\r\n if (c === 92) {\r\n this.parseError = true;\r\n }\r\n this.state = \"file slash\";\r\n } else if (this.base !== null && this.base.scheme === \"file\") {\r\n if (isNaN(c)) {\r\n this.url.host = this.base.host;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = this.base.query;\r\n } else if (c === 63) {\r\n this.url.host = this.base.host;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = \"\";\r\n this.state = \"query\";\r\n } else if (c === 35) {\r\n this.url.host = this.base.host;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = this.base.query;\r\n this.url.fragment = \"\";\r\n this.state = \"fragment\";\r\n } else {\r\n if (this.input.length - this.pointer - 1 === 0 || // remaining consists of 0 code points\r\n !isWindowsDriveLetterCodePoints(c, this.input[this.pointer + 1]) ||\r\n (this.input.length - this.pointer - 1 >= 2 && // remaining has at least 2 code points\r\n !fileOtherwiseCodePoints.has(this.input[this.pointer + 2]))) {\r\n this.url.host = this.base.host;\r\n this.url.path = this.base.path.slice();\r\n shortenPath(this.url);\r\n } else {\r\n this.parseError = true;\r\n }\r\n\r\n this.state = \"path\";\r\n --this.pointer;\r\n }\r\n } else {\r\n this.state = \"path\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse file slash\"] = function parseFileSlash(c) {\r\n if (c === 47 || c === 92) {\r\n if (c === 92) {\r\n this.parseError = true;\r\n }\r\n this.state = \"file host\";\r\n } else {\r\n if (this.base !== null && this.base.scheme === \"file\") {\r\n if (isNormalizedWindowsDriveLetterString(this.base.path[0])) {\r\n this.url.path.push(this.base.path[0]);\r\n } else {\r\n this.url.host = this.base.host;\r\n }\r\n }\r\n this.state = \"path\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse file host\"] = function parseFileHost(c, cStr) {\r\n if (isNaN(c) || c === 47 || c === 92 || c === 63 || c === 35) {\r\n --this.pointer;\r\n if (!this.stateOverride && isWindowsDriveLetterString(this.buffer)) {\r\n this.parseError = true;\r\n this.state = \"path\";\r\n } else if (this.buffer === \"\") {\r\n this.url.host = \"\";\r\n if (this.stateOverride) {\r\n return false;\r\n }\r\n this.state = \"path start\";\r\n } else {\r\n let host = parseHost(this.buffer, isSpecial(this.url));\r\n if (host === failure) {\r\n return failure;\r\n }\r\n if (host === \"localhost\") {\r\n host = \"\";\r\n }\r\n this.url.host = host;\r\n\r\n if (this.stateOverride) {\r\n return false;\r\n }\r\n\r\n this.buffer = \"\";\r\n this.state = \"path start\";\r\n }\r\n } else {\r\n this.buffer += cStr;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse path start\"] = function parsePathStart(c) {\r\n if (isSpecial(this.url)) {\r\n if (c === 92) {\r\n this.parseError = true;\r\n }\r\n this.state = \"path\";\r\n\r\n if (c !== 47 && c !== 92) {\r\n --this.pointer;\r\n }\r\n } else if (!this.stateOverride && c === 63) {\r\n this.url.query = \"\";\r\n this.state = \"query\";\r\n } else if (!this.stateOverride && c === 35) {\r\n this.url.fragment = \"\";\r\n this.state = \"fragment\";\r\n } else if (c !== undefined) {\r\n this.state = \"path\";\r\n if (c !== 47) {\r\n --this.pointer;\r\n }\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse path\"] = function parsePath(c) {\r\n if (isNaN(c) || c === 47 || (isSpecial(this.url) && c === 92) ||\r\n (!this.stateOverride && (c === 63 || c === 35))) {\r\n if (isSpecial(this.url) && c === 92) {\r\n this.parseError = true;\r\n }\r\n\r\n if (isDoubleDot(this.buffer)) {\r\n shortenPath(this.url);\r\n if (c !== 47 && !(isSpecial(this.url) && c === 92)) {\r\n this.url.path.push(\"\");\r\n }\r\n } else if (isSingleDot(this.buffer) && c !== 47 &&\r\n !(isSpecial(this.url) && c === 92)) {\r\n this.url.path.push(\"\");\r\n } else if (!isSingleDot(this.buffer)) {\r\n if (this.url.scheme === \"file\" && this.url.path.length === 0 && isWindowsDriveLetterString(this.buffer)) {\r\n if (this.url.host !== \"\" && this.url.host !== null) {\r\n this.parseError = true;\r\n this.url.host = \"\";\r\n }\r\n this.buffer = this.buffer[0] + \":\";\r\n }\r\n this.url.path.push(this.buffer);\r\n }\r\n this.buffer = \"\";\r\n if (this.url.scheme === \"file\" && (c === undefined || c === 63 || c === 35)) {\r\n while (this.url.path.length > 1 && this.url.path[0] === \"\") {\r\n this.parseError = true;\r\n this.url.path.shift();\r\n }\r\n }\r\n if (c === 63) {\r\n this.url.query = \"\";\r\n this.state = \"query\";\r\n }\r\n if (c === 35) {\r\n this.url.fragment = \"\";\r\n this.state = \"fragment\";\r\n }\r\n } else {\r\n // TODO: If c is not a URL code point and not \"%\", parse error.\r\n\r\n if (c === 37 &&\r\n (!isASCIIHex(this.input[this.pointer + 1]) ||\r\n !isASCIIHex(this.input[this.pointer + 2]))) {\r\n this.parseError = true;\r\n }\r\n\r\n this.buffer += percentEncodeChar(c, isPathPercentEncode);\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse cannot-be-a-base-URL path\"] = function parseCannotBeABaseURLPath(c) {\r\n if (c === 63) {\r\n this.url.query = \"\";\r\n this.state = \"query\";\r\n } else if (c === 35) {\r\n this.url.fragment = \"\";\r\n this.state = \"fragment\";\r\n } else {\r\n // TODO: Add: not a URL code point\r\n if (!isNaN(c) && c !== 37) {\r\n this.parseError = true;\r\n }\r\n\r\n if (c === 37 &&\r\n (!isASCIIHex(this.input[this.pointer + 1]) ||\r\n !isASCIIHex(this.input[this.pointer + 2]))) {\r\n this.parseError = true;\r\n }\r\n\r\n if (!isNaN(c)) {\r\n this.url.path[0] = this.url.path[0] + percentEncodeChar(c, isC0ControlPercentEncode);\r\n }\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse query\"] = function parseQuery(c, cStr) {\r\n if (isNaN(c) || (!this.stateOverride && c === 35)) {\r\n if (!isSpecial(this.url) || this.url.scheme === \"ws\" || this.url.scheme === \"wss\") {\r\n this.encodingOverride = \"utf-8\";\r\n }\r\n\r\n const buffer = new Buffer(this.buffer); // TODO: Use encoding override instead\r\n for (let i = 0; i < buffer.length; ++i) {\r\n if (buffer[i] < 0x21 || buffer[i] > 0x7E || buffer[i] === 0x22 || buffer[i] === 0x23 ||\r\n buffer[i] === 0x3C || buffer[i] === 0x3E) {\r\n this.url.query += percentEncode(buffer[i]);\r\n } else {\r\n this.url.query += String.fromCodePoint(buffer[i]);\r\n }\r\n }\r\n\r\n this.buffer = \"\";\r\n if (c === 35) {\r\n this.url.fragment = \"\";\r\n this.state = \"fragment\";\r\n }\r\n } else {\r\n // TODO: If c is not a URL code point and not \"%\", parse error.\r\n if (c === 37 &&\r\n (!isASCIIHex(this.input[this.pointer + 1]) ||\r\n !isASCIIHex(this.input[this.pointer + 2]))) {\r\n this.parseError = true;\r\n }\r\n\r\n this.buffer += cStr;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse fragment\"] = function parseFragment(c) {\r\n if (isNaN(c)) { // do nothing\r\n } else if (c === 0x0) {\r\n this.parseError = true;\r\n } else {\r\n // TODO: If c is not a URL code point and not \"%\", parse error.\r\n if (c === 37 &&\r\n (!isASCIIHex(this.input[this.pointer + 1]) ||\r\n !isASCIIHex(this.input[this.pointer + 2]))) {\r\n this.parseError = true;\r\n }\r\n\r\n this.url.fragment += percentEncodeChar(c, isC0ControlPercentEncode);\r\n }\r\n\r\n return true;\r\n};\r\n\r\nfunction serializeURL(url, excludeFragment) {\r\n let output = url.scheme + \":\";\r\n if (url.host !== null) {\r\n output += \"//\";\r\n\r\n if (url.username !== \"\" || url.password !== \"\") {\r\n output += url.username;\r\n if (url.password !== \"\") {\r\n output += \":\" + url.password;\r\n }\r\n output += \"@\";\r\n }\r\n\r\n output += serializeHost(url.host);\r\n\r\n if (url.port !== null) {\r\n output += \":\" + url.port;\r\n }\r\n } else if (url.host === null && url.scheme === \"file\") {\r\n output += \"//\";\r\n }\r\n\r\n if (url.cannotBeABaseURL) {\r\n output += url.path[0];\r\n } else {\r\n for (const string of url.path) {\r\n output += \"/\" + string;\r\n }\r\n }\r\n\r\n if (url.query !== null) {\r\n output += \"?\" + url.query;\r\n }\r\n\r\n if (!excludeFragment && url.fragment !== null) {\r\n output += \"#\" + url.fragment;\r\n }\r\n\r\n return output;\r\n}\r\n\r\nfunction serializeOrigin(tuple) {\r\n let result = tuple.scheme + \"://\";\r\n result += serializeHost(tuple.host);\r\n\r\n if (tuple.port !== null) {\r\n result += \":\" + tuple.port;\r\n }\r\n\r\n return result;\r\n}\r\n\r\nmodule.exports.serializeURL = serializeURL;\r\n\r\nmodule.exports.serializeURLOrigin = function (url) {\r\n // https://url.spec.whatwg.org/#concept-url-origin\r\n switch (url.scheme) {\r\n case \"blob\":\r\n try {\r\n return module.exports.serializeURLOrigin(module.exports.parseURL(url.path[0]));\r\n } catch (e) {\r\n // serializing an opaque origin returns \"null\"\r\n return \"null\";\r\n }\r\n case \"ftp\":\r\n case \"gopher\":\r\n case \"http\":\r\n case \"https\":\r\n case \"ws\":\r\n case \"wss\":\r\n return serializeOrigin({\r\n scheme: url.scheme,\r\n host: url.host,\r\n port: url.port\r\n });\r\n case \"file\":\r\n // spec says \"exercise to the reader\", chrome says \"file://\"\r\n return \"file://\";\r\n default:\r\n // serializing an opaque origin returns \"null\"\r\n return \"null\";\r\n }\r\n};\r\n\r\nmodule.exports.basicURLParse = function (input, options) {\r\n if (options === undefined) {\r\n options = {};\r\n }\r\n\r\n const usm = new URLStateMachine(input, options.baseURL, options.encodingOverride, options.url, options.stateOverride);\r\n if (usm.failure) {\r\n return \"failure\";\r\n }\r\n\r\n return usm.url;\r\n};\r\n\r\nmodule.exports.setTheUsername = function (url, username) {\r\n url.username = \"\";\r\n const decoded = punycode.ucs2.decode(username);\r\n for (let i = 0; i < decoded.length; ++i) {\r\n url.username += percentEncodeChar(decoded[i], isUserinfoPercentEncode);\r\n }\r\n};\r\n\r\nmodule.exports.setThePassword = function (url, password) {\r\n url.password = \"\";\r\n const decoded = punycode.ucs2.decode(password);\r\n for (let i = 0; i < decoded.length; ++i) {\r\n url.password += percentEncodeChar(decoded[i], isUserinfoPercentEncode);\r\n }\r\n};\r\n\r\nmodule.exports.serializeHost = serializeHost;\r\n\r\nmodule.exports.cannotHaveAUsernamePasswordPort = cannotHaveAUsernamePasswordPort;\r\n\r\nmodule.exports.serializeInteger = function (integer) {\r\n return String(integer);\r\n};\r\n\r\nmodule.exports.parseURL = function (input, options) {\r\n if (options === undefined) {\r\n options = {};\r\n }\r\n\r\n // We don't handle blobs, so this just delegates:\r\n return module.exports.basicURLParse(input, { baseURL: options.baseURL, encodingOverride: options.encodingOverride });\r\n};\r\n","\"use strict\";\n\nmodule.exports.mixin = function mixin(target, source) {\n const keys = Object.getOwnPropertyNames(source);\n for (let i = 0; i < keys.length; ++i) {\n Object.defineProperty(target, keys[i], Object.getOwnPropertyDescriptor(source, keys[i]));\n }\n};\n\nmodule.exports.wrapperSymbol = Symbol(\"wrapper\");\nmodule.exports.implSymbol = Symbol(\"impl\");\n\nmodule.exports.wrapperForImpl = function (impl) {\n return impl[module.exports.wrapperSymbol];\n};\n\nmodule.exports.implForWrapper = function (wrapper) {\n return wrapper[module.exports.implSymbol];\n};\n\n","\"use strict\";\n\nconst regex = new RegExp(/cwe[ \\-:_]*(\\d+)/, 'gi')\n\nfunction search(text) {\n const matches = [];\n let textMatch = regex.exec(text);\n while (textMatch !== null) {\n if (textMatch) matches.push({\n displayReferenceType: 'CWE',\n displayReference: `CWE ${textMatch[1]}`,\n referenceType: 'cwe',\n referenceId: parseInt(textMatch[1], 10).toString(),\n fullMatchedText: textMatch[0]\n });\n textMatch = regex.exec(text);\n }\n return matches;\n}\n\nmodule.exports = {\n search\n};\n","\"use strict\";\n\nconst phraseList = require('./phraseList.json');\n\nfunction search(text) {\n const matches = [];\n for (const key in phraseList) {\n const phrase = phraseList[key];\n const regex = new RegExp(key, 'i');\n let textMatch = regex.exec(text);\n if (textMatch !== null) matches.push({\n displayReferenceType: 'Phrase',\n displayReference: `Matched on \"${textMatch[0]}\"`,\n referenceType: 'phrase',\n referenceId: phrase,\n fullMatchedText: textMatch[0]\n });\n }\n return matches;\n}\n\nmodule.exports = {\n search\n};\n","// const core = require('@actions/core');\nconst fs = require('fs').promises;\nconst _fs = require('fs');\n\nconst sarifLoader = require('./sarifLoader');\nconst resultProcessor = require('./sarifProcessors/resultProcessor');\nconst ruleProcessor = require('./sarifProcessors/ruleProcessor');\nconst logger = require('./logger');\n\nconst OUTPUT_DIR = 'processed-sarifs';\n\nasync function writeOutputFile(outFilename, data) {\n try {\n await fs.writeFile(outFilename, data, 'utf8');\n }\n catch (e) {\n console.error(`Error writing file: ${outFilename}`, e);\n }\n}\n\nasync function run(inFile, outFile, languageKey, onFailure) {\n try {\n const pathType = await sarifLoader.getPathType(inFile);\n let fileCount = 1;\n logger.debug(`Input path type: ${pathType}`);\n\n if (pathType !== 'file') {\n const exists = _fs.existsSync(OUTPUT_DIR);\n if (!exists) {\n await fs.mkdir(OUTPUT_DIR);\n }\n }\n\n console.log(inFile);\n // load SARIF file from input location\n const sarifs = await sarifLoader.load(inFile);\n for (const sarif of sarifs) {\n // logger.debug(JSON.stringify(sarif, null, 4));\n\n // process each run\n if (sarif && sarif.runs) {\n for (const run of sarif.runs) {\n // process run for results\n const triggeredRules = await resultProcessor.process(run, languageKey);\n \n // process run for rules\n await ruleProcessor.processRun(run, languageKey, triggeredRules);\n }\n }\n\n // write SARIF file to output location\n const outputData = JSON.stringify(sarif);\n // logger.debug(JSON.stringify(sarif, null, 4));\n\n if (pathType === 'file') {\n logger.debug(`Writing file: ${outFile}`);\n await writeOutputFile(outFile, outputData);\n }\n else {\n const outPath = `./${OUTPUT_DIR}/${fileCount}.sarif`;\n logger.debug(`Writing file: ${outPath}`);\n await writeOutputFile(outPath, outputData);\n }\n\n fileCount++;\n }\n\n } catch (error) {\n onFailure(error.message);\n throw error;\n }\n}\n\nmodule.exports = {\n run\n}","\"use strict\";\n\nconst fs = require('fs').promises;\nconst _glob = require('glob');\nconst path = require('path');\nconst glob = _glob.globSync;\n\nconst logger = require('./logger');\n\nconst regex = new RegExp(/\\.sarif$/, 'i');\n\nasync function getPathType(path) {\n try {\n const fileStat = await fs.stat(path);\n if (fileStat.isDirectory()) {\n return 'directory';\n }\n else if (fileStat.isFile()) {\n return 'file';\n }\n else {\n return 'glob';\n }\n }\n catch(e) {\n console.error('Error', e);\n // must be glob path\n return 'glob';\n }\n}\n\nasync function getDirectoryFiles(inDirPath) {\n const dirents = await fs.readdir(inDirPath, { withFileTypes: true });\n const files = await Promise.all(dirents.map((dirent) => {\n const direntPath = path.resolve(inDirPath, dirent.name);\n return dirent.isDirectory() ? getDirectoryFiles(direntPath) : direntPath;\n }));\n return files.flat(100);\n}\n\nasync function loadFile(inFilePath) {\n logger.debug(`Loading file: ${inFilePath}`);\n const sarifText = await fs.readFile(inFilePath, 'utf-8');\n const sarif = JSON.parse(sarifText);\n return sarif;\n}\n\nasync function load(inFilePath) {\n try {\n const fileStat = await fs.stat(inFilePath);\n\n if (fileStat.isDirectory()) {\n const files = await getDirectoryFiles(inFilePath);\n const result = await Promise.all(files.filter(file => {\n return regex.test(file);\n }).map(async (file) => {\n return loadFile(file);\n }));\n return result;\n }\n else if (fileStat.isFile()) {\n return [\n await loadFile(inFilePath)\n ];\n }\n else {\n throw new Error();\n }\n }\n catch(e) {\n console.error('Error', e);\n // else assume glob or wildcard expression\n const globFiles = await glob(inFilePath);\n const result = await Promise.all(globFiles.map(async (file) => {\n return loadFile(file);\n }));\n return result;\n }\n}\n\nmodule.exports = {\n getPathType,\n load\n};\n","\"use strict\";\n\nfunction addTextAndMarkdown(helpObj, textToAdd, markdownToAdd) {\n // This will blindly add to both text and markdown but the help object supplied will always have both\n if (helpObj && helpObj.text) {\n helpObj.text += `\\n\\n${textToAdd}`;\n }\n else if (helpObj && !helpObj.text) {\n helpObj.text = textToAdd;\n }\n\n if (helpObj && helpObj.markdown) {\n helpObj.markdown += `\\n\\n${markdownToAdd}`;\n }\n else if (helpObj && !helpObj.markdown) {\n helpObj.markdown = markdownToAdd;\n }\n}\n\nfunction appendHeader(helpObj) {\n let textToAdd = 'Build your secure coding skills and defend your code:';\n let markdownToAdd = `## Build your secure coding skills and defend your code`;\n addTextAndMarkdown(helpObj, textToAdd, markdownToAdd);\n}\n\nfunction appendTrainingData(helpObj, name, description, url, videos, displayReference) {\n // encode spaces in URLs to not break GFM\n url = url.replace(/ /g, '%20');\n if (videos && videos[0]) videos[0] = videos[0].replace(/ /g, '%20');\n\n let textToAdd = `[${displayReference}] ${name}`;\n if (videos && videos[0]) textToAdd += ` [What is this? (2min video)](${videos[0]})`;\n textToAdd += `\\n\\n${description} [Try this challenge in Secure Code Warrior](${url})`;\n\n let markdownToAdd = `#### [${displayReference}] ${name}`\n if (videos && videos[0]) markdownToAdd += ` *[What is this? (2min video)](${videos[0]})*`;\n markdownToAdd += `\\n\\n* ${description} [Try this challenge in Secure Code Warrior](${url})`;\n\n addTextAndMarkdown(helpObj, textToAdd, markdownToAdd);\n}\n\nmodule.exports = {\n appendHeader,\n appendTrainingData\n};\n","\"use strict\";\n\nasync function process(run) {\n const ruleMap = new Map();\n\n if (run && run.results) {\n for (const result of run.results) {\n const ruleId = result.ruleId;\n const seen = ruleMap.get(ruleId);\n if (seen === undefined) {\n ruleMap.set(ruleId, true);\n }\n }\n }\n\n return ruleMap;\n}\n\nmodule.exports = {\n process\n};\n","\"use strict\";\n\nconst cweSearcher = require('../referenceSearchers/cweSearcher');\nconst directLinking = require('../directLinking');\nconst helpProcessor = require('./helpProcessor');\nconst textObjectProcessor = require('./textObjectProcessor');\nconst phraseSearcher = require('../referenceSearchers/phraseSearcher');\n\nasync function processRule(rule, languageKey, triggeredRules) {\n if (!triggeredRules.has(rule.id)) {\n throw new Error('Rule not triggered');\n }\n\n let ruleText = '';\n\n if (rule.id) ruleText += rule.id;\n\n if (rule.name) ruleText += rule.name;\n\n if (rule.message) ruleText += textObjectProcessor.extractText(rule.message);\n\n if (rule.messageStrings) {\n for (const messageStringId in rule.messageStrings) {\n const messageString = rule.messageStrings[messageStringId];\n ruleText += textObjectProcessor.extractText(messageString);\n }\n }\n\n if (rule.shortDescription) ruleText += textObjectProcessor.extractText(rule.shortDescription);\n\n if (rule.fullDescription) ruleText += textObjectProcessor.extractText(rule.fullDescription);\n\n if (rule.help) ruleText += textObjectProcessor.extractText(rule.help);\n\n if (rule.properties && rule.properties.tags && Array.isArray(rule.properties.tags)) ruleText += rule.properties.tags.join(' ');\n\n // search ruleText\n let matches = cweSearcher.search(ruleText);\n matches = matches.concat(phraseSearcher.search(ruleText));\n const alreadyAddedEntries = {};\n let isShown = false;\n for (const match of matches) {\n const matchId = `${match.referenceType}::${match.referenceId}`;\n if (!alreadyAddedEntries[matchId]) {\n alreadyAddedEntries[matchId] = 1;\n\n // call Direct Linking API\n let trainingData;\n try {\n trainingData = await directLinking.getTrainingData(match.referenceType, match.referenceId, languageKey);\n }\n catch (e) {\n console.error('Error', e);\n\n trainingData = null;\n continue;\n }\n\n if (!rule.help) rule.help = {\n // if `help` is not present but fullDescription is present\n // init `help` with `fullDescription` to avoid overwriting the displayed description\n // for `markdown` fallback to `text` if there is no `fullDescription.markdown`\n // for `text` fallback to \"No description\" if there is no `fullDescription.text`\n text: (rule.fullDescription && rule.fullDescription.text) || '',\n markdown: (rule.fullDescription && (rule.fullDescription.markdown || rule.fullDescription.text)) || ''\n };\n\n if (!isShown) {\n isShown = true;\n helpProcessor.appendHeader(rule.help);\n }\n\n helpProcessor.appendTrainingData(rule.help, trainingData.name, trainingData.description, trainingData.url, trainingData.videos, match.displayReference);\n }\n }\n}\n\nasync function processRun(run, languageKey, triggeredRules) {\n if (run && run.tool && run.tool.driver && run.tool.driver.rules) {\n // PLAT-15858 Update to handle trimming and case-insensitive matches\n if (run.tool.driver.name && run.tool.driver.name.trim().toLowerCase() === 'codeql') { // workaround for help text being overwritten by CodeQL template when GitHub detects CodeQL\n // ref: https://github.com/github/codeql-action/issues/305\n run.tool.driver.name = 'GitHub CodeQL';\n }\n\n for (const rule of run.tool.driver.rules) {\n try {\n await processRule(rule, languageKey, triggeredRules);\n }\n catch (e) {\n console.error('Error', e);\n continue;\n }\n }\n }\n\n if (run && run.tool && run.tool.extensions && run.tool.extensions) {\n for (const extension of run.tool.extensions) {\n if (!extension.rules || !Array.isArray(extension.rules)) continue;\n\n for (const rule of extension.rules) {\n try {\n await processRule(rule, languageKey, triggeredRules);\n }\n catch (e) {\n console.error('Error', e);\n\n continue;\n }\n }\n }\n }\n}\n\nmodule.exports = {\n processRun\n};\n","\"use strict\";\n\nfunction extractText(textObject) {\n let result = '';\n if (textObject.text) result = `${result}\\n${textObject.text}`;\n if (textObject.markdown) result = `${result}\\n${textObject.markdown}`;\n return result;\n}\n\nmodule.exports = {\n extractText\n};\n",null,"module.exports = require(\"assert\");","module.exports = require(\"child_process\");","module.exports = require(\"crypto\");","module.exports = require(\"events\");","module.exports = require(\"fs\");","module.exports = require(\"http\");","module.exports = require(\"https\");","module.exports = require(\"net\");","module.exports = require(\"node:events\");","module.exports = require(\"node:fs\");","module.exports = require(\"node:fs/promises\");","module.exports = require(\"node:path\");","module.exports = require(\"node:stream\");","module.exports = require(\"node:string_decoder\");","module.exports = require(\"node:url\");","module.exports = require(\"os\");","module.exports = require(\"path\");","module.exports = require(\"punycode\");","module.exports = require(\"stream\");","module.exports = require(\"string_decoder\");","module.exports = require(\"timers\");","module.exports = require(\"tls\");","module.exports = require(\"url\");","module.exports = require(\"util\");","module.exports = require(\"zlib\");","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.Glob = void 0;\nconst minimatch_1 = require(\"minimatch\");\nconst node_url_1 = require(\"node:url\");\nconst path_scurry_1 = require(\"path-scurry\");\nconst pattern_js_1 = require(\"./pattern.js\");\nconst walker_js_1 = require(\"./walker.js\");\n// if no process global, just call it linux.\n// so we default to case-sensitive, / separators\nconst defaultPlatform = (typeof process === 'object' &&\n process &&\n typeof process.platform === 'string') ?\n process.platform\n : 'linux';\n/**\n * An object that can perform glob pattern traversals.\n */\nclass Glob {\n absolute;\n cwd;\n root;\n dot;\n dotRelative;\n follow;\n ignore;\n magicalBraces;\n mark;\n matchBase;\n maxDepth;\n nobrace;\n nocase;\n nodir;\n noext;\n noglobstar;\n pattern;\n platform;\n realpath;\n scurry;\n stat;\n signal;\n windowsPathsNoEscape;\n withFileTypes;\n includeChildMatches;\n /**\n * The options provided to the constructor.\n */\n opts;\n /**\n * An array of parsed immutable {@link Pattern} objects.\n */\n patterns;\n /**\n * All options are stored as properties on the `Glob` object.\n *\n * See {@link GlobOptions} for full options descriptions.\n *\n * Note that a previous `Glob` object can be passed as the\n * `GlobOptions` to another `Glob` instantiation to re-use settings\n * and caches with a new pattern.\n *\n * Traversal functions can be called multiple times to run the walk\n * again.\n */\n constructor(pattern, opts) {\n /* c8 ignore start */\n if (!opts)\n throw new TypeError('glob options required');\n /* c8 ignore stop */\n this.withFileTypes = !!opts.withFileTypes;\n this.signal = opts.signal;\n this.follow = !!opts.follow;\n this.dot = !!opts.dot;\n this.dotRelative = !!opts.dotRelative;\n this.nodir = !!opts.nodir;\n this.mark = !!opts.mark;\n if (!opts.cwd) {\n this.cwd = '';\n }\n else if (opts.cwd instanceof URL || opts.cwd.startsWith('file://')) {\n opts.cwd = (0, node_url_1.fileURLToPath)(opts.cwd);\n }\n this.cwd = opts.cwd || '';\n this.root = opts.root;\n this.magicalBraces = !!opts.magicalBraces;\n this.nobrace = !!opts.nobrace;\n this.noext = !!opts.noext;\n this.realpath = !!opts.realpath;\n this.absolute = opts.absolute;\n this.includeChildMatches = opts.includeChildMatches !== false;\n this.noglobstar = !!opts.noglobstar;\n this.matchBase = !!opts.matchBase;\n this.maxDepth =\n typeof opts.maxDepth === 'number' ? opts.maxDepth : Infinity;\n this.stat = !!opts.stat;\n this.ignore = opts.ignore;\n if (this.withFileTypes && this.absolute !== undefined) {\n throw new Error('cannot set absolute and withFileTypes:true');\n }\n if (typeof pattern === 'string') {\n pattern = [pattern];\n }\n this.windowsPathsNoEscape =\n !!opts.windowsPathsNoEscape ||\n opts.allowWindowsEscape ===\n false;\n if (this.windowsPathsNoEscape) {\n pattern = pattern.map(p => p.replace(/\\\\/g, '/'));\n }\n if (this.matchBase) {\n if (opts.noglobstar) {\n throw new TypeError('base matching requires globstar');\n }\n pattern = pattern.map(p => (p.includes('/') ? p : `./**/${p}`));\n }\n this.pattern = pattern;\n this.platform = opts.platform || defaultPlatform;\n this.opts = { ...opts, platform: this.platform };\n if (opts.scurry) {\n this.scurry = opts.scurry;\n if (opts.nocase !== undefined &&\n opts.nocase !== opts.scurry.nocase) {\n throw new Error('nocase option contradicts provided scurry option');\n }\n }\n else {\n const Scurry = opts.platform === 'win32' ? path_scurry_1.PathScurryWin32\n : opts.platform === 'darwin' ? path_scurry_1.PathScurryDarwin\n : opts.platform ? path_scurry_1.PathScurryPosix\n : path_scurry_1.PathScurry;\n this.scurry = new Scurry(this.cwd, {\n nocase: opts.nocase,\n fs: opts.fs,\n });\n }\n this.nocase = this.scurry.nocase;\n // If you do nocase:true on a case-sensitive file system, then\n // we need to use regexps instead of strings for non-magic\n // path portions, because statting `aBc` won't return results\n // for the file `AbC` for example.\n const nocaseMagicOnly = this.platform === 'darwin' || this.platform === 'win32';\n const mmo = {\n // default nocase based on platform\n ...opts,\n dot: this.dot,\n matchBase: this.matchBase,\n nobrace: this.nobrace,\n nocase: this.nocase,\n nocaseMagicOnly,\n nocomment: true,\n noext: this.noext,\n nonegate: true,\n optimizationLevel: 2,\n platform: this.platform,\n windowsPathsNoEscape: this.windowsPathsNoEscape,\n debug: !!this.opts.debug,\n };\n const mms = this.pattern.map(p => new minimatch_1.Minimatch(p, mmo));\n const [matchSet, globParts] = mms.reduce((set, m) => {\n set[0].push(...m.set);\n set[1].push(...m.globParts);\n return set;\n }, [[], []]);\n this.patterns = matchSet.map((set, i) => {\n const g = globParts[i];\n /* c8 ignore start */\n if (!g)\n throw new Error('invalid pattern object');\n /* c8 ignore stop */\n return new pattern_js_1.Pattern(set, g, 0, this.platform);\n });\n }\n async walk() {\n // Walkers always return array of Path objects, so we just have to\n // coerce them into the right shape. It will have already called\n // realpath() if the option was set to do so, so we know that's cached.\n // start out knowing the cwd, at least\n return [\n ...(await new walker_js_1.GlobWalker(this.patterns, this.scurry.cwd, {\n ...this.opts,\n maxDepth: this.maxDepth !== Infinity ?\n this.maxDepth + this.scurry.cwd.depth()\n : Infinity,\n platform: this.platform,\n nocase: this.nocase,\n includeChildMatches: this.includeChildMatches,\n }).walk()),\n ];\n }\n walkSync() {\n return [\n ...new walker_js_1.GlobWalker(this.patterns, this.scurry.cwd, {\n ...this.opts,\n maxDepth: this.maxDepth !== Infinity ?\n this.maxDepth + this.scurry.cwd.depth()\n : Infinity,\n platform: this.platform,\n nocase: this.nocase,\n includeChildMatches: this.includeChildMatches,\n }).walkSync(),\n ];\n }\n stream() {\n return new walker_js_1.GlobStream(this.patterns, this.scurry.cwd, {\n ...this.opts,\n maxDepth: this.maxDepth !== Infinity ?\n this.maxDepth + this.scurry.cwd.depth()\n : Infinity,\n platform: this.platform,\n nocase: this.nocase,\n includeChildMatches: this.includeChildMatches,\n }).stream();\n }\n streamSync() {\n return new walker_js_1.GlobStream(this.patterns, this.scurry.cwd, {\n ...this.opts,\n maxDepth: this.maxDepth !== Infinity ?\n this.maxDepth + this.scurry.cwd.depth()\n : Infinity,\n platform: this.platform,\n nocase: this.nocase,\n includeChildMatches: this.includeChildMatches,\n }).streamSync();\n }\n /**\n * Default sync iteration function. Returns a Generator that\n * iterates over the results.\n */\n iterateSync() {\n return this.streamSync()[Symbol.iterator]();\n }\n [Symbol.iterator]() {\n return this.iterateSync();\n }\n /**\n * Default async iteration function. Returns an AsyncGenerator that\n * iterates over the results.\n */\n iterate() {\n return this.stream()[Symbol.asyncIterator]();\n }\n [Symbol.asyncIterator]() {\n return this.iterate();\n }\n}\nexports.Glob = Glob;\n//# sourceMappingURL=glob.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.hasMagic = void 0;\nconst minimatch_1 = require(\"minimatch\");\n/**\n * Return true if the patterns provided contain any magic glob characters,\n * given the options provided.\n *\n * Brace expansion is not considered \"magic\" unless the `magicalBraces` option\n * is set, as brace expansion just turns one string into an array of strings.\n * So a pattern like `'x{a,b}y'` would return `false`, because `'xay'` and\n * `'xby'` both do not contain any magic glob characters, and it's treated the\n * same as if you had called it on `['xay', 'xby']`. When `magicalBraces:true`\n * is in the options, brace expansion _is_ treated as a pattern having magic.\n */\nconst hasMagic = (pattern, options = {}) => {\n if (!Array.isArray(pattern)) {\n pattern = [pattern];\n }\n for (const p of pattern) {\n if (new minimatch_1.Minimatch(p, options).hasMagic())\n return true;\n }\n return false;\n};\nexports.hasMagic = hasMagic;\n//# sourceMappingURL=has-magic.js.map","\"use strict\";\n// give it a pattern, and it'll be able to tell you if\n// a given path should be ignored.\n// Ignoring a path ignores its children if the pattern ends in /**\n// Ignores are always parsed in dot:true mode\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.Ignore = void 0;\nconst minimatch_1 = require(\"minimatch\");\nconst pattern_js_1 = require(\"./pattern.js\");\nconst defaultPlatform = (typeof process === 'object' &&\n process &&\n typeof process.platform === 'string') ?\n process.platform\n : 'linux';\n/**\n * Class used to process ignored patterns\n */\nclass Ignore {\n relative;\n relativeChildren;\n absolute;\n absoluteChildren;\n platform;\n mmopts;\n constructor(ignored, { nobrace, nocase, noext, noglobstar, platform = defaultPlatform, }) {\n this.relative = [];\n this.absolute = [];\n this.relativeChildren = [];\n this.absoluteChildren = [];\n this.platform = platform;\n this.mmopts = {\n dot: true,\n nobrace,\n nocase,\n noext,\n noglobstar,\n optimizationLevel: 2,\n platform,\n nocomment: true,\n nonegate: true,\n };\n for (const ign of ignored)\n this.add(ign);\n }\n add(ign) {\n // this is a little weird, but it gives us a clean set of optimized\n // minimatch matchers, without getting tripped up if one of them\n // ends in /** inside a brace section, and it's only inefficient at\n // the start of the walk, not along it.\n // It'd be nice if the Pattern class just had a .test() method, but\n // handling globstars is a bit of a pita, and that code already lives\n // in minimatch anyway.\n // Another way would be if maybe Minimatch could take its set/globParts\n // as an option, and then we could at least just use Pattern to test\n // for absolute-ness.\n // Yet another way, Minimatch could take an array of glob strings, and\n // a cwd option, and do the right thing.\n const mm = new minimatch_1.Minimatch(ign, this.mmopts);\n for (let i = 0; i < mm.set.length; i++) {\n const parsed = mm.set[i];\n const globParts = mm.globParts[i];\n /* c8 ignore start */\n if (!parsed || !globParts) {\n throw new Error('invalid pattern object');\n }\n // strip off leading ./ portions\n // https://github.com/isaacs/node-glob/issues/570\n while (parsed[0] === '.' && globParts[0] === '.') {\n parsed.shift();\n globParts.shift();\n }\n /* c8 ignore stop */\n const p = new pattern_js_1.Pattern(parsed, globParts, 0, this.platform);\n const m = new minimatch_1.Minimatch(p.globString(), this.mmopts);\n const children = globParts[globParts.length - 1] === '**';\n const absolute = p.isAbsolute();\n if (absolute)\n this.absolute.push(m);\n else\n this.relative.push(m);\n if (children) {\n if (absolute)\n this.absoluteChildren.push(m);\n else\n this.relativeChildren.push(m);\n }\n }\n }\n ignored(p) {\n const fullpath = p.fullpath();\n const fullpaths = `${fullpath}/`;\n const relative = p.relative() || '.';\n const relatives = `${relative}/`;\n for (const m of this.relative) {\n if (m.match(relative) || m.match(relatives))\n return true;\n }\n for (const m of this.absolute) {\n if (m.match(fullpath) || m.match(fullpaths))\n return true;\n }\n return false;\n }\n childrenIgnored(p) {\n const fullpath = p.fullpath() + '/';\n const relative = (p.relative() || '.') + '/';\n for (const m of this.relativeChildren) {\n if (m.match(relative))\n return true;\n }\n for (const m of this.absoluteChildren) {\n if (m.match(fullpath))\n return true;\n }\n return false;\n }\n}\nexports.Ignore = Ignore;\n//# sourceMappingURL=ignore.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.glob = exports.sync = exports.iterate = exports.iterateSync = exports.stream = exports.streamSync = exports.Ignore = exports.hasMagic = exports.Glob = exports.unescape = exports.escape = void 0;\nexports.globStreamSync = globStreamSync;\nexports.globStream = globStream;\nexports.globSync = globSync;\nexports.globIterateSync = globIterateSync;\nexports.globIterate = globIterate;\nconst minimatch_1 = require(\"minimatch\");\nconst glob_js_1 = require(\"./glob.js\");\nconst has_magic_js_1 = require(\"./has-magic.js\");\nvar minimatch_2 = require(\"minimatch\");\nObject.defineProperty(exports, \"escape\", { enumerable: true, get: function () { return minimatch_2.escape; } });\nObject.defineProperty(exports, \"unescape\", { enumerable: true, get: function () { return minimatch_2.unescape; } });\nvar glob_js_2 = require(\"./glob.js\");\nObject.defineProperty(exports, \"Glob\", { enumerable: true, get: function () { return glob_js_2.Glob; } });\nvar has_magic_js_2 = require(\"./has-magic.js\");\nObject.defineProperty(exports, \"hasMagic\", { enumerable: true, get: function () { return has_magic_js_2.hasMagic; } });\nvar ignore_js_1 = require(\"./ignore.js\");\nObject.defineProperty(exports, \"Ignore\", { enumerable: true, get: function () { return ignore_js_1.Ignore; } });\nfunction globStreamSync(pattern, options = {}) {\n return new glob_js_1.Glob(pattern, options).streamSync();\n}\nfunction globStream(pattern, options = {}) {\n return new glob_js_1.Glob(pattern, options).stream();\n}\nfunction globSync(pattern, options = {}) {\n return new glob_js_1.Glob(pattern, options).walkSync();\n}\nasync function glob_(pattern, options = {}) {\n return new glob_js_1.Glob(pattern, options).walk();\n}\nfunction globIterateSync(pattern, options = {}) {\n return new glob_js_1.Glob(pattern, options).iterateSync();\n}\nfunction globIterate(pattern, options = {}) {\n return new glob_js_1.Glob(pattern, options).iterate();\n}\n// aliases: glob.sync.stream() glob.stream.sync() glob.sync() etc\nexports.streamSync = globStreamSync;\nexports.stream = Object.assign(globStream, { sync: globStreamSync });\nexports.iterateSync = globIterateSync;\nexports.iterate = Object.assign(globIterate, {\n sync: globIterateSync,\n});\nexports.sync = Object.assign(globSync, {\n stream: globStreamSync,\n iterate: globIterateSync,\n});\nexports.glob = Object.assign(glob_, {\n glob: glob_,\n globSync,\n sync: exports.sync,\n globStream,\n stream: exports.stream,\n globStreamSync,\n streamSync: exports.streamSync,\n globIterate,\n iterate: exports.iterate,\n globIterateSync,\n iterateSync: exports.iterateSync,\n Glob: glob_js_1.Glob,\n hasMagic: has_magic_js_1.hasMagic,\n escape: minimatch_1.escape,\n unescape: minimatch_1.unescape,\n});\nexports.glob.glob = exports.glob;\n//# sourceMappingURL=index.js.map","\"use strict\";\n// this is just a very light wrapper around 2 arrays with an offset index\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.Pattern = void 0;\nconst minimatch_1 = require(\"minimatch\");\nconst isPatternList = (pl) => pl.length >= 1;\nconst isGlobList = (gl) => gl.length >= 1;\n/**\n * An immutable-ish view on an array of glob parts and their parsed\n * results\n */\nclass Pattern {\n #patternList;\n #globList;\n #index;\n length;\n #platform;\n #rest;\n #globString;\n #isDrive;\n #isUNC;\n #isAbsolute;\n #followGlobstar = true;\n constructor(patternList, globList, index, platform) {\n if (!isPatternList(patternList)) {\n throw new TypeError('empty pattern list');\n }\n if (!isGlobList(globList)) {\n throw new TypeError('empty glob list');\n }\n if (globList.length !== patternList.length) {\n throw new TypeError('mismatched pattern list and glob list lengths');\n }\n this.length = patternList.length;\n if (index < 0 || index >= this.length) {\n throw new TypeError('index out of range');\n }\n this.#patternList = patternList;\n this.#globList = globList;\n this.#index = index;\n this.#platform = platform;\n // normalize root entries of absolute patterns on initial creation.\n if (this.#index === 0) {\n // c: => ['c:/']\n // C:/ => ['C:/']\n // C:/x => ['C:/', 'x']\n // //host/share => ['//host/share/']\n // //host/share/ => ['//host/share/']\n // //host/share/x => ['//host/share/', 'x']\n // /etc => ['/', 'etc']\n // / => ['/']\n if (this.isUNC()) {\n // '' / '' / 'host' / 'share'\n const [p0, p1, p2, p3, ...prest] = this.#patternList;\n const [g0, g1, g2, g3, ...grest] = this.#globList;\n if (prest[0] === '') {\n // ends in /\n prest.shift();\n grest.shift();\n }\n const p = [p0, p1, p2, p3, ''].join('/');\n const g = [g0, g1, g2, g3, ''].join('/');\n this.#patternList = [p, ...prest];\n this.#globList = [g, ...grest];\n this.length = this.#patternList.length;\n }\n else if (this.isDrive() || this.isAbsolute()) {\n const [p1, ...prest] = this.#patternList;\n const [g1, ...grest] = this.#globList;\n if (prest[0] === '') {\n // ends in /\n prest.shift();\n grest.shift();\n }\n const p = p1 + '/';\n const g = g1 + '/';\n this.#patternList = [p, ...prest];\n this.#globList = [g, ...grest];\n this.length = this.#patternList.length;\n }\n }\n }\n /**\n * The first entry in the parsed list of patterns\n */\n pattern() {\n return this.#patternList[this.#index];\n }\n /**\n * true of if pattern() returns a string\n */\n isString() {\n return typeof this.#patternList[this.#index] === 'string';\n }\n /**\n * true of if pattern() returns GLOBSTAR\n */\n isGlobstar() {\n return this.#patternList[this.#index] === minimatch_1.GLOBSTAR;\n }\n /**\n * true if pattern() returns a regexp\n */\n isRegExp() {\n return this.#patternList[this.#index] instanceof RegExp;\n }\n /**\n * The /-joined set of glob parts that make up this pattern\n */\n globString() {\n return (this.#globString =\n this.#globString ||\n (this.#index === 0 ?\n this.isAbsolute() ?\n this.#globList[0] + this.#globList.slice(1).join('/')\n : this.#globList.join('/')\n : this.#globList.slice(this.#index).join('/')));\n }\n /**\n * true if there are more pattern parts after this one\n */\n hasMore() {\n return this.length > this.#index + 1;\n }\n /**\n * The rest of the pattern after this part, or null if this is the end\n */\n rest() {\n if (this.#rest !== undefined)\n return this.#rest;\n if (!this.hasMore())\n return (this.#rest = null);\n this.#rest = new Pattern(this.#patternList, this.#globList, this.#index + 1, this.#platform);\n this.#rest.#isAbsolute = this.#isAbsolute;\n this.#rest.#isUNC = this.#isUNC;\n this.#rest.#isDrive = this.#isDrive;\n return this.#rest;\n }\n /**\n * true if the pattern represents a //unc/path/ on windows\n */\n isUNC() {\n const pl = this.#patternList;\n return this.#isUNC !== undefined ?\n this.#isUNC\n : (this.#isUNC =\n this.#platform === 'win32' &&\n this.#index === 0 &&\n pl[0] === '' &&\n pl[1] === '' &&\n typeof pl[2] === 'string' &&\n !!pl[2] &&\n typeof pl[3] === 'string' &&\n !!pl[3]);\n }\n // pattern like C:/...\n // split = ['C:', ...]\n // XXX: would be nice to handle patterns like `c:*` to test the cwd\n // in c: for *, but I don't know of a way to even figure out what that\n // cwd is without actually chdir'ing into it?\n /**\n * True if the pattern starts with a drive letter on Windows\n */\n isDrive() {\n const pl = this.#patternList;\n return this.#isDrive !== undefined ?\n this.#isDrive\n : (this.#isDrive =\n this.#platform === 'win32' &&\n this.#index === 0 &&\n this.length > 1 &&\n typeof pl[0] === 'string' &&\n /^[a-z]:$/i.test(pl[0]));\n }\n // pattern = '/' or '/...' or '/x/...'\n // split = ['', ''] or ['', ...] or ['', 'x', ...]\n // Drive and UNC both considered absolute on windows\n /**\n * True if the pattern is rooted on an absolute path\n */\n isAbsolute() {\n const pl = this.#patternList;\n return this.#isAbsolute !== undefined ?\n this.#isAbsolute\n : (this.#isAbsolute =\n (pl[0] === '' && pl.length > 1) ||\n this.isDrive() ||\n this.isUNC());\n }\n /**\n * consume the root of the pattern, and return it\n */\n root() {\n const p = this.#patternList[0];\n return (typeof p === 'string' && this.isAbsolute() && this.#index === 0) ?\n p\n : '';\n }\n /**\n * Check to see if the current globstar pattern is allowed to follow\n * a symbolic link.\n */\n checkFollowGlobstar() {\n return !(this.#index === 0 ||\n !this.isGlobstar() ||\n !this.#followGlobstar);\n }\n /**\n * Mark that the current globstar pattern is following a symbolic link\n */\n markFollowGlobstar() {\n if (this.#index === 0 || !this.isGlobstar() || !this.#followGlobstar)\n return false;\n this.#followGlobstar = false;\n return true;\n }\n}\nexports.Pattern = Pattern;\n//# sourceMappingURL=pattern.js.map","\"use strict\";\n// synchronous utility for filtering entries and calculating subwalks\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.Processor = exports.SubWalks = exports.MatchRecord = exports.HasWalkedCache = void 0;\nconst minimatch_1 = require(\"minimatch\");\n/**\n * A cache of which patterns have been processed for a given Path\n */\nclass HasWalkedCache {\n store;\n constructor(store = new Map()) {\n this.store = store;\n }\n copy() {\n return new HasWalkedCache(new Map(this.store));\n }\n hasWalked(target, pattern) {\n return this.store.get(target.fullpath())?.has(pattern.globString());\n }\n storeWalked(target, pattern) {\n const fullpath = target.fullpath();\n const cached = this.store.get(fullpath);\n if (cached)\n cached.add(pattern.globString());\n else\n this.store.set(fullpath, new Set([pattern.globString()]));\n }\n}\nexports.HasWalkedCache = HasWalkedCache;\n/**\n * A record of which paths have been matched in a given walk step,\n * and whether they only are considered a match if they are a directory,\n * and whether their absolute or relative path should be returned.\n */\nclass MatchRecord {\n store = new Map();\n add(target, absolute, ifDir) {\n const n = (absolute ? 2 : 0) | (ifDir ? 1 : 0);\n const current = this.store.get(target);\n this.store.set(target, current === undefined ? n : n & current);\n }\n // match, absolute, ifdir\n entries() {\n return [...this.store.entries()].map(([path, n]) => [\n path,\n !!(n & 2),\n !!(n & 1),\n ]);\n }\n}\nexports.MatchRecord = MatchRecord;\n/**\n * A collection of patterns that must be processed in a subsequent step\n * for a given path.\n */\nclass SubWalks {\n store = new Map();\n add(target, pattern) {\n if (!target.canReaddir()) {\n return;\n }\n const subs = this.store.get(target);\n if (subs) {\n if (!subs.find(p => p.globString() === pattern.globString())) {\n subs.push(pattern);\n }\n }\n else\n this.store.set(target, [pattern]);\n }\n get(target) {\n const subs = this.store.get(target);\n /* c8 ignore start */\n if (!subs) {\n throw new Error('attempting to walk unknown path');\n }\n /* c8 ignore stop */\n return subs;\n }\n entries() {\n return this.keys().map(k => [k, this.store.get(k)]);\n }\n keys() {\n return [...this.store.keys()].filter(t => t.canReaddir());\n }\n}\nexports.SubWalks = SubWalks;\n/**\n * The class that processes patterns for a given path.\n *\n * Handles child entry filtering, and determining whether a path's\n * directory contents must be read.\n */\nclass Processor {\n hasWalkedCache;\n matches = new MatchRecord();\n subwalks = new SubWalks();\n patterns;\n follow;\n dot;\n opts;\n constructor(opts, hasWalkedCache) {\n this.opts = opts;\n this.follow = !!opts.follow;\n this.dot = !!opts.dot;\n this.hasWalkedCache =\n hasWalkedCache ? hasWalkedCache.copy() : new HasWalkedCache();\n }\n processPatterns(target, patterns) {\n this.patterns = patterns;\n const processingSet = patterns.map(p => [target, p]);\n // map of paths to the magic-starting subwalks they need to walk\n // first item in patterns is the filter\n for (let [t, pattern] of processingSet) {\n this.hasWalkedCache.storeWalked(t, pattern);\n const root = pattern.root();\n const absolute = pattern.isAbsolute() && this.opts.absolute !== false;\n // start absolute patterns at root\n if (root) {\n t = t.resolve(root === '/' && this.opts.root !== undefined ?\n this.opts.root\n : root);\n const rest = pattern.rest();\n if (!rest) {\n this.matches.add(t, true, false);\n continue;\n }\n else {\n pattern = rest;\n }\n }\n if (t.isENOENT())\n continue;\n let p;\n let rest;\n let changed = false;\n while (typeof (p = pattern.pattern()) === 'string' &&\n (rest = pattern.rest())) {\n const c = t.resolve(p);\n t = c;\n pattern = rest;\n changed = true;\n }\n p = pattern.pattern();\n rest = pattern.rest();\n if (changed) {\n if (this.hasWalkedCache.hasWalked(t, pattern))\n continue;\n this.hasWalkedCache.storeWalked(t, pattern);\n }\n // now we have either a final string for a known entry,\n // more strings for an unknown entry,\n // or a pattern starting with magic, mounted on t.\n if (typeof p === 'string') {\n // must not be final entry, otherwise we would have\n // concatenated it earlier.\n const ifDir = p === '..' || p === '' || p === '.';\n this.matches.add(t.resolve(p), absolute, ifDir);\n continue;\n }\n else if (p === minimatch_1.GLOBSTAR) {\n // if no rest, match and subwalk pattern\n // if rest, process rest and subwalk pattern\n // if it's a symlink, but we didn't get here by way of a\n // globstar match (meaning it's the first time THIS globstar\n // has traversed a symlink), then we follow it. Otherwise, stop.\n if (!t.isSymbolicLink() ||\n this.follow ||\n pattern.checkFollowGlobstar()) {\n this.subwalks.add(t, pattern);\n }\n const rp = rest?.pattern();\n const rrest = rest?.rest();\n if (!rest || ((rp === '' || rp === '.') && !rrest)) {\n // only HAS to be a dir if it ends in **/ or **/.\n // but ending in ** will match files as well.\n this.matches.add(t, absolute, rp === '' || rp === '.');\n }\n else {\n if (rp === '..') {\n // this would mean you're matching **/.. at the fs root,\n // and no thanks, I'm not gonna test that specific case.\n /* c8 ignore start */\n const tp = t.parent || t;\n /* c8 ignore stop */\n if (!rrest)\n this.matches.add(tp, absolute, true);\n else if (!this.hasWalkedCache.hasWalked(tp, rrest)) {\n this.subwalks.add(tp, rrest);\n }\n }\n }\n }\n else if (p instanceof RegExp) {\n this.subwalks.add(t, pattern);\n }\n }\n return this;\n }\n subwalkTargets() {\n return this.subwalks.keys();\n }\n child() {\n return new Processor(this.opts, this.hasWalkedCache);\n }\n // return a new Processor containing the subwalks for each\n // child entry, and a set of matches, and\n // a hasWalkedCache that's a copy of this one\n // then we're going to call\n filterEntries(parent, entries) {\n const patterns = this.subwalks.get(parent);\n // put matches and entry walks into the results processor\n const results = this.child();\n for (const e of entries) {\n for (const pattern of patterns) {\n const absolute = pattern.isAbsolute();\n const p = pattern.pattern();\n const rest = pattern.rest();\n if (p === minimatch_1.GLOBSTAR) {\n results.testGlobstar(e, pattern, rest, absolute);\n }\n else if (p instanceof RegExp) {\n results.testRegExp(e, p, rest, absolute);\n }\n else {\n results.testString(e, p, rest, absolute);\n }\n }\n }\n return results;\n }\n testGlobstar(e, pattern, rest, absolute) {\n if (this.dot || !e.name.startsWith('.')) {\n if (!pattern.hasMore()) {\n this.matches.add(e, absolute, false);\n }\n if (e.canReaddir()) {\n // if we're in follow mode or it's not a symlink, just keep\n // testing the same pattern. If there's more after the globstar,\n // then this symlink consumes the globstar. If not, then we can\n // follow at most ONE symlink along the way, so we mark it, which\n // also checks to ensure that it wasn't already marked.\n if (this.follow || !e.isSymbolicLink()) {\n this.subwalks.add(e, pattern);\n }\n else if (e.isSymbolicLink()) {\n if (rest && pattern.checkFollowGlobstar()) {\n this.subwalks.add(e, rest);\n }\n else if (pattern.markFollowGlobstar()) {\n this.subwalks.add(e, pattern);\n }\n }\n }\n }\n // if the NEXT thing matches this entry, then also add\n // the rest.\n if (rest) {\n const rp = rest.pattern();\n if (typeof rp === 'string' &&\n // dots and empty were handled already\n rp !== '..' &&\n rp !== '' &&\n rp !== '.') {\n this.testString(e, rp, rest.rest(), absolute);\n }\n else if (rp === '..') {\n /* c8 ignore start */\n const ep = e.parent || e;\n /* c8 ignore stop */\n this.subwalks.add(ep, rest);\n }\n else if (rp instanceof RegExp) {\n this.testRegExp(e, rp, rest.rest(), absolute);\n }\n }\n }\n testRegExp(e, p, rest, absolute) {\n if (!p.test(e.name))\n return;\n if (!rest) {\n this.matches.add(e, absolute, false);\n }\n else {\n this.subwalks.add(e, rest);\n }\n }\n testString(e, p, rest, absolute) {\n // should never happen?\n if (!e.isNamed(p))\n return;\n if (!rest) {\n this.matches.add(e, absolute, false);\n }\n else {\n this.subwalks.add(e, rest);\n }\n }\n}\nexports.Processor = Processor;\n//# sourceMappingURL=processor.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.GlobStream = exports.GlobWalker = exports.GlobUtil = void 0;\n/**\n * Single-use utility classes to provide functionality to the {@link Glob}\n * methods.\n *\n * @module\n */\nconst minipass_1 = require(\"minipass\");\nconst ignore_js_1 = require(\"./ignore.js\");\nconst processor_js_1 = require(\"./processor.js\");\nconst makeIgnore = (ignore, opts) => typeof ignore === 'string' ? new ignore_js_1.Ignore([ignore], opts)\n : Array.isArray(ignore) ? new ignore_js_1.Ignore(ignore, opts)\n : ignore;\n/**\n * basic walking utilities that all the glob walker types use\n */\nclass GlobUtil {\n path;\n patterns;\n opts;\n seen = new Set();\n paused = false;\n aborted = false;\n #onResume = [];\n #ignore;\n #sep;\n signal;\n maxDepth;\n includeChildMatches;\n constructor(patterns, path, opts) {\n this.patterns = patterns;\n this.path = path;\n this.opts = opts;\n this.#sep = !opts.posix && opts.platform === 'win32' ? '\\\\' : '/';\n this.includeChildMatches = opts.includeChildMatches !== false;\n if (opts.ignore || !this.includeChildMatches) {\n this.#ignore = makeIgnore(opts.ignore ?? [], opts);\n if (!this.includeChildMatches &&\n typeof this.#ignore.add !== 'function') {\n const m = 'cannot ignore child matches, ignore lacks add() method.';\n throw new Error(m);\n }\n }\n // ignore, always set with maxDepth, but it's optional on the\n // GlobOptions type\n /* c8 ignore start */\n this.maxDepth = opts.maxDepth || Infinity;\n /* c8 ignore stop */\n if (opts.signal) {\n this.signal = opts.signal;\n this.signal.addEventListener('abort', () => {\n this.#onResume.length = 0;\n });\n }\n }\n #ignored(path) {\n return this.seen.has(path) || !!this.#ignore?.ignored?.(path);\n }\n #childrenIgnored(path) {\n return !!this.#ignore?.childrenIgnored?.(path);\n }\n // backpressure mechanism\n pause() {\n this.paused = true;\n }\n resume() {\n /* c8 ignore start */\n if (this.signal?.aborted)\n return;\n /* c8 ignore stop */\n this.paused = false;\n let fn = undefined;\n while (!this.paused && (fn = this.#onResume.shift())) {\n fn();\n }\n }\n onResume(fn) {\n if (this.signal?.aborted)\n return;\n /* c8 ignore start */\n if (!this.paused) {\n fn();\n }\n else {\n /* c8 ignore stop */\n this.#onResume.push(fn);\n }\n }\n // do the requisite realpath/stat checking, and return the path\n // to add or undefined to filter it out.\n async matchCheck(e, ifDir) {\n if (ifDir && this.opts.nodir)\n return undefined;\n let rpc;\n if (this.opts.realpath) {\n rpc = e.realpathCached() || (await e.realpath());\n if (!rpc)\n return undefined;\n e = rpc;\n }\n const needStat = e.isUnknown() || this.opts.stat;\n const s = needStat ? await e.lstat() : e;\n if (this.opts.follow && this.opts.nodir && s?.isSymbolicLink()) {\n const target = await s.realpath();\n /* c8 ignore start */\n if (target && (target.isUnknown() || this.opts.stat)) {\n await target.lstat();\n }\n /* c8 ignore stop */\n }\n return this.matchCheckTest(s, ifDir);\n }\n matchCheckTest(e, ifDir) {\n return (e &&\n (this.maxDepth === Infinity || e.depth() <= this.maxDepth) &&\n (!ifDir || e.canReaddir()) &&\n (!this.opts.nodir || !e.isDirectory()) &&\n (!this.opts.nodir ||\n !this.opts.follow ||\n !e.isSymbolicLink() ||\n !e.realpathCached()?.isDirectory()) &&\n !this.#ignored(e)) ?\n e\n : undefined;\n }\n matchCheckSync(e, ifDir) {\n if (ifDir && this.opts.nodir)\n return undefined;\n let rpc;\n if (this.opts.realpath) {\n rpc = e.realpathCached() || e.realpathSync();\n if (!rpc)\n return undefined;\n e = rpc;\n }\n const needStat = e.isUnknown() || this.opts.stat;\n const s = needStat ? e.lstatSync() : e;\n if (this.opts.follow && this.opts.nodir && s?.isSymbolicLink()) {\n const target = s.realpathSync();\n if (target && (target?.isUnknown() || this.opts.stat)) {\n target.lstatSync();\n }\n }\n return this.matchCheckTest(s, ifDir);\n }\n matchFinish(e, absolute) {\n if (this.#ignored(e))\n return;\n // we know we have an ignore if this is false, but TS doesn't\n if (!this.includeChildMatches && this.#ignore?.add) {\n const ign = `${e.relativePosix()}/**`;\n this.#ignore.add(ign);\n }\n const abs = this.opts.absolute === undefined ? absolute : this.opts.absolute;\n this.seen.add(e);\n const mark = this.opts.mark && e.isDirectory() ? this.#sep : '';\n // ok, we have what we need!\n if (this.opts.withFileTypes) {\n this.matchEmit(e);\n }\n else if (abs) {\n const abs = this.opts.posix ? e.fullpathPosix() : e.fullpath();\n this.matchEmit(abs + mark);\n }\n else {\n const rel = this.opts.posix ? e.relativePosix() : e.relative();\n const pre = this.opts.dotRelative && !rel.startsWith('..' + this.#sep) ?\n '.' + this.#sep\n : '';\n this.matchEmit(!rel ? '.' + mark : pre + rel + mark);\n }\n }\n async match(e, absolute, ifDir) {\n const p = await this.matchCheck(e, ifDir);\n if (p)\n this.matchFinish(p, absolute);\n }\n matchSync(e, absolute, ifDir) {\n const p = this.matchCheckSync(e, ifDir);\n if (p)\n this.matchFinish(p, absolute);\n }\n walkCB(target, patterns, cb) {\n /* c8 ignore start */\n if (this.signal?.aborted)\n cb();\n /* c8 ignore stop */\n this.walkCB2(target, patterns, new processor_js_1.Processor(this.opts), cb);\n }\n walkCB2(target, patterns, processor, cb) {\n if (this.#childrenIgnored(target))\n return cb();\n if (this.signal?.aborted)\n cb();\n if (this.paused) {\n this.onResume(() => this.walkCB2(target, patterns, processor, cb));\n return;\n }\n processor.processPatterns(target, patterns);\n // done processing. all of the above is sync, can be abstracted out.\n // subwalks is a map of paths to the entry filters they need\n // matches is a map of paths to [absolute, ifDir] tuples.\n let tasks = 1;\n const next = () => {\n if (--tasks === 0)\n cb();\n };\n for (const [m, absolute, ifDir] of processor.matches.entries()) {\n if (this.#ignored(m))\n continue;\n tasks++;\n this.match(m, absolute, ifDir).then(() => next());\n }\n for (const t of processor.subwalkTargets()) {\n if (this.maxDepth !== Infinity && t.depth() >= this.maxDepth) {\n continue;\n }\n tasks++;\n const childrenCached = t.readdirCached();\n if (t.calledReaddir())\n this.walkCB3(t, childrenCached, processor, next);\n else {\n t.readdirCB((_, entries) => this.walkCB3(t, entries, processor, next), true);\n }\n }\n next();\n }\n walkCB3(target, entries, processor, cb) {\n processor = processor.filterEntries(target, entries);\n let tasks = 1;\n const next = () => {\n if (--tasks === 0)\n cb();\n };\n for (const [m, absolute, ifDir] of processor.matches.entries()) {\n if (this.#ignored(m))\n continue;\n tasks++;\n this.match(m, absolute, ifDir).then(() => next());\n }\n for (const [target, patterns] of processor.subwalks.entries()) {\n tasks++;\n this.walkCB2(target, patterns, processor.child(), next);\n }\n next();\n }\n walkCBSync(target, patterns, cb) {\n /* c8 ignore start */\n if (this.signal?.aborted)\n cb();\n /* c8 ignore stop */\n this.walkCB2Sync(target, patterns, new processor_js_1.Processor(this.opts), cb);\n }\n walkCB2Sync(target, patterns, processor, cb) {\n if (this.#childrenIgnored(target))\n return cb();\n if (this.signal?.aborted)\n cb();\n if (this.paused) {\n this.onResume(() => this.walkCB2Sync(target, patterns, processor, cb));\n return;\n }\n processor.processPatterns(target, patterns);\n // done processing. all of the above is sync, can be abstracted out.\n // subwalks is a map of paths to the entry filters they need\n // matches is a map of paths to [absolute, ifDir] tuples.\n let tasks = 1;\n const next = () => {\n if (--tasks === 0)\n cb();\n };\n for (const [m, absolute, ifDir] of processor.matches.entries()) {\n if (this.#ignored(m))\n continue;\n this.matchSync(m, absolute, ifDir);\n }\n for (const t of processor.subwalkTargets()) {\n if (this.maxDepth !== Infinity && t.depth() >= this.maxDepth) {\n continue;\n }\n tasks++;\n const children = t.readdirSync();\n this.walkCB3Sync(t, children, processor, next);\n }\n next();\n }\n walkCB3Sync(target, entries, processor, cb) {\n processor = processor.filterEntries(target, entries);\n let tasks = 1;\n const next = () => {\n if (--tasks === 0)\n cb();\n };\n for (const [m, absolute, ifDir] of processor.matches.entries()) {\n if (this.#ignored(m))\n continue;\n this.matchSync(m, absolute, ifDir);\n }\n for (const [target, patterns] of processor.subwalks.entries()) {\n tasks++;\n this.walkCB2Sync(target, patterns, processor.child(), next);\n }\n next();\n }\n}\nexports.GlobUtil = GlobUtil;\nclass GlobWalker extends GlobUtil {\n matches = new Set();\n constructor(patterns, path, opts) {\n super(patterns, path, opts);\n }\n matchEmit(e) {\n this.matches.add(e);\n }\n async walk() {\n if (this.signal?.aborted)\n throw this.signal.reason;\n if (this.path.isUnknown()) {\n await this.path.lstat();\n }\n await new Promise((res, rej) => {\n this.walkCB(this.path, this.patterns, () => {\n if (this.signal?.aborted) {\n rej(this.signal.reason);\n }\n else {\n res(this.matches);\n }\n });\n });\n return this.matches;\n }\n walkSync() {\n if (this.signal?.aborted)\n throw this.signal.reason;\n if (this.path.isUnknown()) {\n this.path.lstatSync();\n }\n // nothing for the callback to do, because this never pauses\n this.walkCBSync(this.path, this.patterns, () => {\n if (this.signal?.aborted)\n throw this.signal.reason;\n });\n return this.matches;\n }\n}\nexports.GlobWalker = GlobWalker;\nclass GlobStream extends GlobUtil {\n results;\n constructor(patterns, path, opts) {\n super(patterns, path, opts);\n this.results = new minipass_1.Minipass({\n signal: this.signal,\n objectMode: true,\n });\n this.results.on('drain', () => this.resume());\n this.results.on('resume', () => this.resume());\n }\n matchEmit(e) {\n this.results.write(e);\n if (!this.results.flowing)\n this.pause();\n }\n stream() {\n const target = this.path;\n if (target.isUnknown()) {\n target.lstat().then(() => {\n this.walkCB(target, this.patterns, () => this.results.end());\n });\n }\n else {\n this.walkCB(target, this.patterns, () => this.results.end());\n }\n return this.results;\n }\n streamSync() {\n if (this.path.isUnknown()) {\n this.path.lstatSync();\n }\n this.walkCBSync(this.path, this.patterns, () => this.results.end());\n return this.results;\n }\n}\nexports.GlobStream = GlobStream;\n//# sourceMappingURL=walker.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.assertValidPattern = void 0;\nconst MAX_PATTERN_LENGTH = 1024 * 64;\nconst assertValidPattern = (pattern) => {\n if (typeof pattern !== 'string') {\n throw new TypeError('invalid pattern');\n }\n if (pattern.length > MAX_PATTERN_LENGTH) {\n throw new TypeError('pattern is too long');\n }\n};\nexports.assertValidPattern = assertValidPattern;\n//# sourceMappingURL=assert-valid-pattern.js.map","\"use strict\";\n// parse a single path portion\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.AST = void 0;\nconst brace_expressions_js_1 = require(\"./brace-expressions.js\");\nconst unescape_js_1 = require(\"./unescape.js\");\nconst types = new Set(['!', '?', '+', '*', '@']);\nconst isExtglobType = (c) => types.has(c);\n// Patterns that get prepended to bind to the start of either the\n// entire string, or just a single path portion, to prevent dots\n// and/or traversal patterns, when needed.\n// Exts don't need the ^ or / bit, because the root binds that already.\nconst startNoTraversal = '(?!(?:^|/)\\\\.\\\\.?(?:$|/))';\nconst startNoDot = '(?!\\\\.)';\n// characters that indicate a start of pattern needs the \"no dots\" bit,\n// because a dot *might* be matched. ( is not in the list, because in\n// the case of a child extglob, it will handle the prevention itself.\nconst addPatternStart = new Set(['[', '.']);\n// cases where traversal is A-OK, no dot prevention needed\nconst justDots = new Set(['..', '.']);\nconst reSpecials = new Set('().*{}+?[]^$\\\\!');\nconst regExpEscape = (s) => s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&');\n// any single thing other than /\nconst qmark = '[^/]';\n// * => any number of characters\nconst star = qmark + '*?';\n// use + when we need to ensure that *something* matches, because the * is\n// the only thing in the path portion.\nconst starNoEmpty = qmark + '+?';\n// remove the \\ chars that we added if we end up doing a nonmagic compare\n// const deslash = (s: string) => s.replace(/\\\\(.)/g, '$1')\nclass AST {\n type;\n #root;\n #hasMagic;\n #uflag = false;\n #parts = [];\n #parent;\n #parentIndex;\n #negs;\n #filledNegs = false;\n #options;\n #toString;\n // set to true if it's an extglob with no children\n // (which really means one child of '')\n #emptyExt = false;\n constructor(type, parent, options = {}) {\n this.type = type;\n // extglobs are inherently magical\n if (type)\n this.#hasMagic = true;\n this.#parent = parent;\n this.#root = this.#parent ? this.#parent.#root : this;\n this.#options = this.#root === this ? options : this.#root.#options;\n this.#negs = this.#root === this ? [] : this.#root.#negs;\n if (type === '!' && !this.#root.#filledNegs)\n this.#negs.push(this);\n this.#parentIndex = this.#parent ? this.#parent.#parts.length : 0;\n }\n get hasMagic() {\n /* c8 ignore start */\n if (this.#hasMagic !== undefined)\n return this.#hasMagic;\n /* c8 ignore stop */\n for (const p of this.#parts) {\n if (typeof p === 'string')\n continue;\n if (p.type || p.hasMagic)\n return (this.#hasMagic = true);\n }\n // note: will be undefined until we generate the regexp src and find out\n return this.#hasMagic;\n }\n // reconstructs the pattern\n toString() {\n if (this.#toString !== undefined)\n return this.#toString;\n if (!this.type) {\n return (this.#toString = this.#parts.map(p => String(p)).join(''));\n }\n else {\n return (this.#toString =\n this.type + '(' + this.#parts.map(p => String(p)).join('|') + ')');\n }\n }\n #fillNegs() {\n /* c8 ignore start */\n if (this !== this.#root)\n throw new Error('should only call on root');\n if (this.#filledNegs)\n return this;\n /* c8 ignore stop */\n // call toString() once to fill this out\n this.toString();\n this.#filledNegs = true;\n let n;\n while ((n = this.#negs.pop())) {\n if (n.type !== '!')\n continue;\n // walk up the tree, appending everthing that comes AFTER parentIndex\n let p = n;\n let pp = p.#parent;\n while (pp) {\n for (let i = p.#parentIndex + 1; !pp.type && i < pp.#parts.length; i++) {\n for (const part of n.#parts) {\n /* c8 ignore start */\n if (typeof part === 'string') {\n throw new Error('string part in extglob AST??');\n }\n /* c8 ignore stop */\n part.copyIn(pp.#parts[i]);\n }\n }\n p = pp;\n pp = p.#parent;\n }\n }\n return this;\n }\n push(...parts) {\n for (const p of parts) {\n if (p === '')\n continue;\n /* c8 ignore start */\n if (typeof p !== 'string' && !(p instanceof AST && p.#parent === this)) {\n throw new Error('invalid part: ' + p);\n }\n /* c8 ignore stop */\n this.#parts.push(p);\n }\n }\n toJSON() {\n const ret = this.type === null\n ? this.#parts.slice().map(p => (typeof p === 'string' ? p : p.toJSON()))\n : [this.type, ...this.#parts.map(p => p.toJSON())];\n if (this.isStart() && !this.type)\n ret.unshift([]);\n if (this.isEnd() &&\n (this === this.#root ||\n (this.#root.#filledNegs && this.#parent?.type === '!'))) {\n ret.push({});\n }\n return ret;\n }\n isStart() {\n if (this.#root === this)\n return true;\n // if (this.type) return !!this.#parent?.isStart()\n if (!this.#parent?.isStart())\n return false;\n if (this.#parentIndex === 0)\n return true;\n // if everything AHEAD of this is a negation, then it's still the \"start\"\n const p = this.#parent;\n for (let i = 0; i < this.#parentIndex; i++) {\n const pp = p.#parts[i];\n if (!(pp instanceof AST && pp.type === '!')) {\n return false;\n }\n }\n return true;\n }\n isEnd() {\n if (this.#root === this)\n return true;\n if (this.#parent?.type === '!')\n return true;\n if (!this.#parent?.isEnd())\n return false;\n if (!this.type)\n return this.#parent?.isEnd();\n // if not root, it'll always have a parent\n /* c8 ignore start */\n const pl = this.#parent ? this.#parent.#parts.length : 0;\n /* c8 ignore stop */\n return this.#parentIndex === pl - 1;\n }\n copyIn(part) {\n if (typeof part === 'string')\n this.push(part);\n else\n this.push(part.clone(this));\n }\n clone(parent) {\n const c = new AST(this.type, parent);\n for (const p of this.#parts) {\n c.copyIn(p);\n }\n return c;\n }\n static #parseAST(str, ast, pos, opt) {\n let escaping = false;\n let inBrace = false;\n let braceStart = -1;\n let braceNeg = false;\n if (ast.type === null) {\n // outside of a extglob, append until we find a start\n let i = pos;\n let acc = '';\n while (i < str.length) {\n const c = str.charAt(i++);\n // still accumulate escapes at this point, but we do ignore\n // starts that are escaped\n if (escaping || c === '\\\\') {\n escaping = !escaping;\n acc += c;\n continue;\n }\n if (inBrace) {\n if (i === braceStart + 1) {\n if (c === '^' || c === '!') {\n braceNeg = true;\n }\n }\n else if (c === ']' && !(i === braceStart + 2 && braceNeg)) {\n inBrace = false;\n }\n acc += c;\n continue;\n }\n else if (c === '[') {\n inBrace = true;\n braceStart = i;\n braceNeg = false;\n acc += c;\n continue;\n }\n if (!opt.noext && isExtglobType(c) && str.charAt(i) === '(') {\n ast.push(acc);\n acc = '';\n const ext = new AST(c, ast);\n i = AST.#parseAST(str, ext, i, opt);\n ast.push(ext);\n continue;\n }\n acc += c;\n }\n ast.push(acc);\n return i;\n }\n // some kind of extglob, pos is at the (\n // find the next | or )\n let i = pos + 1;\n let part = new AST(null, ast);\n const parts = [];\n let acc = '';\n while (i < str.length) {\n const c = str.charAt(i++);\n // still accumulate escapes at this point, but we do ignore\n // starts that are escaped\n if (escaping || c === '\\\\') {\n escaping = !escaping;\n acc += c;\n continue;\n }\n if (inBrace) {\n if (i === braceStart + 1) {\n if (c === '^' || c === '!') {\n braceNeg = true;\n }\n }\n else if (c === ']' && !(i === braceStart + 2 && braceNeg)) {\n inBrace = false;\n }\n acc += c;\n continue;\n }\n else if (c === '[') {\n inBrace = true;\n braceStart = i;\n braceNeg = false;\n acc += c;\n continue;\n }\n if (isExtglobType(c) && str.charAt(i) === '(') {\n part.push(acc);\n acc = '';\n const ext = new AST(c, part);\n part.push(ext);\n i = AST.#parseAST(str, ext, i, opt);\n continue;\n }\n if (c === '|') {\n part.push(acc);\n acc = '';\n parts.push(part);\n part = new AST(null, ast);\n continue;\n }\n if (c === ')') {\n if (acc === '' && ast.#parts.length === 0) {\n ast.#emptyExt = true;\n }\n part.push(acc);\n acc = '';\n ast.push(...parts, part);\n return i;\n }\n acc += c;\n }\n // unfinished extglob\n // if we got here, it was a malformed extglob! not an extglob, but\n // maybe something else in there.\n ast.type = null;\n ast.#hasMagic = undefined;\n ast.#parts = [str.substring(pos - 1)];\n return i;\n }\n static fromGlob(pattern, options = {}) {\n const ast = new AST(null, undefined, options);\n AST.#parseAST(pattern, ast, 0, options);\n return ast;\n }\n // returns the regular expression if there's magic, or the unescaped\n // string if not.\n toMMPattern() {\n // should only be called on root\n /* c8 ignore start */\n if (this !== this.#root)\n return this.#root.toMMPattern();\n /* c8 ignore stop */\n const glob = this.toString();\n const [re, body, hasMagic, uflag] = this.toRegExpSource();\n // if we're in nocase mode, and not nocaseMagicOnly, then we do\n // still need a regular expression if we have to case-insensitively\n // match capital/lowercase characters.\n const anyMagic = hasMagic ||\n this.#hasMagic ||\n (this.#options.nocase &&\n !this.#options.nocaseMagicOnly &&\n glob.toUpperCase() !== glob.toLowerCase());\n if (!anyMagic) {\n return body;\n }\n const flags = (this.#options.nocase ? 'i' : '') + (uflag ? 'u' : '');\n return Object.assign(new RegExp(`^${re}$`, flags), {\n _src: re,\n _glob: glob,\n });\n }\n get options() {\n return this.#options;\n }\n // returns the string match, the regexp source, whether there's magic\n // in the regexp (so a regular expression is required) and whether or\n // not the uflag is needed for the regular expression (for posix classes)\n // TODO: instead of injecting the start/end at this point, just return\n // the BODY of the regexp, along with the start/end portions suitable\n // for binding the start/end in either a joined full-path makeRe context\n // (where we bind to (^|/), or a standalone matchPart context (where\n // we bind to ^, and not /). Otherwise slashes get duped!\n //\n // In part-matching mode, the start is:\n // - if not isStart: nothing\n // - if traversal possible, but not allowed: ^(?!\\.\\.?$)\n // - if dots allowed or not possible: ^\n // - if dots possible and not allowed: ^(?!\\.)\n // end is:\n // - if not isEnd(): nothing\n // - else: $\n //\n // In full-path matching mode, we put the slash at the START of the\n // pattern, so start is:\n // - if first pattern: same as part-matching mode\n // - if not isStart(): nothing\n // - if traversal possible, but not allowed: /(?!\\.\\.?(?:$|/))\n // - if dots allowed or not possible: /\n // - if dots possible and not allowed: /(?!\\.)\n // end is:\n // - if last pattern, same as part-matching mode\n // - else nothing\n //\n // Always put the (?:$|/) on negated tails, though, because that has to be\n // there to bind the end of the negated pattern portion, and it's easier to\n // just stick it in now rather than try to inject it later in the middle of\n // the pattern.\n //\n // We can just always return the same end, and leave it up to the caller\n // to know whether it's going to be used joined or in parts.\n // And, if the start is adjusted slightly, can do the same there:\n // - if not isStart: nothing\n // - if traversal possible, but not allowed: (?:/|^)(?!\\.\\.?$)\n // - if dots allowed or not possible: (?:/|^)\n // - if dots possible and not allowed: (?:/|^)(?!\\.)\n //\n // But it's better to have a simpler binding without a conditional, for\n // performance, so probably better to return both start options.\n //\n // Then the caller just ignores the end if it's not the first pattern,\n // and the start always gets applied.\n //\n // But that's always going to be $ if it's the ending pattern, or nothing,\n // so the caller can just attach $ at the end of the pattern when building.\n //\n // So the todo is:\n // - better detect what kind of start is needed\n // - return both flavors of starting pattern\n // - attach $ at the end of the pattern when creating the actual RegExp\n //\n // Ah, but wait, no, that all only applies to the root when the first pattern\n // is not an extglob. If the first pattern IS an extglob, then we need all\n // that dot prevention biz to live in the extglob portions, because eg\n // +(*|.x*) can match .xy but not .yx.\n //\n // So, return the two flavors if it's #root and the first child is not an\n // AST, otherwise leave it to the child AST to handle it, and there,\n // use the (?:^|/) style of start binding.\n //\n // Even simplified further:\n // - Since the start for a join is eg /(?!\\.) and the start for a part\n // is ^(?!\\.), we can just prepend (?!\\.) to the pattern (either root\n // or start or whatever) and prepend ^ or / at the Regexp construction.\n toRegExpSource(allowDot) {\n const dot = allowDot ?? !!this.#options.dot;\n if (this.#root === this)\n this.#fillNegs();\n if (!this.type) {\n const noEmpty = this.isStart() && this.isEnd();\n const src = this.#parts\n .map(p => {\n const [re, _, hasMagic, uflag] = typeof p === 'string'\n ? AST.#parseGlob(p, this.#hasMagic, noEmpty)\n : p.toRegExpSource(allowDot);\n this.#hasMagic = this.#hasMagic || hasMagic;\n this.#uflag = this.#uflag || uflag;\n return re;\n })\n .join('');\n let start = '';\n if (this.isStart()) {\n if (typeof this.#parts[0] === 'string') {\n // this is the string that will match the start of the pattern,\n // so we need to protect against dots and such.\n // '.' and '..' cannot match unless the pattern is that exactly,\n // even if it starts with . or dot:true is set.\n const dotTravAllowed = this.#parts.length === 1 && justDots.has(this.#parts[0]);\n if (!dotTravAllowed) {\n const aps = addPatternStart;\n // check if we have a possibility of matching . or ..,\n // and prevent that.\n const needNoTrav = \n // dots are allowed, and the pattern starts with [ or .\n (dot && aps.has(src.charAt(0))) ||\n // the pattern starts with \\., and then [ or .\n (src.startsWith('\\\\.') && aps.has(src.charAt(2))) ||\n // the pattern starts with \\.\\., and then [ or .\n (src.startsWith('\\\\.\\\\.') && aps.has(src.charAt(4)));\n // no need to prevent dots if it can't match a dot, or if a\n // sub-pattern will be preventing it anyway.\n const needNoDot = !dot && !allowDot && aps.has(src.charAt(0));\n start = needNoTrav ? startNoTraversal : needNoDot ? startNoDot : '';\n }\n }\n }\n // append the \"end of path portion\" pattern to negation tails\n let end = '';\n if (this.isEnd() &&\n this.#root.#filledNegs &&\n this.#parent?.type === '!') {\n end = '(?:$|\\\\/)';\n }\n const final = start + src + end;\n return [\n final,\n (0, unescape_js_1.unescape)(src),\n (this.#hasMagic = !!this.#hasMagic),\n this.#uflag,\n ];\n }\n // We need to calculate the body *twice* if it's a repeat pattern\n // at the start, once in nodot mode, then again in dot mode, so a\n // pattern like *(?) can match 'x.y'\n const repeated = this.type === '*' || this.type === '+';\n // some kind of extglob\n const start = this.type === '!' ? '(?:(?!(?:' : '(?:';\n let body = this.#partsToRegExp(dot);\n if (this.isStart() && this.isEnd() && !body && this.type !== '!') {\n // invalid extglob, has to at least be *something* present, if it's\n // the entire path portion.\n const s = this.toString();\n this.#parts = [s];\n this.type = null;\n this.#hasMagic = undefined;\n return [s, (0, unescape_js_1.unescape)(this.toString()), false, false];\n }\n // XXX abstract out this map method\n let bodyDotAllowed = !repeated || allowDot || dot || !startNoDot\n ? ''\n : this.#partsToRegExp(true);\n if (bodyDotAllowed === body) {\n bodyDotAllowed = '';\n }\n if (bodyDotAllowed) {\n body = `(?:${body})(?:${bodyDotAllowed})*?`;\n }\n // an empty !() is exactly equivalent to a starNoEmpty\n let final = '';\n if (this.type === '!' && this.#emptyExt) {\n final = (this.isStart() && !dot ? startNoDot : '') + starNoEmpty;\n }\n else {\n const close = this.type === '!'\n ? // !() must match something,but !(x) can match ''\n '))' +\n (this.isStart() && !dot && !allowDot ? startNoDot : '') +\n star +\n ')'\n : this.type === '@'\n ? ')'\n : this.type === '?'\n ? ')?'\n : this.type === '+' && bodyDotAllowed\n ? ')'\n : this.type === '*' && bodyDotAllowed\n ? `)?`\n : `)${this.type}`;\n final = start + body + close;\n }\n return [\n final,\n (0, unescape_js_1.unescape)(body),\n (this.#hasMagic = !!this.#hasMagic),\n this.#uflag,\n ];\n }\n #partsToRegExp(dot) {\n return this.#parts\n .map(p => {\n // extglob ASTs should only contain parent ASTs\n /* c8 ignore start */\n if (typeof p === 'string') {\n throw new Error('string type in extglob ast??');\n }\n /* c8 ignore stop */\n // can ignore hasMagic, because extglobs are already always magic\n const [re, _, _hasMagic, uflag] = p.toRegExpSource(dot);\n this.#uflag = this.#uflag || uflag;\n return re;\n })\n .filter(p => !(this.isStart() && this.isEnd()) || !!p)\n .join('|');\n }\n static #parseGlob(glob, hasMagic, noEmpty = false) {\n let escaping = false;\n let re = '';\n let uflag = false;\n for (let i = 0; i < glob.length; i++) {\n const c = glob.charAt(i);\n if (escaping) {\n escaping = false;\n re += (reSpecials.has(c) ? '\\\\' : '') + c;\n continue;\n }\n if (c === '\\\\') {\n if (i === glob.length - 1) {\n re += '\\\\\\\\';\n }\n else {\n escaping = true;\n }\n continue;\n }\n if (c === '[') {\n const [src, needUflag, consumed, magic] = (0, brace_expressions_js_1.parseClass)(glob, i);\n if (consumed) {\n re += src;\n uflag = uflag || needUflag;\n i += consumed - 1;\n hasMagic = hasMagic || magic;\n continue;\n }\n }\n if (c === '*') {\n if (noEmpty && glob === '*')\n re += starNoEmpty;\n else\n re += star;\n hasMagic = true;\n continue;\n }\n if (c === '?') {\n re += qmark;\n hasMagic = true;\n continue;\n }\n re += regExpEscape(c);\n }\n return [re, (0, unescape_js_1.unescape)(glob), !!hasMagic, uflag];\n }\n}\nexports.AST = AST;\n//# sourceMappingURL=ast.js.map","\"use strict\";\n// translate the various posix character classes into unicode properties\n// this works across all unicode locales\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.parseClass = void 0;\n// { : [, /u flag required, negated]\nconst posixClasses = {\n '[:alnum:]': ['\\\\p{L}\\\\p{Nl}\\\\p{Nd}', true],\n '[:alpha:]': ['\\\\p{L}\\\\p{Nl}', true],\n '[:ascii:]': ['\\\\x' + '00-\\\\x' + '7f', false],\n '[:blank:]': ['\\\\p{Zs}\\\\t', true],\n '[:cntrl:]': ['\\\\p{Cc}', true],\n '[:digit:]': ['\\\\p{Nd}', true],\n '[:graph:]': ['\\\\p{Z}\\\\p{C}', true, true],\n '[:lower:]': ['\\\\p{Ll}', true],\n '[:print:]': ['\\\\p{C}', true],\n '[:punct:]': ['\\\\p{P}', true],\n '[:space:]': ['\\\\p{Z}\\\\t\\\\r\\\\n\\\\v\\\\f', true],\n '[:upper:]': ['\\\\p{Lu}', true],\n '[:word:]': ['\\\\p{L}\\\\p{Nl}\\\\p{Nd}\\\\p{Pc}', true],\n '[:xdigit:]': ['A-Fa-f0-9', false],\n};\n// only need to escape a few things inside of brace expressions\n// escapes: [ \\ ] -\nconst braceEscape = (s) => s.replace(/[[\\]\\\\-]/g, '\\\\$&');\n// escape all regexp magic characters\nconst regexpEscape = (s) => s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&');\n// everything has already been escaped, we just have to join\nconst rangesToString = (ranges) => ranges.join('');\n// takes a glob string at a posix brace expression, and returns\n// an equivalent regular expression source, and boolean indicating\n// whether the /u flag needs to be applied, and the number of chars\n// consumed to parse the character class.\n// This also removes out of order ranges, and returns ($.) if the\n// entire class just no good.\nconst parseClass = (glob, position) => {\n const pos = position;\n /* c8 ignore start */\n if (glob.charAt(pos) !== '[') {\n throw new Error('not in a brace expression');\n }\n /* c8 ignore stop */\n const ranges = [];\n const negs = [];\n let i = pos + 1;\n let sawStart = false;\n let uflag = false;\n let escaping = false;\n let negate = false;\n let endPos = pos;\n let rangeStart = '';\n WHILE: while (i < glob.length) {\n const c = glob.charAt(i);\n if ((c === '!' || c === '^') && i === pos + 1) {\n negate = true;\n i++;\n continue;\n }\n if (c === ']' && sawStart && !escaping) {\n endPos = i + 1;\n break;\n }\n sawStart = true;\n if (c === '\\\\') {\n if (!escaping) {\n escaping = true;\n i++;\n continue;\n }\n // escaped \\ char, fall through and treat like normal char\n }\n if (c === '[' && !escaping) {\n // either a posix class, a collation equivalent, or just a [\n for (const [cls, [unip, u, neg]] of Object.entries(posixClasses)) {\n if (glob.startsWith(cls, i)) {\n // invalid, [a-[] is fine, but not [a-[:alpha]]\n if (rangeStart) {\n return ['$.', false, glob.length - pos, true];\n }\n i += cls.length;\n if (neg)\n negs.push(unip);\n else\n ranges.push(unip);\n uflag = uflag || u;\n continue WHILE;\n }\n }\n }\n // now it's just a normal character, effectively\n escaping = false;\n if (rangeStart) {\n // throw this range away if it's not valid, but others\n // can still match.\n if (c > rangeStart) {\n ranges.push(braceEscape(rangeStart) + '-' + braceEscape(c));\n }\n else if (c === rangeStart) {\n ranges.push(braceEscape(c));\n }\n rangeStart = '';\n i++;\n continue;\n }\n // now might be the start of a range.\n // can be either c-d or c-] or c] or c] at this point\n if (glob.startsWith('-]', i + 1)) {\n ranges.push(braceEscape(c + '-'));\n i += 2;\n continue;\n }\n if (glob.startsWith('-', i + 1)) {\n rangeStart = c;\n i += 2;\n continue;\n }\n // not the start of a range, just a single character\n ranges.push(braceEscape(c));\n i++;\n }\n if (endPos < i) {\n // didn't see the end of the class, not a valid class,\n // but might still be valid as a literal match.\n return ['', false, 0, false];\n }\n // if we got no ranges and no negates, then we have a range that\n // cannot possibly match anything, and that poisons the whole glob\n if (!ranges.length && !negs.length) {\n return ['$.', false, glob.length - pos, true];\n }\n // if we got one positive range, and it's a single character, then that's\n // not actually a magic pattern, it's just that one literal character.\n // we should not treat that as \"magic\", we should just return the literal\n // character. [_] is a perfectly valid way to escape glob magic chars.\n if (negs.length === 0 &&\n ranges.length === 1 &&\n /^\\\\?.$/.test(ranges[0]) &&\n !negate) {\n const r = ranges[0].length === 2 ? ranges[0].slice(-1) : ranges[0];\n return [regexpEscape(r), false, endPos - pos, false];\n }\n const sranges = '[' + (negate ? '^' : '') + rangesToString(ranges) + ']';\n const snegs = '[' + (negate ? '' : '^') + rangesToString(negs) + ']';\n const comb = ranges.length && negs.length\n ? '(' + sranges + '|' + snegs + ')'\n : ranges.length\n ? sranges\n : snegs;\n return [comb, uflag, endPos - pos, true];\n};\nexports.parseClass = parseClass;\n//# sourceMappingURL=brace-expressions.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.escape = void 0;\n/**\n * Escape all magic characters in a glob pattern.\n *\n * If the {@link windowsPathsNoEscape | GlobOptions.windowsPathsNoEscape}\n * option is used, then characters are escaped by wrapping in `[]`, because\n * a magic character wrapped in a character class can only be satisfied by\n * that exact character. In this mode, `\\` is _not_ escaped, because it is\n * not interpreted as a magic character, but instead as a path separator.\n */\nconst escape = (s, { windowsPathsNoEscape = false, } = {}) => {\n // don't need to escape +@! because we escape the parens\n // that make those magic, and escaping ! as [!] isn't valid,\n // because [!]] is a valid glob class meaning not ']'.\n return windowsPathsNoEscape\n ? s.replace(/[?*()[\\]]/g, '[$&]')\n : s.replace(/[?*()[\\]\\\\]/g, '\\\\$&');\n};\nexports.escape = escape;\n//# sourceMappingURL=escape.js.map","\"use strict\";\nvar __importDefault = (this && this.__importDefault) || function (mod) {\n return (mod && mod.__esModule) ? mod : { \"default\": mod };\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.unescape = exports.escape = exports.AST = exports.Minimatch = exports.match = exports.makeRe = exports.braceExpand = exports.defaults = exports.filter = exports.GLOBSTAR = exports.sep = exports.minimatch = void 0;\nconst brace_expansion_1 = __importDefault(require(\"brace-expansion\"));\nconst assert_valid_pattern_js_1 = require(\"./assert-valid-pattern.js\");\nconst ast_js_1 = require(\"./ast.js\");\nconst escape_js_1 = require(\"./escape.js\");\nconst unescape_js_1 = require(\"./unescape.js\");\nconst minimatch = (p, pattern, options = {}) => {\n (0, assert_valid_pattern_js_1.assertValidPattern)(pattern);\n // shortcut: comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n return false;\n }\n return new Minimatch(pattern, options).match(p);\n};\nexports.minimatch = minimatch;\n// Optimized checking for the most common glob patterns.\nconst starDotExtRE = /^\\*+([^+@!?\\*\\[\\(]*)$/;\nconst starDotExtTest = (ext) => (f) => !f.startsWith('.') && f.endsWith(ext);\nconst starDotExtTestDot = (ext) => (f) => f.endsWith(ext);\nconst starDotExtTestNocase = (ext) => {\n ext = ext.toLowerCase();\n return (f) => !f.startsWith('.') && f.toLowerCase().endsWith(ext);\n};\nconst starDotExtTestNocaseDot = (ext) => {\n ext = ext.toLowerCase();\n return (f) => f.toLowerCase().endsWith(ext);\n};\nconst starDotStarRE = /^\\*+\\.\\*+$/;\nconst starDotStarTest = (f) => !f.startsWith('.') && f.includes('.');\nconst starDotStarTestDot = (f) => f !== '.' && f !== '..' && f.includes('.');\nconst dotStarRE = /^\\.\\*+$/;\nconst dotStarTest = (f) => f !== '.' && f !== '..' && f.startsWith('.');\nconst starRE = /^\\*+$/;\nconst starTest = (f) => f.length !== 0 && !f.startsWith('.');\nconst starTestDot = (f) => f.length !== 0 && f !== '.' && f !== '..';\nconst qmarksRE = /^\\?+([^+@!?\\*\\[\\(]*)?$/;\nconst qmarksTestNocase = ([$0, ext = '']) => {\n const noext = qmarksTestNoExt([$0]);\n if (!ext)\n return noext;\n ext = ext.toLowerCase();\n return (f) => noext(f) && f.toLowerCase().endsWith(ext);\n};\nconst qmarksTestNocaseDot = ([$0, ext = '']) => {\n const noext = qmarksTestNoExtDot([$0]);\n if (!ext)\n return noext;\n ext = ext.toLowerCase();\n return (f) => noext(f) && f.toLowerCase().endsWith(ext);\n};\nconst qmarksTestDot = ([$0, ext = '']) => {\n const noext = qmarksTestNoExtDot([$0]);\n return !ext ? noext : (f) => noext(f) && f.endsWith(ext);\n};\nconst qmarksTest = ([$0, ext = '']) => {\n const noext = qmarksTestNoExt([$0]);\n return !ext ? noext : (f) => noext(f) && f.endsWith(ext);\n};\nconst qmarksTestNoExt = ([$0]) => {\n const len = $0.length;\n return (f) => f.length === len && !f.startsWith('.');\n};\nconst qmarksTestNoExtDot = ([$0]) => {\n const len = $0.length;\n return (f) => f.length === len && f !== '.' && f !== '..';\n};\n/* c8 ignore start */\nconst defaultPlatform = (typeof process === 'object' && process\n ? (typeof process.env === 'object' &&\n process.env &&\n process.env.__MINIMATCH_TESTING_PLATFORM__) ||\n process.platform\n : 'posix');\nconst path = {\n win32: { sep: '\\\\' },\n posix: { sep: '/' },\n};\n/* c8 ignore stop */\nexports.sep = defaultPlatform === 'win32' ? path.win32.sep : path.posix.sep;\nexports.minimatch.sep = exports.sep;\nexports.GLOBSTAR = Symbol('globstar **');\nexports.minimatch.GLOBSTAR = exports.GLOBSTAR;\n// any single thing other than /\n// don't need to escape / when using new RegExp()\nconst qmark = '[^/]';\n// * => any number of characters\nconst star = qmark + '*?';\n// ** when dots are allowed. Anything goes, except .. and .\n// not (^ or / followed by one or two dots followed by $ or /),\n// followed by anything, any number of times.\nconst twoStarDot = '(?:(?!(?:\\\\/|^)(?:\\\\.{1,2})($|\\\\/)).)*?';\n// not a ^ or / followed by a dot,\n// followed by anything, any number of times.\nconst twoStarNoDot = '(?:(?!(?:\\\\/|^)\\\\.).)*?';\nconst filter = (pattern, options = {}) => (p) => (0, exports.minimatch)(p, pattern, options);\nexports.filter = filter;\nexports.minimatch.filter = exports.filter;\nconst ext = (a, b = {}) => Object.assign({}, a, b);\nconst defaults = (def) => {\n if (!def || typeof def !== 'object' || !Object.keys(def).length) {\n return exports.minimatch;\n }\n const orig = exports.minimatch;\n const m = (p, pattern, options = {}) => orig(p, pattern, ext(def, options));\n return Object.assign(m, {\n Minimatch: class Minimatch extends orig.Minimatch {\n constructor(pattern, options = {}) {\n super(pattern, ext(def, options));\n }\n static defaults(options) {\n return orig.defaults(ext(def, options)).Minimatch;\n }\n },\n AST: class AST extends orig.AST {\n /* c8 ignore start */\n constructor(type, parent, options = {}) {\n super(type, parent, ext(def, options));\n }\n /* c8 ignore stop */\n static fromGlob(pattern, options = {}) {\n return orig.AST.fromGlob(pattern, ext(def, options));\n }\n },\n unescape: (s, options = {}) => orig.unescape(s, ext(def, options)),\n escape: (s, options = {}) => orig.escape(s, ext(def, options)),\n filter: (pattern, options = {}) => orig.filter(pattern, ext(def, options)),\n defaults: (options) => orig.defaults(ext(def, options)),\n makeRe: (pattern, options = {}) => orig.makeRe(pattern, ext(def, options)),\n braceExpand: (pattern, options = {}) => orig.braceExpand(pattern, ext(def, options)),\n match: (list, pattern, options = {}) => orig.match(list, pattern, ext(def, options)),\n sep: orig.sep,\n GLOBSTAR: exports.GLOBSTAR,\n });\n};\nexports.defaults = defaults;\nexports.minimatch.defaults = exports.defaults;\n// Brace expansion:\n// a{b,c}d -> abd acd\n// a{b,}c -> abc ac\n// a{0..3}d -> a0d a1d a2d a3d\n// a{b,c{d,e}f}g -> abg acdfg acefg\n// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg\n//\n// Invalid sets are not expanded.\n// a{2..}b -> a{2..}b\n// a{b}c -> a{b}c\nconst braceExpand = (pattern, options = {}) => {\n (0, assert_valid_pattern_js_1.assertValidPattern)(pattern);\n // Thanks to Yeting Li for\n // improving this regexp to avoid a ReDOS vulnerability.\n if (options.nobrace || !/\\{(?:(?!\\{).)*\\}/.test(pattern)) {\n // shortcut. no need to expand.\n return [pattern];\n }\n return (0, brace_expansion_1.default)(pattern);\n};\nexports.braceExpand = braceExpand;\nexports.minimatch.braceExpand = exports.braceExpand;\n// parse a component of the expanded set.\n// At this point, no pattern may contain \"/\" in it\n// so we're going to return a 2d array, where each entry is the full\n// pattern, split on '/', and then turned into a regular expression.\n// A regexp is made at the end which joins each array with an\n// escaped /, and another full one which joins each regexp with |.\n//\n// Following the lead of Bash 4.1, note that \"**\" only has special meaning\n// when it is the *only* thing in a path portion. Otherwise, any series\n// of * is equivalent to a single *. Globstar behavior is enabled by\n// default, and can be disabled by setting options.noglobstar.\nconst makeRe = (pattern, options = {}) => new Minimatch(pattern, options).makeRe();\nexports.makeRe = makeRe;\nexports.minimatch.makeRe = exports.makeRe;\nconst match = (list, pattern, options = {}) => {\n const mm = new Minimatch(pattern, options);\n list = list.filter(f => mm.match(f));\n if (mm.options.nonull && !list.length) {\n list.push(pattern);\n }\n return list;\n};\nexports.match = match;\nexports.minimatch.match = exports.match;\n// replace stuff like \\* with *\nconst globMagic = /[?*]|[+@!]\\(.*?\\)|\\[|\\]/;\nconst regExpEscape = (s) => s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&');\nclass Minimatch {\n options;\n set;\n pattern;\n windowsPathsNoEscape;\n nonegate;\n negate;\n comment;\n empty;\n preserveMultipleSlashes;\n partial;\n globSet;\n globParts;\n nocase;\n isWindows;\n platform;\n windowsNoMagicRoot;\n regexp;\n constructor(pattern, options = {}) {\n (0, assert_valid_pattern_js_1.assertValidPattern)(pattern);\n options = options || {};\n this.options = options;\n this.pattern = pattern;\n this.platform = options.platform || defaultPlatform;\n this.isWindows = this.platform === 'win32';\n this.windowsPathsNoEscape =\n !!options.windowsPathsNoEscape || options.allowWindowsEscape === false;\n if (this.windowsPathsNoEscape) {\n this.pattern = this.pattern.replace(/\\\\/g, '/');\n }\n this.preserveMultipleSlashes = !!options.preserveMultipleSlashes;\n this.regexp = null;\n this.negate = false;\n this.nonegate = !!options.nonegate;\n this.comment = false;\n this.empty = false;\n this.partial = !!options.partial;\n this.nocase = !!this.options.nocase;\n this.windowsNoMagicRoot =\n options.windowsNoMagicRoot !== undefined\n ? options.windowsNoMagicRoot\n : !!(this.isWindows && this.nocase);\n this.globSet = [];\n this.globParts = [];\n this.set = [];\n // make the set of regexps etc.\n this.make();\n }\n hasMagic() {\n if (this.options.magicalBraces && this.set.length > 1) {\n return true;\n }\n for (const pattern of this.set) {\n for (const part of pattern) {\n if (typeof part !== 'string')\n return true;\n }\n }\n return false;\n }\n debug(..._) { }\n make() {\n const pattern = this.pattern;\n const options = this.options;\n // empty patterns and comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n this.comment = true;\n return;\n }\n if (!pattern) {\n this.empty = true;\n return;\n }\n // step 1: figure out negation, etc.\n this.parseNegate();\n // step 2: expand braces\n this.globSet = [...new Set(this.braceExpand())];\n if (options.debug) {\n this.debug = (...args) => console.error(...args);\n }\n this.debug(this.pattern, this.globSet);\n // step 3: now we have a set, so turn each one into a series of\n // path-portion matching patterns.\n // These will be regexps, except in the case of \"**\", which is\n // set to the GLOBSTAR object for globstar behavior,\n // and will not contain any / characters\n //\n // First, we preprocess to make the glob pattern sets a bit simpler\n // and deduped. There are some perf-killing patterns that can cause\n // problems with a glob walk, but we can simplify them down a bit.\n const rawGlobParts = this.globSet.map(s => this.slashSplit(s));\n this.globParts = this.preprocess(rawGlobParts);\n this.debug(this.pattern, this.globParts);\n // glob --> regexps\n let set = this.globParts.map((s, _, __) => {\n if (this.isWindows && this.windowsNoMagicRoot) {\n // check if it's a drive or unc path.\n const isUNC = s[0] === '' &&\n s[1] === '' &&\n (s[2] === '?' || !globMagic.test(s[2])) &&\n !globMagic.test(s[3]);\n const isDrive = /^[a-z]:/i.test(s[0]);\n if (isUNC) {\n return [...s.slice(0, 4), ...s.slice(4).map(ss => this.parse(ss))];\n }\n else if (isDrive) {\n return [s[0], ...s.slice(1).map(ss => this.parse(ss))];\n }\n }\n return s.map(ss => this.parse(ss));\n });\n this.debug(this.pattern, set);\n // filter out everything that didn't compile properly.\n this.set = set.filter(s => s.indexOf(false) === -1);\n // do not treat the ? in UNC paths as magic\n if (this.isWindows) {\n for (let i = 0; i < this.set.length; i++) {\n const p = this.set[i];\n if (p[0] === '' &&\n p[1] === '' &&\n this.globParts[i][2] === '?' &&\n typeof p[3] === 'string' &&\n /^[a-z]:$/i.test(p[3])) {\n p[2] = '?';\n }\n }\n }\n this.debug(this.pattern, this.set);\n }\n // various transforms to equivalent pattern sets that are\n // faster to process in a filesystem walk. The goal is to\n // eliminate what we can, and push all ** patterns as far\n // to the right as possible, even if it increases the number\n // of patterns that we have to process.\n preprocess(globParts) {\n // if we're not in globstar mode, then turn all ** into *\n if (this.options.noglobstar) {\n for (let i = 0; i < globParts.length; i++) {\n for (let j = 0; j < globParts[i].length; j++) {\n if (globParts[i][j] === '**') {\n globParts[i][j] = '*';\n }\n }\n }\n }\n const { optimizationLevel = 1 } = this.options;\n if (optimizationLevel >= 2) {\n // aggressive optimization for the purpose of fs walking\n globParts = this.firstPhasePreProcess(globParts);\n globParts = this.secondPhasePreProcess(globParts);\n }\n else if (optimizationLevel >= 1) {\n // just basic optimizations to remove some .. parts\n globParts = this.levelOneOptimize(globParts);\n }\n else {\n // just collapse multiple ** portions into one\n globParts = this.adjascentGlobstarOptimize(globParts);\n }\n return globParts;\n }\n // just get rid of adjascent ** portions\n adjascentGlobstarOptimize(globParts) {\n return globParts.map(parts => {\n let gs = -1;\n while (-1 !== (gs = parts.indexOf('**', gs + 1))) {\n let i = gs;\n while (parts[i + 1] === '**') {\n i++;\n }\n if (i !== gs) {\n parts.splice(gs, i - gs);\n }\n }\n return parts;\n });\n }\n // get rid of adjascent ** and resolve .. portions\n levelOneOptimize(globParts) {\n return globParts.map(parts => {\n parts = parts.reduce((set, part) => {\n const prev = set[set.length - 1];\n if (part === '**' && prev === '**') {\n return set;\n }\n if (part === '..') {\n if (prev && prev !== '..' && prev !== '.' && prev !== '**') {\n set.pop();\n return set;\n }\n }\n set.push(part);\n return set;\n }, []);\n return parts.length === 0 ? [''] : parts;\n });\n }\n levelTwoFileOptimize(parts) {\n if (!Array.isArray(parts)) {\n parts = this.slashSplit(parts);\n }\n let didSomething = false;\n do {\n didSomething = false;\n //
// -> 
/\n            if (!this.preserveMultipleSlashes) {\n                for (let i = 1; i < parts.length - 1; i++) {\n                    const p = parts[i];\n                    // don't squeeze out UNC patterns\n                    if (i === 1 && p === '' && parts[0] === '')\n                        continue;\n                    if (p === '.' || p === '') {\n                        didSomething = true;\n                        parts.splice(i, 1);\n                        i--;\n                    }\n                }\n                if (parts[0] === '.' &&\n                    parts.length === 2 &&\n                    (parts[1] === '.' || parts[1] === '')) {\n                    didSomething = true;\n                    parts.pop();\n                }\n            }\n            // 
/

/../ ->

/\n            let dd = 0;\n            while (-1 !== (dd = parts.indexOf('..', dd + 1))) {\n                const p = parts[dd - 1];\n                if (p && p !== '.' && p !== '..' && p !== '**') {\n                    didSomething = true;\n                    parts.splice(dd - 1, 2);\n                    dd -= 2;\n                }\n            }\n        } while (didSomething);\n        return parts.length === 0 ? [''] : parts;\n    }\n    // First phase: single-pattern processing\n    // 
 is 1 or more portions\n    //  is 1 or more portions\n    // 

is any portion other than ., .., '', or **\n // is . or ''\n //\n // **/.. is *brutal* for filesystem walking performance, because\n // it effectively resets the recursive walk each time it occurs,\n // and ** cannot be reduced out by a .. pattern part like a regexp\n // or most strings (other than .., ., and '') can be.\n //\n //

/**/../

/

/ -> {

/../

/

/,

/**/

/

/}\n //

// -> 
/\n    // 
/

/../ ->

/\n    // **/**/ -> **/\n    //\n    // **/*/ -> */**/ <== not valid because ** doesn't follow\n    // this WOULD be allowed if ** did follow symlinks, or * didn't\n    firstPhasePreProcess(globParts) {\n        let didSomething = false;\n        do {\n            didSomething = false;\n            // 
/**/../

/

/ -> {

/../

/

/,

/**/

/

/}\n for (let parts of globParts) {\n let gs = -1;\n while (-1 !== (gs = parts.indexOf('**', gs + 1))) {\n let gss = gs;\n while (parts[gss + 1] === '**') {\n //

/**/**/ -> 
/**/\n                        gss++;\n                    }\n                    // eg, if gs is 2 and gss is 4, that means we have 3 **\n                    // parts, and can remove 2 of them.\n                    if (gss > gs) {\n                        parts.splice(gs + 1, gss - gs);\n                    }\n                    let next = parts[gs + 1];\n                    const p = parts[gs + 2];\n                    const p2 = parts[gs + 3];\n                    if (next !== '..')\n                        continue;\n                    if (!p ||\n                        p === '.' ||\n                        p === '..' ||\n                        !p2 ||\n                        p2 === '.' ||\n                        p2 === '..') {\n                        continue;\n                    }\n                    didSomething = true;\n                    // edit parts in place, and push the new one\n                    parts.splice(gs, 1);\n                    const other = parts.slice(0);\n                    other[gs] = '**';\n                    globParts.push(other);\n                    gs--;\n                }\n                // 
// -> 
/\n                if (!this.preserveMultipleSlashes) {\n                    for (let i = 1; i < parts.length - 1; i++) {\n                        const p = parts[i];\n                        // don't squeeze out UNC patterns\n                        if (i === 1 && p === '' && parts[0] === '')\n                            continue;\n                        if (p === '.' || p === '') {\n                            didSomething = true;\n                            parts.splice(i, 1);\n                            i--;\n                        }\n                    }\n                    if (parts[0] === '.' &&\n                        parts.length === 2 &&\n                        (parts[1] === '.' || parts[1] === '')) {\n                        didSomething = true;\n                        parts.pop();\n                    }\n                }\n                // 
/

/../ ->

/\n                let dd = 0;\n                while (-1 !== (dd = parts.indexOf('..', dd + 1))) {\n                    const p = parts[dd - 1];\n                    if (p && p !== '.' && p !== '..' && p !== '**') {\n                        didSomething = true;\n                        const needDot = dd === 1 && parts[dd + 1] === '**';\n                        const splin = needDot ? ['.'] : [];\n                        parts.splice(dd - 1, 2, ...splin);\n                        if (parts.length === 0)\n                            parts.push('');\n                        dd -= 2;\n                    }\n                }\n            }\n        } while (didSomething);\n        return globParts;\n    }\n    // second phase: multi-pattern dedupes\n    // {
/*/,
/

/} ->

/*/\n    // {
/,
/} -> 
/\n    // {
/**/,
/} -> 
/**/\n    //\n    // {
/**/,
/**/

/} ->

/**/\n    // ^-- not valid because ** doens't follow symlinks\n    secondPhasePreProcess(globParts) {\n        for (let i = 0; i < globParts.length - 1; i++) {\n            for (let j = i + 1; j < globParts.length; j++) {\n                const matched = this.partsMatch(globParts[i], globParts[j], !this.preserveMultipleSlashes);\n                if (matched) {\n                    globParts[i] = [];\n                    globParts[j] = matched;\n                    break;\n                }\n            }\n        }\n        return globParts.filter(gs => gs.length);\n    }\n    partsMatch(a, b, emptyGSMatch = false) {\n        let ai = 0;\n        let bi = 0;\n        let result = [];\n        let which = '';\n        while (ai < a.length && bi < b.length) {\n            if (a[ai] === b[bi]) {\n                result.push(which === 'b' ? b[bi] : a[ai]);\n                ai++;\n                bi++;\n            }\n            else if (emptyGSMatch && a[ai] === '**' && b[bi] === a[ai + 1]) {\n                result.push(a[ai]);\n                ai++;\n            }\n            else if (emptyGSMatch && b[bi] === '**' && a[ai] === b[bi + 1]) {\n                result.push(b[bi]);\n                bi++;\n            }\n            else if (a[ai] === '*' &&\n                b[bi] &&\n                (this.options.dot || !b[bi].startsWith('.')) &&\n                b[bi] !== '**') {\n                if (which === 'b')\n                    return false;\n                which = 'a';\n                result.push(a[ai]);\n                ai++;\n                bi++;\n            }\n            else if (b[bi] === '*' &&\n                a[ai] &&\n                (this.options.dot || !a[ai].startsWith('.')) &&\n                a[ai] !== '**') {\n                if (which === 'a')\n                    return false;\n                which = 'b';\n                result.push(b[bi]);\n                ai++;\n                bi++;\n            }\n            else {\n                return false;\n            }\n        }\n        // if we fall out of the loop, it means they two are identical\n        // as long as their lengths match\n        return a.length === b.length && result;\n    }\n    parseNegate() {\n        if (this.nonegate)\n            return;\n        const pattern = this.pattern;\n        let negate = false;\n        let negateOffset = 0;\n        for (let i = 0; i < pattern.length && pattern.charAt(i) === '!'; i++) {\n            negate = !negate;\n            negateOffset++;\n        }\n        if (negateOffset)\n            this.pattern = pattern.slice(negateOffset);\n        this.negate = negate;\n    }\n    // set partial to true to test if, for example,\n    // \"/a/b\" matches the start of \"/*/b/*/d\"\n    // Partial means, if you run out of file before you run\n    // out of pattern, then that's fine, as long as all\n    // the parts match.\n    matchOne(file, pattern, partial = false) {\n        const options = this.options;\n        // UNC paths like //?/X:/... can match X:/... and vice versa\n        // Drive letters in absolute drive or unc paths are always compared\n        // case-insensitively.\n        if (this.isWindows) {\n            const fileDrive = typeof file[0] === 'string' && /^[a-z]:$/i.test(file[0]);\n            const fileUNC = !fileDrive &&\n                file[0] === '' &&\n                file[1] === '' &&\n                file[2] === '?' &&\n                /^[a-z]:$/i.test(file[3]);\n            const patternDrive = typeof pattern[0] === 'string' && /^[a-z]:$/i.test(pattern[0]);\n            const patternUNC = !patternDrive &&\n                pattern[0] === '' &&\n                pattern[1] === '' &&\n                pattern[2] === '?' &&\n                typeof pattern[3] === 'string' &&\n                /^[a-z]:$/i.test(pattern[3]);\n            const fdi = fileUNC ? 3 : fileDrive ? 0 : undefined;\n            const pdi = patternUNC ? 3 : patternDrive ? 0 : undefined;\n            if (typeof fdi === 'number' && typeof pdi === 'number') {\n                const [fd, pd] = [file[fdi], pattern[pdi]];\n                if (fd.toLowerCase() === pd.toLowerCase()) {\n                    pattern[pdi] = fd;\n                    if (pdi > fdi) {\n                        pattern = pattern.slice(pdi);\n                    }\n                    else if (fdi > pdi) {\n                        file = file.slice(fdi);\n                    }\n                }\n            }\n        }\n        // resolve and reduce . and .. portions in the file as well.\n        // dont' need to do the second phase, because it's only one string[]\n        const { optimizationLevel = 1 } = this.options;\n        if (optimizationLevel >= 2) {\n            file = this.levelTwoFileOptimize(file);\n        }\n        this.debug('matchOne', this, { file, pattern });\n        this.debug('matchOne', file.length, pattern.length);\n        for (var fi = 0, pi = 0, fl = file.length, pl = pattern.length; fi < fl && pi < pl; fi++, pi++) {\n            this.debug('matchOne loop');\n            var p = pattern[pi];\n            var f = file[fi];\n            this.debug(pattern, p, f);\n            // should be impossible.\n            // some invalid regexp stuff in the set.\n            /* c8 ignore start */\n            if (p === false) {\n                return false;\n            }\n            /* c8 ignore stop */\n            if (p === exports.GLOBSTAR) {\n                this.debug('GLOBSTAR', [pattern, p, f]);\n                // \"**\"\n                // a/**/b/**/c would match the following:\n                // a/b/x/y/z/c\n                // a/x/y/z/b/c\n                // a/b/x/b/x/c\n                // a/b/c\n                // To do this, take the rest of the pattern after\n                // the **, and see if it would match the file remainder.\n                // If so, return success.\n                // If not, the ** \"swallows\" a segment, and try again.\n                // This is recursively awful.\n                //\n                // a/**/b/**/c matching a/b/x/y/z/c\n                // - a matches a\n                // - doublestar\n                //   - matchOne(b/x/y/z/c, b/**/c)\n                //     - b matches b\n                //     - doublestar\n                //       - matchOne(x/y/z/c, c) -> no\n                //       - matchOne(y/z/c, c) -> no\n                //       - matchOne(z/c, c) -> no\n                //       - matchOne(c, c) yes, hit\n                var fr = fi;\n                var pr = pi + 1;\n                if (pr === pl) {\n                    this.debug('** at the end');\n                    // a ** at the end will just swallow the rest.\n                    // We have found a match.\n                    // however, it will not swallow /.x, unless\n                    // options.dot is set.\n                    // . and .. are *never* matched by **, for explosively\n                    // exponential reasons.\n                    for (; fi < fl; fi++) {\n                        if (file[fi] === '.' ||\n                            file[fi] === '..' ||\n                            (!options.dot && file[fi].charAt(0) === '.'))\n                            return false;\n                    }\n                    return true;\n                }\n                // ok, let's see if we can swallow whatever we can.\n                while (fr < fl) {\n                    var swallowee = file[fr];\n                    this.debug('\\nglobstar while', file, fr, pattern, pr, swallowee);\n                    // XXX remove this slice.  Just pass the start index.\n                    if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {\n                        this.debug('globstar found match!', fr, fl, swallowee);\n                        // found a match.\n                        return true;\n                    }\n                    else {\n                        // can't swallow \".\" or \"..\" ever.\n                        // can only swallow \".foo\" when explicitly asked.\n                        if (swallowee === '.' ||\n                            swallowee === '..' ||\n                            (!options.dot && swallowee.charAt(0) === '.')) {\n                            this.debug('dot detected!', file, fr, pattern, pr);\n                            break;\n                        }\n                        // ** swallows a segment, and continue.\n                        this.debug('globstar swallow a segment, and continue');\n                        fr++;\n                    }\n                }\n                // no match was found.\n                // However, in partial mode, we can't say this is necessarily over.\n                /* c8 ignore start */\n                if (partial) {\n                    // ran out of file\n                    this.debug('\\n>>> no match, partial?', file, fr, pattern, pr);\n                    if (fr === fl) {\n                        return true;\n                    }\n                }\n                /* c8 ignore stop */\n                return false;\n            }\n            // something other than **\n            // non-magic patterns just have to match exactly\n            // patterns with magic have been turned into regexps.\n            let hit;\n            if (typeof p === 'string') {\n                hit = f === p;\n                this.debug('string match', p, f, hit);\n            }\n            else {\n                hit = p.test(f);\n                this.debug('pattern match', p, f, hit);\n            }\n            if (!hit)\n                return false;\n        }\n        // Note: ending in / means that we'll get a final \"\"\n        // at the end of the pattern.  This can only match a\n        // corresponding \"\" at the end of the file.\n        // If the file ends in /, then it can only match a\n        // a pattern that ends in /, unless the pattern just\n        // doesn't have any more for it. But, a/b/ should *not*\n        // match \"a/b/*\", even though \"\" matches against the\n        // [^/]*? pattern, except in partial mode, where it might\n        // simply not be reached yet.\n        // However, a/b/ should still satisfy a/*\n        // now either we fell off the end of the pattern, or we're done.\n        if (fi === fl && pi === pl) {\n            // ran out of pattern and filename at the same time.\n            // an exact hit!\n            return true;\n        }\n        else if (fi === fl) {\n            // ran out of file, but still had pattern left.\n            // this is ok if we're doing the match as part of\n            // a glob fs traversal.\n            return partial;\n        }\n        else if (pi === pl) {\n            // ran out of pattern, still have file left.\n            // this is only acceptable if we're on the very last\n            // empty segment of a file with a trailing slash.\n            // a/* should match a/b/\n            return fi === fl - 1 && file[fi] === '';\n            /* c8 ignore start */\n        }\n        else {\n            // should be unreachable.\n            throw new Error('wtf?');\n        }\n        /* c8 ignore stop */\n    }\n    braceExpand() {\n        return (0, exports.braceExpand)(this.pattern, this.options);\n    }\n    parse(pattern) {\n        (0, assert_valid_pattern_js_1.assertValidPattern)(pattern);\n        const options = this.options;\n        // shortcuts\n        if (pattern === '**')\n            return exports.GLOBSTAR;\n        if (pattern === '')\n            return '';\n        // far and away, the most common glob pattern parts are\n        // *, *.*, and *.  Add a fast check method for those.\n        let m;\n        let fastTest = null;\n        if ((m = pattern.match(starRE))) {\n            fastTest = options.dot ? starTestDot : starTest;\n        }\n        else if ((m = pattern.match(starDotExtRE))) {\n            fastTest = (options.nocase\n                ? options.dot\n                    ? starDotExtTestNocaseDot\n                    : starDotExtTestNocase\n                : options.dot\n                    ? starDotExtTestDot\n                    : starDotExtTest)(m[1]);\n        }\n        else if ((m = pattern.match(qmarksRE))) {\n            fastTest = (options.nocase\n                ? options.dot\n                    ? qmarksTestNocaseDot\n                    : qmarksTestNocase\n                : options.dot\n                    ? qmarksTestDot\n                    : qmarksTest)(m);\n        }\n        else if ((m = pattern.match(starDotStarRE))) {\n            fastTest = options.dot ? starDotStarTestDot : starDotStarTest;\n        }\n        else if ((m = pattern.match(dotStarRE))) {\n            fastTest = dotStarTest;\n        }\n        const re = ast_js_1.AST.fromGlob(pattern, this.options).toMMPattern();\n        if (fastTest && typeof re === 'object') {\n            // Avoids overriding in frozen environments\n            Reflect.defineProperty(re, 'test', { value: fastTest });\n        }\n        return re;\n    }\n    makeRe() {\n        if (this.regexp || this.regexp === false)\n            return this.regexp;\n        // at this point, this.set is a 2d array of partial\n        // pattern strings, or \"**\".\n        //\n        // It's better to use .match().  This function shouldn't\n        // be used, really, but it's pretty convenient sometimes,\n        // when you just want to work with a regex.\n        const set = this.set;\n        if (!set.length) {\n            this.regexp = false;\n            return this.regexp;\n        }\n        const options = this.options;\n        const twoStar = options.noglobstar\n            ? star\n            : options.dot\n                ? twoStarDot\n                : twoStarNoDot;\n        const flags = new Set(options.nocase ? ['i'] : []);\n        // regexpify non-globstar patterns\n        // if ** is only item, then we just do one twoStar\n        // if ** is first, and there are more, prepend (\\/|twoStar\\/)? to next\n        // if ** is last, append (\\/twoStar|) to previous\n        // if ** is in the middle, append (\\/|\\/twoStar\\/) to previous\n        // then filter out GLOBSTAR symbols\n        let re = set\n            .map(pattern => {\n            const pp = pattern.map(p => {\n                if (p instanceof RegExp) {\n                    for (const f of p.flags.split(''))\n                        flags.add(f);\n                }\n                return typeof p === 'string'\n                    ? regExpEscape(p)\n                    : p === exports.GLOBSTAR\n                        ? exports.GLOBSTAR\n                        : p._src;\n            });\n            pp.forEach((p, i) => {\n                const next = pp[i + 1];\n                const prev = pp[i - 1];\n                if (p !== exports.GLOBSTAR || prev === exports.GLOBSTAR) {\n                    return;\n                }\n                if (prev === undefined) {\n                    if (next !== undefined && next !== exports.GLOBSTAR) {\n                        pp[i + 1] = '(?:\\\\/|' + twoStar + '\\\\/)?' + next;\n                    }\n                    else {\n                        pp[i] = twoStar;\n                    }\n                }\n                else if (next === undefined) {\n                    pp[i - 1] = prev + '(?:\\\\/|' + twoStar + ')?';\n                }\n                else if (next !== exports.GLOBSTAR) {\n                    pp[i - 1] = prev + '(?:\\\\/|\\\\/' + twoStar + '\\\\/)' + next;\n                    pp[i + 1] = exports.GLOBSTAR;\n                }\n            });\n            return pp.filter(p => p !== exports.GLOBSTAR).join('/');\n        })\n            .join('|');\n        // need to wrap in parens if we had more than one thing with |,\n        // otherwise only the first will be anchored to ^ and the last to $\n        const [open, close] = set.length > 1 ? ['(?:', ')'] : ['', ''];\n        // must match entire pattern\n        // ending in a * or ** will make it less strict.\n        re = '^' + open + re + close + '$';\n        // can match anything, as long as it's not this.\n        if (this.negate)\n            re = '^(?!' + re + ').+$';\n        try {\n            this.regexp = new RegExp(re, [...flags].join(''));\n            /* c8 ignore start */\n        }\n        catch (ex) {\n            // should be impossible\n            this.regexp = false;\n        }\n        /* c8 ignore stop */\n        return this.regexp;\n    }\n    slashSplit(p) {\n        // if p starts with // on windows, we preserve that\n        // so that UNC paths aren't broken.  Otherwise, any number of\n        // / characters are coalesced into one, unless\n        // preserveMultipleSlashes is set to true.\n        if (this.preserveMultipleSlashes) {\n            return p.split('/');\n        }\n        else if (this.isWindows && /^\\/\\/[^\\/]+/.test(p)) {\n            // add an extra '' for the one we lose\n            return ['', ...p.split(/\\/+/)];\n        }\n        else {\n            return p.split(/\\/+/);\n        }\n    }\n    match(f, partial = this.partial) {\n        this.debug('match', f, this.pattern);\n        // short-circuit in the case of busted things.\n        // comments, etc.\n        if (this.comment) {\n            return false;\n        }\n        if (this.empty) {\n            return f === '';\n        }\n        if (f === '/' && partial) {\n            return true;\n        }\n        const options = this.options;\n        // windows: need to use /, not \\\n        if (this.isWindows) {\n            f = f.split('\\\\').join('/');\n        }\n        // treat the test path as a set of pathparts.\n        const ff = this.slashSplit(f);\n        this.debug(this.pattern, 'split', ff);\n        // just ONE of the pattern sets in this.set needs to match\n        // in order for it to be valid.  If negating, then just one\n        // match means that we have failed.\n        // Either way, return on the first hit.\n        const set = this.set;\n        this.debug(this.pattern, 'set', set);\n        // Find the basename of the path by looking for the last non-empty segment\n        let filename = ff[ff.length - 1];\n        if (!filename) {\n            for (let i = ff.length - 2; !filename && i >= 0; i--) {\n                filename = ff[i];\n            }\n        }\n        for (let i = 0; i < set.length; i++) {\n            const pattern = set[i];\n            let file = ff;\n            if (options.matchBase && pattern.length === 1) {\n                file = [filename];\n            }\n            const hit = this.matchOne(file, pattern, partial);\n            if (hit) {\n                if (options.flipNegate) {\n                    return true;\n                }\n                return !this.negate;\n            }\n        }\n        // didn't get any hits.  this is success if it's a negative\n        // pattern, failure otherwise.\n        if (options.flipNegate) {\n            return false;\n        }\n        return this.negate;\n    }\n    static defaults(def) {\n        return exports.minimatch.defaults(def).Minimatch;\n    }\n}\nexports.Minimatch = Minimatch;\n/* c8 ignore start */\nvar ast_js_2 = require(\"./ast.js\");\nObject.defineProperty(exports, \"AST\", { enumerable: true, get: function () { return ast_js_2.AST; } });\nvar escape_js_2 = require(\"./escape.js\");\nObject.defineProperty(exports, \"escape\", { enumerable: true, get: function () { return escape_js_2.escape; } });\nvar unescape_js_2 = require(\"./unescape.js\");\nObject.defineProperty(exports, \"unescape\", { enumerable: true, get: function () { return unescape_js_2.unescape; } });\n/* c8 ignore stop */\nexports.minimatch.AST = ast_js_1.AST;\nexports.minimatch.Minimatch = Minimatch;\nexports.minimatch.escape = escape_js_1.escape;\nexports.minimatch.unescape = unescape_js_1.unescape;\n//# sourceMappingURL=index.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.unescape = void 0;\n/**\n * Un-escape a string that has been escaped with {@link escape}.\n *\n * If the {@link windowsPathsNoEscape} option is used, then square-brace\n * escapes are removed, but not backslash escapes.  For example, it will turn\n * the string `'[*]'` into `*`, but it will not turn `'\\\\*'` into `'*'`,\n * becuase `\\` is a path separator in `windowsPathsNoEscape` mode.\n *\n * When `windowsPathsNoEscape` is not set, then both brace escapes and\n * backslash escapes are removed.\n *\n * Slashes (and backslashes in `windowsPathsNoEscape` mode) cannot be escaped\n * or unescaped.\n */\nconst unescape = (s, { windowsPathsNoEscape = false, } = {}) => {\n    return windowsPathsNoEscape\n        ? s.replace(/\\[([^\\/\\\\])\\]/g, '$1')\n        : s.replace(/((?!\\\\).|^)\\[([^\\/\\\\])\\]/g, '$1$2').replace(/\\\\([^\\/])/g, '$1');\n};\nexports.unescape = unescape;\n//# sourceMappingURL=unescape.js.map","\"use strict\";\nvar __importDefault = (this && this.__importDefault) || function (mod) {\n    return (mod && mod.__esModule) ? mod : { \"default\": mod };\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.Minipass = exports.isWritable = exports.isReadable = exports.isStream = void 0;\nconst proc = typeof process === 'object' && process\n    ? process\n    : {\n        stdout: null,\n        stderr: null,\n    };\nconst node_events_1 = require(\"node:events\");\nconst node_stream_1 = __importDefault(require(\"node:stream\"));\nconst node_string_decoder_1 = require(\"node:string_decoder\");\n/**\n * Return true if the argument is a Minipass stream, Node stream, or something\n * else that Minipass can interact with.\n */\nconst isStream = (s) => !!s &&\n    typeof s === 'object' &&\n    (s instanceof Minipass ||\n        s instanceof node_stream_1.default ||\n        (0, exports.isReadable)(s) ||\n        (0, exports.isWritable)(s));\nexports.isStream = isStream;\n/**\n * Return true if the argument is a valid {@link Minipass.Readable}\n */\nconst isReadable = (s) => !!s &&\n    typeof s === 'object' &&\n    s instanceof node_events_1.EventEmitter &&\n    typeof s.pipe === 'function' &&\n    // node core Writable streams have a pipe() method, but it throws\n    s.pipe !== node_stream_1.default.Writable.prototype.pipe;\nexports.isReadable = isReadable;\n/**\n * Return true if the argument is a valid {@link Minipass.Writable}\n */\nconst isWritable = (s) => !!s &&\n    typeof s === 'object' &&\n    s instanceof node_events_1.EventEmitter &&\n    typeof s.write === 'function' &&\n    typeof s.end === 'function';\nexports.isWritable = isWritable;\nconst EOF = Symbol('EOF');\nconst MAYBE_EMIT_END = Symbol('maybeEmitEnd');\nconst EMITTED_END = Symbol('emittedEnd');\nconst EMITTING_END = Symbol('emittingEnd');\nconst EMITTED_ERROR = Symbol('emittedError');\nconst CLOSED = Symbol('closed');\nconst READ = Symbol('read');\nconst FLUSH = Symbol('flush');\nconst FLUSHCHUNK = Symbol('flushChunk');\nconst ENCODING = Symbol('encoding');\nconst DECODER = Symbol('decoder');\nconst FLOWING = Symbol('flowing');\nconst PAUSED = Symbol('paused');\nconst RESUME = Symbol('resume');\nconst BUFFER = Symbol('buffer');\nconst PIPES = Symbol('pipes');\nconst BUFFERLENGTH = Symbol('bufferLength');\nconst BUFFERPUSH = Symbol('bufferPush');\nconst BUFFERSHIFT = Symbol('bufferShift');\nconst OBJECTMODE = Symbol('objectMode');\n// internal event when stream is destroyed\nconst DESTROYED = Symbol('destroyed');\n// internal event when stream has an error\nconst ERROR = Symbol('error');\nconst EMITDATA = Symbol('emitData');\nconst EMITEND = Symbol('emitEnd');\nconst EMITEND2 = Symbol('emitEnd2');\nconst ASYNC = Symbol('async');\nconst ABORT = Symbol('abort');\nconst ABORTED = Symbol('aborted');\nconst SIGNAL = Symbol('signal');\nconst DATALISTENERS = Symbol('dataListeners');\nconst DISCARDED = Symbol('discarded');\nconst defer = (fn) => Promise.resolve().then(fn);\nconst nodefer = (fn) => fn();\nconst isEndish = (ev) => ev === 'end' || ev === 'finish' || ev === 'prefinish';\nconst isArrayBufferLike = (b) => b instanceof ArrayBuffer ||\n    (!!b &&\n        typeof b === 'object' &&\n        b.constructor &&\n        b.constructor.name === 'ArrayBuffer' &&\n        b.byteLength >= 0);\nconst isArrayBufferView = (b) => !Buffer.isBuffer(b) && ArrayBuffer.isView(b);\n/**\n * Internal class representing a pipe to a destination stream.\n *\n * @internal\n */\nclass Pipe {\n    src;\n    dest;\n    opts;\n    ondrain;\n    constructor(src, dest, opts) {\n        this.src = src;\n        this.dest = dest;\n        this.opts = opts;\n        this.ondrain = () => src[RESUME]();\n        this.dest.on('drain', this.ondrain);\n    }\n    unpipe() {\n        this.dest.removeListener('drain', this.ondrain);\n    }\n    // only here for the prototype\n    /* c8 ignore start */\n    proxyErrors(_er) { }\n    /* c8 ignore stop */\n    end() {\n        this.unpipe();\n        if (this.opts.end)\n            this.dest.end();\n    }\n}\n/**\n * Internal class representing a pipe to a destination stream where\n * errors are proxied.\n *\n * @internal\n */\nclass PipeProxyErrors extends Pipe {\n    unpipe() {\n        this.src.removeListener('error', this.proxyErrors);\n        super.unpipe();\n    }\n    constructor(src, dest, opts) {\n        super(src, dest, opts);\n        this.proxyErrors = er => dest.emit('error', er);\n        src.on('error', this.proxyErrors);\n    }\n}\nconst isObjectModeOptions = (o) => !!o.objectMode;\nconst isEncodingOptions = (o) => !o.objectMode && !!o.encoding && o.encoding !== 'buffer';\n/**\n * Main export, the Minipass class\n *\n * `RType` is the type of data emitted, defaults to Buffer\n *\n * `WType` is the type of data to be written, if RType is buffer or string,\n * then any {@link Minipass.ContiguousData} is allowed.\n *\n * `Events` is the set of event handler signatures that this object\n * will emit, see {@link Minipass.Events}\n */\nclass Minipass extends node_events_1.EventEmitter {\n    [FLOWING] = false;\n    [PAUSED] = false;\n    [PIPES] = [];\n    [BUFFER] = [];\n    [OBJECTMODE];\n    [ENCODING];\n    [ASYNC];\n    [DECODER];\n    [EOF] = false;\n    [EMITTED_END] = false;\n    [EMITTING_END] = false;\n    [CLOSED] = false;\n    [EMITTED_ERROR] = null;\n    [BUFFERLENGTH] = 0;\n    [DESTROYED] = false;\n    [SIGNAL];\n    [ABORTED] = false;\n    [DATALISTENERS] = 0;\n    [DISCARDED] = false;\n    /**\n     * true if the stream can be written\n     */\n    writable = true;\n    /**\n     * true if the stream can be read\n     */\n    readable = true;\n    /**\n     * If `RType` is Buffer, then options do not need to be provided.\n     * Otherwise, an options object must be provided to specify either\n     * {@link Minipass.SharedOptions.objectMode} or\n     * {@link Minipass.SharedOptions.encoding}, as appropriate.\n     */\n    constructor(...args) {\n        const options = (args[0] ||\n            {});\n        super();\n        if (options.objectMode && typeof options.encoding === 'string') {\n            throw new TypeError('Encoding and objectMode may not be used together');\n        }\n        if (isObjectModeOptions(options)) {\n            this[OBJECTMODE] = true;\n            this[ENCODING] = null;\n        }\n        else if (isEncodingOptions(options)) {\n            this[ENCODING] = options.encoding;\n            this[OBJECTMODE] = false;\n        }\n        else {\n            this[OBJECTMODE] = false;\n            this[ENCODING] = null;\n        }\n        this[ASYNC] = !!options.async;\n        this[DECODER] = this[ENCODING]\n            ? new node_string_decoder_1.StringDecoder(this[ENCODING])\n            : null;\n        //@ts-ignore - private option for debugging and testing\n        if (options && options.debugExposeBuffer === true) {\n            Object.defineProperty(this, 'buffer', { get: () => this[BUFFER] });\n        }\n        //@ts-ignore - private option for debugging and testing\n        if (options && options.debugExposePipes === true) {\n            Object.defineProperty(this, 'pipes', { get: () => this[PIPES] });\n        }\n        const { signal } = options;\n        if (signal) {\n            this[SIGNAL] = signal;\n            if (signal.aborted) {\n                this[ABORT]();\n            }\n            else {\n                signal.addEventListener('abort', () => this[ABORT]());\n            }\n        }\n    }\n    /**\n     * The amount of data stored in the buffer waiting to be read.\n     *\n     * For Buffer strings, this will be the total byte length.\n     * For string encoding streams, this will be the string character length,\n     * according to JavaScript's `string.length` logic.\n     * For objectMode streams, this is a count of the items waiting to be\n     * emitted.\n     */\n    get bufferLength() {\n        return this[BUFFERLENGTH];\n    }\n    /**\n     * The `BufferEncoding` currently in use, or `null`\n     */\n    get encoding() {\n        return this[ENCODING];\n    }\n    /**\n     * @deprecated - This is a read only property\n     */\n    set encoding(_enc) {\n        throw new Error('Encoding must be set at instantiation time');\n    }\n    /**\n     * @deprecated - Encoding may only be set at instantiation time\n     */\n    setEncoding(_enc) {\n        throw new Error('Encoding must be set at instantiation time');\n    }\n    /**\n     * True if this is an objectMode stream\n     */\n    get objectMode() {\n        return this[OBJECTMODE];\n    }\n    /**\n     * @deprecated - This is a read-only property\n     */\n    set objectMode(_om) {\n        throw new Error('objectMode must be set at instantiation time');\n    }\n    /**\n     * true if this is an async stream\n     */\n    get ['async']() {\n        return this[ASYNC];\n    }\n    /**\n     * Set to true to make this stream async.\n     *\n     * Once set, it cannot be unset, as this would potentially cause incorrect\n     * behavior.  Ie, a sync stream can be made async, but an async stream\n     * cannot be safely made sync.\n     */\n    set ['async'](a) {\n        this[ASYNC] = this[ASYNC] || !!a;\n    }\n    // drop everything and get out of the flow completely\n    [ABORT]() {\n        this[ABORTED] = true;\n        this.emit('abort', this[SIGNAL]?.reason);\n        this.destroy(this[SIGNAL]?.reason);\n    }\n    /**\n     * True if the stream has been aborted.\n     */\n    get aborted() {\n        return this[ABORTED];\n    }\n    /**\n     * No-op setter. Stream aborted status is set via the AbortSignal provided\n     * in the constructor options.\n     */\n    set aborted(_) { }\n    write(chunk, encoding, cb) {\n        if (this[ABORTED])\n            return false;\n        if (this[EOF])\n            throw new Error('write after end');\n        if (this[DESTROYED]) {\n            this.emit('error', Object.assign(new Error('Cannot call write after a stream was destroyed'), { code: 'ERR_STREAM_DESTROYED' }));\n            return true;\n        }\n        if (typeof encoding === 'function') {\n            cb = encoding;\n            encoding = 'utf8';\n        }\n        if (!encoding)\n            encoding = 'utf8';\n        const fn = this[ASYNC] ? defer : nodefer;\n        // convert array buffers and typed array views into buffers\n        // at some point in the future, we may want to do the opposite!\n        // leave strings and buffers as-is\n        // anything is only allowed if in object mode, so throw\n        if (!this[OBJECTMODE] && !Buffer.isBuffer(chunk)) {\n            if (isArrayBufferView(chunk)) {\n                //@ts-ignore - sinful unsafe type changing\n                chunk = Buffer.from(chunk.buffer, chunk.byteOffset, chunk.byteLength);\n            }\n            else if (isArrayBufferLike(chunk)) {\n                //@ts-ignore - sinful unsafe type changing\n                chunk = Buffer.from(chunk);\n            }\n            else if (typeof chunk !== 'string') {\n                throw new Error('Non-contiguous data written to non-objectMode stream');\n            }\n        }\n        // handle object mode up front, since it's simpler\n        // this yields better performance, fewer checks later.\n        if (this[OBJECTMODE]) {\n            // maybe impossible?\n            /* c8 ignore start */\n            if (this[FLOWING] && this[BUFFERLENGTH] !== 0)\n                this[FLUSH](true);\n            /* c8 ignore stop */\n            if (this[FLOWING])\n                this.emit('data', chunk);\n            else\n                this[BUFFERPUSH](chunk);\n            if (this[BUFFERLENGTH] !== 0)\n                this.emit('readable');\n            if (cb)\n                fn(cb);\n            return this[FLOWING];\n        }\n        // at this point the chunk is a buffer or string\n        // don't buffer it up or send it to the decoder\n        if (!chunk.length) {\n            if (this[BUFFERLENGTH] !== 0)\n                this.emit('readable');\n            if (cb)\n                fn(cb);\n            return this[FLOWING];\n        }\n        // fast-path writing strings of same encoding to a stream with\n        // an empty buffer, skipping the buffer/decoder dance\n        if (typeof chunk === 'string' &&\n            // unless it is a string already ready for us to use\n            !(encoding === this[ENCODING] && !this[DECODER]?.lastNeed)) {\n            //@ts-ignore - sinful unsafe type change\n            chunk = Buffer.from(chunk, encoding);\n        }\n        if (Buffer.isBuffer(chunk) && this[ENCODING]) {\n            //@ts-ignore - sinful unsafe type change\n            chunk = this[DECODER].write(chunk);\n        }\n        // Note: flushing CAN potentially switch us into not-flowing mode\n        if (this[FLOWING] && this[BUFFERLENGTH] !== 0)\n            this[FLUSH](true);\n        if (this[FLOWING])\n            this.emit('data', chunk);\n        else\n            this[BUFFERPUSH](chunk);\n        if (this[BUFFERLENGTH] !== 0)\n            this.emit('readable');\n        if (cb)\n            fn(cb);\n        return this[FLOWING];\n    }\n    /**\n     * Low-level explicit read method.\n     *\n     * In objectMode, the argument is ignored, and one item is returned if\n     * available.\n     *\n     * `n` is the number of bytes (or in the case of encoding streams,\n     * characters) to consume. If `n` is not provided, then the entire buffer\n     * is returned, or `null` is returned if no data is available.\n     *\n     * If `n` is greater that the amount of data in the internal buffer,\n     * then `null` is returned.\n     */\n    read(n) {\n        if (this[DESTROYED])\n            return null;\n        this[DISCARDED] = false;\n        if (this[BUFFERLENGTH] === 0 ||\n            n === 0 ||\n            (n && n > this[BUFFERLENGTH])) {\n            this[MAYBE_EMIT_END]();\n            return null;\n        }\n        if (this[OBJECTMODE])\n            n = null;\n        if (this[BUFFER].length > 1 && !this[OBJECTMODE]) {\n            // not object mode, so if we have an encoding, then RType is string\n            // otherwise, must be Buffer\n            this[BUFFER] = [\n                (this[ENCODING]\n                    ? this[BUFFER].join('')\n                    : Buffer.concat(this[BUFFER], this[BUFFERLENGTH])),\n            ];\n        }\n        const ret = this[READ](n || null, this[BUFFER][0]);\n        this[MAYBE_EMIT_END]();\n        return ret;\n    }\n    [READ](n, chunk) {\n        if (this[OBJECTMODE])\n            this[BUFFERSHIFT]();\n        else {\n            const c = chunk;\n            if (n === c.length || n === null)\n                this[BUFFERSHIFT]();\n            else if (typeof c === 'string') {\n                this[BUFFER][0] = c.slice(n);\n                chunk = c.slice(0, n);\n                this[BUFFERLENGTH] -= n;\n            }\n            else {\n                this[BUFFER][0] = c.subarray(n);\n                chunk = c.subarray(0, n);\n                this[BUFFERLENGTH] -= n;\n            }\n        }\n        this.emit('data', chunk);\n        if (!this[BUFFER].length && !this[EOF])\n            this.emit('drain');\n        return chunk;\n    }\n    end(chunk, encoding, cb) {\n        if (typeof chunk === 'function') {\n            cb = chunk;\n            chunk = undefined;\n        }\n        if (typeof encoding === 'function') {\n            cb = encoding;\n            encoding = 'utf8';\n        }\n        if (chunk !== undefined)\n            this.write(chunk, encoding);\n        if (cb)\n            this.once('end', cb);\n        this[EOF] = true;\n        this.writable = false;\n        // if we haven't written anything, then go ahead and emit,\n        // even if we're not reading.\n        // we'll re-emit if a new 'end' listener is added anyway.\n        // This makes MP more suitable to write-only use cases.\n        if (this[FLOWING] || !this[PAUSED])\n            this[MAYBE_EMIT_END]();\n        return this;\n    }\n    // don't let the internal resume be overwritten\n    [RESUME]() {\n        if (this[DESTROYED])\n            return;\n        if (!this[DATALISTENERS] && !this[PIPES].length) {\n            this[DISCARDED] = true;\n        }\n        this[PAUSED] = false;\n        this[FLOWING] = true;\n        this.emit('resume');\n        if (this[BUFFER].length)\n            this[FLUSH]();\n        else if (this[EOF])\n            this[MAYBE_EMIT_END]();\n        else\n            this.emit('drain');\n    }\n    /**\n     * Resume the stream if it is currently in a paused state\n     *\n     * If called when there are no pipe destinations or `data` event listeners,\n     * this will place the stream in a \"discarded\" state, where all data will\n     * be thrown away. The discarded state is removed if a pipe destination or\n     * data handler is added, if pause() is called, or if any synchronous or\n     * asynchronous iteration is started.\n     */\n    resume() {\n        return this[RESUME]();\n    }\n    /**\n     * Pause the stream\n     */\n    pause() {\n        this[FLOWING] = false;\n        this[PAUSED] = true;\n        this[DISCARDED] = false;\n    }\n    /**\n     * true if the stream has been forcibly destroyed\n     */\n    get destroyed() {\n        return this[DESTROYED];\n    }\n    /**\n     * true if the stream is currently in a flowing state, meaning that\n     * any writes will be immediately emitted.\n     */\n    get flowing() {\n        return this[FLOWING];\n    }\n    /**\n     * true if the stream is currently in a paused state\n     */\n    get paused() {\n        return this[PAUSED];\n    }\n    [BUFFERPUSH](chunk) {\n        if (this[OBJECTMODE])\n            this[BUFFERLENGTH] += 1;\n        else\n            this[BUFFERLENGTH] += chunk.length;\n        this[BUFFER].push(chunk);\n    }\n    [BUFFERSHIFT]() {\n        if (this[OBJECTMODE])\n            this[BUFFERLENGTH] -= 1;\n        else\n            this[BUFFERLENGTH] -= this[BUFFER][0].length;\n        return this[BUFFER].shift();\n    }\n    [FLUSH](noDrain = false) {\n        do { } while (this[FLUSHCHUNK](this[BUFFERSHIFT]()) &&\n            this[BUFFER].length);\n        if (!noDrain && !this[BUFFER].length && !this[EOF])\n            this.emit('drain');\n    }\n    [FLUSHCHUNK](chunk) {\n        this.emit('data', chunk);\n        return this[FLOWING];\n    }\n    /**\n     * Pipe all data emitted by this stream into the destination provided.\n     *\n     * Triggers the flow of data.\n     */\n    pipe(dest, opts) {\n        if (this[DESTROYED])\n            return dest;\n        this[DISCARDED] = false;\n        const ended = this[EMITTED_END];\n        opts = opts || {};\n        if (dest === proc.stdout || dest === proc.stderr)\n            opts.end = false;\n        else\n            opts.end = opts.end !== false;\n        opts.proxyErrors = !!opts.proxyErrors;\n        // piping an ended stream ends immediately\n        if (ended) {\n            if (opts.end)\n                dest.end();\n        }\n        else {\n            // \"as\" here just ignores the WType, which pipes don't care about,\n            // since they're only consuming from us, and writing to the dest\n            this[PIPES].push(!opts.proxyErrors\n                ? new Pipe(this, dest, opts)\n                : new PipeProxyErrors(this, dest, opts));\n            if (this[ASYNC])\n                defer(() => this[RESUME]());\n            else\n                this[RESUME]();\n        }\n        return dest;\n    }\n    /**\n     * Fully unhook a piped destination stream.\n     *\n     * If the destination stream was the only consumer of this stream (ie,\n     * there are no other piped destinations or `'data'` event listeners)\n     * then the flow of data will stop until there is another consumer or\n     * {@link Minipass#resume} is explicitly called.\n     */\n    unpipe(dest) {\n        const p = this[PIPES].find(p => p.dest === dest);\n        if (p) {\n            if (this[PIPES].length === 1) {\n                if (this[FLOWING] && this[DATALISTENERS] === 0) {\n                    this[FLOWING] = false;\n                }\n                this[PIPES] = [];\n            }\n            else\n                this[PIPES].splice(this[PIPES].indexOf(p), 1);\n            p.unpipe();\n        }\n    }\n    /**\n     * Alias for {@link Minipass#on}\n     */\n    addListener(ev, handler) {\n        return this.on(ev, handler);\n    }\n    /**\n     * Mostly identical to `EventEmitter.on`, with the following\n     * behavior differences to prevent data loss and unnecessary hangs:\n     *\n     * - Adding a 'data' event handler will trigger the flow of data\n     *\n     * - Adding a 'readable' event handler when there is data waiting to be read\n     *   will cause 'readable' to be emitted immediately.\n     *\n     * - Adding an 'endish' event handler ('end', 'finish', etc.) which has\n     *   already passed will cause the event to be emitted immediately and all\n     *   handlers removed.\n     *\n     * - Adding an 'error' event handler after an error has been emitted will\n     *   cause the event to be re-emitted immediately with the error previously\n     *   raised.\n     */\n    on(ev, handler) {\n        const ret = super.on(ev, handler);\n        if (ev === 'data') {\n            this[DISCARDED] = false;\n            this[DATALISTENERS]++;\n            if (!this[PIPES].length && !this[FLOWING]) {\n                this[RESUME]();\n            }\n        }\n        else if (ev === 'readable' && this[BUFFERLENGTH] !== 0) {\n            super.emit('readable');\n        }\n        else if (isEndish(ev) && this[EMITTED_END]) {\n            super.emit(ev);\n            this.removeAllListeners(ev);\n        }\n        else if (ev === 'error' && this[EMITTED_ERROR]) {\n            const h = handler;\n            if (this[ASYNC])\n                defer(() => h.call(this, this[EMITTED_ERROR]));\n            else\n                h.call(this, this[EMITTED_ERROR]);\n        }\n        return ret;\n    }\n    /**\n     * Alias for {@link Minipass#off}\n     */\n    removeListener(ev, handler) {\n        return this.off(ev, handler);\n    }\n    /**\n     * Mostly identical to `EventEmitter.off`\n     *\n     * If a 'data' event handler is removed, and it was the last consumer\n     * (ie, there are no pipe destinations or other 'data' event listeners),\n     * then the flow of data will stop until there is another consumer or\n     * {@link Minipass#resume} is explicitly called.\n     */\n    off(ev, handler) {\n        const ret = super.off(ev, handler);\n        // if we previously had listeners, and now we don't, and we don't\n        // have any pipes, then stop the flow, unless it's been explicitly\n        // put in a discarded flowing state via stream.resume().\n        if (ev === 'data') {\n            this[DATALISTENERS] = this.listeners('data').length;\n            if (this[DATALISTENERS] === 0 &&\n                !this[DISCARDED] &&\n                !this[PIPES].length) {\n                this[FLOWING] = false;\n            }\n        }\n        return ret;\n    }\n    /**\n     * Mostly identical to `EventEmitter.removeAllListeners`\n     *\n     * If all 'data' event handlers are removed, and they were the last consumer\n     * (ie, there are no pipe destinations), then the flow of data will stop\n     * until there is another consumer or {@link Minipass#resume} is explicitly\n     * called.\n     */\n    removeAllListeners(ev) {\n        const ret = super.removeAllListeners(ev);\n        if (ev === 'data' || ev === undefined) {\n            this[DATALISTENERS] = 0;\n            if (!this[DISCARDED] && !this[PIPES].length) {\n                this[FLOWING] = false;\n            }\n        }\n        return ret;\n    }\n    /**\n     * true if the 'end' event has been emitted\n     */\n    get emittedEnd() {\n        return this[EMITTED_END];\n    }\n    [MAYBE_EMIT_END]() {\n        if (!this[EMITTING_END] &&\n            !this[EMITTED_END] &&\n            !this[DESTROYED] &&\n            this[BUFFER].length === 0 &&\n            this[EOF]) {\n            this[EMITTING_END] = true;\n            this.emit('end');\n            this.emit('prefinish');\n            this.emit('finish');\n            if (this[CLOSED])\n                this.emit('close');\n            this[EMITTING_END] = false;\n        }\n    }\n    /**\n     * Mostly identical to `EventEmitter.emit`, with the following\n     * behavior differences to prevent data loss and unnecessary hangs:\n     *\n     * If the stream has been destroyed, and the event is something other\n     * than 'close' or 'error', then `false` is returned and no handlers\n     * are called.\n     *\n     * If the event is 'end', and has already been emitted, then the event\n     * is ignored. If the stream is in a paused or non-flowing state, then\n     * the event will be deferred until data flow resumes. If the stream is\n     * async, then handlers will be called on the next tick rather than\n     * immediately.\n     *\n     * If the event is 'close', and 'end' has not yet been emitted, then\n     * the event will be deferred until after 'end' is emitted.\n     *\n     * If the event is 'error', and an AbortSignal was provided for the stream,\n     * and there are no listeners, then the event is ignored, matching the\n     * behavior of node core streams in the presense of an AbortSignal.\n     *\n     * If the event is 'finish' or 'prefinish', then all listeners will be\n     * removed after emitting the event, to prevent double-firing.\n     */\n    emit(ev, ...args) {\n        const data = args[0];\n        // error and close are only events allowed after calling destroy()\n        if (ev !== 'error' &&\n            ev !== 'close' &&\n            ev !== DESTROYED &&\n            this[DESTROYED]) {\n            return false;\n        }\n        else if (ev === 'data') {\n            return !this[OBJECTMODE] && !data\n                ? false\n                : this[ASYNC]\n                    ? (defer(() => this[EMITDATA](data)), true)\n                    : this[EMITDATA](data);\n        }\n        else if (ev === 'end') {\n            return this[EMITEND]();\n        }\n        else if (ev === 'close') {\n            this[CLOSED] = true;\n            // don't emit close before 'end' and 'finish'\n            if (!this[EMITTED_END] && !this[DESTROYED])\n                return false;\n            const ret = super.emit('close');\n            this.removeAllListeners('close');\n            return ret;\n        }\n        else if (ev === 'error') {\n            this[EMITTED_ERROR] = data;\n            super.emit(ERROR, data);\n            const ret = !this[SIGNAL] || this.listeners('error').length\n                ? super.emit('error', data)\n                : false;\n            this[MAYBE_EMIT_END]();\n            return ret;\n        }\n        else if (ev === 'resume') {\n            const ret = super.emit('resume');\n            this[MAYBE_EMIT_END]();\n            return ret;\n        }\n        else if (ev === 'finish' || ev === 'prefinish') {\n            const ret = super.emit(ev);\n            this.removeAllListeners(ev);\n            return ret;\n        }\n        // Some other unknown event\n        const ret = super.emit(ev, ...args);\n        this[MAYBE_EMIT_END]();\n        return ret;\n    }\n    [EMITDATA](data) {\n        for (const p of this[PIPES]) {\n            if (p.dest.write(data) === false)\n                this.pause();\n        }\n        const ret = this[DISCARDED] ? false : super.emit('data', data);\n        this[MAYBE_EMIT_END]();\n        return ret;\n    }\n    [EMITEND]() {\n        if (this[EMITTED_END])\n            return false;\n        this[EMITTED_END] = true;\n        this.readable = false;\n        return this[ASYNC]\n            ? (defer(() => this[EMITEND2]()), true)\n            : this[EMITEND2]();\n    }\n    [EMITEND2]() {\n        if (this[DECODER]) {\n            const data = this[DECODER].end();\n            if (data) {\n                for (const p of this[PIPES]) {\n                    p.dest.write(data);\n                }\n                if (!this[DISCARDED])\n                    super.emit('data', data);\n            }\n        }\n        for (const p of this[PIPES]) {\n            p.end();\n        }\n        const ret = super.emit('end');\n        this.removeAllListeners('end');\n        return ret;\n    }\n    /**\n     * Return a Promise that resolves to an array of all emitted data once\n     * the stream ends.\n     */\n    async collect() {\n        const buf = Object.assign([], {\n            dataLength: 0,\n        });\n        if (!this[OBJECTMODE])\n            buf.dataLength = 0;\n        // set the promise first, in case an error is raised\n        // by triggering the flow here.\n        const p = this.promise();\n        this.on('data', c => {\n            buf.push(c);\n            if (!this[OBJECTMODE])\n                buf.dataLength += c.length;\n        });\n        await p;\n        return buf;\n    }\n    /**\n     * Return a Promise that resolves to the concatenation of all emitted data\n     * once the stream ends.\n     *\n     * Not allowed on objectMode streams.\n     */\n    async concat() {\n        if (this[OBJECTMODE]) {\n            throw new Error('cannot concat in objectMode');\n        }\n        const buf = await this.collect();\n        return (this[ENCODING]\n            ? buf.join('')\n            : Buffer.concat(buf, buf.dataLength));\n    }\n    /**\n     * Return a void Promise that resolves once the stream ends.\n     */\n    async promise() {\n        return new Promise((resolve, reject) => {\n            this.on(DESTROYED, () => reject(new Error('stream destroyed')));\n            this.on('error', er => reject(er));\n            this.on('end', () => resolve());\n        });\n    }\n    /**\n     * Asynchronous `for await of` iteration.\n     *\n     * This will continue emitting all chunks until the stream terminates.\n     */\n    [Symbol.asyncIterator]() {\n        // set this up front, in case the consumer doesn't call next()\n        // right away.\n        this[DISCARDED] = false;\n        let stopped = false;\n        const stop = async () => {\n            this.pause();\n            stopped = true;\n            return { value: undefined, done: true };\n        };\n        const next = () => {\n            if (stopped)\n                return stop();\n            const res = this.read();\n            if (res !== null)\n                return Promise.resolve({ done: false, value: res });\n            if (this[EOF])\n                return stop();\n            let resolve;\n            let reject;\n            const onerr = (er) => {\n                this.off('data', ondata);\n                this.off('end', onend);\n                this.off(DESTROYED, ondestroy);\n                stop();\n                reject(er);\n            };\n            const ondata = (value) => {\n                this.off('error', onerr);\n                this.off('end', onend);\n                this.off(DESTROYED, ondestroy);\n                this.pause();\n                resolve({ value, done: !!this[EOF] });\n            };\n            const onend = () => {\n                this.off('error', onerr);\n                this.off('data', ondata);\n                this.off(DESTROYED, ondestroy);\n                stop();\n                resolve({ done: true, value: undefined });\n            };\n            const ondestroy = () => onerr(new Error('stream destroyed'));\n            return new Promise((res, rej) => {\n                reject = rej;\n                resolve = res;\n                this.once(DESTROYED, ondestroy);\n                this.once('error', onerr);\n                this.once('end', onend);\n                this.once('data', ondata);\n            });\n        };\n        return {\n            next,\n            throw: stop,\n            return: stop,\n            [Symbol.asyncIterator]() {\n                return this;\n            },\n        };\n    }\n    /**\n     * Synchronous `for of` iteration.\n     *\n     * The iteration will terminate when the internal buffer runs out, even\n     * if the stream has not yet terminated.\n     */\n    [Symbol.iterator]() {\n        // set this up front, in case the consumer doesn't call next()\n        // right away.\n        this[DISCARDED] = false;\n        let stopped = false;\n        const stop = () => {\n            this.pause();\n            this.off(ERROR, stop);\n            this.off(DESTROYED, stop);\n            this.off('end', stop);\n            stopped = true;\n            return { done: true, value: undefined };\n        };\n        const next = () => {\n            if (stopped)\n                return stop();\n            const value = this.read();\n            return value === null ? stop() : { done: false, value };\n        };\n        this.once('end', stop);\n        this.once(ERROR, stop);\n        this.once(DESTROYED, stop);\n        return {\n            next,\n            throw: stop,\n            return: stop,\n            [Symbol.iterator]() {\n                return this;\n            },\n        };\n    }\n    /**\n     * Destroy a stream, preventing it from being used for any further purpose.\n     *\n     * If the stream has a `close()` method, then it will be called on\n     * destruction.\n     *\n     * After destruction, any attempt to write data, read data, or emit most\n     * events will be ignored.\n     *\n     * If an error argument is provided, then it will be emitted in an\n     * 'error' event.\n     */\n    destroy(er) {\n        if (this[DESTROYED]) {\n            if (er)\n                this.emit('error', er);\n            else\n                this.emit(DESTROYED);\n            return this;\n        }\n        this[DESTROYED] = true;\n        this[DISCARDED] = true;\n        // throw away all buffered data, it's never coming out\n        this[BUFFER].length = 0;\n        this[BUFFERLENGTH] = 0;\n        const wc = this;\n        if (typeof wc.close === 'function' && !this[CLOSED])\n            wc.close();\n        if (er)\n            this.emit('error', er);\n        // if no error to emit, still reject pending promises\n        else\n            this.emit(DESTROYED);\n        return this;\n    }\n    /**\n     * Alias for {@link isStream}\n     *\n     * Former export location, maintained for backwards compatibility.\n     *\n     * @deprecated\n     */\n    static get isStream() {\n        return exports.isStream;\n    }\n}\nexports.Minipass = Minipass;\n//# sourceMappingURL=index.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    var desc = Object.getOwnPropertyDescriptor(m, k);\n    if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n      desc = { enumerable: true, get: function() { return m[k]; } };\n    }\n    Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n    Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n    o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n    if (mod && mod.__esModule) return mod;\n    var result = {};\n    if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n    __setModuleDefault(result, mod);\n    return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.PathScurry = exports.Path = exports.PathScurryDarwin = exports.PathScurryPosix = exports.PathScurryWin32 = exports.PathScurryBase = exports.PathPosix = exports.PathWin32 = exports.PathBase = exports.ChildrenCache = exports.ResolveCache = void 0;\nconst lru_cache_1 = require(\"lru-cache\");\nconst node_path_1 = require(\"node:path\");\nconst node_url_1 = require(\"node:url\");\nconst fs_1 = require(\"fs\");\nconst actualFS = __importStar(require(\"node:fs\"));\nconst realpathSync = fs_1.realpathSync.native;\n// TODO: test perf of fs/promises realpath vs realpathCB,\n// since the promises one uses realpath.native\nconst promises_1 = require(\"node:fs/promises\");\nconst minipass_1 = require(\"minipass\");\nconst defaultFS = {\n    lstatSync: fs_1.lstatSync,\n    readdir: fs_1.readdir,\n    readdirSync: fs_1.readdirSync,\n    readlinkSync: fs_1.readlinkSync,\n    realpathSync,\n    promises: {\n        lstat: promises_1.lstat,\n        readdir: promises_1.readdir,\n        readlink: promises_1.readlink,\n        realpath: promises_1.realpath,\n    },\n};\n// if they just gave us require('fs') then use our default\nconst fsFromOption = (fsOption) => !fsOption || fsOption === defaultFS || fsOption === actualFS ?\n    defaultFS\n    : {\n        ...defaultFS,\n        ...fsOption,\n        promises: {\n            ...defaultFS.promises,\n            ...(fsOption.promises || {}),\n        },\n    };\n// turn something like //?/c:/ into c:\\\nconst uncDriveRegexp = /^\\\\\\\\\\?\\\\([a-z]:)\\\\?$/i;\nconst uncToDrive = (rootPath) => rootPath.replace(/\\//g, '\\\\').replace(uncDriveRegexp, '$1\\\\');\n// windows paths are separated by either / or \\\nconst eitherSep = /[\\\\\\/]/;\nconst UNKNOWN = 0; // may not even exist, for all we know\nconst IFIFO = 0b0001;\nconst IFCHR = 0b0010;\nconst IFDIR = 0b0100;\nconst IFBLK = 0b0110;\nconst IFREG = 0b1000;\nconst IFLNK = 0b1010;\nconst IFSOCK = 0b1100;\nconst IFMT = 0b1111;\n// mask to unset low 4 bits\nconst IFMT_UNKNOWN = ~IFMT;\n// set after successfully calling readdir() and getting entries.\nconst READDIR_CALLED = 0b0000_0001_0000;\n// set after a successful lstat()\nconst LSTAT_CALLED = 0b0000_0010_0000;\n// set if an entry (or one of its parents) is definitely not a dir\nconst ENOTDIR = 0b0000_0100_0000;\n// set if an entry (or one of its parents) does not exist\n// (can also be set on lstat errors like EACCES or ENAMETOOLONG)\nconst ENOENT = 0b0000_1000_0000;\n// cannot have child entries -- also verify &IFMT is either IFDIR or IFLNK\n// set if we fail to readlink\nconst ENOREADLINK = 0b0001_0000_0000;\n// set if we know realpath() will fail\nconst ENOREALPATH = 0b0010_0000_0000;\nconst ENOCHILD = ENOTDIR | ENOENT | ENOREALPATH;\nconst TYPEMASK = 0b0011_1111_1111;\nconst entToType = (s) => s.isFile() ? IFREG\n    : s.isDirectory() ? IFDIR\n        : s.isSymbolicLink() ? IFLNK\n            : s.isCharacterDevice() ? IFCHR\n                : s.isBlockDevice() ? IFBLK\n                    : s.isSocket() ? IFSOCK\n                        : s.isFIFO() ? IFIFO\n                            : UNKNOWN;\n// normalize unicode path names\nconst normalizeCache = new Map();\nconst normalize = (s) => {\n    const c = normalizeCache.get(s);\n    if (c)\n        return c;\n    const n = s.normalize('NFKD');\n    normalizeCache.set(s, n);\n    return n;\n};\nconst normalizeNocaseCache = new Map();\nconst normalizeNocase = (s) => {\n    const c = normalizeNocaseCache.get(s);\n    if (c)\n        return c;\n    const n = normalize(s.toLowerCase());\n    normalizeNocaseCache.set(s, n);\n    return n;\n};\n/**\n * An LRUCache for storing resolved path strings or Path objects.\n * @internal\n */\nclass ResolveCache extends lru_cache_1.LRUCache {\n    constructor() {\n        super({ max: 256 });\n    }\n}\nexports.ResolveCache = ResolveCache;\n// In order to prevent blowing out the js heap by allocating hundreds of\n// thousands of Path entries when walking extremely large trees, the \"children\"\n// in this tree are represented by storing an array of Path entries in an\n// LRUCache, indexed by the parent.  At any time, Path.children() may return an\n// empty array, indicating that it doesn't know about any of its children, and\n// thus has to rebuild that cache.  This is fine, it just means that we don't\n// benefit as much from having the cached entries, but huge directory walks\n// don't blow out the stack, and smaller ones are still as fast as possible.\n//\n//It does impose some complexity when building up the readdir data, because we\n//need to pass a reference to the children array that we started with.\n/**\n * an LRUCache for storing child entries.\n * @internal\n */\nclass ChildrenCache extends lru_cache_1.LRUCache {\n    constructor(maxSize = 16 * 1024) {\n        super({\n            maxSize,\n            // parent + children\n            sizeCalculation: a => a.length + 1,\n        });\n    }\n}\nexports.ChildrenCache = ChildrenCache;\nconst setAsCwd = Symbol('PathScurry setAsCwd');\n/**\n * Path objects are sort of like a super-powered\n * {@link https://nodejs.org/docs/latest/api/fs.html#class-fsdirent fs.Dirent}\n *\n * Each one represents a single filesystem entry on disk, which may or may not\n * exist. It includes methods for reading various types of information via\n * lstat, readlink, and readdir, and caches all information to the greatest\n * degree possible.\n *\n * Note that fs operations that would normally throw will instead return an\n * \"empty\" value. This is in order to prevent excessive overhead from error\n * stack traces.\n */\nclass PathBase {\n    /**\n     * the basename of this path\n     *\n     * **Important**: *always* test the path name against any test string\n     * usingthe {@link isNamed} method, and not by directly comparing this\n     * string. Otherwise, unicode path strings that the system sees as identical\n     * will not be properly treated as the same path, leading to incorrect\n     * behavior and possible security issues.\n     */\n    name;\n    /**\n     * the Path entry corresponding to the path root.\n     *\n     * @internal\n     */\n    root;\n    /**\n     * All roots found within the current PathScurry family\n     *\n     * @internal\n     */\n    roots;\n    /**\n     * a reference to the parent path, or undefined in the case of root entries\n     *\n     * @internal\n     */\n    parent;\n    /**\n     * boolean indicating whether paths are compared case-insensitively\n     * @internal\n     */\n    nocase;\n    /**\n     * boolean indicating that this path is the current working directory\n     * of the PathScurry collection that contains it.\n     */\n    isCWD = false;\n    // potential default fs override\n    #fs;\n    // Stats fields\n    #dev;\n    get dev() {\n        return this.#dev;\n    }\n    #mode;\n    get mode() {\n        return this.#mode;\n    }\n    #nlink;\n    get nlink() {\n        return this.#nlink;\n    }\n    #uid;\n    get uid() {\n        return this.#uid;\n    }\n    #gid;\n    get gid() {\n        return this.#gid;\n    }\n    #rdev;\n    get rdev() {\n        return this.#rdev;\n    }\n    #blksize;\n    get blksize() {\n        return this.#blksize;\n    }\n    #ino;\n    get ino() {\n        return this.#ino;\n    }\n    #size;\n    get size() {\n        return this.#size;\n    }\n    #blocks;\n    get blocks() {\n        return this.#blocks;\n    }\n    #atimeMs;\n    get atimeMs() {\n        return this.#atimeMs;\n    }\n    #mtimeMs;\n    get mtimeMs() {\n        return this.#mtimeMs;\n    }\n    #ctimeMs;\n    get ctimeMs() {\n        return this.#ctimeMs;\n    }\n    #birthtimeMs;\n    get birthtimeMs() {\n        return this.#birthtimeMs;\n    }\n    #atime;\n    get atime() {\n        return this.#atime;\n    }\n    #mtime;\n    get mtime() {\n        return this.#mtime;\n    }\n    #ctime;\n    get ctime() {\n        return this.#ctime;\n    }\n    #birthtime;\n    get birthtime() {\n        return this.#birthtime;\n    }\n    #matchName;\n    #depth;\n    #fullpath;\n    #fullpathPosix;\n    #relative;\n    #relativePosix;\n    #type;\n    #children;\n    #linkTarget;\n    #realpath;\n    /**\n     * This property is for compatibility with the Dirent class as of\n     * Node v20, where Dirent['parentPath'] refers to the path of the\n     * directory that was passed to readdir. For root entries, it's the path\n     * to the entry itself.\n     */\n    get parentPath() {\n        return (this.parent || this).fullpath();\n    }\n    /**\n     * Deprecated alias for Dirent['parentPath'] Somewhat counterintuitively,\n     * this property refers to the *parent* path, not the path object itself.\n     *\n     * @deprecated\n     */\n    get path() {\n        return this.parentPath;\n    }\n    /**\n     * Do not create new Path objects directly.  They should always be accessed\n     * via the PathScurry class or other methods on the Path class.\n     *\n     * @internal\n     */\n    constructor(name, type = UNKNOWN, root, roots, nocase, children, opts) {\n        this.name = name;\n        this.#matchName = nocase ? normalizeNocase(name) : normalize(name);\n        this.#type = type & TYPEMASK;\n        this.nocase = nocase;\n        this.roots = roots;\n        this.root = root || this;\n        this.#children = children;\n        this.#fullpath = opts.fullpath;\n        this.#relative = opts.relative;\n        this.#relativePosix = opts.relativePosix;\n        this.parent = opts.parent;\n        if (this.parent) {\n            this.#fs = this.parent.#fs;\n        }\n        else {\n            this.#fs = fsFromOption(opts.fs);\n        }\n    }\n    /**\n     * Returns the depth of the Path object from its root.\n     *\n     * For example, a path at `/foo/bar` would have a depth of 2.\n     */\n    depth() {\n        if (this.#depth !== undefined)\n            return this.#depth;\n        if (!this.parent)\n            return (this.#depth = 0);\n        return (this.#depth = this.parent.depth() + 1);\n    }\n    /**\n     * @internal\n     */\n    childrenCache() {\n        return this.#children;\n    }\n    /**\n     * Get the Path object referenced by the string path, resolved from this Path\n     */\n    resolve(path) {\n        if (!path) {\n            return this;\n        }\n        const rootPath = this.getRootString(path);\n        const dir = path.substring(rootPath.length);\n        const dirParts = dir.split(this.splitSep);\n        const result = rootPath ?\n            this.getRoot(rootPath).#resolveParts(dirParts)\n            : this.#resolveParts(dirParts);\n        return result;\n    }\n    #resolveParts(dirParts) {\n        let p = this;\n        for (const part of dirParts) {\n            p = p.child(part);\n        }\n        return p;\n    }\n    /**\n     * Returns the cached children Path objects, if still available.  If they\n     * have fallen out of the cache, then returns an empty array, and resets the\n     * READDIR_CALLED bit, so that future calls to readdir() will require an fs\n     * lookup.\n     *\n     * @internal\n     */\n    children() {\n        const cached = this.#children.get(this);\n        if (cached) {\n            return cached;\n        }\n        const children = Object.assign([], { provisional: 0 });\n        this.#children.set(this, children);\n        this.#type &= ~READDIR_CALLED;\n        return children;\n    }\n    /**\n     * Resolves a path portion and returns or creates the child Path.\n     *\n     * Returns `this` if pathPart is `''` or `'.'`, or `parent` if pathPart is\n     * `'..'`.\n     *\n     * This should not be called directly.  If `pathPart` contains any path\n     * separators, it will lead to unsafe undefined behavior.\n     *\n     * Use `Path.resolve()` instead.\n     *\n     * @internal\n     */\n    child(pathPart, opts) {\n        if (pathPart === '' || pathPart === '.') {\n            return this;\n        }\n        if (pathPart === '..') {\n            return this.parent || this;\n        }\n        // find the child\n        const children = this.children();\n        const name = this.nocase ? normalizeNocase(pathPart) : normalize(pathPart);\n        for (const p of children) {\n            if (p.#matchName === name) {\n                return p;\n            }\n        }\n        // didn't find it, create provisional child, since it might not\n        // actually exist.  If we know the parent isn't a dir, then\n        // in fact it CAN'T exist.\n        const s = this.parent ? this.sep : '';\n        const fullpath = this.#fullpath ? this.#fullpath + s + pathPart : undefined;\n        const pchild = this.newChild(pathPart, UNKNOWN, {\n            ...opts,\n            parent: this,\n            fullpath,\n        });\n        if (!this.canReaddir()) {\n            pchild.#type |= ENOENT;\n        }\n        // don't have to update provisional, because if we have real children,\n        // then provisional is set to children.length, otherwise a lower number\n        children.push(pchild);\n        return pchild;\n    }\n    /**\n     * The relative path from the cwd. If it does not share an ancestor with\n     * the cwd, then this ends up being equivalent to the fullpath()\n     */\n    relative() {\n        if (this.isCWD)\n            return '';\n        if (this.#relative !== undefined) {\n            return this.#relative;\n        }\n        const name = this.name;\n        const p = this.parent;\n        if (!p) {\n            return (this.#relative = this.name);\n        }\n        const pv = p.relative();\n        return pv + (!pv || !p.parent ? '' : this.sep) + name;\n    }\n    /**\n     * The relative path from the cwd, using / as the path separator.\n     * If it does not share an ancestor with\n     * the cwd, then this ends up being equivalent to the fullpathPosix()\n     * On posix systems, this is identical to relative().\n     */\n    relativePosix() {\n        if (this.sep === '/')\n            return this.relative();\n        if (this.isCWD)\n            return '';\n        if (this.#relativePosix !== undefined)\n            return this.#relativePosix;\n        const name = this.name;\n        const p = this.parent;\n        if (!p) {\n            return (this.#relativePosix = this.fullpathPosix());\n        }\n        const pv = p.relativePosix();\n        return pv + (!pv || !p.parent ? '' : '/') + name;\n    }\n    /**\n     * The fully resolved path string for this Path entry\n     */\n    fullpath() {\n        if (this.#fullpath !== undefined) {\n            return this.#fullpath;\n        }\n        const name = this.name;\n        const p = this.parent;\n        if (!p) {\n            return (this.#fullpath = this.name);\n        }\n        const pv = p.fullpath();\n        const fp = pv + (!p.parent ? '' : this.sep) + name;\n        return (this.#fullpath = fp);\n    }\n    /**\n     * On platforms other than windows, this is identical to fullpath.\n     *\n     * On windows, this is overridden to return the forward-slash form of the\n     * full UNC path.\n     */\n    fullpathPosix() {\n        if (this.#fullpathPosix !== undefined)\n            return this.#fullpathPosix;\n        if (this.sep === '/')\n            return (this.#fullpathPosix = this.fullpath());\n        if (!this.parent) {\n            const p = this.fullpath().replace(/\\\\/g, '/');\n            if (/^[a-z]:\\//i.test(p)) {\n                return (this.#fullpathPosix = `//?/${p}`);\n            }\n            else {\n                return (this.#fullpathPosix = p);\n            }\n        }\n        const p = this.parent;\n        const pfpp = p.fullpathPosix();\n        const fpp = pfpp + (!pfpp || !p.parent ? '' : '/') + this.name;\n        return (this.#fullpathPosix = fpp);\n    }\n    /**\n     * Is the Path of an unknown type?\n     *\n     * Note that we might know *something* about it if there has been a previous\n     * filesystem operation, for example that it does not exist, or is not a\n     * link, or whether it has child entries.\n     */\n    isUnknown() {\n        return (this.#type & IFMT) === UNKNOWN;\n    }\n    isType(type) {\n        return this[`is${type}`]();\n    }\n    getType() {\n        return (this.isUnknown() ? 'Unknown'\n            : this.isDirectory() ? 'Directory'\n                : this.isFile() ? 'File'\n                    : this.isSymbolicLink() ? 'SymbolicLink'\n                        : this.isFIFO() ? 'FIFO'\n                            : this.isCharacterDevice() ? 'CharacterDevice'\n                                : this.isBlockDevice() ? 'BlockDevice'\n                                    : /* c8 ignore start */ this.isSocket() ? 'Socket'\n                                        : 'Unknown');\n        /* c8 ignore stop */\n    }\n    /**\n     * Is the Path a regular file?\n     */\n    isFile() {\n        return (this.#type & IFMT) === IFREG;\n    }\n    /**\n     * Is the Path a directory?\n     */\n    isDirectory() {\n        return (this.#type & IFMT) === IFDIR;\n    }\n    /**\n     * Is the path a character device?\n     */\n    isCharacterDevice() {\n        return (this.#type & IFMT) === IFCHR;\n    }\n    /**\n     * Is the path a block device?\n     */\n    isBlockDevice() {\n        return (this.#type & IFMT) === IFBLK;\n    }\n    /**\n     * Is the path a FIFO pipe?\n     */\n    isFIFO() {\n        return (this.#type & IFMT) === IFIFO;\n    }\n    /**\n     * Is the path a socket?\n     */\n    isSocket() {\n        return (this.#type & IFMT) === IFSOCK;\n    }\n    /**\n     * Is the path a symbolic link?\n     */\n    isSymbolicLink() {\n        return (this.#type & IFLNK) === IFLNK;\n    }\n    /**\n     * Return the entry if it has been subject of a successful lstat, or\n     * undefined otherwise.\n     *\n     * Does not read the filesystem, so an undefined result *could* simply\n     * mean that we haven't called lstat on it.\n     */\n    lstatCached() {\n        return this.#type & LSTAT_CALLED ? this : undefined;\n    }\n    /**\n     * Return the cached link target if the entry has been the subject of a\n     * successful readlink, or undefined otherwise.\n     *\n     * Does not read the filesystem, so an undefined result *could* just mean we\n     * don't have any cached data. Only use it if you are very sure that a\n     * readlink() has been called at some point.\n     */\n    readlinkCached() {\n        return this.#linkTarget;\n    }\n    /**\n     * Returns the cached realpath target if the entry has been the subject\n     * of a successful realpath, or undefined otherwise.\n     *\n     * Does not read the filesystem, so an undefined result *could* just mean we\n     * don't have any cached data. Only use it if you are very sure that a\n     * realpath() has been called at some point.\n     */\n    realpathCached() {\n        return this.#realpath;\n    }\n    /**\n     * Returns the cached child Path entries array if the entry has been the\n     * subject of a successful readdir(), or [] otherwise.\n     *\n     * Does not read the filesystem, so an empty array *could* just mean we\n     * don't have any cached data. Only use it if you are very sure that a\n     * readdir() has been called recently enough to still be valid.\n     */\n    readdirCached() {\n        const children = this.children();\n        return children.slice(0, children.provisional);\n    }\n    /**\n     * Return true if it's worth trying to readlink.  Ie, we don't (yet) have\n     * any indication that readlink will definitely fail.\n     *\n     * Returns false if the path is known to not be a symlink, if a previous\n     * readlink failed, or if the entry does not exist.\n     */\n    canReadlink() {\n        if (this.#linkTarget)\n            return true;\n        if (!this.parent)\n            return false;\n        // cases where it cannot possibly succeed\n        const ifmt = this.#type & IFMT;\n        return !((ifmt !== UNKNOWN && ifmt !== IFLNK) ||\n            this.#type & ENOREADLINK ||\n            this.#type & ENOENT);\n    }\n    /**\n     * Return true if readdir has previously been successfully called on this\n     * path, indicating that cachedReaddir() is likely valid.\n     */\n    calledReaddir() {\n        return !!(this.#type & READDIR_CALLED);\n    }\n    /**\n     * Returns true if the path is known to not exist. That is, a previous lstat\n     * or readdir failed to verify its existence when that would have been\n     * expected, or a parent entry was marked either enoent or enotdir.\n     */\n    isENOENT() {\n        return !!(this.#type & ENOENT);\n    }\n    /**\n     * Return true if the path is a match for the given path name.  This handles\n     * case sensitivity and unicode normalization.\n     *\n     * Note: even on case-sensitive systems, it is **not** safe to test the\n     * equality of the `.name` property to determine whether a given pathname\n     * matches, due to unicode normalization mismatches.\n     *\n     * Always use this method instead of testing the `path.name` property\n     * directly.\n     */\n    isNamed(n) {\n        return !this.nocase ?\n            this.#matchName === normalize(n)\n            : this.#matchName === normalizeNocase(n);\n    }\n    /**\n     * Return the Path object corresponding to the target of a symbolic link.\n     *\n     * If the Path is not a symbolic link, or if the readlink call fails for any\n     * reason, `undefined` is returned.\n     *\n     * Result is cached, and thus may be outdated if the filesystem is mutated.\n     */\n    async readlink() {\n        const target = this.#linkTarget;\n        if (target) {\n            return target;\n        }\n        if (!this.canReadlink()) {\n            return undefined;\n        }\n        /* c8 ignore start */\n        // already covered by the canReadlink test, here for ts grumples\n        if (!this.parent) {\n            return undefined;\n        }\n        /* c8 ignore stop */\n        try {\n            const read = await this.#fs.promises.readlink(this.fullpath());\n            const linkTarget = (await this.parent.realpath())?.resolve(read);\n            if (linkTarget) {\n                return (this.#linkTarget = linkTarget);\n            }\n        }\n        catch (er) {\n            this.#readlinkFail(er.code);\n            return undefined;\n        }\n    }\n    /**\n     * Synchronous {@link PathBase.readlink}\n     */\n    readlinkSync() {\n        const target = this.#linkTarget;\n        if (target) {\n            return target;\n        }\n        if (!this.canReadlink()) {\n            return undefined;\n        }\n        /* c8 ignore start */\n        // already covered by the canReadlink test, here for ts grumples\n        if (!this.parent) {\n            return undefined;\n        }\n        /* c8 ignore stop */\n        try {\n            const read = this.#fs.readlinkSync(this.fullpath());\n            const linkTarget = this.parent.realpathSync()?.resolve(read);\n            if (linkTarget) {\n                return (this.#linkTarget = linkTarget);\n            }\n        }\n        catch (er) {\n            this.#readlinkFail(er.code);\n            return undefined;\n        }\n    }\n    #readdirSuccess(children) {\n        // succeeded, mark readdir called bit\n        this.#type |= READDIR_CALLED;\n        // mark all remaining provisional children as ENOENT\n        for (let p = children.provisional; p < children.length; p++) {\n            const c = children[p];\n            if (c)\n                c.#markENOENT();\n        }\n    }\n    #markENOENT() {\n        // mark as UNKNOWN and ENOENT\n        if (this.#type & ENOENT)\n            return;\n        this.#type = (this.#type | ENOENT) & IFMT_UNKNOWN;\n        this.#markChildrenENOENT();\n    }\n    #markChildrenENOENT() {\n        // all children are provisional and do not exist\n        const children = this.children();\n        children.provisional = 0;\n        for (const p of children) {\n            p.#markENOENT();\n        }\n    }\n    #markENOREALPATH() {\n        this.#type |= ENOREALPATH;\n        this.#markENOTDIR();\n    }\n    // save the information when we know the entry is not a dir\n    #markENOTDIR() {\n        // entry is not a directory, so any children can't exist.\n        // this *should* be impossible, since any children created\n        // after it's been marked ENOTDIR should be marked ENOENT,\n        // so it won't even get to this point.\n        /* c8 ignore start */\n        if (this.#type & ENOTDIR)\n            return;\n        /* c8 ignore stop */\n        let t = this.#type;\n        // this could happen if we stat a dir, then delete it,\n        // then try to read it or one of its children.\n        if ((t & IFMT) === IFDIR)\n            t &= IFMT_UNKNOWN;\n        this.#type = t | ENOTDIR;\n        this.#markChildrenENOENT();\n    }\n    #readdirFail(code = '') {\n        // markENOTDIR and markENOENT also set provisional=0\n        if (code === 'ENOTDIR' || code === 'EPERM') {\n            this.#markENOTDIR();\n        }\n        else if (code === 'ENOENT') {\n            this.#markENOENT();\n        }\n        else {\n            this.children().provisional = 0;\n        }\n    }\n    #lstatFail(code = '') {\n        // Windows just raises ENOENT in this case, disable for win CI\n        /* c8 ignore start */\n        if (code === 'ENOTDIR') {\n            // already know it has a parent by this point\n            const p = this.parent;\n            p.#markENOTDIR();\n        }\n        else if (code === 'ENOENT') {\n            /* c8 ignore stop */\n            this.#markENOENT();\n        }\n    }\n    #readlinkFail(code = '') {\n        let ter = this.#type;\n        ter |= ENOREADLINK;\n        if (code === 'ENOENT')\n            ter |= ENOENT;\n        // windows gets a weird error when you try to readlink a file\n        if (code === 'EINVAL' || code === 'UNKNOWN') {\n            // exists, but not a symlink, we don't know WHAT it is, so remove\n            // all IFMT bits.\n            ter &= IFMT_UNKNOWN;\n        }\n        this.#type = ter;\n        // windows just gets ENOENT in this case.  We do cover the case,\n        // just disabled because it's impossible on Windows CI\n        /* c8 ignore start */\n        if (code === 'ENOTDIR' && this.parent) {\n            this.parent.#markENOTDIR();\n        }\n        /* c8 ignore stop */\n    }\n    #readdirAddChild(e, c) {\n        return (this.#readdirMaybePromoteChild(e, c) ||\n            this.#readdirAddNewChild(e, c));\n    }\n    #readdirAddNewChild(e, c) {\n        // alloc new entry at head, so it's never provisional\n        const type = entToType(e);\n        const child = this.newChild(e.name, type, { parent: this });\n        const ifmt = child.#type & IFMT;\n        if (ifmt !== IFDIR && ifmt !== IFLNK && ifmt !== UNKNOWN) {\n            child.#type |= ENOTDIR;\n        }\n        c.unshift(child);\n        c.provisional++;\n        return child;\n    }\n    #readdirMaybePromoteChild(e, c) {\n        for (let p = c.provisional; p < c.length; p++) {\n            const pchild = c[p];\n            const name = this.nocase ? normalizeNocase(e.name) : normalize(e.name);\n            if (name !== pchild.#matchName) {\n                continue;\n            }\n            return this.#readdirPromoteChild(e, pchild, p, c);\n        }\n    }\n    #readdirPromoteChild(e, p, index, c) {\n        const v = p.name;\n        // retain any other flags, but set ifmt from dirent\n        p.#type = (p.#type & IFMT_UNKNOWN) | entToType(e);\n        // case sensitivity fixing when we learn the true name.\n        if (v !== e.name)\n            p.name = e.name;\n        // just advance provisional index (potentially off the list),\n        // otherwise we have to splice/pop it out and re-insert at head\n        if (index !== c.provisional) {\n            if (index === c.length - 1)\n                c.pop();\n            else\n                c.splice(index, 1);\n            c.unshift(p);\n        }\n        c.provisional++;\n        return p;\n    }\n    /**\n     * Call lstat() on this Path, and update all known information that can be\n     * determined.\n     *\n     * Note that unlike `fs.lstat()`, the returned value does not contain some\n     * information, such as `mode`, `dev`, `nlink`, and `ino`.  If that\n     * information is required, you will need to call `fs.lstat` yourself.\n     *\n     * If the Path refers to a nonexistent file, or if the lstat call fails for\n     * any reason, `undefined` is returned.  Otherwise the updated Path object is\n     * returned.\n     *\n     * Results are cached, and thus may be out of date if the filesystem is\n     * mutated.\n     */\n    async lstat() {\n        if ((this.#type & ENOENT) === 0) {\n            try {\n                this.#applyStat(await this.#fs.promises.lstat(this.fullpath()));\n                return this;\n            }\n            catch (er) {\n                this.#lstatFail(er.code);\n            }\n        }\n    }\n    /**\n     * synchronous {@link PathBase.lstat}\n     */\n    lstatSync() {\n        if ((this.#type & ENOENT) === 0) {\n            try {\n                this.#applyStat(this.#fs.lstatSync(this.fullpath()));\n                return this;\n            }\n            catch (er) {\n                this.#lstatFail(er.code);\n            }\n        }\n    }\n    #applyStat(st) {\n        const { atime, atimeMs, birthtime, birthtimeMs, blksize, blocks, ctime, ctimeMs, dev, gid, ino, mode, mtime, mtimeMs, nlink, rdev, size, uid, } = st;\n        this.#atime = atime;\n        this.#atimeMs = atimeMs;\n        this.#birthtime = birthtime;\n        this.#birthtimeMs = birthtimeMs;\n        this.#blksize = blksize;\n        this.#blocks = blocks;\n        this.#ctime = ctime;\n        this.#ctimeMs = ctimeMs;\n        this.#dev = dev;\n        this.#gid = gid;\n        this.#ino = ino;\n        this.#mode = mode;\n        this.#mtime = mtime;\n        this.#mtimeMs = mtimeMs;\n        this.#nlink = nlink;\n        this.#rdev = rdev;\n        this.#size = size;\n        this.#uid = uid;\n        const ifmt = entToType(st);\n        // retain any other flags, but set the ifmt\n        this.#type = (this.#type & IFMT_UNKNOWN) | ifmt | LSTAT_CALLED;\n        if (ifmt !== UNKNOWN && ifmt !== IFDIR && ifmt !== IFLNK) {\n            this.#type |= ENOTDIR;\n        }\n    }\n    #onReaddirCB = [];\n    #readdirCBInFlight = false;\n    #callOnReaddirCB(children) {\n        this.#readdirCBInFlight = false;\n        const cbs = this.#onReaddirCB.slice();\n        this.#onReaddirCB.length = 0;\n        cbs.forEach(cb => cb(null, children));\n    }\n    /**\n     * Standard node-style callback interface to get list of directory entries.\n     *\n     * If the Path cannot or does not contain any children, then an empty array\n     * is returned.\n     *\n     * Results are cached, and thus may be out of date if the filesystem is\n     * mutated.\n     *\n     * @param cb The callback called with (er, entries).  Note that the `er`\n     * param is somewhat extraneous, as all readdir() errors are handled and\n     * simply result in an empty set of entries being returned.\n     * @param allowZalgo Boolean indicating that immediately known results should\n     * *not* be deferred with `queueMicrotask`. Defaults to `false`. Release\n     * zalgo at your peril, the dark pony lord is devious and unforgiving.\n     */\n    readdirCB(cb, allowZalgo = false) {\n        if (!this.canReaddir()) {\n            if (allowZalgo)\n                cb(null, []);\n            else\n                queueMicrotask(() => cb(null, []));\n            return;\n        }\n        const children = this.children();\n        if (this.calledReaddir()) {\n            const c = children.slice(0, children.provisional);\n            if (allowZalgo)\n                cb(null, c);\n            else\n                queueMicrotask(() => cb(null, c));\n            return;\n        }\n        // don't have to worry about zalgo at this point.\n        this.#onReaddirCB.push(cb);\n        if (this.#readdirCBInFlight) {\n            return;\n        }\n        this.#readdirCBInFlight = true;\n        // else read the directory, fill up children\n        // de-provisionalize any provisional children.\n        const fullpath = this.fullpath();\n        this.#fs.readdir(fullpath, { withFileTypes: true }, (er, entries) => {\n            if (er) {\n                this.#readdirFail(er.code);\n                children.provisional = 0;\n            }\n            else {\n                // if we didn't get an error, we always get entries.\n                //@ts-ignore\n                for (const e of entries) {\n                    this.#readdirAddChild(e, children);\n                }\n                this.#readdirSuccess(children);\n            }\n            this.#callOnReaddirCB(children.slice(0, children.provisional));\n            return;\n        });\n    }\n    #asyncReaddirInFlight;\n    /**\n     * Return an array of known child entries.\n     *\n     * If the Path cannot or does not contain any children, then an empty array\n     * is returned.\n     *\n     * Results are cached, and thus may be out of date if the filesystem is\n     * mutated.\n     */\n    async readdir() {\n        if (!this.canReaddir()) {\n            return [];\n        }\n        const children = this.children();\n        if (this.calledReaddir()) {\n            return children.slice(0, children.provisional);\n        }\n        // else read the directory, fill up children\n        // de-provisionalize any provisional children.\n        const fullpath = this.fullpath();\n        if (this.#asyncReaddirInFlight) {\n            await this.#asyncReaddirInFlight;\n        }\n        else {\n            /* c8 ignore start */\n            let resolve = () => { };\n            /* c8 ignore stop */\n            this.#asyncReaddirInFlight = new Promise(res => (resolve = res));\n            try {\n                for (const e of await this.#fs.promises.readdir(fullpath, {\n                    withFileTypes: true,\n                })) {\n                    this.#readdirAddChild(e, children);\n                }\n                this.#readdirSuccess(children);\n            }\n            catch (er) {\n                this.#readdirFail(er.code);\n                children.provisional = 0;\n            }\n            this.#asyncReaddirInFlight = undefined;\n            resolve();\n        }\n        return children.slice(0, children.provisional);\n    }\n    /**\n     * synchronous {@link PathBase.readdir}\n     */\n    readdirSync() {\n        if (!this.canReaddir()) {\n            return [];\n        }\n        const children = this.children();\n        if (this.calledReaddir()) {\n            return children.slice(0, children.provisional);\n        }\n        // else read the directory, fill up children\n        // de-provisionalize any provisional children.\n        const fullpath = this.fullpath();\n        try {\n            for (const e of this.#fs.readdirSync(fullpath, {\n                withFileTypes: true,\n            })) {\n                this.#readdirAddChild(e, children);\n            }\n            this.#readdirSuccess(children);\n        }\n        catch (er) {\n            this.#readdirFail(er.code);\n            children.provisional = 0;\n        }\n        return children.slice(0, children.provisional);\n    }\n    canReaddir() {\n        if (this.#type & ENOCHILD)\n            return false;\n        const ifmt = IFMT & this.#type;\n        // we always set ENOTDIR when setting IFMT, so should be impossible\n        /* c8 ignore start */\n        if (!(ifmt === UNKNOWN || ifmt === IFDIR || ifmt === IFLNK)) {\n            return false;\n        }\n        /* c8 ignore stop */\n        return true;\n    }\n    shouldWalk(dirs, walkFilter) {\n        return ((this.#type & IFDIR) === IFDIR &&\n            !(this.#type & ENOCHILD) &&\n            !dirs.has(this) &&\n            (!walkFilter || walkFilter(this)));\n    }\n    /**\n     * Return the Path object corresponding to path as resolved\n     * by realpath(3).\n     *\n     * If the realpath call fails for any reason, `undefined` is returned.\n     *\n     * Result is cached, and thus may be outdated if the filesystem is mutated.\n     * On success, returns a Path object.\n     */\n    async realpath() {\n        if (this.#realpath)\n            return this.#realpath;\n        if ((ENOREALPATH | ENOREADLINK | ENOENT) & this.#type)\n            return undefined;\n        try {\n            const rp = await this.#fs.promises.realpath(this.fullpath());\n            return (this.#realpath = this.resolve(rp));\n        }\n        catch (_) {\n            this.#markENOREALPATH();\n        }\n    }\n    /**\n     * Synchronous {@link realpath}\n     */\n    realpathSync() {\n        if (this.#realpath)\n            return this.#realpath;\n        if ((ENOREALPATH | ENOREADLINK | ENOENT) & this.#type)\n            return undefined;\n        try {\n            const rp = this.#fs.realpathSync(this.fullpath());\n            return (this.#realpath = this.resolve(rp));\n        }\n        catch (_) {\n            this.#markENOREALPATH();\n        }\n    }\n    /**\n     * Internal method to mark this Path object as the scurry cwd,\n     * called by {@link PathScurry#chdir}\n     *\n     * @internal\n     */\n    [setAsCwd](oldCwd) {\n        if (oldCwd === this)\n            return;\n        oldCwd.isCWD = false;\n        this.isCWD = true;\n        const changed = new Set([]);\n        let rp = [];\n        let p = this;\n        while (p && p.parent) {\n            changed.add(p);\n            p.#relative = rp.join(this.sep);\n            p.#relativePosix = rp.join('/');\n            p = p.parent;\n            rp.push('..');\n        }\n        // now un-memoize parents of old cwd\n        p = oldCwd;\n        while (p && p.parent && !changed.has(p)) {\n            p.#relative = undefined;\n            p.#relativePosix = undefined;\n            p = p.parent;\n        }\n    }\n}\nexports.PathBase = PathBase;\n/**\n * Path class used on win32 systems\n *\n * Uses `'\\\\'` as the path separator for returned paths, either `'\\\\'` or `'/'`\n * as the path separator for parsing paths.\n */\nclass PathWin32 extends PathBase {\n    /**\n     * Separator for generating path strings.\n     */\n    sep = '\\\\';\n    /**\n     * Separator for parsing path strings.\n     */\n    splitSep = eitherSep;\n    /**\n     * Do not create new Path objects directly.  They should always be accessed\n     * via the PathScurry class or other methods on the Path class.\n     *\n     * @internal\n     */\n    constructor(name, type = UNKNOWN, root, roots, nocase, children, opts) {\n        super(name, type, root, roots, nocase, children, opts);\n    }\n    /**\n     * @internal\n     */\n    newChild(name, type = UNKNOWN, opts = {}) {\n        return new PathWin32(name, type, this.root, this.roots, this.nocase, this.childrenCache(), opts);\n    }\n    /**\n     * @internal\n     */\n    getRootString(path) {\n        return node_path_1.win32.parse(path).root;\n    }\n    /**\n     * @internal\n     */\n    getRoot(rootPath) {\n        rootPath = uncToDrive(rootPath.toUpperCase());\n        if (rootPath === this.root.name) {\n            return this.root;\n        }\n        // ok, not that one, check if it matches another we know about\n        for (const [compare, root] of Object.entries(this.roots)) {\n            if (this.sameRoot(rootPath, compare)) {\n                return (this.roots[rootPath] = root);\n            }\n        }\n        // otherwise, have to create a new one.\n        return (this.roots[rootPath] = new PathScurryWin32(rootPath, this).root);\n    }\n    /**\n     * @internal\n     */\n    sameRoot(rootPath, compare = this.root.name) {\n        // windows can (rarely) have case-sensitive filesystem, but\n        // UNC and drive letters are always case-insensitive, and canonically\n        // represented uppercase.\n        rootPath = rootPath\n            .toUpperCase()\n            .replace(/\\//g, '\\\\')\n            .replace(uncDriveRegexp, '$1\\\\');\n        return rootPath === compare;\n    }\n}\nexports.PathWin32 = PathWin32;\n/**\n * Path class used on all posix systems.\n *\n * Uses `'/'` as the path separator.\n */\nclass PathPosix extends PathBase {\n    /**\n     * separator for parsing path strings\n     */\n    splitSep = '/';\n    /**\n     * separator for generating path strings\n     */\n    sep = '/';\n    /**\n     * Do not create new Path objects directly.  They should always be accessed\n     * via the PathScurry class or other methods on the Path class.\n     *\n     * @internal\n     */\n    constructor(name, type = UNKNOWN, root, roots, nocase, children, opts) {\n        super(name, type, root, roots, nocase, children, opts);\n    }\n    /**\n     * @internal\n     */\n    getRootString(path) {\n        return path.startsWith('/') ? '/' : '';\n    }\n    /**\n     * @internal\n     */\n    getRoot(_rootPath) {\n        return this.root;\n    }\n    /**\n     * @internal\n     */\n    newChild(name, type = UNKNOWN, opts = {}) {\n        return new PathPosix(name, type, this.root, this.roots, this.nocase, this.childrenCache(), opts);\n    }\n}\nexports.PathPosix = PathPosix;\n/**\n * The base class for all PathScurry classes, providing the interface for path\n * resolution and filesystem operations.\n *\n * Typically, you should *not* instantiate this class directly, but rather one\n * of the platform-specific classes, or the exported {@link PathScurry} which\n * defaults to the current platform.\n */\nclass PathScurryBase {\n    /**\n     * The root Path entry for the current working directory of this Scurry\n     */\n    root;\n    /**\n     * The string path for the root of this Scurry's current working directory\n     */\n    rootPath;\n    /**\n     * A collection of all roots encountered, referenced by rootPath\n     */\n    roots;\n    /**\n     * The Path entry corresponding to this PathScurry's current working directory.\n     */\n    cwd;\n    #resolveCache;\n    #resolvePosixCache;\n    #children;\n    /**\n     * Perform path comparisons case-insensitively.\n     *\n     * Defaults true on Darwin and Windows systems, false elsewhere.\n     */\n    nocase;\n    #fs;\n    /**\n     * This class should not be instantiated directly.\n     *\n     * Use PathScurryWin32, PathScurryDarwin, PathScurryPosix, or PathScurry\n     *\n     * @internal\n     */\n    constructor(cwd = process.cwd(), pathImpl, sep, { nocase, childrenCacheSize = 16 * 1024, fs = defaultFS, } = {}) {\n        this.#fs = fsFromOption(fs);\n        if (cwd instanceof URL || cwd.startsWith('file://')) {\n            cwd = (0, node_url_1.fileURLToPath)(cwd);\n        }\n        // resolve and split root, and then add to the store.\n        // this is the only time we call path.resolve()\n        const cwdPath = pathImpl.resolve(cwd);\n        this.roots = Object.create(null);\n        this.rootPath = this.parseRootPath(cwdPath);\n        this.#resolveCache = new ResolveCache();\n        this.#resolvePosixCache = new ResolveCache();\n        this.#children = new ChildrenCache(childrenCacheSize);\n        const split = cwdPath.substring(this.rootPath.length).split(sep);\n        // resolve('/') leaves '', splits to [''], we don't want that.\n        if (split.length === 1 && !split[0]) {\n            split.pop();\n        }\n        /* c8 ignore start */\n        if (nocase === undefined) {\n            throw new TypeError('must provide nocase setting to PathScurryBase ctor');\n        }\n        /* c8 ignore stop */\n        this.nocase = nocase;\n        this.root = this.newRoot(this.#fs);\n        this.roots[this.rootPath] = this.root;\n        let prev = this.root;\n        let len = split.length - 1;\n        const joinSep = pathImpl.sep;\n        let abs = this.rootPath;\n        let sawFirst = false;\n        for (const part of split) {\n            const l = len--;\n            prev = prev.child(part, {\n                relative: new Array(l).fill('..').join(joinSep),\n                relativePosix: new Array(l).fill('..').join('/'),\n                fullpath: (abs += (sawFirst ? '' : joinSep) + part),\n            });\n            sawFirst = true;\n        }\n        this.cwd = prev;\n    }\n    /**\n     * Get the depth of a provided path, string, or the cwd\n     */\n    depth(path = this.cwd) {\n        if (typeof path === 'string') {\n            path = this.cwd.resolve(path);\n        }\n        return path.depth();\n    }\n    /**\n     * Return the cache of child entries.  Exposed so subclasses can create\n     * child Path objects in a platform-specific way.\n     *\n     * @internal\n     */\n    childrenCache() {\n        return this.#children;\n    }\n    /**\n     * Resolve one or more path strings to a resolved string\n     *\n     * Same interface as require('path').resolve.\n     *\n     * Much faster than path.resolve() when called multiple times for the same\n     * path, because the resolved Path objects are cached.  Much slower\n     * otherwise.\n     */\n    resolve(...paths) {\n        // first figure out the minimum number of paths we have to test\n        // we always start at cwd, but any absolutes will bump the start\n        let r = '';\n        for (let i = paths.length - 1; i >= 0; i--) {\n            const p = paths[i];\n            if (!p || p === '.')\n                continue;\n            r = r ? `${p}/${r}` : p;\n            if (this.isAbsolute(p)) {\n                break;\n            }\n        }\n        const cached = this.#resolveCache.get(r);\n        if (cached !== undefined) {\n            return cached;\n        }\n        const result = this.cwd.resolve(r).fullpath();\n        this.#resolveCache.set(r, result);\n        return result;\n    }\n    /**\n     * Resolve one or more path strings to a resolved string, returning\n     * the posix path.  Identical to .resolve() on posix systems, but on\n     * windows will return a forward-slash separated UNC path.\n     *\n     * Same interface as require('path').resolve.\n     *\n     * Much faster than path.resolve() when called multiple times for the same\n     * path, because the resolved Path objects are cached.  Much slower\n     * otherwise.\n     */\n    resolvePosix(...paths) {\n        // first figure out the minimum number of paths we have to test\n        // we always start at cwd, but any absolutes will bump the start\n        let r = '';\n        for (let i = paths.length - 1; i >= 0; i--) {\n            const p = paths[i];\n            if (!p || p === '.')\n                continue;\n            r = r ? `${p}/${r}` : p;\n            if (this.isAbsolute(p)) {\n                break;\n            }\n        }\n        const cached = this.#resolvePosixCache.get(r);\n        if (cached !== undefined) {\n            return cached;\n        }\n        const result = this.cwd.resolve(r).fullpathPosix();\n        this.#resolvePosixCache.set(r, result);\n        return result;\n    }\n    /**\n     * find the relative path from the cwd to the supplied path string or entry\n     */\n    relative(entry = this.cwd) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        return entry.relative();\n    }\n    /**\n     * find the relative path from the cwd to the supplied path string or\n     * entry, using / as the path delimiter, even on Windows.\n     */\n    relativePosix(entry = this.cwd) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        return entry.relativePosix();\n    }\n    /**\n     * Return the basename for the provided string or Path object\n     */\n    basename(entry = this.cwd) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        return entry.name;\n    }\n    /**\n     * Return the dirname for the provided string or Path object\n     */\n    dirname(entry = this.cwd) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        return (entry.parent || entry).fullpath();\n    }\n    async readdir(entry = this.cwd, opts = {\n        withFileTypes: true,\n    }) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes } = opts;\n        if (!entry.canReaddir()) {\n            return [];\n        }\n        else {\n            const p = await entry.readdir();\n            return withFileTypes ? p : p.map(e => e.name);\n        }\n    }\n    readdirSync(entry = this.cwd, opts = {\n        withFileTypes: true,\n    }) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes = true } = opts;\n        if (!entry.canReaddir()) {\n            return [];\n        }\n        else if (withFileTypes) {\n            return entry.readdirSync();\n        }\n        else {\n            return entry.readdirSync().map(e => e.name);\n        }\n    }\n    /**\n     * Call lstat() on the string or Path object, and update all known\n     * information that can be determined.\n     *\n     * Note that unlike `fs.lstat()`, the returned value does not contain some\n     * information, such as `mode`, `dev`, `nlink`, and `ino`.  If that\n     * information is required, you will need to call `fs.lstat` yourself.\n     *\n     * If the Path refers to a nonexistent file, or if the lstat call fails for\n     * any reason, `undefined` is returned.  Otherwise the updated Path object is\n     * returned.\n     *\n     * Results are cached, and thus may be out of date if the filesystem is\n     * mutated.\n     */\n    async lstat(entry = this.cwd) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        return entry.lstat();\n    }\n    /**\n     * synchronous {@link PathScurryBase.lstat}\n     */\n    lstatSync(entry = this.cwd) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        return entry.lstatSync();\n    }\n    async readlink(entry = this.cwd, { withFileTypes } = {\n        withFileTypes: false,\n    }) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            withFileTypes = entry.withFileTypes;\n            entry = this.cwd;\n        }\n        const e = await entry.readlink();\n        return withFileTypes ? e : e?.fullpath();\n    }\n    readlinkSync(entry = this.cwd, { withFileTypes } = {\n        withFileTypes: false,\n    }) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            withFileTypes = entry.withFileTypes;\n            entry = this.cwd;\n        }\n        const e = entry.readlinkSync();\n        return withFileTypes ? e : e?.fullpath();\n    }\n    async realpath(entry = this.cwd, { withFileTypes } = {\n        withFileTypes: false,\n    }) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            withFileTypes = entry.withFileTypes;\n            entry = this.cwd;\n        }\n        const e = await entry.realpath();\n        return withFileTypes ? e : e?.fullpath();\n    }\n    realpathSync(entry = this.cwd, { withFileTypes } = {\n        withFileTypes: false,\n    }) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            withFileTypes = entry.withFileTypes;\n            entry = this.cwd;\n        }\n        const e = entry.realpathSync();\n        return withFileTypes ? e : e?.fullpath();\n    }\n    async walk(entry = this.cwd, opts = {}) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;\n        const results = [];\n        if (!filter || filter(entry)) {\n            results.push(withFileTypes ? entry : entry.fullpath());\n        }\n        const dirs = new Set();\n        const walk = (dir, cb) => {\n            dirs.add(dir);\n            dir.readdirCB((er, entries) => {\n                /* c8 ignore start */\n                if (er) {\n                    return cb(er);\n                }\n                /* c8 ignore stop */\n                let len = entries.length;\n                if (!len)\n                    return cb();\n                const next = () => {\n                    if (--len === 0) {\n                        cb();\n                    }\n                };\n                for (const e of entries) {\n                    if (!filter || filter(e)) {\n                        results.push(withFileTypes ? e : e.fullpath());\n                    }\n                    if (follow && e.isSymbolicLink()) {\n                        e.realpath()\n                            .then(r => (r?.isUnknown() ? r.lstat() : r))\n                            .then(r => r?.shouldWalk(dirs, walkFilter) ? walk(r, next) : next());\n                    }\n                    else {\n                        if (e.shouldWalk(dirs, walkFilter)) {\n                            walk(e, next);\n                        }\n                        else {\n                            next();\n                        }\n                    }\n                }\n            }, true); // zalgooooooo\n        };\n        const start = entry;\n        return new Promise((res, rej) => {\n            walk(start, er => {\n                /* c8 ignore start */\n                if (er)\n                    return rej(er);\n                /* c8 ignore stop */\n                res(results);\n            });\n        });\n    }\n    walkSync(entry = this.cwd, opts = {}) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;\n        const results = [];\n        if (!filter || filter(entry)) {\n            results.push(withFileTypes ? entry : entry.fullpath());\n        }\n        const dirs = new Set([entry]);\n        for (const dir of dirs) {\n            const entries = dir.readdirSync();\n            for (const e of entries) {\n                if (!filter || filter(e)) {\n                    results.push(withFileTypes ? e : e.fullpath());\n                }\n                let r = e;\n                if (e.isSymbolicLink()) {\n                    if (!(follow && (r = e.realpathSync())))\n                        continue;\n                    if (r.isUnknown())\n                        r.lstatSync();\n                }\n                if (r.shouldWalk(dirs, walkFilter)) {\n                    dirs.add(r);\n                }\n            }\n        }\n        return results;\n    }\n    /**\n     * Support for `for await`\n     *\n     * Alias for {@link PathScurryBase.iterate}\n     *\n     * Note: As of Node 19, this is very slow, compared to other methods of\n     * walking.  Consider using {@link PathScurryBase.stream} if memory overhead\n     * and backpressure are concerns, or {@link PathScurryBase.walk} if not.\n     */\n    [Symbol.asyncIterator]() {\n        return this.iterate();\n    }\n    iterate(entry = this.cwd, options = {}) {\n        // iterating async over the stream is significantly more performant,\n        // especially in the warm-cache scenario, because it buffers up directory\n        // entries in the background instead of waiting for a yield for each one.\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            options = entry;\n            entry = this.cwd;\n        }\n        return this.stream(entry, options)[Symbol.asyncIterator]();\n    }\n    /**\n     * Iterating over a PathScurry performs a synchronous walk.\n     *\n     * Alias for {@link PathScurryBase.iterateSync}\n     */\n    [Symbol.iterator]() {\n        return this.iterateSync();\n    }\n    *iterateSync(entry = this.cwd, opts = {}) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;\n        if (!filter || filter(entry)) {\n            yield withFileTypes ? entry : entry.fullpath();\n        }\n        const dirs = new Set([entry]);\n        for (const dir of dirs) {\n            const entries = dir.readdirSync();\n            for (const e of entries) {\n                if (!filter || filter(e)) {\n                    yield withFileTypes ? e : e.fullpath();\n                }\n                let r = e;\n                if (e.isSymbolicLink()) {\n                    if (!(follow && (r = e.realpathSync())))\n                        continue;\n                    if (r.isUnknown())\n                        r.lstatSync();\n                }\n                if (r.shouldWalk(dirs, walkFilter)) {\n                    dirs.add(r);\n                }\n            }\n        }\n    }\n    stream(entry = this.cwd, opts = {}) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;\n        const results = new minipass_1.Minipass({ objectMode: true });\n        if (!filter || filter(entry)) {\n            results.write(withFileTypes ? entry : entry.fullpath());\n        }\n        const dirs = new Set();\n        const queue = [entry];\n        let processing = 0;\n        const process = () => {\n            let paused = false;\n            while (!paused) {\n                const dir = queue.shift();\n                if (!dir) {\n                    if (processing === 0)\n                        results.end();\n                    return;\n                }\n                processing++;\n                dirs.add(dir);\n                const onReaddir = (er, entries, didRealpaths = false) => {\n                    /* c8 ignore start */\n                    if (er)\n                        return results.emit('error', er);\n                    /* c8 ignore stop */\n                    if (follow && !didRealpaths) {\n                        const promises = [];\n                        for (const e of entries) {\n                            if (e.isSymbolicLink()) {\n                                promises.push(e\n                                    .realpath()\n                                    .then((r) => r?.isUnknown() ? r.lstat() : r));\n                            }\n                        }\n                        if (promises.length) {\n                            Promise.all(promises).then(() => onReaddir(null, entries, true));\n                            return;\n                        }\n                    }\n                    for (const e of entries) {\n                        if (e && (!filter || filter(e))) {\n                            if (!results.write(withFileTypes ? e : e.fullpath())) {\n                                paused = true;\n                            }\n                        }\n                    }\n                    processing--;\n                    for (const e of entries) {\n                        const r = e.realpathCached() || e;\n                        if (r.shouldWalk(dirs, walkFilter)) {\n                            queue.push(r);\n                        }\n                    }\n                    if (paused && !results.flowing) {\n                        results.once('drain', process);\n                    }\n                    else if (!sync) {\n                        process();\n                    }\n                };\n                // zalgo containment\n                let sync = true;\n                dir.readdirCB(onReaddir, true);\n                sync = false;\n            }\n        };\n        process();\n        return results;\n    }\n    streamSync(entry = this.cwd, opts = {}) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;\n        const results = new minipass_1.Minipass({ objectMode: true });\n        const dirs = new Set();\n        if (!filter || filter(entry)) {\n            results.write(withFileTypes ? entry : entry.fullpath());\n        }\n        const queue = [entry];\n        let processing = 0;\n        const process = () => {\n            let paused = false;\n            while (!paused) {\n                const dir = queue.shift();\n                if (!dir) {\n                    if (processing === 0)\n                        results.end();\n                    return;\n                }\n                processing++;\n                dirs.add(dir);\n                const entries = dir.readdirSync();\n                for (const e of entries) {\n                    if (!filter || filter(e)) {\n                        if (!results.write(withFileTypes ? e : e.fullpath())) {\n                            paused = true;\n                        }\n                    }\n                }\n                processing--;\n                for (const e of entries) {\n                    let r = e;\n                    if (e.isSymbolicLink()) {\n                        if (!(follow && (r = e.realpathSync())))\n                            continue;\n                        if (r.isUnknown())\n                            r.lstatSync();\n                    }\n                    if (r.shouldWalk(dirs, walkFilter)) {\n                        queue.push(r);\n                    }\n                }\n            }\n            if (paused && !results.flowing)\n                results.once('drain', process);\n        };\n        process();\n        return results;\n    }\n    chdir(path = this.cwd) {\n        const oldCwd = this.cwd;\n        this.cwd = typeof path === 'string' ? this.cwd.resolve(path) : path;\n        this.cwd[setAsCwd](oldCwd);\n    }\n}\nexports.PathScurryBase = PathScurryBase;\n/**\n * Windows implementation of {@link PathScurryBase}\n *\n * Defaults to case insensitve, uses `'\\\\'` to generate path strings.  Uses\n * {@link PathWin32} for Path objects.\n */\nclass PathScurryWin32 extends PathScurryBase {\n    /**\n     * separator for generating path strings\n     */\n    sep = '\\\\';\n    constructor(cwd = process.cwd(), opts = {}) {\n        const { nocase = true } = opts;\n        super(cwd, node_path_1.win32, '\\\\', { ...opts, nocase });\n        this.nocase = nocase;\n        for (let p = this.cwd; p; p = p.parent) {\n            p.nocase = this.nocase;\n        }\n    }\n    /**\n     * @internal\n     */\n    parseRootPath(dir) {\n        // if the path starts with a single separator, it's not a UNC, and we'll\n        // just get separator as the root, and driveFromUNC will return \\\n        // In that case, mount \\ on the root from the cwd.\n        return node_path_1.win32.parse(dir).root.toUpperCase();\n    }\n    /**\n     * @internal\n     */\n    newRoot(fs) {\n        return new PathWin32(this.rootPath, IFDIR, undefined, this.roots, this.nocase, this.childrenCache(), { fs });\n    }\n    /**\n     * Return true if the provided path string is an absolute path\n     */\n    isAbsolute(p) {\n        return (p.startsWith('/') || p.startsWith('\\\\') || /^[a-z]:(\\/|\\\\)/i.test(p));\n    }\n}\nexports.PathScurryWin32 = PathScurryWin32;\n/**\n * {@link PathScurryBase} implementation for all posix systems other than Darwin.\n *\n * Defaults to case-sensitive matching, uses `'/'` to generate path strings.\n *\n * Uses {@link PathPosix} for Path objects.\n */\nclass PathScurryPosix extends PathScurryBase {\n    /**\n     * separator for generating path strings\n     */\n    sep = '/';\n    constructor(cwd = process.cwd(), opts = {}) {\n        const { nocase = false } = opts;\n        super(cwd, node_path_1.posix, '/', { ...opts, nocase });\n        this.nocase = nocase;\n    }\n    /**\n     * @internal\n     */\n    parseRootPath(_dir) {\n        return '/';\n    }\n    /**\n     * @internal\n     */\n    newRoot(fs) {\n        return new PathPosix(this.rootPath, IFDIR, undefined, this.roots, this.nocase, this.childrenCache(), { fs });\n    }\n    /**\n     * Return true if the provided path string is an absolute path\n     */\n    isAbsolute(p) {\n        return p.startsWith('/');\n    }\n}\nexports.PathScurryPosix = PathScurryPosix;\n/**\n * {@link PathScurryBase} implementation for Darwin (macOS) systems.\n *\n * Defaults to case-insensitive matching, uses `'/'` for generating path\n * strings.\n *\n * Uses {@link PathPosix} for Path objects.\n */\nclass PathScurryDarwin extends PathScurryPosix {\n    constructor(cwd = process.cwd(), opts = {}) {\n        const { nocase = true } = opts;\n        super(cwd, { ...opts, nocase });\n    }\n}\nexports.PathScurryDarwin = PathScurryDarwin;\n/**\n * Default {@link PathBase} implementation for the current platform.\n *\n * {@link PathWin32} on Windows systems, {@link PathPosix} on all others.\n */\nexports.Path = process.platform === 'win32' ? PathWin32 : PathPosix;\n/**\n * Default {@link PathScurryBase} implementation for the current platform.\n *\n * {@link PathScurryWin32} on Windows systems, {@link PathScurryDarwin} on\n * Darwin (macOS) systems, {@link PathScurryPosix} on all others.\n */\nexports.PathScurry = process.platform === 'win32' ? PathScurryWin32\n    : process.platform === 'darwin' ? PathScurryDarwin\n        : PathScurryPosix;\n//# sourceMappingURL=index.js.map","\"use strict\";\n/**\n * @module LRUCache\n */\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.LRUCache = void 0;\nconst perf = typeof performance === 'object' &&\n    performance &&\n    typeof performance.now === 'function'\n    ? performance\n    : Date;\nconst warned = new Set();\n/* c8 ignore start */\nconst PROCESS = (typeof process === 'object' && !!process ? process : {});\n/* c8 ignore start */\nconst emitWarning = (msg, type, code, fn) => {\n    typeof PROCESS.emitWarning === 'function'\n        ? PROCESS.emitWarning(msg, type, code, fn)\n        : console.error(`[${code}] ${type}: ${msg}`);\n};\nlet AC = globalThis.AbortController;\nlet AS = globalThis.AbortSignal;\n/* c8 ignore start */\nif (typeof AC === 'undefined') {\n    //@ts-ignore\n    AS = class AbortSignal {\n        onabort;\n        _onabort = [];\n        reason;\n        aborted = false;\n        addEventListener(_, fn) {\n            this._onabort.push(fn);\n        }\n    };\n    //@ts-ignore\n    AC = class AbortController {\n        constructor() {\n            warnACPolyfill();\n        }\n        signal = new AS();\n        abort(reason) {\n            if (this.signal.aborted)\n                return;\n            //@ts-ignore\n            this.signal.reason = reason;\n            //@ts-ignore\n            this.signal.aborted = true;\n            //@ts-ignore\n            for (const fn of this.signal._onabort) {\n                fn(reason);\n            }\n            this.signal.onabort?.(reason);\n        }\n    };\n    let printACPolyfillWarning = PROCESS.env?.LRU_CACHE_IGNORE_AC_WARNING !== '1';\n    const warnACPolyfill = () => {\n        if (!printACPolyfillWarning)\n            return;\n        printACPolyfillWarning = false;\n        emitWarning('AbortController is not defined. If using lru-cache in ' +\n            'node 14, load an AbortController polyfill from the ' +\n            '`node-abort-controller` package. A minimal polyfill is ' +\n            'provided for use by LRUCache.fetch(), but it should not be ' +\n            'relied upon in other contexts (eg, passing it to other APIs that ' +\n            'use AbortController/AbortSignal might have undesirable effects). ' +\n            'You may disable this with LRU_CACHE_IGNORE_AC_WARNING=1 in the env.', 'NO_ABORT_CONTROLLER', 'ENOTSUP', warnACPolyfill);\n    };\n}\n/* c8 ignore stop */\nconst shouldWarn = (code) => !warned.has(code);\nconst TYPE = Symbol('type');\nconst isPosInt = (n) => n && n === Math.floor(n) && n > 0 && isFinite(n);\n/* c8 ignore start */\n// This is a little bit ridiculous, tbh.\n// The maximum array length is 2^32-1 or thereabouts on most JS impls.\n// And well before that point, you're caching the entire world, I mean,\n// that's ~32GB of just integers for the next/prev links, plus whatever\n// else to hold that many keys and values.  Just filling the memory with\n// zeroes at init time is brutal when you get that big.\n// But why not be complete?\n// Maybe in the future, these limits will have expanded.\nconst getUintArray = (max) => !isPosInt(max)\n    ? null\n    : max <= Math.pow(2, 8)\n        ? Uint8Array\n        : max <= Math.pow(2, 16)\n            ? Uint16Array\n            : max <= Math.pow(2, 32)\n                ? Uint32Array\n                : max <= Number.MAX_SAFE_INTEGER\n                    ? ZeroArray\n                    : null;\n/* c8 ignore stop */\nclass ZeroArray extends Array {\n    constructor(size) {\n        super(size);\n        this.fill(0);\n    }\n}\nclass Stack {\n    heap;\n    length;\n    // private constructor\n    static #constructing = false;\n    static create(max) {\n        const HeapCls = getUintArray(max);\n        if (!HeapCls)\n            return [];\n        Stack.#constructing = true;\n        const s = new Stack(max, HeapCls);\n        Stack.#constructing = false;\n        return s;\n    }\n    constructor(max, HeapCls) {\n        /* c8 ignore start */\n        if (!Stack.#constructing) {\n            throw new TypeError('instantiate Stack using Stack.create(n)');\n        }\n        /* c8 ignore stop */\n        this.heap = new HeapCls(max);\n        this.length = 0;\n    }\n    push(n) {\n        this.heap[this.length++] = n;\n    }\n    pop() {\n        return this.heap[--this.length];\n    }\n}\n/**\n * Default export, the thing you're using this module to get.\n *\n * The `K` and `V` types define the key and value types, respectively. The\n * optional `FC` type defines the type of the `context` object passed to\n * `cache.fetch()` and `cache.memo()`.\n *\n * Keys and values **must not** be `null` or `undefined`.\n *\n * All properties from the options object (with the exception of `max`,\n * `maxSize`, `fetchMethod`, `memoMethod`, `dispose` and `disposeAfter`) are\n * added as normal public members. (The listed options are read-only getters.)\n *\n * Changing any of these will alter the defaults for subsequent method calls.\n */\nclass LRUCache {\n    // options that cannot be changed without disaster\n    #max;\n    #maxSize;\n    #dispose;\n    #onInsert;\n    #disposeAfter;\n    #fetchMethod;\n    #memoMethod;\n    /**\n     * {@link LRUCache.OptionsBase.ttl}\n     */\n    ttl;\n    /**\n     * {@link LRUCache.OptionsBase.ttlResolution}\n     */\n    ttlResolution;\n    /**\n     * {@link LRUCache.OptionsBase.ttlAutopurge}\n     */\n    ttlAutopurge;\n    /**\n     * {@link LRUCache.OptionsBase.updateAgeOnGet}\n     */\n    updateAgeOnGet;\n    /**\n     * {@link LRUCache.OptionsBase.updateAgeOnHas}\n     */\n    updateAgeOnHas;\n    /**\n     * {@link LRUCache.OptionsBase.allowStale}\n     */\n    allowStale;\n    /**\n     * {@link LRUCache.OptionsBase.noDisposeOnSet}\n     */\n    noDisposeOnSet;\n    /**\n     * {@link LRUCache.OptionsBase.noUpdateTTL}\n     */\n    noUpdateTTL;\n    /**\n     * {@link LRUCache.OptionsBase.maxEntrySize}\n     */\n    maxEntrySize;\n    /**\n     * {@link LRUCache.OptionsBase.sizeCalculation}\n     */\n    sizeCalculation;\n    /**\n     * {@link LRUCache.OptionsBase.noDeleteOnFetchRejection}\n     */\n    noDeleteOnFetchRejection;\n    /**\n     * {@link LRUCache.OptionsBase.noDeleteOnStaleGet}\n     */\n    noDeleteOnStaleGet;\n    /**\n     * {@link LRUCache.OptionsBase.allowStaleOnFetchAbort}\n     */\n    allowStaleOnFetchAbort;\n    /**\n     * {@link LRUCache.OptionsBase.allowStaleOnFetchRejection}\n     */\n    allowStaleOnFetchRejection;\n    /**\n     * {@link LRUCache.OptionsBase.ignoreFetchAbort}\n     */\n    ignoreFetchAbort;\n    // computed properties\n    #size;\n    #calculatedSize;\n    #keyMap;\n    #keyList;\n    #valList;\n    #next;\n    #prev;\n    #head;\n    #tail;\n    #free;\n    #disposed;\n    #sizes;\n    #starts;\n    #ttls;\n    #hasDispose;\n    #hasFetchMethod;\n    #hasDisposeAfter;\n    #hasOnInsert;\n    /**\n     * Do not call this method unless you need to inspect the\n     * inner workings of the cache.  If anything returned by this\n     * object is modified in any way, strange breakage may occur.\n     *\n     * These fields are private for a reason!\n     *\n     * @internal\n     */\n    static unsafeExposeInternals(c) {\n        return {\n            // properties\n            starts: c.#starts,\n            ttls: c.#ttls,\n            sizes: c.#sizes,\n            keyMap: c.#keyMap,\n            keyList: c.#keyList,\n            valList: c.#valList,\n            next: c.#next,\n            prev: c.#prev,\n            get head() {\n                return c.#head;\n            },\n            get tail() {\n                return c.#tail;\n            },\n            free: c.#free,\n            // methods\n            isBackgroundFetch: (p) => c.#isBackgroundFetch(p),\n            backgroundFetch: (k, index, options, context) => c.#backgroundFetch(k, index, options, context),\n            moveToTail: (index) => c.#moveToTail(index),\n            indexes: (options) => c.#indexes(options),\n            rindexes: (options) => c.#rindexes(options),\n            isStale: (index) => c.#isStale(index),\n        };\n    }\n    // Protected read-only members\n    /**\n     * {@link LRUCache.OptionsBase.max} (read-only)\n     */\n    get max() {\n        return this.#max;\n    }\n    /**\n     * {@link LRUCache.OptionsBase.maxSize} (read-only)\n     */\n    get maxSize() {\n        return this.#maxSize;\n    }\n    /**\n     * The total computed size of items in the cache (read-only)\n     */\n    get calculatedSize() {\n        return this.#calculatedSize;\n    }\n    /**\n     * The number of items stored in the cache (read-only)\n     */\n    get size() {\n        return this.#size;\n    }\n    /**\n     * {@link LRUCache.OptionsBase.fetchMethod} (read-only)\n     */\n    get fetchMethod() {\n        return this.#fetchMethod;\n    }\n    get memoMethod() {\n        return this.#memoMethod;\n    }\n    /**\n     * {@link LRUCache.OptionsBase.dispose} (read-only)\n     */\n    get dispose() {\n        return this.#dispose;\n    }\n    /**\n     * {@link LRUCache.OptionsBase.onInsert} (read-only)\n     */\n    get onInsert() {\n        return this.#onInsert;\n    }\n    /**\n     * {@link LRUCache.OptionsBase.disposeAfter} (read-only)\n     */\n    get disposeAfter() {\n        return this.#disposeAfter;\n    }\n    constructor(options) {\n        const { max = 0, ttl, ttlResolution = 1, ttlAutopurge, updateAgeOnGet, updateAgeOnHas, allowStale, dispose, onInsert, disposeAfter, noDisposeOnSet, noUpdateTTL, maxSize = 0, maxEntrySize = 0, sizeCalculation, fetchMethod, memoMethod, noDeleteOnFetchRejection, noDeleteOnStaleGet, allowStaleOnFetchRejection, allowStaleOnFetchAbort, ignoreFetchAbort, } = options;\n        if (max !== 0 && !isPosInt(max)) {\n            throw new TypeError('max option must be a nonnegative integer');\n        }\n        const UintArray = max ? getUintArray(max) : Array;\n        if (!UintArray) {\n            throw new Error('invalid max value: ' + max);\n        }\n        this.#max = max;\n        this.#maxSize = maxSize;\n        this.maxEntrySize = maxEntrySize || this.#maxSize;\n        this.sizeCalculation = sizeCalculation;\n        if (this.sizeCalculation) {\n            if (!this.#maxSize && !this.maxEntrySize) {\n                throw new TypeError('cannot set sizeCalculation without setting maxSize or maxEntrySize');\n            }\n            if (typeof this.sizeCalculation !== 'function') {\n                throw new TypeError('sizeCalculation set to non-function');\n            }\n        }\n        if (memoMethod !== undefined &&\n            typeof memoMethod !== 'function') {\n            throw new TypeError('memoMethod must be a function if defined');\n        }\n        this.#memoMethod = memoMethod;\n        if (fetchMethod !== undefined &&\n            typeof fetchMethod !== 'function') {\n            throw new TypeError('fetchMethod must be a function if specified');\n        }\n        this.#fetchMethod = fetchMethod;\n        this.#hasFetchMethod = !!fetchMethod;\n        this.#keyMap = new Map();\n        this.#keyList = new Array(max).fill(undefined);\n        this.#valList = new Array(max).fill(undefined);\n        this.#next = new UintArray(max);\n        this.#prev = new UintArray(max);\n        this.#head = 0;\n        this.#tail = 0;\n        this.#free = Stack.create(max);\n        this.#size = 0;\n        this.#calculatedSize = 0;\n        if (typeof dispose === 'function') {\n            this.#dispose = dispose;\n        }\n        if (typeof onInsert === 'function') {\n            this.#onInsert = onInsert;\n        }\n        if (typeof disposeAfter === 'function') {\n            this.#disposeAfter = disposeAfter;\n            this.#disposed = [];\n        }\n        else {\n            this.#disposeAfter = undefined;\n            this.#disposed = undefined;\n        }\n        this.#hasDispose = !!this.#dispose;\n        this.#hasOnInsert = !!this.#onInsert;\n        this.#hasDisposeAfter = !!this.#disposeAfter;\n        this.noDisposeOnSet = !!noDisposeOnSet;\n        this.noUpdateTTL = !!noUpdateTTL;\n        this.noDeleteOnFetchRejection = !!noDeleteOnFetchRejection;\n        this.allowStaleOnFetchRejection = !!allowStaleOnFetchRejection;\n        this.allowStaleOnFetchAbort = !!allowStaleOnFetchAbort;\n        this.ignoreFetchAbort = !!ignoreFetchAbort;\n        // NB: maxEntrySize is set to maxSize if it's set\n        if (this.maxEntrySize !== 0) {\n            if (this.#maxSize !== 0) {\n                if (!isPosInt(this.#maxSize)) {\n                    throw new TypeError('maxSize must be a positive integer if specified');\n                }\n            }\n            if (!isPosInt(this.maxEntrySize)) {\n                throw new TypeError('maxEntrySize must be a positive integer if specified');\n            }\n            this.#initializeSizeTracking();\n        }\n        this.allowStale = !!allowStale;\n        this.noDeleteOnStaleGet = !!noDeleteOnStaleGet;\n        this.updateAgeOnGet = !!updateAgeOnGet;\n        this.updateAgeOnHas = !!updateAgeOnHas;\n        this.ttlResolution =\n            isPosInt(ttlResolution) || ttlResolution === 0\n                ? ttlResolution\n                : 1;\n        this.ttlAutopurge = !!ttlAutopurge;\n        this.ttl = ttl || 0;\n        if (this.ttl) {\n            if (!isPosInt(this.ttl)) {\n                throw new TypeError('ttl must be a positive integer if specified');\n            }\n            this.#initializeTTLTracking();\n        }\n        // do not allow completely unbounded caches\n        if (this.#max === 0 && this.ttl === 0 && this.#maxSize === 0) {\n            throw new TypeError('At least one of max, maxSize, or ttl is required');\n        }\n        if (!this.ttlAutopurge && !this.#max && !this.#maxSize) {\n            const code = 'LRU_CACHE_UNBOUNDED';\n            if (shouldWarn(code)) {\n                warned.add(code);\n                const msg = 'TTL caching without ttlAutopurge, max, or maxSize can ' +\n                    'result in unbounded memory consumption.';\n                emitWarning(msg, 'UnboundedCacheWarning', code, LRUCache);\n            }\n        }\n    }\n    /**\n     * Return the number of ms left in the item's TTL. If item is not in cache,\n     * returns `0`. Returns `Infinity` if item is in cache without a defined TTL.\n     */\n    getRemainingTTL(key) {\n        return this.#keyMap.has(key) ? Infinity : 0;\n    }\n    #initializeTTLTracking() {\n        const ttls = new ZeroArray(this.#max);\n        const starts = new ZeroArray(this.#max);\n        this.#ttls = ttls;\n        this.#starts = starts;\n        this.#setItemTTL = (index, ttl, start = perf.now()) => {\n            starts[index] = ttl !== 0 ? start : 0;\n            ttls[index] = ttl;\n            if (ttl !== 0 && this.ttlAutopurge) {\n                const t = setTimeout(() => {\n                    if (this.#isStale(index)) {\n                        this.#delete(this.#keyList[index], 'expire');\n                    }\n                }, ttl + 1);\n                // unref() not supported on all platforms\n                /* c8 ignore start */\n                if (t.unref) {\n                    t.unref();\n                }\n                /* c8 ignore stop */\n            }\n        };\n        this.#updateItemAge = index => {\n            starts[index] = ttls[index] !== 0 ? perf.now() : 0;\n        };\n        this.#statusTTL = (status, index) => {\n            if (ttls[index]) {\n                const ttl = ttls[index];\n                const start = starts[index];\n                /* c8 ignore next */\n                if (!ttl || !start)\n                    return;\n                status.ttl = ttl;\n                status.start = start;\n                status.now = cachedNow || getNow();\n                const age = status.now - start;\n                status.remainingTTL = ttl - age;\n            }\n        };\n        // debounce calls to perf.now() to 1s so we're not hitting\n        // that costly call repeatedly.\n        let cachedNow = 0;\n        const getNow = () => {\n            const n = perf.now();\n            if (this.ttlResolution > 0) {\n                cachedNow = n;\n                const t = setTimeout(() => (cachedNow = 0), this.ttlResolution);\n                // not available on all platforms\n                /* c8 ignore start */\n                if (t.unref) {\n                    t.unref();\n                }\n                /* c8 ignore stop */\n            }\n            return n;\n        };\n        this.getRemainingTTL = key => {\n            const index = this.#keyMap.get(key);\n            if (index === undefined) {\n                return 0;\n            }\n            const ttl = ttls[index];\n            const start = starts[index];\n            if (!ttl || !start) {\n                return Infinity;\n            }\n            const age = (cachedNow || getNow()) - start;\n            return ttl - age;\n        };\n        this.#isStale = index => {\n            const s = starts[index];\n            const t = ttls[index];\n            return !!t && !!s && (cachedNow || getNow()) - s > t;\n        };\n    }\n    // conditionally set private methods related to TTL\n    #updateItemAge = () => { };\n    #statusTTL = () => { };\n    #setItemTTL = () => { };\n    /* c8 ignore stop */\n    #isStale = () => false;\n    #initializeSizeTracking() {\n        const sizes = new ZeroArray(this.#max);\n        this.#calculatedSize = 0;\n        this.#sizes = sizes;\n        this.#removeItemSize = index => {\n            this.#calculatedSize -= sizes[index];\n            sizes[index] = 0;\n        };\n        this.#requireSize = (k, v, size, sizeCalculation) => {\n            // provisionally accept background fetches.\n            // actual value size will be checked when they return.\n            if (this.#isBackgroundFetch(v)) {\n                return 0;\n            }\n            if (!isPosInt(size)) {\n                if (sizeCalculation) {\n                    if (typeof sizeCalculation !== 'function') {\n                        throw new TypeError('sizeCalculation must be a function');\n                    }\n                    size = sizeCalculation(v, k);\n                    if (!isPosInt(size)) {\n                        throw new TypeError('sizeCalculation return invalid (expect positive integer)');\n                    }\n                }\n                else {\n                    throw new TypeError('invalid size value (must be positive integer). ' +\n                        'When maxSize or maxEntrySize is used, sizeCalculation ' +\n                        'or size must be set.');\n                }\n            }\n            return size;\n        };\n        this.#addItemSize = (index, size, status) => {\n            sizes[index] = size;\n            if (this.#maxSize) {\n                const maxSize = this.#maxSize - sizes[index];\n                while (this.#calculatedSize > maxSize) {\n                    this.#evict(true);\n                }\n            }\n            this.#calculatedSize += sizes[index];\n            if (status) {\n                status.entrySize = size;\n                status.totalCalculatedSize = this.#calculatedSize;\n            }\n        };\n    }\n    #removeItemSize = _i => { };\n    #addItemSize = (_i, _s, _st) => { };\n    #requireSize = (_k, _v, size, sizeCalculation) => {\n        if (size || sizeCalculation) {\n            throw new TypeError('cannot set size without setting maxSize or maxEntrySize on cache');\n        }\n        return 0;\n    };\n    *#indexes({ allowStale = this.allowStale } = {}) {\n        if (this.#size) {\n            for (let i = this.#tail; true;) {\n                if (!this.#isValidIndex(i)) {\n                    break;\n                }\n                if (allowStale || !this.#isStale(i)) {\n                    yield i;\n                }\n                if (i === this.#head) {\n                    break;\n                }\n                else {\n                    i = this.#prev[i];\n                }\n            }\n        }\n    }\n    *#rindexes({ allowStale = this.allowStale } = {}) {\n        if (this.#size) {\n            for (let i = this.#head; true;) {\n                if (!this.#isValidIndex(i)) {\n                    break;\n                }\n                if (allowStale || !this.#isStale(i)) {\n                    yield i;\n                }\n                if (i === this.#tail) {\n                    break;\n                }\n                else {\n                    i = this.#next[i];\n                }\n            }\n        }\n    }\n    #isValidIndex(index) {\n        return (index !== undefined &&\n            this.#keyMap.get(this.#keyList[index]) === index);\n    }\n    /**\n     * Return a generator yielding `[key, value]` pairs,\n     * in order from most recently used to least recently used.\n     */\n    *entries() {\n        for (const i of this.#indexes()) {\n            if (this.#valList[i] !== undefined &&\n                this.#keyList[i] !== undefined &&\n                !this.#isBackgroundFetch(this.#valList[i])) {\n                yield [this.#keyList[i], this.#valList[i]];\n            }\n        }\n    }\n    /**\n     * Inverse order version of {@link LRUCache.entries}\n     *\n     * Return a generator yielding `[key, value]` pairs,\n     * in order from least recently used to most recently used.\n     */\n    *rentries() {\n        for (const i of this.#rindexes()) {\n            if (this.#valList[i] !== undefined &&\n                this.#keyList[i] !== undefined &&\n                !this.#isBackgroundFetch(this.#valList[i])) {\n                yield [this.#keyList[i], this.#valList[i]];\n            }\n        }\n    }\n    /**\n     * Return a generator yielding the keys in the cache,\n     * in order from most recently used to least recently used.\n     */\n    *keys() {\n        for (const i of this.#indexes()) {\n            const k = this.#keyList[i];\n            if (k !== undefined &&\n                !this.#isBackgroundFetch(this.#valList[i])) {\n                yield k;\n            }\n        }\n    }\n    /**\n     * Inverse order version of {@link LRUCache.keys}\n     *\n     * Return a generator yielding the keys in the cache,\n     * in order from least recently used to most recently used.\n     */\n    *rkeys() {\n        for (const i of this.#rindexes()) {\n            const k = this.#keyList[i];\n            if (k !== undefined &&\n                !this.#isBackgroundFetch(this.#valList[i])) {\n                yield k;\n            }\n        }\n    }\n    /**\n     * Return a generator yielding the values in the cache,\n     * in order from most recently used to least recently used.\n     */\n    *values() {\n        for (const i of this.#indexes()) {\n            const v = this.#valList[i];\n            if (v !== undefined &&\n                !this.#isBackgroundFetch(this.#valList[i])) {\n                yield this.#valList[i];\n            }\n        }\n    }\n    /**\n     * Inverse order version of {@link LRUCache.values}\n     *\n     * Return a generator yielding the values in the cache,\n     * in order from least recently used to most recently used.\n     */\n    *rvalues() {\n        for (const i of this.#rindexes()) {\n            const v = this.#valList[i];\n            if (v !== undefined &&\n                !this.#isBackgroundFetch(this.#valList[i])) {\n                yield this.#valList[i];\n            }\n        }\n    }\n    /**\n     * Iterating over the cache itself yields the same results as\n     * {@link LRUCache.entries}\n     */\n    [Symbol.iterator]() {\n        return this.entries();\n    }\n    /**\n     * A String value that is used in the creation of the default string\n     * description of an object. Called by the built-in method\n     * `Object.prototype.toString`.\n     */\n    [Symbol.toStringTag] = 'LRUCache';\n    /**\n     * Find a value for which the supplied fn method returns a truthy value,\n     * similar to `Array.find()`. fn is called as `fn(value, key, cache)`.\n     */\n    find(fn, getOptions = {}) {\n        for (const i of this.#indexes()) {\n            const v = this.#valList[i];\n            const value = this.#isBackgroundFetch(v)\n                ? v.__staleWhileFetching\n                : v;\n            if (value === undefined)\n                continue;\n            if (fn(value, this.#keyList[i], this)) {\n                return this.get(this.#keyList[i], getOptions);\n            }\n        }\n    }\n    /**\n     * Call the supplied function on each item in the cache, in order from most\n     * recently used to least recently used.\n     *\n     * `fn` is called as `fn(value, key, cache)`.\n     *\n     * If `thisp` is provided, function will be called in the `this`-context of\n     * the provided object, or the cache if no `thisp` object is provided.\n     *\n     * Does not update age or recenty of use, or iterate over stale values.\n     */\n    forEach(fn, thisp = this) {\n        for (const i of this.#indexes()) {\n            const v = this.#valList[i];\n            const value = this.#isBackgroundFetch(v)\n                ? v.__staleWhileFetching\n                : v;\n            if (value === undefined)\n                continue;\n            fn.call(thisp, value, this.#keyList[i], this);\n        }\n    }\n    /**\n     * The same as {@link LRUCache.forEach} but items are iterated over in\n     * reverse order.  (ie, less recently used items are iterated over first.)\n     */\n    rforEach(fn, thisp = this) {\n        for (const i of this.#rindexes()) {\n            const v = this.#valList[i];\n            const value = this.#isBackgroundFetch(v)\n                ? v.__staleWhileFetching\n                : v;\n            if (value === undefined)\n                continue;\n            fn.call(thisp, value, this.#keyList[i], this);\n        }\n    }\n    /**\n     * Delete any stale entries. Returns true if anything was removed,\n     * false otherwise.\n     */\n    purgeStale() {\n        let deleted = false;\n        for (const i of this.#rindexes({ allowStale: true })) {\n            if (this.#isStale(i)) {\n                this.#delete(this.#keyList[i], 'expire');\n                deleted = true;\n            }\n        }\n        return deleted;\n    }\n    /**\n     * Get the extended info about a given entry, to get its value, size, and\n     * TTL info simultaneously. Returns `undefined` if the key is not present.\n     *\n     * Unlike {@link LRUCache#dump}, which is designed to be portable and survive\n     * serialization, the `start` value is always the current timestamp, and the\n     * `ttl` is a calculated remaining time to live (negative if expired).\n     *\n     * Always returns stale values, if their info is found in the cache, so be\n     * sure to check for expirations (ie, a negative {@link LRUCache.Entry#ttl})\n     * if relevant.\n     */\n    info(key) {\n        const i = this.#keyMap.get(key);\n        if (i === undefined)\n            return undefined;\n        const v = this.#valList[i];\n        const value = this.#isBackgroundFetch(v)\n            ? v.__staleWhileFetching\n            : v;\n        if (value === undefined)\n            return undefined;\n        const entry = { value };\n        if (this.#ttls && this.#starts) {\n            const ttl = this.#ttls[i];\n            const start = this.#starts[i];\n            if (ttl && start) {\n                const remain = ttl - (perf.now() - start);\n                entry.ttl = remain;\n                entry.start = Date.now();\n            }\n        }\n        if (this.#sizes) {\n            entry.size = this.#sizes[i];\n        }\n        return entry;\n    }\n    /**\n     * Return an array of [key, {@link LRUCache.Entry}] tuples which can be\n     * passed to {@link LRUCache#load}.\n     *\n     * The `start` fields are calculated relative to a portable `Date.now()`\n     * timestamp, even if `performance.now()` is available.\n     *\n     * Stale entries are always included in the `dump`, even if\n     * {@link LRUCache.OptionsBase.allowStale} is false.\n     *\n     * Note: this returns an actual array, not a generator, so it can be more\n     * easily passed around.\n     */\n    dump() {\n        const arr = [];\n        for (const i of this.#indexes({ allowStale: true })) {\n            const key = this.#keyList[i];\n            const v = this.#valList[i];\n            const value = this.#isBackgroundFetch(v)\n                ? v.__staleWhileFetching\n                : v;\n            if (value === undefined || key === undefined)\n                continue;\n            const entry = { value };\n            if (this.#ttls && this.#starts) {\n                entry.ttl = this.#ttls[i];\n                // always dump the start relative to a portable timestamp\n                // it's ok for this to be a bit slow, it's a rare operation.\n                const age = perf.now() - this.#starts[i];\n                entry.start = Math.floor(Date.now() - age);\n            }\n            if (this.#sizes) {\n                entry.size = this.#sizes[i];\n            }\n            arr.unshift([key, entry]);\n        }\n        return arr;\n    }\n    /**\n     * Reset the cache and load in the items in entries in the order listed.\n     *\n     * The shape of the resulting cache may be different if the same options are\n     * not used in both caches.\n     *\n     * The `start` fields are assumed to be calculated relative to a portable\n     * `Date.now()` timestamp, even if `performance.now()` is available.\n     */\n    load(arr) {\n        this.clear();\n        for (const [key, entry] of arr) {\n            if (entry.start) {\n                // entry.start is a portable timestamp, but we may be using\n                // node's performance.now(), so calculate the offset, so that\n                // we get the intended remaining TTL, no matter how long it's\n                // been on ice.\n                //\n                // it's ok for this to be a bit slow, it's a rare operation.\n                const age = Date.now() - entry.start;\n                entry.start = perf.now() - age;\n            }\n            this.set(key, entry.value, entry);\n        }\n    }\n    /**\n     * Add a value to the cache.\n     *\n     * Note: if `undefined` is specified as a value, this is an alias for\n     * {@link LRUCache#delete}\n     *\n     * Fields on the {@link LRUCache.SetOptions} options param will override\n     * their corresponding values in the constructor options for the scope\n     * of this single `set()` operation.\n     *\n     * If `start` is provided, then that will set the effective start\n     * time for the TTL calculation. Note that this must be a previous\n     * value of `performance.now()` if supported, or a previous value of\n     * `Date.now()` if not.\n     *\n     * Options object may also include `size`, which will prevent\n     * calling the `sizeCalculation` function and just use the specified\n     * number if it is a positive integer, and `noDisposeOnSet` which\n     * will prevent calling a `dispose` function in the case of\n     * overwrites.\n     *\n     * If the `size` (or return value of `sizeCalculation`) for a given\n     * entry is greater than `maxEntrySize`, then the item will not be\n     * added to the cache.\n     *\n     * Will update the recency of the entry.\n     *\n     * If the value is `undefined`, then this is an alias for\n     * `cache.delete(key)`. `undefined` is never stored in the cache.\n     */\n    set(k, v, setOptions = {}) {\n        if (v === undefined) {\n            this.delete(k);\n            return this;\n        }\n        const { ttl = this.ttl, start, noDisposeOnSet = this.noDisposeOnSet, sizeCalculation = this.sizeCalculation, status, } = setOptions;\n        let { noUpdateTTL = this.noUpdateTTL } = setOptions;\n        const size = this.#requireSize(k, v, setOptions.size || 0, sizeCalculation);\n        // if the item doesn't fit, don't do anything\n        // NB: maxEntrySize set to maxSize by default\n        if (this.maxEntrySize && size > this.maxEntrySize) {\n            if (status) {\n                status.set = 'miss';\n                status.maxEntrySizeExceeded = true;\n            }\n            // have to delete, in case something is there already.\n            this.#delete(k, 'set');\n            return this;\n        }\n        let index = this.#size === 0 ? undefined : this.#keyMap.get(k);\n        if (index === undefined) {\n            // addition\n            index = (this.#size === 0\n                ? this.#tail\n                : this.#free.length !== 0\n                    ? this.#free.pop()\n                    : this.#size === this.#max\n                        ? this.#evict(false)\n                        : this.#size);\n            this.#keyList[index] = k;\n            this.#valList[index] = v;\n            this.#keyMap.set(k, index);\n            this.#next[this.#tail] = index;\n            this.#prev[index] = this.#tail;\n            this.#tail = index;\n            this.#size++;\n            this.#addItemSize(index, size, status);\n            if (status)\n                status.set = 'add';\n            noUpdateTTL = false;\n            if (this.#hasOnInsert) {\n                this.#onInsert?.(v, k, 'add');\n            }\n        }\n        else {\n            // update\n            this.#moveToTail(index);\n            const oldVal = this.#valList[index];\n            if (v !== oldVal) {\n                if (this.#hasFetchMethod && this.#isBackgroundFetch(oldVal)) {\n                    oldVal.__abortController.abort(new Error('replaced'));\n                    const { __staleWhileFetching: s } = oldVal;\n                    if (s !== undefined && !noDisposeOnSet) {\n                        if (this.#hasDispose) {\n                            this.#dispose?.(s, k, 'set');\n                        }\n                        if (this.#hasDisposeAfter) {\n                            this.#disposed?.push([s, k, 'set']);\n                        }\n                    }\n                }\n                else if (!noDisposeOnSet) {\n                    if (this.#hasDispose) {\n                        this.#dispose?.(oldVal, k, 'set');\n                    }\n                    if (this.#hasDisposeAfter) {\n                        this.#disposed?.push([oldVal, k, 'set']);\n                    }\n                }\n                this.#removeItemSize(index);\n                this.#addItemSize(index, size, status);\n                this.#valList[index] = v;\n                if (status) {\n                    status.set = 'replace';\n                    const oldValue = oldVal && this.#isBackgroundFetch(oldVal)\n                        ? oldVal.__staleWhileFetching\n                        : oldVal;\n                    if (oldValue !== undefined)\n                        status.oldValue = oldValue;\n                }\n            }\n            else if (status) {\n                status.set = 'update';\n            }\n            if (this.#hasOnInsert) {\n                this.onInsert?.(v, k, v === oldVal ? 'update' : 'replace');\n            }\n        }\n        if (ttl !== 0 && !this.#ttls) {\n            this.#initializeTTLTracking();\n        }\n        if (this.#ttls) {\n            if (!noUpdateTTL) {\n                this.#setItemTTL(index, ttl, start);\n            }\n            if (status)\n                this.#statusTTL(status, index);\n        }\n        if (!noDisposeOnSet && this.#hasDisposeAfter && this.#disposed) {\n            const dt = this.#disposed;\n            let task;\n            while ((task = dt?.shift())) {\n                this.#disposeAfter?.(...task);\n            }\n        }\n        return this;\n    }\n    /**\n     * Evict the least recently used item, returning its value or\n     * `undefined` if cache is empty.\n     */\n    pop() {\n        try {\n            while (this.#size) {\n                const val = this.#valList[this.#head];\n                this.#evict(true);\n                if (this.#isBackgroundFetch(val)) {\n                    if (val.__staleWhileFetching) {\n                        return val.__staleWhileFetching;\n                    }\n                }\n                else if (val !== undefined) {\n                    return val;\n                }\n            }\n        }\n        finally {\n            if (this.#hasDisposeAfter && this.#disposed) {\n                const dt = this.#disposed;\n                let task;\n                while ((task = dt?.shift())) {\n                    this.#disposeAfter?.(...task);\n                }\n            }\n        }\n    }\n    #evict(free) {\n        const head = this.#head;\n        const k = this.#keyList[head];\n        const v = this.#valList[head];\n        if (this.#hasFetchMethod && this.#isBackgroundFetch(v)) {\n            v.__abortController.abort(new Error('evicted'));\n        }\n        else if (this.#hasDispose || this.#hasDisposeAfter) {\n            if (this.#hasDispose) {\n                this.#dispose?.(v, k, 'evict');\n            }\n            if (this.#hasDisposeAfter) {\n                this.#disposed?.push([v, k, 'evict']);\n            }\n        }\n        this.#removeItemSize(head);\n        // if we aren't about to use the index, then null these out\n        if (free) {\n            this.#keyList[head] = undefined;\n            this.#valList[head] = undefined;\n            this.#free.push(head);\n        }\n        if (this.#size === 1) {\n            this.#head = this.#tail = 0;\n            this.#free.length = 0;\n        }\n        else {\n            this.#head = this.#next[head];\n        }\n        this.#keyMap.delete(k);\n        this.#size--;\n        return head;\n    }\n    /**\n     * Check if a key is in the cache, without updating the recency of use.\n     * Will return false if the item is stale, even though it is technically\n     * in the cache.\n     *\n     * Check if a key is in the cache, without updating the recency of\n     * use. Age is updated if {@link LRUCache.OptionsBase.updateAgeOnHas} is set\n     * to `true` in either the options or the constructor.\n     *\n     * Will return `false` if the item is stale, even though it is technically in\n     * the cache. The difference can be determined (if it matters) by using a\n     * `status` argument, and inspecting the `has` field.\n     *\n     * Will not update item age unless\n     * {@link LRUCache.OptionsBase.updateAgeOnHas} is set.\n     */\n    has(k, hasOptions = {}) {\n        const { updateAgeOnHas = this.updateAgeOnHas, status } = hasOptions;\n        const index = this.#keyMap.get(k);\n        if (index !== undefined) {\n            const v = this.#valList[index];\n            if (this.#isBackgroundFetch(v) &&\n                v.__staleWhileFetching === undefined) {\n                return false;\n            }\n            if (!this.#isStale(index)) {\n                if (updateAgeOnHas) {\n                    this.#updateItemAge(index);\n                }\n                if (status) {\n                    status.has = 'hit';\n                    this.#statusTTL(status, index);\n                }\n                return true;\n            }\n            else if (status) {\n                status.has = 'stale';\n                this.#statusTTL(status, index);\n            }\n        }\n        else if (status) {\n            status.has = 'miss';\n        }\n        return false;\n    }\n    /**\n     * Like {@link LRUCache#get} but doesn't update recency or delete stale\n     * items.\n     *\n     * Returns `undefined` if the item is stale, unless\n     * {@link LRUCache.OptionsBase.allowStale} is set.\n     */\n    peek(k, peekOptions = {}) {\n        const { allowStale = this.allowStale } = peekOptions;\n        const index = this.#keyMap.get(k);\n        if (index === undefined ||\n            (!allowStale && this.#isStale(index))) {\n            return;\n        }\n        const v = this.#valList[index];\n        // either stale and allowed, or forcing a refresh of non-stale value\n        return this.#isBackgroundFetch(v) ? v.__staleWhileFetching : v;\n    }\n    #backgroundFetch(k, index, options, context) {\n        const v = index === undefined ? undefined : this.#valList[index];\n        if (this.#isBackgroundFetch(v)) {\n            return v;\n        }\n        const ac = new AC();\n        const { signal } = options;\n        // when/if our AC signals, then stop listening to theirs.\n        signal?.addEventListener('abort', () => ac.abort(signal.reason), {\n            signal: ac.signal,\n        });\n        const fetchOpts = {\n            signal: ac.signal,\n            options,\n            context,\n        };\n        const cb = (v, updateCache = false) => {\n            const { aborted } = ac.signal;\n            const ignoreAbort = options.ignoreFetchAbort && v !== undefined;\n            if (options.status) {\n                if (aborted && !updateCache) {\n                    options.status.fetchAborted = true;\n                    options.status.fetchError = ac.signal.reason;\n                    if (ignoreAbort)\n                        options.status.fetchAbortIgnored = true;\n                }\n                else {\n                    options.status.fetchResolved = true;\n                }\n            }\n            if (aborted && !ignoreAbort && !updateCache) {\n                return fetchFail(ac.signal.reason);\n            }\n            // either we didn't abort, and are still here, or we did, and ignored\n            const bf = p;\n            if (this.#valList[index] === p) {\n                if (v === undefined) {\n                    if (bf.__staleWhileFetching) {\n                        this.#valList[index] = bf.__staleWhileFetching;\n                    }\n                    else {\n                        this.#delete(k, 'fetch');\n                    }\n                }\n                else {\n                    if (options.status)\n                        options.status.fetchUpdated = true;\n                    this.set(k, v, fetchOpts.options);\n                }\n            }\n            return v;\n        };\n        const eb = (er) => {\n            if (options.status) {\n                options.status.fetchRejected = true;\n                options.status.fetchError = er;\n            }\n            return fetchFail(er);\n        };\n        const fetchFail = (er) => {\n            const { aborted } = ac.signal;\n            const allowStaleAborted = aborted && options.allowStaleOnFetchAbort;\n            const allowStale = allowStaleAborted || options.allowStaleOnFetchRejection;\n            const noDelete = allowStale || options.noDeleteOnFetchRejection;\n            const bf = p;\n            if (this.#valList[index] === p) {\n                // if we allow stale on fetch rejections, then we need to ensure that\n                // the stale value is not removed from the cache when the fetch fails.\n                const del = !noDelete || bf.__staleWhileFetching === undefined;\n                if (del) {\n                    this.#delete(k, 'fetch');\n                }\n                else if (!allowStaleAborted) {\n                    // still replace the *promise* with the stale value,\n                    // since we are done with the promise at this point.\n                    // leave it untouched if we're still waiting for an\n                    // aborted background fetch that hasn't yet returned.\n                    this.#valList[index] = bf.__staleWhileFetching;\n                }\n            }\n            if (allowStale) {\n                if (options.status && bf.__staleWhileFetching !== undefined) {\n                    options.status.returnedStale = true;\n                }\n                return bf.__staleWhileFetching;\n            }\n            else if (bf.__returned === bf) {\n                throw er;\n            }\n        };\n        const pcall = (res, rej) => {\n            const fmp = this.#fetchMethod?.(k, v, fetchOpts);\n            if (fmp && fmp instanceof Promise) {\n                fmp.then(v => res(v === undefined ? undefined : v), rej);\n            }\n            // ignored, we go until we finish, regardless.\n            // defer check until we are actually aborting,\n            // so fetchMethod can override.\n            ac.signal.addEventListener('abort', () => {\n                if (!options.ignoreFetchAbort ||\n                    options.allowStaleOnFetchAbort) {\n                    res(undefined);\n                    // when it eventually resolves, update the cache.\n                    if (options.allowStaleOnFetchAbort) {\n                        res = v => cb(v, true);\n                    }\n                }\n            });\n        };\n        if (options.status)\n            options.status.fetchDispatched = true;\n        const p = new Promise(pcall).then(cb, eb);\n        const bf = Object.assign(p, {\n            __abortController: ac,\n            __staleWhileFetching: v,\n            __returned: undefined,\n        });\n        if (index === undefined) {\n            // internal, don't expose status.\n            this.set(k, bf, { ...fetchOpts.options, status: undefined });\n            index = this.#keyMap.get(k);\n        }\n        else {\n            this.#valList[index] = bf;\n        }\n        return bf;\n    }\n    #isBackgroundFetch(p) {\n        if (!this.#hasFetchMethod)\n            return false;\n        const b = p;\n        return (!!b &&\n            b instanceof Promise &&\n            b.hasOwnProperty('__staleWhileFetching') &&\n            b.__abortController instanceof AC);\n    }\n    async fetch(k, fetchOptions = {}) {\n        const { \n        // get options\n        allowStale = this.allowStale, updateAgeOnGet = this.updateAgeOnGet, noDeleteOnStaleGet = this.noDeleteOnStaleGet, \n        // set options\n        ttl = this.ttl, noDisposeOnSet = this.noDisposeOnSet, size = 0, sizeCalculation = this.sizeCalculation, noUpdateTTL = this.noUpdateTTL, \n        // fetch exclusive options\n        noDeleteOnFetchRejection = this.noDeleteOnFetchRejection, allowStaleOnFetchRejection = this.allowStaleOnFetchRejection, ignoreFetchAbort = this.ignoreFetchAbort, allowStaleOnFetchAbort = this.allowStaleOnFetchAbort, context, forceRefresh = false, status, signal, } = fetchOptions;\n        if (!this.#hasFetchMethod) {\n            if (status)\n                status.fetch = 'get';\n            return this.get(k, {\n                allowStale,\n                updateAgeOnGet,\n                noDeleteOnStaleGet,\n                status,\n            });\n        }\n        const options = {\n            allowStale,\n            updateAgeOnGet,\n            noDeleteOnStaleGet,\n            ttl,\n            noDisposeOnSet,\n            size,\n            sizeCalculation,\n            noUpdateTTL,\n            noDeleteOnFetchRejection,\n            allowStaleOnFetchRejection,\n            allowStaleOnFetchAbort,\n            ignoreFetchAbort,\n            status,\n            signal,\n        };\n        let index = this.#keyMap.get(k);\n        if (index === undefined) {\n            if (status)\n                status.fetch = 'miss';\n            const p = this.#backgroundFetch(k, index, options, context);\n            return (p.__returned = p);\n        }\n        else {\n            // in cache, maybe already fetching\n            const v = this.#valList[index];\n            if (this.#isBackgroundFetch(v)) {\n                const stale = allowStale && v.__staleWhileFetching !== undefined;\n                if (status) {\n                    status.fetch = 'inflight';\n                    if (stale)\n                        status.returnedStale = true;\n                }\n                return stale ? v.__staleWhileFetching : (v.__returned = v);\n            }\n            // if we force a refresh, that means do NOT serve the cached value,\n            // unless we are already in the process of refreshing the cache.\n            const isStale = this.#isStale(index);\n            if (!forceRefresh && !isStale) {\n                if (status)\n                    status.fetch = 'hit';\n                this.#moveToTail(index);\n                if (updateAgeOnGet) {\n                    this.#updateItemAge(index);\n                }\n                if (status)\n                    this.#statusTTL(status, index);\n                return v;\n            }\n            // ok, it is stale or a forced refresh, and not already fetching.\n            // refresh the cache.\n            const p = this.#backgroundFetch(k, index, options, context);\n            const hasStale = p.__staleWhileFetching !== undefined;\n            const staleVal = hasStale && allowStale;\n            if (status) {\n                status.fetch = isStale ? 'stale' : 'refresh';\n                if (staleVal && isStale)\n                    status.returnedStale = true;\n            }\n            return staleVal ? p.__staleWhileFetching : (p.__returned = p);\n        }\n    }\n    async forceFetch(k, fetchOptions = {}) {\n        const v = await this.fetch(k, fetchOptions);\n        if (v === undefined)\n            throw new Error('fetch() returned undefined');\n        return v;\n    }\n    memo(k, memoOptions = {}) {\n        const memoMethod = this.#memoMethod;\n        if (!memoMethod) {\n            throw new Error('no memoMethod provided to constructor');\n        }\n        const { context, forceRefresh, ...options } = memoOptions;\n        const v = this.get(k, options);\n        if (!forceRefresh && v !== undefined)\n            return v;\n        const vv = memoMethod(k, v, {\n            options,\n            context,\n        });\n        this.set(k, vv, options);\n        return vv;\n    }\n    /**\n     * Return a value from the cache. Will update the recency of the cache\n     * entry found.\n     *\n     * If the key is not found, get() will return `undefined`.\n     */\n    get(k, getOptions = {}) {\n        const { allowStale = this.allowStale, updateAgeOnGet = this.updateAgeOnGet, noDeleteOnStaleGet = this.noDeleteOnStaleGet, status, } = getOptions;\n        const index = this.#keyMap.get(k);\n        if (index !== undefined) {\n            const value = this.#valList[index];\n            const fetching = this.#isBackgroundFetch(value);\n            if (status)\n                this.#statusTTL(status, index);\n            if (this.#isStale(index)) {\n                if (status)\n                    status.get = 'stale';\n                // delete only if not an in-flight background fetch\n                if (!fetching) {\n                    if (!noDeleteOnStaleGet) {\n                        this.#delete(k, 'expire');\n                    }\n                    if (status && allowStale)\n                        status.returnedStale = true;\n                    return allowStale ? value : undefined;\n                }\n                else {\n                    if (status &&\n                        allowStale &&\n                        value.__staleWhileFetching !== undefined) {\n                        status.returnedStale = true;\n                    }\n                    return allowStale ? value.__staleWhileFetching : undefined;\n                }\n            }\n            else {\n                if (status)\n                    status.get = 'hit';\n                // if we're currently fetching it, we don't actually have it yet\n                // it's not stale, which means this isn't a staleWhileRefetching.\n                // If it's not stale, and fetching, AND has a __staleWhileFetching\n                // value, then that means the user fetched with {forceRefresh:true},\n                // so it's safe to return that value.\n                if (fetching) {\n                    return value.__staleWhileFetching;\n                }\n                this.#moveToTail(index);\n                if (updateAgeOnGet) {\n                    this.#updateItemAge(index);\n                }\n                return value;\n            }\n        }\n        else if (status) {\n            status.get = 'miss';\n        }\n    }\n    #connect(p, n) {\n        this.#prev[n] = p;\n        this.#next[p] = n;\n    }\n    #moveToTail(index) {\n        // if tail already, nothing to do\n        // if head, move head to next[index]\n        // else\n        //   move next[prev[index]] to next[index] (head has no prev)\n        //   move prev[next[index]] to prev[index]\n        // prev[index] = tail\n        // next[tail] = index\n        // tail = index\n        if (index !== this.#tail) {\n            if (index === this.#head) {\n                this.#head = this.#next[index];\n            }\n            else {\n                this.#connect(this.#prev[index], this.#next[index]);\n            }\n            this.#connect(this.#tail, index);\n            this.#tail = index;\n        }\n    }\n    /**\n     * Deletes a key out of the cache.\n     *\n     * Returns true if the key was deleted, false otherwise.\n     */\n    delete(k) {\n        return this.#delete(k, 'delete');\n    }\n    #delete(k, reason) {\n        let deleted = false;\n        if (this.#size !== 0) {\n            const index = this.#keyMap.get(k);\n            if (index !== undefined) {\n                deleted = true;\n                if (this.#size === 1) {\n                    this.#clear(reason);\n                }\n                else {\n                    this.#removeItemSize(index);\n                    const v = this.#valList[index];\n                    if (this.#isBackgroundFetch(v)) {\n                        v.__abortController.abort(new Error('deleted'));\n                    }\n                    else if (this.#hasDispose || this.#hasDisposeAfter) {\n                        if (this.#hasDispose) {\n                            this.#dispose?.(v, k, reason);\n                        }\n                        if (this.#hasDisposeAfter) {\n                            this.#disposed?.push([v, k, reason]);\n                        }\n                    }\n                    this.#keyMap.delete(k);\n                    this.#keyList[index] = undefined;\n                    this.#valList[index] = undefined;\n                    if (index === this.#tail) {\n                        this.#tail = this.#prev[index];\n                    }\n                    else if (index === this.#head) {\n                        this.#head = this.#next[index];\n                    }\n                    else {\n                        const pi = this.#prev[index];\n                        this.#next[pi] = this.#next[index];\n                        const ni = this.#next[index];\n                        this.#prev[ni] = this.#prev[index];\n                    }\n                    this.#size--;\n                    this.#free.push(index);\n                }\n            }\n        }\n        if (this.#hasDisposeAfter && this.#disposed?.length) {\n            const dt = this.#disposed;\n            let task;\n            while ((task = dt?.shift())) {\n                this.#disposeAfter?.(...task);\n            }\n        }\n        return deleted;\n    }\n    /**\n     * Clear the cache entirely, throwing away all values.\n     */\n    clear() {\n        return this.#clear('delete');\n    }\n    #clear(reason) {\n        for (const index of this.#rindexes({ allowStale: true })) {\n            const v = this.#valList[index];\n            if (this.#isBackgroundFetch(v)) {\n                v.__abortController.abort(new Error('deleted'));\n            }\n            else {\n                const k = this.#keyList[index];\n                if (this.#hasDispose) {\n                    this.#dispose?.(v, k, reason);\n                }\n                if (this.#hasDisposeAfter) {\n                    this.#disposed?.push([v, k, reason]);\n                }\n            }\n        }\n        this.#keyMap.clear();\n        this.#valList.fill(undefined);\n        this.#keyList.fill(undefined);\n        if (this.#ttls && this.#starts) {\n            this.#ttls.fill(0);\n            this.#starts.fill(0);\n        }\n        if (this.#sizes) {\n            this.#sizes.fill(0);\n        }\n        this.#head = 0;\n        this.#tail = 0;\n        this.#free.length = 0;\n        this.#calculatedSize = 0;\n        this.#size = 0;\n        if (this.#hasDisposeAfter && this.#disposed) {\n            const dt = this.#disposed;\n            let task;\n            while ((task = dt?.shift())) {\n                this.#disposeAfter?.(...task);\n            }\n        }\n    }\n}\nexports.LRUCache = LRUCache;\n//# sourceMappingURL=index.js.map","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\tvar threw = true;\n\ttry {\n\t\t__webpack_modules__[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\t\tthrew = false;\n\t} finally {\n\t\tif(threw) delete __webpack_module_cache__[moduleId];\n\t}\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","\nif (typeof __webpack_require__ !== 'undefined') __webpack_require__.ab = __dirname + \"/\";","\"use strict\";\n\nconst core = require('@actions/core');\n// const languageResolver = require('./languageResolver')\nconst logger = require('./logger');\nconst { run } = require('./runner');\n\nasync function start() {\n    const inFile = core.getInput('inputSarifFile');\n    const outFile = core.getInput('outputSarifFile');\n\n    logger.setLogger((msg) => core.debug(msg));\n    const onFailure = (message) => core.setFailed(message);\n\n    run(inFile, outFile, null, onFailure);\n}\n\nstart();\n"],"names":[],"sourceRoot":""}
\ No newline at end of file
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node-commonjs \"assert\"","../external node-commonjs \"child_process\"","../external node-commonjs \"crypto\"","../external node-commonjs \"events\"","../external node-commonjs \"fs\"","../external node-commonjs \"http\"","../external node-commonjs \"https\"","../external node-commonjs \"net\"","../external node-commonjs \"node:events\"","../external node-commonjs \"node:fs\"","../external node-commonjs \"node:fs/promises\"","../external node-commonjs \"node:path\"","../external node-commonjs \"node:stream\"","../external node-commonjs \"node:string_decoder\"","../external node-commonjs \"node:url\"","../external node-commonjs \"os\"","../external node-commonjs \"path\"","../external node-commonjs \"punycode\"","../external node-commonjs \"stream\"","../external node-commonjs \"string_decoder\"","../external node-commonjs \"timers\"","../external node-commonjs \"tls\"","../external node-commonjs \"url\"","../external node-commonjs \"util\"","../external node-commonjs \"zlib\"",".././node_modules/@isaacs/balanced-match/dist/commonjs/index.js",".././node_modules/@isaacs/brace-expansion/dist/commonjs/index.js",".././node_modules/glob/dist/commonjs/glob.js",".././node_modules/glob/dist/commonjs/has-magic.js",".././node_modules/glob/dist/commonjs/ignore.js",".././node_modules/glob/dist/commonjs/index.js",".././node_modules/glob/dist/commonjs/pattern.js",".././node_modules/glob/dist/commonjs/processor.js",".././node_modules/glob/dist/commonjs/walker.js",".././node_modules/glob/node_modules/minimatch/dist/commonjs/assert-valid-pattern.js",".././node_modules/glob/node_modules/minimatch/dist/commonjs/ast.js",".././node_modules/glob/node_modules/minimatch/dist/commonjs/brace-expressions.js",".././node_modules/glob/node_modules/minimatch/dist/commonjs/escape.js",".././node_modules/glob/node_modules/minimatch/dist/commonjs/index.js",".././node_modules/glob/node_modules/minimatch/dist/commonjs/unescape.js",".././node_modules/minipass/dist/commonjs/index.js",".././node_modules/path-scurry/dist/commonjs/index.js",".././node_modules/path-scurry/node_modules/lru-cache/dist/commonjs/index.js","../webpack/bootstrap","../webpack/runtime/compat",".././index.js"],"sourcesContent":["\"use strict\";\n\nconst fetch = require('node-fetch');\n\nconst API_URL_ORIGIN = 'https://integration-api.securecodewarrior.com';\nconst API_URL_PATH = '/api/v1/trial';\nconst PARTNER_ID = 'github-sarif-action';\n\nasync function getTrainingData(mappingListId, mappingKey, languageKey) {\n\n    // create an list of values to populate into the Id param of the DI linking API\n    let idValue = [PARTNER_ID];\n    if (process.env.GITHUB_REPOSITORY) {\n        const githubOwner = process.env.GITHUB_REPOSITORY.split('/')[0];\n        idValue.push(githubOwner);\n    }\n\n    let url;\n    if (languageKey) {\n        url = `${API_URL_ORIGIN}${API_URL_PATH}?Id=${idValue.join(':')}&MappingList=${mappingListId}&MappingKey=${mappingKey}&LanguageKey=${languageKey}`;\n    }\n    else {\n        url = `${API_URL_ORIGIN}${API_URL_PATH}?Id=${idValue.join(':')}&MappingList=${mappingListId}&MappingKey=${mappingKey}`;\n    }\n\n    return fetch(url)\n        .then(function (response) {\n            if (!response.ok) {\n                throw new Error('Received error response', response);\n            }\n            return response.json();\n        });\n}\n\nmodule.exports = {\n    getTrainingData\n}\n","let logger = console.log;\n\nfunction setLogger(loggerFunction) {\n    logger = loggerFunction;\n}\n\nfunction debug(message) {\n    logger(message);\n}\n\nmodule.exports = {\n    setLogger,\n    debug\n}","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    var desc = Object.getOwnPropertyDescriptor(m, k);\n    if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n      desc = { enumerable: true, get: function() { return m[k]; } };\n    }\n    Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n    Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n    o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n    if (mod && mod.__esModule) return mod;\n    var result = {};\n    if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n    __setModuleDefault(result, mod);\n    return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.issue = exports.issueCommand = void 0;\nconst os = __importStar(require(\"os\"));\nconst utils_1 = require(\"./utils\");\n/**\n * Commands\n *\n * Command Format:\n *   ::name key=value,key=value::message\n *\n * Examples:\n *   ::warning::This is the message\n *   ::set-env name=MY_VAR::some value\n */\nfunction issueCommand(command, properties, message) {\n    const cmd = new Command(command, properties, message);\n    process.stdout.write(cmd.toString() + os.EOL);\n}\nexports.issueCommand = issueCommand;\nfunction issue(name, message = '') {\n    issueCommand(name, {}, message);\n}\nexports.issue = issue;\nconst CMD_STRING = '::';\nclass Command {\n    constructor(command, properties, message) {\n        if (!command) {\n            command = 'missing.command';\n        }\n        this.command = command;\n        this.properties = properties;\n        this.message = message;\n    }\n    toString() {\n        let cmdStr = CMD_STRING + this.command;\n        if (this.properties && Object.keys(this.properties).length > 0) {\n            cmdStr += ' ';\n            let first = true;\n            for (const key in this.properties) {\n                if (this.properties.hasOwnProperty(key)) {\n                    const val = this.properties[key];\n                    if (val) {\n                        if (first) {\n                            first = false;\n                        }\n                        else {\n                            cmdStr += ',';\n                        }\n                        cmdStr += `${key}=${escapeProperty(val)}`;\n                    }\n                }\n            }\n        }\n        cmdStr += `${CMD_STRING}${escapeData(this.message)}`;\n        return cmdStr;\n    }\n}\nfunction escapeData(s) {\n    return (0, utils_1.toCommandValue)(s)\n        .replace(/%/g, '%25')\n        .replace(/\\r/g, '%0D')\n        .replace(/\\n/g, '%0A');\n}\nfunction escapeProperty(s) {\n    return (0, utils_1.toCommandValue)(s)\n        .replace(/%/g, '%25')\n        .replace(/\\r/g, '%0D')\n        .replace(/\\n/g, '%0A')\n        .replace(/:/g, '%3A')\n        .replace(/,/g, '%2C');\n}\n//# sourceMappingURL=command.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    var desc = Object.getOwnPropertyDescriptor(m, k);\n    if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n      desc = { enumerable: true, get: function() { return m[k]; } };\n    }\n    Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n    Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n    o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n    if (mod && mod.__esModule) return mod;\n    var result = {};\n    if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n    __setModuleDefault(result, mod);\n    return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n    function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n    return new (P || (P = Promise))(function (resolve, reject) {\n        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n        function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n        function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n        step((generator = generator.apply(thisArg, _arguments || [])).next());\n    });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.platform = exports.toPlatformPath = exports.toWin32Path = exports.toPosixPath = exports.markdownSummary = exports.summary = exports.getIDToken = exports.getState = exports.saveState = exports.group = exports.endGroup = exports.startGroup = exports.info = exports.notice = exports.warning = exports.error = exports.debug = exports.isDebug = exports.setFailed = exports.setCommandEcho = exports.setOutput = exports.getBooleanInput = exports.getMultilineInput = exports.getInput = exports.addPath = exports.setSecret = exports.exportVariable = exports.ExitCode = void 0;\nconst command_1 = require(\"./command\");\nconst file_command_1 = require(\"./file-command\");\nconst utils_1 = require(\"./utils\");\nconst os = __importStar(require(\"os\"));\nconst path = __importStar(require(\"path\"));\nconst oidc_utils_1 = require(\"./oidc-utils\");\n/**\n * The code to exit an action\n */\nvar ExitCode;\n(function (ExitCode) {\n    /**\n     * A code indicating that the action was successful\n     */\n    ExitCode[ExitCode[\"Success\"] = 0] = \"Success\";\n    /**\n     * A code indicating that the action was a failure\n     */\n    ExitCode[ExitCode[\"Failure\"] = 1] = \"Failure\";\n})(ExitCode || (exports.ExitCode = ExitCode = {}));\n//-----------------------------------------------------------------------\n// Variables\n//-----------------------------------------------------------------------\n/**\n * Sets env variable for this action and future actions in the job\n * @param name the name of the variable to set\n * @param val the value of the variable. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction exportVariable(name, val) {\n    const convertedVal = (0, utils_1.toCommandValue)(val);\n    process.env[name] = convertedVal;\n    const filePath = process.env['GITHUB_ENV'] || '';\n    if (filePath) {\n        return (0, file_command_1.issueFileCommand)('ENV', (0, file_command_1.prepareKeyValueMessage)(name, val));\n    }\n    (0, command_1.issueCommand)('set-env', { name }, convertedVal);\n}\nexports.exportVariable = exportVariable;\n/**\n * Registers a secret which will get masked from logs\n * @param secret value of the secret\n */\nfunction setSecret(secret) {\n    (0, command_1.issueCommand)('add-mask', {}, secret);\n}\nexports.setSecret = setSecret;\n/**\n * Prepends inputPath to the PATH (for this action and future actions)\n * @param inputPath\n */\nfunction addPath(inputPath) {\n    const filePath = process.env['GITHUB_PATH'] || '';\n    if (filePath) {\n        (0, file_command_1.issueFileCommand)('PATH', inputPath);\n    }\n    else {\n        (0, command_1.issueCommand)('add-path', {}, inputPath);\n    }\n    process.env['PATH'] = `${inputPath}${path.delimiter}${process.env['PATH']}`;\n}\nexports.addPath = addPath;\n/**\n * Gets the value of an input.\n * Unless trimWhitespace is set to false in InputOptions, the value is also trimmed.\n * Returns an empty string if the value is not defined.\n *\n * @param     name     name of the input to get\n * @param     options  optional. See InputOptions.\n * @returns   string\n */\nfunction getInput(name, options) {\n    const val = process.env[`INPUT_${name.replace(/ /g, '_').toUpperCase()}`] || '';\n    if (options && options.required && !val) {\n        throw new Error(`Input required and not supplied: ${name}`);\n    }\n    if (options && options.trimWhitespace === false) {\n        return val;\n    }\n    return val.trim();\n}\nexports.getInput = getInput;\n/**\n * Gets the values of an multiline input.  Each value is also trimmed.\n *\n * @param     name     name of the input to get\n * @param     options  optional. See InputOptions.\n * @returns   string[]\n *\n */\nfunction getMultilineInput(name, options) {\n    const inputs = getInput(name, options)\n        .split('\\n')\n        .filter(x => x !== '');\n    if (options && options.trimWhitespace === false) {\n        return inputs;\n    }\n    return inputs.map(input => input.trim());\n}\nexports.getMultilineInput = getMultilineInput;\n/**\n * Gets the input value of the boolean type in the YAML 1.2 \"core schema\" specification.\n * Support boolean input list: `true | True | TRUE | false | False | FALSE` .\n * The return value is also in boolean type.\n * ref: https://yaml.org/spec/1.2/spec.html#id2804923\n *\n * @param     name     name of the input to get\n * @param     options  optional. See InputOptions.\n * @returns   boolean\n */\nfunction getBooleanInput(name, options) {\n    const trueValue = ['true', 'True', 'TRUE'];\n    const falseValue = ['false', 'False', 'FALSE'];\n    const val = getInput(name, options);\n    if (trueValue.includes(val))\n        return true;\n    if (falseValue.includes(val))\n        return false;\n    throw new TypeError(`Input does not meet YAML 1.2 \"Core Schema\" specification: ${name}\\n` +\n        `Support boolean input list: \\`true | True | TRUE | false | False | FALSE\\``);\n}\nexports.getBooleanInput = getBooleanInput;\n/**\n * Sets the value of an output.\n *\n * @param     name     name of the output to set\n * @param     value    value to store. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction setOutput(name, value) {\n    const filePath = process.env['GITHUB_OUTPUT'] || '';\n    if (filePath) {\n        return (0, file_command_1.issueFileCommand)('OUTPUT', (0, file_command_1.prepareKeyValueMessage)(name, value));\n    }\n    process.stdout.write(os.EOL);\n    (0, command_1.issueCommand)('set-output', { name }, (0, utils_1.toCommandValue)(value));\n}\nexports.setOutput = setOutput;\n/**\n * Enables or disables the echoing of commands into stdout for the rest of the step.\n * Echoing is disabled by default if ACTIONS_STEP_DEBUG is not set.\n *\n */\nfunction setCommandEcho(enabled) {\n    (0, command_1.issue)('echo', enabled ? 'on' : 'off');\n}\nexports.setCommandEcho = setCommandEcho;\n//-----------------------------------------------------------------------\n// Results\n//-----------------------------------------------------------------------\n/**\n * Sets the action status to failed.\n * When the action exits it will be with an exit code of 1\n * @param message add error issue message\n */\nfunction setFailed(message) {\n    process.exitCode = ExitCode.Failure;\n    error(message);\n}\nexports.setFailed = setFailed;\n//-----------------------------------------------------------------------\n// Logging Commands\n//-----------------------------------------------------------------------\n/**\n * Gets whether Actions Step Debug is on or not\n */\nfunction isDebug() {\n    return process.env['RUNNER_DEBUG'] === '1';\n}\nexports.isDebug = isDebug;\n/**\n * Writes debug message to user log\n * @param message debug message\n */\nfunction debug(message) {\n    (0, command_1.issueCommand)('debug', {}, message);\n}\nexports.debug = debug;\n/**\n * Adds an error issue\n * @param message error issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction error(message, properties = {}) {\n    (0, command_1.issueCommand)('error', (0, utils_1.toCommandProperties)(properties), message instanceof Error ? message.toString() : message);\n}\nexports.error = error;\n/**\n * Adds a warning issue\n * @param message warning issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction warning(message, properties = {}) {\n    (0, command_1.issueCommand)('warning', (0, utils_1.toCommandProperties)(properties), message instanceof Error ? message.toString() : message);\n}\nexports.warning = warning;\n/**\n * Adds a notice issue\n * @param message notice issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction notice(message, properties = {}) {\n    (0, command_1.issueCommand)('notice', (0, utils_1.toCommandProperties)(properties), message instanceof Error ? message.toString() : message);\n}\nexports.notice = notice;\n/**\n * Writes info to log with console.log.\n * @param message info message\n */\nfunction info(message) {\n    process.stdout.write(message + os.EOL);\n}\nexports.info = info;\n/**\n * Begin an output group.\n *\n * Output until the next `groupEnd` will be foldable in this group\n *\n * @param name The name of the output group\n */\nfunction startGroup(name) {\n    (0, command_1.issue)('group', name);\n}\nexports.startGroup = startGroup;\n/**\n * End an output group.\n */\nfunction endGroup() {\n    (0, command_1.issue)('endgroup');\n}\nexports.endGroup = endGroup;\n/**\n * Wrap an asynchronous function call in a group.\n *\n * Returns the same type as the function itself.\n *\n * @param name The name of the group\n * @param fn The function to wrap in the group\n */\nfunction group(name, fn) {\n    return __awaiter(this, void 0, void 0, function* () {\n        startGroup(name);\n        let result;\n        try {\n            result = yield fn();\n        }\n        finally {\n            endGroup();\n        }\n        return result;\n    });\n}\nexports.group = group;\n//-----------------------------------------------------------------------\n// Wrapper action state\n//-----------------------------------------------------------------------\n/**\n * Saves state for current action, the state can only be retrieved by this action's post job execution.\n *\n * @param     name     name of the state to store\n * @param     value    value to store. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction saveState(name, value) {\n    const filePath = process.env['GITHUB_STATE'] || '';\n    if (filePath) {\n        return (0, file_command_1.issueFileCommand)('STATE', (0, file_command_1.prepareKeyValueMessage)(name, value));\n    }\n    (0, command_1.issueCommand)('save-state', { name }, (0, utils_1.toCommandValue)(value));\n}\nexports.saveState = saveState;\n/**\n * Gets the value of an state set by this action's main execution.\n *\n * @param     name     name of the state to get\n * @returns   string\n */\nfunction getState(name) {\n    return process.env[`STATE_${name}`] || '';\n}\nexports.getState = getState;\nfunction getIDToken(aud) {\n    return __awaiter(this, void 0, void 0, function* () {\n        return yield oidc_utils_1.OidcClient.getIDToken(aud);\n    });\n}\nexports.getIDToken = getIDToken;\n/**\n * Summary exports\n */\nvar summary_1 = require(\"./summary\");\nObject.defineProperty(exports, \"summary\", { enumerable: true, get: function () { return summary_1.summary; } });\n/**\n * @deprecated use core.summary\n */\nvar summary_2 = require(\"./summary\");\nObject.defineProperty(exports, \"markdownSummary\", { enumerable: true, get: function () { return summary_2.markdownSummary; } });\n/**\n * Path exports\n */\nvar path_utils_1 = require(\"./path-utils\");\nObject.defineProperty(exports, \"toPosixPath\", { enumerable: true, get: function () { return path_utils_1.toPosixPath; } });\nObject.defineProperty(exports, \"toWin32Path\", { enumerable: true, get: function () { return path_utils_1.toWin32Path; } });\nObject.defineProperty(exports, \"toPlatformPath\", { enumerable: true, get: function () { return path_utils_1.toPlatformPath; } });\n/**\n * Platform utilities exports\n */\nexports.platform = __importStar(require(\"./platform\"));\n//# sourceMappingURL=core.js.map","\"use strict\";\n// For internal use, subject to change.\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    var desc = Object.getOwnPropertyDescriptor(m, k);\n    if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n      desc = { enumerable: true, get: function() { return m[k]; } };\n    }\n    Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n    Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n    o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n    if (mod && mod.__esModule) return mod;\n    var result = {};\n    if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n    __setModuleDefault(result, mod);\n    return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.prepareKeyValueMessage = exports.issueFileCommand = void 0;\n// We use any as a valid input type\n/* eslint-disable @typescript-eslint/no-explicit-any */\nconst crypto = __importStar(require(\"crypto\"));\nconst fs = __importStar(require(\"fs\"));\nconst os = __importStar(require(\"os\"));\nconst utils_1 = require(\"./utils\");\nfunction issueFileCommand(command, message) {\n    const filePath = process.env[`GITHUB_${command}`];\n    if (!filePath) {\n        throw new Error(`Unable to find environment variable for file command ${command}`);\n    }\n    if (!fs.existsSync(filePath)) {\n        throw new Error(`Missing file at path: ${filePath}`);\n    }\n    fs.appendFileSync(filePath, `${(0, utils_1.toCommandValue)(message)}${os.EOL}`, {\n        encoding: 'utf8'\n    });\n}\nexports.issueFileCommand = issueFileCommand;\nfunction prepareKeyValueMessage(key, value) {\n    const delimiter = `ghadelimiter_${crypto.randomUUID()}`;\n    const convertedValue = (0, utils_1.toCommandValue)(value);\n    // These should realistically never happen, but just in case someone finds a\n    // way to exploit uuid generation let's not allow keys or values that contain\n    // the delimiter.\n    if (key.includes(delimiter)) {\n        throw new Error(`Unexpected input: name should not contain the delimiter \"${delimiter}\"`);\n    }\n    if (convertedValue.includes(delimiter)) {\n        throw new Error(`Unexpected input: value should not contain the delimiter \"${delimiter}\"`);\n    }\n    return `${key}<<${delimiter}${os.EOL}${convertedValue}${os.EOL}${delimiter}`;\n}\nexports.prepareKeyValueMessage = prepareKeyValueMessage;\n//# sourceMappingURL=file-command.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n    function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n    return new (P || (P = Promise))(function (resolve, reject) {\n        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n        function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n        function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n        step((generator = generator.apply(thisArg, _arguments || [])).next());\n    });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.OidcClient = void 0;\nconst http_client_1 = require(\"@actions/http-client\");\nconst auth_1 = require(\"@actions/http-client/lib/auth\");\nconst core_1 = require(\"./core\");\nclass OidcClient {\n    static createHttpClient(allowRetry = true, maxRetry = 10) {\n        const requestOptions = {\n            allowRetries: allowRetry,\n            maxRetries: maxRetry\n        };\n        return new http_client_1.HttpClient('actions/oidc-client', [new auth_1.BearerCredentialHandler(OidcClient.getRequestToken())], requestOptions);\n    }\n    static getRequestToken() {\n        const token = process.env['ACTIONS_ID_TOKEN_REQUEST_TOKEN'];\n        if (!token) {\n            throw new Error('Unable to get ACTIONS_ID_TOKEN_REQUEST_TOKEN env variable');\n        }\n        return token;\n    }\n    static getIDTokenUrl() {\n        const runtimeUrl = process.env['ACTIONS_ID_TOKEN_REQUEST_URL'];\n        if (!runtimeUrl) {\n            throw new Error('Unable to get ACTIONS_ID_TOKEN_REQUEST_URL env variable');\n        }\n        return runtimeUrl;\n    }\n    static getCall(id_token_url) {\n        var _a;\n        return __awaiter(this, void 0, void 0, function* () {\n            const httpclient = OidcClient.createHttpClient();\n            const res = yield httpclient\n                .getJson(id_token_url)\n                .catch(error => {\n                throw new Error(`Failed to get ID Token. \\n \n        Error Code : ${error.statusCode}\\n \n        Error Message: ${error.message}`);\n            });\n            const id_token = (_a = res.result) === null || _a === void 0 ? void 0 : _a.value;\n            if (!id_token) {\n                throw new Error('Response json body do not have ID Token field');\n            }\n            return id_token;\n        });\n    }\n    static getIDToken(audience) {\n        return __awaiter(this, void 0, void 0, function* () {\n            try {\n                // New ID Token is requested from action service\n                let id_token_url = OidcClient.getIDTokenUrl();\n                if (audience) {\n                    const encodedAudience = encodeURIComponent(audience);\n                    id_token_url = `${id_token_url}&audience=${encodedAudience}`;\n                }\n                (0, core_1.debug)(`ID token url is ${id_token_url}`);\n                const id_token = yield OidcClient.getCall(id_token_url);\n                (0, core_1.setSecret)(id_token);\n                return id_token;\n            }\n            catch (error) {\n                throw new Error(`Error message: ${error.message}`);\n            }\n        });\n    }\n}\nexports.OidcClient = OidcClient;\n//# sourceMappingURL=oidc-utils.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    var desc = Object.getOwnPropertyDescriptor(m, k);\n    if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n      desc = { enumerable: true, get: function() { return m[k]; } };\n    }\n    Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n    Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n    o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n    if (mod && mod.__esModule) return mod;\n    var result = {};\n    if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n    __setModuleDefault(result, mod);\n    return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.toPlatformPath = exports.toWin32Path = exports.toPosixPath = void 0;\nconst path = __importStar(require(\"path\"));\n/**\n * toPosixPath converts the given path to the posix form. On Windows, \\\\ will be\n * replaced with /.\n *\n * @param pth. Path to transform.\n * @return string Posix path.\n */\nfunction toPosixPath(pth) {\n    return pth.replace(/[\\\\]/g, '/');\n}\nexports.toPosixPath = toPosixPath;\n/**\n * toWin32Path converts the given path to the win32 form. On Linux, / will be\n * replaced with \\\\.\n *\n * @param pth. Path to transform.\n * @return string Win32 path.\n */\nfunction toWin32Path(pth) {\n    return pth.replace(/[/]/g, '\\\\');\n}\nexports.toWin32Path = toWin32Path;\n/**\n * toPlatformPath converts the given path to a platform-specific path. It does\n * this by replacing instances of / and \\ with the platform-specific path\n * separator.\n *\n * @param pth The path to platformize.\n * @return string The platform-specific path.\n */\nfunction toPlatformPath(pth) {\n    return pth.replace(/[/\\\\]/g, path.sep);\n}\nexports.toPlatformPath = toPlatformPath;\n//# sourceMappingURL=path-utils.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    var desc = Object.getOwnPropertyDescriptor(m, k);\n    if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n      desc = { enumerable: true, get: function() { return m[k]; } };\n    }\n    Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n    Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n    o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n    if (mod && mod.__esModule) return mod;\n    var result = {};\n    if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n    __setModuleDefault(result, mod);\n    return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n    function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n    return new (P || (P = Promise))(function (resolve, reject) {\n        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n        function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n        function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n        step((generator = generator.apply(thisArg, _arguments || [])).next());\n    });\n};\nvar __importDefault = (this && this.__importDefault) || function (mod) {\n    return (mod && mod.__esModule) ? mod : { \"default\": mod };\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getDetails = exports.isLinux = exports.isMacOS = exports.isWindows = exports.arch = exports.platform = void 0;\nconst os_1 = __importDefault(require(\"os\"));\nconst exec = __importStar(require(\"@actions/exec\"));\nconst getWindowsInfo = () => __awaiter(void 0, void 0, void 0, function* () {\n    const { stdout: version } = yield exec.getExecOutput('powershell -command \"(Get-CimInstance -ClassName Win32_OperatingSystem).Version\"', undefined, {\n        silent: true\n    });\n    const { stdout: name } = yield exec.getExecOutput('powershell -command \"(Get-CimInstance -ClassName Win32_OperatingSystem).Caption\"', undefined, {\n        silent: true\n    });\n    return {\n        name: name.trim(),\n        version: version.trim()\n    };\n});\nconst getMacOsInfo = () => __awaiter(void 0, void 0, void 0, function* () {\n    var _a, _b, _c, _d;\n    const { stdout } = yield exec.getExecOutput('sw_vers', undefined, {\n        silent: true\n    });\n    const version = (_b = (_a = stdout.match(/ProductVersion:\\s*(.+)/)) === null || _a === void 0 ? void 0 : _a[1]) !== null && _b !== void 0 ? _b : '';\n    const name = (_d = (_c = stdout.match(/ProductName:\\s*(.+)/)) === null || _c === void 0 ? void 0 : _c[1]) !== null && _d !== void 0 ? _d : '';\n    return {\n        name,\n        version\n    };\n});\nconst getLinuxInfo = () => __awaiter(void 0, void 0, void 0, function* () {\n    const { stdout } = yield exec.getExecOutput('lsb_release', ['-i', '-r', '-s'], {\n        silent: true\n    });\n    const [name, version] = stdout.trim().split('\\n');\n    return {\n        name,\n        version\n    };\n});\nexports.platform = os_1.default.platform();\nexports.arch = os_1.default.arch();\nexports.isWindows = exports.platform === 'win32';\nexports.isMacOS = exports.platform === 'darwin';\nexports.isLinux = exports.platform === 'linux';\nfunction getDetails() {\n    return __awaiter(this, void 0, void 0, function* () {\n        return Object.assign(Object.assign({}, (yield (exports.isWindows\n            ? getWindowsInfo()\n            : exports.isMacOS\n                ? getMacOsInfo()\n                : getLinuxInfo()))), { platform: exports.platform,\n            arch: exports.arch,\n            isWindows: exports.isWindows,\n            isMacOS: exports.isMacOS,\n            isLinux: exports.isLinux });\n    });\n}\nexports.getDetails = getDetails;\n//# sourceMappingURL=platform.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n    function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n    return new (P || (P = Promise))(function (resolve, reject) {\n        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n        function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n        function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n        step((generator = generator.apply(thisArg, _arguments || [])).next());\n    });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.summary = exports.markdownSummary = exports.SUMMARY_DOCS_URL = exports.SUMMARY_ENV_VAR = void 0;\nconst os_1 = require(\"os\");\nconst fs_1 = require(\"fs\");\nconst { access, appendFile, writeFile } = fs_1.promises;\nexports.SUMMARY_ENV_VAR = 'GITHUB_STEP_SUMMARY';\nexports.SUMMARY_DOCS_URL = 'https://docs.github.com/actions/using-workflows/workflow-commands-for-github-actions#adding-a-job-summary';\nclass Summary {\n    constructor() {\n        this._buffer = '';\n    }\n    /**\n     * Finds the summary file path from the environment, rejects if env var is not found or file does not exist\n     * Also checks r/w permissions.\n     *\n     * @returns step summary file path\n     */\n    filePath() {\n        return __awaiter(this, void 0, void 0, function* () {\n            if (this._filePath) {\n                return this._filePath;\n            }\n            const pathFromEnv = process.env[exports.SUMMARY_ENV_VAR];\n            if (!pathFromEnv) {\n                throw new Error(`Unable to find environment variable for $${exports.SUMMARY_ENV_VAR}. Check if your runtime environment supports job summaries.`);\n            }\n            try {\n                yield access(pathFromEnv, fs_1.constants.R_OK | fs_1.constants.W_OK);\n            }\n            catch (_a) {\n                throw new Error(`Unable to access summary file: '${pathFromEnv}'. Check if the file has correct read/write permissions.`);\n            }\n            this._filePath = pathFromEnv;\n            return this._filePath;\n        });\n    }\n    /**\n     * Wraps content in an HTML tag, adding any HTML attributes\n     *\n     * @param {string} tag HTML tag to wrap\n     * @param {string | null} content content within the tag\n     * @param {[attribute: string]: string} attrs key-value list of HTML attributes to add\n     *\n     * @returns {string} content wrapped in HTML element\n     */\n    wrap(tag, content, attrs = {}) {\n        const htmlAttrs = Object.entries(attrs)\n            .map(([key, value]) => ` ${key}=\"${value}\"`)\n            .join('');\n        if (!content) {\n            return `<${tag}${htmlAttrs}>`;\n        }\n        return `<${tag}${htmlAttrs}>${content}`;\n    }\n    /**\n     * Writes text in the buffer to the summary buffer file and empties buffer. Will append by default.\n     *\n     * @param {SummaryWriteOptions} [options] (optional) options for write operation\n     *\n     * @returns {Promise} summary instance\n     */\n    write(options) {\n        return __awaiter(this, void 0, void 0, function* () {\n            const overwrite = !!(options === null || options === void 0 ? void 0 : options.overwrite);\n            const filePath = yield this.filePath();\n            const writeFunc = overwrite ? writeFile : appendFile;\n            yield writeFunc(filePath, this._buffer, { encoding: 'utf8' });\n            return this.emptyBuffer();\n        });\n    }\n    /**\n     * Clears the summary buffer and wipes the summary file\n     *\n     * @returns {Summary} summary instance\n     */\n    clear() {\n        return __awaiter(this, void 0, void 0, function* () {\n            return this.emptyBuffer().write({ overwrite: true });\n        });\n    }\n    /**\n     * Returns the current summary buffer as a string\n     *\n     * @returns {string} string of summary buffer\n     */\n    stringify() {\n        return this._buffer;\n    }\n    /**\n     * If the summary buffer is empty\n     *\n     * @returns {boolen} true if the buffer is empty\n     */\n    isEmptyBuffer() {\n        return this._buffer.length === 0;\n    }\n    /**\n     * Resets the summary buffer without writing to summary file\n     *\n     * @returns {Summary} summary instance\n     */\n    emptyBuffer() {\n        this._buffer = '';\n        return this;\n    }\n    /**\n     * Adds raw text to the summary buffer\n     *\n     * @param {string} text content to add\n     * @param {boolean} [addEOL=false] (optional) append an EOL to the raw text (default: false)\n     *\n     * @returns {Summary} summary instance\n     */\n    addRaw(text, addEOL = false) {\n        this._buffer += text;\n        return addEOL ? this.addEOL() : this;\n    }\n    /**\n     * Adds the operating system-specific end-of-line marker to the buffer\n     *\n     * @returns {Summary} summary instance\n     */\n    addEOL() {\n        return this.addRaw(os_1.EOL);\n    }\n    /**\n     * Adds an HTML codeblock to the summary buffer\n     *\n     * @param {string} code content to render within fenced code block\n     * @param {string} lang (optional) language to syntax highlight code\n     *\n     * @returns {Summary} summary instance\n     */\n    addCodeBlock(code, lang) {\n        const attrs = Object.assign({}, (lang && { lang }));\n        const element = this.wrap('pre', this.wrap('code', code), attrs);\n        return this.addRaw(element).addEOL();\n    }\n    /**\n     * Adds an HTML list to the summary buffer\n     *\n     * @param {string[]} items list of items to render\n     * @param {boolean} [ordered=false] (optional) if the rendered list should be ordered or not (default: false)\n     *\n     * @returns {Summary} summary instance\n     */\n    addList(items, ordered = false) {\n        const tag = ordered ? 'ol' : 'ul';\n        const listItems = items.map(item => this.wrap('li', item)).join('');\n        const element = this.wrap(tag, listItems);\n        return this.addRaw(element).addEOL();\n    }\n    /**\n     * Adds an HTML table to the summary buffer\n     *\n     * @param {SummaryTableCell[]} rows table rows\n     *\n     * @returns {Summary} summary instance\n     */\n    addTable(rows) {\n        const tableBody = rows\n            .map(row => {\n            const cells = row\n                .map(cell => {\n                if (typeof cell === 'string') {\n                    return this.wrap('td', cell);\n                }\n                const { header, data, colspan, rowspan } = cell;\n                const tag = header ? 'th' : 'td';\n                const attrs = Object.assign(Object.assign({}, (colspan && { colspan })), (rowspan && { rowspan }));\n                return this.wrap(tag, data, attrs);\n            })\n                .join('');\n            return this.wrap('tr', cells);\n        })\n            .join('');\n        const element = this.wrap('table', tableBody);\n        return this.addRaw(element).addEOL();\n    }\n    /**\n     * Adds a collapsable HTML details element to the summary buffer\n     *\n     * @param {string} label text for the closed state\n     * @param {string} content collapsable content\n     *\n     * @returns {Summary} summary instance\n     */\n    addDetails(label, content) {\n        const element = this.wrap('details', this.wrap('summary', label) + content);\n        return this.addRaw(element).addEOL();\n    }\n    /**\n     * Adds an HTML image tag to the summary buffer\n     *\n     * @param {string} src path to the image you to embed\n     * @param {string} alt text description of the image\n     * @param {SummaryImageOptions} options (optional) addition image attributes\n     *\n     * @returns {Summary} summary instance\n     */\n    addImage(src, alt, options) {\n        const { width, height } = options || {};\n        const attrs = Object.assign(Object.assign({}, (width && { width })), (height && { height }));\n        const element = this.wrap('img', null, Object.assign({ src, alt }, attrs));\n        return this.addRaw(element).addEOL();\n    }\n    /**\n     * Adds an HTML section heading element\n     *\n     * @param {string} text heading text\n     * @param {number | string} [level=1] (optional) the heading level, default: 1\n     *\n     * @returns {Summary} summary instance\n     */\n    addHeading(text, level) {\n        const tag = `h${level}`;\n        const allowedTag = ['h1', 'h2', 'h3', 'h4', 'h5', 'h6'].includes(tag)\n            ? tag\n            : 'h1';\n        const element = this.wrap(allowedTag, text);\n        return this.addRaw(element).addEOL();\n    }\n    /**\n     * Adds an HTML thematic break (
) to the summary buffer\n *\n * @returns {Summary} summary instance\n */\n addSeparator() {\n const element = this.wrap('hr', null);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML line break (
) to the summary buffer\n *\n * @returns {Summary} summary instance\n */\n addBreak() {\n const element = this.wrap('br', null);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML blockquote to the summary buffer\n *\n * @param {string} text quote text\n * @param {string} cite (optional) citation url\n *\n * @returns {Summary} summary instance\n */\n addQuote(text, cite) {\n const attrs = Object.assign({}, (cite && { cite }));\n const element = this.wrap('blockquote', text, attrs);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML anchor tag to the summary buffer\n *\n * @param {string} text link text/content\n * @param {string} href hyperlink\n *\n * @returns {Summary} summary instance\n */\n addLink(text, href) {\n const element = this.wrap('a', text, { href });\n return this.addRaw(element).addEOL();\n }\n}\nconst _summary = new Summary();\n/**\n * @deprecated use `core.summary`\n */\nexports.markdownSummary = _summary;\nexports.summary = _summary;\n//# sourceMappingURL=summary.js.map","\"use strict\";\n// We use any as a valid input type\n/* eslint-disable @typescript-eslint/no-explicit-any */\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.toCommandProperties = exports.toCommandValue = void 0;\n/**\n * Sanitizes an input into a string so it can be passed into issueCommand safely\n * @param input input to sanitize into a string\n */\nfunction toCommandValue(input) {\n if (input === null || input === undefined) {\n return '';\n }\n else if (typeof input === 'string' || input instanceof String) {\n return input;\n }\n return JSON.stringify(input);\n}\nexports.toCommandValue = toCommandValue;\n/**\n *\n * @param annotationProperties\n * @returns The command properties to send with the actual annotation command\n * See IssueCommandProperties: https://github.com/actions/runner/blob/main/src/Runner.Worker/ActionCommandManager.cs#L646\n */\nfunction toCommandProperties(annotationProperties) {\n if (!Object.keys(annotationProperties).length) {\n return {};\n }\n return {\n title: annotationProperties.title,\n file: annotationProperties.file,\n line: annotationProperties.startLine,\n endLine: annotationProperties.endLine,\n col: annotationProperties.startColumn,\n endColumn: annotationProperties.endColumn\n };\n}\nexports.toCommandProperties = toCommandProperties;\n//# sourceMappingURL=utils.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getExecOutput = exports.exec = void 0;\nconst string_decoder_1 = require(\"string_decoder\");\nconst tr = __importStar(require(\"./toolrunner\"));\n/**\n * Exec a command.\n * Output will be streamed to the live console.\n * Returns promise with return code\n *\n * @param commandLine command to execute (can include additional args). Must be correctly escaped.\n * @param args optional arguments for tool. Escaping is handled by the lib.\n * @param options optional exec options. See ExecOptions\n * @returns Promise exit code\n */\nfunction exec(commandLine, args, options) {\n return __awaiter(this, void 0, void 0, function* () {\n const commandArgs = tr.argStringToArray(commandLine);\n if (commandArgs.length === 0) {\n throw new Error(`Parameter 'commandLine' cannot be null or empty.`);\n }\n // Path to tool to execute should be first arg\n const toolPath = commandArgs[0];\n args = commandArgs.slice(1).concat(args || []);\n const runner = new tr.ToolRunner(toolPath, args, options);\n return runner.exec();\n });\n}\nexports.exec = exec;\n/**\n * Exec a command and get the output.\n * Output will be streamed to the live console.\n * Returns promise with the exit code and collected stdout and stderr\n *\n * @param commandLine command to execute (can include additional args). Must be correctly escaped.\n * @param args optional arguments for tool. Escaping is handled by the lib.\n * @param options optional exec options. See ExecOptions\n * @returns Promise exit code, stdout, and stderr\n */\nfunction getExecOutput(commandLine, args, options) {\n var _a, _b;\n return __awaiter(this, void 0, void 0, function* () {\n let stdout = '';\n let stderr = '';\n //Using string decoder covers the case where a mult-byte character is split\n const stdoutDecoder = new string_decoder_1.StringDecoder('utf8');\n const stderrDecoder = new string_decoder_1.StringDecoder('utf8');\n const originalStdoutListener = (_a = options === null || options === void 0 ? void 0 : options.listeners) === null || _a === void 0 ? void 0 : _a.stdout;\n const originalStdErrListener = (_b = options === null || options === void 0 ? void 0 : options.listeners) === null || _b === void 0 ? void 0 : _b.stderr;\n const stdErrListener = (data) => {\n stderr += stderrDecoder.write(data);\n if (originalStdErrListener) {\n originalStdErrListener(data);\n }\n };\n const stdOutListener = (data) => {\n stdout += stdoutDecoder.write(data);\n if (originalStdoutListener) {\n originalStdoutListener(data);\n }\n };\n const listeners = Object.assign(Object.assign({}, options === null || options === void 0 ? void 0 : options.listeners), { stdout: stdOutListener, stderr: stdErrListener });\n const exitCode = yield exec(commandLine, args, Object.assign(Object.assign({}, options), { listeners }));\n //flush any remaining characters\n stdout += stdoutDecoder.end();\n stderr += stderrDecoder.end();\n return {\n exitCode,\n stdout,\n stderr\n };\n });\n}\nexports.getExecOutput = getExecOutput;\n//# sourceMappingURL=exec.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.argStringToArray = exports.ToolRunner = void 0;\nconst os = __importStar(require(\"os\"));\nconst events = __importStar(require(\"events\"));\nconst child = __importStar(require(\"child_process\"));\nconst path = __importStar(require(\"path\"));\nconst io = __importStar(require(\"@actions/io\"));\nconst ioUtil = __importStar(require(\"@actions/io/lib/io-util\"));\nconst timers_1 = require(\"timers\");\n/* eslint-disable @typescript-eslint/unbound-method */\nconst IS_WINDOWS = process.platform === 'win32';\n/*\n * Class for running command line tools. Handles quoting and arg parsing in a platform agnostic way.\n */\nclass ToolRunner extends events.EventEmitter {\n constructor(toolPath, args, options) {\n super();\n if (!toolPath) {\n throw new Error(\"Parameter 'toolPath' cannot be null or empty.\");\n }\n this.toolPath = toolPath;\n this.args = args || [];\n this.options = options || {};\n }\n _debug(message) {\n if (this.options.listeners && this.options.listeners.debug) {\n this.options.listeners.debug(message);\n }\n }\n _getCommandString(options, noPrefix) {\n const toolPath = this._getSpawnFileName();\n const args = this._getSpawnArgs(options);\n let cmd = noPrefix ? '' : '[command]'; // omit prefix when piped to a second tool\n if (IS_WINDOWS) {\n // Windows + cmd file\n if (this._isCmdFile()) {\n cmd += toolPath;\n for (const a of args) {\n cmd += ` ${a}`;\n }\n }\n // Windows + verbatim\n else if (options.windowsVerbatimArguments) {\n cmd += `\"${toolPath}\"`;\n for (const a of args) {\n cmd += ` ${a}`;\n }\n }\n // Windows (regular)\n else {\n cmd += this._windowsQuoteCmdArg(toolPath);\n for (const a of args) {\n cmd += ` ${this._windowsQuoteCmdArg(a)}`;\n }\n }\n }\n else {\n // OSX/Linux - this can likely be improved with some form of quoting.\n // creating processes on Unix is fundamentally different than Windows.\n // on Unix, execvp() takes an arg array.\n cmd += toolPath;\n for (const a of args) {\n cmd += ` ${a}`;\n }\n }\n return cmd;\n }\n _processLineBuffer(data, strBuffer, onLine) {\n try {\n let s = strBuffer + data.toString();\n let n = s.indexOf(os.EOL);\n while (n > -1) {\n const line = s.substring(0, n);\n onLine(line);\n // the rest of the string ...\n s = s.substring(n + os.EOL.length);\n n = s.indexOf(os.EOL);\n }\n return s;\n }\n catch (err) {\n // streaming lines to console is best effort. Don't fail a build.\n this._debug(`error processing line. Failed with error ${err}`);\n return '';\n }\n }\n _getSpawnFileName() {\n if (IS_WINDOWS) {\n if (this._isCmdFile()) {\n return process.env['COMSPEC'] || 'cmd.exe';\n }\n }\n return this.toolPath;\n }\n _getSpawnArgs(options) {\n if (IS_WINDOWS) {\n if (this._isCmdFile()) {\n let argline = `/D /S /C \"${this._windowsQuoteCmdArg(this.toolPath)}`;\n for (const a of this.args) {\n argline += ' ';\n argline += options.windowsVerbatimArguments\n ? a\n : this._windowsQuoteCmdArg(a);\n }\n argline += '\"';\n return [argline];\n }\n }\n return this.args;\n }\n _endsWith(str, end) {\n return str.endsWith(end);\n }\n _isCmdFile() {\n const upperToolPath = this.toolPath.toUpperCase();\n return (this._endsWith(upperToolPath, '.CMD') ||\n this._endsWith(upperToolPath, '.BAT'));\n }\n _windowsQuoteCmdArg(arg) {\n // for .exe, apply the normal quoting rules that libuv applies\n if (!this._isCmdFile()) {\n return this._uvQuoteCmdArg(arg);\n }\n // otherwise apply quoting rules specific to the cmd.exe command line parser.\n // the libuv rules are generic and are not designed specifically for cmd.exe\n // command line parser.\n //\n // for a detailed description of the cmd.exe command line parser, refer to\n // http://stackoverflow.com/questions/4094699/how-does-the-windows-command-interpreter-cmd-exe-parse-scripts/7970912#7970912\n // need quotes for empty arg\n if (!arg) {\n return '\"\"';\n }\n // determine whether the arg needs to be quoted\n const cmdSpecialChars = [\n ' ',\n '\\t',\n '&',\n '(',\n ')',\n '[',\n ']',\n '{',\n '}',\n '^',\n '=',\n ';',\n '!',\n \"'\",\n '+',\n ',',\n '`',\n '~',\n '|',\n '<',\n '>',\n '\"'\n ];\n let needsQuotes = false;\n for (const char of arg) {\n if (cmdSpecialChars.some(x => x === char)) {\n needsQuotes = true;\n break;\n }\n }\n // short-circuit if quotes not needed\n if (!needsQuotes) {\n return arg;\n }\n // the following quoting rules are very similar to the rules that by libuv applies.\n //\n // 1) wrap the string in quotes\n //\n // 2) double-up quotes - i.e. \" => \"\"\n //\n // this is different from the libuv quoting rules. libuv replaces \" with \\\", which unfortunately\n // doesn't work well with a cmd.exe command line.\n //\n // note, replacing \" with \"\" also works well if the arg is passed to a downstream .NET console app.\n // for example, the command line:\n // foo.exe \"myarg:\"\"my val\"\"\"\n // is parsed by a .NET console app into an arg array:\n // [ \"myarg:\\\"my val\\\"\" ]\n // which is the same end result when applying libuv quoting rules. although the actual\n // command line from libuv quoting rules would look like:\n // foo.exe \"myarg:\\\"my val\\\"\"\n //\n // 3) double-up slashes that precede a quote,\n // e.g. hello \\world => \"hello \\world\"\n // hello\\\"world => \"hello\\\\\"\"world\"\n // hello\\\\\"world => \"hello\\\\\\\\\"\"world\"\n // hello world\\ => \"hello world\\\\\"\n //\n // technically this is not required for a cmd.exe command line, or the batch argument parser.\n // the reasons for including this as a .cmd quoting rule are:\n //\n // a) this is optimized for the scenario where the argument is passed from the .cmd file to an\n // external program. many programs (e.g. .NET console apps) rely on the slash-doubling rule.\n //\n // b) it's what we've been doing previously (by deferring to node default behavior) and we\n // haven't heard any complaints about that aspect.\n //\n // note, a weakness of the quoting rules chosen here, is that % is not escaped. in fact, % cannot be\n // escaped when used on the command line directly - even though within a .cmd file % can be escaped\n // by using %%.\n //\n // the saving grace is, on the command line, %var% is left as-is if var is not defined. this contrasts\n // the line parsing rules within a .cmd file, where if var is not defined it is replaced with nothing.\n //\n // one option that was explored was replacing % with ^% - i.e. %var% => ^%var^%. this hack would\n // often work, since it is unlikely that var^ would exist, and the ^ character is removed when the\n // variable is used. the problem, however, is that ^ is not removed when %* is used to pass the args\n // to an external program.\n //\n // an unexplored potential solution for the % escaping problem, is to create a wrapper .cmd file.\n // % can be escaped within a .cmd file.\n let reverse = '\"';\n let quoteHit = true;\n for (let i = arg.length; i > 0; i--) {\n // walk the string in reverse\n reverse += arg[i - 1];\n if (quoteHit && arg[i - 1] === '\\\\') {\n reverse += '\\\\'; // double the slash\n }\n else if (arg[i - 1] === '\"') {\n quoteHit = true;\n reverse += '\"'; // double the quote\n }\n else {\n quoteHit = false;\n }\n }\n reverse += '\"';\n return reverse\n .split('')\n .reverse()\n .join('');\n }\n _uvQuoteCmdArg(arg) {\n // Tool runner wraps child_process.spawn() and needs to apply the same quoting as\n // Node in certain cases where the undocumented spawn option windowsVerbatimArguments\n // is used.\n //\n // Since this function is a port of quote_cmd_arg from Node 4.x (technically, lib UV,\n // see https://github.com/nodejs/node/blob/v4.x/deps/uv/src/win/process.c for details),\n // pasting copyright notice from Node within this function:\n //\n // Copyright Joyent, Inc. and other Node contributors. All rights reserved.\n //\n // Permission is hereby granted, free of charge, to any person obtaining a copy\n // of this software and associated documentation files (the \"Software\"), to\n // deal in the Software without restriction, including without limitation the\n // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n // sell copies of the Software, and to permit persons to whom the Software is\n // furnished to do so, subject to the following conditions:\n //\n // The above copyright notice and this permission notice shall be included in\n // all copies or substantial portions of the Software.\n //\n // THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS\n // IN THE SOFTWARE.\n if (!arg) {\n // Need double quotation for empty argument\n return '\"\"';\n }\n if (!arg.includes(' ') && !arg.includes('\\t') && !arg.includes('\"')) {\n // No quotation needed\n return arg;\n }\n if (!arg.includes('\"') && !arg.includes('\\\\')) {\n // No embedded double quotes or backslashes, so I can just wrap\n // quote marks around the whole thing.\n return `\"${arg}\"`;\n }\n // Expected input/output:\n // input : hello\"world\n // output: \"hello\\\"world\"\n // input : hello\"\"world\n // output: \"hello\\\"\\\"world\"\n // input : hello\\world\n // output: hello\\world\n // input : hello\\\\world\n // output: hello\\\\world\n // input : hello\\\"world\n // output: \"hello\\\\\\\"world\"\n // input : hello\\\\\"world\n // output: \"hello\\\\\\\\\\\"world\"\n // input : hello world\\\n // output: \"hello world\\\\\" - note the comment in libuv actually reads \"hello world\\\"\n // but it appears the comment is wrong, it should be \"hello world\\\\\"\n let reverse = '\"';\n let quoteHit = true;\n for (let i = arg.length; i > 0; i--) {\n // walk the string in reverse\n reverse += arg[i - 1];\n if (quoteHit && arg[i - 1] === '\\\\') {\n reverse += '\\\\';\n }\n else if (arg[i - 1] === '\"') {\n quoteHit = true;\n reverse += '\\\\';\n }\n else {\n quoteHit = false;\n }\n }\n reverse += '\"';\n return reverse\n .split('')\n .reverse()\n .join('');\n }\n _cloneExecOptions(options) {\n options = options || {};\n const result = {\n cwd: options.cwd || process.cwd(),\n env: options.env || process.env,\n silent: options.silent || false,\n windowsVerbatimArguments: options.windowsVerbatimArguments || false,\n failOnStdErr: options.failOnStdErr || false,\n ignoreReturnCode: options.ignoreReturnCode || false,\n delay: options.delay || 10000\n };\n result.outStream = options.outStream || process.stdout;\n result.errStream = options.errStream || process.stderr;\n return result;\n }\n _getSpawnOptions(options, toolPath) {\n options = options || {};\n const result = {};\n result.cwd = options.cwd;\n result.env = options.env;\n result['windowsVerbatimArguments'] =\n options.windowsVerbatimArguments || this._isCmdFile();\n if (options.windowsVerbatimArguments) {\n result.argv0 = `\"${toolPath}\"`;\n }\n return result;\n }\n /**\n * Exec a tool.\n * Output will be streamed to the live console.\n * Returns promise with return code\n *\n * @param tool path to tool to exec\n * @param options optional exec options. See ExecOptions\n * @returns number\n */\n exec() {\n return __awaiter(this, void 0, void 0, function* () {\n // root the tool path if it is unrooted and contains relative pathing\n if (!ioUtil.isRooted(this.toolPath) &&\n (this.toolPath.includes('/') ||\n (IS_WINDOWS && this.toolPath.includes('\\\\')))) {\n // prefer options.cwd if it is specified, however options.cwd may also need to be rooted\n this.toolPath = path.resolve(process.cwd(), this.options.cwd || process.cwd(), this.toolPath);\n }\n // if the tool is only a file name, then resolve it from the PATH\n // otherwise verify it exists (add extension on Windows if necessary)\n this.toolPath = yield io.which(this.toolPath, true);\n return new Promise((resolve, reject) => __awaiter(this, void 0, void 0, function* () {\n this._debug(`exec tool: ${this.toolPath}`);\n this._debug('arguments:');\n for (const arg of this.args) {\n this._debug(` ${arg}`);\n }\n const optionsNonNull = this._cloneExecOptions(this.options);\n if (!optionsNonNull.silent && optionsNonNull.outStream) {\n optionsNonNull.outStream.write(this._getCommandString(optionsNonNull) + os.EOL);\n }\n const state = new ExecState(optionsNonNull, this.toolPath);\n state.on('debug', (message) => {\n this._debug(message);\n });\n if (this.options.cwd && !(yield ioUtil.exists(this.options.cwd))) {\n return reject(new Error(`The cwd: ${this.options.cwd} does not exist!`));\n }\n const fileName = this._getSpawnFileName();\n const cp = child.spawn(fileName, this._getSpawnArgs(optionsNonNull), this._getSpawnOptions(this.options, fileName));\n let stdbuffer = '';\n if (cp.stdout) {\n cp.stdout.on('data', (data) => {\n if (this.options.listeners && this.options.listeners.stdout) {\n this.options.listeners.stdout(data);\n }\n if (!optionsNonNull.silent && optionsNonNull.outStream) {\n optionsNonNull.outStream.write(data);\n }\n stdbuffer = this._processLineBuffer(data, stdbuffer, (line) => {\n if (this.options.listeners && this.options.listeners.stdline) {\n this.options.listeners.stdline(line);\n }\n });\n });\n }\n let errbuffer = '';\n if (cp.stderr) {\n cp.stderr.on('data', (data) => {\n state.processStderr = true;\n if (this.options.listeners && this.options.listeners.stderr) {\n this.options.listeners.stderr(data);\n }\n if (!optionsNonNull.silent &&\n optionsNonNull.errStream &&\n optionsNonNull.outStream) {\n const s = optionsNonNull.failOnStdErr\n ? optionsNonNull.errStream\n : optionsNonNull.outStream;\n s.write(data);\n }\n errbuffer = this._processLineBuffer(data, errbuffer, (line) => {\n if (this.options.listeners && this.options.listeners.errline) {\n this.options.listeners.errline(line);\n }\n });\n });\n }\n cp.on('error', (err) => {\n state.processError = err.message;\n state.processExited = true;\n state.processClosed = true;\n state.CheckComplete();\n });\n cp.on('exit', (code) => {\n state.processExitCode = code;\n state.processExited = true;\n this._debug(`Exit code ${code} received from tool '${this.toolPath}'`);\n state.CheckComplete();\n });\n cp.on('close', (code) => {\n state.processExitCode = code;\n state.processExited = true;\n state.processClosed = true;\n this._debug(`STDIO streams have closed for tool '${this.toolPath}'`);\n state.CheckComplete();\n });\n state.on('done', (error, exitCode) => {\n if (stdbuffer.length > 0) {\n this.emit('stdline', stdbuffer);\n }\n if (errbuffer.length > 0) {\n this.emit('errline', errbuffer);\n }\n cp.removeAllListeners();\n if (error) {\n reject(error);\n }\n else {\n resolve(exitCode);\n }\n });\n if (this.options.input) {\n if (!cp.stdin) {\n throw new Error('child process missing stdin');\n }\n cp.stdin.end(this.options.input);\n }\n }));\n });\n }\n}\nexports.ToolRunner = ToolRunner;\n/**\n * Convert an arg string to an array of args. Handles escaping\n *\n * @param argString string of arguments\n * @returns string[] array of arguments\n */\nfunction argStringToArray(argString) {\n const args = [];\n let inQuotes = false;\n let escaped = false;\n let arg = '';\n function append(c) {\n // we only escape double quotes.\n if (escaped && c !== '\"') {\n arg += '\\\\';\n }\n arg += c;\n escaped = false;\n }\n for (let i = 0; i < argString.length; i++) {\n const c = argString.charAt(i);\n if (c === '\"') {\n if (!escaped) {\n inQuotes = !inQuotes;\n }\n else {\n append(c);\n }\n continue;\n }\n if (c === '\\\\' && escaped) {\n append(c);\n continue;\n }\n if (c === '\\\\' && inQuotes) {\n escaped = true;\n continue;\n }\n if (c === ' ' && !inQuotes) {\n if (arg.length > 0) {\n args.push(arg);\n arg = '';\n }\n continue;\n }\n append(c);\n }\n if (arg.length > 0) {\n args.push(arg.trim());\n }\n return args;\n}\nexports.argStringToArray = argStringToArray;\nclass ExecState extends events.EventEmitter {\n constructor(options, toolPath) {\n super();\n this.processClosed = false; // tracks whether the process has exited and stdio is closed\n this.processError = '';\n this.processExitCode = 0;\n this.processExited = false; // tracks whether the process has exited\n this.processStderr = false; // tracks whether stderr was written to\n this.delay = 10000; // 10 seconds\n this.done = false;\n this.timeout = null;\n if (!toolPath) {\n throw new Error('toolPath must not be empty');\n }\n this.options = options;\n this.toolPath = toolPath;\n if (options.delay) {\n this.delay = options.delay;\n }\n }\n CheckComplete() {\n if (this.done) {\n return;\n }\n if (this.processClosed) {\n this._setResult();\n }\n else if (this.processExited) {\n this.timeout = timers_1.setTimeout(ExecState.HandleTimeout, this.delay, this);\n }\n }\n _debug(message) {\n this.emit('debug', message);\n }\n _setResult() {\n // determine whether there is an error\n let error;\n if (this.processExited) {\n if (this.processError) {\n error = new Error(`There was an error when attempting to execute the process '${this.toolPath}'. This may indicate the process failed to start. Error: ${this.processError}`);\n }\n else if (this.processExitCode !== 0 && !this.options.ignoreReturnCode) {\n error = new Error(`The process '${this.toolPath}' failed with exit code ${this.processExitCode}`);\n }\n else if (this.processStderr && this.options.failOnStdErr) {\n error = new Error(`The process '${this.toolPath}' failed because one or more lines were written to the STDERR stream`);\n }\n }\n // clear the timeout\n if (this.timeout) {\n clearTimeout(this.timeout);\n this.timeout = null;\n }\n this.done = true;\n this.emit('done', error, this.processExitCode);\n }\n static HandleTimeout(state) {\n if (state.done) {\n return;\n }\n if (!state.processClosed && state.processExited) {\n const message = `The STDIO streams did not close within ${state.delay /\n 1000} seconds of the exit event from process '${state.toolPath}'. This may indicate a child process inherited the STDIO streams and has not yet exited.`;\n state._debug(message);\n }\n state._setResult();\n }\n}\n//# sourceMappingURL=toolrunner.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.PersonalAccessTokenCredentialHandler = exports.BearerCredentialHandler = exports.BasicCredentialHandler = void 0;\nclass BasicCredentialHandler {\n constructor(username, password) {\n this.username = username;\n this.password = password;\n }\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Basic ${Buffer.from(`${this.username}:${this.password}`).toString('base64')}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.BasicCredentialHandler = BasicCredentialHandler;\nclass BearerCredentialHandler {\n constructor(token) {\n this.token = token;\n }\n // currently implements pre-authorization\n // TODO: support preAuth = false where it hooks on 401\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Bearer ${this.token}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.BearerCredentialHandler = BearerCredentialHandler;\nclass PersonalAccessTokenCredentialHandler {\n constructor(token) {\n this.token = token;\n }\n // currently implements pre-authorization\n // TODO: support preAuth = false where it hooks on 401\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Basic ${Buffer.from(`PAT:${this.token}`).toString('base64')}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.PersonalAccessTokenCredentialHandler = PersonalAccessTokenCredentialHandler;\n//# sourceMappingURL=auth.js.map","\"use strict\";\n/* eslint-disable @typescript-eslint/no-explicit-any */\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.HttpClient = exports.isHttps = exports.HttpClientResponse = exports.HttpClientError = exports.getProxyUrl = exports.MediaTypes = exports.Headers = exports.HttpCodes = void 0;\nconst http = __importStar(require(\"http\"));\nconst https = __importStar(require(\"https\"));\nconst pm = __importStar(require(\"./proxy\"));\nconst tunnel = __importStar(require(\"tunnel\"));\nvar HttpCodes;\n(function (HttpCodes) {\n HttpCodes[HttpCodes[\"OK\"] = 200] = \"OK\";\n HttpCodes[HttpCodes[\"MultipleChoices\"] = 300] = \"MultipleChoices\";\n HttpCodes[HttpCodes[\"MovedPermanently\"] = 301] = \"MovedPermanently\";\n HttpCodes[HttpCodes[\"ResourceMoved\"] = 302] = \"ResourceMoved\";\n HttpCodes[HttpCodes[\"SeeOther\"] = 303] = \"SeeOther\";\n HttpCodes[HttpCodes[\"NotModified\"] = 304] = \"NotModified\";\n HttpCodes[HttpCodes[\"UseProxy\"] = 305] = \"UseProxy\";\n HttpCodes[HttpCodes[\"SwitchProxy\"] = 306] = \"SwitchProxy\";\n HttpCodes[HttpCodes[\"TemporaryRedirect\"] = 307] = \"TemporaryRedirect\";\n HttpCodes[HttpCodes[\"PermanentRedirect\"] = 308] = \"PermanentRedirect\";\n HttpCodes[HttpCodes[\"BadRequest\"] = 400] = \"BadRequest\";\n HttpCodes[HttpCodes[\"Unauthorized\"] = 401] = \"Unauthorized\";\n HttpCodes[HttpCodes[\"PaymentRequired\"] = 402] = \"PaymentRequired\";\n HttpCodes[HttpCodes[\"Forbidden\"] = 403] = \"Forbidden\";\n HttpCodes[HttpCodes[\"NotFound\"] = 404] = \"NotFound\";\n HttpCodes[HttpCodes[\"MethodNotAllowed\"] = 405] = \"MethodNotAllowed\";\n HttpCodes[HttpCodes[\"NotAcceptable\"] = 406] = \"NotAcceptable\";\n HttpCodes[HttpCodes[\"ProxyAuthenticationRequired\"] = 407] = \"ProxyAuthenticationRequired\";\n HttpCodes[HttpCodes[\"RequestTimeout\"] = 408] = \"RequestTimeout\";\n HttpCodes[HttpCodes[\"Conflict\"] = 409] = \"Conflict\";\n HttpCodes[HttpCodes[\"Gone\"] = 410] = \"Gone\";\n HttpCodes[HttpCodes[\"TooManyRequests\"] = 429] = \"TooManyRequests\";\n HttpCodes[HttpCodes[\"InternalServerError\"] = 500] = \"InternalServerError\";\n HttpCodes[HttpCodes[\"NotImplemented\"] = 501] = \"NotImplemented\";\n HttpCodes[HttpCodes[\"BadGateway\"] = 502] = \"BadGateway\";\n HttpCodes[HttpCodes[\"ServiceUnavailable\"] = 503] = \"ServiceUnavailable\";\n HttpCodes[HttpCodes[\"GatewayTimeout\"] = 504] = \"GatewayTimeout\";\n})(HttpCodes = exports.HttpCodes || (exports.HttpCodes = {}));\nvar Headers;\n(function (Headers) {\n Headers[\"Accept\"] = \"accept\";\n Headers[\"ContentType\"] = \"content-type\";\n})(Headers = exports.Headers || (exports.Headers = {}));\nvar MediaTypes;\n(function (MediaTypes) {\n MediaTypes[\"ApplicationJson\"] = \"application/json\";\n})(MediaTypes = exports.MediaTypes || (exports.MediaTypes = {}));\n/**\n * Returns the proxy URL, depending upon the supplied url and proxy environment variables.\n * @param serverUrl The server URL where the request will be sent. For example, https://api.github.com\n */\nfunction getProxyUrl(serverUrl) {\n const proxyUrl = pm.getProxyUrl(new URL(serverUrl));\n return proxyUrl ? proxyUrl.href : '';\n}\nexports.getProxyUrl = getProxyUrl;\nconst HttpRedirectCodes = [\n HttpCodes.MovedPermanently,\n HttpCodes.ResourceMoved,\n HttpCodes.SeeOther,\n HttpCodes.TemporaryRedirect,\n HttpCodes.PermanentRedirect\n];\nconst HttpResponseRetryCodes = [\n HttpCodes.BadGateway,\n HttpCodes.ServiceUnavailable,\n HttpCodes.GatewayTimeout\n];\nconst RetryableHttpVerbs = ['OPTIONS', 'GET', 'DELETE', 'HEAD'];\nconst ExponentialBackoffCeiling = 10;\nconst ExponentialBackoffTimeSlice = 5;\nclass HttpClientError extends Error {\n constructor(message, statusCode) {\n super(message);\n this.name = 'HttpClientError';\n this.statusCode = statusCode;\n Object.setPrototypeOf(this, HttpClientError.prototype);\n }\n}\nexports.HttpClientError = HttpClientError;\nclass HttpClientResponse {\n constructor(message) {\n this.message = message;\n }\n readBody() {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve) => __awaiter(this, void 0, void 0, function* () {\n let output = Buffer.alloc(0);\n this.message.on('data', (chunk) => {\n output = Buffer.concat([output, chunk]);\n });\n this.message.on('end', () => {\n resolve(output.toString());\n });\n }));\n });\n }\n}\nexports.HttpClientResponse = HttpClientResponse;\nfunction isHttps(requestUrl) {\n const parsedUrl = new URL(requestUrl);\n return parsedUrl.protocol === 'https:';\n}\nexports.isHttps = isHttps;\nclass HttpClient {\n constructor(userAgent, handlers, requestOptions) {\n this._ignoreSslError = false;\n this._allowRedirects = true;\n this._allowRedirectDowngrade = false;\n this._maxRedirects = 50;\n this._allowRetries = false;\n this._maxRetries = 1;\n this._keepAlive = false;\n this._disposed = false;\n this.userAgent = userAgent;\n this.handlers = handlers || [];\n this.requestOptions = requestOptions;\n if (requestOptions) {\n if (requestOptions.ignoreSslError != null) {\n this._ignoreSslError = requestOptions.ignoreSslError;\n }\n this._socketTimeout = requestOptions.socketTimeout;\n if (requestOptions.allowRedirects != null) {\n this._allowRedirects = requestOptions.allowRedirects;\n }\n if (requestOptions.allowRedirectDowngrade != null) {\n this._allowRedirectDowngrade = requestOptions.allowRedirectDowngrade;\n }\n if (requestOptions.maxRedirects != null) {\n this._maxRedirects = Math.max(requestOptions.maxRedirects, 0);\n }\n if (requestOptions.keepAlive != null) {\n this._keepAlive = requestOptions.keepAlive;\n }\n if (requestOptions.allowRetries != null) {\n this._allowRetries = requestOptions.allowRetries;\n }\n if (requestOptions.maxRetries != null) {\n this._maxRetries = requestOptions.maxRetries;\n }\n }\n }\n options(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('OPTIONS', requestUrl, null, additionalHeaders || {});\n });\n }\n get(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('GET', requestUrl, null, additionalHeaders || {});\n });\n }\n del(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('DELETE', requestUrl, null, additionalHeaders || {});\n });\n }\n post(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('POST', requestUrl, data, additionalHeaders || {});\n });\n }\n patch(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('PATCH', requestUrl, data, additionalHeaders || {});\n });\n }\n put(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('PUT', requestUrl, data, additionalHeaders || {});\n });\n }\n head(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('HEAD', requestUrl, null, additionalHeaders || {});\n });\n }\n sendStream(verb, requestUrl, stream, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request(verb, requestUrl, stream, additionalHeaders);\n });\n }\n /**\n * Gets a typed object from an endpoint\n * Be aware that not found returns a null. Other errors (4xx, 5xx) reject the promise\n */\n getJson(requestUrl, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n const res = yield this.get(requestUrl, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n postJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.post(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n putJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.put(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n patchJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.patch(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n /**\n * Makes a raw http request.\n * All other methods such as get, post, patch, and request ultimately call this.\n * Prefer get, del, post and patch\n */\n request(verb, requestUrl, data, headers) {\n return __awaiter(this, void 0, void 0, function* () {\n if (this._disposed) {\n throw new Error('Client has already been disposed.');\n }\n const parsedUrl = new URL(requestUrl);\n let info = this._prepareRequest(verb, parsedUrl, headers);\n // Only perform retries on reads since writes may not be idempotent.\n const maxTries = this._allowRetries && RetryableHttpVerbs.includes(verb)\n ? this._maxRetries + 1\n : 1;\n let numTries = 0;\n let response;\n do {\n response = yield this.requestRaw(info, data);\n // Check if it's an authentication challenge\n if (response &&\n response.message &&\n response.message.statusCode === HttpCodes.Unauthorized) {\n let authenticationHandler;\n for (const handler of this.handlers) {\n if (handler.canHandleAuthentication(response)) {\n authenticationHandler = handler;\n break;\n }\n }\n if (authenticationHandler) {\n return authenticationHandler.handleAuthentication(this, info, data);\n }\n else {\n // We have received an unauthorized response but have no handlers to handle it.\n // Let the response return to the caller.\n return response;\n }\n }\n let redirectsRemaining = this._maxRedirects;\n while (response.message.statusCode &&\n HttpRedirectCodes.includes(response.message.statusCode) &&\n this._allowRedirects &&\n redirectsRemaining > 0) {\n const redirectUrl = response.message.headers['location'];\n if (!redirectUrl) {\n // if there's no location to redirect to, we won't\n break;\n }\n const parsedRedirectUrl = new URL(redirectUrl);\n if (parsedUrl.protocol === 'https:' &&\n parsedUrl.protocol !== parsedRedirectUrl.protocol &&\n !this._allowRedirectDowngrade) {\n throw new Error('Redirect from HTTPS to HTTP protocol. This downgrade is not allowed for security reasons. If you want to allow this behavior, set the allowRedirectDowngrade option to true.');\n }\n // we need to finish reading the response before reassigning response\n // which will leak the open socket.\n yield response.readBody();\n // strip authorization header if redirected to a different hostname\n if (parsedRedirectUrl.hostname !== parsedUrl.hostname) {\n for (const header in headers) {\n // header names are case insensitive\n if (header.toLowerCase() === 'authorization') {\n delete headers[header];\n }\n }\n }\n // let's make the request with the new redirectUrl\n info = this._prepareRequest(verb, parsedRedirectUrl, headers);\n response = yield this.requestRaw(info, data);\n redirectsRemaining--;\n }\n if (!response.message.statusCode ||\n !HttpResponseRetryCodes.includes(response.message.statusCode)) {\n // If not a retry code, return immediately instead of retrying\n return response;\n }\n numTries += 1;\n if (numTries < maxTries) {\n yield response.readBody();\n yield this._performExponentialBackoff(numTries);\n }\n } while (numTries < maxTries);\n return response;\n });\n }\n /**\n * Needs to be called if keepAlive is set to true in request options.\n */\n dispose() {\n if (this._agent) {\n this._agent.destroy();\n }\n this._disposed = true;\n }\n /**\n * Raw request.\n * @param info\n * @param data\n */\n requestRaw(info, data) {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => {\n function callbackForResult(err, res) {\n if (err) {\n reject(err);\n }\n else if (!res) {\n // If `err` is not passed, then `res` must be passed.\n reject(new Error('Unknown error'));\n }\n else {\n resolve(res);\n }\n }\n this.requestRawWithCallback(info, data, callbackForResult);\n });\n });\n }\n /**\n * Raw request with callback.\n * @param info\n * @param data\n * @param onResult\n */\n requestRawWithCallback(info, data, onResult) {\n if (typeof data === 'string') {\n if (!info.options.headers) {\n info.options.headers = {};\n }\n info.options.headers['Content-Length'] = Buffer.byteLength(data, 'utf8');\n }\n let callbackCalled = false;\n function handleResult(err, res) {\n if (!callbackCalled) {\n callbackCalled = true;\n onResult(err, res);\n }\n }\n const req = info.httpModule.request(info.options, (msg) => {\n const res = new HttpClientResponse(msg);\n handleResult(undefined, res);\n });\n let socket;\n req.on('socket', sock => {\n socket = sock;\n });\n // If we ever get disconnected, we want the socket to timeout eventually\n req.setTimeout(this._socketTimeout || 3 * 60000, () => {\n if (socket) {\n socket.end();\n }\n handleResult(new Error(`Request timeout: ${info.options.path}`));\n });\n req.on('error', function (err) {\n // err has statusCode property\n // res should have headers\n handleResult(err);\n });\n if (data && typeof data === 'string') {\n req.write(data, 'utf8');\n }\n if (data && typeof data !== 'string') {\n data.on('close', function () {\n req.end();\n });\n data.pipe(req);\n }\n else {\n req.end();\n }\n }\n /**\n * Gets an http agent. This function is useful when you need an http agent that handles\n * routing through a proxy server - depending upon the url and proxy environment variables.\n * @param serverUrl The server URL where the request will be sent. For example, https://api.github.com\n */\n getAgent(serverUrl) {\n const parsedUrl = new URL(serverUrl);\n return this._getAgent(parsedUrl);\n }\n _prepareRequest(method, requestUrl, headers) {\n const info = {};\n info.parsedUrl = requestUrl;\n const usingSsl = info.parsedUrl.protocol === 'https:';\n info.httpModule = usingSsl ? https : http;\n const defaultPort = usingSsl ? 443 : 80;\n info.options = {};\n info.options.host = info.parsedUrl.hostname;\n info.options.port = info.parsedUrl.port\n ? parseInt(info.parsedUrl.port)\n : defaultPort;\n info.options.path =\n (info.parsedUrl.pathname || '') + (info.parsedUrl.search || '');\n info.options.method = method;\n info.options.headers = this._mergeHeaders(headers);\n if (this.userAgent != null) {\n info.options.headers['user-agent'] = this.userAgent;\n }\n info.options.agent = this._getAgent(info.parsedUrl);\n // gives handlers an opportunity to participate\n if (this.handlers) {\n for (const handler of this.handlers) {\n handler.prepareRequest(info.options);\n }\n }\n return info;\n }\n _mergeHeaders(headers) {\n if (this.requestOptions && this.requestOptions.headers) {\n return Object.assign({}, lowercaseKeys(this.requestOptions.headers), lowercaseKeys(headers || {}));\n }\n return lowercaseKeys(headers || {});\n }\n _getExistingOrDefaultHeader(additionalHeaders, header, _default) {\n let clientHeader;\n if (this.requestOptions && this.requestOptions.headers) {\n clientHeader = lowercaseKeys(this.requestOptions.headers)[header];\n }\n return additionalHeaders[header] || clientHeader || _default;\n }\n _getAgent(parsedUrl) {\n let agent;\n const proxyUrl = pm.getProxyUrl(parsedUrl);\n const useProxy = proxyUrl && proxyUrl.hostname;\n if (this._keepAlive && useProxy) {\n agent = this._proxyAgent;\n }\n if (this._keepAlive && !useProxy) {\n agent = this._agent;\n }\n // if agent is already assigned use that agent.\n if (agent) {\n return agent;\n }\n const usingSsl = parsedUrl.protocol === 'https:';\n let maxSockets = 100;\n if (this.requestOptions) {\n maxSockets = this.requestOptions.maxSockets || http.globalAgent.maxSockets;\n }\n // This is `useProxy` again, but we need to check `proxyURl` directly for TypeScripts's flow analysis.\n if (proxyUrl && proxyUrl.hostname) {\n const agentOptions = {\n maxSockets,\n keepAlive: this._keepAlive,\n proxy: Object.assign(Object.assign({}, ((proxyUrl.username || proxyUrl.password) && {\n proxyAuth: `${proxyUrl.username}:${proxyUrl.password}`\n })), { host: proxyUrl.hostname, port: proxyUrl.port })\n };\n let tunnelAgent;\n const overHttps = proxyUrl.protocol === 'https:';\n if (usingSsl) {\n tunnelAgent = overHttps ? tunnel.httpsOverHttps : tunnel.httpsOverHttp;\n }\n else {\n tunnelAgent = overHttps ? tunnel.httpOverHttps : tunnel.httpOverHttp;\n }\n agent = tunnelAgent(agentOptions);\n this._proxyAgent = agent;\n }\n // if reusing agent across request and tunneling agent isn't assigned create a new agent\n if (this._keepAlive && !agent) {\n const options = { keepAlive: this._keepAlive, maxSockets };\n agent = usingSsl ? new https.Agent(options) : new http.Agent(options);\n this._agent = agent;\n }\n // if not using private agent and tunnel agent isn't setup then use global agent\n if (!agent) {\n agent = usingSsl ? https.globalAgent : http.globalAgent;\n }\n if (usingSsl && this._ignoreSslError) {\n // we don't want to set NODE_TLS_REJECT_UNAUTHORIZED=0 since that will affect request for entire process\n // http.RequestOptions doesn't expose a way to modify RequestOptions.agent.options\n // we have to cast it to any and change it directly\n agent.options = Object.assign(agent.options || {}, {\n rejectUnauthorized: false\n });\n }\n return agent;\n }\n _performExponentialBackoff(retryNumber) {\n return __awaiter(this, void 0, void 0, function* () {\n retryNumber = Math.min(ExponentialBackoffCeiling, retryNumber);\n const ms = ExponentialBackoffTimeSlice * Math.pow(2, retryNumber);\n return new Promise(resolve => setTimeout(() => resolve(), ms));\n });\n }\n _processResponse(res, options) {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => __awaiter(this, void 0, void 0, function* () {\n const statusCode = res.message.statusCode || 0;\n const response = {\n statusCode,\n result: null,\n headers: {}\n };\n // not found leads to null obj returned\n if (statusCode === HttpCodes.NotFound) {\n resolve(response);\n }\n // get the result from the body\n function dateTimeDeserializer(key, value) {\n if (typeof value === 'string') {\n const a = new Date(value);\n if (!isNaN(a.valueOf())) {\n return a;\n }\n }\n return value;\n }\n let obj;\n let contents;\n try {\n contents = yield res.readBody();\n if (contents && contents.length > 0) {\n if (options && options.deserializeDates) {\n obj = JSON.parse(contents, dateTimeDeserializer);\n }\n else {\n obj = JSON.parse(contents);\n }\n response.result = obj;\n }\n response.headers = res.message.headers;\n }\n catch (err) {\n // Invalid resource (contents not json); leaving result obj null\n }\n // note that 3xx redirects are handled by the http layer.\n if (statusCode > 299) {\n let msg;\n // if exception/error in body, attempt to get better error\n if (obj && obj.message) {\n msg = obj.message;\n }\n else if (contents && contents.length > 0) {\n // it may be the case that the exception is in the body message as string\n msg = contents;\n }\n else {\n msg = `Failed request: (${statusCode})`;\n }\n const err = new HttpClientError(msg, statusCode);\n err.result = response.result;\n reject(err);\n }\n else {\n resolve(response);\n }\n }));\n });\n }\n}\nexports.HttpClient = HttpClient;\nconst lowercaseKeys = (obj) => Object.keys(obj).reduce((c, k) => ((c[k.toLowerCase()] = obj[k]), c), {});\n//# sourceMappingURL=index.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.checkBypass = exports.getProxyUrl = void 0;\nfunction getProxyUrl(reqUrl) {\n const usingSsl = reqUrl.protocol === 'https:';\n if (checkBypass(reqUrl)) {\n return undefined;\n }\n const proxyVar = (() => {\n if (usingSsl) {\n return process.env['https_proxy'] || process.env['HTTPS_PROXY'];\n }\n else {\n return process.env['http_proxy'] || process.env['HTTP_PROXY'];\n }\n })();\n if (proxyVar) {\n return new URL(proxyVar);\n }\n else {\n return undefined;\n }\n}\nexports.getProxyUrl = getProxyUrl;\nfunction checkBypass(reqUrl) {\n if (!reqUrl.hostname) {\n return false;\n }\n const reqHost = reqUrl.hostname;\n if (isLoopbackAddress(reqHost)) {\n return true;\n }\n const noProxy = process.env['no_proxy'] || process.env['NO_PROXY'] || '';\n if (!noProxy) {\n return false;\n }\n // Determine the request port\n let reqPort;\n if (reqUrl.port) {\n reqPort = Number(reqUrl.port);\n }\n else if (reqUrl.protocol === 'http:') {\n reqPort = 80;\n }\n else if (reqUrl.protocol === 'https:') {\n reqPort = 443;\n }\n // Format the request hostname and hostname with port\n const upperReqHosts = [reqUrl.hostname.toUpperCase()];\n if (typeof reqPort === 'number') {\n upperReqHosts.push(`${upperReqHosts[0]}:${reqPort}`);\n }\n // Compare request host against noproxy\n for (const upperNoProxyItem of noProxy\n .split(',')\n .map(x => x.trim().toUpperCase())\n .filter(x => x)) {\n if (upperNoProxyItem === '*' ||\n upperReqHosts.some(x => x === upperNoProxyItem ||\n x.endsWith(`.${upperNoProxyItem}`) ||\n (upperNoProxyItem.startsWith('.') &&\n x.endsWith(`${upperNoProxyItem}`)))) {\n return true;\n }\n }\n return false;\n}\nexports.checkBypass = checkBypass;\nfunction isLoopbackAddress(host) {\n const hostLower = host.toLowerCase();\n return (hostLower === 'localhost' ||\n hostLower.startsWith('127.') ||\n hostLower.startsWith('[::1]') ||\n hostLower.startsWith('[0:0:0:0:0:0:0:1]'));\n}\n//# sourceMappingURL=proxy.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nvar _a;\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getCmdPath = exports.tryGetExecutablePath = exports.isRooted = exports.isDirectory = exports.exists = exports.READONLY = exports.UV_FS_O_EXLOCK = exports.IS_WINDOWS = exports.unlink = exports.symlink = exports.stat = exports.rmdir = exports.rm = exports.rename = exports.readlink = exports.readdir = exports.open = exports.mkdir = exports.lstat = exports.copyFile = exports.chmod = void 0;\nconst fs = __importStar(require(\"fs\"));\nconst path = __importStar(require(\"path\"));\n_a = fs.promises\n// export const {open} = 'fs'\n, exports.chmod = _a.chmod, exports.copyFile = _a.copyFile, exports.lstat = _a.lstat, exports.mkdir = _a.mkdir, exports.open = _a.open, exports.readdir = _a.readdir, exports.readlink = _a.readlink, exports.rename = _a.rename, exports.rm = _a.rm, exports.rmdir = _a.rmdir, exports.stat = _a.stat, exports.symlink = _a.symlink, exports.unlink = _a.unlink;\n// export const {open} = 'fs'\nexports.IS_WINDOWS = process.platform === 'win32';\n// See https://github.com/nodejs/node/blob/d0153aee367422d0858105abec186da4dff0a0c5/deps/uv/include/uv/win.h#L691\nexports.UV_FS_O_EXLOCK = 0x10000000;\nexports.READONLY = fs.constants.O_RDONLY;\nfunction exists(fsPath) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n yield exports.stat(fsPath);\n }\n catch (err) {\n if (err.code === 'ENOENT') {\n return false;\n }\n throw err;\n }\n return true;\n });\n}\nexports.exists = exists;\nfunction isDirectory(fsPath, useStat = false) {\n return __awaiter(this, void 0, void 0, function* () {\n const stats = useStat ? yield exports.stat(fsPath) : yield exports.lstat(fsPath);\n return stats.isDirectory();\n });\n}\nexports.isDirectory = isDirectory;\n/**\n * On OSX/Linux, true if path starts with '/'. On Windows, true for paths like:\n * \\, \\hello, \\\\hello\\share, C:, and C:\\hello (and corresponding alternate separator cases).\n */\nfunction isRooted(p) {\n p = normalizeSeparators(p);\n if (!p) {\n throw new Error('isRooted() parameter \"p\" cannot be empty');\n }\n if (exports.IS_WINDOWS) {\n return (p.startsWith('\\\\') || /^[A-Z]:/i.test(p) // e.g. \\ or \\hello or \\\\hello\n ); // e.g. C: or C:\\hello\n }\n return p.startsWith('/');\n}\nexports.isRooted = isRooted;\n/**\n * Best effort attempt to determine whether a file exists and is executable.\n * @param filePath file path to check\n * @param extensions additional file extensions to try\n * @return if file exists and is executable, returns the file path. otherwise empty string.\n */\nfunction tryGetExecutablePath(filePath, extensions) {\n return __awaiter(this, void 0, void 0, function* () {\n let stats = undefined;\n try {\n // test file exists\n stats = yield exports.stat(filePath);\n }\n catch (err) {\n if (err.code !== 'ENOENT') {\n // eslint-disable-next-line no-console\n console.log(`Unexpected error attempting to determine if executable file exists '${filePath}': ${err}`);\n }\n }\n if (stats && stats.isFile()) {\n if (exports.IS_WINDOWS) {\n // on Windows, test for valid extension\n const upperExt = path.extname(filePath).toUpperCase();\n if (extensions.some(validExt => validExt.toUpperCase() === upperExt)) {\n return filePath;\n }\n }\n else {\n if (isUnixExecutable(stats)) {\n return filePath;\n }\n }\n }\n // try each extension\n const originalFilePath = filePath;\n for (const extension of extensions) {\n filePath = originalFilePath + extension;\n stats = undefined;\n try {\n stats = yield exports.stat(filePath);\n }\n catch (err) {\n if (err.code !== 'ENOENT') {\n // eslint-disable-next-line no-console\n console.log(`Unexpected error attempting to determine if executable file exists '${filePath}': ${err}`);\n }\n }\n if (stats && stats.isFile()) {\n if (exports.IS_WINDOWS) {\n // preserve the case of the actual file (since an extension was appended)\n try {\n const directory = path.dirname(filePath);\n const upperName = path.basename(filePath).toUpperCase();\n for (const actualName of yield exports.readdir(directory)) {\n if (upperName === actualName.toUpperCase()) {\n filePath = path.join(directory, actualName);\n break;\n }\n }\n }\n catch (err) {\n // eslint-disable-next-line no-console\n console.log(`Unexpected error attempting to determine the actual case of the file '${filePath}': ${err}`);\n }\n return filePath;\n }\n else {\n if (isUnixExecutable(stats)) {\n return filePath;\n }\n }\n }\n }\n return '';\n });\n}\nexports.tryGetExecutablePath = tryGetExecutablePath;\nfunction normalizeSeparators(p) {\n p = p || '';\n if (exports.IS_WINDOWS) {\n // convert slashes on Windows\n p = p.replace(/\\//g, '\\\\');\n // remove redundant slashes\n return p.replace(/\\\\\\\\+/g, '\\\\');\n }\n // remove redundant slashes\n return p.replace(/\\/\\/+/g, '/');\n}\n// on Mac/Linux, test the execute bit\n// R W X R W X R W X\n// 256 128 64 32 16 8 4 2 1\nfunction isUnixExecutable(stats) {\n return ((stats.mode & 1) > 0 ||\n ((stats.mode & 8) > 0 && stats.gid === process.getgid()) ||\n ((stats.mode & 64) > 0 && stats.uid === process.getuid()));\n}\n// Get the path of cmd.exe in windows\nfunction getCmdPath() {\n var _a;\n return (_a = process.env['COMSPEC']) !== null && _a !== void 0 ? _a : `cmd.exe`;\n}\nexports.getCmdPath = getCmdPath;\n//# sourceMappingURL=io-util.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.findInPath = exports.which = exports.mkdirP = exports.rmRF = exports.mv = exports.cp = void 0;\nconst assert_1 = require(\"assert\");\nconst path = __importStar(require(\"path\"));\nconst ioUtil = __importStar(require(\"./io-util\"));\n/**\n * Copies a file or folder.\n * Based off of shelljs - https://github.com/shelljs/shelljs/blob/9237f66c52e5daa40458f94f9565e18e8132f5a6/src/cp.js\n *\n * @param source source path\n * @param dest destination path\n * @param options optional. See CopyOptions.\n */\nfunction cp(source, dest, options = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const { force, recursive, copySourceDirectory } = readCopyOptions(options);\n const destStat = (yield ioUtil.exists(dest)) ? yield ioUtil.stat(dest) : null;\n // Dest is an existing file, but not forcing\n if (destStat && destStat.isFile() && !force) {\n return;\n }\n // If dest is an existing directory, should copy inside.\n const newDest = destStat && destStat.isDirectory() && copySourceDirectory\n ? path.join(dest, path.basename(source))\n : dest;\n if (!(yield ioUtil.exists(source))) {\n throw new Error(`no such file or directory: ${source}`);\n }\n const sourceStat = yield ioUtil.stat(source);\n if (sourceStat.isDirectory()) {\n if (!recursive) {\n throw new Error(`Failed to copy. ${source} is a directory, but tried to copy without recursive flag.`);\n }\n else {\n yield cpDirRecursive(source, newDest, 0, force);\n }\n }\n else {\n if (path.relative(source, newDest) === '') {\n // a file cannot be copied to itself\n throw new Error(`'${newDest}' and '${source}' are the same file`);\n }\n yield copyFile(source, newDest, force);\n }\n });\n}\nexports.cp = cp;\n/**\n * Moves a path.\n *\n * @param source source path\n * @param dest destination path\n * @param options optional. See MoveOptions.\n */\nfunction mv(source, dest, options = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n if (yield ioUtil.exists(dest)) {\n let destExists = true;\n if (yield ioUtil.isDirectory(dest)) {\n // If dest is directory copy src into dest\n dest = path.join(dest, path.basename(source));\n destExists = yield ioUtil.exists(dest);\n }\n if (destExists) {\n if (options.force == null || options.force) {\n yield rmRF(dest);\n }\n else {\n throw new Error('Destination already exists');\n }\n }\n }\n yield mkdirP(path.dirname(dest));\n yield ioUtil.rename(source, dest);\n });\n}\nexports.mv = mv;\n/**\n * Remove a path recursively with force\n *\n * @param inputPath path to remove\n */\nfunction rmRF(inputPath) {\n return __awaiter(this, void 0, void 0, function* () {\n if (ioUtil.IS_WINDOWS) {\n // Check for invalid characters\n // https://docs.microsoft.com/en-us/windows/win32/fileio/naming-a-file\n if (/[*\"<>|]/.test(inputPath)) {\n throw new Error('File path must not contain `*`, `\"`, `<`, `>` or `|` on Windows');\n }\n }\n try {\n // note if path does not exist, error is silent\n yield ioUtil.rm(inputPath, {\n force: true,\n maxRetries: 3,\n recursive: true,\n retryDelay: 300\n });\n }\n catch (err) {\n throw new Error(`File was unable to be removed ${err}`);\n }\n });\n}\nexports.rmRF = rmRF;\n/**\n * Make a directory. Creates the full path with folders in between\n * Will throw if it fails\n *\n * @param fsPath path to create\n * @returns Promise\n */\nfunction mkdirP(fsPath) {\n return __awaiter(this, void 0, void 0, function* () {\n assert_1.ok(fsPath, 'a path argument must be provided');\n yield ioUtil.mkdir(fsPath, { recursive: true });\n });\n}\nexports.mkdirP = mkdirP;\n/**\n * Returns path of a tool had the tool actually been invoked. Resolves via paths.\n * If you check and the tool does not exist, it will throw.\n *\n * @param tool name of the tool\n * @param check whether to check if tool exists\n * @returns Promise path to tool\n */\nfunction which(tool, check) {\n return __awaiter(this, void 0, void 0, function* () {\n if (!tool) {\n throw new Error(\"parameter 'tool' is required\");\n }\n // recursive when check=true\n if (check) {\n const result = yield which(tool, false);\n if (!result) {\n if (ioUtil.IS_WINDOWS) {\n throw new Error(`Unable to locate executable file: ${tool}. Please verify either the file path exists or the file can be found within a directory specified by the PATH environment variable. Also verify the file has a valid extension for an executable file.`);\n }\n else {\n throw new Error(`Unable to locate executable file: ${tool}. Please verify either the file path exists or the file can be found within a directory specified by the PATH environment variable. Also check the file mode to verify the file is executable.`);\n }\n }\n return result;\n }\n const matches = yield findInPath(tool);\n if (matches && matches.length > 0) {\n return matches[0];\n }\n return '';\n });\n}\nexports.which = which;\n/**\n * Returns a list of all occurrences of the given tool on the system path.\n *\n * @returns Promise the paths of the tool\n */\nfunction findInPath(tool) {\n return __awaiter(this, void 0, void 0, function* () {\n if (!tool) {\n throw new Error(\"parameter 'tool' is required\");\n }\n // build the list of extensions to try\n const extensions = [];\n if (ioUtil.IS_WINDOWS && process.env['PATHEXT']) {\n for (const extension of process.env['PATHEXT'].split(path.delimiter)) {\n if (extension) {\n extensions.push(extension);\n }\n }\n }\n // if it's rooted, return it if exists. otherwise return empty.\n if (ioUtil.isRooted(tool)) {\n const filePath = yield ioUtil.tryGetExecutablePath(tool, extensions);\n if (filePath) {\n return [filePath];\n }\n return [];\n }\n // if any path separators, return empty\n if (tool.includes(path.sep)) {\n return [];\n }\n // build the list of directories\n //\n // Note, technically \"where\" checks the current directory on Windows. From a toolkit perspective,\n // it feels like we should not do this. Checking the current directory seems like more of a use\n // case of a shell, and the which() function exposed by the toolkit should strive for consistency\n // across platforms.\n const directories = [];\n if (process.env.PATH) {\n for (const p of process.env.PATH.split(path.delimiter)) {\n if (p) {\n directories.push(p);\n }\n }\n }\n // find all matches\n const matches = [];\n for (const directory of directories) {\n const filePath = yield ioUtil.tryGetExecutablePath(path.join(directory, tool), extensions);\n if (filePath) {\n matches.push(filePath);\n }\n }\n return matches;\n });\n}\nexports.findInPath = findInPath;\nfunction readCopyOptions(options) {\n const force = options.force == null ? true : options.force;\n const recursive = Boolean(options.recursive);\n const copySourceDirectory = options.copySourceDirectory == null\n ? true\n : Boolean(options.copySourceDirectory);\n return { force, recursive, copySourceDirectory };\n}\nfunction cpDirRecursive(sourceDir, destDir, currentDepth, force) {\n return __awaiter(this, void 0, void 0, function* () {\n // Ensure there is not a run away recursive copy\n if (currentDepth >= 255)\n return;\n currentDepth++;\n yield mkdirP(destDir);\n const files = yield ioUtil.readdir(sourceDir);\n for (const fileName of files) {\n const srcFile = `${sourceDir}/${fileName}`;\n const destFile = `${destDir}/${fileName}`;\n const srcFileStat = yield ioUtil.lstat(srcFile);\n if (srcFileStat.isDirectory()) {\n // Recurse\n yield cpDirRecursive(srcFile, destFile, currentDepth, force);\n }\n else {\n yield copyFile(srcFile, destFile, force);\n }\n }\n // Change the mode for the newly created directory\n yield ioUtil.chmod(destDir, (yield ioUtil.stat(sourceDir)).mode);\n });\n}\n// Buffered file copy\nfunction copyFile(srcFile, destFile, force) {\n return __awaiter(this, void 0, void 0, function* () {\n if ((yield ioUtil.lstat(srcFile)).isSymbolicLink()) {\n // unlink/re-link it\n try {\n yield ioUtil.lstat(destFile);\n yield ioUtil.unlink(destFile);\n }\n catch (e) {\n // Try to override file permission\n if (e.code === 'EPERM') {\n yield ioUtil.chmod(destFile, '0666');\n yield ioUtil.unlink(destFile);\n }\n // other errors = it doesn't exist, no work to do\n }\n // Copy over symlink\n const symlinkFull = yield ioUtil.readlink(srcFile);\n yield ioUtil.symlink(symlinkFull, destFile, ioUtil.IS_WINDOWS ? 'junction' : null);\n }\n else if (!(yield ioUtil.exists(destFile)) || force) {\n yield ioUtil.copyFile(srcFile, destFile);\n }\n });\n}\n//# sourceMappingURL=io.js.map","'use strict';\n\nObject.defineProperty(exports, '__esModule', { value: true });\n\nfunction _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }\n\nvar Stream = _interopDefault(require('stream'));\nvar http = _interopDefault(require('http'));\nvar Url = _interopDefault(require('url'));\nvar whatwgUrl = _interopDefault(require('whatwg-url'));\nvar https = _interopDefault(require('https'));\nvar zlib = _interopDefault(require('zlib'));\n\n// Based on https://github.com/tmpvar/jsdom/blob/aa85b2abf07766ff7bf5c1f6daafb3726f2f2db5/lib/jsdom/living/blob.js\n\n// fix for \"Readable\" isn't a named export issue\nconst Readable = Stream.Readable;\n\nconst BUFFER = Symbol('buffer');\nconst TYPE = Symbol('type');\n\nclass Blob {\n\tconstructor() {\n\t\tthis[TYPE] = '';\n\n\t\tconst blobParts = arguments[0];\n\t\tconst options = arguments[1];\n\n\t\tconst buffers = [];\n\t\tlet size = 0;\n\n\t\tif (blobParts) {\n\t\t\tconst a = blobParts;\n\t\t\tconst length = Number(a.length);\n\t\t\tfor (let i = 0; i < length; i++) {\n\t\t\t\tconst element = a[i];\n\t\t\t\tlet buffer;\n\t\t\t\tif (element instanceof Buffer) {\n\t\t\t\t\tbuffer = element;\n\t\t\t\t} else if (ArrayBuffer.isView(element)) {\n\t\t\t\t\tbuffer = Buffer.from(element.buffer, element.byteOffset, element.byteLength);\n\t\t\t\t} else if (element instanceof ArrayBuffer) {\n\t\t\t\t\tbuffer = Buffer.from(element);\n\t\t\t\t} else if (element instanceof Blob) {\n\t\t\t\t\tbuffer = element[BUFFER];\n\t\t\t\t} else {\n\t\t\t\t\tbuffer = Buffer.from(typeof element === 'string' ? element : String(element));\n\t\t\t\t}\n\t\t\t\tsize += buffer.length;\n\t\t\t\tbuffers.push(buffer);\n\t\t\t}\n\t\t}\n\n\t\tthis[BUFFER] = Buffer.concat(buffers);\n\n\t\tlet type = options && options.type !== undefined && String(options.type).toLowerCase();\n\t\tif (type && !/[^\\u0020-\\u007E]/.test(type)) {\n\t\t\tthis[TYPE] = type;\n\t\t}\n\t}\n\tget size() {\n\t\treturn this[BUFFER].length;\n\t}\n\tget type() {\n\t\treturn this[TYPE];\n\t}\n\ttext() {\n\t\treturn Promise.resolve(this[BUFFER].toString());\n\t}\n\tarrayBuffer() {\n\t\tconst buf = this[BUFFER];\n\t\tconst ab = buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength);\n\t\treturn Promise.resolve(ab);\n\t}\n\tstream() {\n\t\tconst readable = new Readable();\n\t\treadable._read = function () {};\n\t\treadable.push(this[BUFFER]);\n\t\treadable.push(null);\n\t\treturn readable;\n\t}\n\ttoString() {\n\t\treturn '[object Blob]';\n\t}\n\tslice() {\n\t\tconst size = this.size;\n\n\t\tconst start = arguments[0];\n\t\tconst end = arguments[1];\n\t\tlet relativeStart, relativeEnd;\n\t\tif (start === undefined) {\n\t\t\trelativeStart = 0;\n\t\t} else if (start < 0) {\n\t\t\trelativeStart = Math.max(size + start, 0);\n\t\t} else {\n\t\t\trelativeStart = Math.min(start, size);\n\t\t}\n\t\tif (end === undefined) {\n\t\t\trelativeEnd = size;\n\t\t} else if (end < 0) {\n\t\t\trelativeEnd = Math.max(size + end, 0);\n\t\t} else {\n\t\t\trelativeEnd = Math.min(end, size);\n\t\t}\n\t\tconst span = Math.max(relativeEnd - relativeStart, 0);\n\n\t\tconst buffer = this[BUFFER];\n\t\tconst slicedBuffer = buffer.slice(relativeStart, relativeStart + span);\n\t\tconst blob = new Blob([], { type: arguments[2] });\n\t\tblob[BUFFER] = slicedBuffer;\n\t\treturn blob;\n\t}\n}\n\nObject.defineProperties(Blob.prototype, {\n\tsize: { enumerable: true },\n\ttype: { enumerable: true },\n\tslice: { enumerable: true }\n});\n\nObject.defineProperty(Blob.prototype, Symbol.toStringTag, {\n\tvalue: 'Blob',\n\twritable: false,\n\tenumerable: false,\n\tconfigurable: true\n});\n\n/**\n * fetch-error.js\n *\n * FetchError interface for operational errors\n */\n\n/**\n * Create FetchError instance\n *\n * @param String message Error message for human\n * @param String type Error type for machine\n * @param String systemError For Node.js system error\n * @return FetchError\n */\nfunction FetchError(message, type, systemError) {\n Error.call(this, message);\n\n this.message = message;\n this.type = type;\n\n // when err.type is `system`, err.code contains system error code\n if (systemError) {\n this.code = this.errno = systemError.code;\n }\n\n // hide custom error implementation details from end-users\n Error.captureStackTrace(this, this.constructor);\n}\n\nFetchError.prototype = Object.create(Error.prototype);\nFetchError.prototype.constructor = FetchError;\nFetchError.prototype.name = 'FetchError';\n\nlet convert;\ntry {\n\tconvert = require('encoding').convert;\n} catch (e) {}\n\nconst INTERNALS = Symbol('Body internals');\n\n// fix an issue where \"PassThrough\" isn't a named export for node <10\nconst PassThrough = Stream.PassThrough;\n\n/**\n * Body mixin\n *\n * Ref: https://fetch.spec.whatwg.org/#body\n *\n * @param Stream body Readable stream\n * @param Object opts Response options\n * @return Void\n */\nfunction Body(body) {\n\tvar _this = this;\n\n\tvar _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},\n\t _ref$size = _ref.size;\n\n\tlet size = _ref$size === undefined ? 0 : _ref$size;\n\tvar _ref$timeout = _ref.timeout;\n\tlet timeout = _ref$timeout === undefined ? 0 : _ref$timeout;\n\n\tif (body == null) {\n\t\t// body is undefined or null\n\t\tbody = null;\n\t} else if (isURLSearchParams(body)) {\n\t\t// body is a URLSearchParams\n\t\tbody = Buffer.from(body.toString());\n\t} else if (isBlob(body)) ; else if (Buffer.isBuffer(body)) ; else if (Object.prototype.toString.call(body) === '[object ArrayBuffer]') {\n\t\t// body is ArrayBuffer\n\t\tbody = Buffer.from(body);\n\t} else if (ArrayBuffer.isView(body)) {\n\t\t// body is ArrayBufferView\n\t\tbody = Buffer.from(body.buffer, body.byteOffset, body.byteLength);\n\t} else if (body instanceof Stream) ; else {\n\t\t// none of the above\n\t\t// coerce to string then buffer\n\t\tbody = Buffer.from(String(body));\n\t}\n\tthis[INTERNALS] = {\n\t\tbody,\n\t\tdisturbed: false,\n\t\terror: null\n\t};\n\tthis.size = size;\n\tthis.timeout = timeout;\n\n\tif (body instanceof Stream) {\n\t\tbody.on('error', function (err) {\n\t\t\tconst error = err.name === 'AbortError' ? err : new FetchError(`Invalid response body while trying to fetch ${_this.url}: ${err.message}`, 'system', err);\n\t\t\t_this[INTERNALS].error = error;\n\t\t});\n\t}\n}\n\nBody.prototype = {\n\tget body() {\n\t\treturn this[INTERNALS].body;\n\t},\n\n\tget bodyUsed() {\n\t\treturn this[INTERNALS].disturbed;\n\t},\n\n\t/**\n * Decode response as ArrayBuffer\n *\n * @return Promise\n */\n\tarrayBuffer() {\n\t\treturn consumeBody.call(this).then(function (buf) {\n\t\t\treturn buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength);\n\t\t});\n\t},\n\n\t/**\n * Return raw response as Blob\n *\n * @return Promise\n */\n\tblob() {\n\t\tlet ct = this.headers && this.headers.get('content-type') || '';\n\t\treturn consumeBody.call(this).then(function (buf) {\n\t\t\treturn Object.assign(\n\t\t\t// Prevent copying\n\t\t\tnew Blob([], {\n\t\t\t\ttype: ct.toLowerCase()\n\t\t\t}), {\n\t\t\t\t[BUFFER]: buf\n\t\t\t});\n\t\t});\n\t},\n\n\t/**\n * Decode response as json\n *\n * @return Promise\n */\n\tjson() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t},\n\n\t/**\n * Decode response as text\n *\n * @return Promise\n */\n\ttext() {\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\treturn buffer.toString();\n\t\t});\n\t},\n\n\t/**\n * Decode response as buffer (non-spec api)\n *\n * @return Promise\n */\n\tbuffer() {\n\t\treturn consumeBody.call(this);\n\t},\n\n\t/**\n * Decode response as text, while automatically detecting the encoding and\n * trying to decode to UTF-8 (non-spec api)\n *\n * @return Promise\n */\n\ttextConverted() {\n\t\tvar _this3 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\treturn convertBody(buffer, _this3.headers);\n\t\t});\n\t}\n};\n\n// In browsers, all properties are enumerable.\nObject.defineProperties(Body.prototype, {\n\tbody: { enumerable: true },\n\tbodyUsed: { enumerable: true },\n\tarrayBuffer: { enumerable: true },\n\tblob: { enumerable: true },\n\tjson: { enumerable: true },\n\ttext: { enumerable: true }\n});\n\nBody.mixIn = function (proto) {\n\tfor (const name of Object.getOwnPropertyNames(Body.prototype)) {\n\t\t// istanbul ignore else: future proof\n\t\tif (!(name in proto)) {\n\t\t\tconst desc = Object.getOwnPropertyDescriptor(Body.prototype, name);\n\t\t\tObject.defineProperty(proto, name, desc);\n\t\t}\n\t}\n};\n\n/**\n * Consume and convert an entire Body to a Buffer.\n *\n * Ref: https://fetch.spec.whatwg.org/#concept-body-consume-body\n *\n * @return Promise\n */\nfunction consumeBody() {\n\tvar _this4 = this;\n\n\tif (this[INTERNALS].disturbed) {\n\t\treturn Body.Promise.reject(new TypeError(`body used already for: ${this.url}`));\n\t}\n\n\tthis[INTERNALS].disturbed = true;\n\n\tif (this[INTERNALS].error) {\n\t\treturn Body.Promise.reject(this[INTERNALS].error);\n\t}\n\n\tlet body = this.body;\n\n\t// body is null\n\tif (body === null) {\n\t\treturn Body.Promise.resolve(Buffer.alloc(0));\n\t}\n\n\t// body is blob\n\tif (isBlob(body)) {\n\t\tbody = body.stream();\n\t}\n\n\t// body is buffer\n\tif (Buffer.isBuffer(body)) {\n\t\treturn Body.Promise.resolve(body);\n\t}\n\n\t// istanbul ignore if: should never happen\n\tif (!(body instanceof Stream)) {\n\t\treturn Body.Promise.resolve(Buffer.alloc(0));\n\t}\n\n\t// body is stream\n\t// get ready to actually consume the body\n\tlet accum = [];\n\tlet accumBytes = 0;\n\tlet abort = false;\n\n\treturn new Body.Promise(function (resolve, reject) {\n\t\tlet resTimeout;\n\n\t\t// allow timeout on slow response body\n\t\tif (_this4.timeout) {\n\t\t\tresTimeout = setTimeout(function () {\n\t\t\t\tabort = true;\n\t\t\t\treject(new FetchError(`Response timeout while trying to fetch ${_this4.url} (over ${_this4.timeout}ms)`, 'body-timeout'));\n\t\t\t}, _this4.timeout);\n\t\t}\n\n\t\t// handle stream errors\n\t\tbody.on('error', function (err) {\n\t\t\tif (err.name === 'AbortError') {\n\t\t\t\t// if the request was aborted, reject with this Error\n\t\t\t\tabort = true;\n\t\t\t\treject(err);\n\t\t\t} else {\n\t\t\t\t// other errors, such as incorrect content-encoding\n\t\t\t\treject(new FetchError(`Invalid response body while trying to fetch ${_this4.url}: ${err.message}`, 'system', err));\n\t\t\t}\n\t\t});\n\n\t\tbody.on('data', function (chunk) {\n\t\t\tif (abort || chunk === null) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (_this4.size && accumBytes + chunk.length > _this4.size) {\n\t\t\t\tabort = true;\n\t\t\t\treject(new FetchError(`content size at ${_this4.url} over limit: ${_this4.size}`, 'max-size'));\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\taccumBytes += chunk.length;\n\t\t\taccum.push(chunk);\n\t\t});\n\n\t\tbody.on('end', function () {\n\t\t\tif (abort) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tclearTimeout(resTimeout);\n\n\t\t\ttry {\n\t\t\t\tresolve(Buffer.concat(accum, accumBytes));\n\t\t\t} catch (err) {\n\t\t\t\t// handle streams that have accumulated too much data (issue #414)\n\t\t\t\treject(new FetchError(`Could not create Buffer from response body for ${_this4.url}: ${err.message}`, 'system', err));\n\t\t\t}\n\t\t});\n\t});\n}\n\n/**\n * Detect buffer encoding and convert to target encoding\n * ref: http://www.w3.org/TR/2011/WD-html5-20110113/parsing.html#determining-the-character-encoding\n *\n * @param Buffer buffer Incoming buffer\n * @param String encoding Target encoding\n * @return String\n */\nfunction convertBody(buffer, headers) {\n\tif (typeof convert !== 'function') {\n\t\tthrow new Error('The package `encoding` must be installed to use the textConverted() function');\n\t}\n\n\tconst ct = headers.get('content-type');\n\tlet charset = 'utf-8';\n\tlet res, str;\n\n\t// header\n\tif (ct) {\n\t\tres = /charset=([^;]*)/i.exec(ct);\n\t}\n\n\t// no charset in content type, peek at response body for at most 1024 bytes\n\tstr = buffer.slice(0, 1024).toString();\n\n\t// html5\n\tif (!res && str) {\n\t\tres = / 0 && arguments[0] !== undefined ? arguments[0] : undefined;\n\n\t\tthis[MAP] = Object.create(null);\n\n\t\tif (init instanceof Headers) {\n\t\t\tconst rawHeaders = init.raw();\n\t\t\tconst headerNames = Object.keys(rawHeaders);\n\n\t\t\tfor (const headerName of headerNames) {\n\t\t\t\tfor (const value of rawHeaders[headerName]) {\n\t\t\t\t\tthis.append(headerName, value);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn;\n\t\t}\n\n\t\t// We don't worry about converting prop to ByteString here as append()\n\t\t// will handle it.\n\t\tif (init == null) ; else if (typeof init === 'object') {\n\t\t\tconst method = init[Symbol.iterator];\n\t\t\tif (method != null) {\n\t\t\t\tif (typeof method !== 'function') {\n\t\t\t\t\tthrow new TypeError('Header pairs must be iterable');\n\t\t\t\t}\n\n\t\t\t\t// sequence>\n\t\t\t\t// Note: per spec we have to first exhaust the lists then process them\n\t\t\t\tconst pairs = [];\n\t\t\t\tfor (const pair of init) {\n\t\t\t\t\tif (typeof pair !== 'object' || typeof pair[Symbol.iterator] !== 'function') {\n\t\t\t\t\t\tthrow new TypeError('Each header pair must be iterable');\n\t\t\t\t\t}\n\t\t\t\t\tpairs.push(Array.from(pair));\n\t\t\t\t}\n\n\t\t\t\tfor (const pair of pairs) {\n\t\t\t\t\tif (pair.length !== 2) {\n\t\t\t\t\t\tthrow new TypeError('Each header pair must be a name/value tuple');\n\t\t\t\t\t}\n\t\t\t\t\tthis.append(pair[0], pair[1]);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// record\n\t\t\t\tfor (const key of Object.keys(init)) {\n\t\t\t\t\tconst value = init[key];\n\t\t\t\t\tthis.append(key, value);\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tthrow new TypeError('Provided initializer must be an object');\n\t\t}\n\t}\n\n\t/**\n * Return combined header value given name\n *\n * @param String name Header name\n * @return Mixed\n */\n\tget(name) {\n\t\tname = `${name}`;\n\t\tvalidateName(name);\n\t\tconst key = find(this[MAP], name);\n\t\tif (key === undefined) {\n\t\t\treturn null;\n\t\t}\n\n\t\treturn this[MAP][key].join(', ');\n\t}\n\n\t/**\n * Iterate over all headers\n *\n * @param Function callback Executed for each item with parameters (value, name, thisArg)\n * @param Boolean thisArg `this` context for callback function\n * @return Void\n */\n\tforEach(callback) {\n\t\tlet thisArg = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : undefined;\n\n\t\tlet pairs = getHeaders(this);\n\t\tlet i = 0;\n\t\twhile (i < pairs.length) {\n\t\t\tvar _pairs$i = pairs[i];\n\t\t\tconst name = _pairs$i[0],\n\t\t\t value = _pairs$i[1];\n\n\t\t\tcallback.call(thisArg, value, name, this);\n\t\t\tpairs = getHeaders(this);\n\t\t\ti++;\n\t\t}\n\t}\n\n\t/**\n * Overwrite header values given name\n *\n * @param String name Header name\n * @param String value Header value\n * @return Void\n */\n\tset(name, value) {\n\t\tname = `${name}`;\n\t\tvalue = `${value}`;\n\t\tvalidateName(name);\n\t\tvalidateValue(value);\n\t\tconst key = find(this[MAP], name);\n\t\tthis[MAP][key !== undefined ? key : name] = [value];\n\t}\n\n\t/**\n * Append a value onto existing header\n *\n * @param String name Header name\n * @param String value Header value\n * @return Void\n */\n\tappend(name, value) {\n\t\tname = `${name}`;\n\t\tvalue = `${value}`;\n\t\tvalidateName(name);\n\t\tvalidateValue(value);\n\t\tconst key = find(this[MAP], name);\n\t\tif (key !== undefined) {\n\t\t\tthis[MAP][key].push(value);\n\t\t} else {\n\t\t\tthis[MAP][name] = [value];\n\t\t}\n\t}\n\n\t/**\n * Check for header name existence\n *\n * @param String name Header name\n * @return Boolean\n */\n\thas(name) {\n\t\tname = `${name}`;\n\t\tvalidateName(name);\n\t\treturn find(this[MAP], name) !== undefined;\n\t}\n\n\t/**\n * Delete all header values given name\n *\n * @param String name Header name\n * @return Void\n */\n\tdelete(name) {\n\t\tname = `${name}`;\n\t\tvalidateName(name);\n\t\tconst key = find(this[MAP], name);\n\t\tif (key !== undefined) {\n\t\t\tdelete this[MAP][key];\n\t\t}\n\t}\n\n\t/**\n * Return raw headers (non-spec api)\n *\n * @return Object\n */\n\traw() {\n\t\treturn this[MAP];\n\t}\n\n\t/**\n * Get an iterator on keys.\n *\n * @return Iterator\n */\n\tkeys() {\n\t\treturn createHeadersIterator(this, 'key');\n\t}\n\n\t/**\n * Get an iterator on values.\n *\n * @return Iterator\n */\n\tvalues() {\n\t\treturn createHeadersIterator(this, 'value');\n\t}\n\n\t/**\n * Get an iterator on entries.\n *\n * This is the default iterator of the Headers object.\n *\n * @return Iterator\n */\n\t[Symbol.iterator]() {\n\t\treturn createHeadersIterator(this, 'key+value');\n\t}\n}\nHeaders.prototype.entries = Headers.prototype[Symbol.iterator];\n\nObject.defineProperty(Headers.prototype, Symbol.toStringTag, {\n\tvalue: 'Headers',\n\twritable: false,\n\tenumerable: false,\n\tconfigurable: true\n});\n\nObject.defineProperties(Headers.prototype, {\n\tget: { enumerable: true },\n\tforEach: { enumerable: true },\n\tset: { enumerable: true },\n\tappend: { enumerable: true },\n\thas: { enumerable: true },\n\tdelete: { enumerable: true },\n\tkeys: { enumerable: true },\n\tvalues: { enumerable: true },\n\tentries: { enumerable: true }\n});\n\nfunction getHeaders(headers) {\n\tlet kind = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'key+value';\n\n\tconst keys = Object.keys(headers[MAP]).sort();\n\treturn keys.map(kind === 'key' ? function (k) {\n\t\treturn k.toLowerCase();\n\t} : kind === 'value' ? function (k) {\n\t\treturn headers[MAP][k].join(', ');\n\t} : function (k) {\n\t\treturn [k.toLowerCase(), headers[MAP][k].join(', ')];\n\t});\n}\n\nconst INTERNAL = Symbol('internal');\n\nfunction createHeadersIterator(target, kind) {\n\tconst iterator = Object.create(HeadersIteratorPrototype);\n\titerator[INTERNAL] = {\n\t\ttarget,\n\t\tkind,\n\t\tindex: 0\n\t};\n\treturn iterator;\n}\n\nconst HeadersIteratorPrototype = Object.setPrototypeOf({\n\tnext() {\n\t\t// istanbul ignore if\n\t\tif (!this || Object.getPrototypeOf(this) !== HeadersIteratorPrototype) {\n\t\t\tthrow new TypeError('Value of `this` is not a HeadersIterator');\n\t\t}\n\n\t\tvar _INTERNAL = this[INTERNAL];\n\t\tconst target = _INTERNAL.target,\n\t\t kind = _INTERNAL.kind,\n\t\t index = _INTERNAL.index;\n\n\t\tconst values = getHeaders(target, kind);\n\t\tconst len = values.length;\n\t\tif (index >= len) {\n\t\t\treturn {\n\t\t\t\tvalue: undefined,\n\t\t\t\tdone: true\n\t\t\t};\n\t\t}\n\n\t\tthis[INTERNAL].index = index + 1;\n\n\t\treturn {\n\t\t\tvalue: values[index],\n\t\t\tdone: false\n\t\t};\n\t}\n}, Object.getPrototypeOf(Object.getPrototypeOf([][Symbol.iterator]())));\n\nObject.defineProperty(HeadersIteratorPrototype, Symbol.toStringTag, {\n\tvalue: 'HeadersIterator',\n\twritable: false,\n\tenumerable: false,\n\tconfigurable: true\n});\n\n/**\n * Export the Headers object in a form that Node.js can consume.\n *\n * @param Headers headers\n * @return Object\n */\nfunction exportNodeCompatibleHeaders(headers) {\n\tconst obj = Object.assign({ __proto__: null }, headers[MAP]);\n\n\t// http.request() only supports string as Host header. This hack makes\n\t// specifying custom Host header possible.\n\tconst hostHeaderKey = find(headers[MAP], 'Host');\n\tif (hostHeaderKey !== undefined) {\n\t\tobj[hostHeaderKey] = obj[hostHeaderKey][0];\n\t}\n\n\treturn obj;\n}\n\n/**\n * Create a Headers object from an object of headers, ignoring those that do\n * not conform to HTTP grammar productions.\n *\n * @param Object obj Object of headers\n * @return Headers\n */\nfunction createHeadersLenient(obj) {\n\tconst headers = new Headers();\n\tfor (const name of Object.keys(obj)) {\n\t\tif (invalidTokenRegex.test(name)) {\n\t\t\tcontinue;\n\t\t}\n\t\tif (Array.isArray(obj[name])) {\n\t\t\tfor (const val of obj[name]) {\n\t\t\t\tif (invalidHeaderCharRegex.test(val)) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\t\t\t\tif (headers[MAP][name] === undefined) {\n\t\t\t\t\theaders[MAP][name] = [val];\n\t\t\t\t} else {\n\t\t\t\t\theaders[MAP][name].push(val);\n\t\t\t\t}\n\t\t\t}\n\t\t} else if (!invalidHeaderCharRegex.test(obj[name])) {\n\t\t\theaders[MAP][name] = [obj[name]];\n\t\t}\n\t}\n\treturn headers;\n}\n\nconst INTERNALS$1 = Symbol('Response internals');\n\n// fix an issue where \"STATUS_CODES\" aren't a named export for node <10\nconst STATUS_CODES = http.STATUS_CODES;\n\n/**\n * Response class\n *\n * @param Stream body Readable stream\n * @param Object opts Response options\n * @return Void\n */\nclass Response {\n\tconstructor() {\n\t\tlet body = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;\n\t\tlet opts = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n\t\tBody.call(this, body, opts);\n\n\t\tconst status = opts.status || 200;\n\t\tconst headers = new Headers(opts.headers);\n\n\t\tif (body != null && !headers.has('Content-Type')) {\n\t\t\tconst contentType = extractContentType(body);\n\t\t\tif (contentType) {\n\t\t\t\theaders.append('Content-Type', contentType);\n\t\t\t}\n\t\t}\n\n\t\tthis[INTERNALS$1] = {\n\t\t\turl: opts.url,\n\t\t\tstatus,\n\t\t\tstatusText: opts.statusText || STATUS_CODES[status],\n\t\t\theaders,\n\t\t\tcounter: opts.counter\n\t\t};\n\t}\n\n\tget url() {\n\t\treturn this[INTERNALS$1].url || '';\n\t}\n\n\tget status() {\n\t\treturn this[INTERNALS$1].status;\n\t}\n\n\t/**\n * Convenience property representing if the request ended normally\n */\n\tget ok() {\n\t\treturn this[INTERNALS$1].status >= 200 && this[INTERNALS$1].status < 300;\n\t}\n\n\tget redirected() {\n\t\treturn this[INTERNALS$1].counter > 0;\n\t}\n\n\tget statusText() {\n\t\treturn this[INTERNALS$1].statusText;\n\t}\n\n\tget headers() {\n\t\treturn this[INTERNALS$1].headers;\n\t}\n\n\t/**\n * Clone this response\n *\n * @return Response\n */\n\tclone() {\n\t\treturn new Response(clone(this), {\n\t\t\turl: this.url,\n\t\t\tstatus: this.status,\n\t\t\tstatusText: this.statusText,\n\t\t\theaders: this.headers,\n\t\t\tok: this.ok,\n\t\t\tredirected: this.redirected\n\t\t});\n\t}\n}\n\nBody.mixIn(Response.prototype);\n\nObject.defineProperties(Response.prototype, {\n\turl: { enumerable: true },\n\tstatus: { enumerable: true },\n\tok: { enumerable: true },\n\tredirected: { enumerable: true },\n\tstatusText: { enumerable: true },\n\theaders: { enumerable: true },\n\tclone: { enumerable: true }\n});\n\nObject.defineProperty(Response.prototype, Symbol.toStringTag, {\n\tvalue: 'Response',\n\twritable: false,\n\tenumerable: false,\n\tconfigurable: true\n});\n\nconst INTERNALS$2 = Symbol('Request internals');\nconst URL = Url.URL || whatwgUrl.URL;\n\n// fix an issue where \"format\", \"parse\" aren't a named export for node <10\nconst parse_url = Url.parse;\nconst format_url = Url.format;\n\n/**\n * Wrapper around `new URL` to handle arbitrary URLs\n *\n * @param {string} urlStr\n * @return {void}\n */\nfunction parseURL(urlStr) {\n\t/*\n \tCheck whether the URL is absolute or not\n \t\tScheme: https://tools.ietf.org/html/rfc3986#section-3.1\n \tAbsolute URL: https://tools.ietf.org/html/rfc3986#section-4.3\n */\n\tif (/^[a-zA-Z][a-zA-Z\\d+\\-.]*:/.exec(urlStr)) {\n\t\turlStr = new URL(urlStr).toString();\n\t}\n\n\t// Fallback to old implementation for arbitrary URLs\n\treturn parse_url(urlStr);\n}\n\nconst streamDestructionSupported = 'destroy' in Stream.Readable.prototype;\n\n/**\n * Check if a value is an instance of Request.\n *\n * @param Mixed input\n * @return Boolean\n */\nfunction isRequest(input) {\n\treturn typeof input === 'object' && typeof input[INTERNALS$2] === 'object';\n}\n\nfunction isAbortSignal(signal) {\n\tconst proto = signal && typeof signal === 'object' && Object.getPrototypeOf(signal);\n\treturn !!(proto && proto.constructor.name === 'AbortSignal');\n}\n\n/**\n * Request class\n *\n * @param Mixed input Url or Request instance\n * @param Object init Custom options\n * @return Void\n */\nclass Request {\n\tconstructor(input) {\n\t\tlet init = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n\t\tlet parsedURL;\n\n\t\t// normalize input\n\t\tif (!isRequest(input)) {\n\t\t\tif (input && input.href) {\n\t\t\t\t// in order to support Node.js' Url objects; though WHATWG's URL objects\n\t\t\t\t// will fall into this branch also (since their `toString()` will return\n\t\t\t\t// `href` property anyway)\n\t\t\t\tparsedURL = parseURL(input.href);\n\t\t\t} else {\n\t\t\t\t// coerce input to a string before attempting to parse\n\t\t\t\tparsedURL = parseURL(`${input}`);\n\t\t\t}\n\t\t\tinput = {};\n\t\t} else {\n\t\t\tparsedURL = parseURL(input.url);\n\t\t}\n\n\t\tlet method = init.method || input.method || 'GET';\n\t\tmethod = method.toUpperCase();\n\n\t\tif ((init.body != null || isRequest(input) && input.body !== null) && (method === 'GET' || method === 'HEAD')) {\n\t\t\tthrow new TypeError('Request with GET/HEAD method cannot have body');\n\t\t}\n\n\t\tlet inputBody = init.body != null ? init.body : isRequest(input) && input.body !== null ? clone(input) : null;\n\n\t\tBody.call(this, inputBody, {\n\t\t\ttimeout: init.timeout || input.timeout || 0,\n\t\t\tsize: init.size || input.size || 0\n\t\t});\n\n\t\tconst headers = new Headers(init.headers || input.headers || {});\n\n\t\tif (inputBody != null && !headers.has('Content-Type')) {\n\t\t\tconst contentType = extractContentType(inputBody);\n\t\t\tif (contentType) {\n\t\t\t\theaders.append('Content-Type', contentType);\n\t\t\t}\n\t\t}\n\n\t\tlet signal = isRequest(input) ? input.signal : null;\n\t\tif ('signal' in init) signal = init.signal;\n\n\t\tif (signal != null && !isAbortSignal(signal)) {\n\t\t\tthrow new TypeError('Expected signal to be an instanceof AbortSignal');\n\t\t}\n\n\t\tthis[INTERNALS$2] = {\n\t\t\tmethod,\n\t\t\tredirect: init.redirect || input.redirect || 'follow',\n\t\t\theaders,\n\t\t\tparsedURL,\n\t\t\tsignal\n\t\t};\n\n\t\t// node-fetch-only options\n\t\tthis.follow = init.follow !== undefined ? init.follow : input.follow !== undefined ? input.follow : 20;\n\t\tthis.compress = init.compress !== undefined ? init.compress : input.compress !== undefined ? input.compress : true;\n\t\tthis.counter = init.counter || input.counter || 0;\n\t\tthis.agent = init.agent || input.agent;\n\t}\n\n\tget method() {\n\t\treturn this[INTERNALS$2].method;\n\t}\n\n\tget url() {\n\t\treturn format_url(this[INTERNALS$2].parsedURL);\n\t}\n\n\tget headers() {\n\t\treturn this[INTERNALS$2].headers;\n\t}\n\n\tget redirect() {\n\t\treturn this[INTERNALS$2].redirect;\n\t}\n\n\tget signal() {\n\t\treturn this[INTERNALS$2].signal;\n\t}\n\n\t/**\n * Clone this request\n *\n * @return Request\n */\n\tclone() {\n\t\treturn new Request(this);\n\t}\n}\n\nBody.mixIn(Request.prototype);\n\nObject.defineProperty(Request.prototype, Symbol.toStringTag, {\n\tvalue: 'Request',\n\twritable: false,\n\tenumerable: false,\n\tconfigurable: true\n});\n\nObject.defineProperties(Request.prototype, {\n\tmethod: { enumerable: true },\n\turl: { enumerable: true },\n\theaders: { enumerable: true },\n\tredirect: { enumerable: true },\n\tclone: { enumerable: true },\n\tsignal: { enumerable: true }\n});\n\n/**\n * Convert a Request to Node.js http request options.\n *\n * @param Request A Request instance\n * @return Object The options object to be passed to http.request\n */\nfunction getNodeRequestOptions(request) {\n\tconst parsedURL = request[INTERNALS$2].parsedURL;\n\tconst headers = new Headers(request[INTERNALS$2].headers);\n\n\t// fetch step 1.3\n\tif (!headers.has('Accept')) {\n\t\theaders.set('Accept', '*/*');\n\t}\n\n\t// Basic fetch\n\tif (!parsedURL.protocol || !parsedURL.hostname) {\n\t\tthrow new TypeError('Only absolute URLs are supported');\n\t}\n\n\tif (!/^https?:$/.test(parsedURL.protocol)) {\n\t\tthrow new TypeError('Only HTTP(S) protocols are supported');\n\t}\n\n\tif (request.signal && request.body instanceof Stream.Readable && !streamDestructionSupported) {\n\t\tthrow new Error('Cancellation of streamed requests with AbortSignal is not supported in node < 8');\n\t}\n\n\t// HTTP-network-or-cache fetch steps 2.4-2.7\n\tlet contentLengthValue = null;\n\tif (request.body == null && /^(POST|PUT)$/i.test(request.method)) {\n\t\tcontentLengthValue = '0';\n\t}\n\tif (request.body != null) {\n\t\tconst totalBytes = getTotalBytes(request);\n\t\tif (typeof totalBytes === 'number') {\n\t\t\tcontentLengthValue = String(totalBytes);\n\t\t}\n\t}\n\tif (contentLengthValue) {\n\t\theaders.set('Content-Length', contentLengthValue);\n\t}\n\n\t// HTTP-network-or-cache fetch step 2.11\n\tif (!headers.has('User-Agent')) {\n\t\theaders.set('User-Agent', 'node-fetch/1.0 (+https://github.com/bitinn/node-fetch)');\n\t}\n\n\t// HTTP-network-or-cache fetch step 2.15\n\tif (request.compress && !headers.has('Accept-Encoding')) {\n\t\theaders.set('Accept-Encoding', 'gzip,deflate');\n\t}\n\n\tlet agent = request.agent;\n\tif (typeof agent === 'function') {\n\t\tagent = agent(parsedURL);\n\t}\n\n\t// HTTP-network fetch step 4.2\n\t// chunked encoding is handled by Node.js\n\n\treturn Object.assign({}, parsedURL, {\n\t\tmethod: request.method,\n\t\theaders: exportNodeCompatibleHeaders(headers),\n\t\tagent\n\t});\n}\n\n/**\n * abort-error.js\n *\n * AbortError interface for cancelled requests\n */\n\n/**\n * Create AbortError instance\n *\n * @param String message Error message for human\n * @return AbortError\n */\nfunction AbortError(message) {\n Error.call(this, message);\n\n this.type = 'aborted';\n this.message = message;\n\n // hide custom error implementation details from end-users\n Error.captureStackTrace(this, this.constructor);\n}\n\nAbortError.prototype = Object.create(Error.prototype);\nAbortError.prototype.constructor = AbortError;\nAbortError.prototype.name = 'AbortError';\n\nconst URL$1 = Url.URL || whatwgUrl.URL;\n\n// fix an issue where \"PassThrough\", \"resolve\" aren't a named export for node <10\nconst PassThrough$1 = Stream.PassThrough;\n\nconst isDomainOrSubdomain = function isDomainOrSubdomain(destination, original) {\n\tconst orig = new URL$1(original).hostname;\n\tconst dest = new URL$1(destination).hostname;\n\n\treturn orig === dest || orig[orig.length - dest.length - 1] === '.' && orig.endsWith(dest);\n};\n\n/**\n * isSameProtocol reports whether the two provided URLs use the same protocol.\n *\n * Both domains must already be in canonical form.\n * @param {string|URL} original\n * @param {string|URL} destination\n */\nconst isSameProtocol = function isSameProtocol(destination, original) {\n\tconst orig = new URL$1(original).protocol;\n\tconst dest = new URL$1(destination).protocol;\n\n\treturn orig === dest;\n};\n\n/**\n * Fetch function\n *\n * @param Mixed url Absolute url or Request instance\n * @param Object opts Fetch options\n * @return Promise\n */\nfunction fetch(url, opts) {\n\n\t// allow custom promise\n\tif (!fetch.Promise) {\n\t\tthrow new Error('native promise missing, set fetch.Promise to your favorite alternative');\n\t}\n\n\tBody.Promise = fetch.Promise;\n\n\t// wrap http.request into fetch\n\treturn new fetch.Promise(function (resolve, reject) {\n\t\t// build request object\n\t\tconst request = new Request(url, opts);\n\t\tconst options = getNodeRequestOptions(request);\n\n\t\tconst send = (options.protocol === 'https:' ? https : http).request;\n\t\tconst signal = request.signal;\n\n\t\tlet response = null;\n\n\t\tconst abort = function abort() {\n\t\t\tlet error = new AbortError('The user aborted a request.');\n\t\t\treject(error);\n\t\t\tif (request.body && request.body instanceof Stream.Readable) {\n\t\t\t\tdestroyStream(request.body, error);\n\t\t\t}\n\t\t\tif (!response || !response.body) return;\n\t\t\tresponse.body.emit('error', error);\n\t\t};\n\n\t\tif (signal && signal.aborted) {\n\t\t\tabort();\n\t\t\treturn;\n\t\t}\n\n\t\tconst abortAndFinalize = function abortAndFinalize() {\n\t\t\tabort();\n\t\t\tfinalize();\n\t\t};\n\n\t\t// send request\n\t\tconst req = send(options);\n\t\tlet reqTimeout;\n\n\t\tif (signal) {\n\t\t\tsignal.addEventListener('abort', abortAndFinalize);\n\t\t}\n\n\t\tfunction finalize() {\n\t\t\treq.abort();\n\t\t\tif (signal) signal.removeEventListener('abort', abortAndFinalize);\n\t\t\tclearTimeout(reqTimeout);\n\t\t}\n\n\t\tif (request.timeout) {\n\t\t\treq.once('socket', function (socket) {\n\t\t\t\treqTimeout = setTimeout(function () {\n\t\t\t\t\treject(new FetchError(`network timeout at: ${request.url}`, 'request-timeout'));\n\t\t\t\t\tfinalize();\n\t\t\t\t}, request.timeout);\n\t\t\t});\n\t\t}\n\n\t\treq.on('error', function (err) {\n\t\t\treject(new FetchError(`request to ${request.url} failed, reason: ${err.message}`, 'system', err));\n\n\t\t\tif (response && response.body) {\n\t\t\t\tdestroyStream(response.body, err);\n\t\t\t}\n\n\t\t\tfinalize();\n\t\t});\n\n\t\tfixResponseChunkedTransferBadEnding(req, function (err) {\n\t\t\tif (signal && signal.aborted) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (response && response.body) {\n\t\t\t\tdestroyStream(response.body, err);\n\t\t\t}\n\t\t});\n\n\t\t/* c8 ignore next 18 */\n\t\tif (parseInt(process.version.substring(1)) < 14) {\n\t\t\t// Before Node.js 14, pipeline() does not fully support async iterators and does not always\n\t\t\t// properly handle when the socket close/end events are out of order.\n\t\t\treq.on('socket', function (s) {\n\t\t\t\ts.addListener('close', function (hadError) {\n\t\t\t\t\t// if a data listener is still present we didn't end cleanly\n\t\t\t\t\tconst hasDataListener = s.listenerCount('data') > 0;\n\n\t\t\t\t\t// if end happened before close but the socket didn't emit an error, do it now\n\t\t\t\t\tif (response && hasDataListener && !hadError && !(signal && signal.aborted)) {\n\t\t\t\t\t\tconst err = new Error('Premature close');\n\t\t\t\t\t\terr.code = 'ERR_STREAM_PREMATURE_CLOSE';\n\t\t\t\t\t\tresponse.body.emit('error', err);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t});\n\t\t}\n\n\t\treq.on('response', function (res) {\n\t\t\tclearTimeout(reqTimeout);\n\n\t\t\tconst headers = createHeadersLenient(res.headers);\n\n\t\t\t// HTTP fetch step 5\n\t\t\tif (fetch.isRedirect(res.statusCode)) {\n\t\t\t\t// HTTP fetch step 5.2\n\t\t\t\tconst location = headers.get('Location');\n\n\t\t\t\t// HTTP fetch step 5.3\n\t\t\t\tlet locationURL = null;\n\t\t\t\ttry {\n\t\t\t\t\tlocationURL = location === null ? null : new URL$1(location, request.url).toString();\n\t\t\t\t} catch (err) {\n\t\t\t\t\t// error here can only be invalid URL in Location: header\n\t\t\t\t\t// do not throw when options.redirect == manual\n\t\t\t\t\t// let the user extract the errorneous redirect URL\n\t\t\t\t\tif (request.redirect !== 'manual') {\n\t\t\t\t\t\treject(new FetchError(`uri requested responds with an invalid redirect URL: ${location}`, 'invalid-redirect'));\n\t\t\t\t\t\tfinalize();\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// HTTP fetch step 5.5\n\t\t\t\tswitch (request.redirect) {\n\t\t\t\t\tcase 'error':\n\t\t\t\t\t\treject(new FetchError(`uri requested responds with a redirect, redirect mode is set to error: ${request.url}`, 'no-redirect'));\n\t\t\t\t\t\tfinalize();\n\t\t\t\t\t\treturn;\n\t\t\t\t\tcase 'manual':\n\t\t\t\t\t\t// node-fetch-specific step: make manual redirect a bit easier to use by setting the Location header value to the resolved URL.\n\t\t\t\t\t\tif (locationURL !== null) {\n\t\t\t\t\t\t\t// handle corrupted header\n\t\t\t\t\t\t\ttry {\n\t\t\t\t\t\t\t\theaders.set('Location', locationURL);\n\t\t\t\t\t\t\t} catch (err) {\n\t\t\t\t\t\t\t\t// istanbul ignore next: nodejs server prevent invalid response headers, we can't test this through normal request\n\t\t\t\t\t\t\t\treject(err);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 'follow':\n\t\t\t\t\t\t// HTTP-redirect fetch step 2\n\t\t\t\t\t\tif (locationURL === null) {\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// HTTP-redirect fetch step 5\n\t\t\t\t\t\tif (request.counter >= request.follow) {\n\t\t\t\t\t\t\treject(new FetchError(`maximum redirect reached at: ${request.url}`, 'max-redirect'));\n\t\t\t\t\t\t\tfinalize();\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// HTTP-redirect fetch step 6 (counter increment)\n\t\t\t\t\t\t// Create a new Request object.\n\t\t\t\t\t\tconst requestOpts = {\n\t\t\t\t\t\t\theaders: new Headers(request.headers),\n\t\t\t\t\t\t\tfollow: request.follow,\n\t\t\t\t\t\t\tcounter: request.counter + 1,\n\t\t\t\t\t\t\tagent: request.agent,\n\t\t\t\t\t\t\tcompress: request.compress,\n\t\t\t\t\t\t\tmethod: request.method,\n\t\t\t\t\t\t\tbody: request.body,\n\t\t\t\t\t\t\tsignal: request.signal,\n\t\t\t\t\t\t\ttimeout: request.timeout,\n\t\t\t\t\t\t\tsize: request.size\n\t\t\t\t\t\t};\n\n\t\t\t\t\t\tif (!isDomainOrSubdomain(request.url, locationURL) || !isSameProtocol(request.url, locationURL)) {\n\t\t\t\t\t\t\tfor (const name of ['authorization', 'www-authenticate', 'cookie', 'cookie2']) {\n\t\t\t\t\t\t\t\trequestOpts.headers.delete(name);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// HTTP-redirect fetch step 9\n\t\t\t\t\t\tif (res.statusCode !== 303 && request.body && getTotalBytes(request) === null) {\n\t\t\t\t\t\t\treject(new FetchError('Cannot follow redirect with body being a readable stream', 'unsupported-redirect'));\n\t\t\t\t\t\t\tfinalize();\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// HTTP-redirect fetch step 11\n\t\t\t\t\t\tif (res.statusCode === 303 || (res.statusCode === 301 || res.statusCode === 302) && request.method === 'POST') {\n\t\t\t\t\t\t\trequestOpts.method = 'GET';\n\t\t\t\t\t\t\trequestOpts.body = undefined;\n\t\t\t\t\t\t\trequestOpts.headers.delete('content-length');\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// HTTP-redirect fetch step 15\n\t\t\t\t\t\tresolve(fetch(new Request(locationURL, requestOpts)));\n\t\t\t\t\t\tfinalize();\n\t\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// prepare response\n\t\t\tres.once('end', function () {\n\t\t\t\tif (signal) signal.removeEventListener('abort', abortAndFinalize);\n\t\t\t});\n\t\t\tlet body = res.pipe(new PassThrough$1());\n\n\t\t\tconst response_options = {\n\t\t\t\turl: request.url,\n\t\t\t\tstatus: res.statusCode,\n\t\t\t\tstatusText: res.statusMessage,\n\t\t\t\theaders: headers,\n\t\t\t\tsize: request.size,\n\t\t\t\ttimeout: request.timeout,\n\t\t\t\tcounter: request.counter\n\t\t\t};\n\n\t\t\t// HTTP-network fetch step 12.1.1.3\n\t\t\tconst codings = headers.get('Content-Encoding');\n\n\t\t\t// HTTP-network fetch step 12.1.1.4: handle content codings\n\n\t\t\t// in following scenarios we ignore compression support\n\t\t\t// 1. compression support is disabled\n\t\t\t// 2. HEAD request\n\t\t\t// 3. no Content-Encoding header\n\t\t\t// 4. no content response (204)\n\t\t\t// 5. content not modified response (304)\n\t\t\tif (!request.compress || request.method === 'HEAD' || codings === null || res.statusCode === 204 || res.statusCode === 304) {\n\t\t\t\tresponse = new Response(body, response_options);\n\t\t\t\tresolve(response);\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// For Node v6+\n\t\t\t// Be less strict when decoding compressed responses, since sometimes\n\t\t\t// servers send slightly invalid responses that are still accepted\n\t\t\t// by common browsers.\n\t\t\t// Always using Z_SYNC_FLUSH is what cURL does.\n\t\t\tconst zlibOptions = {\n\t\t\t\tflush: zlib.Z_SYNC_FLUSH,\n\t\t\t\tfinishFlush: zlib.Z_SYNC_FLUSH\n\t\t\t};\n\n\t\t\t// for gzip\n\t\t\tif (codings == 'gzip' || codings == 'x-gzip') {\n\t\t\t\tbody = body.pipe(zlib.createGunzip(zlibOptions));\n\t\t\t\tresponse = new Response(body, response_options);\n\t\t\t\tresolve(response);\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// for deflate\n\t\t\tif (codings == 'deflate' || codings == 'x-deflate') {\n\t\t\t\t// handle the infamous raw deflate response from old servers\n\t\t\t\t// a hack for old IIS and Apache servers\n\t\t\t\tconst raw = res.pipe(new PassThrough$1());\n\t\t\t\traw.once('data', function (chunk) {\n\t\t\t\t\t// see http://stackoverflow.com/questions/37519828\n\t\t\t\t\tif ((chunk[0] & 0x0F) === 0x08) {\n\t\t\t\t\t\tbody = body.pipe(zlib.createInflate());\n\t\t\t\t\t} else {\n\t\t\t\t\t\tbody = body.pipe(zlib.createInflateRaw());\n\t\t\t\t\t}\n\t\t\t\t\tresponse = new Response(body, response_options);\n\t\t\t\t\tresolve(response);\n\t\t\t\t});\n\t\t\t\traw.on('end', function () {\n\t\t\t\t\t// some old IIS servers return zero-length OK deflate responses, so 'data' is never emitted.\n\t\t\t\t\tif (!response) {\n\t\t\t\t\t\tresponse = new Response(body, response_options);\n\t\t\t\t\t\tresolve(response);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// for br\n\t\t\tif (codings == 'br' && typeof zlib.createBrotliDecompress === 'function') {\n\t\t\t\tbody = body.pipe(zlib.createBrotliDecompress());\n\t\t\t\tresponse = new Response(body, response_options);\n\t\t\t\tresolve(response);\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// otherwise, use response as-is\n\t\t\tresponse = new Response(body, response_options);\n\t\t\tresolve(response);\n\t\t});\n\n\t\twriteToStream(req, request);\n\t});\n}\nfunction fixResponseChunkedTransferBadEnding(request, errorCallback) {\n\tlet socket;\n\n\trequest.on('socket', function (s) {\n\t\tsocket = s;\n\t});\n\n\trequest.on('response', function (response) {\n\t\tconst headers = response.headers;\n\n\t\tif (headers['transfer-encoding'] === 'chunked' && !headers['content-length']) {\n\t\t\tresponse.once('close', function (hadError) {\n\t\t\t\t// tests for socket presence, as in some situations the\n\t\t\t\t// the 'socket' event is not triggered for the request\n\t\t\t\t// (happens in deno), avoids `TypeError`\n\t\t\t\t// if a data listener is still present we didn't end cleanly\n\t\t\t\tconst hasDataListener = socket && socket.listenerCount('data') > 0;\n\n\t\t\t\tif (hasDataListener && !hadError) {\n\t\t\t\t\tconst err = new Error('Premature close');\n\t\t\t\t\terr.code = 'ERR_STREAM_PREMATURE_CLOSE';\n\t\t\t\t\terrorCallback(err);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n}\n\nfunction destroyStream(stream, err) {\n\tif (stream.destroy) {\n\t\tstream.destroy(err);\n\t} else {\n\t\t// node < 8\n\t\tstream.emit('error', err);\n\t\tstream.end();\n\t}\n}\n\n/**\n * Redirect code matching\n *\n * @param Number code Status code\n * @return Boolean\n */\nfetch.isRedirect = function (code) {\n\treturn code === 301 || code === 302 || code === 303 || code === 307 || code === 308;\n};\n\n// expose Promise\nfetch.Promise = global.Promise;\n\nmodule.exports = exports = fetch;\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.default = exports;\nexports.Headers = Headers;\nexports.Request = Request;\nexports.Response = Response;\nexports.FetchError = FetchError;\nexports.AbortError = AbortError;\n","\"use strict\";\n\nvar punycode = require(\"punycode\");\nvar mappingTable = require(\"./lib/mappingTable.json\");\n\nvar PROCESSING_OPTIONS = {\n TRANSITIONAL: 0,\n NONTRANSITIONAL: 1\n};\n\nfunction normalize(str) { // fix bug in v8\n return str.split('\\u0000').map(function (s) { return s.normalize('NFC'); }).join('\\u0000');\n}\n\nfunction findStatus(val) {\n var start = 0;\n var end = mappingTable.length - 1;\n\n while (start <= end) {\n var mid = Math.floor((start + end) / 2);\n\n var target = mappingTable[mid];\n if (target[0][0] <= val && target[0][1] >= val) {\n return target;\n } else if (target[0][0] > val) {\n end = mid - 1;\n } else {\n start = mid + 1;\n }\n }\n\n return null;\n}\n\nvar regexAstralSymbols = /[\\uD800-\\uDBFF][\\uDC00-\\uDFFF]/g;\n\nfunction countSymbols(string) {\n return string\n // replace every surrogate pair with a BMP symbol\n .replace(regexAstralSymbols, '_')\n // then get the length\n .length;\n}\n\nfunction mapChars(domain_name, useSTD3, processing_option) {\n var hasError = false;\n var processed = \"\";\n\n var len = countSymbols(domain_name);\n for (var i = 0; i < len; ++i) {\n var codePoint = domain_name.codePointAt(i);\n var status = findStatus(codePoint);\n\n switch (status[1]) {\n case \"disallowed\":\n hasError = true;\n processed += String.fromCodePoint(codePoint);\n break;\n case \"ignored\":\n break;\n case \"mapped\":\n processed += String.fromCodePoint.apply(String, status[2]);\n break;\n case \"deviation\":\n if (processing_option === PROCESSING_OPTIONS.TRANSITIONAL) {\n processed += String.fromCodePoint.apply(String, status[2]);\n } else {\n processed += String.fromCodePoint(codePoint);\n }\n break;\n case \"valid\":\n processed += String.fromCodePoint(codePoint);\n break;\n case \"disallowed_STD3_mapped\":\n if (useSTD3) {\n hasError = true;\n processed += String.fromCodePoint(codePoint);\n } else {\n processed += String.fromCodePoint.apply(String, status[2]);\n }\n break;\n case \"disallowed_STD3_valid\":\n if (useSTD3) {\n hasError = true;\n }\n\n processed += String.fromCodePoint(codePoint);\n break;\n }\n }\n\n return {\n string: processed,\n error: hasError\n };\n}\n\nvar combiningMarksRegex = /[\\u0300-\\u036F\\u0483-\\u0489\\u0591-\\u05BD\\u05BF\\u05C1\\u05C2\\u05C4\\u05C5\\u05C7\\u0610-\\u061A\\u064B-\\u065F\\u0670\\u06D6-\\u06DC\\u06DF-\\u06E4\\u06E7\\u06E8\\u06EA-\\u06ED\\u0711\\u0730-\\u074A\\u07A6-\\u07B0\\u07EB-\\u07F3\\u0816-\\u0819\\u081B-\\u0823\\u0825-\\u0827\\u0829-\\u082D\\u0859-\\u085B\\u08E4-\\u0903\\u093A-\\u093C\\u093E-\\u094F\\u0951-\\u0957\\u0962\\u0963\\u0981-\\u0983\\u09BC\\u09BE-\\u09C4\\u09C7\\u09C8\\u09CB-\\u09CD\\u09D7\\u09E2\\u09E3\\u0A01-\\u0A03\\u0A3C\\u0A3E-\\u0A42\\u0A47\\u0A48\\u0A4B-\\u0A4D\\u0A51\\u0A70\\u0A71\\u0A75\\u0A81-\\u0A83\\u0ABC\\u0ABE-\\u0AC5\\u0AC7-\\u0AC9\\u0ACB-\\u0ACD\\u0AE2\\u0AE3\\u0B01-\\u0B03\\u0B3C\\u0B3E-\\u0B44\\u0B47\\u0B48\\u0B4B-\\u0B4D\\u0B56\\u0B57\\u0B62\\u0B63\\u0B82\\u0BBE-\\u0BC2\\u0BC6-\\u0BC8\\u0BCA-\\u0BCD\\u0BD7\\u0C00-\\u0C03\\u0C3E-\\u0C44\\u0C46-\\u0C48\\u0C4A-\\u0C4D\\u0C55\\u0C56\\u0C62\\u0C63\\u0C81-\\u0C83\\u0CBC\\u0CBE-\\u0CC4\\u0CC6-\\u0CC8\\u0CCA-\\u0CCD\\u0CD5\\u0CD6\\u0CE2\\u0CE3\\u0D01-\\u0D03\\u0D3E-\\u0D44\\u0D46-\\u0D48\\u0D4A-\\u0D4D\\u0D57\\u0D62\\u0D63\\u0D82\\u0D83\\u0DCA\\u0DCF-\\u0DD4\\u0DD6\\u0DD8-\\u0DDF\\u0DF2\\u0DF3\\u0E31\\u0E34-\\u0E3A\\u0E47-\\u0E4E\\u0EB1\\u0EB4-\\u0EB9\\u0EBB\\u0EBC\\u0EC8-\\u0ECD\\u0F18\\u0F19\\u0F35\\u0F37\\u0F39\\u0F3E\\u0F3F\\u0F71-\\u0F84\\u0F86\\u0F87\\u0F8D-\\u0F97\\u0F99-\\u0FBC\\u0FC6\\u102B-\\u103E\\u1056-\\u1059\\u105E-\\u1060\\u1062-\\u1064\\u1067-\\u106D\\u1071-\\u1074\\u1082-\\u108D\\u108F\\u109A-\\u109D\\u135D-\\u135F\\u1712-\\u1714\\u1732-\\u1734\\u1752\\u1753\\u1772\\u1773\\u17B4-\\u17D3\\u17DD\\u180B-\\u180D\\u18A9\\u1920-\\u192B\\u1930-\\u193B\\u19B0-\\u19C0\\u19C8\\u19C9\\u1A17-\\u1A1B\\u1A55-\\u1A5E\\u1A60-\\u1A7C\\u1A7F\\u1AB0-\\u1ABE\\u1B00-\\u1B04\\u1B34-\\u1B44\\u1B6B-\\u1B73\\u1B80-\\u1B82\\u1BA1-\\u1BAD\\u1BE6-\\u1BF3\\u1C24-\\u1C37\\u1CD0-\\u1CD2\\u1CD4-\\u1CE8\\u1CED\\u1CF2-\\u1CF4\\u1CF8\\u1CF9\\u1DC0-\\u1DF5\\u1DFC-\\u1DFF\\u20D0-\\u20F0\\u2CEF-\\u2CF1\\u2D7F\\u2DE0-\\u2DFF\\u302A-\\u302F\\u3099\\u309A\\uA66F-\\uA672\\uA674-\\uA67D\\uA69F\\uA6F0\\uA6F1\\uA802\\uA806\\uA80B\\uA823-\\uA827\\uA880\\uA881\\uA8B4-\\uA8C4\\uA8E0-\\uA8F1\\uA926-\\uA92D\\uA947-\\uA953\\uA980-\\uA983\\uA9B3-\\uA9C0\\uA9E5\\uAA29-\\uAA36\\uAA43\\uAA4C\\uAA4D\\uAA7B-\\uAA7D\\uAAB0\\uAAB2-\\uAAB4\\uAAB7\\uAAB8\\uAABE\\uAABF\\uAAC1\\uAAEB-\\uAAEF\\uAAF5\\uAAF6\\uABE3-\\uABEA\\uABEC\\uABED\\uFB1E\\uFE00-\\uFE0F\\uFE20-\\uFE2D]|\\uD800[\\uDDFD\\uDEE0\\uDF76-\\uDF7A]|\\uD802[\\uDE01-\\uDE03\\uDE05\\uDE06\\uDE0C-\\uDE0F\\uDE38-\\uDE3A\\uDE3F\\uDEE5\\uDEE6]|\\uD804[\\uDC00-\\uDC02\\uDC38-\\uDC46\\uDC7F-\\uDC82\\uDCB0-\\uDCBA\\uDD00-\\uDD02\\uDD27-\\uDD34\\uDD73\\uDD80-\\uDD82\\uDDB3-\\uDDC0\\uDE2C-\\uDE37\\uDEDF-\\uDEEA\\uDF01-\\uDF03\\uDF3C\\uDF3E-\\uDF44\\uDF47\\uDF48\\uDF4B-\\uDF4D\\uDF57\\uDF62\\uDF63\\uDF66-\\uDF6C\\uDF70-\\uDF74]|\\uD805[\\uDCB0-\\uDCC3\\uDDAF-\\uDDB5\\uDDB8-\\uDDC0\\uDE30-\\uDE40\\uDEAB-\\uDEB7]|\\uD81A[\\uDEF0-\\uDEF4\\uDF30-\\uDF36]|\\uD81B[\\uDF51-\\uDF7E\\uDF8F-\\uDF92]|\\uD82F[\\uDC9D\\uDC9E]|\\uD834[\\uDD65-\\uDD69\\uDD6D-\\uDD72\\uDD7B-\\uDD82\\uDD85-\\uDD8B\\uDDAA-\\uDDAD\\uDE42-\\uDE44]|\\uD83A[\\uDCD0-\\uDCD6]|\\uDB40[\\uDD00-\\uDDEF]/;\n\nfunction validateLabel(label, processing_option) {\n if (label.substr(0, 4) === \"xn--\") {\n label = punycode.toUnicode(label);\n processing_option = PROCESSING_OPTIONS.NONTRANSITIONAL;\n }\n\n var error = false;\n\n if (normalize(label) !== label ||\n (label[3] === \"-\" && label[4] === \"-\") ||\n label[0] === \"-\" || label[label.length - 1] === \"-\" ||\n label.indexOf(\".\") !== -1 ||\n label.search(combiningMarksRegex) === 0) {\n error = true;\n }\n\n var len = countSymbols(label);\n for (var i = 0; i < len; ++i) {\n var status = findStatus(label.codePointAt(i));\n if ((processing === PROCESSING_OPTIONS.TRANSITIONAL && status[1] !== \"valid\") ||\n (processing === PROCESSING_OPTIONS.NONTRANSITIONAL &&\n status[1] !== \"valid\" && status[1] !== \"deviation\")) {\n error = true;\n break;\n }\n }\n\n return {\n label: label,\n error: error\n };\n}\n\nfunction processing(domain_name, useSTD3, processing_option) {\n var result = mapChars(domain_name, useSTD3, processing_option);\n result.string = normalize(result.string);\n\n var labels = result.string.split(\".\");\n for (var i = 0; i < labels.length; ++i) {\n try {\n var validation = validateLabel(labels[i]);\n labels[i] = validation.label;\n result.error = result.error || validation.error;\n } catch(e) {\n result.error = true;\n }\n }\n\n return {\n string: labels.join(\".\"),\n error: result.error\n };\n}\n\nmodule.exports.toASCII = function(domain_name, useSTD3, processing_option, verifyDnsLength) {\n var result = processing(domain_name, useSTD3, processing_option);\n var labels = result.string.split(\".\");\n labels = labels.map(function(l) {\n try {\n return punycode.toASCII(l);\n } catch(e) {\n result.error = true;\n return l;\n }\n });\n\n if (verifyDnsLength) {\n var total = labels.slice(0, labels.length - 1).join(\".\").length;\n if (total.length > 253 || total.length === 0) {\n result.error = true;\n }\n\n for (var i=0; i < labels.length; ++i) {\n if (labels.length > 63 || labels.length === 0) {\n result.error = true;\n break;\n }\n }\n }\n\n if (result.error) return null;\n return labels.join(\".\");\n};\n\nmodule.exports.toUnicode = function(domain_name, useSTD3) {\n var result = processing(domain_name, useSTD3, PROCESSING_OPTIONS.NONTRANSITIONAL);\n\n return {\n domain: result.string,\n error: result.error\n };\n};\n\nmodule.exports.PROCESSING_OPTIONS = PROCESSING_OPTIONS;\n","module.exports = require('./lib/tunnel');\n","'use strict';\n\nvar net = require('net');\nvar tls = require('tls');\nvar http = require('http');\nvar https = require('https');\nvar events = require('events');\nvar assert = require('assert');\nvar util = require('util');\n\n\nexports.httpOverHttp = httpOverHttp;\nexports.httpsOverHttp = httpsOverHttp;\nexports.httpOverHttps = httpOverHttps;\nexports.httpsOverHttps = httpsOverHttps;\n\n\nfunction httpOverHttp(options) {\n var agent = new TunnelingAgent(options);\n agent.request = http.request;\n return agent;\n}\n\nfunction httpsOverHttp(options) {\n var agent = new TunnelingAgent(options);\n agent.request = http.request;\n agent.createSocket = createSecureSocket;\n agent.defaultPort = 443;\n return agent;\n}\n\nfunction httpOverHttps(options) {\n var agent = new TunnelingAgent(options);\n agent.request = https.request;\n return agent;\n}\n\nfunction httpsOverHttps(options) {\n var agent = new TunnelingAgent(options);\n agent.request = https.request;\n agent.createSocket = createSecureSocket;\n agent.defaultPort = 443;\n return agent;\n}\n\n\nfunction TunnelingAgent(options) {\n var self = this;\n self.options = options || {};\n self.proxyOptions = self.options.proxy || {};\n self.maxSockets = self.options.maxSockets || http.Agent.defaultMaxSockets;\n self.requests = [];\n self.sockets = [];\n\n self.on('free', function onFree(socket, host, port, localAddress) {\n var options = toOptions(host, port, localAddress);\n for (var i = 0, len = self.requests.length; i < len; ++i) {\n var pending = self.requests[i];\n if (pending.host === options.host && pending.port === options.port) {\n // Detect the request to connect same origin server,\n // reuse the connection.\n self.requests.splice(i, 1);\n pending.request.onSocket(socket);\n return;\n }\n }\n socket.destroy();\n self.removeSocket(socket);\n });\n}\nutil.inherits(TunnelingAgent, events.EventEmitter);\n\nTunnelingAgent.prototype.addRequest = function addRequest(req, host, port, localAddress) {\n var self = this;\n var options = mergeOptions({request: req}, self.options, toOptions(host, port, localAddress));\n\n if (self.sockets.length >= this.maxSockets) {\n // We are over limit so we'll add it to the queue.\n self.requests.push(options);\n return;\n }\n\n // If we are under maxSockets create a new one.\n self.createSocket(options, function(socket) {\n socket.on('free', onFree);\n socket.on('close', onCloseOrRemove);\n socket.on('agentRemove', onCloseOrRemove);\n req.onSocket(socket);\n\n function onFree() {\n self.emit('free', socket, options);\n }\n\n function onCloseOrRemove(err) {\n self.removeSocket(socket);\n socket.removeListener('free', onFree);\n socket.removeListener('close', onCloseOrRemove);\n socket.removeListener('agentRemove', onCloseOrRemove);\n }\n });\n};\n\nTunnelingAgent.prototype.createSocket = function createSocket(options, cb) {\n var self = this;\n var placeholder = {};\n self.sockets.push(placeholder);\n\n var connectOptions = mergeOptions({}, self.proxyOptions, {\n method: 'CONNECT',\n path: options.host + ':' + options.port,\n agent: false,\n headers: {\n host: options.host + ':' + options.port\n }\n });\n if (options.localAddress) {\n connectOptions.localAddress = options.localAddress;\n }\n if (connectOptions.proxyAuth) {\n connectOptions.headers = connectOptions.headers || {};\n connectOptions.headers['Proxy-Authorization'] = 'Basic ' +\n new Buffer(connectOptions.proxyAuth).toString('base64');\n }\n\n debug('making CONNECT request');\n var connectReq = self.request(connectOptions);\n connectReq.useChunkedEncodingByDefault = false; // for v0.6\n connectReq.once('response', onResponse); // for v0.6\n connectReq.once('upgrade', onUpgrade); // for v0.6\n connectReq.once('connect', onConnect); // for v0.7 or later\n connectReq.once('error', onError);\n connectReq.end();\n\n function onResponse(res) {\n // Very hacky. This is necessary to avoid http-parser leaks.\n res.upgrade = true;\n }\n\n function onUpgrade(res, socket, head) {\n // Hacky.\n process.nextTick(function() {\n onConnect(res, socket, head);\n });\n }\n\n function onConnect(res, socket, head) {\n connectReq.removeAllListeners();\n socket.removeAllListeners();\n\n if (res.statusCode !== 200) {\n debug('tunneling socket could not be established, statusCode=%d',\n res.statusCode);\n socket.destroy();\n var error = new Error('tunneling socket could not be established, ' +\n 'statusCode=' + res.statusCode);\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n return;\n }\n if (head.length > 0) {\n debug('got illegal response body from proxy');\n socket.destroy();\n var error = new Error('got illegal response body from proxy');\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n return;\n }\n debug('tunneling connection has established');\n self.sockets[self.sockets.indexOf(placeholder)] = socket;\n return cb(socket);\n }\n\n function onError(cause) {\n connectReq.removeAllListeners();\n\n debug('tunneling socket could not be established, cause=%s\\n',\n cause.message, cause.stack);\n var error = new Error('tunneling socket could not be established, ' +\n 'cause=' + cause.message);\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n }\n};\n\nTunnelingAgent.prototype.removeSocket = function removeSocket(socket) {\n var pos = this.sockets.indexOf(socket)\n if (pos === -1) {\n return;\n }\n this.sockets.splice(pos, 1);\n\n var pending = this.requests.shift();\n if (pending) {\n // If we have pending requests and a socket gets closed a new one\n // needs to be created to take over in the pool for the one that closed.\n this.createSocket(pending, function(socket) {\n pending.request.onSocket(socket);\n });\n }\n};\n\nfunction createSecureSocket(options, cb) {\n var self = this;\n TunnelingAgent.prototype.createSocket.call(self, options, function(socket) {\n var hostHeader = options.request.getHeader('host');\n var tlsOptions = mergeOptions({}, self.options, {\n socket: socket,\n servername: hostHeader ? hostHeader.replace(/:.*$/, '') : options.host\n });\n\n // 0 is dummy port for v0.6\n var secureSocket = tls.connect(0, tlsOptions);\n self.sockets[self.sockets.indexOf(socket)] = secureSocket;\n cb(secureSocket);\n });\n}\n\n\nfunction toOptions(host, port, localAddress) {\n if (typeof host === 'string') { // since v0.10\n return {\n host: host,\n port: port,\n localAddress: localAddress\n };\n }\n return host; // for v0.11 or later\n}\n\nfunction mergeOptions(target) {\n for (var i = 1, len = arguments.length; i < len; ++i) {\n var overrides = arguments[i];\n if (typeof overrides === 'object') {\n var keys = Object.keys(overrides);\n for (var j = 0, keyLen = keys.length; j < keyLen; ++j) {\n var k = keys[j];\n if (overrides[k] !== undefined) {\n target[k] = overrides[k];\n }\n }\n }\n }\n return target;\n}\n\n\nvar debug;\nif (process.env.NODE_DEBUG && /\\btunnel\\b/.test(process.env.NODE_DEBUG)) {\n debug = function() {\n var args = Array.prototype.slice.call(arguments);\n if (typeof args[0] === 'string') {\n args[0] = 'TUNNEL: ' + args[0];\n } else {\n args.unshift('TUNNEL:');\n }\n console.error.apply(console, args);\n }\n} else {\n debug = function() {};\n}\nexports.debug = debug; // for test\n","\"use strict\";\n\nvar conversions = {};\nmodule.exports = conversions;\n\nfunction sign(x) {\n return x < 0 ? -1 : 1;\n}\n\nfunction evenRound(x) {\n // Round x to the nearest integer, choosing the even integer if it lies halfway between two.\n if ((x % 1) === 0.5 && (x & 1) === 0) { // [even number].5; round down (i.e. floor)\n return Math.floor(x);\n } else {\n return Math.round(x);\n }\n}\n\nfunction createNumberConversion(bitLength, typeOpts) {\n if (!typeOpts.unsigned) {\n --bitLength;\n }\n const lowerBound = typeOpts.unsigned ? 0 : -Math.pow(2, bitLength);\n const upperBound = Math.pow(2, bitLength) - 1;\n\n const moduloVal = typeOpts.moduloBitLength ? Math.pow(2, typeOpts.moduloBitLength) : Math.pow(2, bitLength);\n const moduloBound = typeOpts.moduloBitLength ? Math.pow(2, typeOpts.moduloBitLength - 1) : Math.pow(2, bitLength - 1);\n\n return function(V, opts) {\n if (!opts) opts = {};\n\n let x = +V;\n\n if (opts.enforceRange) {\n if (!Number.isFinite(x)) {\n throw new TypeError(\"Argument is not a finite number\");\n }\n\n x = sign(x) * Math.floor(Math.abs(x));\n if (x < lowerBound || x > upperBound) {\n throw new TypeError(\"Argument is not in byte range\");\n }\n\n return x;\n }\n\n if (!isNaN(x) && opts.clamp) {\n x = evenRound(x);\n\n if (x < lowerBound) x = lowerBound;\n if (x > upperBound) x = upperBound;\n return x;\n }\n\n if (!Number.isFinite(x) || x === 0) {\n return 0;\n }\n\n x = sign(x) * Math.floor(Math.abs(x));\n x = x % moduloVal;\n\n if (!typeOpts.unsigned && x >= moduloBound) {\n return x - moduloVal;\n } else if (typeOpts.unsigned) {\n if (x < 0) {\n x += moduloVal;\n } else if (x === -0) { // don't return negative zero\n return 0;\n }\n }\n\n return x;\n }\n}\n\nconversions[\"void\"] = function () {\n return undefined;\n};\n\nconversions[\"boolean\"] = function (val) {\n return !!val;\n};\n\nconversions[\"byte\"] = createNumberConversion(8, { unsigned: false });\nconversions[\"octet\"] = createNumberConversion(8, { unsigned: true });\n\nconversions[\"short\"] = createNumberConversion(16, { unsigned: false });\nconversions[\"unsigned short\"] = createNumberConversion(16, { unsigned: true });\n\nconversions[\"long\"] = createNumberConversion(32, { unsigned: false });\nconversions[\"unsigned long\"] = createNumberConversion(32, { unsigned: true });\n\nconversions[\"long long\"] = createNumberConversion(32, { unsigned: false, moduloBitLength: 64 });\nconversions[\"unsigned long long\"] = createNumberConversion(32, { unsigned: true, moduloBitLength: 64 });\n\nconversions[\"double\"] = function (V) {\n const x = +V;\n\n if (!Number.isFinite(x)) {\n throw new TypeError(\"Argument is not a finite floating-point value\");\n }\n\n return x;\n};\n\nconversions[\"unrestricted double\"] = function (V) {\n const x = +V;\n\n if (isNaN(x)) {\n throw new TypeError(\"Argument is NaN\");\n }\n\n return x;\n};\n\n// not quite valid, but good enough for JS\nconversions[\"float\"] = conversions[\"double\"];\nconversions[\"unrestricted float\"] = conversions[\"unrestricted double\"];\n\nconversions[\"DOMString\"] = function (V, opts) {\n if (!opts) opts = {};\n\n if (opts.treatNullAsEmptyString && V === null) {\n return \"\";\n }\n\n return String(V);\n};\n\nconversions[\"ByteString\"] = function (V, opts) {\n const x = String(V);\n let c = undefined;\n for (let i = 0; (c = x.codePointAt(i)) !== undefined; ++i) {\n if (c > 255) {\n throw new TypeError(\"Argument is not a valid bytestring\");\n }\n }\n\n return x;\n};\n\nconversions[\"USVString\"] = function (V) {\n const S = String(V);\n const n = S.length;\n const U = [];\n for (let i = 0; i < n; ++i) {\n const c = S.charCodeAt(i);\n if (c < 0xD800 || c > 0xDFFF) {\n U.push(String.fromCodePoint(c));\n } else if (0xDC00 <= c && c <= 0xDFFF) {\n U.push(String.fromCodePoint(0xFFFD));\n } else {\n if (i === n - 1) {\n U.push(String.fromCodePoint(0xFFFD));\n } else {\n const d = S.charCodeAt(i + 1);\n if (0xDC00 <= d && d <= 0xDFFF) {\n const a = c & 0x3FF;\n const b = d & 0x3FF;\n U.push(String.fromCodePoint((2 << 15) + (2 << 9) * a + b));\n ++i;\n } else {\n U.push(String.fromCodePoint(0xFFFD));\n }\n }\n }\n }\n\n return U.join('');\n};\n\nconversions[\"Date\"] = function (V, opts) {\n if (!(V instanceof Date)) {\n throw new TypeError(\"Argument is not a Date object\");\n }\n if (isNaN(V)) {\n return undefined;\n }\n\n return V;\n};\n\nconversions[\"RegExp\"] = function (V, opts) {\n if (!(V instanceof RegExp)) {\n V = new RegExp(V);\n }\n\n return V;\n};\n","\"use strict\";\nconst usm = require(\"./url-state-machine\");\n\nexports.implementation = class URLImpl {\n constructor(constructorArgs) {\n const url = constructorArgs[0];\n const base = constructorArgs[1];\n\n let parsedBase = null;\n if (base !== undefined) {\n parsedBase = usm.basicURLParse(base);\n if (parsedBase === \"failure\") {\n throw new TypeError(\"Invalid base URL\");\n }\n }\n\n const parsedURL = usm.basicURLParse(url, { baseURL: parsedBase });\n if (parsedURL === \"failure\") {\n throw new TypeError(\"Invalid URL\");\n }\n\n this._url = parsedURL;\n\n // TODO: query stuff\n }\n\n get href() {\n return usm.serializeURL(this._url);\n }\n\n set href(v) {\n const parsedURL = usm.basicURLParse(v);\n if (parsedURL === \"failure\") {\n throw new TypeError(\"Invalid URL\");\n }\n\n this._url = parsedURL;\n }\n\n get origin() {\n return usm.serializeURLOrigin(this._url);\n }\n\n get protocol() {\n return this._url.scheme + \":\";\n }\n\n set protocol(v) {\n usm.basicURLParse(v + \":\", { url: this._url, stateOverride: \"scheme start\" });\n }\n\n get username() {\n return this._url.username;\n }\n\n set username(v) {\n if (usm.cannotHaveAUsernamePasswordPort(this._url)) {\n return;\n }\n\n usm.setTheUsername(this._url, v);\n }\n\n get password() {\n return this._url.password;\n }\n\n set password(v) {\n if (usm.cannotHaveAUsernamePasswordPort(this._url)) {\n return;\n }\n\n usm.setThePassword(this._url, v);\n }\n\n get host() {\n const url = this._url;\n\n if (url.host === null) {\n return \"\";\n }\n\n if (url.port === null) {\n return usm.serializeHost(url.host);\n }\n\n return usm.serializeHost(url.host) + \":\" + usm.serializeInteger(url.port);\n }\n\n set host(v) {\n if (this._url.cannotBeABaseURL) {\n return;\n }\n\n usm.basicURLParse(v, { url: this._url, stateOverride: \"host\" });\n }\n\n get hostname() {\n if (this._url.host === null) {\n return \"\";\n }\n\n return usm.serializeHost(this._url.host);\n }\n\n set hostname(v) {\n if (this._url.cannotBeABaseURL) {\n return;\n }\n\n usm.basicURLParse(v, { url: this._url, stateOverride: \"hostname\" });\n }\n\n get port() {\n if (this._url.port === null) {\n return \"\";\n }\n\n return usm.serializeInteger(this._url.port);\n }\n\n set port(v) {\n if (usm.cannotHaveAUsernamePasswordPort(this._url)) {\n return;\n }\n\n if (v === \"\") {\n this._url.port = null;\n } else {\n usm.basicURLParse(v, { url: this._url, stateOverride: \"port\" });\n }\n }\n\n get pathname() {\n if (this._url.cannotBeABaseURL) {\n return this._url.path[0];\n }\n\n if (this._url.path.length === 0) {\n return \"\";\n }\n\n return \"/\" + this._url.path.join(\"/\");\n }\n\n set pathname(v) {\n if (this._url.cannotBeABaseURL) {\n return;\n }\n\n this._url.path = [];\n usm.basicURLParse(v, { url: this._url, stateOverride: \"path start\" });\n }\n\n get search() {\n if (this._url.query === null || this._url.query === \"\") {\n return \"\";\n }\n\n return \"?\" + this._url.query;\n }\n\n set search(v) {\n // TODO: query stuff\n\n const url = this._url;\n\n if (v === \"\") {\n url.query = null;\n return;\n }\n\n const input = v[0] === \"?\" ? v.substring(1) : v;\n url.query = \"\";\n usm.basicURLParse(input, { url, stateOverride: \"query\" });\n }\n\n get hash() {\n if (this._url.fragment === null || this._url.fragment === \"\") {\n return \"\";\n }\n\n return \"#\" + this._url.fragment;\n }\n\n set hash(v) {\n if (v === \"\") {\n this._url.fragment = null;\n return;\n }\n\n const input = v[0] === \"#\" ? v.substring(1) : v;\n this._url.fragment = \"\";\n usm.basicURLParse(input, { url: this._url, stateOverride: \"fragment\" });\n }\n\n toJSON() {\n return this.href;\n }\n};\n","\"use strict\";\n\nconst conversions = require(\"webidl-conversions\");\nconst utils = require(\"./utils.js\");\nconst Impl = require(\".//URL-impl.js\");\n\nconst impl = utils.implSymbol;\n\nfunction URL(url) {\n if (!this || this[impl] || !(this instanceof URL)) {\n throw new TypeError(\"Failed to construct 'URL': Please use the 'new' operator, this DOM object constructor cannot be called as a function.\");\n }\n if (arguments.length < 1) {\n throw new TypeError(\"Failed to construct 'URL': 1 argument required, but only \" + arguments.length + \" present.\");\n }\n const args = [];\n for (let i = 0; i < arguments.length && i < 2; ++i) {\n args[i] = arguments[i];\n }\n args[0] = conversions[\"USVString\"](args[0]);\n if (args[1] !== undefined) {\n args[1] = conversions[\"USVString\"](args[1]);\n }\n\n module.exports.setup(this, args);\n}\n\nURL.prototype.toJSON = function toJSON() {\n if (!this || !module.exports.is(this)) {\n throw new TypeError(\"Illegal invocation\");\n }\n const args = [];\n for (let i = 0; i < arguments.length && i < 0; ++i) {\n args[i] = arguments[i];\n }\n return this[impl].toJSON.apply(this[impl], args);\n};\nObject.defineProperty(URL.prototype, \"href\", {\n get() {\n return this[impl].href;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].href = V;\n },\n enumerable: true,\n configurable: true\n});\n\nURL.prototype.toString = function () {\n if (!this || !module.exports.is(this)) {\n throw new TypeError(\"Illegal invocation\");\n }\n return this.href;\n};\n\nObject.defineProperty(URL.prototype, \"origin\", {\n get() {\n return this[impl].origin;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"protocol\", {\n get() {\n return this[impl].protocol;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].protocol = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"username\", {\n get() {\n return this[impl].username;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].username = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"password\", {\n get() {\n return this[impl].password;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].password = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"host\", {\n get() {\n return this[impl].host;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].host = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"hostname\", {\n get() {\n return this[impl].hostname;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].hostname = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"port\", {\n get() {\n return this[impl].port;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].port = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"pathname\", {\n get() {\n return this[impl].pathname;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].pathname = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"search\", {\n get() {\n return this[impl].search;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].search = V;\n },\n enumerable: true,\n configurable: true\n});\n\nObject.defineProperty(URL.prototype, \"hash\", {\n get() {\n return this[impl].hash;\n },\n set(V) {\n V = conversions[\"USVString\"](V);\n this[impl].hash = V;\n },\n enumerable: true,\n configurable: true\n});\n\n\nmodule.exports = {\n is(obj) {\n return !!obj && obj[impl] instanceof Impl.implementation;\n },\n create(constructorArgs, privateData) {\n let obj = Object.create(URL.prototype);\n this.setup(obj, constructorArgs, privateData);\n return obj;\n },\n setup(obj, constructorArgs, privateData) {\n if (!privateData) privateData = {};\n privateData.wrapper = obj;\n\n obj[impl] = new Impl.implementation(constructorArgs, privateData);\n obj[impl][utils.wrapperSymbol] = obj;\n },\n interface: URL,\n expose: {\n Window: { URL: URL },\n Worker: { URL: URL }\n }\n};\n\n","\"use strict\";\n\nexports.URL = require(\"./URL\").interface;\nexports.serializeURL = require(\"./url-state-machine\").serializeURL;\nexports.serializeURLOrigin = require(\"./url-state-machine\").serializeURLOrigin;\nexports.basicURLParse = require(\"./url-state-machine\").basicURLParse;\nexports.setTheUsername = require(\"./url-state-machine\").setTheUsername;\nexports.setThePassword = require(\"./url-state-machine\").setThePassword;\nexports.serializeHost = require(\"./url-state-machine\").serializeHost;\nexports.serializeInteger = require(\"./url-state-machine\").serializeInteger;\nexports.parseURL = require(\"./url-state-machine\").parseURL;\n","\"use strict\";\r\nconst punycode = require(\"punycode\");\r\nconst tr46 = require(\"tr46\");\r\n\r\nconst specialSchemes = {\r\n ftp: 21,\r\n file: null,\r\n gopher: 70,\r\n http: 80,\r\n https: 443,\r\n ws: 80,\r\n wss: 443\r\n};\r\n\r\nconst failure = Symbol(\"failure\");\r\n\r\nfunction countSymbols(str) {\r\n return punycode.ucs2.decode(str).length;\r\n}\r\n\r\nfunction at(input, idx) {\r\n const c = input[idx];\r\n return isNaN(c) ? undefined : String.fromCodePoint(c);\r\n}\r\n\r\nfunction isASCIIDigit(c) {\r\n return c >= 0x30 && c <= 0x39;\r\n}\r\n\r\nfunction isASCIIAlpha(c) {\r\n return (c >= 0x41 && c <= 0x5A) || (c >= 0x61 && c <= 0x7A);\r\n}\r\n\r\nfunction isASCIIAlphanumeric(c) {\r\n return isASCIIAlpha(c) || isASCIIDigit(c);\r\n}\r\n\r\nfunction isASCIIHex(c) {\r\n return isASCIIDigit(c) || (c >= 0x41 && c <= 0x46) || (c >= 0x61 && c <= 0x66);\r\n}\r\n\r\nfunction isSingleDot(buffer) {\r\n return buffer === \".\" || buffer.toLowerCase() === \"%2e\";\r\n}\r\n\r\nfunction isDoubleDot(buffer) {\r\n buffer = buffer.toLowerCase();\r\n return buffer === \"..\" || buffer === \"%2e.\" || buffer === \".%2e\" || buffer === \"%2e%2e\";\r\n}\r\n\r\nfunction isWindowsDriveLetterCodePoints(cp1, cp2) {\r\n return isASCIIAlpha(cp1) && (cp2 === 58 || cp2 === 124);\r\n}\r\n\r\nfunction isWindowsDriveLetterString(string) {\r\n return string.length === 2 && isASCIIAlpha(string.codePointAt(0)) && (string[1] === \":\" || string[1] === \"|\");\r\n}\r\n\r\nfunction isNormalizedWindowsDriveLetterString(string) {\r\n return string.length === 2 && isASCIIAlpha(string.codePointAt(0)) && string[1] === \":\";\r\n}\r\n\r\nfunction containsForbiddenHostCodePoint(string) {\r\n return string.search(/\\u0000|\\u0009|\\u000A|\\u000D|\\u0020|#|%|\\/|:|\\?|@|\\[|\\\\|\\]/) !== -1;\r\n}\r\n\r\nfunction containsForbiddenHostCodePointExcludingPercent(string) {\r\n return string.search(/\\u0000|\\u0009|\\u000A|\\u000D|\\u0020|#|\\/|:|\\?|@|\\[|\\\\|\\]/) !== -1;\r\n}\r\n\r\nfunction isSpecialScheme(scheme) {\r\n return specialSchemes[scheme] !== undefined;\r\n}\r\n\r\nfunction isSpecial(url) {\r\n return isSpecialScheme(url.scheme);\r\n}\r\n\r\nfunction defaultPort(scheme) {\r\n return specialSchemes[scheme];\r\n}\r\n\r\nfunction percentEncode(c) {\r\n let hex = c.toString(16).toUpperCase();\r\n if (hex.length === 1) {\r\n hex = \"0\" + hex;\r\n }\r\n\r\n return \"%\" + hex;\r\n}\r\n\r\nfunction utf8PercentEncode(c) {\r\n const buf = new Buffer(c);\r\n\r\n let str = \"\";\r\n\r\n for (let i = 0; i < buf.length; ++i) {\r\n str += percentEncode(buf[i]);\r\n }\r\n\r\n return str;\r\n}\r\n\r\nfunction utf8PercentDecode(str) {\r\n const input = new Buffer(str);\r\n const output = [];\r\n for (let i = 0; i < input.length; ++i) {\r\n if (input[i] !== 37) {\r\n output.push(input[i]);\r\n } else if (input[i] === 37 && isASCIIHex(input[i + 1]) && isASCIIHex(input[i + 2])) {\r\n output.push(parseInt(input.slice(i + 1, i + 3).toString(), 16));\r\n i += 2;\r\n } else {\r\n output.push(input[i]);\r\n }\r\n }\r\n return new Buffer(output).toString();\r\n}\r\n\r\nfunction isC0ControlPercentEncode(c) {\r\n return c <= 0x1F || c > 0x7E;\r\n}\r\n\r\nconst extraPathPercentEncodeSet = new Set([32, 34, 35, 60, 62, 63, 96, 123, 125]);\r\nfunction isPathPercentEncode(c) {\r\n return isC0ControlPercentEncode(c) || extraPathPercentEncodeSet.has(c);\r\n}\r\n\r\nconst extraUserinfoPercentEncodeSet =\r\n new Set([47, 58, 59, 61, 64, 91, 92, 93, 94, 124]);\r\nfunction isUserinfoPercentEncode(c) {\r\n return isPathPercentEncode(c) || extraUserinfoPercentEncodeSet.has(c);\r\n}\r\n\r\nfunction percentEncodeChar(c, encodeSetPredicate) {\r\n const cStr = String.fromCodePoint(c);\r\n\r\n if (encodeSetPredicate(c)) {\r\n return utf8PercentEncode(cStr);\r\n }\r\n\r\n return cStr;\r\n}\r\n\r\nfunction parseIPv4Number(input) {\r\n let R = 10;\r\n\r\n if (input.length >= 2 && input.charAt(0) === \"0\" && input.charAt(1).toLowerCase() === \"x\") {\r\n input = input.substring(2);\r\n R = 16;\r\n } else if (input.length >= 2 && input.charAt(0) === \"0\") {\r\n input = input.substring(1);\r\n R = 8;\r\n }\r\n\r\n if (input === \"\") {\r\n return 0;\r\n }\r\n\r\n const regex = R === 10 ? /[^0-9]/ : (R === 16 ? /[^0-9A-Fa-f]/ : /[^0-7]/);\r\n if (regex.test(input)) {\r\n return failure;\r\n }\r\n\r\n return parseInt(input, R);\r\n}\r\n\r\nfunction parseIPv4(input) {\r\n const parts = input.split(\".\");\r\n if (parts[parts.length - 1] === \"\") {\r\n if (parts.length > 1) {\r\n parts.pop();\r\n }\r\n }\r\n\r\n if (parts.length > 4) {\r\n return input;\r\n }\r\n\r\n const numbers = [];\r\n for (const part of parts) {\r\n if (part === \"\") {\r\n return input;\r\n }\r\n const n = parseIPv4Number(part);\r\n if (n === failure) {\r\n return input;\r\n }\r\n\r\n numbers.push(n);\r\n }\r\n\r\n for (let i = 0; i < numbers.length - 1; ++i) {\r\n if (numbers[i] > 255) {\r\n return failure;\r\n }\r\n }\r\n if (numbers[numbers.length - 1] >= Math.pow(256, 5 - numbers.length)) {\r\n return failure;\r\n }\r\n\r\n let ipv4 = numbers.pop();\r\n let counter = 0;\r\n\r\n for (const n of numbers) {\r\n ipv4 += n * Math.pow(256, 3 - counter);\r\n ++counter;\r\n }\r\n\r\n return ipv4;\r\n}\r\n\r\nfunction serializeIPv4(address) {\r\n let output = \"\";\r\n let n = address;\r\n\r\n for (let i = 1; i <= 4; ++i) {\r\n output = String(n % 256) + output;\r\n if (i !== 4) {\r\n output = \".\" + output;\r\n }\r\n n = Math.floor(n / 256);\r\n }\r\n\r\n return output;\r\n}\r\n\r\nfunction parseIPv6(input) {\r\n const address = [0, 0, 0, 0, 0, 0, 0, 0];\r\n let pieceIndex = 0;\r\n let compress = null;\r\n let pointer = 0;\r\n\r\n input = punycode.ucs2.decode(input);\r\n\r\n if (input[pointer] === 58) {\r\n if (input[pointer + 1] !== 58) {\r\n return failure;\r\n }\r\n\r\n pointer += 2;\r\n ++pieceIndex;\r\n compress = pieceIndex;\r\n }\r\n\r\n while (pointer < input.length) {\r\n if (pieceIndex === 8) {\r\n return failure;\r\n }\r\n\r\n if (input[pointer] === 58) {\r\n if (compress !== null) {\r\n return failure;\r\n }\r\n ++pointer;\r\n ++pieceIndex;\r\n compress = pieceIndex;\r\n continue;\r\n }\r\n\r\n let value = 0;\r\n let length = 0;\r\n\r\n while (length < 4 && isASCIIHex(input[pointer])) {\r\n value = value * 0x10 + parseInt(at(input, pointer), 16);\r\n ++pointer;\r\n ++length;\r\n }\r\n\r\n if (input[pointer] === 46) {\r\n if (length === 0) {\r\n return failure;\r\n }\r\n\r\n pointer -= length;\r\n\r\n if (pieceIndex > 6) {\r\n return failure;\r\n }\r\n\r\n let numbersSeen = 0;\r\n\r\n while (input[pointer] !== undefined) {\r\n let ipv4Piece = null;\r\n\r\n if (numbersSeen > 0) {\r\n if (input[pointer] === 46 && numbersSeen < 4) {\r\n ++pointer;\r\n } else {\r\n return failure;\r\n }\r\n }\r\n\r\n if (!isASCIIDigit(input[pointer])) {\r\n return failure;\r\n }\r\n\r\n while (isASCIIDigit(input[pointer])) {\r\n const number = parseInt(at(input, pointer));\r\n if (ipv4Piece === null) {\r\n ipv4Piece = number;\r\n } else if (ipv4Piece === 0) {\r\n return failure;\r\n } else {\r\n ipv4Piece = ipv4Piece * 10 + number;\r\n }\r\n if (ipv4Piece > 255) {\r\n return failure;\r\n }\r\n ++pointer;\r\n }\r\n\r\n address[pieceIndex] = address[pieceIndex] * 0x100 + ipv4Piece;\r\n\r\n ++numbersSeen;\r\n\r\n if (numbersSeen === 2 || numbersSeen === 4) {\r\n ++pieceIndex;\r\n }\r\n }\r\n\r\n if (numbersSeen !== 4) {\r\n return failure;\r\n }\r\n\r\n break;\r\n } else if (input[pointer] === 58) {\r\n ++pointer;\r\n if (input[pointer] === undefined) {\r\n return failure;\r\n }\r\n } else if (input[pointer] !== undefined) {\r\n return failure;\r\n }\r\n\r\n address[pieceIndex] = value;\r\n ++pieceIndex;\r\n }\r\n\r\n if (compress !== null) {\r\n let swaps = pieceIndex - compress;\r\n pieceIndex = 7;\r\n while (pieceIndex !== 0 && swaps > 0) {\r\n const temp = address[compress + swaps - 1];\r\n address[compress + swaps - 1] = address[pieceIndex];\r\n address[pieceIndex] = temp;\r\n --pieceIndex;\r\n --swaps;\r\n }\r\n } else if (compress === null && pieceIndex !== 8) {\r\n return failure;\r\n }\r\n\r\n return address;\r\n}\r\n\r\nfunction serializeIPv6(address) {\r\n let output = \"\";\r\n const seqResult = findLongestZeroSequence(address);\r\n const compress = seqResult.idx;\r\n let ignore0 = false;\r\n\r\n for (let pieceIndex = 0; pieceIndex <= 7; ++pieceIndex) {\r\n if (ignore0 && address[pieceIndex] === 0) {\r\n continue;\r\n } else if (ignore0) {\r\n ignore0 = false;\r\n }\r\n\r\n if (compress === pieceIndex) {\r\n const separator = pieceIndex === 0 ? \"::\" : \":\";\r\n output += separator;\r\n ignore0 = true;\r\n continue;\r\n }\r\n\r\n output += address[pieceIndex].toString(16);\r\n\r\n if (pieceIndex !== 7) {\r\n output += \":\";\r\n }\r\n }\r\n\r\n return output;\r\n}\r\n\r\nfunction parseHost(input, isSpecialArg) {\r\n if (input[0] === \"[\") {\r\n if (input[input.length - 1] !== \"]\") {\r\n return failure;\r\n }\r\n\r\n return parseIPv6(input.substring(1, input.length - 1));\r\n }\r\n\r\n if (!isSpecialArg) {\r\n return parseOpaqueHost(input);\r\n }\r\n\r\n const domain = utf8PercentDecode(input);\r\n const asciiDomain = tr46.toASCII(domain, false, tr46.PROCESSING_OPTIONS.NONTRANSITIONAL, false);\r\n if (asciiDomain === null) {\r\n return failure;\r\n }\r\n\r\n if (containsForbiddenHostCodePoint(asciiDomain)) {\r\n return failure;\r\n }\r\n\r\n const ipv4Host = parseIPv4(asciiDomain);\r\n if (typeof ipv4Host === \"number\" || ipv4Host === failure) {\r\n return ipv4Host;\r\n }\r\n\r\n return asciiDomain;\r\n}\r\n\r\nfunction parseOpaqueHost(input) {\r\n if (containsForbiddenHostCodePointExcludingPercent(input)) {\r\n return failure;\r\n }\r\n\r\n let output = \"\";\r\n const decoded = punycode.ucs2.decode(input);\r\n for (let i = 0; i < decoded.length; ++i) {\r\n output += percentEncodeChar(decoded[i], isC0ControlPercentEncode);\r\n }\r\n return output;\r\n}\r\n\r\nfunction findLongestZeroSequence(arr) {\r\n let maxIdx = null;\r\n let maxLen = 1; // only find elements > 1\r\n let currStart = null;\r\n let currLen = 0;\r\n\r\n for (let i = 0; i < arr.length; ++i) {\r\n if (arr[i] !== 0) {\r\n if (currLen > maxLen) {\r\n maxIdx = currStart;\r\n maxLen = currLen;\r\n }\r\n\r\n currStart = null;\r\n currLen = 0;\r\n } else {\r\n if (currStart === null) {\r\n currStart = i;\r\n }\r\n ++currLen;\r\n }\r\n }\r\n\r\n // if trailing zeros\r\n if (currLen > maxLen) {\r\n maxIdx = currStart;\r\n maxLen = currLen;\r\n }\r\n\r\n return {\r\n idx: maxIdx,\r\n len: maxLen\r\n };\r\n}\r\n\r\nfunction serializeHost(host) {\r\n if (typeof host === \"number\") {\r\n return serializeIPv4(host);\r\n }\r\n\r\n // IPv6 serializer\r\n if (host instanceof Array) {\r\n return \"[\" + serializeIPv6(host) + \"]\";\r\n }\r\n\r\n return host;\r\n}\r\n\r\nfunction trimControlChars(url) {\r\n return url.replace(/^[\\u0000-\\u001F\\u0020]+|[\\u0000-\\u001F\\u0020]+$/g, \"\");\r\n}\r\n\r\nfunction trimTabAndNewline(url) {\r\n return url.replace(/\\u0009|\\u000A|\\u000D/g, \"\");\r\n}\r\n\r\nfunction shortenPath(url) {\r\n const path = url.path;\r\n if (path.length === 0) {\r\n return;\r\n }\r\n if (url.scheme === \"file\" && path.length === 1 && isNormalizedWindowsDriveLetter(path[0])) {\r\n return;\r\n }\r\n\r\n path.pop();\r\n}\r\n\r\nfunction includesCredentials(url) {\r\n return url.username !== \"\" || url.password !== \"\";\r\n}\r\n\r\nfunction cannotHaveAUsernamePasswordPort(url) {\r\n return url.host === null || url.host === \"\" || url.cannotBeABaseURL || url.scheme === \"file\";\r\n}\r\n\r\nfunction isNormalizedWindowsDriveLetter(string) {\r\n return /^[A-Za-z]:$/.test(string);\r\n}\r\n\r\nfunction URLStateMachine(input, base, encodingOverride, url, stateOverride) {\r\n this.pointer = 0;\r\n this.input = input;\r\n this.base = base || null;\r\n this.encodingOverride = encodingOverride || \"utf-8\";\r\n this.stateOverride = stateOverride;\r\n this.url = url;\r\n this.failure = false;\r\n this.parseError = false;\r\n\r\n if (!this.url) {\r\n this.url = {\r\n scheme: \"\",\r\n username: \"\",\r\n password: \"\",\r\n host: null,\r\n port: null,\r\n path: [],\r\n query: null,\r\n fragment: null,\r\n\r\n cannotBeABaseURL: false\r\n };\r\n\r\n const res = trimControlChars(this.input);\r\n if (res !== this.input) {\r\n this.parseError = true;\r\n }\r\n this.input = res;\r\n }\r\n\r\n const res = trimTabAndNewline(this.input);\r\n if (res !== this.input) {\r\n this.parseError = true;\r\n }\r\n this.input = res;\r\n\r\n this.state = stateOverride || \"scheme start\";\r\n\r\n this.buffer = \"\";\r\n this.atFlag = false;\r\n this.arrFlag = false;\r\n this.passwordTokenSeenFlag = false;\r\n\r\n this.input = punycode.ucs2.decode(this.input);\r\n\r\n for (; this.pointer <= this.input.length; ++this.pointer) {\r\n const c = this.input[this.pointer];\r\n const cStr = isNaN(c) ? undefined : String.fromCodePoint(c);\r\n\r\n // exec state machine\r\n const ret = this[\"parse \" + this.state](c, cStr);\r\n if (!ret) {\r\n break; // terminate algorithm\r\n } else if (ret === failure) {\r\n this.failure = true;\r\n break;\r\n }\r\n }\r\n}\r\n\r\nURLStateMachine.prototype[\"parse scheme start\"] = function parseSchemeStart(c, cStr) {\r\n if (isASCIIAlpha(c)) {\r\n this.buffer += cStr.toLowerCase();\r\n this.state = \"scheme\";\r\n } else if (!this.stateOverride) {\r\n this.state = \"no scheme\";\r\n --this.pointer;\r\n } else {\r\n this.parseError = true;\r\n return failure;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse scheme\"] = function parseScheme(c, cStr) {\r\n if (isASCIIAlphanumeric(c) || c === 43 || c === 45 || c === 46) {\r\n this.buffer += cStr.toLowerCase();\r\n } else if (c === 58) {\r\n if (this.stateOverride) {\r\n if (isSpecial(this.url) && !isSpecialScheme(this.buffer)) {\r\n return false;\r\n }\r\n\r\n if (!isSpecial(this.url) && isSpecialScheme(this.buffer)) {\r\n return false;\r\n }\r\n\r\n if ((includesCredentials(this.url) || this.url.port !== null) && this.buffer === \"file\") {\r\n return false;\r\n }\r\n\r\n if (this.url.scheme === \"file\" && (this.url.host === \"\" || this.url.host === null)) {\r\n return false;\r\n }\r\n }\r\n this.url.scheme = this.buffer;\r\n this.buffer = \"\";\r\n if (this.stateOverride) {\r\n return false;\r\n }\r\n if (this.url.scheme === \"file\") {\r\n if (this.input[this.pointer + 1] !== 47 || this.input[this.pointer + 2] !== 47) {\r\n this.parseError = true;\r\n }\r\n this.state = \"file\";\r\n } else if (isSpecial(this.url) && this.base !== null && this.base.scheme === this.url.scheme) {\r\n this.state = \"special relative or authority\";\r\n } else if (isSpecial(this.url)) {\r\n this.state = \"special authority slashes\";\r\n } else if (this.input[this.pointer + 1] === 47) {\r\n this.state = \"path or authority\";\r\n ++this.pointer;\r\n } else {\r\n this.url.cannotBeABaseURL = true;\r\n this.url.path.push(\"\");\r\n this.state = \"cannot-be-a-base-URL path\";\r\n }\r\n } else if (!this.stateOverride) {\r\n this.buffer = \"\";\r\n this.state = \"no scheme\";\r\n this.pointer = -1;\r\n } else {\r\n this.parseError = true;\r\n return failure;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse no scheme\"] = function parseNoScheme(c) {\r\n if (this.base === null || (this.base.cannotBeABaseURL && c !== 35)) {\r\n return failure;\r\n } else if (this.base.cannotBeABaseURL && c === 35) {\r\n this.url.scheme = this.base.scheme;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = this.base.query;\r\n this.url.fragment = \"\";\r\n this.url.cannotBeABaseURL = true;\r\n this.state = \"fragment\";\r\n } else if (this.base.scheme === \"file\") {\r\n this.state = \"file\";\r\n --this.pointer;\r\n } else {\r\n this.state = \"relative\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse special relative or authority\"] = function parseSpecialRelativeOrAuthority(c) {\r\n if (c === 47 && this.input[this.pointer + 1] === 47) {\r\n this.state = \"special authority ignore slashes\";\r\n ++this.pointer;\r\n } else {\r\n this.parseError = true;\r\n this.state = \"relative\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse path or authority\"] = function parsePathOrAuthority(c) {\r\n if (c === 47) {\r\n this.state = \"authority\";\r\n } else {\r\n this.state = \"path\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse relative\"] = function parseRelative(c) {\r\n this.url.scheme = this.base.scheme;\r\n if (isNaN(c)) {\r\n this.url.username = this.base.username;\r\n this.url.password = this.base.password;\r\n this.url.host = this.base.host;\r\n this.url.port = this.base.port;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = this.base.query;\r\n } else if (c === 47) {\r\n this.state = \"relative slash\";\r\n } else if (c === 63) {\r\n this.url.username = this.base.username;\r\n this.url.password = this.base.password;\r\n this.url.host = this.base.host;\r\n this.url.port = this.base.port;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = \"\";\r\n this.state = \"query\";\r\n } else if (c === 35) {\r\n this.url.username = this.base.username;\r\n this.url.password = this.base.password;\r\n this.url.host = this.base.host;\r\n this.url.port = this.base.port;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = this.base.query;\r\n this.url.fragment = \"\";\r\n this.state = \"fragment\";\r\n } else if (isSpecial(this.url) && c === 92) {\r\n this.parseError = true;\r\n this.state = \"relative slash\";\r\n } else {\r\n this.url.username = this.base.username;\r\n this.url.password = this.base.password;\r\n this.url.host = this.base.host;\r\n this.url.port = this.base.port;\r\n this.url.path = this.base.path.slice(0, this.base.path.length - 1);\r\n\r\n this.state = \"path\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse relative slash\"] = function parseRelativeSlash(c) {\r\n if (isSpecial(this.url) && (c === 47 || c === 92)) {\r\n if (c === 92) {\r\n this.parseError = true;\r\n }\r\n this.state = \"special authority ignore slashes\";\r\n } else if (c === 47) {\r\n this.state = \"authority\";\r\n } else {\r\n this.url.username = this.base.username;\r\n this.url.password = this.base.password;\r\n this.url.host = this.base.host;\r\n this.url.port = this.base.port;\r\n this.state = \"path\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse special authority slashes\"] = function parseSpecialAuthoritySlashes(c) {\r\n if (c === 47 && this.input[this.pointer + 1] === 47) {\r\n this.state = \"special authority ignore slashes\";\r\n ++this.pointer;\r\n } else {\r\n this.parseError = true;\r\n this.state = \"special authority ignore slashes\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse special authority ignore slashes\"] = function parseSpecialAuthorityIgnoreSlashes(c) {\r\n if (c !== 47 && c !== 92) {\r\n this.state = \"authority\";\r\n --this.pointer;\r\n } else {\r\n this.parseError = true;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse authority\"] = function parseAuthority(c, cStr) {\r\n if (c === 64) {\r\n this.parseError = true;\r\n if (this.atFlag) {\r\n this.buffer = \"%40\" + this.buffer;\r\n }\r\n this.atFlag = true;\r\n\r\n // careful, this is based on buffer and has its own pointer (this.pointer != pointer) and inner chars\r\n const len = countSymbols(this.buffer);\r\n for (let pointer = 0; pointer < len; ++pointer) {\r\n const codePoint = this.buffer.codePointAt(pointer);\r\n\r\n if (codePoint === 58 && !this.passwordTokenSeenFlag) {\r\n this.passwordTokenSeenFlag = true;\r\n continue;\r\n }\r\n const encodedCodePoints = percentEncodeChar(codePoint, isUserinfoPercentEncode);\r\n if (this.passwordTokenSeenFlag) {\r\n this.url.password += encodedCodePoints;\r\n } else {\r\n this.url.username += encodedCodePoints;\r\n }\r\n }\r\n this.buffer = \"\";\r\n } else if (isNaN(c) || c === 47 || c === 63 || c === 35 ||\r\n (isSpecial(this.url) && c === 92)) {\r\n if (this.atFlag && this.buffer === \"\") {\r\n this.parseError = true;\r\n return failure;\r\n }\r\n this.pointer -= countSymbols(this.buffer) + 1;\r\n this.buffer = \"\";\r\n this.state = \"host\";\r\n } else {\r\n this.buffer += cStr;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse hostname\"] =\r\nURLStateMachine.prototype[\"parse host\"] = function parseHostName(c, cStr) {\r\n if (this.stateOverride && this.url.scheme === \"file\") {\r\n --this.pointer;\r\n this.state = \"file host\";\r\n } else if (c === 58 && !this.arrFlag) {\r\n if (this.buffer === \"\") {\r\n this.parseError = true;\r\n return failure;\r\n }\r\n\r\n const host = parseHost(this.buffer, isSpecial(this.url));\r\n if (host === failure) {\r\n return failure;\r\n }\r\n\r\n this.url.host = host;\r\n this.buffer = \"\";\r\n this.state = \"port\";\r\n if (this.stateOverride === \"hostname\") {\r\n return false;\r\n }\r\n } else if (isNaN(c) || c === 47 || c === 63 || c === 35 ||\r\n (isSpecial(this.url) && c === 92)) {\r\n --this.pointer;\r\n if (isSpecial(this.url) && this.buffer === \"\") {\r\n this.parseError = true;\r\n return failure;\r\n } else if (this.stateOverride && this.buffer === \"\" &&\r\n (includesCredentials(this.url) || this.url.port !== null)) {\r\n this.parseError = true;\r\n return false;\r\n }\r\n\r\n const host = parseHost(this.buffer, isSpecial(this.url));\r\n if (host === failure) {\r\n return failure;\r\n }\r\n\r\n this.url.host = host;\r\n this.buffer = \"\";\r\n this.state = \"path start\";\r\n if (this.stateOverride) {\r\n return false;\r\n }\r\n } else {\r\n if (c === 91) {\r\n this.arrFlag = true;\r\n } else if (c === 93) {\r\n this.arrFlag = false;\r\n }\r\n this.buffer += cStr;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse port\"] = function parsePort(c, cStr) {\r\n if (isASCIIDigit(c)) {\r\n this.buffer += cStr;\r\n } else if (isNaN(c) || c === 47 || c === 63 || c === 35 ||\r\n (isSpecial(this.url) && c === 92) ||\r\n this.stateOverride) {\r\n if (this.buffer !== \"\") {\r\n const port = parseInt(this.buffer);\r\n if (port > Math.pow(2, 16) - 1) {\r\n this.parseError = true;\r\n return failure;\r\n }\r\n this.url.port = port === defaultPort(this.url.scheme) ? null : port;\r\n this.buffer = \"\";\r\n }\r\n if (this.stateOverride) {\r\n return false;\r\n }\r\n this.state = \"path start\";\r\n --this.pointer;\r\n } else {\r\n this.parseError = true;\r\n return failure;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nconst fileOtherwiseCodePoints = new Set([47, 92, 63, 35]);\r\n\r\nURLStateMachine.prototype[\"parse file\"] = function parseFile(c) {\r\n this.url.scheme = \"file\";\r\n\r\n if (c === 47 || c === 92) {\r\n if (c === 92) {\r\n this.parseError = true;\r\n }\r\n this.state = \"file slash\";\r\n } else if (this.base !== null && this.base.scheme === \"file\") {\r\n if (isNaN(c)) {\r\n this.url.host = this.base.host;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = this.base.query;\r\n } else if (c === 63) {\r\n this.url.host = this.base.host;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = \"\";\r\n this.state = \"query\";\r\n } else if (c === 35) {\r\n this.url.host = this.base.host;\r\n this.url.path = this.base.path.slice();\r\n this.url.query = this.base.query;\r\n this.url.fragment = \"\";\r\n this.state = \"fragment\";\r\n } else {\r\n if (this.input.length - this.pointer - 1 === 0 || // remaining consists of 0 code points\r\n !isWindowsDriveLetterCodePoints(c, this.input[this.pointer + 1]) ||\r\n (this.input.length - this.pointer - 1 >= 2 && // remaining has at least 2 code points\r\n !fileOtherwiseCodePoints.has(this.input[this.pointer + 2]))) {\r\n this.url.host = this.base.host;\r\n this.url.path = this.base.path.slice();\r\n shortenPath(this.url);\r\n } else {\r\n this.parseError = true;\r\n }\r\n\r\n this.state = \"path\";\r\n --this.pointer;\r\n }\r\n } else {\r\n this.state = \"path\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse file slash\"] = function parseFileSlash(c) {\r\n if (c === 47 || c === 92) {\r\n if (c === 92) {\r\n this.parseError = true;\r\n }\r\n this.state = \"file host\";\r\n } else {\r\n if (this.base !== null && this.base.scheme === \"file\") {\r\n if (isNormalizedWindowsDriveLetterString(this.base.path[0])) {\r\n this.url.path.push(this.base.path[0]);\r\n } else {\r\n this.url.host = this.base.host;\r\n }\r\n }\r\n this.state = \"path\";\r\n --this.pointer;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse file host\"] = function parseFileHost(c, cStr) {\r\n if (isNaN(c) || c === 47 || c === 92 || c === 63 || c === 35) {\r\n --this.pointer;\r\n if (!this.stateOverride && isWindowsDriveLetterString(this.buffer)) {\r\n this.parseError = true;\r\n this.state = \"path\";\r\n } else if (this.buffer === \"\") {\r\n this.url.host = \"\";\r\n if (this.stateOverride) {\r\n return false;\r\n }\r\n this.state = \"path start\";\r\n } else {\r\n let host = parseHost(this.buffer, isSpecial(this.url));\r\n if (host === failure) {\r\n return failure;\r\n }\r\n if (host === \"localhost\") {\r\n host = \"\";\r\n }\r\n this.url.host = host;\r\n\r\n if (this.stateOverride) {\r\n return false;\r\n }\r\n\r\n this.buffer = \"\";\r\n this.state = \"path start\";\r\n }\r\n } else {\r\n this.buffer += cStr;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse path start\"] = function parsePathStart(c) {\r\n if (isSpecial(this.url)) {\r\n if (c === 92) {\r\n this.parseError = true;\r\n }\r\n this.state = \"path\";\r\n\r\n if (c !== 47 && c !== 92) {\r\n --this.pointer;\r\n }\r\n } else if (!this.stateOverride && c === 63) {\r\n this.url.query = \"\";\r\n this.state = \"query\";\r\n } else if (!this.stateOverride && c === 35) {\r\n this.url.fragment = \"\";\r\n this.state = \"fragment\";\r\n } else if (c !== undefined) {\r\n this.state = \"path\";\r\n if (c !== 47) {\r\n --this.pointer;\r\n }\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse path\"] = function parsePath(c) {\r\n if (isNaN(c) || c === 47 || (isSpecial(this.url) && c === 92) ||\r\n (!this.stateOverride && (c === 63 || c === 35))) {\r\n if (isSpecial(this.url) && c === 92) {\r\n this.parseError = true;\r\n }\r\n\r\n if (isDoubleDot(this.buffer)) {\r\n shortenPath(this.url);\r\n if (c !== 47 && !(isSpecial(this.url) && c === 92)) {\r\n this.url.path.push(\"\");\r\n }\r\n } else if (isSingleDot(this.buffer) && c !== 47 &&\r\n !(isSpecial(this.url) && c === 92)) {\r\n this.url.path.push(\"\");\r\n } else if (!isSingleDot(this.buffer)) {\r\n if (this.url.scheme === \"file\" && this.url.path.length === 0 && isWindowsDriveLetterString(this.buffer)) {\r\n if (this.url.host !== \"\" && this.url.host !== null) {\r\n this.parseError = true;\r\n this.url.host = \"\";\r\n }\r\n this.buffer = this.buffer[0] + \":\";\r\n }\r\n this.url.path.push(this.buffer);\r\n }\r\n this.buffer = \"\";\r\n if (this.url.scheme === \"file\" && (c === undefined || c === 63 || c === 35)) {\r\n while (this.url.path.length > 1 && this.url.path[0] === \"\") {\r\n this.parseError = true;\r\n this.url.path.shift();\r\n }\r\n }\r\n if (c === 63) {\r\n this.url.query = \"\";\r\n this.state = \"query\";\r\n }\r\n if (c === 35) {\r\n this.url.fragment = \"\";\r\n this.state = \"fragment\";\r\n }\r\n } else {\r\n // TODO: If c is not a URL code point and not \"%\", parse error.\r\n\r\n if (c === 37 &&\r\n (!isASCIIHex(this.input[this.pointer + 1]) ||\r\n !isASCIIHex(this.input[this.pointer + 2]))) {\r\n this.parseError = true;\r\n }\r\n\r\n this.buffer += percentEncodeChar(c, isPathPercentEncode);\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse cannot-be-a-base-URL path\"] = function parseCannotBeABaseURLPath(c) {\r\n if (c === 63) {\r\n this.url.query = \"\";\r\n this.state = \"query\";\r\n } else if (c === 35) {\r\n this.url.fragment = \"\";\r\n this.state = \"fragment\";\r\n } else {\r\n // TODO: Add: not a URL code point\r\n if (!isNaN(c) && c !== 37) {\r\n this.parseError = true;\r\n }\r\n\r\n if (c === 37 &&\r\n (!isASCIIHex(this.input[this.pointer + 1]) ||\r\n !isASCIIHex(this.input[this.pointer + 2]))) {\r\n this.parseError = true;\r\n }\r\n\r\n if (!isNaN(c)) {\r\n this.url.path[0] = this.url.path[0] + percentEncodeChar(c, isC0ControlPercentEncode);\r\n }\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse query\"] = function parseQuery(c, cStr) {\r\n if (isNaN(c) || (!this.stateOverride && c === 35)) {\r\n if (!isSpecial(this.url) || this.url.scheme === \"ws\" || this.url.scheme === \"wss\") {\r\n this.encodingOverride = \"utf-8\";\r\n }\r\n\r\n const buffer = new Buffer(this.buffer); // TODO: Use encoding override instead\r\n for (let i = 0; i < buffer.length; ++i) {\r\n if (buffer[i] < 0x21 || buffer[i] > 0x7E || buffer[i] === 0x22 || buffer[i] === 0x23 ||\r\n buffer[i] === 0x3C || buffer[i] === 0x3E) {\r\n this.url.query += percentEncode(buffer[i]);\r\n } else {\r\n this.url.query += String.fromCodePoint(buffer[i]);\r\n }\r\n }\r\n\r\n this.buffer = \"\";\r\n if (c === 35) {\r\n this.url.fragment = \"\";\r\n this.state = \"fragment\";\r\n }\r\n } else {\r\n // TODO: If c is not a URL code point and not \"%\", parse error.\r\n if (c === 37 &&\r\n (!isASCIIHex(this.input[this.pointer + 1]) ||\r\n !isASCIIHex(this.input[this.pointer + 2]))) {\r\n this.parseError = true;\r\n }\r\n\r\n this.buffer += cStr;\r\n }\r\n\r\n return true;\r\n};\r\n\r\nURLStateMachine.prototype[\"parse fragment\"] = function parseFragment(c) {\r\n if (isNaN(c)) { // do nothing\r\n } else if (c === 0x0) {\r\n this.parseError = true;\r\n } else {\r\n // TODO: If c is not a URL code point and not \"%\", parse error.\r\n if (c === 37 &&\r\n (!isASCIIHex(this.input[this.pointer + 1]) ||\r\n !isASCIIHex(this.input[this.pointer + 2]))) {\r\n this.parseError = true;\r\n }\r\n\r\n this.url.fragment += percentEncodeChar(c, isC0ControlPercentEncode);\r\n }\r\n\r\n return true;\r\n};\r\n\r\nfunction serializeURL(url, excludeFragment) {\r\n let output = url.scheme + \":\";\r\n if (url.host !== null) {\r\n output += \"//\";\r\n\r\n if (url.username !== \"\" || url.password !== \"\") {\r\n output += url.username;\r\n if (url.password !== \"\") {\r\n output += \":\" + url.password;\r\n }\r\n output += \"@\";\r\n }\r\n\r\n output += serializeHost(url.host);\r\n\r\n if (url.port !== null) {\r\n output += \":\" + url.port;\r\n }\r\n } else if (url.host === null && url.scheme === \"file\") {\r\n output += \"//\";\r\n }\r\n\r\n if (url.cannotBeABaseURL) {\r\n output += url.path[0];\r\n } else {\r\n for (const string of url.path) {\r\n output += \"/\" + string;\r\n }\r\n }\r\n\r\n if (url.query !== null) {\r\n output += \"?\" + url.query;\r\n }\r\n\r\n if (!excludeFragment && url.fragment !== null) {\r\n output += \"#\" + url.fragment;\r\n }\r\n\r\n return output;\r\n}\r\n\r\nfunction serializeOrigin(tuple) {\r\n let result = tuple.scheme + \"://\";\r\n result += serializeHost(tuple.host);\r\n\r\n if (tuple.port !== null) {\r\n result += \":\" + tuple.port;\r\n }\r\n\r\n return result;\r\n}\r\n\r\nmodule.exports.serializeURL = serializeURL;\r\n\r\nmodule.exports.serializeURLOrigin = function (url) {\r\n // https://url.spec.whatwg.org/#concept-url-origin\r\n switch (url.scheme) {\r\n case \"blob\":\r\n try {\r\n return module.exports.serializeURLOrigin(module.exports.parseURL(url.path[0]));\r\n } catch (e) {\r\n // serializing an opaque origin returns \"null\"\r\n return \"null\";\r\n }\r\n case \"ftp\":\r\n case \"gopher\":\r\n case \"http\":\r\n case \"https\":\r\n case \"ws\":\r\n case \"wss\":\r\n return serializeOrigin({\r\n scheme: url.scheme,\r\n host: url.host,\r\n port: url.port\r\n });\r\n case \"file\":\r\n // spec says \"exercise to the reader\", chrome says \"file://\"\r\n return \"file://\";\r\n default:\r\n // serializing an opaque origin returns \"null\"\r\n return \"null\";\r\n }\r\n};\r\n\r\nmodule.exports.basicURLParse = function (input, options) {\r\n if (options === undefined) {\r\n options = {};\r\n }\r\n\r\n const usm = new URLStateMachine(input, options.baseURL, options.encodingOverride, options.url, options.stateOverride);\r\n if (usm.failure) {\r\n return \"failure\";\r\n }\r\n\r\n return usm.url;\r\n};\r\n\r\nmodule.exports.setTheUsername = function (url, username) {\r\n url.username = \"\";\r\n const decoded = punycode.ucs2.decode(username);\r\n for (let i = 0; i < decoded.length; ++i) {\r\n url.username += percentEncodeChar(decoded[i], isUserinfoPercentEncode);\r\n }\r\n};\r\n\r\nmodule.exports.setThePassword = function (url, password) {\r\n url.password = \"\";\r\n const decoded = punycode.ucs2.decode(password);\r\n for (let i = 0; i < decoded.length; ++i) {\r\n url.password += percentEncodeChar(decoded[i], isUserinfoPercentEncode);\r\n }\r\n};\r\n\r\nmodule.exports.serializeHost = serializeHost;\r\n\r\nmodule.exports.cannotHaveAUsernamePasswordPort = cannotHaveAUsernamePasswordPort;\r\n\r\nmodule.exports.serializeInteger = function (integer) {\r\n return String(integer);\r\n};\r\n\r\nmodule.exports.parseURL = function (input, options) {\r\n if (options === undefined) {\r\n options = {};\r\n }\r\n\r\n // We don't handle blobs, so this just delegates:\r\n return module.exports.basicURLParse(input, { baseURL: options.baseURL, encodingOverride: options.encodingOverride });\r\n};\r\n","\"use strict\";\n\nmodule.exports.mixin = function mixin(target, source) {\n const keys = Object.getOwnPropertyNames(source);\n for (let i = 0; i < keys.length; ++i) {\n Object.defineProperty(target, keys[i], Object.getOwnPropertyDescriptor(source, keys[i]));\n }\n};\n\nmodule.exports.wrapperSymbol = Symbol(\"wrapper\");\nmodule.exports.implSymbol = Symbol(\"impl\");\n\nmodule.exports.wrapperForImpl = function (impl) {\n return impl[module.exports.wrapperSymbol];\n};\n\nmodule.exports.implForWrapper = function (wrapper) {\n return wrapper[module.exports.implSymbol];\n};\n\n","\"use strict\";\n\nconst regex = new RegExp(/cwe[ \\-:_]*(\\d+)/, 'gi')\n\nfunction search(text) {\n const matches = [];\n let textMatch = regex.exec(text);\n while (textMatch !== null) {\n if (textMatch) matches.push({\n displayReferenceType: 'CWE',\n displayReference: `CWE ${textMatch[1]}`,\n referenceType: 'cwe',\n referenceId: parseInt(textMatch[1], 10).toString(),\n fullMatchedText: textMatch[0]\n });\n textMatch = regex.exec(text);\n }\n return matches;\n}\n\nmodule.exports = {\n search\n};\n","\"use strict\";\n\nconst phraseList = require('./phraseList.json');\n\nfunction search(text) {\n const matches = [];\n for (const key in phraseList) {\n const phrase = phraseList[key];\n const regex = new RegExp(key, 'i');\n let textMatch = regex.exec(text);\n if (textMatch !== null) matches.push({\n displayReferenceType: 'Phrase',\n displayReference: `Matched on \"${textMatch[0]}\"`,\n referenceType: 'phrase',\n referenceId: phrase,\n fullMatchedText: textMatch[0]\n });\n }\n return matches;\n}\n\nmodule.exports = {\n search\n};\n","// const core = require('@actions/core');\nconst fs = require('fs').promises;\nconst _fs = require('fs');\n\nconst sarifLoader = require('./sarifLoader');\nconst resultProcessor = require('./sarifProcessors/resultProcessor');\nconst ruleProcessor = require('./sarifProcessors/ruleProcessor');\nconst logger = require('./logger');\n\nconst OUTPUT_DIR = 'processed-sarifs';\n\nasync function writeOutputFile(outFilename, data) {\n try {\n await fs.writeFile(outFilename, data, 'utf8');\n }\n catch (e) {\n console.error(`Error writing file: ${outFilename}`, e);\n }\n}\n\nasync function run(inFile, outFile, languageKey, onFailure) {\n try {\n const pathType = await sarifLoader.getPathType(inFile);\n let fileCount = 1;\n logger.debug(`Input path type: ${pathType}`);\n\n if (pathType !== 'file') {\n const exists = _fs.existsSync(OUTPUT_DIR);\n if (!exists) {\n await fs.mkdir(OUTPUT_DIR);\n }\n }\n\n console.log(inFile);\n // load SARIF file from input location\n const sarifs = await sarifLoader.load(inFile);\n for (const sarif of sarifs) {\n // logger.debug(JSON.stringify(sarif, null, 4));\n\n // process each run\n if (sarif && sarif.runs) {\n for (const run of sarif.runs) {\n // process run for results\n const triggeredRules = await resultProcessor.process(run, languageKey);\n \n // process run for rules\n await ruleProcessor.processRun(run, languageKey, triggeredRules);\n }\n }\n\n // write SARIF file to output location\n const outputData = JSON.stringify(sarif);\n // logger.debug(JSON.stringify(sarif, null, 4));\n\n if (pathType === 'file') {\n logger.debug(`Writing file: ${outFile}`);\n await writeOutputFile(outFile, outputData);\n }\n else {\n const outPath = `./${OUTPUT_DIR}/${fileCount}.sarif`;\n logger.debug(`Writing file: ${outPath}`);\n await writeOutputFile(outPath, outputData);\n }\n\n fileCount++;\n }\n\n } catch (error) {\n onFailure(error.message);\n throw error;\n }\n}\n\nmodule.exports = {\n run\n}","\"use strict\";\n\nconst fs = require('fs').promises;\nconst _glob = require('glob');\nconst path = require('path');\nconst glob = _glob.globSync;\n\nconst logger = require('./logger');\n\nconst regex = new RegExp(/\\.sarif$/, 'i');\n\nasync function getPathType(path) {\n try {\n const fileStat = await fs.stat(path);\n if (fileStat.isDirectory()) {\n return 'directory';\n }\n else if (fileStat.isFile()) {\n return 'file';\n }\n else {\n return 'glob';\n }\n }\n catch(e) {\n console.error('Error', e);\n // must be glob path\n return 'glob';\n }\n}\n\nasync function getDirectoryFiles(inDirPath) {\n const dirents = await fs.readdir(inDirPath, { withFileTypes: true });\n const files = await Promise.all(dirents.map((dirent) => {\n // Check for possible path traversal attack and mitigate\n if (dirent.name.includes('..')) throw new Error('Invalid file name');\n const direntPath = path.resolve(inDirPath, dirent.name);\n return dirent.isDirectory() ? getDirectoryFiles(direntPath) : direntPath;\n }));\n return files.flat(100);\n}\n\nasync function loadFile(inFilePath) {\n logger.debug(`Loading file: ${inFilePath}`);\n // Check for possible path traversal attack and mitigate\n if (inFilePath.includes('..')) throw new Error('Invalid file path');\n const sarifText = await fs.readFile(inFilePath, 'utf-8');\n const sarif = JSON.parse(sarifText);\n return sarif;\n}\n\nasync function load(inFilePath) {\n try {\n const fileStat = await fs.stat(inFilePath);\n\n if (fileStat.isDirectory()) {\n const files = await getDirectoryFiles(inFilePath);\n const result = await Promise.all(files.filter(file => {\n return regex.test(file);\n }).map(async (file) => {\n return loadFile(file);\n }));\n return result;\n }\n else if (fileStat.isFile()) {\n return [\n await loadFile(inFilePath)\n ];\n }\n else {\n throw new Error();\n }\n }\n catch(e) {\n console.error('Error', e);\n // else assume glob or wildcard expression\n const globFiles = await glob(inFilePath);\n const result = await Promise.all(globFiles.map(async (file) => {\n return loadFile(file);\n }));\n return result;\n }\n}\n\nmodule.exports = {\n getPathType,\n load\n};\n","\"use strict\";\n\nfunction addTextAndMarkdown(helpObj, textToAdd, markdownToAdd) {\n // This will blindly add to both text and markdown but the help object supplied will always have both\n if (helpObj && helpObj.text) {\n helpObj.text += `\\n\\n${textToAdd}`;\n }\n else if (helpObj && !helpObj.text) {\n helpObj.text = textToAdd;\n }\n\n if (helpObj && helpObj.markdown) {\n helpObj.markdown += `\\n\\n${markdownToAdd}`;\n }\n else if (helpObj && !helpObj.markdown) {\n helpObj.markdown = markdownToAdd;\n }\n}\n\nfunction appendHeader(helpObj) {\n let textToAdd = 'Build your secure coding skills and defend your code:';\n let markdownToAdd = `## Build your secure coding skills and defend your code`;\n addTextAndMarkdown(helpObj, textToAdd, markdownToAdd);\n}\n\nfunction appendTrainingData(helpObj, name, description, url, videos, displayReference) {\n // encode spaces in URLs to not break GFM\n url = url.replace(/ /g, '%20');\n if (videos && videos[0]) videos[0] = videos[0].replace(/ /g, '%20');\n\n let textToAdd = `[${displayReference}] ${name}`;\n if (videos && videos[0]) textToAdd += ` [What is this? (2min video)](${videos[0]})`;\n textToAdd += `\\n\\n${description} [Try this challenge in Secure Code Warrior](${url})`;\n\n let markdownToAdd = `#### [${displayReference}] ${name}`\n if (videos && videos[0]) markdownToAdd += ` *[What is this? (2min video)](${videos[0]})*`;\n markdownToAdd += `\\n\\n* ${description} [Try this challenge in Secure Code Warrior](${url})`;\n\n addTextAndMarkdown(helpObj, textToAdd, markdownToAdd);\n}\n\nmodule.exports = {\n appendHeader,\n appendTrainingData\n};\n","\"use strict\";\n\nasync function process(run) {\n const ruleMap = new Map();\n\n if (run && run.results) {\n for (const result of run.results) {\n const ruleId = result.ruleId;\n const seen = ruleMap.get(ruleId);\n if (seen === undefined) {\n ruleMap.set(ruleId, true);\n }\n }\n }\n\n return ruleMap;\n}\n\nmodule.exports = {\n process\n};\n","\"use strict\";\n\nconst cweSearcher = require('../referenceSearchers/cweSearcher');\nconst directLinking = require('../directLinking');\nconst helpProcessor = require('./helpProcessor');\nconst textObjectProcessor = require('./textObjectProcessor');\nconst phraseSearcher = require('../referenceSearchers/phraseSearcher');\n\nasync function processRule(rule, languageKey, triggeredRules) {\n if (!triggeredRules.has(rule.id)) {\n throw new Error('Rule not triggered');\n }\n\n let ruleText = '';\n\n if (rule.id) ruleText += rule.id;\n\n if (rule.name) ruleText += rule.name;\n\n if (rule.message) ruleText += textObjectProcessor.extractText(rule.message);\n\n if (rule.messageStrings) {\n for (const messageStringId in rule.messageStrings) {\n const messageString = rule.messageStrings[messageStringId];\n ruleText += textObjectProcessor.extractText(messageString);\n }\n }\n\n if (rule.shortDescription) ruleText += textObjectProcessor.extractText(rule.shortDescription);\n\n if (rule.fullDescription) ruleText += textObjectProcessor.extractText(rule.fullDescription);\n\n if (rule.help) ruleText += textObjectProcessor.extractText(rule.help);\n\n if (rule.properties && rule.properties.tags && Array.isArray(rule.properties.tags)) ruleText += rule.properties.tags.join(' ');\n\n // search ruleText\n let matches = cweSearcher.search(ruleText);\n matches = matches.concat(phraseSearcher.search(ruleText));\n const alreadyAddedEntries = {};\n let isShown = false;\n for (const match of matches) {\n const matchId = `${match.referenceType}::${match.referenceId}`;\n if (!alreadyAddedEntries[matchId]) {\n alreadyAddedEntries[matchId] = 1;\n\n // call Direct Linking API\n let trainingData;\n try {\n trainingData = await directLinking.getTrainingData(match.referenceType, match.referenceId, languageKey);\n }\n catch (e) {\n console.error('Error', e);\n\n trainingData = null;\n continue;\n }\n\n if (!rule.help) rule.help = {\n // if `help` is not present but fullDescription is present\n // init `help` with `fullDescription` to avoid overwriting the displayed description\n // for `markdown` fallback to `text` if there is no `fullDescription.markdown`\n // for `text` fallback to \"No description\" if there is no `fullDescription.text`\n text: (rule.fullDescription && rule.fullDescription.text) || '',\n markdown: (rule.fullDescription && (rule.fullDescription.markdown || rule.fullDescription.text)) || ''\n };\n\n if (!isShown) {\n isShown = true;\n helpProcessor.appendHeader(rule.help);\n }\n\n helpProcessor.appendTrainingData(rule.help, trainingData.name, trainingData.description, trainingData.url, trainingData.videos, match.displayReference);\n }\n }\n}\n\nasync function processRun(run, languageKey, triggeredRules) {\n if (run && run.tool && run.tool.driver && run.tool.driver.rules) {\n // PLAT-15858 Update to handle trimming and case-insensitive matches\n if (run.tool.driver.name && run.tool.driver.name.trim().toLowerCase() === 'codeql') { // workaround for help text being overwritten by CodeQL template when GitHub detects CodeQL\n // ref: https://github.com/github/codeql-action/issues/305\n run.tool.driver.name = 'GitHub CodeQL';\n }\n\n for (const rule of run.tool.driver.rules) {\n try {\n await processRule(rule, languageKey, triggeredRules);\n }\n catch (e) {\n console.error('Error', e);\n continue;\n }\n }\n }\n\n if (run && run.tool && run.tool.extensions && run.tool.extensions) {\n for (const extension of run.tool.extensions) {\n if (!extension.rules || !Array.isArray(extension.rules)) continue;\n\n for (const rule of extension.rules) {\n try {\n await processRule(rule, languageKey, triggeredRules);\n }\n catch (e) {\n console.error('Error', e);\n\n continue;\n }\n }\n }\n }\n}\n\nmodule.exports = {\n processRun\n};\n","\"use strict\";\n\nfunction extractText(textObject) {\n let result = '';\n if (textObject.text) result = `${result}\\n${textObject.text}`;\n if (textObject.markdown) result = `${result}\\n${textObject.markdown}`;\n return result;\n}\n\nmodule.exports = {\n extractText\n};\n",null,"module.exports = require(\"assert\");","module.exports = require(\"child_process\");","module.exports = require(\"crypto\");","module.exports = require(\"events\");","module.exports = require(\"fs\");","module.exports = require(\"http\");","module.exports = require(\"https\");","module.exports = require(\"net\");","module.exports = require(\"node:events\");","module.exports = require(\"node:fs\");","module.exports = require(\"node:fs/promises\");","module.exports = require(\"node:path\");","module.exports = require(\"node:stream\");","module.exports = require(\"node:string_decoder\");","module.exports = require(\"node:url\");","module.exports = require(\"os\");","module.exports = require(\"path\");","module.exports = require(\"punycode\");","module.exports = require(\"stream\");","module.exports = require(\"string_decoder\");","module.exports = require(\"timers\");","module.exports = require(\"tls\");","module.exports = require(\"url\");","module.exports = require(\"util\");","module.exports = require(\"zlib\");","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.range = exports.balanced = void 0;\nconst balanced = (a, b, str) => {\n const ma = a instanceof RegExp ? maybeMatch(a, str) : a;\n const mb = b instanceof RegExp ? maybeMatch(b, str) : b;\n const r = ma !== null && mb != null && (0, exports.range)(ma, mb, str);\n return (r && {\n start: r[0],\n end: r[1],\n pre: str.slice(0, r[0]),\n body: str.slice(r[0] + ma.length, r[1]),\n post: str.slice(r[1] + mb.length),\n });\n};\nexports.balanced = balanced;\nconst maybeMatch = (reg, str) => {\n const m = str.match(reg);\n return m ? m[0] : null;\n};\nconst range = (a, b, str) => {\n let begs, beg, left, right = undefined, result;\n let ai = str.indexOf(a);\n let bi = str.indexOf(b, ai + 1);\n let i = ai;\n if (ai >= 0 && bi > 0) {\n if (a === b) {\n return [ai, bi];\n }\n begs = [];\n left = str.length;\n while (i >= 0 && !result) {\n if (i === ai) {\n begs.push(i);\n ai = str.indexOf(a, i + 1);\n }\n else if (begs.length === 1) {\n const r = begs.pop();\n if (r !== undefined)\n result = [r, bi];\n }\n else {\n beg = begs.pop();\n if (beg !== undefined && beg < left) {\n left = beg;\n right = bi;\n }\n bi = str.indexOf(b, i + 1);\n }\n i = ai < bi && ai >= 0 ? ai : bi;\n }\n if (begs.length && right !== undefined) {\n result = [left, right];\n }\n }\n return result;\n};\nexports.range = range;\n//# sourceMappingURL=index.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.expand = expand;\nconst balanced_match_1 = require(\"@isaacs/balanced-match\");\nconst escSlash = '\\0SLASH' + Math.random() + '\\0';\nconst escOpen = '\\0OPEN' + Math.random() + '\\0';\nconst escClose = '\\0CLOSE' + Math.random() + '\\0';\nconst escComma = '\\0COMMA' + Math.random() + '\\0';\nconst escPeriod = '\\0PERIOD' + Math.random() + '\\0';\nconst escSlashPattern = new RegExp(escSlash, 'g');\nconst escOpenPattern = new RegExp(escOpen, 'g');\nconst escClosePattern = new RegExp(escClose, 'g');\nconst escCommaPattern = new RegExp(escComma, 'g');\nconst escPeriodPattern = new RegExp(escPeriod, 'g');\nconst slashPattern = /\\\\\\\\/g;\nconst openPattern = /\\\\{/g;\nconst closePattern = /\\\\}/g;\nconst commaPattern = /\\\\,/g;\nconst periodPattern = /\\\\./g;\nfunction numeric(str) {\n return !isNaN(str) ? parseInt(str, 10) : str.charCodeAt(0);\n}\nfunction escapeBraces(str) {\n return str\n .replace(slashPattern, escSlash)\n .replace(openPattern, escOpen)\n .replace(closePattern, escClose)\n .replace(commaPattern, escComma)\n .replace(periodPattern, escPeriod);\n}\nfunction unescapeBraces(str) {\n return str\n .replace(escSlashPattern, '\\\\')\n .replace(escOpenPattern, '{')\n .replace(escClosePattern, '}')\n .replace(escCommaPattern, ',')\n .replace(escPeriodPattern, '.');\n}\n/**\n * Basically just str.split(\",\"), but handling cases\n * where we have nested braced sections, which should be\n * treated as individual members, like {a,{b,c},d}\n */\nfunction parseCommaParts(str) {\n if (!str) {\n return [''];\n }\n const parts = [];\n const m = (0, balanced_match_1.balanced)('{', '}', str);\n if (!m) {\n return str.split(',');\n }\n const { pre, body, post } = m;\n const p = pre.split(',');\n p[p.length - 1] += '{' + body + '}';\n const postParts = parseCommaParts(post);\n if (post.length) {\n ;\n p[p.length - 1] += postParts.shift();\n p.push.apply(p, postParts);\n }\n parts.push.apply(parts, p);\n return parts;\n}\nfunction expand(str) {\n if (!str) {\n return [];\n }\n // I don't know why Bash 4.3 does this, but it does.\n // Anything starting with {} will have the first two bytes preserved\n // but *only* at the top level, so {},a}b will not expand to anything,\n // but a{},b}c will be expanded to [a}c,abc].\n // One could argue that this is a bug in Bash, but since the goal of\n // this module is to match Bash's rules, we escape a leading {}\n if (str.slice(0, 2) === '{}') {\n str = '\\\\{\\\\}' + str.slice(2);\n }\n return expand_(escapeBraces(str), true).map(unescapeBraces);\n}\nfunction embrace(str) {\n return '{' + str + '}';\n}\nfunction isPadded(el) {\n return /^-?0\\d/.test(el);\n}\nfunction lte(i, y) {\n return i <= y;\n}\nfunction gte(i, y) {\n return i >= y;\n}\nfunction expand_(str, isTop) {\n /** @type {string[]} */\n const expansions = [];\n const m = (0, balanced_match_1.balanced)('{', '}', str);\n if (!m)\n return [str];\n // no need to expand pre, since it is guaranteed to be free of brace-sets\n const pre = m.pre;\n const post = m.post.length ? expand_(m.post, false) : [''];\n if (/\\$$/.test(m.pre)) {\n for (let k = 0; k < post.length; k++) {\n const expansion = pre + '{' + m.body + '}' + post[k];\n expansions.push(expansion);\n }\n }\n else {\n const isNumericSequence = /^-?\\d+\\.\\.-?\\d+(?:\\.\\.-?\\d+)?$/.test(m.body);\n const isAlphaSequence = /^[a-zA-Z]\\.\\.[a-zA-Z](?:\\.\\.-?\\d+)?$/.test(m.body);\n const isSequence = isNumericSequence || isAlphaSequence;\n const isOptions = m.body.indexOf(',') >= 0;\n if (!isSequence && !isOptions) {\n // {a},b}\n if (m.post.match(/,(?!,).*\\}/)) {\n str = m.pre + '{' + m.body + escClose + m.post;\n return expand_(str);\n }\n return [str];\n }\n let n;\n if (isSequence) {\n n = m.body.split(/\\.\\./);\n }\n else {\n n = parseCommaParts(m.body);\n if (n.length === 1 && n[0] !== undefined) {\n // x{{a,b}}y ==> x{a}y x{b}y\n n = expand_(n[0], false).map(embrace);\n //XXX is this necessary? Can't seem to hit it in tests.\n /* c8 ignore start */\n if (n.length === 1) {\n return post.map(p => m.pre + n[0] + p);\n }\n /* c8 ignore stop */\n }\n }\n // at this point, n is the parts, and we know it's not a comma set\n // with a single entry.\n let N;\n if (isSequence && n[0] !== undefined && n[1] !== undefined) {\n const x = numeric(n[0]);\n const y = numeric(n[1]);\n const width = Math.max(n[0].length, n[1].length);\n let incr = n.length === 3 && n[2] !== undefined ? Math.abs(numeric(n[2])) : 1;\n let test = lte;\n const reverse = y < x;\n if (reverse) {\n incr *= -1;\n test = gte;\n }\n const pad = n.some(isPadded);\n N = [];\n for (let i = x; test(i, y); i += incr) {\n let c;\n if (isAlphaSequence) {\n c = String.fromCharCode(i);\n if (c === '\\\\') {\n c = '';\n }\n }\n else {\n c = String(i);\n if (pad) {\n const need = width - c.length;\n if (need > 0) {\n const z = new Array(need + 1).join('0');\n if (i < 0) {\n c = '-' + z + c.slice(1);\n }\n else {\n c = z + c;\n }\n }\n }\n }\n N.push(c);\n }\n }\n else {\n N = [];\n for (let j = 0; j < n.length; j++) {\n N.push.apply(N, expand_(n[j], false));\n }\n }\n for (let j = 0; j < N.length; j++) {\n for (let k = 0; k < post.length; k++) {\n const expansion = pre + N[j] + post[k];\n if (!isTop || isSequence || expansion) {\n expansions.push(expansion);\n }\n }\n }\n }\n return expansions;\n}\n//# sourceMappingURL=index.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.Glob = void 0;\nconst minimatch_1 = require(\"minimatch\");\nconst node_url_1 = require(\"node:url\");\nconst path_scurry_1 = require(\"path-scurry\");\nconst pattern_js_1 = require(\"./pattern.js\");\nconst walker_js_1 = require(\"./walker.js\");\n// if no process global, just call it linux.\n// so we default to case-sensitive, / separators\nconst defaultPlatform = (typeof process === 'object' &&\n process &&\n typeof process.platform === 'string') ?\n process.platform\n : 'linux';\n/**\n * An object that can perform glob pattern traversals.\n */\nclass Glob {\n absolute;\n cwd;\n root;\n dot;\n dotRelative;\n follow;\n ignore;\n magicalBraces;\n mark;\n matchBase;\n maxDepth;\n nobrace;\n nocase;\n nodir;\n noext;\n noglobstar;\n pattern;\n platform;\n realpath;\n scurry;\n stat;\n signal;\n windowsPathsNoEscape;\n withFileTypes;\n includeChildMatches;\n /**\n * The options provided to the constructor.\n */\n opts;\n /**\n * An array of parsed immutable {@link Pattern} objects.\n */\n patterns;\n /**\n * All options are stored as properties on the `Glob` object.\n *\n * See {@link GlobOptions} for full options descriptions.\n *\n * Note that a previous `Glob` object can be passed as the\n * `GlobOptions` to another `Glob` instantiation to re-use settings\n * and caches with a new pattern.\n *\n * Traversal functions can be called multiple times to run the walk\n * again.\n */\n constructor(pattern, opts) {\n /* c8 ignore start */\n if (!opts)\n throw new TypeError('glob options required');\n /* c8 ignore stop */\n this.withFileTypes = !!opts.withFileTypes;\n this.signal = opts.signal;\n this.follow = !!opts.follow;\n this.dot = !!opts.dot;\n this.dotRelative = !!opts.dotRelative;\n this.nodir = !!opts.nodir;\n this.mark = !!opts.mark;\n if (!opts.cwd) {\n this.cwd = '';\n }\n else if (opts.cwd instanceof URL || opts.cwd.startsWith('file://')) {\n opts.cwd = (0, node_url_1.fileURLToPath)(opts.cwd);\n }\n this.cwd = opts.cwd || '';\n this.root = opts.root;\n this.magicalBraces = !!opts.magicalBraces;\n this.nobrace = !!opts.nobrace;\n this.noext = !!opts.noext;\n this.realpath = !!opts.realpath;\n this.absolute = opts.absolute;\n this.includeChildMatches = opts.includeChildMatches !== false;\n this.noglobstar = !!opts.noglobstar;\n this.matchBase = !!opts.matchBase;\n this.maxDepth =\n typeof opts.maxDepth === 'number' ? opts.maxDepth : Infinity;\n this.stat = !!opts.stat;\n this.ignore = opts.ignore;\n if (this.withFileTypes && this.absolute !== undefined) {\n throw new Error('cannot set absolute and withFileTypes:true');\n }\n if (typeof pattern === 'string') {\n pattern = [pattern];\n }\n this.windowsPathsNoEscape =\n !!opts.windowsPathsNoEscape ||\n opts.allowWindowsEscape ===\n false;\n if (this.windowsPathsNoEscape) {\n pattern = pattern.map(p => p.replace(/\\\\/g, '/'));\n }\n if (this.matchBase) {\n if (opts.noglobstar) {\n throw new TypeError('base matching requires globstar');\n }\n pattern = pattern.map(p => (p.includes('/') ? p : `./**/${p}`));\n }\n this.pattern = pattern;\n this.platform = opts.platform || defaultPlatform;\n this.opts = { ...opts, platform: this.platform };\n if (opts.scurry) {\n this.scurry = opts.scurry;\n if (opts.nocase !== undefined &&\n opts.nocase !== opts.scurry.nocase) {\n throw new Error('nocase option contradicts provided scurry option');\n }\n }\n else {\n const Scurry = opts.platform === 'win32' ? path_scurry_1.PathScurryWin32\n : opts.platform === 'darwin' ? path_scurry_1.PathScurryDarwin\n : opts.platform ? path_scurry_1.PathScurryPosix\n : path_scurry_1.PathScurry;\n this.scurry = new Scurry(this.cwd, {\n nocase: opts.nocase,\n fs: opts.fs,\n });\n }\n this.nocase = this.scurry.nocase;\n // If you do nocase:true on a case-sensitive file system, then\n // we need to use regexps instead of strings for non-magic\n // path portions, because statting `aBc` won't return results\n // for the file `AbC` for example.\n const nocaseMagicOnly = this.platform === 'darwin' || this.platform === 'win32';\n const mmo = {\n // default nocase based on platform\n ...opts,\n dot: this.dot,\n matchBase: this.matchBase,\n nobrace: this.nobrace,\n nocase: this.nocase,\n nocaseMagicOnly,\n nocomment: true,\n noext: this.noext,\n nonegate: true,\n optimizationLevel: 2,\n platform: this.platform,\n windowsPathsNoEscape: this.windowsPathsNoEscape,\n debug: !!this.opts.debug,\n };\n const mms = this.pattern.map(p => new minimatch_1.Minimatch(p, mmo));\n const [matchSet, globParts] = mms.reduce((set, m) => {\n set[0].push(...m.set);\n set[1].push(...m.globParts);\n return set;\n }, [[], []]);\n this.patterns = matchSet.map((set, i) => {\n const g = globParts[i];\n /* c8 ignore start */\n if (!g)\n throw new Error('invalid pattern object');\n /* c8 ignore stop */\n return new pattern_js_1.Pattern(set, g, 0, this.platform);\n });\n }\n async walk() {\n // Walkers always return array of Path objects, so we just have to\n // coerce them into the right shape. It will have already called\n // realpath() if the option was set to do so, so we know that's cached.\n // start out knowing the cwd, at least\n return [\n ...(await new walker_js_1.GlobWalker(this.patterns, this.scurry.cwd, {\n ...this.opts,\n maxDepth: this.maxDepth !== Infinity ?\n this.maxDepth + this.scurry.cwd.depth()\n : Infinity,\n platform: this.platform,\n nocase: this.nocase,\n includeChildMatches: this.includeChildMatches,\n }).walk()),\n ];\n }\n walkSync() {\n return [\n ...new walker_js_1.GlobWalker(this.patterns, this.scurry.cwd, {\n ...this.opts,\n maxDepth: this.maxDepth !== Infinity ?\n this.maxDepth + this.scurry.cwd.depth()\n : Infinity,\n platform: this.platform,\n nocase: this.nocase,\n includeChildMatches: this.includeChildMatches,\n }).walkSync(),\n ];\n }\n stream() {\n return new walker_js_1.GlobStream(this.patterns, this.scurry.cwd, {\n ...this.opts,\n maxDepth: this.maxDepth !== Infinity ?\n this.maxDepth + this.scurry.cwd.depth()\n : Infinity,\n platform: this.platform,\n nocase: this.nocase,\n includeChildMatches: this.includeChildMatches,\n }).stream();\n }\n streamSync() {\n return new walker_js_1.GlobStream(this.patterns, this.scurry.cwd, {\n ...this.opts,\n maxDepth: this.maxDepth !== Infinity ?\n this.maxDepth + this.scurry.cwd.depth()\n : Infinity,\n platform: this.platform,\n nocase: this.nocase,\n includeChildMatches: this.includeChildMatches,\n }).streamSync();\n }\n /**\n * Default sync iteration function. Returns a Generator that\n * iterates over the results.\n */\n iterateSync() {\n return this.streamSync()[Symbol.iterator]();\n }\n [Symbol.iterator]() {\n return this.iterateSync();\n }\n /**\n * Default async iteration function. Returns an AsyncGenerator that\n * iterates over the results.\n */\n iterate() {\n return this.stream()[Symbol.asyncIterator]();\n }\n [Symbol.asyncIterator]() {\n return this.iterate();\n }\n}\nexports.Glob = Glob;\n//# sourceMappingURL=glob.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.hasMagic = void 0;\nconst minimatch_1 = require(\"minimatch\");\n/**\n * Return true if the patterns provided contain any magic glob characters,\n * given the options provided.\n *\n * Brace expansion is not considered \"magic\" unless the `magicalBraces` option\n * is set, as brace expansion just turns one string into an array of strings.\n * So a pattern like `'x{a,b}y'` would return `false`, because `'xay'` and\n * `'xby'` both do not contain any magic glob characters, and it's treated the\n * same as if you had called it on `['xay', 'xby']`. When `magicalBraces:true`\n * is in the options, brace expansion _is_ treated as a pattern having magic.\n */\nconst hasMagic = (pattern, options = {}) => {\n if (!Array.isArray(pattern)) {\n pattern = [pattern];\n }\n for (const p of pattern) {\n if (new minimatch_1.Minimatch(p, options).hasMagic())\n return true;\n }\n return false;\n};\nexports.hasMagic = hasMagic;\n//# sourceMappingURL=has-magic.js.map","\"use strict\";\n// give it a pattern, and it'll be able to tell you if\n// a given path should be ignored.\n// Ignoring a path ignores its children if the pattern ends in /**\n// Ignores are always parsed in dot:true mode\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.Ignore = void 0;\nconst minimatch_1 = require(\"minimatch\");\nconst pattern_js_1 = require(\"./pattern.js\");\nconst defaultPlatform = (typeof process === 'object' &&\n process &&\n typeof process.platform === 'string') ?\n process.platform\n : 'linux';\n/**\n * Class used to process ignored patterns\n */\nclass Ignore {\n relative;\n relativeChildren;\n absolute;\n absoluteChildren;\n platform;\n mmopts;\n constructor(ignored, { nobrace, nocase, noext, noglobstar, platform = defaultPlatform, }) {\n this.relative = [];\n this.absolute = [];\n this.relativeChildren = [];\n this.absoluteChildren = [];\n this.platform = platform;\n this.mmopts = {\n dot: true,\n nobrace,\n nocase,\n noext,\n noglobstar,\n optimizationLevel: 2,\n platform,\n nocomment: true,\n nonegate: true,\n };\n for (const ign of ignored)\n this.add(ign);\n }\n add(ign) {\n // this is a little weird, but it gives us a clean set of optimized\n // minimatch matchers, without getting tripped up if one of them\n // ends in /** inside a brace section, and it's only inefficient at\n // the start of the walk, not along it.\n // It'd be nice if the Pattern class just had a .test() method, but\n // handling globstars is a bit of a pita, and that code already lives\n // in minimatch anyway.\n // Another way would be if maybe Minimatch could take its set/globParts\n // as an option, and then we could at least just use Pattern to test\n // for absolute-ness.\n // Yet another way, Minimatch could take an array of glob strings, and\n // a cwd option, and do the right thing.\n const mm = new minimatch_1.Minimatch(ign, this.mmopts);\n for (let i = 0; i < mm.set.length; i++) {\n const parsed = mm.set[i];\n const globParts = mm.globParts[i];\n /* c8 ignore start */\n if (!parsed || !globParts) {\n throw new Error('invalid pattern object');\n }\n // strip off leading ./ portions\n // https://github.com/isaacs/node-glob/issues/570\n while (parsed[0] === '.' && globParts[0] === '.') {\n parsed.shift();\n globParts.shift();\n }\n /* c8 ignore stop */\n const p = new pattern_js_1.Pattern(parsed, globParts, 0, this.platform);\n const m = new minimatch_1.Minimatch(p.globString(), this.mmopts);\n const children = globParts[globParts.length - 1] === '**';\n const absolute = p.isAbsolute();\n if (absolute)\n this.absolute.push(m);\n else\n this.relative.push(m);\n if (children) {\n if (absolute)\n this.absoluteChildren.push(m);\n else\n this.relativeChildren.push(m);\n }\n }\n }\n ignored(p) {\n const fullpath = p.fullpath();\n const fullpaths = `${fullpath}/`;\n const relative = p.relative() || '.';\n const relatives = `${relative}/`;\n for (const m of this.relative) {\n if (m.match(relative) || m.match(relatives))\n return true;\n }\n for (const m of this.absolute) {\n if (m.match(fullpath) || m.match(fullpaths))\n return true;\n }\n return false;\n }\n childrenIgnored(p) {\n const fullpath = p.fullpath() + '/';\n const relative = (p.relative() || '.') + '/';\n for (const m of this.relativeChildren) {\n if (m.match(relative))\n return true;\n }\n for (const m of this.absoluteChildren) {\n if (m.match(fullpath))\n return true;\n }\n return false;\n }\n}\nexports.Ignore = Ignore;\n//# sourceMappingURL=ignore.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.glob = exports.sync = exports.iterate = exports.iterateSync = exports.stream = exports.streamSync = exports.Ignore = exports.hasMagic = exports.Glob = exports.unescape = exports.escape = void 0;\nexports.globStreamSync = globStreamSync;\nexports.globStream = globStream;\nexports.globSync = globSync;\nexports.globIterateSync = globIterateSync;\nexports.globIterate = globIterate;\nconst minimatch_1 = require(\"minimatch\");\nconst glob_js_1 = require(\"./glob.js\");\nconst has_magic_js_1 = require(\"./has-magic.js\");\nvar minimatch_2 = require(\"minimatch\");\nObject.defineProperty(exports, \"escape\", { enumerable: true, get: function () { return minimatch_2.escape; } });\nObject.defineProperty(exports, \"unescape\", { enumerable: true, get: function () { return minimatch_2.unescape; } });\nvar glob_js_2 = require(\"./glob.js\");\nObject.defineProperty(exports, \"Glob\", { enumerable: true, get: function () { return glob_js_2.Glob; } });\nvar has_magic_js_2 = require(\"./has-magic.js\");\nObject.defineProperty(exports, \"hasMagic\", { enumerable: true, get: function () { return has_magic_js_2.hasMagic; } });\nvar ignore_js_1 = require(\"./ignore.js\");\nObject.defineProperty(exports, \"Ignore\", { enumerable: true, get: function () { return ignore_js_1.Ignore; } });\nfunction globStreamSync(pattern, options = {}) {\n return new glob_js_1.Glob(pattern, options).streamSync();\n}\nfunction globStream(pattern, options = {}) {\n return new glob_js_1.Glob(pattern, options).stream();\n}\nfunction globSync(pattern, options = {}) {\n return new glob_js_1.Glob(pattern, options).walkSync();\n}\nasync function glob_(pattern, options = {}) {\n return new glob_js_1.Glob(pattern, options).walk();\n}\nfunction globIterateSync(pattern, options = {}) {\n return new glob_js_1.Glob(pattern, options).iterateSync();\n}\nfunction globIterate(pattern, options = {}) {\n return new glob_js_1.Glob(pattern, options).iterate();\n}\n// aliases: glob.sync.stream() glob.stream.sync() glob.sync() etc\nexports.streamSync = globStreamSync;\nexports.stream = Object.assign(globStream, { sync: globStreamSync });\nexports.iterateSync = globIterateSync;\nexports.iterate = Object.assign(globIterate, {\n sync: globIterateSync,\n});\nexports.sync = Object.assign(globSync, {\n stream: globStreamSync,\n iterate: globIterateSync,\n});\nexports.glob = Object.assign(glob_, {\n glob: glob_,\n globSync,\n sync: exports.sync,\n globStream,\n stream: exports.stream,\n globStreamSync,\n streamSync: exports.streamSync,\n globIterate,\n iterate: exports.iterate,\n globIterateSync,\n iterateSync: exports.iterateSync,\n Glob: glob_js_1.Glob,\n hasMagic: has_magic_js_1.hasMagic,\n escape: minimatch_1.escape,\n unescape: minimatch_1.unescape,\n});\nexports.glob.glob = exports.glob;\n//# sourceMappingURL=index.js.map","\"use strict\";\n// this is just a very light wrapper around 2 arrays with an offset index\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.Pattern = void 0;\nconst minimatch_1 = require(\"minimatch\");\nconst isPatternList = (pl) => pl.length >= 1;\nconst isGlobList = (gl) => gl.length >= 1;\n/**\n * An immutable-ish view on an array of glob parts and their parsed\n * results\n */\nclass Pattern {\n #patternList;\n #globList;\n #index;\n length;\n #platform;\n #rest;\n #globString;\n #isDrive;\n #isUNC;\n #isAbsolute;\n #followGlobstar = true;\n constructor(patternList, globList, index, platform) {\n if (!isPatternList(patternList)) {\n throw new TypeError('empty pattern list');\n }\n if (!isGlobList(globList)) {\n throw new TypeError('empty glob list');\n }\n if (globList.length !== patternList.length) {\n throw new TypeError('mismatched pattern list and glob list lengths');\n }\n this.length = patternList.length;\n if (index < 0 || index >= this.length) {\n throw new TypeError('index out of range');\n }\n this.#patternList = patternList;\n this.#globList = globList;\n this.#index = index;\n this.#platform = platform;\n // normalize root entries of absolute patterns on initial creation.\n if (this.#index === 0) {\n // c: => ['c:/']\n // C:/ => ['C:/']\n // C:/x => ['C:/', 'x']\n // //host/share => ['//host/share/']\n // //host/share/ => ['//host/share/']\n // //host/share/x => ['//host/share/', 'x']\n // /etc => ['/', 'etc']\n // / => ['/']\n if (this.isUNC()) {\n // '' / '' / 'host' / 'share'\n const [p0, p1, p2, p3, ...prest] = this.#patternList;\n const [g0, g1, g2, g3, ...grest] = this.#globList;\n if (prest[0] === '') {\n // ends in /\n prest.shift();\n grest.shift();\n }\n const p = [p0, p1, p2, p3, ''].join('/');\n const g = [g0, g1, g2, g3, ''].join('/');\n this.#patternList = [p, ...prest];\n this.#globList = [g, ...grest];\n this.length = this.#patternList.length;\n }\n else if (this.isDrive() || this.isAbsolute()) {\n const [p1, ...prest] = this.#patternList;\n const [g1, ...grest] = this.#globList;\n if (prest[0] === '') {\n // ends in /\n prest.shift();\n grest.shift();\n }\n const p = p1 + '/';\n const g = g1 + '/';\n this.#patternList = [p, ...prest];\n this.#globList = [g, ...grest];\n this.length = this.#patternList.length;\n }\n }\n }\n /**\n * The first entry in the parsed list of patterns\n */\n pattern() {\n return this.#patternList[this.#index];\n }\n /**\n * true of if pattern() returns a string\n */\n isString() {\n return typeof this.#patternList[this.#index] === 'string';\n }\n /**\n * true of if pattern() returns GLOBSTAR\n */\n isGlobstar() {\n return this.#patternList[this.#index] === minimatch_1.GLOBSTAR;\n }\n /**\n * true if pattern() returns a regexp\n */\n isRegExp() {\n return this.#patternList[this.#index] instanceof RegExp;\n }\n /**\n * The /-joined set of glob parts that make up this pattern\n */\n globString() {\n return (this.#globString =\n this.#globString ||\n (this.#index === 0 ?\n this.isAbsolute() ?\n this.#globList[0] + this.#globList.slice(1).join('/')\n : this.#globList.join('/')\n : this.#globList.slice(this.#index).join('/')));\n }\n /**\n * true if there are more pattern parts after this one\n */\n hasMore() {\n return this.length > this.#index + 1;\n }\n /**\n * The rest of the pattern after this part, or null if this is the end\n */\n rest() {\n if (this.#rest !== undefined)\n return this.#rest;\n if (!this.hasMore())\n return (this.#rest = null);\n this.#rest = new Pattern(this.#patternList, this.#globList, this.#index + 1, this.#platform);\n this.#rest.#isAbsolute = this.#isAbsolute;\n this.#rest.#isUNC = this.#isUNC;\n this.#rest.#isDrive = this.#isDrive;\n return this.#rest;\n }\n /**\n * true if the pattern represents a //unc/path/ on windows\n */\n isUNC() {\n const pl = this.#patternList;\n return this.#isUNC !== undefined ?\n this.#isUNC\n : (this.#isUNC =\n this.#platform === 'win32' &&\n this.#index === 0 &&\n pl[0] === '' &&\n pl[1] === '' &&\n typeof pl[2] === 'string' &&\n !!pl[2] &&\n typeof pl[3] === 'string' &&\n !!pl[3]);\n }\n // pattern like C:/...\n // split = ['C:', ...]\n // XXX: would be nice to handle patterns like `c:*` to test the cwd\n // in c: for *, but I don't know of a way to even figure out what that\n // cwd is without actually chdir'ing into it?\n /**\n * True if the pattern starts with a drive letter on Windows\n */\n isDrive() {\n const pl = this.#patternList;\n return this.#isDrive !== undefined ?\n this.#isDrive\n : (this.#isDrive =\n this.#platform === 'win32' &&\n this.#index === 0 &&\n this.length > 1 &&\n typeof pl[0] === 'string' &&\n /^[a-z]:$/i.test(pl[0]));\n }\n // pattern = '/' or '/...' or '/x/...'\n // split = ['', ''] or ['', ...] or ['', 'x', ...]\n // Drive and UNC both considered absolute on windows\n /**\n * True if the pattern is rooted on an absolute path\n */\n isAbsolute() {\n const pl = this.#patternList;\n return this.#isAbsolute !== undefined ?\n this.#isAbsolute\n : (this.#isAbsolute =\n (pl[0] === '' && pl.length > 1) ||\n this.isDrive() ||\n this.isUNC());\n }\n /**\n * consume the root of the pattern, and return it\n */\n root() {\n const p = this.#patternList[0];\n return (typeof p === 'string' && this.isAbsolute() && this.#index === 0) ?\n p\n : '';\n }\n /**\n * Check to see if the current globstar pattern is allowed to follow\n * a symbolic link.\n */\n checkFollowGlobstar() {\n return !(this.#index === 0 ||\n !this.isGlobstar() ||\n !this.#followGlobstar);\n }\n /**\n * Mark that the current globstar pattern is following a symbolic link\n */\n markFollowGlobstar() {\n if (this.#index === 0 || !this.isGlobstar() || !this.#followGlobstar)\n return false;\n this.#followGlobstar = false;\n return true;\n }\n}\nexports.Pattern = Pattern;\n//# sourceMappingURL=pattern.js.map","\"use strict\";\n// synchronous utility for filtering entries and calculating subwalks\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.Processor = exports.SubWalks = exports.MatchRecord = exports.HasWalkedCache = void 0;\nconst minimatch_1 = require(\"minimatch\");\n/**\n * A cache of which patterns have been processed for a given Path\n */\nclass HasWalkedCache {\n store;\n constructor(store = new Map()) {\n this.store = store;\n }\n copy() {\n return new HasWalkedCache(new Map(this.store));\n }\n hasWalked(target, pattern) {\n return this.store.get(target.fullpath())?.has(pattern.globString());\n }\n storeWalked(target, pattern) {\n const fullpath = target.fullpath();\n const cached = this.store.get(fullpath);\n if (cached)\n cached.add(pattern.globString());\n else\n this.store.set(fullpath, new Set([pattern.globString()]));\n }\n}\nexports.HasWalkedCache = HasWalkedCache;\n/**\n * A record of which paths have been matched in a given walk step,\n * and whether they only are considered a match if they are a directory,\n * and whether their absolute or relative path should be returned.\n */\nclass MatchRecord {\n store = new Map();\n add(target, absolute, ifDir) {\n const n = (absolute ? 2 : 0) | (ifDir ? 1 : 0);\n const current = this.store.get(target);\n this.store.set(target, current === undefined ? n : n & current);\n }\n // match, absolute, ifdir\n entries() {\n return [...this.store.entries()].map(([path, n]) => [\n path,\n !!(n & 2),\n !!(n & 1),\n ]);\n }\n}\nexports.MatchRecord = MatchRecord;\n/**\n * A collection of patterns that must be processed in a subsequent step\n * for a given path.\n */\nclass SubWalks {\n store = new Map();\n add(target, pattern) {\n if (!target.canReaddir()) {\n return;\n }\n const subs = this.store.get(target);\n if (subs) {\n if (!subs.find(p => p.globString() === pattern.globString())) {\n subs.push(pattern);\n }\n }\n else\n this.store.set(target, [pattern]);\n }\n get(target) {\n const subs = this.store.get(target);\n /* c8 ignore start */\n if (!subs) {\n throw new Error('attempting to walk unknown path');\n }\n /* c8 ignore stop */\n return subs;\n }\n entries() {\n return this.keys().map(k => [k, this.store.get(k)]);\n }\n keys() {\n return [...this.store.keys()].filter(t => t.canReaddir());\n }\n}\nexports.SubWalks = SubWalks;\n/**\n * The class that processes patterns for a given path.\n *\n * Handles child entry filtering, and determining whether a path's\n * directory contents must be read.\n */\nclass Processor {\n hasWalkedCache;\n matches = new MatchRecord();\n subwalks = new SubWalks();\n patterns;\n follow;\n dot;\n opts;\n constructor(opts, hasWalkedCache) {\n this.opts = opts;\n this.follow = !!opts.follow;\n this.dot = !!opts.dot;\n this.hasWalkedCache =\n hasWalkedCache ? hasWalkedCache.copy() : new HasWalkedCache();\n }\n processPatterns(target, patterns) {\n this.patterns = patterns;\n const processingSet = patterns.map(p => [target, p]);\n // map of paths to the magic-starting subwalks they need to walk\n // first item in patterns is the filter\n for (let [t, pattern] of processingSet) {\n this.hasWalkedCache.storeWalked(t, pattern);\n const root = pattern.root();\n const absolute = pattern.isAbsolute() && this.opts.absolute !== false;\n // start absolute patterns at root\n if (root) {\n t = t.resolve(root === '/' && this.opts.root !== undefined ?\n this.opts.root\n : root);\n const rest = pattern.rest();\n if (!rest) {\n this.matches.add(t, true, false);\n continue;\n }\n else {\n pattern = rest;\n }\n }\n if (t.isENOENT())\n continue;\n let p;\n let rest;\n let changed = false;\n while (typeof (p = pattern.pattern()) === 'string' &&\n (rest = pattern.rest())) {\n const c = t.resolve(p);\n t = c;\n pattern = rest;\n changed = true;\n }\n p = pattern.pattern();\n rest = pattern.rest();\n if (changed) {\n if (this.hasWalkedCache.hasWalked(t, pattern))\n continue;\n this.hasWalkedCache.storeWalked(t, pattern);\n }\n // now we have either a final string for a known entry,\n // more strings for an unknown entry,\n // or a pattern starting with magic, mounted on t.\n if (typeof p === 'string') {\n // must not be final entry, otherwise we would have\n // concatenated it earlier.\n const ifDir = p === '..' || p === '' || p === '.';\n this.matches.add(t.resolve(p), absolute, ifDir);\n continue;\n }\n else if (p === minimatch_1.GLOBSTAR) {\n // if no rest, match and subwalk pattern\n // if rest, process rest and subwalk pattern\n // if it's a symlink, but we didn't get here by way of a\n // globstar match (meaning it's the first time THIS globstar\n // has traversed a symlink), then we follow it. Otherwise, stop.\n if (!t.isSymbolicLink() ||\n this.follow ||\n pattern.checkFollowGlobstar()) {\n this.subwalks.add(t, pattern);\n }\n const rp = rest?.pattern();\n const rrest = rest?.rest();\n if (!rest || ((rp === '' || rp === '.') && !rrest)) {\n // only HAS to be a dir if it ends in **/ or **/.\n // but ending in ** will match files as well.\n this.matches.add(t, absolute, rp === '' || rp === '.');\n }\n else {\n if (rp === '..') {\n // this would mean you're matching **/.. at the fs root,\n // and no thanks, I'm not gonna test that specific case.\n /* c8 ignore start */\n const tp = t.parent || t;\n /* c8 ignore stop */\n if (!rrest)\n this.matches.add(tp, absolute, true);\n else if (!this.hasWalkedCache.hasWalked(tp, rrest)) {\n this.subwalks.add(tp, rrest);\n }\n }\n }\n }\n else if (p instanceof RegExp) {\n this.subwalks.add(t, pattern);\n }\n }\n return this;\n }\n subwalkTargets() {\n return this.subwalks.keys();\n }\n child() {\n return new Processor(this.opts, this.hasWalkedCache);\n }\n // return a new Processor containing the subwalks for each\n // child entry, and a set of matches, and\n // a hasWalkedCache that's a copy of this one\n // then we're going to call\n filterEntries(parent, entries) {\n const patterns = this.subwalks.get(parent);\n // put matches and entry walks into the results processor\n const results = this.child();\n for (const e of entries) {\n for (const pattern of patterns) {\n const absolute = pattern.isAbsolute();\n const p = pattern.pattern();\n const rest = pattern.rest();\n if (p === minimatch_1.GLOBSTAR) {\n results.testGlobstar(e, pattern, rest, absolute);\n }\n else if (p instanceof RegExp) {\n results.testRegExp(e, p, rest, absolute);\n }\n else {\n results.testString(e, p, rest, absolute);\n }\n }\n }\n return results;\n }\n testGlobstar(e, pattern, rest, absolute) {\n if (this.dot || !e.name.startsWith('.')) {\n if (!pattern.hasMore()) {\n this.matches.add(e, absolute, false);\n }\n if (e.canReaddir()) {\n // if we're in follow mode or it's not a symlink, just keep\n // testing the same pattern. If there's more after the globstar,\n // then this symlink consumes the globstar. If not, then we can\n // follow at most ONE symlink along the way, so we mark it, which\n // also checks to ensure that it wasn't already marked.\n if (this.follow || !e.isSymbolicLink()) {\n this.subwalks.add(e, pattern);\n }\n else if (e.isSymbolicLink()) {\n if (rest && pattern.checkFollowGlobstar()) {\n this.subwalks.add(e, rest);\n }\n else if (pattern.markFollowGlobstar()) {\n this.subwalks.add(e, pattern);\n }\n }\n }\n }\n // if the NEXT thing matches this entry, then also add\n // the rest.\n if (rest) {\n const rp = rest.pattern();\n if (typeof rp === 'string' &&\n // dots and empty were handled already\n rp !== '..' &&\n rp !== '' &&\n rp !== '.') {\n this.testString(e, rp, rest.rest(), absolute);\n }\n else if (rp === '..') {\n /* c8 ignore start */\n const ep = e.parent || e;\n /* c8 ignore stop */\n this.subwalks.add(ep, rest);\n }\n else if (rp instanceof RegExp) {\n this.testRegExp(e, rp, rest.rest(), absolute);\n }\n }\n }\n testRegExp(e, p, rest, absolute) {\n if (!p.test(e.name))\n return;\n if (!rest) {\n this.matches.add(e, absolute, false);\n }\n else {\n this.subwalks.add(e, rest);\n }\n }\n testString(e, p, rest, absolute) {\n // should never happen?\n if (!e.isNamed(p))\n return;\n if (!rest) {\n this.matches.add(e, absolute, false);\n }\n else {\n this.subwalks.add(e, rest);\n }\n }\n}\nexports.Processor = Processor;\n//# sourceMappingURL=processor.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.GlobStream = exports.GlobWalker = exports.GlobUtil = void 0;\n/**\n * Single-use utility classes to provide functionality to the {@link Glob}\n * methods.\n *\n * @module\n */\nconst minipass_1 = require(\"minipass\");\nconst ignore_js_1 = require(\"./ignore.js\");\nconst processor_js_1 = require(\"./processor.js\");\nconst makeIgnore = (ignore, opts) => typeof ignore === 'string' ? new ignore_js_1.Ignore([ignore], opts)\n : Array.isArray(ignore) ? new ignore_js_1.Ignore(ignore, opts)\n : ignore;\n/**\n * basic walking utilities that all the glob walker types use\n */\nclass GlobUtil {\n path;\n patterns;\n opts;\n seen = new Set();\n paused = false;\n aborted = false;\n #onResume = [];\n #ignore;\n #sep;\n signal;\n maxDepth;\n includeChildMatches;\n constructor(patterns, path, opts) {\n this.patterns = patterns;\n this.path = path;\n this.opts = opts;\n this.#sep = !opts.posix && opts.platform === 'win32' ? '\\\\' : '/';\n this.includeChildMatches = opts.includeChildMatches !== false;\n if (opts.ignore || !this.includeChildMatches) {\n this.#ignore = makeIgnore(opts.ignore ?? [], opts);\n if (!this.includeChildMatches &&\n typeof this.#ignore.add !== 'function') {\n const m = 'cannot ignore child matches, ignore lacks add() method.';\n throw new Error(m);\n }\n }\n // ignore, always set with maxDepth, but it's optional on the\n // GlobOptions type\n /* c8 ignore start */\n this.maxDepth = opts.maxDepth || Infinity;\n /* c8 ignore stop */\n if (opts.signal) {\n this.signal = opts.signal;\n this.signal.addEventListener('abort', () => {\n this.#onResume.length = 0;\n });\n }\n }\n #ignored(path) {\n return this.seen.has(path) || !!this.#ignore?.ignored?.(path);\n }\n #childrenIgnored(path) {\n return !!this.#ignore?.childrenIgnored?.(path);\n }\n // backpressure mechanism\n pause() {\n this.paused = true;\n }\n resume() {\n /* c8 ignore start */\n if (this.signal?.aborted)\n return;\n /* c8 ignore stop */\n this.paused = false;\n let fn = undefined;\n while (!this.paused && (fn = this.#onResume.shift())) {\n fn();\n }\n }\n onResume(fn) {\n if (this.signal?.aborted)\n return;\n /* c8 ignore start */\n if (!this.paused) {\n fn();\n }\n else {\n /* c8 ignore stop */\n this.#onResume.push(fn);\n }\n }\n // do the requisite realpath/stat checking, and return the path\n // to add or undefined to filter it out.\n async matchCheck(e, ifDir) {\n if (ifDir && this.opts.nodir)\n return undefined;\n let rpc;\n if (this.opts.realpath) {\n rpc = e.realpathCached() || (await e.realpath());\n if (!rpc)\n return undefined;\n e = rpc;\n }\n const needStat = e.isUnknown() || this.opts.stat;\n const s = needStat ? await e.lstat() : e;\n if (this.opts.follow && this.opts.nodir && s?.isSymbolicLink()) {\n const target = await s.realpath();\n /* c8 ignore start */\n if (target && (target.isUnknown() || this.opts.stat)) {\n await target.lstat();\n }\n /* c8 ignore stop */\n }\n return this.matchCheckTest(s, ifDir);\n }\n matchCheckTest(e, ifDir) {\n return (e &&\n (this.maxDepth === Infinity || e.depth() <= this.maxDepth) &&\n (!ifDir || e.canReaddir()) &&\n (!this.opts.nodir || !e.isDirectory()) &&\n (!this.opts.nodir ||\n !this.opts.follow ||\n !e.isSymbolicLink() ||\n !e.realpathCached()?.isDirectory()) &&\n !this.#ignored(e)) ?\n e\n : undefined;\n }\n matchCheckSync(e, ifDir) {\n if (ifDir && this.opts.nodir)\n return undefined;\n let rpc;\n if (this.opts.realpath) {\n rpc = e.realpathCached() || e.realpathSync();\n if (!rpc)\n return undefined;\n e = rpc;\n }\n const needStat = e.isUnknown() || this.opts.stat;\n const s = needStat ? e.lstatSync() : e;\n if (this.opts.follow && this.opts.nodir && s?.isSymbolicLink()) {\n const target = s.realpathSync();\n if (target && (target?.isUnknown() || this.opts.stat)) {\n target.lstatSync();\n }\n }\n return this.matchCheckTest(s, ifDir);\n }\n matchFinish(e, absolute) {\n if (this.#ignored(e))\n return;\n // we know we have an ignore if this is false, but TS doesn't\n if (!this.includeChildMatches && this.#ignore?.add) {\n const ign = `${e.relativePosix()}/**`;\n this.#ignore.add(ign);\n }\n const abs = this.opts.absolute === undefined ? absolute : this.opts.absolute;\n this.seen.add(e);\n const mark = this.opts.mark && e.isDirectory() ? this.#sep : '';\n // ok, we have what we need!\n if (this.opts.withFileTypes) {\n this.matchEmit(e);\n }\n else if (abs) {\n const abs = this.opts.posix ? e.fullpathPosix() : e.fullpath();\n this.matchEmit(abs + mark);\n }\n else {\n const rel = this.opts.posix ? e.relativePosix() : e.relative();\n const pre = this.opts.dotRelative && !rel.startsWith('..' + this.#sep) ?\n '.' + this.#sep\n : '';\n this.matchEmit(!rel ? '.' + mark : pre + rel + mark);\n }\n }\n async match(e, absolute, ifDir) {\n const p = await this.matchCheck(e, ifDir);\n if (p)\n this.matchFinish(p, absolute);\n }\n matchSync(e, absolute, ifDir) {\n const p = this.matchCheckSync(e, ifDir);\n if (p)\n this.matchFinish(p, absolute);\n }\n walkCB(target, patterns, cb) {\n /* c8 ignore start */\n if (this.signal?.aborted)\n cb();\n /* c8 ignore stop */\n this.walkCB2(target, patterns, new processor_js_1.Processor(this.opts), cb);\n }\n walkCB2(target, patterns, processor, cb) {\n if (this.#childrenIgnored(target))\n return cb();\n if (this.signal?.aborted)\n cb();\n if (this.paused) {\n this.onResume(() => this.walkCB2(target, patterns, processor, cb));\n return;\n }\n processor.processPatterns(target, patterns);\n // done processing. all of the above is sync, can be abstracted out.\n // subwalks is a map of paths to the entry filters they need\n // matches is a map of paths to [absolute, ifDir] tuples.\n let tasks = 1;\n const next = () => {\n if (--tasks === 0)\n cb();\n };\n for (const [m, absolute, ifDir] of processor.matches.entries()) {\n if (this.#ignored(m))\n continue;\n tasks++;\n this.match(m, absolute, ifDir).then(() => next());\n }\n for (const t of processor.subwalkTargets()) {\n if (this.maxDepth !== Infinity && t.depth() >= this.maxDepth) {\n continue;\n }\n tasks++;\n const childrenCached = t.readdirCached();\n if (t.calledReaddir())\n this.walkCB3(t, childrenCached, processor, next);\n else {\n t.readdirCB((_, entries) => this.walkCB3(t, entries, processor, next), true);\n }\n }\n next();\n }\n walkCB3(target, entries, processor, cb) {\n processor = processor.filterEntries(target, entries);\n let tasks = 1;\n const next = () => {\n if (--tasks === 0)\n cb();\n };\n for (const [m, absolute, ifDir] of processor.matches.entries()) {\n if (this.#ignored(m))\n continue;\n tasks++;\n this.match(m, absolute, ifDir).then(() => next());\n }\n for (const [target, patterns] of processor.subwalks.entries()) {\n tasks++;\n this.walkCB2(target, patterns, processor.child(), next);\n }\n next();\n }\n walkCBSync(target, patterns, cb) {\n /* c8 ignore start */\n if (this.signal?.aborted)\n cb();\n /* c8 ignore stop */\n this.walkCB2Sync(target, patterns, new processor_js_1.Processor(this.opts), cb);\n }\n walkCB2Sync(target, patterns, processor, cb) {\n if (this.#childrenIgnored(target))\n return cb();\n if (this.signal?.aborted)\n cb();\n if (this.paused) {\n this.onResume(() => this.walkCB2Sync(target, patterns, processor, cb));\n return;\n }\n processor.processPatterns(target, patterns);\n // done processing. all of the above is sync, can be abstracted out.\n // subwalks is a map of paths to the entry filters they need\n // matches is a map of paths to [absolute, ifDir] tuples.\n let tasks = 1;\n const next = () => {\n if (--tasks === 0)\n cb();\n };\n for (const [m, absolute, ifDir] of processor.matches.entries()) {\n if (this.#ignored(m))\n continue;\n this.matchSync(m, absolute, ifDir);\n }\n for (const t of processor.subwalkTargets()) {\n if (this.maxDepth !== Infinity && t.depth() >= this.maxDepth) {\n continue;\n }\n tasks++;\n const children = t.readdirSync();\n this.walkCB3Sync(t, children, processor, next);\n }\n next();\n }\n walkCB3Sync(target, entries, processor, cb) {\n processor = processor.filterEntries(target, entries);\n let tasks = 1;\n const next = () => {\n if (--tasks === 0)\n cb();\n };\n for (const [m, absolute, ifDir] of processor.matches.entries()) {\n if (this.#ignored(m))\n continue;\n this.matchSync(m, absolute, ifDir);\n }\n for (const [target, patterns] of processor.subwalks.entries()) {\n tasks++;\n this.walkCB2Sync(target, patterns, processor.child(), next);\n }\n next();\n }\n}\nexports.GlobUtil = GlobUtil;\nclass GlobWalker extends GlobUtil {\n matches = new Set();\n constructor(patterns, path, opts) {\n super(patterns, path, opts);\n }\n matchEmit(e) {\n this.matches.add(e);\n }\n async walk() {\n if (this.signal?.aborted)\n throw this.signal.reason;\n if (this.path.isUnknown()) {\n await this.path.lstat();\n }\n await new Promise((res, rej) => {\n this.walkCB(this.path, this.patterns, () => {\n if (this.signal?.aborted) {\n rej(this.signal.reason);\n }\n else {\n res(this.matches);\n }\n });\n });\n return this.matches;\n }\n walkSync() {\n if (this.signal?.aborted)\n throw this.signal.reason;\n if (this.path.isUnknown()) {\n this.path.lstatSync();\n }\n // nothing for the callback to do, because this never pauses\n this.walkCBSync(this.path, this.patterns, () => {\n if (this.signal?.aborted)\n throw this.signal.reason;\n });\n return this.matches;\n }\n}\nexports.GlobWalker = GlobWalker;\nclass GlobStream extends GlobUtil {\n results;\n constructor(patterns, path, opts) {\n super(patterns, path, opts);\n this.results = new minipass_1.Minipass({\n signal: this.signal,\n objectMode: true,\n });\n this.results.on('drain', () => this.resume());\n this.results.on('resume', () => this.resume());\n }\n matchEmit(e) {\n this.results.write(e);\n if (!this.results.flowing)\n this.pause();\n }\n stream() {\n const target = this.path;\n if (target.isUnknown()) {\n target.lstat().then(() => {\n this.walkCB(target, this.patterns, () => this.results.end());\n });\n }\n else {\n this.walkCB(target, this.patterns, () => this.results.end());\n }\n return this.results;\n }\n streamSync() {\n if (this.path.isUnknown()) {\n this.path.lstatSync();\n }\n this.walkCBSync(this.path, this.patterns, () => this.results.end());\n return this.results;\n }\n}\nexports.GlobStream = GlobStream;\n//# sourceMappingURL=walker.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.assertValidPattern = void 0;\nconst MAX_PATTERN_LENGTH = 1024 * 64;\nconst assertValidPattern = (pattern) => {\n if (typeof pattern !== 'string') {\n throw new TypeError('invalid pattern');\n }\n if (pattern.length > MAX_PATTERN_LENGTH) {\n throw new TypeError('pattern is too long');\n }\n};\nexports.assertValidPattern = assertValidPattern;\n//# sourceMappingURL=assert-valid-pattern.js.map","\"use strict\";\n// parse a single path portion\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.AST = void 0;\nconst brace_expressions_js_1 = require(\"./brace-expressions.js\");\nconst unescape_js_1 = require(\"./unescape.js\");\nconst types = new Set(['!', '?', '+', '*', '@']);\nconst isExtglobType = (c) => types.has(c);\n// Patterns that get prepended to bind to the start of either the\n// entire string, or just a single path portion, to prevent dots\n// and/or traversal patterns, when needed.\n// Exts don't need the ^ or / bit, because the root binds that already.\nconst startNoTraversal = '(?!(?:^|/)\\\\.\\\\.?(?:$|/))';\nconst startNoDot = '(?!\\\\.)';\n// characters that indicate a start of pattern needs the \"no dots\" bit,\n// because a dot *might* be matched. ( is not in the list, because in\n// the case of a child extglob, it will handle the prevention itself.\nconst addPatternStart = new Set(['[', '.']);\n// cases where traversal is A-OK, no dot prevention needed\nconst justDots = new Set(['..', '.']);\nconst reSpecials = new Set('().*{}+?[]^$\\\\!');\nconst regExpEscape = (s) => s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&');\n// any single thing other than /\nconst qmark = '[^/]';\n// * => any number of characters\nconst star = qmark + '*?';\n// use + when we need to ensure that *something* matches, because the * is\n// the only thing in the path portion.\nconst starNoEmpty = qmark + '+?';\n// remove the \\ chars that we added if we end up doing a nonmagic compare\n// const deslash = (s: string) => s.replace(/\\\\(.)/g, '$1')\nclass AST {\n type;\n #root;\n #hasMagic;\n #uflag = false;\n #parts = [];\n #parent;\n #parentIndex;\n #negs;\n #filledNegs = false;\n #options;\n #toString;\n // set to true if it's an extglob with no children\n // (which really means one child of '')\n #emptyExt = false;\n constructor(type, parent, options = {}) {\n this.type = type;\n // extglobs are inherently magical\n if (type)\n this.#hasMagic = true;\n this.#parent = parent;\n this.#root = this.#parent ? this.#parent.#root : this;\n this.#options = this.#root === this ? options : this.#root.#options;\n this.#negs = this.#root === this ? [] : this.#root.#negs;\n if (type === '!' && !this.#root.#filledNegs)\n this.#negs.push(this);\n this.#parentIndex = this.#parent ? this.#parent.#parts.length : 0;\n }\n get hasMagic() {\n /* c8 ignore start */\n if (this.#hasMagic !== undefined)\n return this.#hasMagic;\n /* c8 ignore stop */\n for (const p of this.#parts) {\n if (typeof p === 'string')\n continue;\n if (p.type || p.hasMagic)\n return (this.#hasMagic = true);\n }\n // note: will be undefined until we generate the regexp src and find out\n return this.#hasMagic;\n }\n // reconstructs the pattern\n toString() {\n if (this.#toString !== undefined)\n return this.#toString;\n if (!this.type) {\n return (this.#toString = this.#parts.map(p => String(p)).join(''));\n }\n else {\n return (this.#toString =\n this.type + '(' + this.#parts.map(p => String(p)).join('|') + ')');\n }\n }\n #fillNegs() {\n /* c8 ignore start */\n if (this !== this.#root)\n throw new Error('should only call on root');\n if (this.#filledNegs)\n return this;\n /* c8 ignore stop */\n // call toString() once to fill this out\n this.toString();\n this.#filledNegs = true;\n let n;\n while ((n = this.#negs.pop())) {\n if (n.type !== '!')\n continue;\n // walk up the tree, appending everthing that comes AFTER parentIndex\n let p = n;\n let pp = p.#parent;\n while (pp) {\n for (let i = p.#parentIndex + 1; !pp.type && i < pp.#parts.length; i++) {\n for (const part of n.#parts) {\n /* c8 ignore start */\n if (typeof part === 'string') {\n throw new Error('string part in extglob AST??');\n }\n /* c8 ignore stop */\n part.copyIn(pp.#parts[i]);\n }\n }\n p = pp;\n pp = p.#parent;\n }\n }\n return this;\n }\n push(...parts) {\n for (const p of parts) {\n if (p === '')\n continue;\n /* c8 ignore start */\n if (typeof p !== 'string' && !(p instanceof AST && p.#parent === this)) {\n throw new Error('invalid part: ' + p);\n }\n /* c8 ignore stop */\n this.#parts.push(p);\n }\n }\n toJSON() {\n const ret = this.type === null\n ? this.#parts.slice().map(p => (typeof p === 'string' ? p : p.toJSON()))\n : [this.type, ...this.#parts.map(p => p.toJSON())];\n if (this.isStart() && !this.type)\n ret.unshift([]);\n if (this.isEnd() &&\n (this === this.#root ||\n (this.#root.#filledNegs && this.#parent?.type === '!'))) {\n ret.push({});\n }\n return ret;\n }\n isStart() {\n if (this.#root === this)\n return true;\n // if (this.type) return !!this.#parent?.isStart()\n if (!this.#parent?.isStart())\n return false;\n if (this.#parentIndex === 0)\n return true;\n // if everything AHEAD of this is a negation, then it's still the \"start\"\n const p = this.#parent;\n for (let i = 0; i < this.#parentIndex; i++) {\n const pp = p.#parts[i];\n if (!(pp instanceof AST && pp.type === '!')) {\n return false;\n }\n }\n return true;\n }\n isEnd() {\n if (this.#root === this)\n return true;\n if (this.#parent?.type === '!')\n return true;\n if (!this.#parent?.isEnd())\n return false;\n if (!this.type)\n return this.#parent?.isEnd();\n // if not root, it'll always have a parent\n /* c8 ignore start */\n const pl = this.#parent ? this.#parent.#parts.length : 0;\n /* c8 ignore stop */\n return this.#parentIndex === pl - 1;\n }\n copyIn(part) {\n if (typeof part === 'string')\n this.push(part);\n else\n this.push(part.clone(this));\n }\n clone(parent) {\n const c = new AST(this.type, parent);\n for (const p of this.#parts) {\n c.copyIn(p);\n }\n return c;\n }\n static #parseAST(str, ast, pos, opt) {\n let escaping = false;\n let inBrace = false;\n let braceStart = -1;\n let braceNeg = false;\n if (ast.type === null) {\n // outside of a extglob, append until we find a start\n let i = pos;\n let acc = '';\n while (i < str.length) {\n const c = str.charAt(i++);\n // still accumulate escapes at this point, but we do ignore\n // starts that are escaped\n if (escaping || c === '\\\\') {\n escaping = !escaping;\n acc += c;\n continue;\n }\n if (inBrace) {\n if (i === braceStart + 1) {\n if (c === '^' || c === '!') {\n braceNeg = true;\n }\n }\n else if (c === ']' && !(i === braceStart + 2 && braceNeg)) {\n inBrace = false;\n }\n acc += c;\n continue;\n }\n else if (c === '[') {\n inBrace = true;\n braceStart = i;\n braceNeg = false;\n acc += c;\n continue;\n }\n if (!opt.noext && isExtglobType(c) && str.charAt(i) === '(') {\n ast.push(acc);\n acc = '';\n const ext = new AST(c, ast);\n i = AST.#parseAST(str, ext, i, opt);\n ast.push(ext);\n continue;\n }\n acc += c;\n }\n ast.push(acc);\n return i;\n }\n // some kind of extglob, pos is at the (\n // find the next | or )\n let i = pos + 1;\n let part = new AST(null, ast);\n const parts = [];\n let acc = '';\n while (i < str.length) {\n const c = str.charAt(i++);\n // still accumulate escapes at this point, but we do ignore\n // starts that are escaped\n if (escaping || c === '\\\\') {\n escaping = !escaping;\n acc += c;\n continue;\n }\n if (inBrace) {\n if (i === braceStart + 1) {\n if (c === '^' || c === '!') {\n braceNeg = true;\n }\n }\n else if (c === ']' && !(i === braceStart + 2 && braceNeg)) {\n inBrace = false;\n }\n acc += c;\n continue;\n }\n else if (c === '[') {\n inBrace = true;\n braceStart = i;\n braceNeg = false;\n acc += c;\n continue;\n }\n if (isExtglobType(c) && str.charAt(i) === '(') {\n part.push(acc);\n acc = '';\n const ext = new AST(c, part);\n part.push(ext);\n i = AST.#parseAST(str, ext, i, opt);\n continue;\n }\n if (c === '|') {\n part.push(acc);\n acc = '';\n parts.push(part);\n part = new AST(null, ast);\n continue;\n }\n if (c === ')') {\n if (acc === '' && ast.#parts.length === 0) {\n ast.#emptyExt = true;\n }\n part.push(acc);\n acc = '';\n ast.push(...parts, part);\n return i;\n }\n acc += c;\n }\n // unfinished extglob\n // if we got here, it was a malformed extglob! not an extglob, but\n // maybe something else in there.\n ast.type = null;\n ast.#hasMagic = undefined;\n ast.#parts = [str.substring(pos - 1)];\n return i;\n }\n static fromGlob(pattern, options = {}) {\n const ast = new AST(null, undefined, options);\n AST.#parseAST(pattern, ast, 0, options);\n return ast;\n }\n // returns the regular expression if there's magic, or the unescaped\n // string if not.\n toMMPattern() {\n // should only be called on root\n /* c8 ignore start */\n if (this !== this.#root)\n return this.#root.toMMPattern();\n /* c8 ignore stop */\n const glob = this.toString();\n const [re, body, hasMagic, uflag] = this.toRegExpSource();\n // if we're in nocase mode, and not nocaseMagicOnly, then we do\n // still need a regular expression if we have to case-insensitively\n // match capital/lowercase characters.\n const anyMagic = hasMagic ||\n this.#hasMagic ||\n (this.#options.nocase &&\n !this.#options.nocaseMagicOnly &&\n glob.toUpperCase() !== glob.toLowerCase());\n if (!anyMagic) {\n return body;\n }\n const flags = (this.#options.nocase ? 'i' : '') + (uflag ? 'u' : '');\n return Object.assign(new RegExp(`^${re}$`, flags), {\n _src: re,\n _glob: glob,\n });\n }\n get options() {\n return this.#options;\n }\n // returns the string match, the regexp source, whether there's magic\n // in the regexp (so a regular expression is required) and whether or\n // not the uflag is needed for the regular expression (for posix classes)\n // TODO: instead of injecting the start/end at this point, just return\n // the BODY of the regexp, along with the start/end portions suitable\n // for binding the start/end in either a joined full-path makeRe context\n // (where we bind to (^|/), or a standalone matchPart context (where\n // we bind to ^, and not /). Otherwise slashes get duped!\n //\n // In part-matching mode, the start is:\n // - if not isStart: nothing\n // - if traversal possible, but not allowed: ^(?!\\.\\.?$)\n // - if dots allowed or not possible: ^\n // - if dots possible and not allowed: ^(?!\\.)\n // end is:\n // - if not isEnd(): nothing\n // - else: $\n //\n // In full-path matching mode, we put the slash at the START of the\n // pattern, so start is:\n // - if first pattern: same as part-matching mode\n // - if not isStart(): nothing\n // - if traversal possible, but not allowed: /(?!\\.\\.?(?:$|/))\n // - if dots allowed or not possible: /\n // - if dots possible and not allowed: /(?!\\.)\n // end is:\n // - if last pattern, same as part-matching mode\n // - else nothing\n //\n // Always put the (?:$|/) on negated tails, though, because that has to be\n // there to bind the end of the negated pattern portion, and it's easier to\n // just stick it in now rather than try to inject it later in the middle of\n // the pattern.\n //\n // We can just always return the same end, and leave it up to the caller\n // to know whether it's going to be used joined or in parts.\n // And, if the start is adjusted slightly, can do the same there:\n // - if not isStart: nothing\n // - if traversal possible, but not allowed: (?:/|^)(?!\\.\\.?$)\n // - if dots allowed or not possible: (?:/|^)\n // - if dots possible and not allowed: (?:/|^)(?!\\.)\n //\n // But it's better to have a simpler binding without a conditional, for\n // performance, so probably better to return both start options.\n //\n // Then the caller just ignores the end if it's not the first pattern,\n // and the start always gets applied.\n //\n // But that's always going to be $ if it's the ending pattern, or nothing,\n // so the caller can just attach $ at the end of the pattern when building.\n //\n // So the todo is:\n // - better detect what kind of start is needed\n // - return both flavors of starting pattern\n // - attach $ at the end of the pattern when creating the actual RegExp\n //\n // Ah, but wait, no, that all only applies to the root when the first pattern\n // is not an extglob. If the first pattern IS an extglob, then we need all\n // that dot prevention biz to live in the extglob portions, because eg\n // +(*|.x*) can match .xy but not .yx.\n //\n // So, return the two flavors if it's #root and the first child is not an\n // AST, otherwise leave it to the child AST to handle it, and there,\n // use the (?:^|/) style of start binding.\n //\n // Even simplified further:\n // - Since the start for a join is eg /(?!\\.) and the start for a part\n // is ^(?!\\.), we can just prepend (?!\\.) to the pattern (either root\n // or start or whatever) and prepend ^ or / at the Regexp construction.\n toRegExpSource(allowDot) {\n const dot = allowDot ?? !!this.#options.dot;\n if (this.#root === this)\n this.#fillNegs();\n if (!this.type) {\n const noEmpty = this.isStart() && this.isEnd();\n const src = this.#parts\n .map(p => {\n const [re, _, hasMagic, uflag] = typeof p === 'string'\n ? AST.#parseGlob(p, this.#hasMagic, noEmpty)\n : p.toRegExpSource(allowDot);\n this.#hasMagic = this.#hasMagic || hasMagic;\n this.#uflag = this.#uflag || uflag;\n return re;\n })\n .join('');\n let start = '';\n if (this.isStart()) {\n if (typeof this.#parts[0] === 'string') {\n // this is the string that will match the start of the pattern,\n // so we need to protect against dots and such.\n // '.' and '..' cannot match unless the pattern is that exactly,\n // even if it starts with . or dot:true is set.\n const dotTravAllowed = this.#parts.length === 1 && justDots.has(this.#parts[0]);\n if (!dotTravAllowed) {\n const aps = addPatternStart;\n // check if we have a possibility of matching . or ..,\n // and prevent that.\n const needNoTrav = \n // dots are allowed, and the pattern starts with [ or .\n (dot && aps.has(src.charAt(0))) ||\n // the pattern starts with \\., and then [ or .\n (src.startsWith('\\\\.') && aps.has(src.charAt(2))) ||\n // the pattern starts with \\.\\., and then [ or .\n (src.startsWith('\\\\.\\\\.') && aps.has(src.charAt(4)));\n // no need to prevent dots if it can't match a dot, or if a\n // sub-pattern will be preventing it anyway.\n const needNoDot = !dot && !allowDot && aps.has(src.charAt(0));\n start = needNoTrav ? startNoTraversal : needNoDot ? startNoDot : '';\n }\n }\n }\n // append the \"end of path portion\" pattern to negation tails\n let end = '';\n if (this.isEnd() &&\n this.#root.#filledNegs &&\n this.#parent?.type === '!') {\n end = '(?:$|\\\\/)';\n }\n const final = start + src + end;\n return [\n final,\n (0, unescape_js_1.unescape)(src),\n (this.#hasMagic = !!this.#hasMagic),\n this.#uflag,\n ];\n }\n // We need to calculate the body *twice* if it's a repeat pattern\n // at the start, once in nodot mode, then again in dot mode, so a\n // pattern like *(?) can match 'x.y'\n const repeated = this.type === '*' || this.type === '+';\n // some kind of extglob\n const start = this.type === '!' ? '(?:(?!(?:' : '(?:';\n let body = this.#partsToRegExp(dot);\n if (this.isStart() && this.isEnd() && !body && this.type !== '!') {\n // invalid extglob, has to at least be *something* present, if it's\n // the entire path portion.\n const s = this.toString();\n this.#parts = [s];\n this.type = null;\n this.#hasMagic = undefined;\n return [s, (0, unescape_js_1.unescape)(this.toString()), false, false];\n }\n // XXX abstract out this map method\n let bodyDotAllowed = !repeated || allowDot || dot || !startNoDot\n ? ''\n : this.#partsToRegExp(true);\n if (bodyDotAllowed === body) {\n bodyDotAllowed = '';\n }\n if (bodyDotAllowed) {\n body = `(?:${body})(?:${bodyDotAllowed})*?`;\n }\n // an empty !() is exactly equivalent to a starNoEmpty\n let final = '';\n if (this.type === '!' && this.#emptyExt) {\n final = (this.isStart() && !dot ? startNoDot : '') + starNoEmpty;\n }\n else {\n const close = this.type === '!'\n ? // !() must match something,but !(x) can match ''\n '))' +\n (this.isStart() && !dot && !allowDot ? startNoDot : '') +\n star +\n ')'\n : this.type === '@'\n ? ')'\n : this.type === '?'\n ? ')?'\n : this.type === '+' && bodyDotAllowed\n ? ')'\n : this.type === '*' && bodyDotAllowed\n ? `)?`\n : `)${this.type}`;\n final = start + body + close;\n }\n return [\n final,\n (0, unescape_js_1.unescape)(body),\n (this.#hasMagic = !!this.#hasMagic),\n this.#uflag,\n ];\n }\n #partsToRegExp(dot) {\n return this.#parts\n .map(p => {\n // extglob ASTs should only contain parent ASTs\n /* c8 ignore start */\n if (typeof p === 'string') {\n throw new Error('string type in extglob ast??');\n }\n /* c8 ignore stop */\n // can ignore hasMagic, because extglobs are already always magic\n const [re, _, _hasMagic, uflag] = p.toRegExpSource(dot);\n this.#uflag = this.#uflag || uflag;\n return re;\n })\n .filter(p => !(this.isStart() && this.isEnd()) || !!p)\n .join('|');\n }\n static #parseGlob(glob, hasMagic, noEmpty = false) {\n let escaping = false;\n let re = '';\n let uflag = false;\n for (let i = 0; i < glob.length; i++) {\n const c = glob.charAt(i);\n if (escaping) {\n escaping = false;\n re += (reSpecials.has(c) ? '\\\\' : '') + c;\n continue;\n }\n if (c === '\\\\') {\n if (i === glob.length - 1) {\n re += '\\\\\\\\';\n }\n else {\n escaping = true;\n }\n continue;\n }\n if (c === '[') {\n const [src, needUflag, consumed, magic] = (0, brace_expressions_js_1.parseClass)(glob, i);\n if (consumed) {\n re += src;\n uflag = uflag || needUflag;\n i += consumed - 1;\n hasMagic = hasMagic || magic;\n continue;\n }\n }\n if (c === '*') {\n if (noEmpty && glob === '*')\n re += starNoEmpty;\n else\n re += star;\n hasMagic = true;\n continue;\n }\n if (c === '?') {\n re += qmark;\n hasMagic = true;\n continue;\n }\n re += regExpEscape(c);\n }\n return [re, (0, unescape_js_1.unescape)(glob), !!hasMagic, uflag];\n }\n}\nexports.AST = AST;\n//# sourceMappingURL=ast.js.map","\"use strict\";\n// translate the various posix character classes into unicode properties\n// this works across all unicode locales\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.parseClass = void 0;\n// { : [, /u flag required, negated]\nconst posixClasses = {\n '[:alnum:]': ['\\\\p{L}\\\\p{Nl}\\\\p{Nd}', true],\n '[:alpha:]': ['\\\\p{L}\\\\p{Nl}', true],\n '[:ascii:]': ['\\\\x' + '00-\\\\x' + '7f', false],\n '[:blank:]': ['\\\\p{Zs}\\\\t', true],\n '[:cntrl:]': ['\\\\p{Cc}', true],\n '[:digit:]': ['\\\\p{Nd}', true],\n '[:graph:]': ['\\\\p{Z}\\\\p{C}', true, true],\n '[:lower:]': ['\\\\p{Ll}', true],\n '[:print:]': ['\\\\p{C}', true],\n '[:punct:]': ['\\\\p{P}', true],\n '[:space:]': ['\\\\p{Z}\\\\t\\\\r\\\\n\\\\v\\\\f', true],\n '[:upper:]': ['\\\\p{Lu}', true],\n '[:word:]': ['\\\\p{L}\\\\p{Nl}\\\\p{Nd}\\\\p{Pc}', true],\n '[:xdigit:]': ['A-Fa-f0-9', false],\n};\n// only need to escape a few things inside of brace expressions\n// escapes: [ \\ ] -\nconst braceEscape = (s) => s.replace(/[[\\]\\\\-]/g, '\\\\$&');\n// escape all regexp magic characters\nconst regexpEscape = (s) => s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&');\n// everything has already been escaped, we just have to join\nconst rangesToString = (ranges) => ranges.join('');\n// takes a glob string at a posix brace expression, and returns\n// an equivalent regular expression source, and boolean indicating\n// whether the /u flag needs to be applied, and the number of chars\n// consumed to parse the character class.\n// This also removes out of order ranges, and returns ($.) if the\n// entire class just no good.\nconst parseClass = (glob, position) => {\n const pos = position;\n /* c8 ignore start */\n if (glob.charAt(pos) !== '[') {\n throw new Error('not in a brace expression');\n }\n /* c8 ignore stop */\n const ranges = [];\n const negs = [];\n let i = pos + 1;\n let sawStart = false;\n let uflag = false;\n let escaping = false;\n let negate = false;\n let endPos = pos;\n let rangeStart = '';\n WHILE: while (i < glob.length) {\n const c = glob.charAt(i);\n if ((c === '!' || c === '^') && i === pos + 1) {\n negate = true;\n i++;\n continue;\n }\n if (c === ']' && sawStart && !escaping) {\n endPos = i + 1;\n break;\n }\n sawStart = true;\n if (c === '\\\\') {\n if (!escaping) {\n escaping = true;\n i++;\n continue;\n }\n // escaped \\ char, fall through and treat like normal char\n }\n if (c === '[' && !escaping) {\n // either a posix class, a collation equivalent, or just a [\n for (const [cls, [unip, u, neg]] of Object.entries(posixClasses)) {\n if (glob.startsWith(cls, i)) {\n // invalid, [a-[] is fine, but not [a-[:alpha]]\n if (rangeStart) {\n return ['$.', false, glob.length - pos, true];\n }\n i += cls.length;\n if (neg)\n negs.push(unip);\n else\n ranges.push(unip);\n uflag = uflag || u;\n continue WHILE;\n }\n }\n }\n // now it's just a normal character, effectively\n escaping = false;\n if (rangeStart) {\n // throw this range away if it's not valid, but others\n // can still match.\n if (c > rangeStart) {\n ranges.push(braceEscape(rangeStart) + '-' + braceEscape(c));\n }\n else if (c === rangeStart) {\n ranges.push(braceEscape(c));\n }\n rangeStart = '';\n i++;\n continue;\n }\n // now might be the start of a range.\n // can be either c-d or c-] or c] or c] at this point\n if (glob.startsWith('-]', i + 1)) {\n ranges.push(braceEscape(c + '-'));\n i += 2;\n continue;\n }\n if (glob.startsWith('-', i + 1)) {\n rangeStart = c;\n i += 2;\n continue;\n }\n // not the start of a range, just a single character\n ranges.push(braceEscape(c));\n i++;\n }\n if (endPos < i) {\n // didn't see the end of the class, not a valid class,\n // but might still be valid as a literal match.\n return ['', false, 0, false];\n }\n // if we got no ranges and no negates, then we have a range that\n // cannot possibly match anything, and that poisons the whole glob\n if (!ranges.length && !negs.length) {\n return ['$.', false, glob.length - pos, true];\n }\n // if we got one positive range, and it's a single character, then that's\n // not actually a magic pattern, it's just that one literal character.\n // we should not treat that as \"magic\", we should just return the literal\n // character. [_] is a perfectly valid way to escape glob magic chars.\n if (negs.length === 0 &&\n ranges.length === 1 &&\n /^\\\\?.$/.test(ranges[0]) &&\n !negate) {\n const r = ranges[0].length === 2 ? ranges[0].slice(-1) : ranges[0];\n return [regexpEscape(r), false, endPos - pos, false];\n }\n const sranges = '[' + (negate ? '^' : '') + rangesToString(ranges) + ']';\n const snegs = '[' + (negate ? '' : '^') + rangesToString(negs) + ']';\n const comb = ranges.length && negs.length\n ? '(' + sranges + '|' + snegs + ')'\n : ranges.length\n ? sranges\n : snegs;\n return [comb, uflag, endPos - pos, true];\n};\nexports.parseClass = parseClass;\n//# sourceMappingURL=brace-expressions.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.escape = void 0;\n/**\n * Escape all magic characters in a glob pattern.\n *\n * If the {@link windowsPathsNoEscape | GlobOptions.windowsPathsNoEscape}\n * option is used, then characters are escaped by wrapping in `[]`, because\n * a magic character wrapped in a character class can only be satisfied by\n * that exact character. In this mode, `\\` is _not_ escaped, because it is\n * not interpreted as a magic character, but instead as a path separator.\n */\nconst escape = (s, { windowsPathsNoEscape = false, } = {}) => {\n // don't need to escape +@! because we escape the parens\n // that make those magic, and escaping ! as [!] isn't valid,\n // because [!]] is a valid glob class meaning not ']'.\n return windowsPathsNoEscape\n ? s.replace(/[?*()[\\]]/g, '[$&]')\n : s.replace(/[?*()[\\]\\\\]/g, '\\\\$&');\n};\nexports.escape = escape;\n//# sourceMappingURL=escape.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.unescape = exports.escape = exports.AST = exports.Minimatch = exports.match = exports.makeRe = exports.braceExpand = exports.defaults = exports.filter = exports.GLOBSTAR = exports.sep = exports.minimatch = void 0;\nconst brace_expansion_1 = require(\"@isaacs/brace-expansion\");\nconst assert_valid_pattern_js_1 = require(\"./assert-valid-pattern.js\");\nconst ast_js_1 = require(\"./ast.js\");\nconst escape_js_1 = require(\"./escape.js\");\nconst unescape_js_1 = require(\"./unescape.js\");\nconst minimatch = (p, pattern, options = {}) => {\n (0, assert_valid_pattern_js_1.assertValidPattern)(pattern);\n // shortcut: comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n return false;\n }\n return new Minimatch(pattern, options).match(p);\n};\nexports.minimatch = minimatch;\n// Optimized checking for the most common glob patterns.\nconst starDotExtRE = /^\\*+([^+@!?\\*\\[\\(]*)$/;\nconst starDotExtTest = (ext) => (f) => !f.startsWith('.') && f.endsWith(ext);\nconst starDotExtTestDot = (ext) => (f) => f.endsWith(ext);\nconst starDotExtTestNocase = (ext) => {\n ext = ext.toLowerCase();\n return (f) => !f.startsWith('.') && f.toLowerCase().endsWith(ext);\n};\nconst starDotExtTestNocaseDot = (ext) => {\n ext = ext.toLowerCase();\n return (f) => f.toLowerCase().endsWith(ext);\n};\nconst starDotStarRE = /^\\*+\\.\\*+$/;\nconst starDotStarTest = (f) => !f.startsWith('.') && f.includes('.');\nconst starDotStarTestDot = (f) => f !== '.' && f !== '..' && f.includes('.');\nconst dotStarRE = /^\\.\\*+$/;\nconst dotStarTest = (f) => f !== '.' && f !== '..' && f.startsWith('.');\nconst starRE = /^\\*+$/;\nconst starTest = (f) => f.length !== 0 && !f.startsWith('.');\nconst starTestDot = (f) => f.length !== 0 && f !== '.' && f !== '..';\nconst qmarksRE = /^\\?+([^+@!?\\*\\[\\(]*)?$/;\nconst qmarksTestNocase = ([$0, ext = '']) => {\n const noext = qmarksTestNoExt([$0]);\n if (!ext)\n return noext;\n ext = ext.toLowerCase();\n return (f) => noext(f) && f.toLowerCase().endsWith(ext);\n};\nconst qmarksTestNocaseDot = ([$0, ext = '']) => {\n const noext = qmarksTestNoExtDot([$0]);\n if (!ext)\n return noext;\n ext = ext.toLowerCase();\n return (f) => noext(f) && f.toLowerCase().endsWith(ext);\n};\nconst qmarksTestDot = ([$0, ext = '']) => {\n const noext = qmarksTestNoExtDot([$0]);\n return !ext ? noext : (f) => noext(f) && f.endsWith(ext);\n};\nconst qmarksTest = ([$0, ext = '']) => {\n const noext = qmarksTestNoExt([$0]);\n return !ext ? noext : (f) => noext(f) && f.endsWith(ext);\n};\nconst qmarksTestNoExt = ([$0]) => {\n const len = $0.length;\n return (f) => f.length === len && !f.startsWith('.');\n};\nconst qmarksTestNoExtDot = ([$0]) => {\n const len = $0.length;\n return (f) => f.length === len && f !== '.' && f !== '..';\n};\n/* c8 ignore start */\nconst defaultPlatform = (typeof process === 'object' && process\n ? (typeof process.env === 'object' &&\n process.env &&\n process.env.__MINIMATCH_TESTING_PLATFORM__) ||\n process.platform\n : 'posix');\nconst path = {\n win32: { sep: '\\\\' },\n posix: { sep: '/' },\n};\n/* c8 ignore stop */\nexports.sep = defaultPlatform === 'win32' ? path.win32.sep : path.posix.sep;\nexports.minimatch.sep = exports.sep;\nexports.GLOBSTAR = Symbol('globstar **');\nexports.minimatch.GLOBSTAR = exports.GLOBSTAR;\n// any single thing other than /\n// don't need to escape / when using new RegExp()\nconst qmark = '[^/]';\n// * => any number of characters\nconst star = qmark + '*?';\n// ** when dots are allowed. Anything goes, except .. and .\n// not (^ or / followed by one or two dots followed by $ or /),\n// followed by anything, any number of times.\nconst twoStarDot = '(?:(?!(?:\\\\/|^)(?:\\\\.{1,2})($|\\\\/)).)*?';\n// not a ^ or / followed by a dot,\n// followed by anything, any number of times.\nconst twoStarNoDot = '(?:(?!(?:\\\\/|^)\\\\.).)*?';\nconst filter = (pattern, options = {}) => (p) => (0, exports.minimatch)(p, pattern, options);\nexports.filter = filter;\nexports.minimatch.filter = exports.filter;\nconst ext = (a, b = {}) => Object.assign({}, a, b);\nconst defaults = (def) => {\n if (!def || typeof def !== 'object' || !Object.keys(def).length) {\n return exports.minimatch;\n }\n const orig = exports.minimatch;\n const m = (p, pattern, options = {}) => orig(p, pattern, ext(def, options));\n return Object.assign(m, {\n Minimatch: class Minimatch extends orig.Minimatch {\n constructor(pattern, options = {}) {\n super(pattern, ext(def, options));\n }\n static defaults(options) {\n return orig.defaults(ext(def, options)).Minimatch;\n }\n },\n AST: class AST extends orig.AST {\n /* c8 ignore start */\n constructor(type, parent, options = {}) {\n super(type, parent, ext(def, options));\n }\n /* c8 ignore stop */\n static fromGlob(pattern, options = {}) {\n return orig.AST.fromGlob(pattern, ext(def, options));\n }\n },\n unescape: (s, options = {}) => orig.unescape(s, ext(def, options)),\n escape: (s, options = {}) => orig.escape(s, ext(def, options)),\n filter: (pattern, options = {}) => orig.filter(pattern, ext(def, options)),\n defaults: (options) => orig.defaults(ext(def, options)),\n makeRe: (pattern, options = {}) => orig.makeRe(pattern, ext(def, options)),\n braceExpand: (pattern, options = {}) => orig.braceExpand(pattern, ext(def, options)),\n match: (list, pattern, options = {}) => orig.match(list, pattern, ext(def, options)),\n sep: orig.sep,\n GLOBSTAR: exports.GLOBSTAR,\n });\n};\nexports.defaults = defaults;\nexports.minimatch.defaults = exports.defaults;\n// Brace expansion:\n// a{b,c}d -> abd acd\n// a{b,}c -> abc ac\n// a{0..3}d -> a0d a1d a2d a3d\n// a{b,c{d,e}f}g -> abg acdfg acefg\n// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg\n//\n// Invalid sets are not expanded.\n// a{2..}b -> a{2..}b\n// a{b}c -> a{b}c\nconst braceExpand = (pattern, options = {}) => {\n (0, assert_valid_pattern_js_1.assertValidPattern)(pattern);\n // Thanks to Yeting Li for\n // improving this regexp to avoid a ReDOS vulnerability.\n if (options.nobrace || !/\\{(?:(?!\\{).)*\\}/.test(pattern)) {\n // shortcut. no need to expand.\n return [pattern];\n }\n return (0, brace_expansion_1.expand)(pattern);\n};\nexports.braceExpand = braceExpand;\nexports.minimatch.braceExpand = exports.braceExpand;\n// parse a component of the expanded set.\n// At this point, no pattern may contain \"/\" in it\n// so we're going to return a 2d array, where each entry is the full\n// pattern, split on '/', and then turned into a regular expression.\n// A regexp is made at the end which joins each array with an\n// escaped /, and another full one which joins each regexp with |.\n//\n// Following the lead of Bash 4.1, note that \"**\" only has special meaning\n// when it is the *only* thing in a path portion. Otherwise, any series\n// of * is equivalent to a single *. Globstar behavior is enabled by\n// default, and can be disabled by setting options.noglobstar.\nconst makeRe = (pattern, options = {}) => new Minimatch(pattern, options).makeRe();\nexports.makeRe = makeRe;\nexports.minimatch.makeRe = exports.makeRe;\nconst match = (list, pattern, options = {}) => {\n const mm = new Minimatch(pattern, options);\n list = list.filter(f => mm.match(f));\n if (mm.options.nonull && !list.length) {\n list.push(pattern);\n }\n return list;\n};\nexports.match = match;\nexports.minimatch.match = exports.match;\n// replace stuff like \\* with *\nconst globMagic = /[?*]|[+@!]\\(.*?\\)|\\[|\\]/;\nconst regExpEscape = (s) => s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&');\nclass Minimatch {\n options;\n set;\n pattern;\n windowsPathsNoEscape;\n nonegate;\n negate;\n comment;\n empty;\n preserveMultipleSlashes;\n partial;\n globSet;\n globParts;\n nocase;\n isWindows;\n platform;\n windowsNoMagicRoot;\n regexp;\n constructor(pattern, options = {}) {\n (0, assert_valid_pattern_js_1.assertValidPattern)(pattern);\n options = options || {};\n this.options = options;\n this.pattern = pattern;\n this.platform = options.platform || defaultPlatform;\n this.isWindows = this.platform === 'win32';\n this.windowsPathsNoEscape =\n !!options.windowsPathsNoEscape || options.allowWindowsEscape === false;\n if (this.windowsPathsNoEscape) {\n this.pattern = this.pattern.replace(/\\\\/g, '/');\n }\n this.preserveMultipleSlashes = !!options.preserveMultipleSlashes;\n this.regexp = null;\n this.negate = false;\n this.nonegate = !!options.nonegate;\n this.comment = false;\n this.empty = false;\n this.partial = !!options.partial;\n this.nocase = !!this.options.nocase;\n this.windowsNoMagicRoot =\n options.windowsNoMagicRoot !== undefined\n ? options.windowsNoMagicRoot\n : !!(this.isWindows && this.nocase);\n this.globSet = [];\n this.globParts = [];\n this.set = [];\n // make the set of regexps etc.\n this.make();\n }\n hasMagic() {\n if (this.options.magicalBraces && this.set.length > 1) {\n return true;\n }\n for (const pattern of this.set) {\n for (const part of pattern) {\n if (typeof part !== 'string')\n return true;\n }\n }\n return false;\n }\n debug(..._) { }\n make() {\n const pattern = this.pattern;\n const options = this.options;\n // empty patterns and comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n this.comment = true;\n return;\n }\n if (!pattern) {\n this.empty = true;\n return;\n }\n // step 1: figure out negation, etc.\n this.parseNegate();\n // step 2: expand braces\n this.globSet = [...new Set(this.braceExpand())];\n if (options.debug) {\n this.debug = (...args) => console.error(...args);\n }\n this.debug(this.pattern, this.globSet);\n // step 3: now we have a set, so turn each one into a series of\n // path-portion matching patterns.\n // These will be regexps, except in the case of \"**\", which is\n // set to the GLOBSTAR object for globstar behavior,\n // and will not contain any / characters\n //\n // First, we preprocess to make the glob pattern sets a bit simpler\n // and deduped. There are some perf-killing patterns that can cause\n // problems with a glob walk, but we can simplify them down a bit.\n const rawGlobParts = this.globSet.map(s => this.slashSplit(s));\n this.globParts = this.preprocess(rawGlobParts);\n this.debug(this.pattern, this.globParts);\n // glob --> regexps\n let set = this.globParts.map((s, _, __) => {\n if (this.isWindows && this.windowsNoMagicRoot) {\n // check if it's a drive or unc path.\n const isUNC = s[0] === '' &&\n s[1] === '' &&\n (s[2] === '?' || !globMagic.test(s[2])) &&\n !globMagic.test(s[3]);\n const isDrive = /^[a-z]:/i.test(s[0]);\n if (isUNC) {\n return [...s.slice(0, 4), ...s.slice(4).map(ss => this.parse(ss))];\n }\n else if (isDrive) {\n return [s[0], ...s.slice(1).map(ss => this.parse(ss))];\n }\n }\n return s.map(ss => this.parse(ss));\n });\n this.debug(this.pattern, set);\n // filter out everything that didn't compile properly.\n this.set = set.filter(s => s.indexOf(false) === -1);\n // do not treat the ? in UNC paths as magic\n if (this.isWindows) {\n for (let i = 0; i < this.set.length; i++) {\n const p = this.set[i];\n if (p[0] === '' &&\n p[1] === '' &&\n this.globParts[i][2] === '?' &&\n typeof p[3] === 'string' &&\n /^[a-z]:$/i.test(p[3])) {\n p[2] = '?';\n }\n }\n }\n this.debug(this.pattern, this.set);\n }\n // various transforms to equivalent pattern sets that are\n // faster to process in a filesystem walk. The goal is to\n // eliminate what we can, and push all ** patterns as far\n // to the right as possible, even if it increases the number\n // of patterns that we have to process.\n preprocess(globParts) {\n // if we're not in globstar mode, then turn all ** into *\n if (this.options.noglobstar) {\n for (let i = 0; i < globParts.length; i++) {\n for (let j = 0; j < globParts[i].length; j++) {\n if (globParts[i][j] === '**') {\n globParts[i][j] = '*';\n }\n }\n }\n }\n const { optimizationLevel = 1 } = this.options;\n if (optimizationLevel >= 2) {\n // aggressive optimization for the purpose of fs walking\n globParts = this.firstPhasePreProcess(globParts);\n globParts = this.secondPhasePreProcess(globParts);\n }\n else if (optimizationLevel >= 1) {\n // just basic optimizations to remove some .. parts\n globParts = this.levelOneOptimize(globParts);\n }\n else {\n // just collapse multiple ** portions into one\n globParts = this.adjascentGlobstarOptimize(globParts);\n }\n return globParts;\n }\n // just get rid of adjascent ** portions\n adjascentGlobstarOptimize(globParts) {\n return globParts.map(parts => {\n let gs = -1;\n while (-1 !== (gs = parts.indexOf('**', gs + 1))) {\n let i = gs;\n while (parts[i + 1] === '**') {\n i++;\n }\n if (i !== gs) {\n parts.splice(gs, i - gs);\n }\n }\n return parts;\n });\n }\n // get rid of adjascent ** and resolve .. portions\n levelOneOptimize(globParts) {\n return globParts.map(parts => {\n parts = parts.reduce((set, part) => {\n const prev = set[set.length - 1];\n if (part === '**' && prev === '**') {\n return set;\n }\n if (part === '..') {\n if (prev && prev !== '..' && prev !== '.' && prev !== '**') {\n set.pop();\n return set;\n }\n }\n set.push(part);\n return set;\n }, []);\n return parts.length === 0 ? [''] : parts;\n });\n }\n levelTwoFileOptimize(parts) {\n if (!Array.isArray(parts)) {\n parts = this.slashSplit(parts);\n }\n let didSomething = false;\n do {\n didSomething = false;\n //
// -> 
/\n            if (!this.preserveMultipleSlashes) {\n                for (let i = 1; i < parts.length - 1; i++) {\n                    const p = parts[i];\n                    // don't squeeze out UNC patterns\n                    if (i === 1 && p === '' && parts[0] === '')\n                        continue;\n                    if (p === '.' || p === '') {\n                        didSomething = true;\n                        parts.splice(i, 1);\n                        i--;\n                    }\n                }\n                if (parts[0] === '.' &&\n                    parts.length === 2 &&\n                    (parts[1] === '.' || parts[1] === '')) {\n                    didSomething = true;\n                    parts.pop();\n                }\n            }\n            // 
/

/../ ->

/\n            let dd = 0;\n            while (-1 !== (dd = parts.indexOf('..', dd + 1))) {\n                const p = parts[dd - 1];\n                if (p && p !== '.' && p !== '..' && p !== '**') {\n                    didSomething = true;\n                    parts.splice(dd - 1, 2);\n                    dd -= 2;\n                }\n            }\n        } while (didSomething);\n        return parts.length === 0 ? [''] : parts;\n    }\n    // First phase: single-pattern processing\n    // 
 is 1 or more portions\n    //  is 1 or more portions\n    // 

is any portion other than ., .., '', or **\n // is . or ''\n //\n // **/.. is *brutal* for filesystem walking performance, because\n // it effectively resets the recursive walk each time it occurs,\n // and ** cannot be reduced out by a .. pattern part like a regexp\n // or most strings (other than .., ., and '') can be.\n //\n //

/**/../

/

/ -> {

/../

/

/,

/**/

/

/}\n //

// -> 
/\n    // 
/

/../ ->

/\n    // **/**/ -> **/\n    //\n    // **/*/ -> */**/ <== not valid because ** doesn't follow\n    // this WOULD be allowed if ** did follow symlinks, or * didn't\n    firstPhasePreProcess(globParts) {\n        let didSomething = false;\n        do {\n            didSomething = false;\n            // 
/**/../

/

/ -> {

/../

/

/,

/**/

/

/}\n for (let parts of globParts) {\n let gs = -1;\n while (-1 !== (gs = parts.indexOf('**', gs + 1))) {\n let gss = gs;\n while (parts[gss + 1] === '**') {\n //

/**/**/ -> 
/**/\n                        gss++;\n                    }\n                    // eg, if gs is 2 and gss is 4, that means we have 3 **\n                    // parts, and can remove 2 of them.\n                    if (gss > gs) {\n                        parts.splice(gs + 1, gss - gs);\n                    }\n                    let next = parts[gs + 1];\n                    const p = parts[gs + 2];\n                    const p2 = parts[gs + 3];\n                    if (next !== '..')\n                        continue;\n                    if (!p ||\n                        p === '.' ||\n                        p === '..' ||\n                        !p2 ||\n                        p2 === '.' ||\n                        p2 === '..') {\n                        continue;\n                    }\n                    didSomething = true;\n                    // edit parts in place, and push the new one\n                    parts.splice(gs, 1);\n                    const other = parts.slice(0);\n                    other[gs] = '**';\n                    globParts.push(other);\n                    gs--;\n                }\n                // 
// -> 
/\n                if (!this.preserveMultipleSlashes) {\n                    for (let i = 1; i < parts.length - 1; i++) {\n                        const p = parts[i];\n                        // don't squeeze out UNC patterns\n                        if (i === 1 && p === '' && parts[0] === '')\n                            continue;\n                        if (p === '.' || p === '') {\n                            didSomething = true;\n                            parts.splice(i, 1);\n                            i--;\n                        }\n                    }\n                    if (parts[0] === '.' &&\n                        parts.length === 2 &&\n                        (parts[1] === '.' || parts[1] === '')) {\n                        didSomething = true;\n                        parts.pop();\n                    }\n                }\n                // 
/

/../ ->

/\n                let dd = 0;\n                while (-1 !== (dd = parts.indexOf('..', dd + 1))) {\n                    const p = parts[dd - 1];\n                    if (p && p !== '.' && p !== '..' && p !== '**') {\n                        didSomething = true;\n                        const needDot = dd === 1 && parts[dd + 1] === '**';\n                        const splin = needDot ? ['.'] : [];\n                        parts.splice(dd - 1, 2, ...splin);\n                        if (parts.length === 0)\n                            parts.push('');\n                        dd -= 2;\n                    }\n                }\n            }\n        } while (didSomething);\n        return globParts;\n    }\n    // second phase: multi-pattern dedupes\n    // {
/*/,
/

/} ->

/*/\n    // {
/,
/} -> 
/\n    // {
/**/,
/} -> 
/**/\n    //\n    // {
/**/,
/**/

/} ->

/**/\n    // ^-- not valid because ** doens't follow symlinks\n    secondPhasePreProcess(globParts) {\n        for (let i = 0; i < globParts.length - 1; i++) {\n            for (let j = i + 1; j < globParts.length; j++) {\n                const matched = this.partsMatch(globParts[i], globParts[j], !this.preserveMultipleSlashes);\n                if (matched) {\n                    globParts[i] = [];\n                    globParts[j] = matched;\n                    break;\n                }\n            }\n        }\n        return globParts.filter(gs => gs.length);\n    }\n    partsMatch(a, b, emptyGSMatch = false) {\n        let ai = 0;\n        let bi = 0;\n        let result = [];\n        let which = '';\n        while (ai < a.length && bi < b.length) {\n            if (a[ai] === b[bi]) {\n                result.push(which === 'b' ? b[bi] : a[ai]);\n                ai++;\n                bi++;\n            }\n            else if (emptyGSMatch && a[ai] === '**' && b[bi] === a[ai + 1]) {\n                result.push(a[ai]);\n                ai++;\n            }\n            else if (emptyGSMatch && b[bi] === '**' && a[ai] === b[bi + 1]) {\n                result.push(b[bi]);\n                bi++;\n            }\n            else if (a[ai] === '*' &&\n                b[bi] &&\n                (this.options.dot || !b[bi].startsWith('.')) &&\n                b[bi] !== '**') {\n                if (which === 'b')\n                    return false;\n                which = 'a';\n                result.push(a[ai]);\n                ai++;\n                bi++;\n            }\n            else if (b[bi] === '*' &&\n                a[ai] &&\n                (this.options.dot || !a[ai].startsWith('.')) &&\n                a[ai] !== '**') {\n                if (which === 'a')\n                    return false;\n                which = 'b';\n                result.push(b[bi]);\n                ai++;\n                bi++;\n            }\n            else {\n                return false;\n            }\n        }\n        // if we fall out of the loop, it means they two are identical\n        // as long as their lengths match\n        return a.length === b.length && result;\n    }\n    parseNegate() {\n        if (this.nonegate)\n            return;\n        const pattern = this.pattern;\n        let negate = false;\n        let negateOffset = 0;\n        for (let i = 0; i < pattern.length && pattern.charAt(i) === '!'; i++) {\n            negate = !negate;\n            negateOffset++;\n        }\n        if (negateOffset)\n            this.pattern = pattern.slice(negateOffset);\n        this.negate = negate;\n    }\n    // set partial to true to test if, for example,\n    // \"/a/b\" matches the start of \"/*/b/*/d\"\n    // Partial means, if you run out of file before you run\n    // out of pattern, then that's fine, as long as all\n    // the parts match.\n    matchOne(file, pattern, partial = false) {\n        const options = this.options;\n        // UNC paths like //?/X:/... can match X:/... and vice versa\n        // Drive letters in absolute drive or unc paths are always compared\n        // case-insensitively.\n        if (this.isWindows) {\n            const fileDrive = typeof file[0] === 'string' && /^[a-z]:$/i.test(file[0]);\n            const fileUNC = !fileDrive &&\n                file[0] === '' &&\n                file[1] === '' &&\n                file[2] === '?' &&\n                /^[a-z]:$/i.test(file[3]);\n            const patternDrive = typeof pattern[0] === 'string' && /^[a-z]:$/i.test(pattern[0]);\n            const patternUNC = !patternDrive &&\n                pattern[0] === '' &&\n                pattern[1] === '' &&\n                pattern[2] === '?' &&\n                typeof pattern[3] === 'string' &&\n                /^[a-z]:$/i.test(pattern[3]);\n            const fdi = fileUNC ? 3 : fileDrive ? 0 : undefined;\n            const pdi = patternUNC ? 3 : patternDrive ? 0 : undefined;\n            if (typeof fdi === 'number' && typeof pdi === 'number') {\n                const [fd, pd] = [file[fdi], pattern[pdi]];\n                if (fd.toLowerCase() === pd.toLowerCase()) {\n                    pattern[pdi] = fd;\n                    if (pdi > fdi) {\n                        pattern = pattern.slice(pdi);\n                    }\n                    else if (fdi > pdi) {\n                        file = file.slice(fdi);\n                    }\n                }\n            }\n        }\n        // resolve and reduce . and .. portions in the file as well.\n        // dont' need to do the second phase, because it's only one string[]\n        const { optimizationLevel = 1 } = this.options;\n        if (optimizationLevel >= 2) {\n            file = this.levelTwoFileOptimize(file);\n        }\n        this.debug('matchOne', this, { file, pattern });\n        this.debug('matchOne', file.length, pattern.length);\n        for (var fi = 0, pi = 0, fl = file.length, pl = pattern.length; fi < fl && pi < pl; fi++, pi++) {\n            this.debug('matchOne loop');\n            var p = pattern[pi];\n            var f = file[fi];\n            this.debug(pattern, p, f);\n            // should be impossible.\n            // some invalid regexp stuff in the set.\n            /* c8 ignore start */\n            if (p === false) {\n                return false;\n            }\n            /* c8 ignore stop */\n            if (p === exports.GLOBSTAR) {\n                this.debug('GLOBSTAR', [pattern, p, f]);\n                // \"**\"\n                // a/**/b/**/c would match the following:\n                // a/b/x/y/z/c\n                // a/x/y/z/b/c\n                // a/b/x/b/x/c\n                // a/b/c\n                // To do this, take the rest of the pattern after\n                // the **, and see if it would match the file remainder.\n                // If so, return success.\n                // If not, the ** \"swallows\" a segment, and try again.\n                // This is recursively awful.\n                //\n                // a/**/b/**/c matching a/b/x/y/z/c\n                // - a matches a\n                // - doublestar\n                //   - matchOne(b/x/y/z/c, b/**/c)\n                //     - b matches b\n                //     - doublestar\n                //       - matchOne(x/y/z/c, c) -> no\n                //       - matchOne(y/z/c, c) -> no\n                //       - matchOne(z/c, c) -> no\n                //       - matchOne(c, c) yes, hit\n                var fr = fi;\n                var pr = pi + 1;\n                if (pr === pl) {\n                    this.debug('** at the end');\n                    // a ** at the end will just swallow the rest.\n                    // We have found a match.\n                    // however, it will not swallow /.x, unless\n                    // options.dot is set.\n                    // . and .. are *never* matched by **, for explosively\n                    // exponential reasons.\n                    for (; fi < fl; fi++) {\n                        if (file[fi] === '.' ||\n                            file[fi] === '..' ||\n                            (!options.dot && file[fi].charAt(0) === '.'))\n                            return false;\n                    }\n                    return true;\n                }\n                // ok, let's see if we can swallow whatever we can.\n                while (fr < fl) {\n                    var swallowee = file[fr];\n                    this.debug('\\nglobstar while', file, fr, pattern, pr, swallowee);\n                    // XXX remove this slice.  Just pass the start index.\n                    if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {\n                        this.debug('globstar found match!', fr, fl, swallowee);\n                        // found a match.\n                        return true;\n                    }\n                    else {\n                        // can't swallow \".\" or \"..\" ever.\n                        // can only swallow \".foo\" when explicitly asked.\n                        if (swallowee === '.' ||\n                            swallowee === '..' ||\n                            (!options.dot && swallowee.charAt(0) === '.')) {\n                            this.debug('dot detected!', file, fr, pattern, pr);\n                            break;\n                        }\n                        // ** swallows a segment, and continue.\n                        this.debug('globstar swallow a segment, and continue');\n                        fr++;\n                    }\n                }\n                // no match was found.\n                // However, in partial mode, we can't say this is necessarily over.\n                /* c8 ignore start */\n                if (partial) {\n                    // ran out of file\n                    this.debug('\\n>>> no match, partial?', file, fr, pattern, pr);\n                    if (fr === fl) {\n                        return true;\n                    }\n                }\n                /* c8 ignore stop */\n                return false;\n            }\n            // something other than **\n            // non-magic patterns just have to match exactly\n            // patterns with magic have been turned into regexps.\n            let hit;\n            if (typeof p === 'string') {\n                hit = f === p;\n                this.debug('string match', p, f, hit);\n            }\n            else {\n                hit = p.test(f);\n                this.debug('pattern match', p, f, hit);\n            }\n            if (!hit)\n                return false;\n        }\n        // Note: ending in / means that we'll get a final \"\"\n        // at the end of the pattern.  This can only match a\n        // corresponding \"\" at the end of the file.\n        // If the file ends in /, then it can only match a\n        // a pattern that ends in /, unless the pattern just\n        // doesn't have any more for it. But, a/b/ should *not*\n        // match \"a/b/*\", even though \"\" matches against the\n        // [^/]*? pattern, except in partial mode, where it might\n        // simply not be reached yet.\n        // However, a/b/ should still satisfy a/*\n        // now either we fell off the end of the pattern, or we're done.\n        if (fi === fl && pi === pl) {\n            // ran out of pattern and filename at the same time.\n            // an exact hit!\n            return true;\n        }\n        else if (fi === fl) {\n            // ran out of file, but still had pattern left.\n            // this is ok if we're doing the match as part of\n            // a glob fs traversal.\n            return partial;\n        }\n        else if (pi === pl) {\n            // ran out of pattern, still have file left.\n            // this is only acceptable if we're on the very last\n            // empty segment of a file with a trailing slash.\n            // a/* should match a/b/\n            return fi === fl - 1 && file[fi] === '';\n            /* c8 ignore start */\n        }\n        else {\n            // should be unreachable.\n            throw new Error('wtf?');\n        }\n        /* c8 ignore stop */\n    }\n    braceExpand() {\n        return (0, exports.braceExpand)(this.pattern, this.options);\n    }\n    parse(pattern) {\n        (0, assert_valid_pattern_js_1.assertValidPattern)(pattern);\n        const options = this.options;\n        // shortcuts\n        if (pattern === '**')\n            return exports.GLOBSTAR;\n        if (pattern === '')\n            return '';\n        // far and away, the most common glob pattern parts are\n        // *, *.*, and *.  Add a fast check method for those.\n        let m;\n        let fastTest = null;\n        if ((m = pattern.match(starRE))) {\n            fastTest = options.dot ? starTestDot : starTest;\n        }\n        else if ((m = pattern.match(starDotExtRE))) {\n            fastTest = (options.nocase\n                ? options.dot\n                    ? starDotExtTestNocaseDot\n                    : starDotExtTestNocase\n                : options.dot\n                    ? starDotExtTestDot\n                    : starDotExtTest)(m[1]);\n        }\n        else if ((m = pattern.match(qmarksRE))) {\n            fastTest = (options.nocase\n                ? options.dot\n                    ? qmarksTestNocaseDot\n                    : qmarksTestNocase\n                : options.dot\n                    ? qmarksTestDot\n                    : qmarksTest)(m);\n        }\n        else if ((m = pattern.match(starDotStarRE))) {\n            fastTest = options.dot ? starDotStarTestDot : starDotStarTest;\n        }\n        else if ((m = pattern.match(dotStarRE))) {\n            fastTest = dotStarTest;\n        }\n        const re = ast_js_1.AST.fromGlob(pattern, this.options).toMMPattern();\n        if (fastTest && typeof re === 'object') {\n            // Avoids overriding in frozen environments\n            Reflect.defineProperty(re, 'test', { value: fastTest });\n        }\n        return re;\n    }\n    makeRe() {\n        if (this.regexp || this.regexp === false)\n            return this.regexp;\n        // at this point, this.set is a 2d array of partial\n        // pattern strings, or \"**\".\n        //\n        // It's better to use .match().  This function shouldn't\n        // be used, really, but it's pretty convenient sometimes,\n        // when you just want to work with a regex.\n        const set = this.set;\n        if (!set.length) {\n            this.regexp = false;\n            return this.regexp;\n        }\n        const options = this.options;\n        const twoStar = options.noglobstar\n            ? star\n            : options.dot\n                ? twoStarDot\n                : twoStarNoDot;\n        const flags = new Set(options.nocase ? ['i'] : []);\n        // regexpify non-globstar patterns\n        // if ** is only item, then we just do one twoStar\n        // if ** is first, and there are more, prepend (\\/|twoStar\\/)? to next\n        // if ** is last, append (\\/twoStar|) to previous\n        // if ** is in the middle, append (\\/|\\/twoStar\\/) to previous\n        // then filter out GLOBSTAR symbols\n        let re = set\n            .map(pattern => {\n            const pp = pattern.map(p => {\n                if (p instanceof RegExp) {\n                    for (const f of p.flags.split(''))\n                        flags.add(f);\n                }\n                return typeof p === 'string'\n                    ? regExpEscape(p)\n                    : p === exports.GLOBSTAR\n                        ? exports.GLOBSTAR\n                        : p._src;\n            });\n            pp.forEach((p, i) => {\n                const next = pp[i + 1];\n                const prev = pp[i - 1];\n                if (p !== exports.GLOBSTAR || prev === exports.GLOBSTAR) {\n                    return;\n                }\n                if (prev === undefined) {\n                    if (next !== undefined && next !== exports.GLOBSTAR) {\n                        pp[i + 1] = '(?:\\\\/|' + twoStar + '\\\\/)?' + next;\n                    }\n                    else {\n                        pp[i] = twoStar;\n                    }\n                }\n                else if (next === undefined) {\n                    pp[i - 1] = prev + '(?:\\\\/|' + twoStar + ')?';\n                }\n                else if (next !== exports.GLOBSTAR) {\n                    pp[i - 1] = prev + '(?:\\\\/|\\\\/' + twoStar + '\\\\/)' + next;\n                    pp[i + 1] = exports.GLOBSTAR;\n                }\n            });\n            return pp.filter(p => p !== exports.GLOBSTAR).join('/');\n        })\n            .join('|');\n        // need to wrap in parens if we had more than one thing with |,\n        // otherwise only the first will be anchored to ^ and the last to $\n        const [open, close] = set.length > 1 ? ['(?:', ')'] : ['', ''];\n        // must match entire pattern\n        // ending in a * or ** will make it less strict.\n        re = '^' + open + re + close + '$';\n        // can match anything, as long as it's not this.\n        if (this.negate)\n            re = '^(?!' + re + ').+$';\n        try {\n            this.regexp = new RegExp(re, [...flags].join(''));\n            /* c8 ignore start */\n        }\n        catch (ex) {\n            // should be impossible\n            this.regexp = false;\n        }\n        /* c8 ignore stop */\n        return this.regexp;\n    }\n    slashSplit(p) {\n        // if p starts with // on windows, we preserve that\n        // so that UNC paths aren't broken.  Otherwise, any number of\n        // / characters are coalesced into one, unless\n        // preserveMultipleSlashes is set to true.\n        if (this.preserveMultipleSlashes) {\n            return p.split('/');\n        }\n        else if (this.isWindows && /^\\/\\/[^\\/]+/.test(p)) {\n            // add an extra '' for the one we lose\n            return ['', ...p.split(/\\/+/)];\n        }\n        else {\n            return p.split(/\\/+/);\n        }\n    }\n    match(f, partial = this.partial) {\n        this.debug('match', f, this.pattern);\n        // short-circuit in the case of busted things.\n        // comments, etc.\n        if (this.comment) {\n            return false;\n        }\n        if (this.empty) {\n            return f === '';\n        }\n        if (f === '/' && partial) {\n            return true;\n        }\n        const options = this.options;\n        // windows: need to use /, not \\\n        if (this.isWindows) {\n            f = f.split('\\\\').join('/');\n        }\n        // treat the test path as a set of pathparts.\n        const ff = this.slashSplit(f);\n        this.debug(this.pattern, 'split', ff);\n        // just ONE of the pattern sets in this.set needs to match\n        // in order for it to be valid.  If negating, then just one\n        // match means that we have failed.\n        // Either way, return on the first hit.\n        const set = this.set;\n        this.debug(this.pattern, 'set', set);\n        // Find the basename of the path by looking for the last non-empty segment\n        let filename = ff[ff.length - 1];\n        if (!filename) {\n            for (let i = ff.length - 2; !filename && i >= 0; i--) {\n                filename = ff[i];\n            }\n        }\n        for (let i = 0; i < set.length; i++) {\n            const pattern = set[i];\n            let file = ff;\n            if (options.matchBase && pattern.length === 1) {\n                file = [filename];\n            }\n            const hit = this.matchOne(file, pattern, partial);\n            if (hit) {\n                if (options.flipNegate) {\n                    return true;\n                }\n                return !this.negate;\n            }\n        }\n        // didn't get any hits.  this is success if it's a negative\n        // pattern, failure otherwise.\n        if (options.flipNegate) {\n            return false;\n        }\n        return this.negate;\n    }\n    static defaults(def) {\n        return exports.minimatch.defaults(def).Minimatch;\n    }\n}\nexports.Minimatch = Minimatch;\n/* c8 ignore start */\nvar ast_js_2 = require(\"./ast.js\");\nObject.defineProperty(exports, \"AST\", { enumerable: true, get: function () { return ast_js_2.AST; } });\nvar escape_js_2 = require(\"./escape.js\");\nObject.defineProperty(exports, \"escape\", { enumerable: true, get: function () { return escape_js_2.escape; } });\nvar unescape_js_2 = require(\"./unescape.js\");\nObject.defineProperty(exports, \"unescape\", { enumerable: true, get: function () { return unescape_js_2.unescape; } });\n/* c8 ignore stop */\nexports.minimatch.AST = ast_js_1.AST;\nexports.minimatch.Minimatch = Minimatch;\nexports.minimatch.escape = escape_js_1.escape;\nexports.minimatch.unescape = unescape_js_1.unescape;\n//# sourceMappingURL=index.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.unescape = void 0;\n/**\n * Un-escape a string that has been escaped with {@link escape}.\n *\n * If the {@link windowsPathsNoEscape} option is used, then square-brace\n * escapes are removed, but not backslash escapes.  For example, it will turn\n * the string `'[*]'` into `*`, but it will not turn `'\\\\*'` into `'*'`,\n * becuase `\\` is a path separator in `windowsPathsNoEscape` mode.\n *\n * When `windowsPathsNoEscape` is not set, then both brace escapes and\n * backslash escapes are removed.\n *\n * Slashes (and backslashes in `windowsPathsNoEscape` mode) cannot be escaped\n * or unescaped.\n */\nconst unescape = (s, { windowsPathsNoEscape = false, } = {}) => {\n    return windowsPathsNoEscape\n        ? s.replace(/\\[([^\\/\\\\])\\]/g, '$1')\n        : s.replace(/((?!\\\\).|^)\\[([^\\/\\\\])\\]/g, '$1$2').replace(/\\\\([^\\/])/g, '$1');\n};\nexports.unescape = unescape;\n//# sourceMappingURL=unescape.js.map","\"use strict\";\nvar __importDefault = (this && this.__importDefault) || function (mod) {\n    return (mod && mod.__esModule) ? mod : { \"default\": mod };\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.Minipass = exports.isWritable = exports.isReadable = exports.isStream = void 0;\nconst proc = typeof process === 'object' && process\n    ? process\n    : {\n        stdout: null,\n        stderr: null,\n    };\nconst node_events_1 = require(\"node:events\");\nconst node_stream_1 = __importDefault(require(\"node:stream\"));\nconst node_string_decoder_1 = require(\"node:string_decoder\");\n/**\n * Return true if the argument is a Minipass stream, Node stream, or something\n * else that Minipass can interact with.\n */\nconst isStream = (s) => !!s &&\n    typeof s === 'object' &&\n    (s instanceof Minipass ||\n        s instanceof node_stream_1.default ||\n        (0, exports.isReadable)(s) ||\n        (0, exports.isWritable)(s));\nexports.isStream = isStream;\n/**\n * Return true if the argument is a valid {@link Minipass.Readable}\n */\nconst isReadable = (s) => !!s &&\n    typeof s === 'object' &&\n    s instanceof node_events_1.EventEmitter &&\n    typeof s.pipe === 'function' &&\n    // node core Writable streams have a pipe() method, but it throws\n    s.pipe !== node_stream_1.default.Writable.prototype.pipe;\nexports.isReadable = isReadable;\n/**\n * Return true if the argument is a valid {@link Minipass.Writable}\n */\nconst isWritable = (s) => !!s &&\n    typeof s === 'object' &&\n    s instanceof node_events_1.EventEmitter &&\n    typeof s.write === 'function' &&\n    typeof s.end === 'function';\nexports.isWritable = isWritable;\nconst EOF = Symbol('EOF');\nconst MAYBE_EMIT_END = Symbol('maybeEmitEnd');\nconst EMITTED_END = Symbol('emittedEnd');\nconst EMITTING_END = Symbol('emittingEnd');\nconst EMITTED_ERROR = Symbol('emittedError');\nconst CLOSED = Symbol('closed');\nconst READ = Symbol('read');\nconst FLUSH = Symbol('flush');\nconst FLUSHCHUNK = Symbol('flushChunk');\nconst ENCODING = Symbol('encoding');\nconst DECODER = Symbol('decoder');\nconst FLOWING = Symbol('flowing');\nconst PAUSED = Symbol('paused');\nconst RESUME = Symbol('resume');\nconst BUFFER = Symbol('buffer');\nconst PIPES = Symbol('pipes');\nconst BUFFERLENGTH = Symbol('bufferLength');\nconst BUFFERPUSH = Symbol('bufferPush');\nconst BUFFERSHIFT = Symbol('bufferShift');\nconst OBJECTMODE = Symbol('objectMode');\n// internal event when stream is destroyed\nconst DESTROYED = Symbol('destroyed');\n// internal event when stream has an error\nconst ERROR = Symbol('error');\nconst EMITDATA = Symbol('emitData');\nconst EMITEND = Symbol('emitEnd');\nconst EMITEND2 = Symbol('emitEnd2');\nconst ASYNC = Symbol('async');\nconst ABORT = Symbol('abort');\nconst ABORTED = Symbol('aborted');\nconst SIGNAL = Symbol('signal');\nconst DATALISTENERS = Symbol('dataListeners');\nconst DISCARDED = Symbol('discarded');\nconst defer = (fn) => Promise.resolve().then(fn);\nconst nodefer = (fn) => fn();\nconst isEndish = (ev) => ev === 'end' || ev === 'finish' || ev === 'prefinish';\nconst isArrayBufferLike = (b) => b instanceof ArrayBuffer ||\n    (!!b &&\n        typeof b === 'object' &&\n        b.constructor &&\n        b.constructor.name === 'ArrayBuffer' &&\n        b.byteLength >= 0);\nconst isArrayBufferView = (b) => !Buffer.isBuffer(b) && ArrayBuffer.isView(b);\n/**\n * Internal class representing a pipe to a destination stream.\n *\n * @internal\n */\nclass Pipe {\n    src;\n    dest;\n    opts;\n    ondrain;\n    constructor(src, dest, opts) {\n        this.src = src;\n        this.dest = dest;\n        this.opts = opts;\n        this.ondrain = () => src[RESUME]();\n        this.dest.on('drain', this.ondrain);\n    }\n    unpipe() {\n        this.dest.removeListener('drain', this.ondrain);\n    }\n    // only here for the prototype\n    /* c8 ignore start */\n    proxyErrors(_er) { }\n    /* c8 ignore stop */\n    end() {\n        this.unpipe();\n        if (this.opts.end)\n            this.dest.end();\n    }\n}\n/**\n * Internal class representing a pipe to a destination stream where\n * errors are proxied.\n *\n * @internal\n */\nclass PipeProxyErrors extends Pipe {\n    unpipe() {\n        this.src.removeListener('error', this.proxyErrors);\n        super.unpipe();\n    }\n    constructor(src, dest, opts) {\n        super(src, dest, opts);\n        this.proxyErrors = er => dest.emit('error', er);\n        src.on('error', this.proxyErrors);\n    }\n}\nconst isObjectModeOptions = (o) => !!o.objectMode;\nconst isEncodingOptions = (o) => !o.objectMode && !!o.encoding && o.encoding !== 'buffer';\n/**\n * Main export, the Minipass class\n *\n * `RType` is the type of data emitted, defaults to Buffer\n *\n * `WType` is the type of data to be written, if RType is buffer or string,\n * then any {@link Minipass.ContiguousData} is allowed.\n *\n * `Events` is the set of event handler signatures that this object\n * will emit, see {@link Minipass.Events}\n */\nclass Minipass extends node_events_1.EventEmitter {\n    [FLOWING] = false;\n    [PAUSED] = false;\n    [PIPES] = [];\n    [BUFFER] = [];\n    [OBJECTMODE];\n    [ENCODING];\n    [ASYNC];\n    [DECODER];\n    [EOF] = false;\n    [EMITTED_END] = false;\n    [EMITTING_END] = false;\n    [CLOSED] = false;\n    [EMITTED_ERROR] = null;\n    [BUFFERLENGTH] = 0;\n    [DESTROYED] = false;\n    [SIGNAL];\n    [ABORTED] = false;\n    [DATALISTENERS] = 0;\n    [DISCARDED] = false;\n    /**\n     * true if the stream can be written\n     */\n    writable = true;\n    /**\n     * true if the stream can be read\n     */\n    readable = true;\n    /**\n     * If `RType` is Buffer, then options do not need to be provided.\n     * Otherwise, an options object must be provided to specify either\n     * {@link Minipass.SharedOptions.objectMode} or\n     * {@link Minipass.SharedOptions.encoding}, as appropriate.\n     */\n    constructor(...args) {\n        const options = (args[0] ||\n            {});\n        super();\n        if (options.objectMode && typeof options.encoding === 'string') {\n            throw new TypeError('Encoding and objectMode may not be used together');\n        }\n        if (isObjectModeOptions(options)) {\n            this[OBJECTMODE] = true;\n            this[ENCODING] = null;\n        }\n        else if (isEncodingOptions(options)) {\n            this[ENCODING] = options.encoding;\n            this[OBJECTMODE] = false;\n        }\n        else {\n            this[OBJECTMODE] = false;\n            this[ENCODING] = null;\n        }\n        this[ASYNC] = !!options.async;\n        this[DECODER] = this[ENCODING]\n            ? new node_string_decoder_1.StringDecoder(this[ENCODING])\n            : null;\n        //@ts-ignore - private option for debugging and testing\n        if (options && options.debugExposeBuffer === true) {\n            Object.defineProperty(this, 'buffer', { get: () => this[BUFFER] });\n        }\n        //@ts-ignore - private option for debugging and testing\n        if (options && options.debugExposePipes === true) {\n            Object.defineProperty(this, 'pipes', { get: () => this[PIPES] });\n        }\n        const { signal } = options;\n        if (signal) {\n            this[SIGNAL] = signal;\n            if (signal.aborted) {\n                this[ABORT]();\n            }\n            else {\n                signal.addEventListener('abort', () => this[ABORT]());\n            }\n        }\n    }\n    /**\n     * The amount of data stored in the buffer waiting to be read.\n     *\n     * For Buffer strings, this will be the total byte length.\n     * For string encoding streams, this will be the string character length,\n     * according to JavaScript's `string.length` logic.\n     * For objectMode streams, this is a count of the items waiting to be\n     * emitted.\n     */\n    get bufferLength() {\n        return this[BUFFERLENGTH];\n    }\n    /**\n     * The `BufferEncoding` currently in use, or `null`\n     */\n    get encoding() {\n        return this[ENCODING];\n    }\n    /**\n     * @deprecated - This is a read only property\n     */\n    set encoding(_enc) {\n        throw new Error('Encoding must be set at instantiation time');\n    }\n    /**\n     * @deprecated - Encoding may only be set at instantiation time\n     */\n    setEncoding(_enc) {\n        throw new Error('Encoding must be set at instantiation time');\n    }\n    /**\n     * True if this is an objectMode stream\n     */\n    get objectMode() {\n        return this[OBJECTMODE];\n    }\n    /**\n     * @deprecated - This is a read-only property\n     */\n    set objectMode(_om) {\n        throw new Error('objectMode must be set at instantiation time');\n    }\n    /**\n     * true if this is an async stream\n     */\n    get ['async']() {\n        return this[ASYNC];\n    }\n    /**\n     * Set to true to make this stream async.\n     *\n     * Once set, it cannot be unset, as this would potentially cause incorrect\n     * behavior.  Ie, a sync stream can be made async, but an async stream\n     * cannot be safely made sync.\n     */\n    set ['async'](a) {\n        this[ASYNC] = this[ASYNC] || !!a;\n    }\n    // drop everything and get out of the flow completely\n    [ABORT]() {\n        this[ABORTED] = true;\n        this.emit('abort', this[SIGNAL]?.reason);\n        this.destroy(this[SIGNAL]?.reason);\n    }\n    /**\n     * True if the stream has been aborted.\n     */\n    get aborted() {\n        return this[ABORTED];\n    }\n    /**\n     * No-op setter. Stream aborted status is set via the AbortSignal provided\n     * in the constructor options.\n     */\n    set aborted(_) { }\n    write(chunk, encoding, cb) {\n        if (this[ABORTED])\n            return false;\n        if (this[EOF])\n            throw new Error('write after end');\n        if (this[DESTROYED]) {\n            this.emit('error', Object.assign(new Error('Cannot call write after a stream was destroyed'), { code: 'ERR_STREAM_DESTROYED' }));\n            return true;\n        }\n        if (typeof encoding === 'function') {\n            cb = encoding;\n            encoding = 'utf8';\n        }\n        if (!encoding)\n            encoding = 'utf8';\n        const fn = this[ASYNC] ? defer : nodefer;\n        // convert array buffers and typed array views into buffers\n        // at some point in the future, we may want to do the opposite!\n        // leave strings and buffers as-is\n        // anything is only allowed if in object mode, so throw\n        if (!this[OBJECTMODE] && !Buffer.isBuffer(chunk)) {\n            if (isArrayBufferView(chunk)) {\n                //@ts-ignore - sinful unsafe type changing\n                chunk = Buffer.from(chunk.buffer, chunk.byteOffset, chunk.byteLength);\n            }\n            else if (isArrayBufferLike(chunk)) {\n                //@ts-ignore - sinful unsafe type changing\n                chunk = Buffer.from(chunk);\n            }\n            else if (typeof chunk !== 'string') {\n                throw new Error('Non-contiguous data written to non-objectMode stream');\n            }\n        }\n        // handle object mode up front, since it's simpler\n        // this yields better performance, fewer checks later.\n        if (this[OBJECTMODE]) {\n            // maybe impossible?\n            /* c8 ignore start */\n            if (this[FLOWING] && this[BUFFERLENGTH] !== 0)\n                this[FLUSH](true);\n            /* c8 ignore stop */\n            if (this[FLOWING])\n                this.emit('data', chunk);\n            else\n                this[BUFFERPUSH](chunk);\n            if (this[BUFFERLENGTH] !== 0)\n                this.emit('readable');\n            if (cb)\n                fn(cb);\n            return this[FLOWING];\n        }\n        // at this point the chunk is a buffer or string\n        // don't buffer it up or send it to the decoder\n        if (!chunk.length) {\n            if (this[BUFFERLENGTH] !== 0)\n                this.emit('readable');\n            if (cb)\n                fn(cb);\n            return this[FLOWING];\n        }\n        // fast-path writing strings of same encoding to a stream with\n        // an empty buffer, skipping the buffer/decoder dance\n        if (typeof chunk === 'string' &&\n            // unless it is a string already ready for us to use\n            !(encoding === this[ENCODING] && !this[DECODER]?.lastNeed)) {\n            //@ts-ignore - sinful unsafe type change\n            chunk = Buffer.from(chunk, encoding);\n        }\n        if (Buffer.isBuffer(chunk) && this[ENCODING]) {\n            //@ts-ignore - sinful unsafe type change\n            chunk = this[DECODER].write(chunk);\n        }\n        // Note: flushing CAN potentially switch us into not-flowing mode\n        if (this[FLOWING] && this[BUFFERLENGTH] !== 0)\n            this[FLUSH](true);\n        if (this[FLOWING])\n            this.emit('data', chunk);\n        else\n            this[BUFFERPUSH](chunk);\n        if (this[BUFFERLENGTH] !== 0)\n            this.emit('readable');\n        if (cb)\n            fn(cb);\n        return this[FLOWING];\n    }\n    /**\n     * Low-level explicit read method.\n     *\n     * In objectMode, the argument is ignored, and one item is returned if\n     * available.\n     *\n     * `n` is the number of bytes (or in the case of encoding streams,\n     * characters) to consume. If `n` is not provided, then the entire buffer\n     * is returned, or `null` is returned if no data is available.\n     *\n     * If `n` is greater that the amount of data in the internal buffer,\n     * then `null` is returned.\n     */\n    read(n) {\n        if (this[DESTROYED])\n            return null;\n        this[DISCARDED] = false;\n        if (this[BUFFERLENGTH] === 0 ||\n            n === 0 ||\n            (n && n > this[BUFFERLENGTH])) {\n            this[MAYBE_EMIT_END]();\n            return null;\n        }\n        if (this[OBJECTMODE])\n            n = null;\n        if (this[BUFFER].length > 1 && !this[OBJECTMODE]) {\n            // not object mode, so if we have an encoding, then RType is string\n            // otherwise, must be Buffer\n            this[BUFFER] = [\n                (this[ENCODING]\n                    ? this[BUFFER].join('')\n                    : Buffer.concat(this[BUFFER], this[BUFFERLENGTH])),\n            ];\n        }\n        const ret = this[READ](n || null, this[BUFFER][0]);\n        this[MAYBE_EMIT_END]();\n        return ret;\n    }\n    [READ](n, chunk) {\n        if (this[OBJECTMODE])\n            this[BUFFERSHIFT]();\n        else {\n            const c = chunk;\n            if (n === c.length || n === null)\n                this[BUFFERSHIFT]();\n            else if (typeof c === 'string') {\n                this[BUFFER][0] = c.slice(n);\n                chunk = c.slice(0, n);\n                this[BUFFERLENGTH] -= n;\n            }\n            else {\n                this[BUFFER][0] = c.subarray(n);\n                chunk = c.subarray(0, n);\n                this[BUFFERLENGTH] -= n;\n            }\n        }\n        this.emit('data', chunk);\n        if (!this[BUFFER].length && !this[EOF])\n            this.emit('drain');\n        return chunk;\n    }\n    end(chunk, encoding, cb) {\n        if (typeof chunk === 'function') {\n            cb = chunk;\n            chunk = undefined;\n        }\n        if (typeof encoding === 'function') {\n            cb = encoding;\n            encoding = 'utf8';\n        }\n        if (chunk !== undefined)\n            this.write(chunk, encoding);\n        if (cb)\n            this.once('end', cb);\n        this[EOF] = true;\n        this.writable = false;\n        // if we haven't written anything, then go ahead and emit,\n        // even if we're not reading.\n        // we'll re-emit if a new 'end' listener is added anyway.\n        // This makes MP more suitable to write-only use cases.\n        if (this[FLOWING] || !this[PAUSED])\n            this[MAYBE_EMIT_END]();\n        return this;\n    }\n    // don't let the internal resume be overwritten\n    [RESUME]() {\n        if (this[DESTROYED])\n            return;\n        if (!this[DATALISTENERS] && !this[PIPES].length) {\n            this[DISCARDED] = true;\n        }\n        this[PAUSED] = false;\n        this[FLOWING] = true;\n        this.emit('resume');\n        if (this[BUFFER].length)\n            this[FLUSH]();\n        else if (this[EOF])\n            this[MAYBE_EMIT_END]();\n        else\n            this.emit('drain');\n    }\n    /**\n     * Resume the stream if it is currently in a paused state\n     *\n     * If called when there are no pipe destinations or `data` event listeners,\n     * this will place the stream in a \"discarded\" state, where all data will\n     * be thrown away. The discarded state is removed if a pipe destination or\n     * data handler is added, if pause() is called, or if any synchronous or\n     * asynchronous iteration is started.\n     */\n    resume() {\n        return this[RESUME]();\n    }\n    /**\n     * Pause the stream\n     */\n    pause() {\n        this[FLOWING] = false;\n        this[PAUSED] = true;\n        this[DISCARDED] = false;\n    }\n    /**\n     * true if the stream has been forcibly destroyed\n     */\n    get destroyed() {\n        return this[DESTROYED];\n    }\n    /**\n     * true if the stream is currently in a flowing state, meaning that\n     * any writes will be immediately emitted.\n     */\n    get flowing() {\n        return this[FLOWING];\n    }\n    /**\n     * true if the stream is currently in a paused state\n     */\n    get paused() {\n        return this[PAUSED];\n    }\n    [BUFFERPUSH](chunk) {\n        if (this[OBJECTMODE])\n            this[BUFFERLENGTH] += 1;\n        else\n            this[BUFFERLENGTH] += chunk.length;\n        this[BUFFER].push(chunk);\n    }\n    [BUFFERSHIFT]() {\n        if (this[OBJECTMODE])\n            this[BUFFERLENGTH] -= 1;\n        else\n            this[BUFFERLENGTH] -= this[BUFFER][0].length;\n        return this[BUFFER].shift();\n    }\n    [FLUSH](noDrain = false) {\n        do { } while (this[FLUSHCHUNK](this[BUFFERSHIFT]()) &&\n            this[BUFFER].length);\n        if (!noDrain && !this[BUFFER].length && !this[EOF])\n            this.emit('drain');\n    }\n    [FLUSHCHUNK](chunk) {\n        this.emit('data', chunk);\n        return this[FLOWING];\n    }\n    /**\n     * Pipe all data emitted by this stream into the destination provided.\n     *\n     * Triggers the flow of data.\n     */\n    pipe(dest, opts) {\n        if (this[DESTROYED])\n            return dest;\n        this[DISCARDED] = false;\n        const ended = this[EMITTED_END];\n        opts = opts || {};\n        if (dest === proc.stdout || dest === proc.stderr)\n            opts.end = false;\n        else\n            opts.end = opts.end !== false;\n        opts.proxyErrors = !!opts.proxyErrors;\n        // piping an ended stream ends immediately\n        if (ended) {\n            if (opts.end)\n                dest.end();\n        }\n        else {\n            // \"as\" here just ignores the WType, which pipes don't care about,\n            // since they're only consuming from us, and writing to the dest\n            this[PIPES].push(!opts.proxyErrors\n                ? new Pipe(this, dest, opts)\n                : new PipeProxyErrors(this, dest, opts));\n            if (this[ASYNC])\n                defer(() => this[RESUME]());\n            else\n                this[RESUME]();\n        }\n        return dest;\n    }\n    /**\n     * Fully unhook a piped destination stream.\n     *\n     * If the destination stream was the only consumer of this stream (ie,\n     * there are no other piped destinations or `'data'` event listeners)\n     * then the flow of data will stop until there is another consumer or\n     * {@link Minipass#resume} is explicitly called.\n     */\n    unpipe(dest) {\n        const p = this[PIPES].find(p => p.dest === dest);\n        if (p) {\n            if (this[PIPES].length === 1) {\n                if (this[FLOWING] && this[DATALISTENERS] === 0) {\n                    this[FLOWING] = false;\n                }\n                this[PIPES] = [];\n            }\n            else\n                this[PIPES].splice(this[PIPES].indexOf(p), 1);\n            p.unpipe();\n        }\n    }\n    /**\n     * Alias for {@link Minipass#on}\n     */\n    addListener(ev, handler) {\n        return this.on(ev, handler);\n    }\n    /**\n     * Mostly identical to `EventEmitter.on`, with the following\n     * behavior differences to prevent data loss and unnecessary hangs:\n     *\n     * - Adding a 'data' event handler will trigger the flow of data\n     *\n     * - Adding a 'readable' event handler when there is data waiting to be read\n     *   will cause 'readable' to be emitted immediately.\n     *\n     * - Adding an 'endish' event handler ('end', 'finish', etc.) which has\n     *   already passed will cause the event to be emitted immediately and all\n     *   handlers removed.\n     *\n     * - Adding an 'error' event handler after an error has been emitted will\n     *   cause the event to be re-emitted immediately with the error previously\n     *   raised.\n     */\n    on(ev, handler) {\n        const ret = super.on(ev, handler);\n        if (ev === 'data') {\n            this[DISCARDED] = false;\n            this[DATALISTENERS]++;\n            if (!this[PIPES].length && !this[FLOWING]) {\n                this[RESUME]();\n            }\n        }\n        else if (ev === 'readable' && this[BUFFERLENGTH] !== 0) {\n            super.emit('readable');\n        }\n        else if (isEndish(ev) && this[EMITTED_END]) {\n            super.emit(ev);\n            this.removeAllListeners(ev);\n        }\n        else if (ev === 'error' && this[EMITTED_ERROR]) {\n            const h = handler;\n            if (this[ASYNC])\n                defer(() => h.call(this, this[EMITTED_ERROR]));\n            else\n                h.call(this, this[EMITTED_ERROR]);\n        }\n        return ret;\n    }\n    /**\n     * Alias for {@link Minipass#off}\n     */\n    removeListener(ev, handler) {\n        return this.off(ev, handler);\n    }\n    /**\n     * Mostly identical to `EventEmitter.off`\n     *\n     * If a 'data' event handler is removed, and it was the last consumer\n     * (ie, there are no pipe destinations or other 'data' event listeners),\n     * then the flow of data will stop until there is another consumer or\n     * {@link Minipass#resume} is explicitly called.\n     */\n    off(ev, handler) {\n        const ret = super.off(ev, handler);\n        // if we previously had listeners, and now we don't, and we don't\n        // have any pipes, then stop the flow, unless it's been explicitly\n        // put in a discarded flowing state via stream.resume().\n        if (ev === 'data') {\n            this[DATALISTENERS] = this.listeners('data').length;\n            if (this[DATALISTENERS] === 0 &&\n                !this[DISCARDED] &&\n                !this[PIPES].length) {\n                this[FLOWING] = false;\n            }\n        }\n        return ret;\n    }\n    /**\n     * Mostly identical to `EventEmitter.removeAllListeners`\n     *\n     * If all 'data' event handlers are removed, and they were the last consumer\n     * (ie, there are no pipe destinations), then the flow of data will stop\n     * until there is another consumer or {@link Minipass#resume} is explicitly\n     * called.\n     */\n    removeAllListeners(ev) {\n        const ret = super.removeAllListeners(ev);\n        if (ev === 'data' || ev === undefined) {\n            this[DATALISTENERS] = 0;\n            if (!this[DISCARDED] && !this[PIPES].length) {\n                this[FLOWING] = false;\n            }\n        }\n        return ret;\n    }\n    /**\n     * true if the 'end' event has been emitted\n     */\n    get emittedEnd() {\n        return this[EMITTED_END];\n    }\n    [MAYBE_EMIT_END]() {\n        if (!this[EMITTING_END] &&\n            !this[EMITTED_END] &&\n            !this[DESTROYED] &&\n            this[BUFFER].length === 0 &&\n            this[EOF]) {\n            this[EMITTING_END] = true;\n            this.emit('end');\n            this.emit('prefinish');\n            this.emit('finish');\n            if (this[CLOSED])\n                this.emit('close');\n            this[EMITTING_END] = false;\n        }\n    }\n    /**\n     * Mostly identical to `EventEmitter.emit`, with the following\n     * behavior differences to prevent data loss and unnecessary hangs:\n     *\n     * If the stream has been destroyed, and the event is something other\n     * than 'close' or 'error', then `false` is returned and no handlers\n     * are called.\n     *\n     * If the event is 'end', and has already been emitted, then the event\n     * is ignored. If the stream is in a paused or non-flowing state, then\n     * the event will be deferred until data flow resumes. If the stream is\n     * async, then handlers will be called on the next tick rather than\n     * immediately.\n     *\n     * If the event is 'close', and 'end' has not yet been emitted, then\n     * the event will be deferred until after 'end' is emitted.\n     *\n     * If the event is 'error', and an AbortSignal was provided for the stream,\n     * and there are no listeners, then the event is ignored, matching the\n     * behavior of node core streams in the presense of an AbortSignal.\n     *\n     * If the event is 'finish' or 'prefinish', then all listeners will be\n     * removed after emitting the event, to prevent double-firing.\n     */\n    emit(ev, ...args) {\n        const data = args[0];\n        // error and close are only events allowed after calling destroy()\n        if (ev !== 'error' &&\n            ev !== 'close' &&\n            ev !== DESTROYED &&\n            this[DESTROYED]) {\n            return false;\n        }\n        else if (ev === 'data') {\n            return !this[OBJECTMODE] && !data\n                ? false\n                : this[ASYNC]\n                    ? (defer(() => this[EMITDATA](data)), true)\n                    : this[EMITDATA](data);\n        }\n        else if (ev === 'end') {\n            return this[EMITEND]();\n        }\n        else if (ev === 'close') {\n            this[CLOSED] = true;\n            // don't emit close before 'end' and 'finish'\n            if (!this[EMITTED_END] && !this[DESTROYED])\n                return false;\n            const ret = super.emit('close');\n            this.removeAllListeners('close');\n            return ret;\n        }\n        else if (ev === 'error') {\n            this[EMITTED_ERROR] = data;\n            super.emit(ERROR, data);\n            const ret = !this[SIGNAL] || this.listeners('error').length\n                ? super.emit('error', data)\n                : false;\n            this[MAYBE_EMIT_END]();\n            return ret;\n        }\n        else if (ev === 'resume') {\n            const ret = super.emit('resume');\n            this[MAYBE_EMIT_END]();\n            return ret;\n        }\n        else if (ev === 'finish' || ev === 'prefinish') {\n            const ret = super.emit(ev);\n            this.removeAllListeners(ev);\n            return ret;\n        }\n        // Some other unknown event\n        const ret = super.emit(ev, ...args);\n        this[MAYBE_EMIT_END]();\n        return ret;\n    }\n    [EMITDATA](data) {\n        for (const p of this[PIPES]) {\n            if (p.dest.write(data) === false)\n                this.pause();\n        }\n        const ret = this[DISCARDED] ? false : super.emit('data', data);\n        this[MAYBE_EMIT_END]();\n        return ret;\n    }\n    [EMITEND]() {\n        if (this[EMITTED_END])\n            return false;\n        this[EMITTED_END] = true;\n        this.readable = false;\n        return this[ASYNC]\n            ? (defer(() => this[EMITEND2]()), true)\n            : this[EMITEND2]();\n    }\n    [EMITEND2]() {\n        if (this[DECODER]) {\n            const data = this[DECODER].end();\n            if (data) {\n                for (const p of this[PIPES]) {\n                    p.dest.write(data);\n                }\n                if (!this[DISCARDED])\n                    super.emit('data', data);\n            }\n        }\n        for (const p of this[PIPES]) {\n            p.end();\n        }\n        const ret = super.emit('end');\n        this.removeAllListeners('end');\n        return ret;\n    }\n    /**\n     * Return a Promise that resolves to an array of all emitted data once\n     * the stream ends.\n     */\n    async collect() {\n        const buf = Object.assign([], {\n            dataLength: 0,\n        });\n        if (!this[OBJECTMODE])\n            buf.dataLength = 0;\n        // set the promise first, in case an error is raised\n        // by triggering the flow here.\n        const p = this.promise();\n        this.on('data', c => {\n            buf.push(c);\n            if (!this[OBJECTMODE])\n                buf.dataLength += c.length;\n        });\n        await p;\n        return buf;\n    }\n    /**\n     * Return a Promise that resolves to the concatenation of all emitted data\n     * once the stream ends.\n     *\n     * Not allowed on objectMode streams.\n     */\n    async concat() {\n        if (this[OBJECTMODE]) {\n            throw new Error('cannot concat in objectMode');\n        }\n        const buf = await this.collect();\n        return (this[ENCODING]\n            ? buf.join('')\n            : Buffer.concat(buf, buf.dataLength));\n    }\n    /**\n     * Return a void Promise that resolves once the stream ends.\n     */\n    async promise() {\n        return new Promise((resolve, reject) => {\n            this.on(DESTROYED, () => reject(new Error('stream destroyed')));\n            this.on('error', er => reject(er));\n            this.on('end', () => resolve());\n        });\n    }\n    /**\n     * Asynchronous `for await of` iteration.\n     *\n     * This will continue emitting all chunks until the stream terminates.\n     */\n    [Symbol.asyncIterator]() {\n        // set this up front, in case the consumer doesn't call next()\n        // right away.\n        this[DISCARDED] = false;\n        let stopped = false;\n        const stop = async () => {\n            this.pause();\n            stopped = true;\n            return { value: undefined, done: true };\n        };\n        const next = () => {\n            if (stopped)\n                return stop();\n            const res = this.read();\n            if (res !== null)\n                return Promise.resolve({ done: false, value: res });\n            if (this[EOF])\n                return stop();\n            let resolve;\n            let reject;\n            const onerr = (er) => {\n                this.off('data', ondata);\n                this.off('end', onend);\n                this.off(DESTROYED, ondestroy);\n                stop();\n                reject(er);\n            };\n            const ondata = (value) => {\n                this.off('error', onerr);\n                this.off('end', onend);\n                this.off(DESTROYED, ondestroy);\n                this.pause();\n                resolve({ value, done: !!this[EOF] });\n            };\n            const onend = () => {\n                this.off('error', onerr);\n                this.off('data', ondata);\n                this.off(DESTROYED, ondestroy);\n                stop();\n                resolve({ done: true, value: undefined });\n            };\n            const ondestroy = () => onerr(new Error('stream destroyed'));\n            return new Promise((res, rej) => {\n                reject = rej;\n                resolve = res;\n                this.once(DESTROYED, ondestroy);\n                this.once('error', onerr);\n                this.once('end', onend);\n                this.once('data', ondata);\n            });\n        };\n        return {\n            next,\n            throw: stop,\n            return: stop,\n            [Symbol.asyncIterator]() {\n                return this;\n            },\n        };\n    }\n    /**\n     * Synchronous `for of` iteration.\n     *\n     * The iteration will terminate when the internal buffer runs out, even\n     * if the stream has not yet terminated.\n     */\n    [Symbol.iterator]() {\n        // set this up front, in case the consumer doesn't call next()\n        // right away.\n        this[DISCARDED] = false;\n        let stopped = false;\n        const stop = () => {\n            this.pause();\n            this.off(ERROR, stop);\n            this.off(DESTROYED, stop);\n            this.off('end', stop);\n            stopped = true;\n            return { done: true, value: undefined };\n        };\n        const next = () => {\n            if (stopped)\n                return stop();\n            const value = this.read();\n            return value === null ? stop() : { done: false, value };\n        };\n        this.once('end', stop);\n        this.once(ERROR, stop);\n        this.once(DESTROYED, stop);\n        return {\n            next,\n            throw: stop,\n            return: stop,\n            [Symbol.iterator]() {\n                return this;\n            },\n        };\n    }\n    /**\n     * Destroy a stream, preventing it from being used for any further purpose.\n     *\n     * If the stream has a `close()` method, then it will be called on\n     * destruction.\n     *\n     * After destruction, any attempt to write data, read data, or emit most\n     * events will be ignored.\n     *\n     * If an error argument is provided, then it will be emitted in an\n     * 'error' event.\n     */\n    destroy(er) {\n        if (this[DESTROYED]) {\n            if (er)\n                this.emit('error', er);\n            else\n                this.emit(DESTROYED);\n            return this;\n        }\n        this[DESTROYED] = true;\n        this[DISCARDED] = true;\n        // throw away all buffered data, it's never coming out\n        this[BUFFER].length = 0;\n        this[BUFFERLENGTH] = 0;\n        const wc = this;\n        if (typeof wc.close === 'function' && !this[CLOSED])\n            wc.close();\n        if (er)\n            this.emit('error', er);\n        // if no error to emit, still reject pending promises\n        else\n            this.emit(DESTROYED);\n        return this;\n    }\n    /**\n     * Alias for {@link isStream}\n     *\n     * Former export location, maintained for backwards compatibility.\n     *\n     * @deprecated\n     */\n    static get isStream() {\n        return exports.isStream;\n    }\n}\nexports.Minipass = Minipass;\n//# sourceMappingURL=index.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    var desc = Object.getOwnPropertyDescriptor(m, k);\n    if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\n      desc = { enumerable: true, get: function() { return m[k]; } };\n    }\n    Object.defineProperty(o, k2, desc);\n}) : (function(o, m, k, k2) {\n    if (k2 === undefined) k2 = k;\n    o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n    Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n    o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n    if (mod && mod.__esModule) return mod;\n    var result = {};\n    if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n    __setModuleDefault(result, mod);\n    return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.PathScurry = exports.Path = exports.PathScurryDarwin = exports.PathScurryPosix = exports.PathScurryWin32 = exports.PathScurryBase = exports.PathPosix = exports.PathWin32 = exports.PathBase = exports.ChildrenCache = exports.ResolveCache = void 0;\nconst lru_cache_1 = require(\"lru-cache\");\nconst node_path_1 = require(\"node:path\");\nconst node_url_1 = require(\"node:url\");\nconst fs_1 = require(\"fs\");\nconst actualFS = __importStar(require(\"node:fs\"));\nconst realpathSync = fs_1.realpathSync.native;\n// TODO: test perf of fs/promises realpath vs realpathCB,\n// since the promises one uses realpath.native\nconst promises_1 = require(\"node:fs/promises\");\nconst minipass_1 = require(\"minipass\");\nconst defaultFS = {\n    lstatSync: fs_1.lstatSync,\n    readdir: fs_1.readdir,\n    readdirSync: fs_1.readdirSync,\n    readlinkSync: fs_1.readlinkSync,\n    realpathSync,\n    promises: {\n        lstat: promises_1.lstat,\n        readdir: promises_1.readdir,\n        readlink: promises_1.readlink,\n        realpath: promises_1.realpath,\n    },\n};\n// if they just gave us require('fs') then use our default\nconst fsFromOption = (fsOption) => !fsOption || fsOption === defaultFS || fsOption === actualFS ?\n    defaultFS\n    : {\n        ...defaultFS,\n        ...fsOption,\n        promises: {\n            ...defaultFS.promises,\n            ...(fsOption.promises || {}),\n        },\n    };\n// turn something like //?/c:/ into c:\\\nconst uncDriveRegexp = /^\\\\\\\\\\?\\\\([a-z]:)\\\\?$/i;\nconst uncToDrive = (rootPath) => rootPath.replace(/\\//g, '\\\\').replace(uncDriveRegexp, '$1\\\\');\n// windows paths are separated by either / or \\\nconst eitherSep = /[\\\\\\/]/;\nconst UNKNOWN = 0; // may not even exist, for all we know\nconst IFIFO = 0b0001;\nconst IFCHR = 0b0010;\nconst IFDIR = 0b0100;\nconst IFBLK = 0b0110;\nconst IFREG = 0b1000;\nconst IFLNK = 0b1010;\nconst IFSOCK = 0b1100;\nconst IFMT = 0b1111;\n// mask to unset low 4 bits\nconst IFMT_UNKNOWN = ~IFMT;\n// set after successfully calling readdir() and getting entries.\nconst READDIR_CALLED = 0b0000_0001_0000;\n// set after a successful lstat()\nconst LSTAT_CALLED = 0b0000_0010_0000;\n// set if an entry (or one of its parents) is definitely not a dir\nconst ENOTDIR = 0b0000_0100_0000;\n// set if an entry (or one of its parents) does not exist\n// (can also be set on lstat errors like EACCES or ENAMETOOLONG)\nconst ENOENT = 0b0000_1000_0000;\n// cannot have child entries -- also verify &IFMT is either IFDIR or IFLNK\n// set if we fail to readlink\nconst ENOREADLINK = 0b0001_0000_0000;\n// set if we know realpath() will fail\nconst ENOREALPATH = 0b0010_0000_0000;\nconst ENOCHILD = ENOTDIR | ENOENT | ENOREALPATH;\nconst TYPEMASK = 0b0011_1111_1111;\nconst entToType = (s) => s.isFile() ? IFREG\n    : s.isDirectory() ? IFDIR\n        : s.isSymbolicLink() ? IFLNK\n            : s.isCharacterDevice() ? IFCHR\n                : s.isBlockDevice() ? IFBLK\n                    : s.isSocket() ? IFSOCK\n                        : s.isFIFO() ? IFIFO\n                            : UNKNOWN;\n// normalize unicode path names\nconst normalizeCache = new Map();\nconst normalize = (s) => {\n    const c = normalizeCache.get(s);\n    if (c)\n        return c;\n    const n = s.normalize('NFKD');\n    normalizeCache.set(s, n);\n    return n;\n};\nconst normalizeNocaseCache = new Map();\nconst normalizeNocase = (s) => {\n    const c = normalizeNocaseCache.get(s);\n    if (c)\n        return c;\n    const n = normalize(s.toLowerCase());\n    normalizeNocaseCache.set(s, n);\n    return n;\n};\n/**\n * An LRUCache for storing resolved path strings or Path objects.\n * @internal\n */\nclass ResolveCache extends lru_cache_1.LRUCache {\n    constructor() {\n        super({ max: 256 });\n    }\n}\nexports.ResolveCache = ResolveCache;\n// In order to prevent blowing out the js heap by allocating hundreds of\n// thousands of Path entries when walking extremely large trees, the \"children\"\n// in this tree are represented by storing an array of Path entries in an\n// LRUCache, indexed by the parent.  At any time, Path.children() may return an\n// empty array, indicating that it doesn't know about any of its children, and\n// thus has to rebuild that cache.  This is fine, it just means that we don't\n// benefit as much from having the cached entries, but huge directory walks\n// don't blow out the stack, and smaller ones are still as fast as possible.\n//\n//It does impose some complexity when building up the readdir data, because we\n//need to pass a reference to the children array that we started with.\n/**\n * an LRUCache for storing child entries.\n * @internal\n */\nclass ChildrenCache extends lru_cache_1.LRUCache {\n    constructor(maxSize = 16 * 1024) {\n        super({\n            maxSize,\n            // parent + children\n            sizeCalculation: a => a.length + 1,\n        });\n    }\n}\nexports.ChildrenCache = ChildrenCache;\nconst setAsCwd = Symbol('PathScurry setAsCwd');\n/**\n * Path objects are sort of like a super-powered\n * {@link https://nodejs.org/docs/latest/api/fs.html#class-fsdirent fs.Dirent}\n *\n * Each one represents a single filesystem entry on disk, which may or may not\n * exist. It includes methods for reading various types of information via\n * lstat, readlink, and readdir, and caches all information to the greatest\n * degree possible.\n *\n * Note that fs operations that would normally throw will instead return an\n * \"empty\" value. This is in order to prevent excessive overhead from error\n * stack traces.\n */\nclass PathBase {\n    /**\n     * the basename of this path\n     *\n     * **Important**: *always* test the path name against any test string\n     * usingthe {@link isNamed} method, and not by directly comparing this\n     * string. Otherwise, unicode path strings that the system sees as identical\n     * will not be properly treated as the same path, leading to incorrect\n     * behavior and possible security issues.\n     */\n    name;\n    /**\n     * the Path entry corresponding to the path root.\n     *\n     * @internal\n     */\n    root;\n    /**\n     * All roots found within the current PathScurry family\n     *\n     * @internal\n     */\n    roots;\n    /**\n     * a reference to the parent path, or undefined in the case of root entries\n     *\n     * @internal\n     */\n    parent;\n    /**\n     * boolean indicating whether paths are compared case-insensitively\n     * @internal\n     */\n    nocase;\n    /**\n     * boolean indicating that this path is the current working directory\n     * of the PathScurry collection that contains it.\n     */\n    isCWD = false;\n    // potential default fs override\n    #fs;\n    // Stats fields\n    #dev;\n    get dev() {\n        return this.#dev;\n    }\n    #mode;\n    get mode() {\n        return this.#mode;\n    }\n    #nlink;\n    get nlink() {\n        return this.#nlink;\n    }\n    #uid;\n    get uid() {\n        return this.#uid;\n    }\n    #gid;\n    get gid() {\n        return this.#gid;\n    }\n    #rdev;\n    get rdev() {\n        return this.#rdev;\n    }\n    #blksize;\n    get blksize() {\n        return this.#blksize;\n    }\n    #ino;\n    get ino() {\n        return this.#ino;\n    }\n    #size;\n    get size() {\n        return this.#size;\n    }\n    #blocks;\n    get blocks() {\n        return this.#blocks;\n    }\n    #atimeMs;\n    get atimeMs() {\n        return this.#atimeMs;\n    }\n    #mtimeMs;\n    get mtimeMs() {\n        return this.#mtimeMs;\n    }\n    #ctimeMs;\n    get ctimeMs() {\n        return this.#ctimeMs;\n    }\n    #birthtimeMs;\n    get birthtimeMs() {\n        return this.#birthtimeMs;\n    }\n    #atime;\n    get atime() {\n        return this.#atime;\n    }\n    #mtime;\n    get mtime() {\n        return this.#mtime;\n    }\n    #ctime;\n    get ctime() {\n        return this.#ctime;\n    }\n    #birthtime;\n    get birthtime() {\n        return this.#birthtime;\n    }\n    #matchName;\n    #depth;\n    #fullpath;\n    #fullpathPosix;\n    #relative;\n    #relativePosix;\n    #type;\n    #children;\n    #linkTarget;\n    #realpath;\n    /**\n     * This property is for compatibility with the Dirent class as of\n     * Node v20, where Dirent['parentPath'] refers to the path of the\n     * directory that was passed to readdir. For root entries, it's the path\n     * to the entry itself.\n     */\n    get parentPath() {\n        return (this.parent || this).fullpath();\n    }\n    /**\n     * Deprecated alias for Dirent['parentPath'] Somewhat counterintuitively,\n     * this property refers to the *parent* path, not the path object itself.\n     *\n     * @deprecated\n     */\n    get path() {\n        return this.parentPath;\n    }\n    /**\n     * Do not create new Path objects directly.  They should always be accessed\n     * via the PathScurry class or other methods on the Path class.\n     *\n     * @internal\n     */\n    constructor(name, type = UNKNOWN, root, roots, nocase, children, opts) {\n        this.name = name;\n        this.#matchName = nocase ? normalizeNocase(name) : normalize(name);\n        this.#type = type & TYPEMASK;\n        this.nocase = nocase;\n        this.roots = roots;\n        this.root = root || this;\n        this.#children = children;\n        this.#fullpath = opts.fullpath;\n        this.#relative = opts.relative;\n        this.#relativePosix = opts.relativePosix;\n        this.parent = opts.parent;\n        if (this.parent) {\n            this.#fs = this.parent.#fs;\n        }\n        else {\n            this.#fs = fsFromOption(opts.fs);\n        }\n    }\n    /**\n     * Returns the depth of the Path object from its root.\n     *\n     * For example, a path at `/foo/bar` would have a depth of 2.\n     */\n    depth() {\n        if (this.#depth !== undefined)\n            return this.#depth;\n        if (!this.parent)\n            return (this.#depth = 0);\n        return (this.#depth = this.parent.depth() + 1);\n    }\n    /**\n     * @internal\n     */\n    childrenCache() {\n        return this.#children;\n    }\n    /**\n     * Get the Path object referenced by the string path, resolved from this Path\n     */\n    resolve(path) {\n        if (!path) {\n            return this;\n        }\n        const rootPath = this.getRootString(path);\n        const dir = path.substring(rootPath.length);\n        const dirParts = dir.split(this.splitSep);\n        const result = rootPath ?\n            this.getRoot(rootPath).#resolveParts(dirParts)\n            : this.#resolveParts(dirParts);\n        return result;\n    }\n    #resolveParts(dirParts) {\n        let p = this;\n        for (const part of dirParts) {\n            p = p.child(part);\n        }\n        return p;\n    }\n    /**\n     * Returns the cached children Path objects, if still available.  If they\n     * have fallen out of the cache, then returns an empty array, and resets the\n     * READDIR_CALLED bit, so that future calls to readdir() will require an fs\n     * lookup.\n     *\n     * @internal\n     */\n    children() {\n        const cached = this.#children.get(this);\n        if (cached) {\n            return cached;\n        }\n        const children = Object.assign([], { provisional: 0 });\n        this.#children.set(this, children);\n        this.#type &= ~READDIR_CALLED;\n        return children;\n    }\n    /**\n     * Resolves a path portion and returns or creates the child Path.\n     *\n     * Returns `this` if pathPart is `''` or `'.'`, or `parent` if pathPart is\n     * `'..'`.\n     *\n     * This should not be called directly.  If `pathPart` contains any path\n     * separators, it will lead to unsafe undefined behavior.\n     *\n     * Use `Path.resolve()` instead.\n     *\n     * @internal\n     */\n    child(pathPart, opts) {\n        if (pathPart === '' || pathPart === '.') {\n            return this;\n        }\n        if (pathPart === '..') {\n            return this.parent || this;\n        }\n        // find the child\n        const children = this.children();\n        const name = this.nocase ? normalizeNocase(pathPart) : normalize(pathPart);\n        for (const p of children) {\n            if (p.#matchName === name) {\n                return p;\n            }\n        }\n        // didn't find it, create provisional child, since it might not\n        // actually exist.  If we know the parent isn't a dir, then\n        // in fact it CAN'T exist.\n        const s = this.parent ? this.sep : '';\n        const fullpath = this.#fullpath ? this.#fullpath + s + pathPart : undefined;\n        const pchild = this.newChild(pathPart, UNKNOWN, {\n            ...opts,\n            parent: this,\n            fullpath,\n        });\n        if (!this.canReaddir()) {\n            pchild.#type |= ENOENT;\n        }\n        // don't have to update provisional, because if we have real children,\n        // then provisional is set to children.length, otherwise a lower number\n        children.push(pchild);\n        return pchild;\n    }\n    /**\n     * The relative path from the cwd. If it does not share an ancestor with\n     * the cwd, then this ends up being equivalent to the fullpath()\n     */\n    relative() {\n        if (this.isCWD)\n            return '';\n        if (this.#relative !== undefined) {\n            return this.#relative;\n        }\n        const name = this.name;\n        const p = this.parent;\n        if (!p) {\n            return (this.#relative = this.name);\n        }\n        const pv = p.relative();\n        return pv + (!pv || !p.parent ? '' : this.sep) + name;\n    }\n    /**\n     * The relative path from the cwd, using / as the path separator.\n     * If it does not share an ancestor with\n     * the cwd, then this ends up being equivalent to the fullpathPosix()\n     * On posix systems, this is identical to relative().\n     */\n    relativePosix() {\n        if (this.sep === '/')\n            return this.relative();\n        if (this.isCWD)\n            return '';\n        if (this.#relativePosix !== undefined)\n            return this.#relativePosix;\n        const name = this.name;\n        const p = this.parent;\n        if (!p) {\n            return (this.#relativePosix = this.fullpathPosix());\n        }\n        const pv = p.relativePosix();\n        return pv + (!pv || !p.parent ? '' : '/') + name;\n    }\n    /**\n     * The fully resolved path string for this Path entry\n     */\n    fullpath() {\n        if (this.#fullpath !== undefined) {\n            return this.#fullpath;\n        }\n        const name = this.name;\n        const p = this.parent;\n        if (!p) {\n            return (this.#fullpath = this.name);\n        }\n        const pv = p.fullpath();\n        const fp = pv + (!p.parent ? '' : this.sep) + name;\n        return (this.#fullpath = fp);\n    }\n    /**\n     * On platforms other than windows, this is identical to fullpath.\n     *\n     * On windows, this is overridden to return the forward-slash form of the\n     * full UNC path.\n     */\n    fullpathPosix() {\n        if (this.#fullpathPosix !== undefined)\n            return this.#fullpathPosix;\n        if (this.sep === '/')\n            return (this.#fullpathPosix = this.fullpath());\n        if (!this.parent) {\n            const p = this.fullpath().replace(/\\\\/g, '/');\n            if (/^[a-z]:\\//i.test(p)) {\n                return (this.#fullpathPosix = `//?/${p}`);\n            }\n            else {\n                return (this.#fullpathPosix = p);\n            }\n        }\n        const p = this.parent;\n        const pfpp = p.fullpathPosix();\n        const fpp = pfpp + (!pfpp || !p.parent ? '' : '/') + this.name;\n        return (this.#fullpathPosix = fpp);\n    }\n    /**\n     * Is the Path of an unknown type?\n     *\n     * Note that we might know *something* about it if there has been a previous\n     * filesystem operation, for example that it does not exist, or is not a\n     * link, or whether it has child entries.\n     */\n    isUnknown() {\n        return (this.#type & IFMT) === UNKNOWN;\n    }\n    isType(type) {\n        return this[`is${type}`]();\n    }\n    getType() {\n        return (this.isUnknown() ? 'Unknown'\n            : this.isDirectory() ? 'Directory'\n                : this.isFile() ? 'File'\n                    : this.isSymbolicLink() ? 'SymbolicLink'\n                        : this.isFIFO() ? 'FIFO'\n                            : this.isCharacterDevice() ? 'CharacterDevice'\n                                : this.isBlockDevice() ? 'BlockDevice'\n                                    : /* c8 ignore start */ this.isSocket() ? 'Socket'\n                                        : 'Unknown');\n        /* c8 ignore stop */\n    }\n    /**\n     * Is the Path a regular file?\n     */\n    isFile() {\n        return (this.#type & IFMT) === IFREG;\n    }\n    /**\n     * Is the Path a directory?\n     */\n    isDirectory() {\n        return (this.#type & IFMT) === IFDIR;\n    }\n    /**\n     * Is the path a character device?\n     */\n    isCharacterDevice() {\n        return (this.#type & IFMT) === IFCHR;\n    }\n    /**\n     * Is the path a block device?\n     */\n    isBlockDevice() {\n        return (this.#type & IFMT) === IFBLK;\n    }\n    /**\n     * Is the path a FIFO pipe?\n     */\n    isFIFO() {\n        return (this.#type & IFMT) === IFIFO;\n    }\n    /**\n     * Is the path a socket?\n     */\n    isSocket() {\n        return (this.#type & IFMT) === IFSOCK;\n    }\n    /**\n     * Is the path a symbolic link?\n     */\n    isSymbolicLink() {\n        return (this.#type & IFLNK) === IFLNK;\n    }\n    /**\n     * Return the entry if it has been subject of a successful lstat, or\n     * undefined otherwise.\n     *\n     * Does not read the filesystem, so an undefined result *could* simply\n     * mean that we haven't called lstat on it.\n     */\n    lstatCached() {\n        return this.#type & LSTAT_CALLED ? this : undefined;\n    }\n    /**\n     * Return the cached link target if the entry has been the subject of a\n     * successful readlink, or undefined otherwise.\n     *\n     * Does not read the filesystem, so an undefined result *could* just mean we\n     * don't have any cached data. Only use it if you are very sure that a\n     * readlink() has been called at some point.\n     */\n    readlinkCached() {\n        return this.#linkTarget;\n    }\n    /**\n     * Returns the cached realpath target if the entry has been the subject\n     * of a successful realpath, or undefined otherwise.\n     *\n     * Does not read the filesystem, so an undefined result *could* just mean we\n     * don't have any cached data. Only use it if you are very sure that a\n     * realpath() has been called at some point.\n     */\n    realpathCached() {\n        return this.#realpath;\n    }\n    /**\n     * Returns the cached child Path entries array if the entry has been the\n     * subject of a successful readdir(), or [] otherwise.\n     *\n     * Does not read the filesystem, so an empty array *could* just mean we\n     * don't have any cached data. Only use it if you are very sure that a\n     * readdir() has been called recently enough to still be valid.\n     */\n    readdirCached() {\n        const children = this.children();\n        return children.slice(0, children.provisional);\n    }\n    /**\n     * Return true if it's worth trying to readlink.  Ie, we don't (yet) have\n     * any indication that readlink will definitely fail.\n     *\n     * Returns false if the path is known to not be a symlink, if a previous\n     * readlink failed, or if the entry does not exist.\n     */\n    canReadlink() {\n        if (this.#linkTarget)\n            return true;\n        if (!this.parent)\n            return false;\n        // cases where it cannot possibly succeed\n        const ifmt = this.#type & IFMT;\n        return !((ifmt !== UNKNOWN && ifmt !== IFLNK) ||\n            this.#type & ENOREADLINK ||\n            this.#type & ENOENT);\n    }\n    /**\n     * Return true if readdir has previously been successfully called on this\n     * path, indicating that cachedReaddir() is likely valid.\n     */\n    calledReaddir() {\n        return !!(this.#type & READDIR_CALLED);\n    }\n    /**\n     * Returns true if the path is known to not exist. That is, a previous lstat\n     * or readdir failed to verify its existence when that would have been\n     * expected, or a parent entry was marked either enoent or enotdir.\n     */\n    isENOENT() {\n        return !!(this.#type & ENOENT);\n    }\n    /**\n     * Return true if the path is a match for the given path name.  This handles\n     * case sensitivity and unicode normalization.\n     *\n     * Note: even on case-sensitive systems, it is **not** safe to test the\n     * equality of the `.name` property to determine whether a given pathname\n     * matches, due to unicode normalization mismatches.\n     *\n     * Always use this method instead of testing the `path.name` property\n     * directly.\n     */\n    isNamed(n) {\n        return !this.nocase ?\n            this.#matchName === normalize(n)\n            : this.#matchName === normalizeNocase(n);\n    }\n    /**\n     * Return the Path object corresponding to the target of a symbolic link.\n     *\n     * If the Path is not a symbolic link, or if the readlink call fails for any\n     * reason, `undefined` is returned.\n     *\n     * Result is cached, and thus may be outdated if the filesystem is mutated.\n     */\n    async readlink() {\n        const target = this.#linkTarget;\n        if (target) {\n            return target;\n        }\n        if (!this.canReadlink()) {\n            return undefined;\n        }\n        /* c8 ignore start */\n        // already covered by the canReadlink test, here for ts grumples\n        if (!this.parent) {\n            return undefined;\n        }\n        /* c8 ignore stop */\n        try {\n            const read = await this.#fs.promises.readlink(this.fullpath());\n            const linkTarget = (await this.parent.realpath())?.resolve(read);\n            if (linkTarget) {\n                return (this.#linkTarget = linkTarget);\n            }\n        }\n        catch (er) {\n            this.#readlinkFail(er.code);\n            return undefined;\n        }\n    }\n    /**\n     * Synchronous {@link PathBase.readlink}\n     */\n    readlinkSync() {\n        const target = this.#linkTarget;\n        if (target) {\n            return target;\n        }\n        if (!this.canReadlink()) {\n            return undefined;\n        }\n        /* c8 ignore start */\n        // already covered by the canReadlink test, here for ts grumples\n        if (!this.parent) {\n            return undefined;\n        }\n        /* c8 ignore stop */\n        try {\n            const read = this.#fs.readlinkSync(this.fullpath());\n            const linkTarget = this.parent.realpathSync()?.resolve(read);\n            if (linkTarget) {\n                return (this.#linkTarget = linkTarget);\n            }\n        }\n        catch (er) {\n            this.#readlinkFail(er.code);\n            return undefined;\n        }\n    }\n    #readdirSuccess(children) {\n        // succeeded, mark readdir called bit\n        this.#type |= READDIR_CALLED;\n        // mark all remaining provisional children as ENOENT\n        for (let p = children.provisional; p < children.length; p++) {\n            const c = children[p];\n            if (c)\n                c.#markENOENT();\n        }\n    }\n    #markENOENT() {\n        // mark as UNKNOWN and ENOENT\n        if (this.#type & ENOENT)\n            return;\n        this.#type = (this.#type | ENOENT) & IFMT_UNKNOWN;\n        this.#markChildrenENOENT();\n    }\n    #markChildrenENOENT() {\n        // all children are provisional and do not exist\n        const children = this.children();\n        children.provisional = 0;\n        for (const p of children) {\n            p.#markENOENT();\n        }\n    }\n    #markENOREALPATH() {\n        this.#type |= ENOREALPATH;\n        this.#markENOTDIR();\n    }\n    // save the information when we know the entry is not a dir\n    #markENOTDIR() {\n        // entry is not a directory, so any children can't exist.\n        // this *should* be impossible, since any children created\n        // after it's been marked ENOTDIR should be marked ENOENT,\n        // so it won't even get to this point.\n        /* c8 ignore start */\n        if (this.#type & ENOTDIR)\n            return;\n        /* c8 ignore stop */\n        let t = this.#type;\n        // this could happen if we stat a dir, then delete it,\n        // then try to read it or one of its children.\n        if ((t & IFMT) === IFDIR)\n            t &= IFMT_UNKNOWN;\n        this.#type = t | ENOTDIR;\n        this.#markChildrenENOENT();\n    }\n    #readdirFail(code = '') {\n        // markENOTDIR and markENOENT also set provisional=0\n        if (code === 'ENOTDIR' || code === 'EPERM') {\n            this.#markENOTDIR();\n        }\n        else if (code === 'ENOENT') {\n            this.#markENOENT();\n        }\n        else {\n            this.children().provisional = 0;\n        }\n    }\n    #lstatFail(code = '') {\n        // Windows just raises ENOENT in this case, disable for win CI\n        /* c8 ignore start */\n        if (code === 'ENOTDIR') {\n            // already know it has a parent by this point\n            const p = this.parent;\n            p.#markENOTDIR();\n        }\n        else if (code === 'ENOENT') {\n            /* c8 ignore stop */\n            this.#markENOENT();\n        }\n    }\n    #readlinkFail(code = '') {\n        let ter = this.#type;\n        ter |= ENOREADLINK;\n        if (code === 'ENOENT')\n            ter |= ENOENT;\n        // windows gets a weird error when you try to readlink a file\n        if (code === 'EINVAL' || code === 'UNKNOWN') {\n            // exists, but not a symlink, we don't know WHAT it is, so remove\n            // all IFMT bits.\n            ter &= IFMT_UNKNOWN;\n        }\n        this.#type = ter;\n        // windows just gets ENOENT in this case.  We do cover the case,\n        // just disabled because it's impossible on Windows CI\n        /* c8 ignore start */\n        if (code === 'ENOTDIR' && this.parent) {\n            this.parent.#markENOTDIR();\n        }\n        /* c8 ignore stop */\n    }\n    #readdirAddChild(e, c) {\n        return (this.#readdirMaybePromoteChild(e, c) ||\n            this.#readdirAddNewChild(e, c));\n    }\n    #readdirAddNewChild(e, c) {\n        // alloc new entry at head, so it's never provisional\n        const type = entToType(e);\n        const child = this.newChild(e.name, type, { parent: this });\n        const ifmt = child.#type & IFMT;\n        if (ifmt !== IFDIR && ifmt !== IFLNK && ifmt !== UNKNOWN) {\n            child.#type |= ENOTDIR;\n        }\n        c.unshift(child);\n        c.provisional++;\n        return child;\n    }\n    #readdirMaybePromoteChild(e, c) {\n        for (let p = c.provisional; p < c.length; p++) {\n            const pchild = c[p];\n            const name = this.nocase ? normalizeNocase(e.name) : normalize(e.name);\n            if (name !== pchild.#matchName) {\n                continue;\n            }\n            return this.#readdirPromoteChild(e, pchild, p, c);\n        }\n    }\n    #readdirPromoteChild(e, p, index, c) {\n        const v = p.name;\n        // retain any other flags, but set ifmt from dirent\n        p.#type = (p.#type & IFMT_UNKNOWN) | entToType(e);\n        // case sensitivity fixing when we learn the true name.\n        if (v !== e.name)\n            p.name = e.name;\n        // just advance provisional index (potentially off the list),\n        // otherwise we have to splice/pop it out and re-insert at head\n        if (index !== c.provisional) {\n            if (index === c.length - 1)\n                c.pop();\n            else\n                c.splice(index, 1);\n            c.unshift(p);\n        }\n        c.provisional++;\n        return p;\n    }\n    /**\n     * Call lstat() on this Path, and update all known information that can be\n     * determined.\n     *\n     * Note that unlike `fs.lstat()`, the returned value does not contain some\n     * information, such as `mode`, `dev`, `nlink`, and `ino`.  If that\n     * information is required, you will need to call `fs.lstat` yourself.\n     *\n     * If the Path refers to a nonexistent file, or if the lstat call fails for\n     * any reason, `undefined` is returned.  Otherwise the updated Path object is\n     * returned.\n     *\n     * Results are cached, and thus may be out of date if the filesystem is\n     * mutated.\n     */\n    async lstat() {\n        if ((this.#type & ENOENT) === 0) {\n            try {\n                this.#applyStat(await this.#fs.promises.lstat(this.fullpath()));\n                return this;\n            }\n            catch (er) {\n                this.#lstatFail(er.code);\n            }\n        }\n    }\n    /**\n     * synchronous {@link PathBase.lstat}\n     */\n    lstatSync() {\n        if ((this.#type & ENOENT) === 0) {\n            try {\n                this.#applyStat(this.#fs.lstatSync(this.fullpath()));\n                return this;\n            }\n            catch (er) {\n                this.#lstatFail(er.code);\n            }\n        }\n    }\n    #applyStat(st) {\n        const { atime, atimeMs, birthtime, birthtimeMs, blksize, blocks, ctime, ctimeMs, dev, gid, ino, mode, mtime, mtimeMs, nlink, rdev, size, uid, } = st;\n        this.#atime = atime;\n        this.#atimeMs = atimeMs;\n        this.#birthtime = birthtime;\n        this.#birthtimeMs = birthtimeMs;\n        this.#blksize = blksize;\n        this.#blocks = blocks;\n        this.#ctime = ctime;\n        this.#ctimeMs = ctimeMs;\n        this.#dev = dev;\n        this.#gid = gid;\n        this.#ino = ino;\n        this.#mode = mode;\n        this.#mtime = mtime;\n        this.#mtimeMs = mtimeMs;\n        this.#nlink = nlink;\n        this.#rdev = rdev;\n        this.#size = size;\n        this.#uid = uid;\n        const ifmt = entToType(st);\n        // retain any other flags, but set the ifmt\n        this.#type = (this.#type & IFMT_UNKNOWN) | ifmt | LSTAT_CALLED;\n        if (ifmt !== UNKNOWN && ifmt !== IFDIR && ifmt !== IFLNK) {\n            this.#type |= ENOTDIR;\n        }\n    }\n    #onReaddirCB = [];\n    #readdirCBInFlight = false;\n    #callOnReaddirCB(children) {\n        this.#readdirCBInFlight = false;\n        const cbs = this.#onReaddirCB.slice();\n        this.#onReaddirCB.length = 0;\n        cbs.forEach(cb => cb(null, children));\n    }\n    /**\n     * Standard node-style callback interface to get list of directory entries.\n     *\n     * If the Path cannot or does not contain any children, then an empty array\n     * is returned.\n     *\n     * Results are cached, and thus may be out of date if the filesystem is\n     * mutated.\n     *\n     * @param cb The callback called with (er, entries).  Note that the `er`\n     * param is somewhat extraneous, as all readdir() errors are handled and\n     * simply result in an empty set of entries being returned.\n     * @param allowZalgo Boolean indicating that immediately known results should\n     * *not* be deferred with `queueMicrotask`. Defaults to `false`. Release\n     * zalgo at your peril, the dark pony lord is devious and unforgiving.\n     */\n    readdirCB(cb, allowZalgo = false) {\n        if (!this.canReaddir()) {\n            if (allowZalgo)\n                cb(null, []);\n            else\n                queueMicrotask(() => cb(null, []));\n            return;\n        }\n        const children = this.children();\n        if (this.calledReaddir()) {\n            const c = children.slice(0, children.provisional);\n            if (allowZalgo)\n                cb(null, c);\n            else\n                queueMicrotask(() => cb(null, c));\n            return;\n        }\n        // don't have to worry about zalgo at this point.\n        this.#onReaddirCB.push(cb);\n        if (this.#readdirCBInFlight) {\n            return;\n        }\n        this.#readdirCBInFlight = true;\n        // else read the directory, fill up children\n        // de-provisionalize any provisional children.\n        const fullpath = this.fullpath();\n        this.#fs.readdir(fullpath, { withFileTypes: true }, (er, entries) => {\n            if (er) {\n                this.#readdirFail(er.code);\n                children.provisional = 0;\n            }\n            else {\n                // if we didn't get an error, we always get entries.\n                //@ts-ignore\n                for (const e of entries) {\n                    this.#readdirAddChild(e, children);\n                }\n                this.#readdirSuccess(children);\n            }\n            this.#callOnReaddirCB(children.slice(0, children.provisional));\n            return;\n        });\n    }\n    #asyncReaddirInFlight;\n    /**\n     * Return an array of known child entries.\n     *\n     * If the Path cannot or does not contain any children, then an empty array\n     * is returned.\n     *\n     * Results are cached, and thus may be out of date if the filesystem is\n     * mutated.\n     */\n    async readdir() {\n        if (!this.canReaddir()) {\n            return [];\n        }\n        const children = this.children();\n        if (this.calledReaddir()) {\n            return children.slice(0, children.provisional);\n        }\n        // else read the directory, fill up children\n        // de-provisionalize any provisional children.\n        const fullpath = this.fullpath();\n        if (this.#asyncReaddirInFlight) {\n            await this.#asyncReaddirInFlight;\n        }\n        else {\n            /* c8 ignore start */\n            let resolve = () => { };\n            /* c8 ignore stop */\n            this.#asyncReaddirInFlight = new Promise(res => (resolve = res));\n            try {\n                for (const e of await this.#fs.promises.readdir(fullpath, {\n                    withFileTypes: true,\n                })) {\n                    this.#readdirAddChild(e, children);\n                }\n                this.#readdirSuccess(children);\n            }\n            catch (er) {\n                this.#readdirFail(er.code);\n                children.provisional = 0;\n            }\n            this.#asyncReaddirInFlight = undefined;\n            resolve();\n        }\n        return children.slice(0, children.provisional);\n    }\n    /**\n     * synchronous {@link PathBase.readdir}\n     */\n    readdirSync() {\n        if (!this.canReaddir()) {\n            return [];\n        }\n        const children = this.children();\n        if (this.calledReaddir()) {\n            return children.slice(0, children.provisional);\n        }\n        // else read the directory, fill up children\n        // de-provisionalize any provisional children.\n        const fullpath = this.fullpath();\n        try {\n            for (const e of this.#fs.readdirSync(fullpath, {\n                withFileTypes: true,\n            })) {\n                this.#readdirAddChild(e, children);\n            }\n            this.#readdirSuccess(children);\n        }\n        catch (er) {\n            this.#readdirFail(er.code);\n            children.provisional = 0;\n        }\n        return children.slice(0, children.provisional);\n    }\n    canReaddir() {\n        if (this.#type & ENOCHILD)\n            return false;\n        const ifmt = IFMT & this.#type;\n        // we always set ENOTDIR when setting IFMT, so should be impossible\n        /* c8 ignore start */\n        if (!(ifmt === UNKNOWN || ifmt === IFDIR || ifmt === IFLNK)) {\n            return false;\n        }\n        /* c8 ignore stop */\n        return true;\n    }\n    shouldWalk(dirs, walkFilter) {\n        return ((this.#type & IFDIR) === IFDIR &&\n            !(this.#type & ENOCHILD) &&\n            !dirs.has(this) &&\n            (!walkFilter || walkFilter(this)));\n    }\n    /**\n     * Return the Path object corresponding to path as resolved\n     * by realpath(3).\n     *\n     * If the realpath call fails for any reason, `undefined` is returned.\n     *\n     * Result is cached, and thus may be outdated if the filesystem is mutated.\n     * On success, returns a Path object.\n     */\n    async realpath() {\n        if (this.#realpath)\n            return this.#realpath;\n        if ((ENOREALPATH | ENOREADLINK | ENOENT) & this.#type)\n            return undefined;\n        try {\n            const rp = await this.#fs.promises.realpath(this.fullpath());\n            return (this.#realpath = this.resolve(rp));\n        }\n        catch (_) {\n            this.#markENOREALPATH();\n        }\n    }\n    /**\n     * Synchronous {@link realpath}\n     */\n    realpathSync() {\n        if (this.#realpath)\n            return this.#realpath;\n        if ((ENOREALPATH | ENOREADLINK | ENOENT) & this.#type)\n            return undefined;\n        try {\n            const rp = this.#fs.realpathSync(this.fullpath());\n            return (this.#realpath = this.resolve(rp));\n        }\n        catch (_) {\n            this.#markENOREALPATH();\n        }\n    }\n    /**\n     * Internal method to mark this Path object as the scurry cwd,\n     * called by {@link PathScurry#chdir}\n     *\n     * @internal\n     */\n    [setAsCwd](oldCwd) {\n        if (oldCwd === this)\n            return;\n        oldCwd.isCWD = false;\n        this.isCWD = true;\n        const changed = new Set([]);\n        let rp = [];\n        let p = this;\n        while (p && p.parent) {\n            changed.add(p);\n            p.#relative = rp.join(this.sep);\n            p.#relativePosix = rp.join('/');\n            p = p.parent;\n            rp.push('..');\n        }\n        // now un-memoize parents of old cwd\n        p = oldCwd;\n        while (p && p.parent && !changed.has(p)) {\n            p.#relative = undefined;\n            p.#relativePosix = undefined;\n            p = p.parent;\n        }\n    }\n}\nexports.PathBase = PathBase;\n/**\n * Path class used on win32 systems\n *\n * Uses `'\\\\'` as the path separator for returned paths, either `'\\\\'` or `'/'`\n * as the path separator for parsing paths.\n */\nclass PathWin32 extends PathBase {\n    /**\n     * Separator for generating path strings.\n     */\n    sep = '\\\\';\n    /**\n     * Separator for parsing path strings.\n     */\n    splitSep = eitherSep;\n    /**\n     * Do not create new Path objects directly.  They should always be accessed\n     * via the PathScurry class or other methods on the Path class.\n     *\n     * @internal\n     */\n    constructor(name, type = UNKNOWN, root, roots, nocase, children, opts) {\n        super(name, type, root, roots, nocase, children, opts);\n    }\n    /**\n     * @internal\n     */\n    newChild(name, type = UNKNOWN, opts = {}) {\n        return new PathWin32(name, type, this.root, this.roots, this.nocase, this.childrenCache(), opts);\n    }\n    /**\n     * @internal\n     */\n    getRootString(path) {\n        return node_path_1.win32.parse(path).root;\n    }\n    /**\n     * @internal\n     */\n    getRoot(rootPath) {\n        rootPath = uncToDrive(rootPath.toUpperCase());\n        if (rootPath === this.root.name) {\n            return this.root;\n        }\n        // ok, not that one, check if it matches another we know about\n        for (const [compare, root] of Object.entries(this.roots)) {\n            if (this.sameRoot(rootPath, compare)) {\n                return (this.roots[rootPath] = root);\n            }\n        }\n        // otherwise, have to create a new one.\n        return (this.roots[rootPath] = new PathScurryWin32(rootPath, this).root);\n    }\n    /**\n     * @internal\n     */\n    sameRoot(rootPath, compare = this.root.name) {\n        // windows can (rarely) have case-sensitive filesystem, but\n        // UNC and drive letters are always case-insensitive, and canonically\n        // represented uppercase.\n        rootPath = rootPath\n            .toUpperCase()\n            .replace(/\\//g, '\\\\')\n            .replace(uncDriveRegexp, '$1\\\\');\n        return rootPath === compare;\n    }\n}\nexports.PathWin32 = PathWin32;\n/**\n * Path class used on all posix systems.\n *\n * Uses `'/'` as the path separator.\n */\nclass PathPosix extends PathBase {\n    /**\n     * separator for parsing path strings\n     */\n    splitSep = '/';\n    /**\n     * separator for generating path strings\n     */\n    sep = '/';\n    /**\n     * Do not create new Path objects directly.  They should always be accessed\n     * via the PathScurry class or other methods on the Path class.\n     *\n     * @internal\n     */\n    constructor(name, type = UNKNOWN, root, roots, nocase, children, opts) {\n        super(name, type, root, roots, nocase, children, opts);\n    }\n    /**\n     * @internal\n     */\n    getRootString(path) {\n        return path.startsWith('/') ? '/' : '';\n    }\n    /**\n     * @internal\n     */\n    getRoot(_rootPath) {\n        return this.root;\n    }\n    /**\n     * @internal\n     */\n    newChild(name, type = UNKNOWN, opts = {}) {\n        return new PathPosix(name, type, this.root, this.roots, this.nocase, this.childrenCache(), opts);\n    }\n}\nexports.PathPosix = PathPosix;\n/**\n * The base class for all PathScurry classes, providing the interface for path\n * resolution and filesystem operations.\n *\n * Typically, you should *not* instantiate this class directly, but rather one\n * of the platform-specific classes, or the exported {@link PathScurry} which\n * defaults to the current platform.\n */\nclass PathScurryBase {\n    /**\n     * The root Path entry for the current working directory of this Scurry\n     */\n    root;\n    /**\n     * The string path for the root of this Scurry's current working directory\n     */\n    rootPath;\n    /**\n     * A collection of all roots encountered, referenced by rootPath\n     */\n    roots;\n    /**\n     * The Path entry corresponding to this PathScurry's current working directory.\n     */\n    cwd;\n    #resolveCache;\n    #resolvePosixCache;\n    #children;\n    /**\n     * Perform path comparisons case-insensitively.\n     *\n     * Defaults true on Darwin and Windows systems, false elsewhere.\n     */\n    nocase;\n    #fs;\n    /**\n     * This class should not be instantiated directly.\n     *\n     * Use PathScurryWin32, PathScurryDarwin, PathScurryPosix, or PathScurry\n     *\n     * @internal\n     */\n    constructor(cwd = process.cwd(), pathImpl, sep, { nocase, childrenCacheSize = 16 * 1024, fs = defaultFS, } = {}) {\n        this.#fs = fsFromOption(fs);\n        if (cwd instanceof URL || cwd.startsWith('file://')) {\n            cwd = (0, node_url_1.fileURLToPath)(cwd);\n        }\n        // resolve and split root, and then add to the store.\n        // this is the only time we call path.resolve()\n        const cwdPath = pathImpl.resolve(cwd);\n        this.roots = Object.create(null);\n        this.rootPath = this.parseRootPath(cwdPath);\n        this.#resolveCache = new ResolveCache();\n        this.#resolvePosixCache = new ResolveCache();\n        this.#children = new ChildrenCache(childrenCacheSize);\n        const split = cwdPath.substring(this.rootPath.length).split(sep);\n        // resolve('/') leaves '', splits to [''], we don't want that.\n        if (split.length === 1 && !split[0]) {\n            split.pop();\n        }\n        /* c8 ignore start */\n        if (nocase === undefined) {\n            throw new TypeError('must provide nocase setting to PathScurryBase ctor');\n        }\n        /* c8 ignore stop */\n        this.nocase = nocase;\n        this.root = this.newRoot(this.#fs);\n        this.roots[this.rootPath] = this.root;\n        let prev = this.root;\n        let len = split.length - 1;\n        const joinSep = pathImpl.sep;\n        let abs = this.rootPath;\n        let sawFirst = false;\n        for (const part of split) {\n            const l = len--;\n            prev = prev.child(part, {\n                relative: new Array(l).fill('..').join(joinSep),\n                relativePosix: new Array(l).fill('..').join('/'),\n                fullpath: (abs += (sawFirst ? '' : joinSep) + part),\n            });\n            sawFirst = true;\n        }\n        this.cwd = prev;\n    }\n    /**\n     * Get the depth of a provided path, string, or the cwd\n     */\n    depth(path = this.cwd) {\n        if (typeof path === 'string') {\n            path = this.cwd.resolve(path);\n        }\n        return path.depth();\n    }\n    /**\n     * Return the cache of child entries.  Exposed so subclasses can create\n     * child Path objects in a platform-specific way.\n     *\n     * @internal\n     */\n    childrenCache() {\n        return this.#children;\n    }\n    /**\n     * Resolve one or more path strings to a resolved string\n     *\n     * Same interface as require('path').resolve.\n     *\n     * Much faster than path.resolve() when called multiple times for the same\n     * path, because the resolved Path objects are cached.  Much slower\n     * otherwise.\n     */\n    resolve(...paths) {\n        // first figure out the minimum number of paths we have to test\n        // we always start at cwd, but any absolutes will bump the start\n        let r = '';\n        for (let i = paths.length - 1; i >= 0; i--) {\n            const p = paths[i];\n            if (!p || p === '.')\n                continue;\n            r = r ? `${p}/${r}` : p;\n            if (this.isAbsolute(p)) {\n                break;\n            }\n        }\n        const cached = this.#resolveCache.get(r);\n        if (cached !== undefined) {\n            return cached;\n        }\n        const result = this.cwd.resolve(r).fullpath();\n        this.#resolveCache.set(r, result);\n        return result;\n    }\n    /**\n     * Resolve one or more path strings to a resolved string, returning\n     * the posix path.  Identical to .resolve() on posix systems, but on\n     * windows will return a forward-slash separated UNC path.\n     *\n     * Same interface as require('path').resolve.\n     *\n     * Much faster than path.resolve() when called multiple times for the same\n     * path, because the resolved Path objects are cached.  Much slower\n     * otherwise.\n     */\n    resolvePosix(...paths) {\n        // first figure out the minimum number of paths we have to test\n        // we always start at cwd, but any absolutes will bump the start\n        let r = '';\n        for (let i = paths.length - 1; i >= 0; i--) {\n            const p = paths[i];\n            if (!p || p === '.')\n                continue;\n            r = r ? `${p}/${r}` : p;\n            if (this.isAbsolute(p)) {\n                break;\n            }\n        }\n        const cached = this.#resolvePosixCache.get(r);\n        if (cached !== undefined) {\n            return cached;\n        }\n        const result = this.cwd.resolve(r).fullpathPosix();\n        this.#resolvePosixCache.set(r, result);\n        return result;\n    }\n    /**\n     * find the relative path from the cwd to the supplied path string or entry\n     */\n    relative(entry = this.cwd) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        return entry.relative();\n    }\n    /**\n     * find the relative path from the cwd to the supplied path string or\n     * entry, using / as the path delimiter, even on Windows.\n     */\n    relativePosix(entry = this.cwd) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        return entry.relativePosix();\n    }\n    /**\n     * Return the basename for the provided string or Path object\n     */\n    basename(entry = this.cwd) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        return entry.name;\n    }\n    /**\n     * Return the dirname for the provided string or Path object\n     */\n    dirname(entry = this.cwd) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        return (entry.parent || entry).fullpath();\n    }\n    async readdir(entry = this.cwd, opts = {\n        withFileTypes: true,\n    }) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes } = opts;\n        if (!entry.canReaddir()) {\n            return [];\n        }\n        else {\n            const p = await entry.readdir();\n            return withFileTypes ? p : p.map(e => e.name);\n        }\n    }\n    readdirSync(entry = this.cwd, opts = {\n        withFileTypes: true,\n    }) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes = true } = opts;\n        if (!entry.canReaddir()) {\n            return [];\n        }\n        else if (withFileTypes) {\n            return entry.readdirSync();\n        }\n        else {\n            return entry.readdirSync().map(e => e.name);\n        }\n    }\n    /**\n     * Call lstat() on the string or Path object, and update all known\n     * information that can be determined.\n     *\n     * Note that unlike `fs.lstat()`, the returned value does not contain some\n     * information, such as `mode`, `dev`, `nlink`, and `ino`.  If that\n     * information is required, you will need to call `fs.lstat` yourself.\n     *\n     * If the Path refers to a nonexistent file, or if the lstat call fails for\n     * any reason, `undefined` is returned.  Otherwise the updated Path object is\n     * returned.\n     *\n     * Results are cached, and thus may be out of date if the filesystem is\n     * mutated.\n     */\n    async lstat(entry = this.cwd) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        return entry.lstat();\n    }\n    /**\n     * synchronous {@link PathScurryBase.lstat}\n     */\n    lstatSync(entry = this.cwd) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        return entry.lstatSync();\n    }\n    async readlink(entry = this.cwd, { withFileTypes } = {\n        withFileTypes: false,\n    }) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            withFileTypes = entry.withFileTypes;\n            entry = this.cwd;\n        }\n        const e = await entry.readlink();\n        return withFileTypes ? e : e?.fullpath();\n    }\n    readlinkSync(entry = this.cwd, { withFileTypes } = {\n        withFileTypes: false,\n    }) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            withFileTypes = entry.withFileTypes;\n            entry = this.cwd;\n        }\n        const e = entry.readlinkSync();\n        return withFileTypes ? e : e?.fullpath();\n    }\n    async realpath(entry = this.cwd, { withFileTypes } = {\n        withFileTypes: false,\n    }) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            withFileTypes = entry.withFileTypes;\n            entry = this.cwd;\n        }\n        const e = await entry.realpath();\n        return withFileTypes ? e : e?.fullpath();\n    }\n    realpathSync(entry = this.cwd, { withFileTypes } = {\n        withFileTypes: false,\n    }) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            withFileTypes = entry.withFileTypes;\n            entry = this.cwd;\n        }\n        const e = entry.realpathSync();\n        return withFileTypes ? e : e?.fullpath();\n    }\n    async walk(entry = this.cwd, opts = {}) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;\n        const results = [];\n        if (!filter || filter(entry)) {\n            results.push(withFileTypes ? entry : entry.fullpath());\n        }\n        const dirs = new Set();\n        const walk = (dir, cb) => {\n            dirs.add(dir);\n            dir.readdirCB((er, entries) => {\n                /* c8 ignore start */\n                if (er) {\n                    return cb(er);\n                }\n                /* c8 ignore stop */\n                let len = entries.length;\n                if (!len)\n                    return cb();\n                const next = () => {\n                    if (--len === 0) {\n                        cb();\n                    }\n                };\n                for (const e of entries) {\n                    if (!filter || filter(e)) {\n                        results.push(withFileTypes ? e : e.fullpath());\n                    }\n                    if (follow && e.isSymbolicLink()) {\n                        e.realpath()\n                            .then(r => (r?.isUnknown() ? r.lstat() : r))\n                            .then(r => r?.shouldWalk(dirs, walkFilter) ? walk(r, next) : next());\n                    }\n                    else {\n                        if (e.shouldWalk(dirs, walkFilter)) {\n                            walk(e, next);\n                        }\n                        else {\n                            next();\n                        }\n                    }\n                }\n            }, true); // zalgooooooo\n        };\n        const start = entry;\n        return new Promise((res, rej) => {\n            walk(start, er => {\n                /* c8 ignore start */\n                if (er)\n                    return rej(er);\n                /* c8 ignore stop */\n                res(results);\n            });\n        });\n    }\n    walkSync(entry = this.cwd, opts = {}) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;\n        const results = [];\n        if (!filter || filter(entry)) {\n            results.push(withFileTypes ? entry : entry.fullpath());\n        }\n        const dirs = new Set([entry]);\n        for (const dir of dirs) {\n            const entries = dir.readdirSync();\n            for (const e of entries) {\n                if (!filter || filter(e)) {\n                    results.push(withFileTypes ? e : e.fullpath());\n                }\n                let r = e;\n                if (e.isSymbolicLink()) {\n                    if (!(follow && (r = e.realpathSync())))\n                        continue;\n                    if (r.isUnknown())\n                        r.lstatSync();\n                }\n                if (r.shouldWalk(dirs, walkFilter)) {\n                    dirs.add(r);\n                }\n            }\n        }\n        return results;\n    }\n    /**\n     * Support for `for await`\n     *\n     * Alias for {@link PathScurryBase.iterate}\n     *\n     * Note: As of Node 19, this is very slow, compared to other methods of\n     * walking.  Consider using {@link PathScurryBase.stream} if memory overhead\n     * and backpressure are concerns, or {@link PathScurryBase.walk} if not.\n     */\n    [Symbol.asyncIterator]() {\n        return this.iterate();\n    }\n    iterate(entry = this.cwd, options = {}) {\n        // iterating async over the stream is significantly more performant,\n        // especially in the warm-cache scenario, because it buffers up directory\n        // entries in the background instead of waiting for a yield for each one.\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            options = entry;\n            entry = this.cwd;\n        }\n        return this.stream(entry, options)[Symbol.asyncIterator]();\n    }\n    /**\n     * Iterating over a PathScurry performs a synchronous walk.\n     *\n     * Alias for {@link PathScurryBase.iterateSync}\n     */\n    [Symbol.iterator]() {\n        return this.iterateSync();\n    }\n    *iterateSync(entry = this.cwd, opts = {}) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;\n        if (!filter || filter(entry)) {\n            yield withFileTypes ? entry : entry.fullpath();\n        }\n        const dirs = new Set([entry]);\n        for (const dir of dirs) {\n            const entries = dir.readdirSync();\n            for (const e of entries) {\n                if (!filter || filter(e)) {\n                    yield withFileTypes ? e : e.fullpath();\n                }\n                let r = e;\n                if (e.isSymbolicLink()) {\n                    if (!(follow && (r = e.realpathSync())))\n                        continue;\n                    if (r.isUnknown())\n                        r.lstatSync();\n                }\n                if (r.shouldWalk(dirs, walkFilter)) {\n                    dirs.add(r);\n                }\n            }\n        }\n    }\n    stream(entry = this.cwd, opts = {}) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;\n        const results = new minipass_1.Minipass({ objectMode: true });\n        if (!filter || filter(entry)) {\n            results.write(withFileTypes ? entry : entry.fullpath());\n        }\n        const dirs = new Set();\n        const queue = [entry];\n        let processing = 0;\n        const process = () => {\n            let paused = false;\n            while (!paused) {\n                const dir = queue.shift();\n                if (!dir) {\n                    if (processing === 0)\n                        results.end();\n                    return;\n                }\n                processing++;\n                dirs.add(dir);\n                const onReaddir = (er, entries, didRealpaths = false) => {\n                    /* c8 ignore start */\n                    if (er)\n                        return results.emit('error', er);\n                    /* c8 ignore stop */\n                    if (follow && !didRealpaths) {\n                        const promises = [];\n                        for (const e of entries) {\n                            if (e.isSymbolicLink()) {\n                                promises.push(e\n                                    .realpath()\n                                    .then((r) => r?.isUnknown() ? r.lstat() : r));\n                            }\n                        }\n                        if (promises.length) {\n                            Promise.all(promises).then(() => onReaddir(null, entries, true));\n                            return;\n                        }\n                    }\n                    for (const e of entries) {\n                        if (e && (!filter || filter(e))) {\n                            if (!results.write(withFileTypes ? e : e.fullpath())) {\n                                paused = true;\n                            }\n                        }\n                    }\n                    processing--;\n                    for (const e of entries) {\n                        const r = e.realpathCached() || e;\n                        if (r.shouldWalk(dirs, walkFilter)) {\n                            queue.push(r);\n                        }\n                    }\n                    if (paused && !results.flowing) {\n                        results.once('drain', process);\n                    }\n                    else if (!sync) {\n                        process();\n                    }\n                };\n                // zalgo containment\n                let sync = true;\n                dir.readdirCB(onReaddir, true);\n                sync = false;\n            }\n        };\n        process();\n        return results;\n    }\n    streamSync(entry = this.cwd, opts = {}) {\n        if (typeof entry === 'string') {\n            entry = this.cwd.resolve(entry);\n        }\n        else if (!(entry instanceof PathBase)) {\n            opts = entry;\n            entry = this.cwd;\n        }\n        const { withFileTypes = true, follow = false, filter, walkFilter, } = opts;\n        const results = new minipass_1.Minipass({ objectMode: true });\n        const dirs = new Set();\n        if (!filter || filter(entry)) {\n            results.write(withFileTypes ? entry : entry.fullpath());\n        }\n        const queue = [entry];\n        let processing = 0;\n        const process = () => {\n            let paused = false;\n            while (!paused) {\n                const dir = queue.shift();\n                if (!dir) {\n                    if (processing === 0)\n                        results.end();\n                    return;\n                }\n                processing++;\n                dirs.add(dir);\n                const entries = dir.readdirSync();\n                for (const e of entries) {\n                    if (!filter || filter(e)) {\n                        if (!results.write(withFileTypes ? e : e.fullpath())) {\n                            paused = true;\n                        }\n                    }\n                }\n                processing--;\n                for (const e of entries) {\n                    let r = e;\n                    if (e.isSymbolicLink()) {\n                        if (!(follow && (r = e.realpathSync())))\n                            continue;\n                        if (r.isUnknown())\n                            r.lstatSync();\n                    }\n                    if (r.shouldWalk(dirs, walkFilter)) {\n                        queue.push(r);\n                    }\n                }\n            }\n            if (paused && !results.flowing)\n                results.once('drain', process);\n        };\n        process();\n        return results;\n    }\n    chdir(path = this.cwd) {\n        const oldCwd = this.cwd;\n        this.cwd = typeof path === 'string' ? this.cwd.resolve(path) : path;\n        this.cwd[setAsCwd](oldCwd);\n    }\n}\nexports.PathScurryBase = PathScurryBase;\n/**\n * Windows implementation of {@link PathScurryBase}\n *\n * Defaults to case insensitve, uses `'\\\\'` to generate path strings.  Uses\n * {@link PathWin32} for Path objects.\n */\nclass PathScurryWin32 extends PathScurryBase {\n    /**\n     * separator for generating path strings\n     */\n    sep = '\\\\';\n    constructor(cwd = process.cwd(), opts = {}) {\n        const { nocase = true } = opts;\n        super(cwd, node_path_1.win32, '\\\\', { ...opts, nocase });\n        this.nocase = nocase;\n        for (let p = this.cwd; p; p = p.parent) {\n            p.nocase = this.nocase;\n        }\n    }\n    /**\n     * @internal\n     */\n    parseRootPath(dir) {\n        // if the path starts with a single separator, it's not a UNC, and we'll\n        // just get separator as the root, and driveFromUNC will return \\\n        // In that case, mount \\ on the root from the cwd.\n        return node_path_1.win32.parse(dir).root.toUpperCase();\n    }\n    /**\n     * @internal\n     */\n    newRoot(fs) {\n        return new PathWin32(this.rootPath, IFDIR, undefined, this.roots, this.nocase, this.childrenCache(), { fs });\n    }\n    /**\n     * Return true if the provided path string is an absolute path\n     */\n    isAbsolute(p) {\n        return (p.startsWith('/') || p.startsWith('\\\\') || /^[a-z]:(\\/|\\\\)/i.test(p));\n    }\n}\nexports.PathScurryWin32 = PathScurryWin32;\n/**\n * {@link PathScurryBase} implementation for all posix systems other than Darwin.\n *\n * Defaults to case-sensitive matching, uses `'/'` to generate path strings.\n *\n * Uses {@link PathPosix} for Path objects.\n */\nclass PathScurryPosix extends PathScurryBase {\n    /**\n     * separator for generating path strings\n     */\n    sep = '/';\n    constructor(cwd = process.cwd(), opts = {}) {\n        const { nocase = false } = opts;\n        super(cwd, node_path_1.posix, '/', { ...opts, nocase });\n        this.nocase = nocase;\n    }\n    /**\n     * @internal\n     */\n    parseRootPath(_dir) {\n        return '/';\n    }\n    /**\n     * @internal\n     */\n    newRoot(fs) {\n        return new PathPosix(this.rootPath, IFDIR, undefined, this.roots, this.nocase, this.childrenCache(), { fs });\n    }\n    /**\n     * Return true if the provided path string is an absolute path\n     */\n    isAbsolute(p) {\n        return p.startsWith('/');\n    }\n}\nexports.PathScurryPosix = PathScurryPosix;\n/**\n * {@link PathScurryBase} implementation for Darwin (macOS) systems.\n *\n * Defaults to case-insensitive matching, uses `'/'` for generating path\n * strings.\n *\n * Uses {@link PathPosix} for Path objects.\n */\nclass PathScurryDarwin extends PathScurryPosix {\n    constructor(cwd = process.cwd(), opts = {}) {\n        const { nocase = true } = opts;\n        super(cwd, { ...opts, nocase });\n    }\n}\nexports.PathScurryDarwin = PathScurryDarwin;\n/**\n * Default {@link PathBase} implementation for the current platform.\n *\n * {@link PathWin32} on Windows systems, {@link PathPosix} on all others.\n */\nexports.Path = process.platform === 'win32' ? PathWin32 : PathPosix;\n/**\n * Default {@link PathScurryBase} implementation for the current platform.\n *\n * {@link PathScurryWin32} on Windows systems, {@link PathScurryDarwin} on\n * Darwin (macOS) systems, {@link PathScurryPosix} on all others.\n */\nexports.PathScurry = process.platform === 'win32' ? PathScurryWin32\n    : process.platform === 'darwin' ? PathScurryDarwin\n        : PathScurryPosix;\n//# sourceMappingURL=index.js.map","\"use strict\";\n/**\n * @module LRUCache\n */\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.LRUCache = void 0;\nconst perf = typeof performance === 'object' &&\n    performance &&\n    typeof performance.now === 'function'\n    ? performance\n    : Date;\nconst warned = new Set();\n/* c8 ignore start */\nconst PROCESS = (typeof process === 'object' && !!process ? process : {});\n/* c8 ignore start */\nconst emitWarning = (msg, type, code, fn) => {\n    typeof PROCESS.emitWarning === 'function'\n        ? PROCESS.emitWarning(msg, type, code, fn)\n        : console.error(`[${code}] ${type}: ${msg}`);\n};\nlet AC = globalThis.AbortController;\nlet AS = globalThis.AbortSignal;\n/* c8 ignore start */\nif (typeof AC === 'undefined') {\n    //@ts-ignore\n    AS = class AbortSignal {\n        onabort;\n        _onabort = [];\n        reason;\n        aborted = false;\n        addEventListener(_, fn) {\n            this._onabort.push(fn);\n        }\n    };\n    //@ts-ignore\n    AC = class AbortController {\n        constructor() {\n            warnACPolyfill();\n        }\n        signal = new AS();\n        abort(reason) {\n            if (this.signal.aborted)\n                return;\n            //@ts-ignore\n            this.signal.reason = reason;\n            //@ts-ignore\n            this.signal.aborted = true;\n            //@ts-ignore\n            for (const fn of this.signal._onabort) {\n                fn(reason);\n            }\n            this.signal.onabort?.(reason);\n        }\n    };\n    let printACPolyfillWarning = PROCESS.env?.LRU_CACHE_IGNORE_AC_WARNING !== '1';\n    const warnACPolyfill = () => {\n        if (!printACPolyfillWarning)\n            return;\n        printACPolyfillWarning = false;\n        emitWarning('AbortController is not defined. If using lru-cache in ' +\n            'node 14, load an AbortController polyfill from the ' +\n            '`node-abort-controller` package. A minimal polyfill is ' +\n            'provided for use by LRUCache.fetch(), but it should not be ' +\n            'relied upon in other contexts (eg, passing it to other APIs that ' +\n            'use AbortController/AbortSignal might have undesirable effects). ' +\n            'You may disable this with LRU_CACHE_IGNORE_AC_WARNING=1 in the env.', 'NO_ABORT_CONTROLLER', 'ENOTSUP', warnACPolyfill);\n    };\n}\n/* c8 ignore stop */\nconst shouldWarn = (code) => !warned.has(code);\nconst TYPE = Symbol('type');\nconst isPosInt = (n) => n && n === Math.floor(n) && n > 0 && isFinite(n);\n/* c8 ignore start */\n// This is a little bit ridiculous, tbh.\n// The maximum array length is 2^32-1 or thereabouts on most JS impls.\n// And well before that point, you're caching the entire world, I mean,\n// that's ~32GB of just integers for the next/prev links, plus whatever\n// else to hold that many keys and values.  Just filling the memory with\n// zeroes at init time is brutal when you get that big.\n// But why not be complete?\n// Maybe in the future, these limits will have expanded.\nconst getUintArray = (max) => !isPosInt(max)\n    ? null\n    : max <= Math.pow(2, 8)\n        ? Uint8Array\n        : max <= Math.pow(2, 16)\n            ? Uint16Array\n            : max <= Math.pow(2, 32)\n                ? Uint32Array\n                : max <= Number.MAX_SAFE_INTEGER\n                    ? ZeroArray\n                    : null;\n/* c8 ignore stop */\nclass ZeroArray extends Array {\n    constructor(size) {\n        super(size);\n        this.fill(0);\n    }\n}\nclass Stack {\n    heap;\n    length;\n    // private constructor\n    static #constructing = false;\n    static create(max) {\n        const HeapCls = getUintArray(max);\n        if (!HeapCls)\n            return [];\n        Stack.#constructing = true;\n        const s = new Stack(max, HeapCls);\n        Stack.#constructing = false;\n        return s;\n    }\n    constructor(max, HeapCls) {\n        /* c8 ignore start */\n        if (!Stack.#constructing) {\n            throw new TypeError('instantiate Stack using Stack.create(n)');\n        }\n        /* c8 ignore stop */\n        this.heap = new HeapCls(max);\n        this.length = 0;\n    }\n    push(n) {\n        this.heap[this.length++] = n;\n    }\n    pop() {\n        return this.heap[--this.length];\n    }\n}\n/**\n * Default export, the thing you're using this module to get.\n *\n * The `K` and `V` types define the key and value types, respectively. The\n * optional `FC` type defines the type of the `context` object passed to\n * `cache.fetch()` and `cache.memo()`.\n *\n * Keys and values **must not** be `null` or `undefined`.\n *\n * All properties from the options object (with the exception of `max`,\n * `maxSize`, `fetchMethod`, `memoMethod`, `dispose` and `disposeAfter`) are\n * added as normal public members. (The listed options are read-only getters.)\n *\n * Changing any of these will alter the defaults for subsequent method calls.\n */\nclass LRUCache {\n    // options that cannot be changed without disaster\n    #max;\n    #maxSize;\n    #dispose;\n    #onInsert;\n    #disposeAfter;\n    #fetchMethod;\n    #memoMethod;\n    /**\n     * {@link LRUCache.OptionsBase.ttl}\n     */\n    ttl;\n    /**\n     * {@link LRUCache.OptionsBase.ttlResolution}\n     */\n    ttlResolution;\n    /**\n     * {@link LRUCache.OptionsBase.ttlAutopurge}\n     */\n    ttlAutopurge;\n    /**\n     * {@link LRUCache.OptionsBase.updateAgeOnGet}\n     */\n    updateAgeOnGet;\n    /**\n     * {@link LRUCache.OptionsBase.updateAgeOnHas}\n     */\n    updateAgeOnHas;\n    /**\n     * {@link LRUCache.OptionsBase.allowStale}\n     */\n    allowStale;\n    /**\n     * {@link LRUCache.OptionsBase.noDisposeOnSet}\n     */\n    noDisposeOnSet;\n    /**\n     * {@link LRUCache.OptionsBase.noUpdateTTL}\n     */\n    noUpdateTTL;\n    /**\n     * {@link LRUCache.OptionsBase.maxEntrySize}\n     */\n    maxEntrySize;\n    /**\n     * {@link LRUCache.OptionsBase.sizeCalculation}\n     */\n    sizeCalculation;\n    /**\n     * {@link LRUCache.OptionsBase.noDeleteOnFetchRejection}\n     */\n    noDeleteOnFetchRejection;\n    /**\n     * {@link LRUCache.OptionsBase.noDeleteOnStaleGet}\n     */\n    noDeleteOnStaleGet;\n    /**\n     * {@link LRUCache.OptionsBase.allowStaleOnFetchAbort}\n     */\n    allowStaleOnFetchAbort;\n    /**\n     * {@link LRUCache.OptionsBase.allowStaleOnFetchRejection}\n     */\n    allowStaleOnFetchRejection;\n    /**\n     * {@link LRUCache.OptionsBase.ignoreFetchAbort}\n     */\n    ignoreFetchAbort;\n    // computed properties\n    #size;\n    #calculatedSize;\n    #keyMap;\n    #keyList;\n    #valList;\n    #next;\n    #prev;\n    #head;\n    #tail;\n    #free;\n    #disposed;\n    #sizes;\n    #starts;\n    #ttls;\n    #hasDispose;\n    #hasFetchMethod;\n    #hasDisposeAfter;\n    #hasOnInsert;\n    /**\n     * Do not call this method unless you need to inspect the\n     * inner workings of the cache.  If anything returned by this\n     * object is modified in any way, strange breakage may occur.\n     *\n     * These fields are private for a reason!\n     *\n     * @internal\n     */\n    static unsafeExposeInternals(c) {\n        return {\n            // properties\n            starts: c.#starts,\n            ttls: c.#ttls,\n            sizes: c.#sizes,\n            keyMap: c.#keyMap,\n            keyList: c.#keyList,\n            valList: c.#valList,\n            next: c.#next,\n            prev: c.#prev,\n            get head() {\n                return c.#head;\n            },\n            get tail() {\n                return c.#tail;\n            },\n            free: c.#free,\n            // methods\n            isBackgroundFetch: (p) => c.#isBackgroundFetch(p),\n            backgroundFetch: (k, index, options, context) => c.#backgroundFetch(k, index, options, context),\n            moveToTail: (index) => c.#moveToTail(index),\n            indexes: (options) => c.#indexes(options),\n            rindexes: (options) => c.#rindexes(options),\n            isStale: (index) => c.#isStale(index),\n        };\n    }\n    // Protected read-only members\n    /**\n     * {@link LRUCache.OptionsBase.max} (read-only)\n     */\n    get max() {\n        return this.#max;\n    }\n    /**\n     * {@link LRUCache.OptionsBase.maxSize} (read-only)\n     */\n    get maxSize() {\n        return this.#maxSize;\n    }\n    /**\n     * The total computed size of items in the cache (read-only)\n     */\n    get calculatedSize() {\n        return this.#calculatedSize;\n    }\n    /**\n     * The number of items stored in the cache (read-only)\n     */\n    get size() {\n        return this.#size;\n    }\n    /**\n     * {@link LRUCache.OptionsBase.fetchMethod} (read-only)\n     */\n    get fetchMethod() {\n        return this.#fetchMethod;\n    }\n    get memoMethod() {\n        return this.#memoMethod;\n    }\n    /**\n     * {@link LRUCache.OptionsBase.dispose} (read-only)\n     */\n    get dispose() {\n        return this.#dispose;\n    }\n    /**\n     * {@link LRUCache.OptionsBase.onInsert} (read-only)\n     */\n    get onInsert() {\n        return this.#onInsert;\n    }\n    /**\n     * {@link LRUCache.OptionsBase.disposeAfter} (read-only)\n     */\n    get disposeAfter() {\n        return this.#disposeAfter;\n    }\n    constructor(options) {\n        const { max = 0, ttl, ttlResolution = 1, ttlAutopurge, updateAgeOnGet, updateAgeOnHas, allowStale, dispose, onInsert, disposeAfter, noDisposeOnSet, noUpdateTTL, maxSize = 0, maxEntrySize = 0, sizeCalculation, fetchMethod, memoMethod, noDeleteOnFetchRejection, noDeleteOnStaleGet, allowStaleOnFetchRejection, allowStaleOnFetchAbort, ignoreFetchAbort, } = options;\n        if (max !== 0 && !isPosInt(max)) {\n            throw new TypeError('max option must be a nonnegative integer');\n        }\n        const UintArray = max ? getUintArray(max) : Array;\n        if (!UintArray) {\n            throw new Error('invalid max value: ' + max);\n        }\n        this.#max = max;\n        this.#maxSize = maxSize;\n        this.maxEntrySize = maxEntrySize || this.#maxSize;\n        this.sizeCalculation = sizeCalculation;\n        if (this.sizeCalculation) {\n            if (!this.#maxSize && !this.maxEntrySize) {\n                throw new TypeError('cannot set sizeCalculation without setting maxSize or maxEntrySize');\n            }\n            if (typeof this.sizeCalculation !== 'function') {\n                throw new TypeError('sizeCalculation set to non-function');\n            }\n        }\n        if (memoMethod !== undefined &&\n            typeof memoMethod !== 'function') {\n            throw new TypeError('memoMethod must be a function if defined');\n        }\n        this.#memoMethod = memoMethod;\n        if (fetchMethod !== undefined &&\n            typeof fetchMethod !== 'function') {\n            throw new TypeError('fetchMethod must be a function if specified');\n        }\n        this.#fetchMethod = fetchMethod;\n        this.#hasFetchMethod = !!fetchMethod;\n        this.#keyMap = new Map();\n        this.#keyList = new Array(max).fill(undefined);\n        this.#valList = new Array(max).fill(undefined);\n        this.#next = new UintArray(max);\n        this.#prev = new UintArray(max);\n        this.#head = 0;\n        this.#tail = 0;\n        this.#free = Stack.create(max);\n        this.#size = 0;\n        this.#calculatedSize = 0;\n        if (typeof dispose === 'function') {\n            this.#dispose = dispose;\n        }\n        if (typeof onInsert === 'function') {\n            this.#onInsert = onInsert;\n        }\n        if (typeof disposeAfter === 'function') {\n            this.#disposeAfter = disposeAfter;\n            this.#disposed = [];\n        }\n        else {\n            this.#disposeAfter = undefined;\n            this.#disposed = undefined;\n        }\n        this.#hasDispose = !!this.#dispose;\n        this.#hasOnInsert = !!this.#onInsert;\n        this.#hasDisposeAfter = !!this.#disposeAfter;\n        this.noDisposeOnSet = !!noDisposeOnSet;\n        this.noUpdateTTL = !!noUpdateTTL;\n        this.noDeleteOnFetchRejection = !!noDeleteOnFetchRejection;\n        this.allowStaleOnFetchRejection = !!allowStaleOnFetchRejection;\n        this.allowStaleOnFetchAbort = !!allowStaleOnFetchAbort;\n        this.ignoreFetchAbort = !!ignoreFetchAbort;\n        // NB: maxEntrySize is set to maxSize if it's set\n        if (this.maxEntrySize !== 0) {\n            if (this.#maxSize !== 0) {\n                if (!isPosInt(this.#maxSize)) {\n                    throw new TypeError('maxSize must be a positive integer if specified');\n                }\n            }\n            if (!isPosInt(this.maxEntrySize)) {\n                throw new TypeError('maxEntrySize must be a positive integer if specified');\n            }\n            this.#initializeSizeTracking();\n        }\n        this.allowStale = !!allowStale;\n        this.noDeleteOnStaleGet = !!noDeleteOnStaleGet;\n        this.updateAgeOnGet = !!updateAgeOnGet;\n        this.updateAgeOnHas = !!updateAgeOnHas;\n        this.ttlResolution =\n            isPosInt(ttlResolution) || ttlResolution === 0\n                ? ttlResolution\n                : 1;\n        this.ttlAutopurge = !!ttlAutopurge;\n        this.ttl = ttl || 0;\n        if (this.ttl) {\n            if (!isPosInt(this.ttl)) {\n                throw new TypeError('ttl must be a positive integer if specified');\n            }\n            this.#initializeTTLTracking();\n        }\n        // do not allow completely unbounded caches\n        if (this.#max === 0 && this.ttl === 0 && this.#maxSize === 0) {\n            throw new TypeError('At least one of max, maxSize, or ttl is required');\n        }\n        if (!this.ttlAutopurge && !this.#max && !this.#maxSize) {\n            const code = 'LRU_CACHE_UNBOUNDED';\n            if (shouldWarn(code)) {\n                warned.add(code);\n                const msg = 'TTL caching without ttlAutopurge, max, or maxSize can ' +\n                    'result in unbounded memory consumption.';\n                emitWarning(msg, 'UnboundedCacheWarning', code, LRUCache);\n            }\n        }\n    }\n    /**\n     * Return the number of ms left in the item's TTL. If item is not in cache,\n     * returns `0`. Returns `Infinity` if item is in cache without a defined TTL.\n     */\n    getRemainingTTL(key) {\n        return this.#keyMap.has(key) ? Infinity : 0;\n    }\n    #initializeTTLTracking() {\n        const ttls = new ZeroArray(this.#max);\n        const starts = new ZeroArray(this.#max);\n        this.#ttls = ttls;\n        this.#starts = starts;\n        this.#setItemTTL = (index, ttl, start = perf.now()) => {\n            starts[index] = ttl !== 0 ? start : 0;\n            ttls[index] = ttl;\n            if (ttl !== 0 && this.ttlAutopurge) {\n                const t = setTimeout(() => {\n                    if (this.#isStale(index)) {\n                        this.#delete(this.#keyList[index], 'expire');\n                    }\n                }, ttl + 1);\n                // unref() not supported on all platforms\n                /* c8 ignore start */\n                if (t.unref) {\n                    t.unref();\n                }\n                /* c8 ignore stop */\n            }\n        };\n        this.#updateItemAge = index => {\n            starts[index] = ttls[index] !== 0 ? perf.now() : 0;\n        };\n        this.#statusTTL = (status, index) => {\n            if (ttls[index]) {\n                const ttl = ttls[index];\n                const start = starts[index];\n                /* c8 ignore next */\n                if (!ttl || !start)\n                    return;\n                status.ttl = ttl;\n                status.start = start;\n                status.now = cachedNow || getNow();\n                const age = status.now - start;\n                status.remainingTTL = ttl - age;\n            }\n        };\n        // debounce calls to perf.now() to 1s so we're not hitting\n        // that costly call repeatedly.\n        let cachedNow = 0;\n        const getNow = () => {\n            const n = perf.now();\n            if (this.ttlResolution > 0) {\n                cachedNow = n;\n                const t = setTimeout(() => (cachedNow = 0), this.ttlResolution);\n                // not available on all platforms\n                /* c8 ignore start */\n                if (t.unref) {\n                    t.unref();\n                }\n                /* c8 ignore stop */\n            }\n            return n;\n        };\n        this.getRemainingTTL = key => {\n            const index = this.#keyMap.get(key);\n            if (index === undefined) {\n                return 0;\n            }\n            const ttl = ttls[index];\n            const start = starts[index];\n            if (!ttl || !start) {\n                return Infinity;\n            }\n            const age = (cachedNow || getNow()) - start;\n            return ttl - age;\n        };\n        this.#isStale = index => {\n            const s = starts[index];\n            const t = ttls[index];\n            return !!t && !!s && (cachedNow || getNow()) - s > t;\n        };\n    }\n    // conditionally set private methods related to TTL\n    #updateItemAge = () => { };\n    #statusTTL = () => { };\n    #setItemTTL = () => { };\n    /* c8 ignore stop */\n    #isStale = () => false;\n    #initializeSizeTracking() {\n        const sizes = new ZeroArray(this.#max);\n        this.#calculatedSize = 0;\n        this.#sizes = sizes;\n        this.#removeItemSize = index => {\n            this.#calculatedSize -= sizes[index];\n            sizes[index] = 0;\n        };\n        this.#requireSize = (k, v, size, sizeCalculation) => {\n            // provisionally accept background fetches.\n            // actual value size will be checked when they return.\n            if (this.#isBackgroundFetch(v)) {\n                return 0;\n            }\n            if (!isPosInt(size)) {\n                if (sizeCalculation) {\n                    if (typeof sizeCalculation !== 'function') {\n                        throw new TypeError('sizeCalculation must be a function');\n                    }\n                    size = sizeCalculation(v, k);\n                    if (!isPosInt(size)) {\n                        throw new TypeError('sizeCalculation return invalid (expect positive integer)');\n                    }\n                }\n                else {\n                    throw new TypeError('invalid size value (must be positive integer). ' +\n                        'When maxSize or maxEntrySize is used, sizeCalculation ' +\n                        'or size must be set.');\n                }\n            }\n            return size;\n        };\n        this.#addItemSize = (index, size, status) => {\n            sizes[index] = size;\n            if (this.#maxSize) {\n                const maxSize = this.#maxSize - sizes[index];\n                while (this.#calculatedSize > maxSize) {\n                    this.#evict(true);\n                }\n            }\n            this.#calculatedSize += sizes[index];\n            if (status) {\n                status.entrySize = size;\n                status.totalCalculatedSize = this.#calculatedSize;\n            }\n        };\n    }\n    #removeItemSize = _i => { };\n    #addItemSize = (_i, _s, _st) => { };\n    #requireSize = (_k, _v, size, sizeCalculation) => {\n        if (size || sizeCalculation) {\n            throw new TypeError('cannot set size without setting maxSize or maxEntrySize on cache');\n        }\n        return 0;\n    };\n    *#indexes({ allowStale = this.allowStale } = {}) {\n        if (this.#size) {\n            for (let i = this.#tail; true;) {\n                if (!this.#isValidIndex(i)) {\n                    break;\n                }\n                if (allowStale || !this.#isStale(i)) {\n                    yield i;\n                }\n                if (i === this.#head) {\n                    break;\n                }\n                else {\n                    i = this.#prev[i];\n                }\n            }\n        }\n    }\n    *#rindexes({ allowStale = this.allowStale } = {}) {\n        if (this.#size) {\n            for (let i = this.#head; true;) {\n                if (!this.#isValidIndex(i)) {\n                    break;\n                }\n                if (allowStale || !this.#isStale(i)) {\n                    yield i;\n                }\n                if (i === this.#tail) {\n                    break;\n                }\n                else {\n                    i = this.#next[i];\n                }\n            }\n        }\n    }\n    #isValidIndex(index) {\n        return (index !== undefined &&\n            this.#keyMap.get(this.#keyList[index]) === index);\n    }\n    /**\n     * Return a generator yielding `[key, value]` pairs,\n     * in order from most recently used to least recently used.\n     */\n    *entries() {\n        for (const i of this.#indexes()) {\n            if (this.#valList[i] !== undefined &&\n                this.#keyList[i] !== undefined &&\n                !this.#isBackgroundFetch(this.#valList[i])) {\n                yield [this.#keyList[i], this.#valList[i]];\n            }\n        }\n    }\n    /**\n     * Inverse order version of {@link LRUCache.entries}\n     *\n     * Return a generator yielding `[key, value]` pairs,\n     * in order from least recently used to most recently used.\n     */\n    *rentries() {\n        for (const i of this.#rindexes()) {\n            if (this.#valList[i] !== undefined &&\n                this.#keyList[i] !== undefined &&\n                !this.#isBackgroundFetch(this.#valList[i])) {\n                yield [this.#keyList[i], this.#valList[i]];\n            }\n        }\n    }\n    /**\n     * Return a generator yielding the keys in the cache,\n     * in order from most recently used to least recently used.\n     */\n    *keys() {\n        for (const i of this.#indexes()) {\n            const k = this.#keyList[i];\n            if (k !== undefined &&\n                !this.#isBackgroundFetch(this.#valList[i])) {\n                yield k;\n            }\n        }\n    }\n    /**\n     * Inverse order version of {@link LRUCache.keys}\n     *\n     * Return a generator yielding the keys in the cache,\n     * in order from least recently used to most recently used.\n     */\n    *rkeys() {\n        for (const i of this.#rindexes()) {\n            const k = this.#keyList[i];\n            if (k !== undefined &&\n                !this.#isBackgroundFetch(this.#valList[i])) {\n                yield k;\n            }\n        }\n    }\n    /**\n     * Return a generator yielding the values in the cache,\n     * in order from most recently used to least recently used.\n     */\n    *values() {\n        for (const i of this.#indexes()) {\n            const v = this.#valList[i];\n            if (v !== undefined &&\n                !this.#isBackgroundFetch(this.#valList[i])) {\n                yield this.#valList[i];\n            }\n        }\n    }\n    /**\n     * Inverse order version of {@link LRUCache.values}\n     *\n     * Return a generator yielding the values in the cache,\n     * in order from least recently used to most recently used.\n     */\n    *rvalues() {\n        for (const i of this.#rindexes()) {\n            const v = this.#valList[i];\n            if (v !== undefined &&\n                !this.#isBackgroundFetch(this.#valList[i])) {\n                yield this.#valList[i];\n            }\n        }\n    }\n    /**\n     * Iterating over the cache itself yields the same results as\n     * {@link LRUCache.entries}\n     */\n    [Symbol.iterator]() {\n        return this.entries();\n    }\n    /**\n     * A String value that is used in the creation of the default string\n     * description of an object. Called by the built-in method\n     * `Object.prototype.toString`.\n     */\n    [Symbol.toStringTag] = 'LRUCache';\n    /**\n     * Find a value for which the supplied fn method returns a truthy value,\n     * similar to `Array.find()`. fn is called as `fn(value, key, cache)`.\n     */\n    find(fn, getOptions = {}) {\n        for (const i of this.#indexes()) {\n            const v = this.#valList[i];\n            const value = this.#isBackgroundFetch(v)\n                ? v.__staleWhileFetching\n                : v;\n            if (value === undefined)\n                continue;\n            if (fn(value, this.#keyList[i], this)) {\n                return this.get(this.#keyList[i], getOptions);\n            }\n        }\n    }\n    /**\n     * Call the supplied function on each item in the cache, in order from most\n     * recently used to least recently used.\n     *\n     * `fn` is called as `fn(value, key, cache)`.\n     *\n     * If `thisp` is provided, function will be called in the `this`-context of\n     * the provided object, or the cache if no `thisp` object is provided.\n     *\n     * Does not update age or recenty of use, or iterate over stale values.\n     */\n    forEach(fn, thisp = this) {\n        for (const i of this.#indexes()) {\n            const v = this.#valList[i];\n            const value = this.#isBackgroundFetch(v)\n                ? v.__staleWhileFetching\n                : v;\n            if (value === undefined)\n                continue;\n            fn.call(thisp, value, this.#keyList[i], this);\n        }\n    }\n    /**\n     * The same as {@link LRUCache.forEach} but items are iterated over in\n     * reverse order.  (ie, less recently used items are iterated over first.)\n     */\n    rforEach(fn, thisp = this) {\n        for (const i of this.#rindexes()) {\n            const v = this.#valList[i];\n            const value = this.#isBackgroundFetch(v)\n                ? v.__staleWhileFetching\n                : v;\n            if (value === undefined)\n                continue;\n            fn.call(thisp, value, this.#keyList[i], this);\n        }\n    }\n    /**\n     * Delete any stale entries. Returns true if anything was removed,\n     * false otherwise.\n     */\n    purgeStale() {\n        let deleted = false;\n        for (const i of this.#rindexes({ allowStale: true })) {\n            if (this.#isStale(i)) {\n                this.#delete(this.#keyList[i], 'expire');\n                deleted = true;\n            }\n        }\n        return deleted;\n    }\n    /**\n     * Get the extended info about a given entry, to get its value, size, and\n     * TTL info simultaneously. Returns `undefined` if the key is not present.\n     *\n     * Unlike {@link LRUCache#dump}, which is designed to be portable and survive\n     * serialization, the `start` value is always the current timestamp, and the\n     * `ttl` is a calculated remaining time to live (negative if expired).\n     *\n     * Always returns stale values, if their info is found in the cache, so be\n     * sure to check for expirations (ie, a negative {@link LRUCache.Entry#ttl})\n     * if relevant.\n     */\n    info(key) {\n        const i = this.#keyMap.get(key);\n        if (i === undefined)\n            return undefined;\n        const v = this.#valList[i];\n        const value = this.#isBackgroundFetch(v)\n            ? v.__staleWhileFetching\n            : v;\n        if (value === undefined)\n            return undefined;\n        const entry = { value };\n        if (this.#ttls && this.#starts) {\n            const ttl = this.#ttls[i];\n            const start = this.#starts[i];\n            if (ttl && start) {\n                const remain = ttl - (perf.now() - start);\n                entry.ttl = remain;\n                entry.start = Date.now();\n            }\n        }\n        if (this.#sizes) {\n            entry.size = this.#sizes[i];\n        }\n        return entry;\n    }\n    /**\n     * Return an array of [key, {@link LRUCache.Entry}] tuples which can be\n     * passed to {@link LRUCache#load}.\n     *\n     * The `start` fields are calculated relative to a portable `Date.now()`\n     * timestamp, even if `performance.now()` is available.\n     *\n     * Stale entries are always included in the `dump`, even if\n     * {@link LRUCache.OptionsBase.allowStale} is false.\n     *\n     * Note: this returns an actual array, not a generator, so it can be more\n     * easily passed around.\n     */\n    dump() {\n        const arr = [];\n        for (const i of this.#indexes({ allowStale: true })) {\n            const key = this.#keyList[i];\n            const v = this.#valList[i];\n            const value = this.#isBackgroundFetch(v)\n                ? v.__staleWhileFetching\n                : v;\n            if (value === undefined || key === undefined)\n                continue;\n            const entry = { value };\n            if (this.#ttls && this.#starts) {\n                entry.ttl = this.#ttls[i];\n                // always dump the start relative to a portable timestamp\n                // it's ok for this to be a bit slow, it's a rare operation.\n                const age = perf.now() - this.#starts[i];\n                entry.start = Math.floor(Date.now() - age);\n            }\n            if (this.#sizes) {\n                entry.size = this.#sizes[i];\n            }\n            arr.unshift([key, entry]);\n        }\n        return arr;\n    }\n    /**\n     * Reset the cache and load in the items in entries in the order listed.\n     *\n     * The shape of the resulting cache may be different if the same options are\n     * not used in both caches.\n     *\n     * The `start` fields are assumed to be calculated relative to a portable\n     * `Date.now()` timestamp, even if `performance.now()` is available.\n     */\n    load(arr) {\n        this.clear();\n        for (const [key, entry] of arr) {\n            if (entry.start) {\n                // entry.start is a portable timestamp, but we may be using\n                // node's performance.now(), so calculate the offset, so that\n                // we get the intended remaining TTL, no matter how long it's\n                // been on ice.\n                //\n                // it's ok for this to be a bit slow, it's a rare operation.\n                const age = Date.now() - entry.start;\n                entry.start = perf.now() - age;\n            }\n            this.set(key, entry.value, entry);\n        }\n    }\n    /**\n     * Add a value to the cache.\n     *\n     * Note: if `undefined` is specified as a value, this is an alias for\n     * {@link LRUCache#delete}\n     *\n     * Fields on the {@link LRUCache.SetOptions} options param will override\n     * their corresponding values in the constructor options for the scope\n     * of this single `set()` operation.\n     *\n     * If `start` is provided, then that will set the effective start\n     * time for the TTL calculation. Note that this must be a previous\n     * value of `performance.now()` if supported, or a previous value of\n     * `Date.now()` if not.\n     *\n     * Options object may also include `size`, which will prevent\n     * calling the `sizeCalculation` function and just use the specified\n     * number if it is a positive integer, and `noDisposeOnSet` which\n     * will prevent calling a `dispose` function in the case of\n     * overwrites.\n     *\n     * If the `size` (or return value of `sizeCalculation`) for a given\n     * entry is greater than `maxEntrySize`, then the item will not be\n     * added to the cache.\n     *\n     * Will update the recency of the entry.\n     *\n     * If the value is `undefined`, then this is an alias for\n     * `cache.delete(key)`. `undefined` is never stored in the cache.\n     */\n    set(k, v, setOptions = {}) {\n        if (v === undefined) {\n            this.delete(k);\n            return this;\n        }\n        const { ttl = this.ttl, start, noDisposeOnSet = this.noDisposeOnSet, sizeCalculation = this.sizeCalculation, status, } = setOptions;\n        let { noUpdateTTL = this.noUpdateTTL } = setOptions;\n        const size = this.#requireSize(k, v, setOptions.size || 0, sizeCalculation);\n        // if the item doesn't fit, don't do anything\n        // NB: maxEntrySize set to maxSize by default\n        if (this.maxEntrySize && size > this.maxEntrySize) {\n            if (status) {\n                status.set = 'miss';\n                status.maxEntrySizeExceeded = true;\n            }\n            // have to delete, in case something is there already.\n            this.#delete(k, 'set');\n            return this;\n        }\n        let index = this.#size === 0 ? undefined : this.#keyMap.get(k);\n        if (index === undefined) {\n            // addition\n            index = (this.#size === 0\n                ? this.#tail\n                : this.#free.length !== 0\n                    ? this.#free.pop()\n                    : this.#size === this.#max\n                        ? this.#evict(false)\n                        : this.#size);\n            this.#keyList[index] = k;\n            this.#valList[index] = v;\n            this.#keyMap.set(k, index);\n            this.#next[this.#tail] = index;\n            this.#prev[index] = this.#tail;\n            this.#tail = index;\n            this.#size++;\n            this.#addItemSize(index, size, status);\n            if (status)\n                status.set = 'add';\n            noUpdateTTL = false;\n            if (this.#hasOnInsert) {\n                this.#onInsert?.(v, k, 'add');\n            }\n        }\n        else {\n            // update\n            this.#moveToTail(index);\n            const oldVal = this.#valList[index];\n            if (v !== oldVal) {\n                if (this.#hasFetchMethod && this.#isBackgroundFetch(oldVal)) {\n                    oldVal.__abortController.abort(new Error('replaced'));\n                    const { __staleWhileFetching: s } = oldVal;\n                    if (s !== undefined && !noDisposeOnSet) {\n                        if (this.#hasDispose) {\n                            this.#dispose?.(s, k, 'set');\n                        }\n                        if (this.#hasDisposeAfter) {\n                            this.#disposed?.push([s, k, 'set']);\n                        }\n                    }\n                }\n                else if (!noDisposeOnSet) {\n                    if (this.#hasDispose) {\n                        this.#dispose?.(oldVal, k, 'set');\n                    }\n                    if (this.#hasDisposeAfter) {\n                        this.#disposed?.push([oldVal, k, 'set']);\n                    }\n                }\n                this.#removeItemSize(index);\n                this.#addItemSize(index, size, status);\n                this.#valList[index] = v;\n                if (status) {\n                    status.set = 'replace';\n                    const oldValue = oldVal && this.#isBackgroundFetch(oldVal)\n                        ? oldVal.__staleWhileFetching\n                        : oldVal;\n                    if (oldValue !== undefined)\n                        status.oldValue = oldValue;\n                }\n            }\n            else if (status) {\n                status.set = 'update';\n            }\n            if (this.#hasOnInsert) {\n                this.onInsert?.(v, k, v === oldVal ? 'update' : 'replace');\n            }\n        }\n        if (ttl !== 0 && !this.#ttls) {\n            this.#initializeTTLTracking();\n        }\n        if (this.#ttls) {\n            if (!noUpdateTTL) {\n                this.#setItemTTL(index, ttl, start);\n            }\n            if (status)\n                this.#statusTTL(status, index);\n        }\n        if (!noDisposeOnSet && this.#hasDisposeAfter && this.#disposed) {\n            const dt = this.#disposed;\n            let task;\n            while ((task = dt?.shift())) {\n                this.#disposeAfter?.(...task);\n            }\n        }\n        return this;\n    }\n    /**\n     * Evict the least recently used item, returning its value or\n     * `undefined` if cache is empty.\n     */\n    pop() {\n        try {\n            while (this.#size) {\n                const val = this.#valList[this.#head];\n                this.#evict(true);\n                if (this.#isBackgroundFetch(val)) {\n                    if (val.__staleWhileFetching) {\n                        return val.__staleWhileFetching;\n                    }\n                }\n                else if (val !== undefined) {\n                    return val;\n                }\n            }\n        }\n        finally {\n            if (this.#hasDisposeAfter && this.#disposed) {\n                const dt = this.#disposed;\n                let task;\n                while ((task = dt?.shift())) {\n                    this.#disposeAfter?.(...task);\n                }\n            }\n        }\n    }\n    #evict(free) {\n        const head = this.#head;\n        const k = this.#keyList[head];\n        const v = this.#valList[head];\n        if (this.#hasFetchMethod && this.#isBackgroundFetch(v)) {\n            v.__abortController.abort(new Error('evicted'));\n        }\n        else if (this.#hasDispose || this.#hasDisposeAfter) {\n            if (this.#hasDispose) {\n                this.#dispose?.(v, k, 'evict');\n            }\n            if (this.#hasDisposeAfter) {\n                this.#disposed?.push([v, k, 'evict']);\n            }\n        }\n        this.#removeItemSize(head);\n        // if we aren't about to use the index, then null these out\n        if (free) {\n            this.#keyList[head] = undefined;\n            this.#valList[head] = undefined;\n            this.#free.push(head);\n        }\n        if (this.#size === 1) {\n            this.#head = this.#tail = 0;\n            this.#free.length = 0;\n        }\n        else {\n            this.#head = this.#next[head];\n        }\n        this.#keyMap.delete(k);\n        this.#size--;\n        return head;\n    }\n    /**\n     * Check if a key is in the cache, without updating the recency of use.\n     * Will return false if the item is stale, even though it is technically\n     * in the cache.\n     *\n     * Check if a key is in the cache, without updating the recency of\n     * use. Age is updated if {@link LRUCache.OptionsBase.updateAgeOnHas} is set\n     * to `true` in either the options or the constructor.\n     *\n     * Will return `false` if the item is stale, even though it is technically in\n     * the cache. The difference can be determined (if it matters) by using a\n     * `status` argument, and inspecting the `has` field.\n     *\n     * Will not update item age unless\n     * {@link LRUCache.OptionsBase.updateAgeOnHas} is set.\n     */\n    has(k, hasOptions = {}) {\n        const { updateAgeOnHas = this.updateAgeOnHas, status } = hasOptions;\n        const index = this.#keyMap.get(k);\n        if (index !== undefined) {\n            const v = this.#valList[index];\n            if (this.#isBackgroundFetch(v) &&\n                v.__staleWhileFetching === undefined) {\n                return false;\n            }\n            if (!this.#isStale(index)) {\n                if (updateAgeOnHas) {\n                    this.#updateItemAge(index);\n                }\n                if (status) {\n                    status.has = 'hit';\n                    this.#statusTTL(status, index);\n                }\n                return true;\n            }\n            else if (status) {\n                status.has = 'stale';\n                this.#statusTTL(status, index);\n            }\n        }\n        else if (status) {\n            status.has = 'miss';\n        }\n        return false;\n    }\n    /**\n     * Like {@link LRUCache#get} but doesn't update recency or delete stale\n     * items.\n     *\n     * Returns `undefined` if the item is stale, unless\n     * {@link LRUCache.OptionsBase.allowStale} is set.\n     */\n    peek(k, peekOptions = {}) {\n        const { allowStale = this.allowStale } = peekOptions;\n        const index = this.#keyMap.get(k);\n        if (index === undefined ||\n            (!allowStale && this.#isStale(index))) {\n            return;\n        }\n        const v = this.#valList[index];\n        // either stale and allowed, or forcing a refresh of non-stale value\n        return this.#isBackgroundFetch(v) ? v.__staleWhileFetching : v;\n    }\n    #backgroundFetch(k, index, options, context) {\n        const v = index === undefined ? undefined : this.#valList[index];\n        if (this.#isBackgroundFetch(v)) {\n            return v;\n        }\n        const ac = new AC();\n        const { signal } = options;\n        // when/if our AC signals, then stop listening to theirs.\n        signal?.addEventListener('abort', () => ac.abort(signal.reason), {\n            signal: ac.signal,\n        });\n        const fetchOpts = {\n            signal: ac.signal,\n            options,\n            context,\n        };\n        const cb = (v, updateCache = false) => {\n            const { aborted } = ac.signal;\n            const ignoreAbort = options.ignoreFetchAbort && v !== undefined;\n            if (options.status) {\n                if (aborted && !updateCache) {\n                    options.status.fetchAborted = true;\n                    options.status.fetchError = ac.signal.reason;\n                    if (ignoreAbort)\n                        options.status.fetchAbortIgnored = true;\n                }\n                else {\n                    options.status.fetchResolved = true;\n                }\n            }\n            if (aborted && !ignoreAbort && !updateCache) {\n                return fetchFail(ac.signal.reason);\n            }\n            // either we didn't abort, and are still here, or we did, and ignored\n            const bf = p;\n            if (this.#valList[index] === p) {\n                if (v === undefined) {\n                    if (bf.__staleWhileFetching) {\n                        this.#valList[index] = bf.__staleWhileFetching;\n                    }\n                    else {\n                        this.#delete(k, 'fetch');\n                    }\n                }\n                else {\n                    if (options.status)\n                        options.status.fetchUpdated = true;\n                    this.set(k, v, fetchOpts.options);\n                }\n            }\n            return v;\n        };\n        const eb = (er) => {\n            if (options.status) {\n                options.status.fetchRejected = true;\n                options.status.fetchError = er;\n            }\n            return fetchFail(er);\n        };\n        const fetchFail = (er) => {\n            const { aborted } = ac.signal;\n            const allowStaleAborted = aborted && options.allowStaleOnFetchAbort;\n            const allowStale = allowStaleAborted || options.allowStaleOnFetchRejection;\n            const noDelete = allowStale || options.noDeleteOnFetchRejection;\n            const bf = p;\n            if (this.#valList[index] === p) {\n                // if we allow stale on fetch rejections, then we need to ensure that\n                // the stale value is not removed from the cache when the fetch fails.\n                const del = !noDelete || bf.__staleWhileFetching === undefined;\n                if (del) {\n                    this.#delete(k, 'fetch');\n                }\n                else if (!allowStaleAborted) {\n                    // still replace the *promise* with the stale value,\n                    // since we are done with the promise at this point.\n                    // leave it untouched if we're still waiting for an\n                    // aborted background fetch that hasn't yet returned.\n                    this.#valList[index] = bf.__staleWhileFetching;\n                }\n            }\n            if (allowStale) {\n                if (options.status && bf.__staleWhileFetching !== undefined) {\n                    options.status.returnedStale = true;\n                }\n                return bf.__staleWhileFetching;\n            }\n            else if (bf.__returned === bf) {\n                throw er;\n            }\n        };\n        const pcall = (res, rej) => {\n            const fmp = this.#fetchMethod?.(k, v, fetchOpts);\n            if (fmp && fmp instanceof Promise) {\n                fmp.then(v => res(v === undefined ? undefined : v), rej);\n            }\n            // ignored, we go until we finish, regardless.\n            // defer check until we are actually aborting,\n            // so fetchMethod can override.\n            ac.signal.addEventListener('abort', () => {\n                if (!options.ignoreFetchAbort ||\n                    options.allowStaleOnFetchAbort) {\n                    res(undefined);\n                    // when it eventually resolves, update the cache.\n                    if (options.allowStaleOnFetchAbort) {\n                        res = v => cb(v, true);\n                    }\n                }\n            });\n        };\n        if (options.status)\n            options.status.fetchDispatched = true;\n        const p = new Promise(pcall).then(cb, eb);\n        const bf = Object.assign(p, {\n            __abortController: ac,\n            __staleWhileFetching: v,\n            __returned: undefined,\n        });\n        if (index === undefined) {\n            // internal, don't expose status.\n            this.set(k, bf, { ...fetchOpts.options, status: undefined });\n            index = this.#keyMap.get(k);\n        }\n        else {\n            this.#valList[index] = bf;\n        }\n        return bf;\n    }\n    #isBackgroundFetch(p) {\n        if (!this.#hasFetchMethod)\n            return false;\n        const b = p;\n        return (!!b &&\n            b instanceof Promise &&\n            b.hasOwnProperty('__staleWhileFetching') &&\n            b.__abortController instanceof AC);\n    }\n    async fetch(k, fetchOptions = {}) {\n        const { \n        // get options\n        allowStale = this.allowStale, updateAgeOnGet = this.updateAgeOnGet, noDeleteOnStaleGet = this.noDeleteOnStaleGet, \n        // set options\n        ttl = this.ttl, noDisposeOnSet = this.noDisposeOnSet, size = 0, sizeCalculation = this.sizeCalculation, noUpdateTTL = this.noUpdateTTL, \n        // fetch exclusive options\n        noDeleteOnFetchRejection = this.noDeleteOnFetchRejection, allowStaleOnFetchRejection = this.allowStaleOnFetchRejection, ignoreFetchAbort = this.ignoreFetchAbort, allowStaleOnFetchAbort = this.allowStaleOnFetchAbort, context, forceRefresh = false, status, signal, } = fetchOptions;\n        if (!this.#hasFetchMethod) {\n            if (status)\n                status.fetch = 'get';\n            return this.get(k, {\n                allowStale,\n                updateAgeOnGet,\n                noDeleteOnStaleGet,\n                status,\n            });\n        }\n        const options = {\n            allowStale,\n            updateAgeOnGet,\n            noDeleteOnStaleGet,\n            ttl,\n            noDisposeOnSet,\n            size,\n            sizeCalculation,\n            noUpdateTTL,\n            noDeleteOnFetchRejection,\n            allowStaleOnFetchRejection,\n            allowStaleOnFetchAbort,\n            ignoreFetchAbort,\n            status,\n            signal,\n        };\n        let index = this.#keyMap.get(k);\n        if (index === undefined) {\n            if (status)\n                status.fetch = 'miss';\n            const p = this.#backgroundFetch(k, index, options, context);\n            return (p.__returned = p);\n        }\n        else {\n            // in cache, maybe already fetching\n            const v = this.#valList[index];\n            if (this.#isBackgroundFetch(v)) {\n                const stale = allowStale && v.__staleWhileFetching !== undefined;\n                if (status) {\n                    status.fetch = 'inflight';\n                    if (stale)\n                        status.returnedStale = true;\n                }\n                return stale ? v.__staleWhileFetching : (v.__returned = v);\n            }\n            // if we force a refresh, that means do NOT serve the cached value,\n            // unless we are already in the process of refreshing the cache.\n            const isStale = this.#isStale(index);\n            if (!forceRefresh && !isStale) {\n                if (status)\n                    status.fetch = 'hit';\n                this.#moveToTail(index);\n                if (updateAgeOnGet) {\n                    this.#updateItemAge(index);\n                }\n                if (status)\n                    this.#statusTTL(status, index);\n                return v;\n            }\n            // ok, it is stale or a forced refresh, and not already fetching.\n            // refresh the cache.\n            const p = this.#backgroundFetch(k, index, options, context);\n            const hasStale = p.__staleWhileFetching !== undefined;\n            const staleVal = hasStale && allowStale;\n            if (status) {\n                status.fetch = isStale ? 'stale' : 'refresh';\n                if (staleVal && isStale)\n                    status.returnedStale = true;\n            }\n            return staleVal ? p.__staleWhileFetching : (p.__returned = p);\n        }\n    }\n    async forceFetch(k, fetchOptions = {}) {\n        const v = await this.fetch(k, fetchOptions);\n        if (v === undefined)\n            throw new Error('fetch() returned undefined');\n        return v;\n    }\n    memo(k, memoOptions = {}) {\n        const memoMethod = this.#memoMethod;\n        if (!memoMethod) {\n            throw new Error('no memoMethod provided to constructor');\n        }\n        const { context, forceRefresh, ...options } = memoOptions;\n        const v = this.get(k, options);\n        if (!forceRefresh && v !== undefined)\n            return v;\n        const vv = memoMethod(k, v, {\n            options,\n            context,\n        });\n        this.set(k, vv, options);\n        return vv;\n    }\n    /**\n     * Return a value from the cache. Will update the recency of the cache\n     * entry found.\n     *\n     * If the key is not found, get() will return `undefined`.\n     */\n    get(k, getOptions = {}) {\n        const { allowStale = this.allowStale, updateAgeOnGet = this.updateAgeOnGet, noDeleteOnStaleGet = this.noDeleteOnStaleGet, status, } = getOptions;\n        const index = this.#keyMap.get(k);\n        if (index !== undefined) {\n            const value = this.#valList[index];\n            const fetching = this.#isBackgroundFetch(value);\n            if (status)\n                this.#statusTTL(status, index);\n            if (this.#isStale(index)) {\n                if (status)\n                    status.get = 'stale';\n                // delete only if not an in-flight background fetch\n                if (!fetching) {\n                    if (!noDeleteOnStaleGet) {\n                        this.#delete(k, 'expire');\n                    }\n                    if (status && allowStale)\n                        status.returnedStale = true;\n                    return allowStale ? value : undefined;\n                }\n                else {\n                    if (status &&\n                        allowStale &&\n                        value.__staleWhileFetching !== undefined) {\n                        status.returnedStale = true;\n                    }\n                    return allowStale ? value.__staleWhileFetching : undefined;\n                }\n            }\n            else {\n                if (status)\n                    status.get = 'hit';\n                // if we're currently fetching it, we don't actually have it yet\n                // it's not stale, which means this isn't a staleWhileRefetching.\n                // If it's not stale, and fetching, AND has a __staleWhileFetching\n                // value, then that means the user fetched with {forceRefresh:true},\n                // so it's safe to return that value.\n                if (fetching) {\n                    return value.__staleWhileFetching;\n                }\n                this.#moveToTail(index);\n                if (updateAgeOnGet) {\n                    this.#updateItemAge(index);\n                }\n                return value;\n            }\n        }\n        else if (status) {\n            status.get = 'miss';\n        }\n    }\n    #connect(p, n) {\n        this.#prev[n] = p;\n        this.#next[p] = n;\n    }\n    #moveToTail(index) {\n        // if tail already, nothing to do\n        // if head, move head to next[index]\n        // else\n        //   move next[prev[index]] to next[index] (head has no prev)\n        //   move prev[next[index]] to prev[index]\n        // prev[index] = tail\n        // next[tail] = index\n        // tail = index\n        if (index !== this.#tail) {\n            if (index === this.#head) {\n                this.#head = this.#next[index];\n            }\n            else {\n                this.#connect(this.#prev[index], this.#next[index]);\n            }\n            this.#connect(this.#tail, index);\n            this.#tail = index;\n        }\n    }\n    /**\n     * Deletes a key out of the cache.\n     *\n     * Returns true if the key was deleted, false otherwise.\n     */\n    delete(k) {\n        return this.#delete(k, 'delete');\n    }\n    #delete(k, reason) {\n        let deleted = false;\n        if (this.#size !== 0) {\n            const index = this.#keyMap.get(k);\n            if (index !== undefined) {\n                deleted = true;\n                if (this.#size === 1) {\n                    this.#clear(reason);\n                }\n                else {\n                    this.#removeItemSize(index);\n                    const v = this.#valList[index];\n                    if (this.#isBackgroundFetch(v)) {\n                        v.__abortController.abort(new Error('deleted'));\n                    }\n                    else if (this.#hasDispose || this.#hasDisposeAfter) {\n                        if (this.#hasDispose) {\n                            this.#dispose?.(v, k, reason);\n                        }\n                        if (this.#hasDisposeAfter) {\n                            this.#disposed?.push([v, k, reason]);\n                        }\n                    }\n                    this.#keyMap.delete(k);\n                    this.#keyList[index] = undefined;\n                    this.#valList[index] = undefined;\n                    if (index === this.#tail) {\n                        this.#tail = this.#prev[index];\n                    }\n                    else if (index === this.#head) {\n                        this.#head = this.#next[index];\n                    }\n                    else {\n                        const pi = this.#prev[index];\n                        this.#next[pi] = this.#next[index];\n                        const ni = this.#next[index];\n                        this.#prev[ni] = this.#prev[index];\n                    }\n                    this.#size--;\n                    this.#free.push(index);\n                }\n            }\n        }\n        if (this.#hasDisposeAfter && this.#disposed?.length) {\n            const dt = this.#disposed;\n            let task;\n            while ((task = dt?.shift())) {\n                this.#disposeAfter?.(...task);\n            }\n        }\n        return deleted;\n    }\n    /**\n     * Clear the cache entirely, throwing away all values.\n     */\n    clear() {\n        return this.#clear('delete');\n    }\n    #clear(reason) {\n        for (const index of this.#rindexes({ allowStale: true })) {\n            const v = this.#valList[index];\n            if (this.#isBackgroundFetch(v)) {\n                v.__abortController.abort(new Error('deleted'));\n            }\n            else {\n                const k = this.#keyList[index];\n                if (this.#hasDispose) {\n                    this.#dispose?.(v, k, reason);\n                }\n                if (this.#hasDisposeAfter) {\n                    this.#disposed?.push([v, k, reason]);\n                }\n            }\n        }\n        this.#keyMap.clear();\n        this.#valList.fill(undefined);\n        this.#keyList.fill(undefined);\n        if (this.#ttls && this.#starts) {\n            this.#ttls.fill(0);\n            this.#starts.fill(0);\n        }\n        if (this.#sizes) {\n            this.#sizes.fill(0);\n        }\n        this.#head = 0;\n        this.#tail = 0;\n        this.#free.length = 0;\n        this.#calculatedSize = 0;\n        this.#size = 0;\n        if (this.#hasDisposeAfter && this.#disposed) {\n            const dt = this.#disposed;\n            let task;\n            while ((task = dt?.shift())) {\n                this.#disposeAfter?.(...task);\n            }\n        }\n    }\n}\nexports.LRUCache = LRUCache;\n//# sourceMappingURL=index.js.map","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\tvar threw = true;\n\ttry {\n\t\t__webpack_modules__[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\t\tthrew = false;\n\t} finally {\n\t\tif(threw) delete __webpack_module_cache__[moduleId];\n\t}\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","\nif (typeof __webpack_require__ !== 'undefined') __webpack_require__.ab = __dirname + \"/\";","\"use strict\";\n\nconst core = require('@actions/core');\n// const languageResolver = require('./languageResolver')\nconst logger = require('./logger');\nconst { run } = require('./runner');\n\nasync function start() {\n    const inFile = core.getInput('inputSarifFile');\n    const outFile = core.getInput('outputSarifFile');\n\n    logger.setLogger((msg) => core.debug(msg));\n    const onFailure = (message) => core.setFailed(message);\n\n    run(inFile, outFile, null, onFailure);\n}\n\nstart();\n"],"names":[],"sourceRoot":""}
\ No newline at end of file
diff --git a/dist/licenses.txt b/dist/licenses.txt
index ad30bb2..5dacc84 100644
--- a/dist/licenses.txt
+++ b/dist/licenses.txt
@@ -59,21 +59,13 @@ The above copyright notice and this permission notice shall be included in all c
 
 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
-@vercel/ncc
-MIT
-Copyright 2018 ZEIT, Inc.
-
-Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-balanced-match
+@isaacs/balanced-match
 MIT
 (MIT)
 
-Copyright (c) 2013 Julian Gruber <julian@juliangruber.com>
+Original code Copyright Julian Gruber 
+
+Port to TypeScript Copyright Isaac Z. Schlueter 
 
 Permission is hereby granted, free of charge, to any person obtaining a copy of
 this software and associated documentation files (the "Software"), to deal in
@@ -94,11 +86,13 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 SOFTWARE.
 
 
-brace-expansion
+@isaacs/brace-expansion
 MIT
 MIT License
 
-Copyright (c) 2013 Julian Gruber 
+Copyright Julian Gruber 
+
+TypeScript port Copyright Isaac Z. Schlueter 
 
 Permission is hereby granted, free of charge, to any person obtaining a copy
 of this software and associated documentation files (the "Software"), to deal
@@ -119,6 +113,16 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 SOFTWARE.
 
 
+@vercel/ncc
+MIT
+Copyright 2018 ZEIT, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
 glob
 ISC
 The ISC License
diff --git a/package-lock.json b/package-lock.json
index f8dc957..bb2d44b 100644
--- a/package-lock.json
+++ b/package-lock.json
@@ -669,6 +669,27 @@
       "deprecated": "Use @eslint/object-schema instead",
       "dev": true
     },
+    "node_modules/@isaacs/balanced-match": {
+      "version": "4.0.1",
+      "resolved": "https://registry.npmjs.org/@isaacs/balanced-match/-/balanced-match-4.0.1.tgz",
+      "integrity": "sha512-yzMTt9lEb8Gv7zRioUilSglI0c0smZ9k5D65677DLWLtWJaXIS3CqcGyUFByYKlnUj6TkjLVs54fBl6+TiGQDQ==",
+      "license": "MIT",
+      "engines": {
+        "node": "20 || >=22"
+      }
+    },
+    "node_modules/@isaacs/brace-expansion": {
+      "version": "5.0.0",
+      "resolved": "https://registry.npmjs.org/@isaacs/brace-expansion/-/brace-expansion-5.0.0.tgz",
+      "integrity": "sha512-ZT55BDLV0yv0RBm2czMiZ+SqCGO7AvmOM3G/w2xhVPH+te0aKgFjmBvGlL1dH+ql2tgGO3MVrbb3jCKyvpgnxA==",
+      "license": "MIT",
+      "dependencies": {
+        "@isaacs/balanced-match": "^4.0.1"
+      },
+      "engines": {
+        "node": "20 || >=22"
+      }
+    },
     "node_modules/@isaacs/cliui": {
       "version": "8.0.2",
       "resolved": "https://registry.npmjs.org/@isaacs/cliui/-/cliui-8.0.2.tgz",
@@ -1479,13 +1500,15 @@
     "node_modules/balanced-match": {
       "version": "1.0.0",
       "resolved": "https://registry.npmjs.org/balanced-match/-/balanced-match-1.0.0.tgz",
-      "integrity": "sha1-ibTRmasr7kneFk6gK4nORi1xt2c="
+      "integrity": "sha1-ibTRmasr7kneFk6gK4nORi1xt2c=",
+      "dev": true
     },
     "node_modules/brace-expansion": {
-      "version": "1.1.11",
-      "resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz",
-      "integrity": "sha512-iCuPHDFgrHX7H2vEI/5xpz07zSHB00TpugqhmYtVmMO6518mCuRMoOYFldEBl0g187ufozdaHgWKcYFb61qGiA==",
+      "version": "1.1.12",
+      "resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.12.tgz",
+      "integrity": "sha512-9T9UjW3r0UW5c1Q7GTwllptXwhvYmEzFhzMfZ9H7FQWt+uZePjZPjBP/W1ZEyZ1twGWom5/56TF4lPcqjnDHcg==",
       "dev": true,
+      "license": "MIT",
       "dependencies": {
         "balanced-match": "^1.0.0",
         "concat-map": "0.0.1"
@@ -2441,20 +2464,13 @@
         "node": ">=10.13.0"
       }
     },
-    "node_modules/glob/node_modules/brace-expansion": {
-      "version": "2.0.1",
-      "resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-2.0.1.tgz",
-      "integrity": "sha512-XnAIvQ8eM+kC6aULx6wuQiwVsnzsi9d3WxzV3FpWTGA19F621kwdbsAcFKXgKUHZWsy+mY6iL1sHTxWEFCytDA==",
-      "dependencies": {
-        "balanced-match": "^1.0.0"
-      }
-    },
     "node_modules/glob/node_modules/minimatch": {
-      "version": "10.0.1",
-      "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-10.0.1.tgz",
-      "integrity": "sha512-ethXTt3SGGR+95gudmqJ1eNhRO7eGEGIgYA9vnPatK4/etz2MEVDno5GMCibdMTuBMyElzIlgxMna3K94XDIDQ==",
+      "version": "10.0.3",
+      "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-10.0.3.tgz",
+      "integrity": "sha512-IPZ167aShDZZUMdRk66cyQAW3qr0WzbHkPdMYa8bzZhlHhO3jALbKdxcaak7W9FfT2rZNpQuUu4Od7ILEpXSaw==",
+      "license": "ISC",
       "dependencies": {
-        "brace-expansion": "^2.0.1"
+        "@isaacs/brace-expansion": "^5.0.0"
       },
       "engines": {
         "node": "20 || >=22"
@@ -3611,6 +3627,7 @@
       "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-3.1.2.tgz",
       "integrity": "sha512-J7p63hRiAjw1NDEww1W7i37+ByIrOWO5XQQAzZ3VOcL0PNybwpfmV/N05zFAzwQ9USyEcX6t3UO+K5aqBQOIHw==",
       "dev": true,
+      "license": "ISC",
       "dependencies": {
         "brace-expansion": "^1.1.7"
       },
@@ -5276,6 +5293,19 @@
       "integrity": "sha512-93zYdMES/c1D69yZiKDBj0V24vqNzB/koF26KPaagAfd3P/4gUlh3Dys5ogAK+Exi9QyzlD8x/08Zt7wIKcDcA==",
       "dev": true
     },
+    "@isaacs/balanced-match": {
+      "version": "4.0.1",
+      "resolved": "https://registry.npmjs.org/@isaacs/balanced-match/-/balanced-match-4.0.1.tgz",
+      "integrity": "sha512-yzMTt9lEb8Gv7zRioUilSglI0c0smZ9k5D65677DLWLtWJaXIS3CqcGyUFByYKlnUj6TkjLVs54fBl6+TiGQDQ=="
+    },
+    "@isaacs/brace-expansion": {
+      "version": "5.0.0",
+      "resolved": "https://registry.npmjs.org/@isaacs/brace-expansion/-/brace-expansion-5.0.0.tgz",
+      "integrity": "sha512-ZT55BDLV0yv0RBm2czMiZ+SqCGO7AvmOM3G/w2xhVPH+te0aKgFjmBvGlL1dH+ql2tgGO3MVrbb3jCKyvpgnxA==",
+      "requires": {
+        "@isaacs/balanced-match": "^4.0.1"
+      }
+    },
     "@isaacs/cliui": {
       "version": "8.0.2",
       "resolved": "https://registry.npmjs.org/@isaacs/cliui/-/cliui-8.0.2.tgz",
@@ -5930,12 +5960,13 @@
     "balanced-match": {
       "version": "1.0.0",
       "resolved": "https://registry.npmjs.org/balanced-match/-/balanced-match-1.0.0.tgz",
-      "integrity": "sha1-ibTRmasr7kneFk6gK4nORi1xt2c="
+      "integrity": "sha1-ibTRmasr7kneFk6gK4nORi1xt2c=",
+      "dev": true
     },
     "brace-expansion": {
-      "version": "1.1.11",
-      "resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz",
-      "integrity": "sha512-iCuPHDFgrHX7H2vEI/5xpz07zSHB00TpugqhmYtVmMO6518mCuRMoOYFldEBl0g187ufozdaHgWKcYFb61qGiA==",
+      "version": "1.1.12",
+      "resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.12.tgz",
+      "integrity": "sha512-9T9UjW3r0UW5c1Q7GTwllptXwhvYmEzFhzMfZ9H7FQWt+uZePjZPjBP/W1ZEyZ1twGWom5/56TF4lPcqjnDHcg==",
       "dev": true,
       "requires": {
         "balanced-match": "^1.0.0",
@@ -6607,20 +6638,12 @@
         "path-scurry": "^2.0.0"
       },
       "dependencies": {
-        "brace-expansion": {
-          "version": "2.0.1",
-          "resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-2.0.1.tgz",
-          "integrity": "sha512-XnAIvQ8eM+kC6aULx6wuQiwVsnzsi9d3WxzV3FpWTGA19F621kwdbsAcFKXgKUHZWsy+mY6iL1sHTxWEFCytDA==",
-          "requires": {
-            "balanced-match": "^1.0.0"
-          }
-        },
         "minimatch": {
-          "version": "10.0.1",
-          "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-10.0.1.tgz",
-          "integrity": "sha512-ethXTt3SGGR+95gudmqJ1eNhRO7eGEGIgYA9vnPatK4/etz2MEVDno5GMCibdMTuBMyElzIlgxMna3K94XDIDQ==",
+          "version": "10.0.3",
+          "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-10.0.3.tgz",
+          "integrity": "sha512-IPZ167aShDZZUMdRk66cyQAW3qr0WzbHkPdMYa8bzZhlHhO3jALbKdxcaak7W9FfT2rZNpQuUu4Od7ILEpXSaw==",
           "requires": {
-            "brace-expansion": "^2.0.1"
+            "@isaacs/brace-expansion": "^5.0.0"
           }
         }
       }
diff --git a/package.json b/package.json
index a147869..96c990f 100644
--- a/package.json
+++ b/package.json
@@ -1,6 +1,6 @@
 {
   "name": "github-action-add-sarif-contextual-training",
-  "version": "1.0.7",
+  "version": "1.16",
   "description": "GitHub Action for adding contextual training material to SARIF files",
   "main": "index.js",
   "scripts": {