diff --git a/CsgoFullKernel/Offsets.h b/CsgoFullKernel/Offsets.h index 46ea67a..c88c70d 100644 --- a/CsgoFullKernel/Offsets.h +++ b/CsgoFullKernel/Offsets.h @@ -112,37 +112,37 @@ namespace hazedumper { #define dwClientState_PlayerInfo 0x52C0 #define dwClientState_State 0x108 #define dwClientState_ViewAngles 0x4D90 - #define dwEntityList 0x4DDB8FC - #define dwForceAttack 0x320BDC8 - #define dwForceAttack2 0x320BDD4 - #define dwForceBackward 0x320BE10 - #define dwForceForward 0x320BE04 - #define dwForceJump 0x52858DC - #define dwForceLeft 0x320BE1C - #define dwForceRight 0x320BE28 + #define dwEntityList 0x4DDB91C + #define dwForceAttack 0x320BDE8 + #define dwForceAttack2 0x320BDF4 + #define dwForceBackward 0x320BE30 + #define dwForceForward 0x320BE24 + #define dwForceJump 0x52858FC + #define dwForceLeft 0x320BE3C + #define dwForceRight 0x320BE48 #define dwGameDir 0x62B900 - #define dwGameRulesProxy 0x52F910C + #define dwGameRulesProxy 0x52F912C #define dwGetAllClasses 0xDE9C9C #define dwGlobalVars 0x58CCE0 - #define dwGlowObjectManager 0x53245E8 - #define dwInput 0x522CED0 + #define dwGlowObjectManager 0x5324618 + #define dwInput 0x522CEF0 #define dwInterfaceLinkList 0x96EF44 #define dwLocalPlayer 0xDBF4BC #define dwMouseEnable 0xDC51C8 #define dwMouseEnablePtr 0xDC5198 - #define dwPlayerResource 0x320A160 - #define dwRadarBase 0x5210674 + #define dwPlayerResource 0x320A180 + #define dwRadarBase 0x5210694 #define dwSensitivity 0xDC5064 #define dwSensitivityPtr 0xDC5038 #define dwSetClanTag 0x8A410 - #define dwViewMatrix 0x4DCD214 - #define dwWeaponTable 0x522D994 + #define dwViewMatrix 0x4DCD234 + #define dwWeaponTable 0x522D9B4 #define dwWeaponTableIndex 0x326C #define dwYawPtr 0xDC4E28 #define dwZoomSensitivityRatioPtr 0xDCB610 #define dwbSendPackets 0xD8452 #define dwppDirect3DDevice9 0xA6050 - #define find_hud_element 0x281D5A80 + #define find_hud_element 0x2DE55A80 #define force_update_spectator_glow 0x3BE35A #define interface_engine_cvar 0x3EA3C #define is_c4_owner 0x3CB3D0 @@ -150,7 +150,7 @@ namespace hazedumper { #define m_bIsLocalPlayer 0x3628 #define m_flSpawnTime 0x103C0 #define m_pStudioHdr 0x2950 - #define m_pitchClassPtr 0x5210910 + #define m_pitchClassPtr 0x5210930 #define m_yawClassPtr 0xDC4E28 #define model_ambient_min 0x590054 #define set_abs_angles 0x1E59F0