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Avalonia/Dependencies/Set version 0.7.0
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ShadowRando/ShadowRando.csproj

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<ItemGroup>
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<PackageReference Include="AFSLib" Version="1.1.1" />
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<PackageReference Include="Avalonia" Version="11.3.0" />
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<PackageReference Include="Avalonia.Controls.PanAndZoom" Version="11.3.0" />
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<PackageReference Include="Avalonia.Desktop" Version="11.3.0" />
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<PackageReference Include="Avalonia.Themes.Fluent" Version="11.3.0" />
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<PackageReference Include="Avalonia.Fonts.Inter" Version="11.3.0" />
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<PackageReference Include="Avalonia" Version="11.3.1" />
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<PackageReference Include="Avalonia.Desktop" Version="11.3.1" />
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<PackageReference Include="Avalonia.Themes.Fluent" Version="11.3.1" />
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<PackageReference Include="Avalonia.Fonts.Inter" Version="11.3.1" />
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<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.0" />
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<PackageReference Include="PanAndZoom" Version="11.3.0.1" />
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<PackageReference Include="ShadowFNT" Version="2.0.1" />
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<PackageReference Include="SkiaSharp" Version="3.119.0" />
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<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->

ShadowRando/Views/FirstScreen.axaml

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Using GCR and other game extraction methods are NOT supported, please follow the steps below instead (Dolphin extracted format method).
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---Extraction of Game and Launching---
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1. Get the latest release of Dolphin, such as "Dolphin 2409" or newer
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1. Get the latest release of Dolphin, such as "Dolphin 2506a" or newer
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2. (Optional: only do this step if you want to keep config separate) Before launching Dolphin, create an empty file `portable.txt` in the same folder as Dolphin
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3. Open Dolphin
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4. Set game path to your Shadow the Hedgehog NTSC-U ISO

ShadowRando/Views/MainView.axaml.cs

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private string selectedFolderPath;
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private bool avaloniaPreviewUI;
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const string programVersion = "0.6.x-dev";
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const string programVersion = "0.7.0";
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private bool programInitialized = false;
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private bool randomizeProcessing = false;
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