Anim instance error making project crash #265
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Asterix-Gaming
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Just assing a valid anim instance of the skeletal mesh you're using? |
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Hey there! I've been messing around with the project trying to understand it better but I've now experienced an issue where whenever the game starts in the editor, the check within the "PreInitializeComponents" function of the base character says that there is no valid anim instance assigned and that's the reason it crashes. Any idea why does that happen or how can I begin to fix it?
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