You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
To create new overlay state I want to adjust left hand virtual bone position VB LHS_ik_hand_gun in image below:
The question is how to edit that? I know that virtual bones are added to the skeleton inside the unreal so there should be a way to change VB transforms inside the editor (for each anim pose) like this:
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Hello guys can somebody help me?
To create new overlay state I want to adjust left hand virtual bone position
VB LHS_ik_hand_gun
in image below:The question is how to edit that? I know that virtual bones are added to the skeleton inside the unreal so there should be a way to change VB transforms inside the editor (for each anim pose) like this:
Beta Was this translation helpful? Give feedback.
All reactions