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1.3.2
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Dam Defense/Characters/Husk_chimera/Ragdolls/Husk_chimeraDefaultRagdoll.xml

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<sprite SourceRect="0,74,107,99" Origin="0.5,0.5" Depth="0.1" Texture="" IgnoreTint="False" Color="255,255,255,255" DeadColor="255,255,255,255" DeadColorTime="0" />
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<!--Secondary ovipositor attack-->
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<attack StructureSoundType="StructureBlunt" Context="Any" TargetType="Any" TargetLimbType="None" HitDetectionType="Distance" AfterAttack="FollowThrough" AfterAttackDelay="0" AfterAttackSecondary="FallBack" AfterAttackSecondaryDelay="0" Reverse="False" SnapRopeOnNewAttack="True" Retreat="False" Range="50" DamageRange="50" MinRange="0" Duration="0.25" CoolDown="3" SecondaryCoolDown="0" CoolDownRandomFactor="0.1" FullSpeedAfterAttack="False" StructureDamage="10" CreateWallDamageProjectiles="False" EmitStructureDamageParticles="True" ItemDamage="5" Penetration="0" LevelWallDamage="0" Ranged="False" AvoidFriendlyFire="False" RequiredAngle="20" RequiredAngleToShoot="0" AimRotationTorque="0" RotationLimbIndex="-1" SwayAmount="0" SwayFrequency="5" Stun="0" OnlyHumans="False" ApplyForceOnLimbs="0,1,35,37,39,41" Force="5" RootForceWorldStart="0,0" RootForceWorldMiddle="0,0" RootForceWorldEnd="0,0" RootTransitionEasing="Linear" Torque="0" ApplyForcesOnlyOnce="False" TargetImpulse="10" TargetImpulseWorld="0,0" TargetForce="0" TargetForceWorld="0,0" SubmarineImpactMultiplier="1" SeverLimbsProbability="0" Priority="0" Blink="True">
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<StatusEffect type="OnUse" target="This" disabledeltatime="true">
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<ReduceAffliction type="damage" strength="10" />
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</StatusEffect>
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<Affliction Strength="10" Identifier="bitewounds" Probability="1" DivideByLimbCount="True" MultiplyByMaxVitality="False" />
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<Affliction Strength="10" Identifier="bleeding" Probability="0.75" DivideByLimbCount="True" MultiplyByMaxVitality="False" />
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<Affliction Strength="5" Identifier="huskinfection" Probability="0.5" DivideByLimbCount="True" MultiplyByMaxVitality="False" />

Dam Defense/filelist.xml

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<?xml version="1.0" encoding="utf-8"?>
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<contentpackage name="Dam Defense" modversion="1.3.1" corepackage="False" steamworkshopid="3146664815" gameversion="1.9.8.0">
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<contentpackage name="Dam Defense" modversion="1.3.2" corepackage="False" steamworkshopid="3146664815" gameversion="1.9.8.0">
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<Other file="%ModDir%/CSharp/Client/DamDefense.cs" />
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<Text file="%ModDir%/Localizations/english.xml" />
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<Item file="%ModDir%/Items/Jerry.xml" />

README.md

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# Dam Defense v1.3.1
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# Dam Defense v1.3.2
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Read me? How about I read you instead?
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