11name : wooapp
22description : WooCommerce customer mobile application.
3-
4- # The following line prevents the package from being accidentally published to
5- # pub.dev using `pub publish`. This is preferred for private packages.
6- publish_to : ' none' # Remove this line if you wish to publish to pub.dev
7-
8- # The following defines the version and build number for your application.
9- # A version number is three numbers separated by dots, like 1.2.43
10- # followed by an optional build number separated by a +.
11- # Both the version and the builder number may be overridden in flutter
12- # build by specifying --build-name and --build-number, respectively.
13- # In Android, build-name is used as versionName while build-number used as versionCode.
14- # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
15- # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
16- # Read more about iOS versioning at
17- # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
3+ publish_to : ' none'
184version : 0.0.1+1
195
206environment :
@@ -53,9 +39,6 @@ dependencies:
5339 fluster : ^1.2.0
5440 package_info_plus : ^3.0.3
5541 url_launcher : ^6.1.9
56-
57- # The following adds the Cupertino Icons font to your application.
58- # Use with the CupertinoIcons class for iOS style icons.
5942 cupertino_icons : ^1.0.2
6043
6144dev_dependencies :
@@ -65,45 +48,9 @@ dev_dependencies:
6548 hive_generator : ^2.0.0
6649 build_runner : ^2.3.3
6750
68- # For information on the generic Dart part of this file, see the
69- # following page: https://dart.dev/tools/pub/pubspec
70-
71- # The following section is specific to Flutter.
7251flutter :
73-
74- # The following line ensures that the Material Icons font is
75- # included with your application, so that you can use the icons in
76- # the material Icons class.
7752 uses-material-design : true
78-
79- # To add assets to your application, add an assets section, like this:
8053 assets :
8154 - .env
8255 - assets/
8356 - assets/translations/
84-
85- # An image asset can refer to one or more resolution-specific "variants", see
86- # https://flutter.dev/assets-and-images/#resolution-aware.
87-
88- # For details regarding adding assets from package dependencies, see
89- # https://flutter.dev/assets-and-images/#from-packages
90-
91- # To add custom fonts to your application, add a fonts section here,
92- # in this "flutter" section. Each entry in this list should have a
93- # "family" key with the font family name, and a "fonts" key with a
94- # list giving the asset and other descriptors for the font. For
95- # example:
96- # fonts:
97- # - family: Schyler
98- # fonts:
99- # - asset: fonts/Schyler-Regular.ttf
100- # - asset: fonts/Schyler-Italic.ttf
101- # style: italic
102- # - family: Trajan Pro
103- # fonts:
104- # - asset: fonts/TrajanPro.ttf
105- # - asset: fonts/TrajanPro_Bold.ttf
106- # weight: 700
107- #
108- # For details regarding fonts from package dependencies,
109- # see https://flutter.dev/custom-fonts/#from-packages
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