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README style fixes.
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README.md

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@@ -27,11 +27,11 @@ Please use the [Releases](https://github.com/ShingenPizza/UnityShadersPlus/relea
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### Features
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- **Limited Visibility**<br>
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<img src="https://github.com/user-attachments/assets/73ed7cc1-2a30-4c45-ba2a-e31ebf947a05" width="512" alt="presenting the Limited Visibility feature" /><br>
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toggles for visibility in VRChat when seen directly, in mirrors, on screenshots, and on cameras (separately the default VRChat one and Hirabiki's VRCLens).
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<img src="https://github.com/user-attachments/assets/73ed7cc1-2a30-4c45-ba2a-e31ebf947a05" width="512" alt="presenting the Limited Visibility feature" /><br>
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Toggles for visibility in VRChat when seen directly, in mirrors, on screenshots, and on cameras (separately the default VRChat one and Hirabiki's VRCLens).<br>
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- [**VRC Light Volumes**](https://github.com/REDSIM/VRCLightVolumes)<br>
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<img src="https://github.com/user-attachments/assets/2cfe3af9-1d6c-470c-901a-218bae1a55cf" width="512" alt="presenting the VRC Light Volumes support" /><br>
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support for the cool new "voxel based light probes replacement" (v2.1).
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<img src="https://github.com/user-attachments/assets/2cfe3af9-1d6c-470c-901a-218bae1a55cf" width="512" alt="presenting the VRC Light Volumes support" /><br>
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Support for the cool new "voxel based light probes replacement" (v2.1).<br>
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- **Minimum Brightness**<br>
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Support for the "Minimum Brightness" property, allowing you to remain visible in darker areas of VRC worlds.<br>
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- **Face Culling**<br>

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