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Added a link to an example avatar.
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README.md

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@@ -38,6 +38,10 @@ turning off backface culling if you need a mesh to be visible from both sides, t
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\* Available in some built-in shaders, simply copied to the others. Also, see "Known issues" section below.
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### Example
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Check out this [example avatar](https://vrchat.com/home/avatar/avtr_5f4f7749-d344-400e-9e2a-e8feccc5abdc) using the Standard Plus shader.
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### Compatibility
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They are available in packages based on built-in shaders of Unity versions:
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- 2019.4.40f1 (meant to be used in projects of Unity 2019.4.31f1, which actual shaders are broken)

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