is there any way the autosplitter could get fixed to remove timed loads in death splits for shades? Vypurr loses like 0.4 to me in that split because the timer does not stop despite the game taking more time for worse pcs to actually load in
I don't know the logistics of it or if the game can even register that that is a load, but it's worth bringing up
at least to me it just seems like an oversight with it being a timed load
Edit: this might only be a problem on 1221, not on LP:
lp doesnt have that same issue?