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FPS
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Components/LiveSplit.OriWotW.dll

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Memory/MemoryManager.cs

Lines changed: 1 addition & 1 deletion
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@@ -442,7 +442,7 @@ public Screen TitleScreen() {
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}
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public bool IsLoadingGame() {
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//GameController.FreezeFixedUpdate || GameController.Instance.m_isLoadingGame
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return fpsTimer.FPSShort == 0 || GameController.Read<bool>(Program, 0xb8, 0xa) || GameController.Read<bool>(Program, 0xb8, 0x0, 0x103);
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return (FrameCounter.GetPointer(Program) != IntPtr.Zero && fpsTimer.FPSShort == 0) || GameController.Read<bool>(Program, 0xb8, 0xa) || GameController.Read<bool>(Program, 0xb8, 0x0, 0x103);
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}
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public bool HookProcess() {
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IsHooked = Program != null && !Program.HasExited;

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