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Update Shader Language Docs (#2027)
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docs/docs/shaders/language.md

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@@ -8,6 +8,7 @@ slug: /shaders/overview
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Skia provides a shading language.
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You can play with it [here](https://shaders.skia.org/).
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The syntax is very similar to GLSL.
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If you're already familiar with GLSL, or are looking to convert a GLSL shader to SKSL, you can view a list of their differences [here](https://github.com/google/skia/tree/main/src/sksl#readme).
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The first step is to create a shader and compile it using `RuntimeEffect.Make`.
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