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Here you can use PathOps to substract the rounded rect from the main one, to "punch a hole" in the rounded rect. This should be helpful and also be much more performant |
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in such case how can i make my masked element interactable ?
Let's say i just want to have transparent button with a blurmask maybe, in this masked place... how can i achieve this ?
Maybe i dont need to use Mask for that..? but i wonder how can i make a transparent or blurred button thing ?
I tryed to put another Canvas inside each other but didnt work.
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