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Description
Is your feature request related to a problem? Please describe.
There will be three rounds of the software development variation in the game. Each of these rounds simulates an ``iteration" in the agile software development process. At the end of iteration 1 and 2, the player's current score will be calculated, and the player has a chance to improve their score in the next iteration (i.e. iterations 2 and 3). After achieving milestones from each round, a bonus point will be added to the player scores.
Describe the solution you'd like
For each iteration, the milestone (goal score) will be different. The initial target score will be set in the requirement phase. The first iteration (round) can be considered as an easy round. A player will have a specific number of turns to complete the round. Within particular turns, a player needs to achieve the milestone. After that, second iteration (round), which can be considered as the medium round will take place with a new target score. If a player does not succeed in achieving the previous round's milestone, there will be an option where the player can choose a new milestone or set the previous round's goal score as their milestone. The final iteration (round) can be considered as an expert round. Like second round in this round, there will be flexibility for the player to choose either a new milestone or the milestone from the previous iteration.
Describe alternatives you've considered
Additional context