I created a project for rendering SMX files, see: https://github.com/Sam152/genie-smx and demo: https://sam152.github.io/genie-smx/
I was wondering if it could be useful for the animation mode:
- You could apply a player color palette to create a distinct visual tone for each player in the draft.
- Assets would not have to be preped, new civs could be added without any additional conversions.
- You could use the in-game directionality, instead of preparing multiple assets for smooch mode.
- Could have some interesting additional features, like playing the death animation when a civ is defeated.
Ultimately it may not be worth the additional complexity, but I thought it was worthy of a mention.