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Releases: SiegeEngineers/aoe2cm2

2025.5.2

29 May 11:15

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Fixed wrong animated unit for Shu.

2025.5.1

17 May 09:55

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Fixed a couple of AoE2 and AoE4 civilization names in the zh-TW locale.

2025.5.0

16 May 19:55

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Fixed a couple of aoe2 civilisation names:

  • Wu in zh-CN
  • Maya and Inca in en-GB

2025.4.2

23 Apr 20:54

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Admin turns can now be configured in the UI to do SNIPE/STEAL. They can even be hidden so a stolen option is not immediately stolen back.

2025.4.1

15 Apr 07:55

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Fixed an issue where clicking Khitans would deselect Aztecs, Berbers, Britons, Burmese, Byzantines, Celts, Chinese, Ethiopians, Franks, Goths, Huns, and Incas.
Apparently, 54 Civilisations are one too many 🙃

2025.4.0

10 Apr 19:52

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  • Added AoE2 The Three Kingdom DLC Civs
  • Added AoE4 Knights of Cross and Rose DLC maps

2025.3.0

29 Mar 14:59

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  • API docs were wrong about the data formats for creating drafts and presets. That has been corrected.
  • You can now set fixed player names when creating a draft by using the participants parameter.
  • New AoE4 Civs have been added: Knights Templar and House of Lancaster

2025.2.0

13 Feb 21:46

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Added an url parameter to join automatically as guest/host:

  • https://aoe2cm.net/draft/abcde?as=host automatically joins the user as Host,
  • https://aoe2cm.net/draft/abcde?as=guest automatically joins the user as Guest.

If the desired role is not available because it is already taken, the regular selection screen is shown.

2024.12.0

01 Dec 17:32

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  • Added AoE4 maps by Yume
  • Prevented drafts that aren't started yet from being purged early on hourly interval (oopsie)

2024.11.2

21 Nov 16:39

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Draft Option Panels (the little images with the green/red background) now have id properties panel-turn-0, panel-turn-1, …, according to the draft turn order. This way, they can easily be targeted individually via CSS selectors.