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For 64 bit, another dll needed #12

@erkr

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@erkr

Hi

I have the code running for 64 bits to (MSI B360 Gaming plus). Only changed this snippet in the loadLib code:
#ifdef _M_X64 MLinstance = LoadLibrary(TEXT("MysticLight_SDK_x64.dll")); #else MLinstance = LoadLibrary(TEXT("MysticLight_SDK.dll")); #endif

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