Commit 6ad2f49
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add: base plugins and code
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lines changed- .idea/.idea.Save_System/.idea
- inspectionProfiles
- Assets
- Code
- Infrastructure
- Factory
- Services
- GameStater
- PersistenceProgress
- Player
- SaveLoad
- StaticData
- StaticData
- Utilities
- Extensions
- Plugins
- Sirenix
- Assemblies
- NoEditor
- NoEmitAndNoEditor
- Odin Inspector
- Assets
- Editor
- Config
- Editor
- Resources
- Sirenix
- Zenject
- OptionalExtras
- Async
- Runtime
- Binders
- Providers
- Tests
- Addressable
- Async
- MemoryPoolMonitor
- Editor
- DebugWindow
- Resources
- Installers
- ReflectionBaking
- Common
- Lib
- Unity
- TestFramework
- UnitTests
- Editor
- BindFeatures
- Bindings
- Conditions
- Conventions
- Factories
- Bindings
- IFactory
- Injection
- MemoryPool
- Other
- Profiling
- Util
- Source
- Binding
- BindInfo
- Binders
- ConcreteBinders
- Conventions
- Factory
- FactoryArgumentsToChoiceBinder
- FactoryFromBinder
- SubContainerBinder
- Untyped
- FactoryToChoiceBinder
- FactoryToChoiceIdBinder
- Pooling
- FromBinders
- GameObject
- Finalizers
- Editor
- EditorWindow
- Editors
- SceneParentLoading
- Factories
- Pooling
- Static
- Util
- Injection
- Install
- Contexts
- Internal
- Main
- Providers
- ComponentProviders
- AddToGameObjectComponentProviders
- Decorator
- GameObjectProviders
- PrefabCreators
- PrefabProviders
- SubContainerCreators
- Runtime
- AnimatorInterfaces
- Kernels
- Usage
- Util
- Validation
- Resources
- StaticData
- Balance
- UI
- Scripts
- Save PlayerPrefs
- Save to Binar
- Surrogates
- Save to Json
- Structure
- Save to Xml
- Data
- TextMesh Pro
- Documentation
- Fonts
- Resources
- Fonts & Materials
- Sprite Assets
- Style Sheets
- Shaders
- Sprites
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