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| 1 | +#if UNITY_EDITOR |
| 2 | +using System; |
| 3 | +using Sirenix.OdinInspector.Editor; |
| 4 | +using Sirenix.Serialization; |
| 5 | +using Sirenix.Utilities.Editor; |
| 6 | +using UnityEditor; |
| 7 | +using UnityEngine; |
| 8 | +using SerializationUtility = Sirenix.Serialization.SerializationUtility; |
| 9 | + |
| 10 | +namespace Code.Editor |
| 11 | +{ |
| 12 | + public class SaveWindowEditor : OdinEditorWindow |
| 13 | + { |
| 14 | + private const string PlayerDataKey = "PlayerData"; |
| 15 | + |
| 16 | + private string savePath => Application.persistentDataPath; |
| 17 | + private Vector2 scrollPos; |
| 18 | + |
| 19 | + [MenuItem("Tools/Save Window Editor")] |
| 20 | + private static void OpenWindow() |
| 21 | + { |
| 22 | + var window = GetWindow<SaveWindowEditor>(); |
| 23 | + window.titleContent = new GUIContent("Save Window Editor"); |
| 24 | + window.minSize = new Vector2(500, 600); |
| 25 | + window.Show(); |
| 26 | + } |
| 27 | + |
| 28 | + public string DecodedPlayerData; |
| 29 | + public string Message = "❌ No PlayerData found."; |
| 30 | + |
| 31 | + private void OnEnable() |
| 32 | + { |
| 33 | + Refresh(); |
| 34 | + } |
| 35 | + |
| 36 | + protected override void DrawEditor(int index) |
| 37 | + { |
| 38 | + EditorGUILayout.Space(); |
| 39 | + |
| 40 | + // Main Box Group |
| 41 | + SirenixEditorGUI.Title("🧠 PlayerPrefs Preview", null, TextAlignment.Left, true); |
| 42 | + SirenixEditorGUI.BeginBox(); |
| 43 | + |
| 44 | + EditorGUILayout.LabelField("📁 Save Location", EditorStyles.boldLabel); |
| 45 | + EditorGUILayout.HelpBox(savePath, MessageType.Info); |
| 46 | + |
| 47 | + EditorGUILayout.Space(); |
| 48 | + |
| 49 | + if (!string.IsNullOrEmpty(DecodedPlayerData)) |
| 50 | + { |
| 51 | + scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Height(300)); |
| 52 | + EditorGUILayout.TextArea(DecodedPlayerData, GUILayout.ExpandHeight(true)); |
| 53 | + EditorGUILayout.EndScrollView(); |
| 54 | + } |
| 55 | + else |
| 56 | + { |
| 57 | + EditorGUILayout.HelpBox(Message, MessageType.Warning); |
| 58 | + } |
| 59 | + |
| 60 | + GUILayout.Space(10); |
| 61 | + |
| 62 | + // Buttons |
| 63 | + GUI.backgroundColor = new Color(0.6f, 0.9f, 1f); // голубая |
| 64 | + if (GUILayout.Button("🔄 Refresh", GUILayout.Height(35))) |
| 65 | + Refresh(); |
| 66 | + |
| 67 | + GUILayout.Space(5); |
| 68 | + |
| 69 | + GUI.backgroundColor = new Color(1f, 0.4f, 0.4f); // красная |
| 70 | + if (GUILayout.Button("🗑 Delete PlayerData", GUILayout.Height(35))) |
| 71 | + DeletePlayerData(); |
| 72 | + |
| 73 | + GUI.backgroundColor = Color.white; |
| 74 | + |
| 75 | + SirenixEditorGUI.EndBox(); |
| 76 | + } |
| 77 | + |
| 78 | + private void Refresh() |
| 79 | + { |
| 80 | + DecodedPlayerData = string.Empty; |
| 81 | + |
| 82 | + if (PlayerPrefs.HasKey(PlayerDataKey)) |
| 83 | + { |
| 84 | + try |
| 85 | + { |
| 86 | + string base64 = PlayerPrefs.GetString(PlayerDataKey); |
| 87 | + byte[] data = Convert.FromBase64String(base64); |
| 88 | + object deserialized = SerializationUtility.DeserializeValue<object>(data, DataFormat.JSON); |
| 89 | + DecodedPlayerData = JsonUtility.ToJson(deserialized, true); |
| 90 | + Message = string.Empty; |
| 91 | + } |
| 92 | + catch (Exception e) |
| 93 | + { |
| 94 | + DecodedPlayerData = $"❌ Failed to decode PlayerData:\n{e.Message}"; |
| 95 | + } |
| 96 | + } |
| 97 | + else |
| 98 | + { |
| 99 | + Message = "❌ No PlayerData found."; |
| 100 | + } |
| 101 | + |
| 102 | + Repaint(); |
| 103 | + } |
| 104 | + |
| 105 | + private void DeletePlayerData() |
| 106 | + { |
| 107 | + if (PlayerPrefs.HasKey(PlayerDataKey)) |
| 108 | + { |
| 109 | + PlayerPrefs.DeleteKey(PlayerDataKey); |
| 110 | + PlayerPrefs.Save(); |
| 111 | + Refresh(); |
| 112 | + Debug.Log("🧹 PlayerData deleted."); |
| 113 | + } |
| 114 | + } |
| 115 | + } |
| 116 | +} |
| 117 | +#endif |
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