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Update SimdUtils.HwIntrinsics.cs
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src/ImageSharp/Common/Helpers/SimdUtils.HwIntrinsics.cs

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@@ -640,7 +640,7 @@ public static Vector256<float> MultiplyAddNegated(
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/// <param name="mask">The mask vector.</param>
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/// <returns>The <see cref="Vector256{T}"/>.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Vector128<byte> BlendVariable(in Vector128<byte> left, in Vector128<byte> right, in Vector128<byte> mask)
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public static Vector128<byte> BlendVariable(Vector128<byte> left, Vector128<byte> right, Vector128<byte> mask)
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{
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if (Sse41.IsSupported)
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{

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