@@ -280,7 +280,9 @@ public ProjectiveTransformBuilder AppendTranslation(Vector2 position)
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/// <param name="bottomLeft">The bottom-left corner point of the distorted quad.</param>
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/// <returns>The <see cref="ProjectiveTransformBuilder"/>.</returns>
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public ProjectiveTransformBuilder PrependQuadDistortion ( PointF topLeft , PointF topRight , PointF bottomRight , PointF bottomLeft )
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- => this . Prepend ( size => QuadDistortionHelper . ComputeQuadDistortMatrix ( new Rectangle ( Point . Empty , size ) , topLeft , topRight , bottomRight , bottomLeft ) ) ;
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+ => this . Prepend (
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+ size => QuadDistortionHelper . ComputeQuadDistortMatrix ( new Rectangle ( Point . Empty , size ) , topLeft , topRight , bottomRight , bottomLeft ) ,
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+ size => QuadDistortionHelper . ComputeQuadDistortMatrix ( new Rectangle ( Point . Empty , size ) , topLeft , topRight , bottomRight , bottomLeft ) ) ;
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/// <summary>
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/// Appends a quad distortion matrix using the specified corner points.
@@ -291,7 +293,10 @@ public ProjectiveTransformBuilder PrependQuadDistortion(PointF topLeft, PointF t
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/// <param name="bottomLeft">The bottom-left corner point of the distorted quad.</param>
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/// <returns>The <see cref="ProjectiveTransformBuilder"/>.</returns>
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public ProjectiveTransformBuilder AppendQuadDistortion ( PointF topLeft , PointF topRight , PointF bottomRight , PointF bottomLeft )
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- => this . Append ( size => QuadDistortionHelper . ComputeQuadDistortMatrix ( new Rectangle ( Point . Empty , size ) , topLeft , topRight , bottomRight , bottomLeft ) ) ;
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+ => this . Append (
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+ size => QuadDistortionHelper . ComputeQuadDistortMatrix ( new Rectangle ( Point . Empty , size ) , topLeft , topRight , bottomRight , bottomLeft ) ,
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+ size => QuadDistortionHelper . ComputeQuadDistortMatrix ( new Rectangle ( Point . Empty , size ) , topLeft , topRight , bottomRight , bottomLeft )
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+ ) ;
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/// <summary>
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/// Prepends a raw matrix.
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