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| 1 | +// Copyright (c) Six Labors. |
| 2 | +// Licensed under the Six Labors Split License. |
| 3 | + |
| 4 | +using System; |
| 5 | +using System.Runtime.CompilerServices; |
| 6 | + |
| 7 | +namespace PolygonClipper; |
| 8 | + |
| 9 | +/// <summary> |
| 10 | +/// Provides extension methods for floating-point numbers. |
| 11 | +/// </summary> |
| 12 | +internal static class FloatExtensions |
| 13 | +{ |
| 14 | + /// <summary> |
| 15 | + /// Returns the next representable double value in the direction of y. |
| 16 | + /// </summary> |
| 17 | + /// <remarks><see href="https://docs.rs/float_next_after/latest/src/float_next_after/lib.rs.html"/></remarks> |
| 18 | + /// <param name="x">The starting floating-point number.</param> |
| 19 | + /// <param name="y">The target floating-point number.</param> |
| 20 | + /// <returns>The next representable value of x towards y.</returns> |
| 21 | + [MethodImpl(MethodImplOptions.AggressiveInlining)] |
| 22 | + public static double NextAfter(this double x, double y) |
| 23 | + { |
| 24 | + // Special cases |
| 25 | + if (double.IsNaN(x) || double.IsNaN(y)) |
| 26 | + { |
| 27 | + return double.NaN; |
| 28 | + } |
| 29 | + |
| 30 | + if (x == y) |
| 31 | + { |
| 32 | + return y; |
| 33 | + } |
| 34 | + |
| 35 | + if (double.IsPositiveInfinity(x)) |
| 36 | + { |
| 37 | + return double.PositiveInfinity; |
| 38 | + } |
| 39 | + |
| 40 | + if (double.IsNegativeInfinity(x)) |
| 41 | + { |
| 42 | + return double.NegativeInfinity; |
| 43 | + } |
| 44 | + |
| 45 | + // Handle stepping from zero |
| 46 | + if (x == 0D) |
| 47 | + { |
| 48 | + return Math.CopySign(double.Epsilon, y); // Smallest positive subnormal double |
| 49 | + } |
| 50 | + |
| 51 | + // Convert double to raw bits |
| 52 | + long bits = BitConverter.DoubleToInt64Bits(x); |
| 53 | + |
| 54 | + // Adjust bits to get the next representable value |
| 55 | + if ((y > x) == (x > 0D)) // Moving in the same sign direction |
| 56 | + { |
| 57 | + bits++; |
| 58 | + } |
| 59 | + else |
| 60 | + { |
| 61 | + bits--; |
| 62 | + } |
| 63 | + |
| 64 | + // Convert bits back to double |
| 65 | + double next = BitConverter.Int64BitsToDouble(bits); |
| 66 | + |
| 67 | + // Ensure correct handling of signed zeros |
| 68 | + if (next == 0D) |
| 69 | + { |
| 70 | + return Math.CopySign(next, x); |
| 71 | + } |
| 72 | + |
| 73 | + return next; |
| 74 | + } |
| 75 | +} |
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