@@ -58,37 +58,37 @@ redstone before flattening:
5858 # Fences and doors
5959 {gate state}:
6060 {default} = - {Damage:0}
61- [closed] south[ward[s]][( |-)( facing|pointing) ] = - {Damage:0}
62- [closed] west[ward[s]][( |-)( facing|pointing) ] = - {Damage:1}
63- [closed] north[ward[s]][( |-)( facing|pointing) ] = - {Damage:2}
64- [closed] east[ward[s]][( |-)( facing|pointing) ] = - {Damage:3}
65- open south[ward[s]][( |-)( facing|pointing) ] = - {Damage:4}
66- open west[ward[s]][( |-)( facing|pointing) ] = - {Damage:5}
67- open north[ward[s]][( |-)( facing|pointing) ] = - {Damage:6}
68- open east[ward[s]][( |-)( facing|pointing) ] = - {Damage:7}
69-
70- {gate state} oak [wood[en]] [ fence] gate¦s = minecraft:fence_gate
71- {gate state} spruce [wood[en]] [ fence] gate¦s = minecraft:spruce_fence_gate
72- {gate state} birch [wood[en]] [ fence] gate¦s = minecraft:birch_fence_gate
73- {gate state} jungle [wood[en]] [ fence] gate¦s = minecraft:jungle_fence_gate
74- {gate state} acacia [wood[en]] [ fence] gate¦s = minecraft:acacia_fence_gate
75- {gate state} dark oak [wood[en]] [ fence] gate¦s = minecraft:dark_oak_fence_gate
61+ [closed] south[ward] [ facing] = - {Damage:0}
62+ [closed] west[ward] [ facing] = - {Damage:1}
63+ [closed] north[ward] [ facing] = - {Damage:2}
64+ [closed] east[ward] [ facing] = - {Damage:3}
65+ open south[ward] [ facing] = - {Damage:4}
66+ open west[ward] [ facing] = - {Damage:5}
67+ open north[ward] [ facing] = - {Damage:6}
68+ open east[ward] [ facing] = - {Damage:7}
69+
70+ {gate state} oak [wood[en]] fence gate¦s = minecraft:fence_gate
71+ {gate state} spruce [wood[en]] fence gate¦s = minecraft:spruce_fence_gate
72+ {gate state} birch [wood[en]] fence gate¦s = minecraft:birch_fence_gate
73+ {gate state} jungle [wood[en]] fence gate¦s = minecraft:jungle_fence_gate
74+ {gate state} acacia [wood[en]] fence gate¦s = minecraft:acacia_fence_gate
75+ {gate state} dark oak [wood[en]] fence gate¦s = minecraft:dark_oak_fence_gate
7676 [any] [wood[en]] gate¦s = oak gate, spruce gate, birch gate, jungle gate, acacia gate, dark oak gate
7777
7878 {door state}:
7979 {default} = - {Damage:0}
80- [closed] east[ward[s]][( |-)( facing|pointing) ] [bottom] = - {Damage:0}
81- [closed] south[ward[s]][( |-)( facing|pointing) ] [bottom] = - {Damage:1}
82- [closed] west[ward[s]][( |-)( facing|pointing) ] [bottom] = - {Damage:2}
83- [closed] north[ward[s]][( |-)( facing|pointing) ] [bottom] = - {Damage:3}
84- open east[ward[s]][( |-)( facing|pointing) ] [bottom] = - {Damage:4}
85- open south[ward[s]][( |-)( facing|pointing) ] [bottom] = - {Damage:5}
86- open west[ward[s]][( |-)( facing|pointing) ] [bottom] = - {Damage:6}
87- open north[ward[s]][( |-)( facing|pointing) ] [bottom] = - {Damage:7}
88- left( |-) hinged [closed] top = - {Damage:8}
89- right( |-) hinged [closed] top = - {Damage:9}
90- left( |-) hinged powered [closed] top = - {Damage:10}
91- right( |-) hinged powered [closed] top = - {Damage:11}
80+ [closed] east[ward] [ facing] [bottom] = - {Damage:0}
81+ [closed] south[ward] [ facing] [bottom] = - {Damage:1}
82+ [closed] west[ward] [ facing] [bottom] = - {Damage:2}
83+ [closed] north[ward] [ facing] [bottom] = - {Damage:3}
84+ open east[ward] [ facing] [bottom] = - {Damage:4}
85+ open south[ward] [ facing] [bottom] = - {Damage:5}
86+ open west[ward] [ facing] [bottom] = - {Damage:6}
87+ open north[ward] [ facing] [bottom] = - {Damage:7}
88+ left- hinged [closed] top = - {Damage:8}
89+ right- hinged [closed] top = - {Damage:9}
90+ left- hinged powered [closed] top = - {Damage:10}
91+ right- hinged powered [closed] top = - {Damage:11}
9292
9393 {door state} oak [wood[en]] door¦s = minecraft:wooden_door
9494 {door state} iron door¦s = minecraft:iron_door
@@ -121,8 +121,8 @@ redstone after flattening:
121121 # Logic pieces
122122 {comparator mode}:
123123 {default} = -[mode=compare]
124- compare(-| ) mode = -[mode=compare]
125- subtract(-| ) mode = -[mode=subtract]
124+ compare mode = -[mode=compare]
125+ subtract mode = -[mode=subtract]
126126 {directional} {powerable} [redstone] repeater¦s = minecraft:repeater
127127 {comparator mode} {directional} {powerable} [redstone] comparator [item]¦s = minecraft:comparator
128128
@@ -143,7 +143,7 @@ redstone after flattening:
143143 [any] trapdoor¦s = iron trapdoor, any wooden trapdoor
144144
145145 # Fence gates
146- {openable} {powerable} {wood type} [ fence] gate¦s = -fence_gate
146+ {openable} {powerable} {wood type} fence gate¦s = -fence_gate
147147 [any] [wood[en]] gate¦s = oak gate, spruce gate, birch gate, jungle gate, acacia gate, dark oak gate
148148
149149 # Doors
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