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Hi, I have been trying to make it so that a kill mob quest can work based on vanilla mob type, and that the mob type includes any Citizens NPCs as well, as I do not like being limited to kill only a single citizen NPC over and over to finish a quest. The quest has as the objective killing 30 foxes, which I would like to be from Citizens due to Sentinel's configurability, but since the kill NPC action is based solely on ID, I cannot. I guess there might be a way to do so, but I really cannot figure it out, so, help?
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feature requestNew feature or requestNew feature or request