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feat: draw client player head on Catlas even when dead
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  • src/main/kotlin/gg/skytils/skytilsmod/features/impl/dungeons/catlas/core

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src/main/kotlin/gg/skytils/skytilsmod/features/impl/dungeons/catlas/core/CatlasElement.kt

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -243,7 +243,7 @@ object CatlasElement : GuiElement(name = "Dungeon Map", x = 0, y = 0) {
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private fun renderPlayerHeads() {
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if (DungeonTimer.bossEntryTime != -1L) return
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DungeonListener.team.forEach { (name, teammate) ->
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if (!teammate.dead) {
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if (!teammate.dead && !teammate.mapPlayer.isOurMarker) {
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RenderUtils.drawPlayerHead(name, teammate.mapPlayer)
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}
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}

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