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Add HotReload.
Update usings.
1 parent 796288b commit fb97b50

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7 files changed

+79
-15
lines changed

7 files changed

+79
-15
lines changed

.gitignore

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### Ignore tests path (Local)
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/Tests
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### Ignore build path
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/[Bb]uild/

Entrypoint.cs

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@@ -10,5 +10,6 @@ public static void Start()
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#endif
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Harmony = new(nameof(Doorstop));
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Harmony.PatchAll();
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HotReloader.Initialize();
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}
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}

GlobalUsings.cs

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global using HotReload;
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global using System;
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global using System.Security.Policy;

Patches.cs

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using System;
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using System.Security.Policy;
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namespace Doorstop;
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namespace Doorstop;
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[Harmony]
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public static partial class Patches

Shared.props.csproj

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<Project>
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<PropertyGroup>
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<LangVersion>preview</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<Publicize Include="mscorlib" />
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<PackageReference Include="Krafs.Publicizer" Version="1.*">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Lib.Harmony" Version="2.2.2" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Mono.HotReload" Version="*" />
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</ItemGroup>
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<ItemGroup>
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<Using Include="HarmonyLib" />
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</ItemGroup>
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</Project>

UnityDebug.csproj

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@@ -24,20 +24,21 @@
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<Compile Remove="$(BaseOutputPath)**" />
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<EmbeddedResource Remove="$(BaseOutputPath)**" />
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<None Remove="$(BaseOutputPath)**" />
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<!-- Hide inner projects -->
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<Compile Remove="HotReload\**" />
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<EmbeddedResource Remove="HotReload\**" />
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<None Remove="HotReload\**" />
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<Compile Remove="Tests\**" />
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<EmbeddedResource Remove="Tests\**" />
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<None Remove="Tests\**" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Lib.Harmony" Version="2.2.2" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Mono.Cecil" HintPath="libs\Mono.Cecil.dll" />
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<Reference Include="Mono.CompilerServices.SymbolWriter" HintPath="libs\Mono.CompilerServices.SymbolWriter.dll" />
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<Reference Include="pdb2mdb" HintPath="libs\pdb2mdb.exe" />
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</ItemGroup>
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<Import Project="$(SolutionDir)Shared.props.csproj" />
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<ItemGroup>
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<Using Include="HarmonyLib" />
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<Reference Include="Mono.Cecil" HintPath="libs\Mono.Cecil.dll" />
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<Reference Include="Mono.CompilerServices.SymbolWriter" HintPath="libs\Mono.CompilerServices.SymbolWriter.dll" />
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<Reference Include="pdb2mdb" HintPath="libs\pdb2mdb.exe" />
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</ItemGroup>
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<Target Name="cleanup" AfterTargets="BeforeClean">

UnityDebug.sln

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@@ -3,7 +3,14 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.4.33027.239
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityDebug", "UnityDebug.csproj", "{B23E25E0-997B-4922-B258-7AF385C77529}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnityDebug", "UnityDebug.csproj", "{B23E25E0-997B-4922-B258-7AF385C77529}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{AA2923C3-FB56-4987-AF8A-F286B7B30E42}"
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ProjectSection(SolutionItems) = preProject
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Shared.props.csproj = Shared.props.csproj
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EndProjectSection
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Tests", "Tests\Tests.csproj", "{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -45,6 +52,30 @@ Global
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{B23E25E0-997B-4922-B258-7AF385C77529}.Win|x64.Build.0 = Win|x64
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{B23E25E0-997B-4922-B258-7AF385C77529}.Win|x86.ActiveCfg = Win|x86
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{B23E25E0-997B-4922-B258-7AF385C77529}.Win|x86.Build.0 = Win|x86
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Debug|x64.ActiveCfg = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Debug|x64.Build.0 = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Debug|x86.ActiveCfg = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Debug|x86.Build.0 = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Linux|Any CPU.ActiveCfg = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Linux|Any CPU.Build.0 = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Linux|x64.ActiveCfg = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Linux|x64.Build.0 = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Linux|x86.ActiveCfg = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Linux|x86.Build.0 = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.MacOS|Any CPU.ActiveCfg = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.MacOS|Any CPU.Build.0 = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.MacOS|x64.ActiveCfg = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.MacOS|x64.Build.0 = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.MacOS|x86.ActiveCfg = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.MacOS|x86.Build.0 = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Win|Any CPU.ActiveCfg = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Win|Any CPU.Build.0 = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Win|x64.ActiveCfg = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Win|x64.Build.0 = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Win|x86.ActiveCfg = Debug|Any CPU
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{2CBFDEB6-487E-45EB-9F6F-86D0614601B5}.Win|x86.Build.0 = Debug|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE

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