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7 | 7 | <ProjectGuid>{008F5D92-3F12-4851-9EF3-19F9086C51E9}</ProjectGuid> |
8 | 8 | <OutputType>Library</OutputType> |
9 | 9 | <AppDesignerFolder>Properties</AppDesignerFolder> |
10 | | - <RootNamespace>ExtraConcentratedJuice.AntiLock</RootNamespace> |
| 10 | + <RootNamespace>AntiLock</RootNamespace> |
11 | 11 | <AssemblyName>AntiLock</AssemblyName> |
12 | | - <TargetFrameworkVersion>v4.0</TargetFrameworkVersion> |
| 12 | + <TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion> |
13 | 13 | <FileAlignment>512</FileAlignment> |
14 | 14 | <TargetFrameworkProfile /> |
15 | 15 | </PropertyGroup> |
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21 | 21 | <DefineConstants>DEBUG;TRACE</DefineConstants> |
22 | 22 | <ErrorReport>prompt</ErrorReport> |
23 | 23 | <WarningLevel>4</WarningLevel> |
| 24 | + <Prefer32Bit>false</Prefer32Bit> |
24 | 25 | </PropertyGroup> |
25 | 26 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
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29 | 30 | <DefineConstants>TRACE</DefineConstants> |
30 | 31 | <ErrorReport>prompt</ErrorReport> |
31 | 32 | <WarningLevel>4</WarningLevel> |
| 33 | + <Prefer32Bit>false</Prefer32Bit> |
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34 | | - <Reference Include="0Harmony, Version=1.0.9.1, Culture=neutral, processorArchitecture=MSIL"> |
35 | | - <SpecificVersion>False</SpecificVersion> |
36 | | - <HintPath>..\Libraries\0Harmony.dll</HintPath> |
| 36 | + <Reference Include="0Harmony_new"> |
| 37 | + <HintPath>..\0Harmony_new.dll</HintPath> |
37 | 38 | </Reference> |
38 | | - <Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
39 | | - <SpecificVersion>False</SpecificVersion> |
40 | | - <HintPath>..\Libraries\Assembly-CSharp.dll</HintPath> |
| 39 | + <Reference Include="Assembly-CSharp"> |
| 40 | + <HintPath>..\..\..\Steam\steamapps\common\U3DS\Unturned_Data\Managed\Assembly-CSharp.dll</HintPath> |
41 | 41 | </Reference> |
42 | | - <Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
43 | | - <SpecificVersion>False</SpecificVersion> |
44 | | - <HintPath>..\Libraries\Assembly-CSharp-firstpass.dll</HintPath> |
| 42 | + <Reference Include="Rocket.API"> |
| 43 | + <HintPath>..\Rocket.API.dll</HintPath> |
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46 | | - <Reference Include="Rocket.API, Version=2.6.4.0, Culture=neutral, processorArchitecture=MSIL"> |
47 | | - <SpecificVersion>False</SpecificVersion> |
48 | | - <HintPath>..\Libraries\Rocket.API.dll</HintPath> |
| 45 | + <Reference Include="Rocket.Core"> |
| 46 | + <HintPath>..\Rocket.Core.dll</HintPath> |
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50 | | - <Reference Include="Rocket.Core, Version=2.4.8.0, Culture=neutral, processorArchitecture=MSIL"> |
51 | | - <SpecificVersion>False</SpecificVersion> |
52 | | - <HintPath>..\Libraries\Rocket.Core.dll</HintPath> |
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| 49 | + <HintPath>..\Rocket.Unturned.dll</HintPath> |
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55 | | - <SpecificVersion>False</SpecificVersion> |
56 | | - <HintPath>..\Libraries\Rocket.Unturned.dll</HintPath> |
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| 52 | + <HintPath>..\..\..\Steam\steamapps\common\U3DS\Unturned_Data\Managed\SDG.Glazier.Runtime.dll</HintPath> |
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| 54 | + <Reference Include="SDG.NetPak.Runtime"> |
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| 57 | + <Reference Include="SDG.NetTransport"> |
| 58 | + <HintPath>..\..\..\Steam\steamapps\common\U3DS\Unturned_Data\Managed\SDG.NetTransport.dll</HintPath> |
| 59 | + </Reference> |
| 60 | + <Reference Include="Steamworks.NET"> |
| 61 | + <HintPath>..\..\..\Steam\steamapps\common\U3DS\Unturned_Data\Managed\Steamworks.NET.dll</HintPath> |
57 | 62 | </Reference> |
58 | 63 | <Reference Include="System" /> |
59 | 64 | <Reference Include="System.Core" /> |
60 | 65 | <Reference Include="System.Xml.Linq" /> |
61 | 66 | <Reference Include="System.Data.DataSetExtensions" /> |
62 | 67 | <Reference Include="System.Data" /> |
63 | 68 | <Reference Include="System.Xml" /> |
64 | | - <Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> |
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66 | | - <HintPath>..\Libraries\UnityEngine.dll</HintPath> |
| 69 | + <Reference Include="UnityEngine"> |
| 70 | + <HintPath>..\..\..\Steam\steamapps\common\U3DS\Unturned_Data\Managed\UnityEngine.dll</HintPath> |
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68 | 72 | <Reference Include="UnityEngine.CoreModule"> |
69 | | - <HintPath>..\Libraries\UnityEngine.CoreModule.dll</HintPath> |
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71 | 75 | <Reference Include="UnityEngine.PhysicsModule"> |
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| 76 | + <HintPath>..\..\..\Steam\steamapps\common\U3DS\Unturned_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath> |
73 | 77 | </Reference> |
74 | 78 | </ItemGroup> |
75 | 79 | <ItemGroup> |
76 | | - <Compile Include="AntiLock.cs" /> |
77 | | - <Compile Include="AntiLockConfiguration.cs" /> |
| 80 | + <Compile Include="Main.cs" /> |
| 81 | + <Compile Include="Config.cs" /> |
78 | 82 | <Compile Include="AskVehicleLockOverride.cs" /> |
79 | 83 | <Compile Include="CommandClearLocks.cs" /> |
80 | | - <Compile Include="LockGroup.cs" /> |
81 | 84 | <Compile Include="Properties\AssemblyInfo.cs" /> |
82 | 85 | </ItemGroup> |
83 | 86 | <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
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