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Area: OverlayRelating to the SteamVR Overlay subprojectRelating to the SteamVR Overlay subprojectPriority: High
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We had changes in SlimeVR/SlimeVR-OpenVR-Driver#24 that switched the tracking space from raw to "standing". We need to account for this change in the overlay.
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Area: OverlayRelating to the SteamVR Overlay subprojectRelating to the SteamVR Overlay subprojectPriority: High