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jantje
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updates to the web site
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website/WebContent/fragments/faq/advices.html

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<h2>General usage advices</h2>
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<accordion close-others="true">
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<accordion-group heading="Do you advice to use 32 or 64 bit Eclipse?">
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Update:Due to market praktises 64bit becomes more and more a must. So if you have a 64 bit system use 64 bit eclipse.<br/>
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Update:Due to market praktises 64bit becomes more and more a must. So if you have a 64 bit system and you are sure you have a 64 bit java installed feel free to use 64 bit eclipse.<br/>
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Use 32 bit. No doubth. Why? The benefit of 64 is when you need more than 3Gig of memory to run the Eclipse environment.<br/>
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Unless you integrate your projects with a suite of professional tools you will never hit this limit.<br/>
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Arduino comes with a set of 32 bit tools. 64 bit Eclipse can not closely integrate with these tools. As a consequence "64 bit alternatives" are delivered with the plugin.<br/>
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However these alternatives sometimes have "side efects".<br/>
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See for instance RTTX library on mac and ubuntu.<br/>
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See for instance RTTX library on mac and ubuntu.(fixed in newer versions)<br/>
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Also the tools are not tested by Arduino in 64 bit. This explains for instance why the serial monitor does not work with Leonardo in 64 bit but it does in 32 bit.<br/>
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So unless you really need 64bit Eclipse I strongly advice 32 bit Eclipse.<br/>
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Update: Arduino started to support 64 bit on Linux so that may be an exception.<br/>
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<h2>Background information</h2>
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<accordion close-others="true">
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<accordion-group heading="Which version control system do you use?">
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I used to use Github. However I changed to Rational team concert as it fits far better with my needs.</br>
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I used to use Github and Rational team concert as it fits better with my needs.</br>
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Rational Team Concert is a great tool that allows to control the code at a high and low level at the same time. To me it outruns Github by far.
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</accordion-group>
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<accordion-group heading="Which tool do you use to do test so many versions?">
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Thanks for noticing there is quite some test work. As there are 4 Eclipse versions I support and there are 4 Arduino IDE versions I support that is 16 setups.
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For each of these setups I compile a dummy project for al boards. In total that is more than 200 Arduino sketches. There is no way I'm doing this manually.</br>
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I test all setups with Rational Functional Tester. Due to my employer I hold a licence to this product. I can not compare Rational Functional Tester to other tools in the market.</br>
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I know it does the work with me spending less time than doing it manually.
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Thanks for noticing there is quite some test work.
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I use junit. The junit tests are in the github repository. running these takes a very long time.
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</accordion-group>
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</accordion>

website/WebContent/fragments/faq/configuration.html

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I hope this is clear.
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</accordion-group>
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<accordion-group heading="Can I use the plugin with a version control tool?">
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Yes you can and should. <a href="https://jazz.net/products/rational-team-concert/">I use Rational team concert.</a> The best version control system available at this time.<br/>
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You can download 10 free licences (What I'm doing). If you are running an open source project you can get all the free licences you need.<br/>
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If you are not be willing to set up your own server to run RTC/CVS/subversion/git you may consider using <a href="https://github.com/">github</a>.<br/>
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Yes you can and should. <a href="https://jazz.net/products/rational-team-concert/">I use Rational team concert and github at the same time.</a>
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The best version control system available at this time.<br/>
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</accordion-group>
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<accordion-group heading="What is this private library in the settings page?">
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In the settings page a private library folder is requested. This setting should point to a location where you down loaded Arduino libraries.<br/>
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Arduino Eclipse plugin
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======================
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The Arduino Eclipse plugin is the part that makes the life of a Arduino developer easier in Eclipse CDT. Simply put: eclipse/CDT knows how to build a C/C++ project with all ins and outs; the Arduino Eclipse plugins tells it the ins and outs needed for Arduino development.
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The Arduino Eclipse plugin is the part that makes the life of a Arduino developer easier in Eclipse CDT. Simply put: eclipse/CDT knows how to build a C/C++ project with all ins and outs; the Arduino Eclipse plugins tells it the ins and outs needed for Arduino development.
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The plugin started as a plugin that needs to be installed on a Eclipse environment that holds the Eclipse CDT plugin. Later we bundled the plugin with CDT and Eclipse as a product.
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The plugin started as a plugin that needs to be installed on a Eclipse environment that holds the Eclipse CDT plugin. Later we bundled the plugin with CDT and Eclipse as a product.
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Apart from the CDT integration part the plugin also delivers
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A menu item with common Arduino functionality
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A menu item with common Arduino functionality
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* verify
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* upload sketch
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* new sketch
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* add a library
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* ...
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A toolbar with the same buttons you find in Arduino IDE
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A multi channel serial monitor.
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A 6 channel scope (works on the first serial monitor connection only.)
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A boards manager to add and remove boards.
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A library manager to add and remove libraries.

website/WebContent/fragments/getting-started/arduino_ide.md

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============
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From the plugin's perspective there are 3 Arduino (IDE) versions.
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V1 of sloeber uses the pre 1.5.x Arduino IDE.
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V2 of sloeber uses Arduino IDE 1.5.x up to 1.6.x (with many gaps)
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V3 of slober uses the Arduino formatted json files. As such the Arduino IDE as a installable package is no longer needed.
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V1 of sloeber uses the pre 1.5.x Arduino IDE.
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V2 of sloeber uses Arduino IDE 1.5.x up to 1.6.x (with many gaps)
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V3 of sloeber uses the Arduino formatted json files. As suchSloeber does not need a Arduino IDE installed.

website/WebContent/fragments/install_advice/all_os.md

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All os'es
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==
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**Wierdly enough all info is for alder versions**
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Arduino IDE **1.5.2** beta and **1.5.4** beta are **not supported** due to a change in the library system.
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Arduino IDE **1.5.5** beta works with V2.2 but you **need to fix** the remaining V1.5 Libraries (see library madness)

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