@@ -28,10 +28,9 @@ public plugin_init()
2828 g_hMsgWeapon = get_user_msgid (" HideWeapon" );
2929
3030 register_forward (FM_SetModel," FwSetModel" ,true );
31- register_forward (FM_CVarGetFloat," FwGetCvar" ,false );
3231
33- register_message (get_user_msgid (" Money" )," MsMoney " );
34- register_message (g_hMsgWeapon," MsHideWeapon " );
32+ register_message (get_user_msgid (" Money" )," MsgMoney " );
33+ register_message (g_hMsgWeapon," MsgHideWeapon " );
3534
3635 register_event (" ResetHUD" ," EvResetHud" ," b" );
3736}
@@ -85,42 +84,27 @@ public FwSetModel(iEntity)
8584 new sClassName[32 ];
8685 pev (iEntity,pev_classname,sClassName,charsmax (sClassName));
8786
88- if (equal (sClassName," weaponbox" ))
87+ if (equali (sClassName," weaponbox" ))
8988 {
9089 set_pev (iEntity,pev_effects,EF_NODRAW);
9190 set_pev (iEntity,pev_nextthink,get_gametime () + 0 .1 );
9291 }
9392
94- if (equal (sClassName," weapon_shield" ))
93+ if (equali (sClassName," weapon_shield" ))
9594 {
9695 set_pev (iEntity,pev_effects,EF_NODRAW);
97- set_task (0 .1 ," RemoveEntity " ,iEntity);
96+ set_task (0 .1 ," fnRemoveEntity " ,iEntity);
9897 }
9998 }
10099 }
101100}
102101
103- public RemoveEntity (iEntity)
102+ public fnRemoveEntity (iEntity)
104103{
105104 dllfunc (DLLFunc_Think,iEntity);
106105}
107106
108- public FwGetCvar (const sCvar[])
109- {
110- if (g_bWarmup)
111- {
112- if (equal (sCvar," mp_buytime" ))
113- {
114- forward_return (FMV_FLOAT,99999 .0 );
115-
116- return FMRES_SUPERCEDE;
117- }
118- }
119-
120- return FMRES_IGNORED;
121- }
122-
123- public MsMoney (iMsg,iMsgDest,id)
107+ public MsgMoney (iMsg,iMsgDest,id)
124108{
125109 if (g_bWarmup)
126110 {
@@ -145,7 +129,7 @@ public EvResetHud(id)
145129 }
146130}
147131
148- public MsHideWeapon ()
132+ public MsgHideWeapon ()
149133{
150134 if (g_bWarmup)
151135 {
@@ -157,22 +141,22 @@ public PugPlayerKilled(id)
157141{
158142 if (g_bWarmup)
159143 {
160- set_task (0 .75 ," PugRespawnPlayer " ,id);
144+ set_task (0 .75 ," fnRespawn " ,id);
161145 }
162146}
163147
164- public PugRespawnPlayer (id)
148+ public fnRespawn (id)
165149{
166150 if (is_user_connected (id) && ! is_user_alive (id) && PugIsTeam (id))
167151 {
168152 PugRespawn (id);
169153 PugSetGodMode (id,1 );
170154
171- set_task (3 .0 ," PugUnProtect " ,id);
155+ set_task (3 .0 ," fnUnProtect " ,id);
172156 }
173157}
174158
175- public PugUnProtect (id)
159+ public fnUnProtect (id)
176160{
177161 if (is_user_alive (id))
178162 {
@@ -184,6 +168,6 @@ public PugPlayerJoined(id,CsTeams:iTeam)
184168{
185169 if (g_bWarmup)
186170 {
187- set_task (0 .75 ," PugRespawnPlayer " ,id);
171+ set_task (0 .75 ," fnRespawn " ,id);
188172 }
189173}
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