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Cleanup
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Editor/Scripts/AssetQuickAccessWindow.BottomContent.cs

Lines changed: 1 addition & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,5 @@
11
using System;
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using System.Collections.Generic;
3-
using System.Text;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.Assertions;
@@ -95,7 +94,6 @@ private void FindObjectByPathOrGuid()
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if (result.Count > 1)
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{
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ShowNotification(new GUIContent("Found multiple matching Scene objects.\nPlease check the Console log."));
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StringBuilder pathBuilder = new StringBuilder();
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foreach (Transform target in result)
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{
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UDebug.Log($"<b>[Asset Quick Access]</b> Found '{_assetIdentifier}' in scene '{target.gameObject.scene.name}'.", target);
@@ -106,7 +104,7 @@ private void FindObjectByPathOrGuid()
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}
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// Not found
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ShowNotification(new GUIContent($"Can not find asset with guid or path '{_assetIdentifier}'."));
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ShowNotification(new GUIContent($"Can not find asset with guid or path:\n{_assetIdentifier}"));
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}
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private void ClearBottomTipsGuiCaches()

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