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fix: Resolved the .dll dependency conflict in Unity 2021.2
Replaced .dll files with the dependencies on org.nuget packages
1 parent 78ee1a1 commit 3779621

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Editor/DLLs.meta

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Editor/DLLs/TypeReference_System.Buffers.dll.meta

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Editor/DLLs/TypeReference_System.Memory.dll.meta

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Editor/DLLs/TypeReference_System.Runtime.CompilerServices.Unsafe.dll.meta

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Editor/TypeReferences.Editor.asmdef

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@@ -15,8 +15,8 @@
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"overrideReferences": true,
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"precompiledReferences": [
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"UnityEngineInternals.dll",
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"TypeReference_System.Memory.dll",
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"TypeReference_System.Runtime.CompilerServices.Unsafe.dll"
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"System.Memory.dll",
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"System.Runtime.CompilerServices.Unsafe.dll"
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],
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"autoReferenced": true,
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"defineConstraints": [],

package.json

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@@ -5,7 +5,9 @@
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"description": "A plugin that allows selecting a type from a drop-down menu in the inspector.",
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"dependencies": {
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"com.solidalloy.util": "1.33.1",
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"com.unity.settings-manager": "1.0.3"
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"com.unity.settings-manager": "1.0.3",
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"org.nuget.system.memory": "4.5.4",
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"org.nuget.system.runtime.compilerservices.unsafe": "5.0.0"
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},
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"keywords": [
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"dropdown",

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