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refactor: Changed the namespace to import from SolidUtilities because of its structure change.
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Samples~/Usage Examples.meta

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Samples~/Usage Examples/Editor/TypeReferenceExampleEditor.cs

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using System;
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using System.Linq;
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using System.Reflection;
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using SolidUtilities.Editor;
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using SolidUtilities.Editor.Extensions;
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using SolidUtilities.Editor.Helpers;
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using SolidUtilities.Extensions;
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using UnityEditor;
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using UnityEngine;

Samples~/Usage Examples/TypeOptions Examples/IncludeAdditionalAssemblies.cs

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@@ -6,7 +6,7 @@ public class IncludeAdditionalAssemblies : TypeReferenceExample
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{
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[InfoBox("By default, only the types the class can reference directly are included in the drop-down " +
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"list. In this example, CustomAssembly only has access to the TypeReferences assembly.")]
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public NoAttributeStruct noAttribute;
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public NoAttributeStruct NoAttribute;
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[InfoBox("But when we use [TypeOptions(IncludeAdditionalAssemblies = new []{ \"Assembly-CSharp\" })], " +
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"we get access to all the classes in Assembly-CSharp even though CustomAssembly doesn't have a " +

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