Skip to content

Commit 8a17a1c

Browse files
chore(release): 2.12.0 [skip ci]
# [2.12.0](2.11.4...2.12.0) (2021-11-16) ### Bug Fixes * Fixed MissingFieldException when using the plugin in Unity 2021.2 ([5c61cf3](5c61cf3)) ### Features * Adapted the plugin for NET Standard 2.1 ([f5f885f](f5f885f)) * Added z_ prefix to all the generated assemblies to keep them at the bottom of dropdowns where DLL files are listed ([1e6652a](1e6652a)) * Stopped generating .mdb files ([6fe50ed](6fe50ed))
1 parent 5c61cf3 commit 8a17a1c

File tree

2 files changed

+15
-1
lines changed

2 files changed

+15
-1
lines changed

CHANGELOG.md

Lines changed: 14 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1,3 +1,17 @@
1+
# [2.12.0](https://github.com/SolidAlloy/GenericUnityObjects/compare/2.11.4...2.12.0) (2021-11-16)
2+
3+
4+
### Bug Fixes
5+
6+
* Fixed MissingFieldException when using the plugin in Unity 2021.2 ([5c61cf3](https://github.com/SolidAlloy/GenericUnityObjects/commit/5c61cf3451f78e224aa4dbf9031cc90e9caa8ca2))
7+
8+
9+
### Features
10+
11+
* Adapted the plugin for NET Standard 2.1 ([f5f885f](https://github.com/SolidAlloy/GenericUnityObjects/commit/f5f885fae6e7ae1748c7c9910bdfbdcd3c7e927d))
12+
* Added z_ prefix to all the generated assemblies to keep them at the bottom of dropdowns where DLL files are listed ([1e6652a](https://github.com/SolidAlloy/GenericUnityObjects/commit/1e6652a1fea1f0c6c41d31f18b9896f0a143426f))
13+
* Stopped generating .mdb files ([6fe50ed](https://github.com/SolidAlloy/GenericUnityObjects/commit/6fe50ed4a625c569f36435f7cf6485fc5eaf9a0b))
14+
115
## [2.11.4](https://github.com/SolidAlloy/GenericUnityObjects/compare/2.11.3...2.11.4) (2021-10-24)
216

317

package.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
{
22
"name": "com.solidalloy.generic-unity-objects",
3-
"version": "2.11.4",
3+
"version": "2.12.0",
44
"displayName": "Generic Unity Objects",
55
"description": "A plugin that allows using of generic scriptable objects and monobehaviours, creating assets and components from them, and instantiating them at runtime.",
66
"dependencies": {

0 commit comments

Comments
 (0)