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chore(release): 2.16.0 [skip ci]
# [2.16.0](2.15.3...2.16.0) (2022-06-19) ### Bug Fixes * Fixed compilation error related to AssetDatabase.SaveAssetIfDirty() in Unity 2021.1.16 and older ([4c2ac45](4c2ac45)) * Improved the way the package detects if the platform can emit code at runtime ([47877e7](47877e7)) * Removed a warning regarding pdb files in Unity on non-Windows platforms ([7686dbe](7686dbe)) ### Features * Made auto-generated classes public so that they can be referenced by code generation plugins ([0bd4e67](0bd4e67)) * Made possible to inherit from simple ScriptableObject instead of GenericScriptableObject to create generic assets ([0c4ac2d](0c4ac2d))
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CHANGELOG.md

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# [2.16.0](https://github.com/SolidAlloy/GenericUnityObjects/compare/2.15.3...2.16.0) (2022-06-19)
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### Bug Fixes
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* Fixed compilation error related to AssetDatabase.SaveAssetIfDirty() in Unity 2021.1.16 and older ([4c2ac45](https://github.com/SolidAlloy/GenericUnityObjects/commit/4c2ac45058aeaad6e9a6afe8bc6a750178cb0e51))
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* Improved the way the package detects if the platform can emit code at runtime ([47877e7](https://github.com/SolidAlloy/GenericUnityObjects/commit/47877e75f0c8f7afc5ebbe47495c112008219340))
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* Removed a warning regarding pdb files in Unity on non-Windows platforms ([7686dbe](https://github.com/SolidAlloy/GenericUnityObjects/commit/7686dbe06baebc52733f84a69dc964e684aad024))
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### Features
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* Made auto-generated classes public so that they can be referenced by code generation plugins ([0bd4e67](https://github.com/SolidAlloy/GenericUnityObjects/commit/0bd4e673547f6b3514e791efb85473050325ef33))
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* Made possible to inherit from simple ScriptableObject instead of GenericScriptableObject to create generic assets ([0c4ac2d](https://github.com/SolidAlloy/GenericUnityObjects/commit/0c4ac2d9b1b63e3313639d7c02296c23421337e8))
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## [2.15.3](https://github.com/SolidAlloy/GenericUnityObjects/compare/2.15.2...2.15.3) (2022-05-08)
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package.json

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{
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"name": "com.solidalloy.generic-unity-objects",
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"version": "2.15.3",
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"version": "2.16.0",
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"displayName": "Generic Unity Objects",
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"description": "A plugin that allows using of generic scriptable objects and monobehaviours, creating assets and components from them, and instantiating them at runtime.",
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"dependencies": {

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