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Migrate development environment from Windows to macOS and continue project updates
- Shifted primary development environment from Windows to macOS to ensure better performance, stability, and streamlined workflow for Java development. - Removed OS-specific metadata and ensured platform-agnostic project compatibility. - Normalized line endings to LF for cross-platform consistency. - Verified and adjusted file paths, permissions, and encoding settings to suit macOS environment. - Cleaned up unnecessary Windows-generated files and updated Git configuration accordingly. - Future commits and development will now be managed entirely from macOS. This migration ensures a cleaner, more consistent setup moving forward and prepares the project for scalable development across Unix-based systems. Future development will continue on macOS for a smoother, Unix-based experience. Signed-off-by: Someshdiwan <[email protected]>
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public class Constructors
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{
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//Instance attributes//
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public String label;
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public double number;
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//Constructor//
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public Constructors(String valueOfLabel, double valueOfNumber)
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{
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label = valueOfLabel;
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number = valueOfNumber;
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}
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public static void main(String[] args)
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{
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//create an object and assign the values at the same time
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Constructors thing = new Constructors("HIS", 1.2);
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//let's see if it worked
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System.out.println("My thing's label is " + thing.label);
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}
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}

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