|
| 1 | +Internal working — java.util.concurrent.ConcurrentSkipListMap |
| 2 | + |
| 3 | +Overview |
| 4 | +-------- |
| 5 | +ConcurrentSkipListMap is a concurrent, sorted implementation of the `NavigableMap` |
| 6 | +interface. It is built on a skip list rather than a tree or hash table, which makes |
| 7 | +it easier to support concurrent operations with minimal locking. |
| 8 | + |
| 9 | +Key properties: |
| 10 | +- Sorted according to natural order of keys, or a custom Comparator. |
| 11 | +- Thread-safe: supports concurrent reads and writes with high throughput. |
| 12 | +- Non-blocking (mostly lock-free) reads; updates use CAS (Compare-And-Swap). |
| 13 | +- Iterators are *weakly consistent*: tolerate concurrent modifications, do not |
| 14 | + throw ConcurrentModificationException, and reflect some but not necessarily |
| 15 | + all changes made during iteration. |
| 16 | +- Null keys and null values are not allowed. |
| 17 | + |
| 18 | +Core ideas |
| 19 | +---------- |
| 20 | +- Backing structure: skip list (multi-level linked list). |
| 21 | +- Search: start at top level, move right until next would overshoot, then drop down. |
| 22 | +- Insert: splice new node into multiple levels with CAS. |
| 23 | +- Remove: logically mark node removed, then unlink with CAS. |
| 24 | +- Expected average cost: O(log n) for get, put, remove. |
| 25 | + |
| 26 | +ASCII structure (simplified skip list) |
| 27 | +-------------------------------------- |
| 28 | + |
| 29 | +Level 3: HEAD ----------------------> [50] -----------------------> null |
| 30 | +Level 2: HEAD -------> [20] -> [50] -> [90] -> null |
| 31 | +Level 1: HEAD -> [10] -> [20] -> [30] -> [50] -> null |
| 32 | +Level 0: HEAD -> [5] -> [10] -> [15] -> [20] -> [25] -> [30] -> [40] -> [50] -> null |
| 33 | + |
| 34 | +- Each higher level “skips” more elements → faster search. |
| 35 | +- Nodes appear at random levels (probabilistic balancing). |
| 36 | + |
| 37 | +Operation flows |
| 38 | +--------------- |
| 39 | + |
| 40 | +PUT (insert/update): |
| 41 | + 1. Locate predecessors at each level. |
| 42 | + 2. Build new node with forward pointers. |
| 43 | + 3. CAS to insert at level 0; if success, try higher levels. |
| 44 | + 4. Retry if CAS fails due to contention. |
| 45 | + |
| 46 | +GET (search): |
| 47 | + 1. Traverse levels down to level 0. |
| 48 | + 2. Move right until candidate key ≥ target. |
| 49 | + 3. If equal → return value; else return null. |
| 50 | + |
| 51 | +REMOVE: |
| 52 | + 1. Find node, mark logically removed. |
| 53 | + 2. CAS predecessors to unlink it. |
| 54 | + 3. GC reclaims unreachable nodes. |
| 55 | + |
| 56 | +Thread-safety model |
| 57 | +------------------- |
| 58 | +- High concurrency: readers never block. |
| 59 | +- Writers use fine-grained CAS to update only local pointers. |
| 60 | +- No global lock (unlike Hashtable); avoids contention bottlenecks. |
| 61 | + |
| 62 | +Use cases |
| 63 | +--------- |
| 64 | +- Concurrent sorted maps (priority queues, leaderboards, indexes). |
| 65 | +- Time-based scheduling (keys as timestamps). |
| 66 | +- When you need fast concurrent access + ordering guarantees. |
| 67 | + |
| 68 | +Complexity summary |
| 69 | +------------------ |
| 70 | +- get/put/remove: O(log n) expected. |
| 71 | +- Iteration: O(n). |
| 72 | +- Memory: more than TreeMap (extra forward pointers), but predictable. |
0 commit comments