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sphinx-documentation/_build/html/genindex.html

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<div class="genindex-jumpbox">
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<a href="#C"><strong>C</strong></a>
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| <a href="#D"><strong>D</strong></a>
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| <a href="#E"><strong>E</strong></a>
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| <a href="#F"><strong>F</strong></a>
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| <a href="#G"><strong>G</strong></a>
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</ul></td>
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<h2 id="D">D</h2>
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<table style="width: 100%" class="indextable genindextable"><tr>
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<td style="width: 33%; vertical-align: top;"><ul>
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<li><a href="piano_game_module.html#piano_game.PianoGameUI.draw_piano">draw_piano() (piano_game.PianoGameUI method)</a>
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</li>
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</ul></td>
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</tr></table>
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<h2 id="E">E</h2>
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<table style="width: 100%" class="indextable genindextable"><tr>
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<td style="width: 33%; vertical-align: top;"><ul>
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<h2 id="H">H</h2>
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<table style="width: 100%" class="indextable genindextable"><tr>
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<td style="width: 33%; vertical-align: top;"><ul>
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<li><a href="start_module.html#start.WalkingPianoGame.handle_next_page">handle_next_page() (start.WalkingPianoGame method)</a>
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<li><a href="start_module.html#start.WalkingPianoGame.handle_next_page_jukebox">handle_next_page_jukebox() (start.WalkingPianoGame method)</a>
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</li>
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</ul></td>
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<td style="width: 33%; vertical-align: top;"><ul>
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<li><a href="start_module.html#start.WalkingPianoGame.handle_prev_page">handle_prev_page() (start.WalkingPianoGame method)</a>
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<li><a href="start_module.html#start.WalkingPianoGame.handle_prev_page_jukebox">handle_prev_page_jukebox() (start.WalkingPianoGame method)</a>
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<li><a href="piano_game_module.html#piano_game.PianoGameUI.highlight_key">highlight_key() (piano_game.PianoGameUI method)</a>
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<li><a href="piano_game_module.html#piano_game.PianoGameUI.schedule_flag_note_on">schedule_flag_note_on() (piano_game.PianoGameUI method)</a>
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</li>
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<li><a href="piano_game_module.html#piano_game.ClockPauseManager.schedule_function">schedule_function() (piano_game.ClockPauseManager method)</a>
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</li>
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<li><a href="start_module.html#start.WalkingPianoGame.setup_difficulty_selection">setup_difficulty_selection() (start.WalkingPianoGame method)</a>
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</li>
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<li><a href="start_module.html#start.WalkingPianoGame.setup_jukebox_song_selection">setup_jukebox_song_selection() (start.WalkingPianoGame method)</a>
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sphinx-documentation/_build/html/piano_game_module.html

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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.create_black_key"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.create_black_key()</span></code></a></li>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.create_piano"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.create_piano()</span></code></a></li>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.create_white_key"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.create_white_key()</span></code></a></li>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.draw_piano"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.draw_piano()</span></code></a></li>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.end_of_song"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.end_of_song()</span></code></a></li>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.exit_game"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.exit_game()</span></code></a></li>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.falling_rectangles_list"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.falling_rectangles_list</span></code></a></li>
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<dl class="py class">
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<dt class="sig sig-object py" id="piano_game.PianoGameUI">
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<em class="property"><span class="pre">class</span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">piano_game.</span></span><span class="sig-name descname"><span class="pre">PianoGameUI</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">window</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">midi_file_path</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">game_mode</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">inport_name</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">outport_name</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">controller_size</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">player_count</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">1</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">auto_play</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">False</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#piano_game.PianoGameUI" title="Link to this definition">#</a></dt>
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<em class="property"><span class="pre">class</span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">piano_game.</span></span><span class="sig-name descname"><span class="pre">PianoGameUI</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">window</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">midi_file_path</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">game_mode</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">inport_name</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">outport_name</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">controller_size</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">player_count</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">1</span></span></em>, <em class="sig-param"><span class="n"><span class="pre">auto_play</span></span><span class="o"><span class="pre">=</span></span><span class="default_value"><span class="pre">0</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#piano_game.PianoGameUI" title="Link to this definition">#</a></dt>
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<dd><p>Bases: <code class="xref py py-class docutils literal notranslate"><span class="pre">EventDispatcher</span></code></p>
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<span class="sig-name descname"><span class="pre">draw_piano</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#piano_game.PianoGameUI.draw_piano" title="Link to this definition">#</a></dt>
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<dd><p>As helper function to draw the piano keys and labels.
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It is utilized by the on_draw function which is called automatically by Pyglet every frame.</p>
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<dt class="sig sig-object py" id="piano_game.PianoGameUI.end_of_song">
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<span class="sig-name descname"><span class="pre">end_of_song</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">dt</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#piano_game.PianoGameUI.end_of_song" title="Link to this definition">#</a></dt>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.create_black_key"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.create_black_key()</span></code></a></li>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.create_piano"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.create_piano()</span></code></a></li>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.create_white_key"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.create_white_key()</span></code></a></li>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.draw_piano"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.draw_piano()</span></code></a></li>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.end_of_song"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.end_of_song()</span></code></a></li>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.exit_game"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.exit_game()</span></code></a></li>
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<li class="toc-h3 nav-item toc-entry"><a class="reference internal nav-link" href="#piano_game.PianoGameUI.falling_rectangles_list"><code class="docutils literal notranslate"><span class="pre">PianoGameUI.falling_rectangles_list</span></code></a></li>

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