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+36
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game/client/CMakeLists.txt

Lines changed: 31 additions & 36 deletions
Original file line numberDiff line numberDiff line change
@@ -164,11 +164,6 @@ set(SOURCE_FILES
164164
cl_mat_stub.cpp
165165
classmap.cpp
166166
../../public/client_class.cpp
167-
168-
</PrecompiledHeader>
169-
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'
170-
</PrecompiledHeader>
171-
172167
client_factorylist.cpp
173168
client_thinklist.cpp
174169
clientalphaproperty.cpp
@@ -890,7 +885,7 @@ set(HEADER_FILES
890885
functionproxy.h
891886
fx.h
892887
fx_blood.h
893-
cstrike/fx_cs_blood.h
888+
#cstrike/fx_cs_blood.h
894889
fx_discreetline.h
895890
fx_envelope.h
896891
fx_explosion.h
@@ -922,7 +917,7 @@ set(HEADER_FILES
922917
hud_macros.h
923918
hud_numericdisplay.h
924919
hud_pdump.h
925-
cstrike/hud_radar.h
920+
#cstrike/hud_radar.h
926921
hud_vehicle.h
927922
hudelement.h
928923
hudtexturehandle.h
@@ -1244,7 +1239,7 @@ set(HEADER_FILES
12441239
../shared/animation.h
12451240
../shared/apparent_velocity_helper.h
12461241
../shared/base_playeranimstate.h
1247-
../shared/cstrike/basecsgrenade_projectile.h
1242+
#../shared/cstrike/basecsgrenade_projectile.h
12481243
../shared/baseentity_shared.h
12491244
../shared/basegrenade_shared.h
12501245
../shared/hl2/basehlcombatweapon_shared.h
@@ -1272,7 +1267,7 @@ set(HEADER_FILES
12721267
../shared/eventlist.h
12731268
../shared/func_dust_shared.h
12741269
../shared/func_ladder.h
1275-
../shared/cstrike/fx_cs_shared.h
1270+
#../shared/cstrike/fx_cs_shared.h
12761271
../shared/gameeventdefs.h
12771272
../shared/gamemovement.h
12781273
../shared/gamerules.h
@@ -1351,9 +1346,9 @@ set(HEADER_FILES
13511346
../shared/voice_gamemgr.h
13521347
../shared/voice_status.h
13531348
../shared/vphysics_sound.h
1354-
../shared/cstrike/weapon_flashbang.h
1355-
../shared/cstrike/weapon_hegrenade.h
1356-
../shared/weapon_ifmsteadycam.h
1349+
#../shared/cstrike/weapon_flashbang.h
1350+
#../shared/cstrike/weapon_hegrenade.h
1351+
#../shared/weapon_ifmsteadycam.h
13571352
../shared/weapon_parse.h
13581353
../shared/weapon_proficiency.h
13591354
game_controls/baseviewport.h
@@ -1397,38 +1392,38 @@ link_directories(
13971392
# link libraries
13981393
link_libraries(
13991394
winmm.lib
1400-
..\..\lib\public\bitmap.lib
1401-
..\..\lib\public\bonesetup.lib
1402-
..\..\lib\public\choreoobjects.lib
1403-
..\..\lib\public\dmxloader.lib
1404-
..\..\lib\public\interfaces.lib
1405-
..\..\lib\common\jpeglib.lib
1406-
..\..\lib\public\mathlib.lib
1407-
..\..\lib\public\matsys_controls.lib
1408-
..\..\lib\public\npsclient.lib
1409-
..\..\lib\public\particles.lib
1410-
..\..\lib\public\raytrace.lib
1411-
..\..\lib\public\responserules_runtime.lib
1412-
..\..\lib\public\steam_api.lib
1413-
..\..\lib\public\tier0.lib
1414-
..\..\lib\public\tier1.lib
1415-
..\..\lib\public\tier2.lib
1416-
..\..\lib\public\tier3.lib
1417-
..\..\lib\public\vgui_controls.lib
1418-
..\..\lib\public\videocfg.lib
1419-
..\..\lib\public\vpklib.lib
1420-
..\..\lib\public\vstdlib.lib
1421-
..\..\lib\public\vtf.lib
1395+
../../lib/public/bitmap.lib
1396+
../../lib/public/bonesetup.lib
1397+
../../lib/public/choreoobjects.lib
1398+
../../lib/public/dmxloader.lib
1399+
../../lib/public/interfaces.lib
1400+
../../lib/common/jpeglib.lib
1401+
../../lib/public/mathlib.lib
1402+
../../lib/public/matsys_controls.lib
1403+
../../lib/public/npsclient.lib
1404+
../../lib/public/particles.lib
1405+
../../lib/public/raytrace.lib
1406+
../../lib/public/responserules_runtime.lib
1407+
../../lib/public/steam_api.lib
1408+
../../lib/public/tier0.lib
1409+
../../lib/public/tier1.lib
1410+
../../lib/public/tier2.lib
1411+
../../lib/public/tier3.lib
1412+
../../lib/public/vgui_controls.lib
1413+
../../lib/public/videocfg.lib
1414+
../../lib/public/vpklib.lib
1415+
../../lib/public/vstdlib.lib
1416+
../../lib/public/vtf.lib
14221417
)
14231418

14241419
add_library(swarm_skeleton_client SHARED ${SOURCE_FILES} ${HEADER_FILES})
14251420

14261421
# Target compiler and platform (assuming Visual Studio)
1427-
target_compile_features(swarm_skeleton_server PRIVATE)
1422+
target_compile_features(swarm_skeleton_client PRIVATE)
14281423

14291424
# Add preprocessor definitions
14301425
set(PREPROCESSOR_DEFINITIONS WIN32;_WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;DLLNAME=client;VPCGAME=swarm;VPCGAMECAPS=SWARM;_DLL_EXT=.dll;COMPILER_MSVC32;COMPILER_MSVC;MEMOVERRIDE_MODULE=client;NO_STRING_T;CLIENT_DLL;VECTOR;VERSION_SAFE_STEAM_API_INTERFACES;PROTECTED_THINGS_ENABLE;strncpy=use_Q_strncpy_instead;_snprintf=use_Q_snprintf_instead;ENABLE_HTMLWINDOW;fopen=dont_use_fopen;SDK_CLIENT_DLL;SDK_DLL;SPLIT_SCREEN_STUBS;GAMEUI_EMBEDDED;GAMEUI_EXPORTS;DEFERRED_DEV)
14311426
add_compile_definitions(${PREPROCESSOR_DEFINITIONS})
14321427

14331428
# Optional: Set output directory for the library
1434-
set_target_properties(swarm_skeleton_server PROPERTIES OUTPUT_DIRECTORY client.dll)
1429+
set_target_properties(swarm_skeleton_client PROPERTIES OUTPUT_DIRECTORY client.dll)

game/server/CMakeLists.txt

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -692,7 +692,7 @@ set(HEADER_FILES
692692
hierarchy.h
693693
../shared/hintmessage.h
694694
../shared/hintsystem.h
695-
../../common/hl2orange.spa.h
695+
#../../common/hl2orange.spa.h
696696
hltvdirector.h
697697
../shared/ichoreoeventcallback.h
698698
../shared/igamesystem.h
@@ -841,7 +841,7 @@ set(HEADER_FILES
841841
hl2/npc_attackchopper.h
842842
hl2/npc_bullseye.h
843843
hl2/rotorwash.h
844-
../../public/mathlib/amd3dx.h
844+
#../../public/mathlib/amd3dx.h
845845
../shared/ammodef.h
846846
../shared/base_playeranimstate.h
847847
base_transmit_proxy.h
@@ -929,7 +929,7 @@ set(HEADER_FILES
929929
../../public/vstdlib/IKeyValuesSystem.h
930930
ilagcompensationmanager.h
931931
../../public/vgui/ILocalize.h
932-
../../public/ImageLoader.h
932+
#../../public/ImageLoader.h
933933
../../public/materialsystem/imaterial.h
934934
../../public/materialsystem/imaterialsystem.h
935935
../../public/materialsystem/imaterialvar.h
@@ -1045,8 +1045,8 @@ set(HEADER_FILES
10451045
variant_t.h
10461046
../../public/vcollide.h
10471047
../../public/vcollide_parse.h
1048-
../../public/tier0/vcr_shared.h
1049-
../../public/tier0/vcrmode.h
1048+
#../../public/tier0/vcr_shared.h
1049+
#../../public/tier0/vcrmode.h
10501050
../../public/mathlib/vector.h
10511051
../../public/mathlib/vector2d.h
10521052
../../public/mathlib/vector4d.h

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