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- // ========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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+ // ========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Activities that are available to all NPCs.
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//
@@ -686,6 +686,14 @@ void CAI_BaseNPC::InitDefaultActivitySR(void)
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ADD_ACTIVITY_TO_SR ( ACT_VM_FIZZLE );
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// Multiplayer
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+ ADD_ACTIVITY_TO_SR ( ACT_MP_STAND_IDLE_PORTALGUN ); // Secton: add portal gun support...
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+ ADD_ACTIVITY_TO_SR ( ACT_MP_RUN_IDLE_PORTALGUN ); // oh my god valve! why couldn't you just write it in a variable file??!?
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+ ADD_ACTIVITY_TO_SR ( ACT_MP_CROUCH_IDLE_PORTALGUN );
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+ ADD_ACTIVITY_TO_SR ( ACT_MP_WALK_CROUCH_PORTALGUN );
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+ ADD_ACTIVITY_TO_SR ( ACT_MP_GESTURE_RANGE_ATTACK_PORTALGUN );
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+ ADD_ACTIVITY_TO_SR ( ACT_MP_GESTURE_RELOAD_PORTALGUN );
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+ ADD_ACTIVITY_TO_SR ( ACT_MP_JUMP_PORTALGUN );
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+
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ADD_ACTIVITY_TO_SR ( ACT_MP_STAND_IDLE );
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ADD_ACTIVITY_TO_SR ( ACT_MP_CROUCH_IDLE );
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ADD_ACTIVITY_TO_SR ( ACT_MP_CROUCH_DEPLOYED_IDLE );
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