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Merge pull request #18 from Sectonidse/Sectonidse-patch-1
wrongbuttonagain
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.github/workflows/compile.yml

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# separate terms of service, privacy policy, and support
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# documentation.
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name: Windows 32bit
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name: Game
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on:
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push:
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branches: [ "master" ]
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paths:
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- common/**
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- devtools/**
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- game/**
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- public/**
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- responserules/**
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pull_request:
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branches: [ "master" ]
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# Configuration type to build.
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# You can convert this to a build matrix if you need coverage of multiple configuration types.
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# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
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BUILD_CONFIGURATION: Release
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BUILD_CONFIGURATION: Debug
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permissions:
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contents: read
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jobs:
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Shaders:
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v4
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# ENABLE THIS ON FIRST TIME SETUP
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#- name: Install Strawberry Perl for Shaders compilation
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# run: choco install strawberryperl
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- name: Install Shader Dependencies
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run: cpan String::CRC32
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- name: Compile Shaders
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working-directory: ${{env.GITHUB_WORKSPACE}}
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run: ./materialsystem/swarmshaders/buildshaders.bat deferred_shaders
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Game:
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Windows:
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v4

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