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# separate terms of service, privacy policy, and support
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# documentation.
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- name : Windows 32bit
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+ name : Game
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on :
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push :
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branches : [ "master" ]
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+ paths :
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+ - common/**
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+ - devtools/**
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+ - game/**
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+ - public/**
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+ - responserules/**
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pull_request :
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branches : [ "master" ]
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# Configuration type to build.
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# You can convert this to a build matrix if you need coverage of multiple configuration types.
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# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
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- BUILD_CONFIGURATION : Release
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+ BUILD_CONFIGURATION : Debug
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permissions :
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contents : read
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jobs :
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- Shaders :
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- runs-on : windows-latest
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- steps :
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- - uses : actions/checkout@v4
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-
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- # ENABLE THIS ON FIRST TIME SETUP
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- # - name: Install Strawberry Perl for Shaders compilation
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- # run: choco install strawberryperl
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-
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- - name : Install Shader Dependencies
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- run : cpan String::CRC32
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-
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- - name : Compile Shaders
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- working-directory : ${{env.GITHUB_WORKSPACE}}
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- run : ./materialsystem/swarmshaders/buildshaders.bat deferred_shaders
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-
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-
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- Game :
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+ Windows :
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runs-on : windows-latest
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steps :
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- uses : actions/checkout@v4
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