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feat(level-info-layer): Remove unused Fields
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src/layers/LevelInfoLayer.cpp

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@@ -9,11 +9,6 @@ using namespace geode::prelude;
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class $modify(LevelInfoLayer)
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{
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struct Fields
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{
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char m_update_label_values_step = 0;
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};
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bool init(GJGameLevel* level, bool p1)
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{
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if (!LevelInfoLayer::init(level, p1)) return false;

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